Beastmaster: I summon... ah... ah... [sneezes]!!!The Inept Mage is not a charlatan or fraud; he actually does have the ability to do Real Magic. However, he lacks finesse and actual skill. His spells frequently backfire, producing an effect other than he intended. This can be a source of comedy. This differs from How Do I Shot Web? in that the Inept Mage understands the theory, but can't make it work in practice. Also, How Do I Shot Web? is usually temporary while the Inept Mage usually remains inept. Quite often, though, an Inept Mage will have moments of Crouching Moron, Hidden Badass when things he tries finally go off without a hitch, in spectacular fashion, in a critical moment, reminding characters and audience both why they're there. (As a consequence, it can be an excellent Obfuscating Stupidity mask. Be wary of all characters whose spells always work when really needed.)
— Beastmaster, Warcraft III
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Anime & Manga
- Urd from Ah! My Goddess is explicitly stated as being more powerful than Belldandy, yet ranked lower because she has little control over it. This is contrasted against the youngest sister, Skuld, who can barely muster any magic. Skuld's best spell is to basically print words across people's faces, something that can be achieved with a common sharpie. Otherwise Skuld is pretty hopeless with magic, displaying neither of her sisters' raw power.
- Renji has poor magical skills. He attempts to use magic to create a ball of light to guide his group's way through dark tunnels, but only manages to produce a tiny marble-sized ball that gives off barely any light. Rukia chastises him for trying to cast magic non-verbally since only talented shinigami magic users can get away with that and Renji isn't good enough to do it. Later on, he uses this habit of spells backfiring on him in battle against Szayel Aporro, deliberately casting the same spell (this time properly chanted) so that it explodes on both himself and Szayel at point-blank range. They both survive, but Szayel has to call a temporary time-out from fighting to pull himself back together.
- Omaeda is also noted for having poor magical skill. When he attempts to cast a spell during his fight with Barragan, it doesn't work at all well and he bemoans the fact he lacks the magical ability that certain other lieutenants are famous for.
- Iba chastises Ikkaku for his lack of magical skill. Ikkaku states he's not cut out for it, but Iba implies that he could be if only he wanted to be.
- Zaraki is the only captain with absolutely no magical ability whatsoever. Although he's not the only captain who doesn't use it, others (such as Komamura) do have some small level of ability, even if the ability is only poor. Zaraki, however, has zero ability for it.
- Louise from The Familiar of Zero is a partial example. She can't cast any spells (they instead manifest as comically powerful explosions), but later in the series it's revealed that this is because she's the legendary void mage, capable of casting (only) void magic. Naturally this is about the point in the series where she takes a level in badass.
- Sae Sawanoguchi from Magic User's Club. Her magic is by far the most powerful, if she can control it, and if it comes out in the first place.
- Mahou Sensei Negima!:
- Early on, Negi Springfield himself appears to be one of these, until it is revealed that the target of his spells has an anti-magical aura that cancels out or messes up any spell used on her.
- Negi's father is an interesting case in that he is considered one of the most powerful mages of all times (reputed as the "Thousand Mage", because he supposedly knew a thousand spells... and supposedly had a thousand women), but he just needed to bring spark notes into battle to remember how to do his spells. Out of his head, he really only knew six spells.
- Naruto: Naruto almost failed his ninja academy exam in the first episode due to being unable to make proper Illusion Clones (any attempt resulted in a duplicate that looked pale and sickly and malformed). He later gets the upgraded form, the Shadow Clone technique, and finally passes. It is hinted that the reason Naruto can't form basic illusory Clones is because he has so damned much chakra that he consistently overloaded any illusion Clones he tried to make, a weakness not shared by the more chakra-intensive Shadow Clones.
- Ojamajo Doremi. "Ojamajo" is a portmanteau of the words for "clumsy" and "witch". Doremi, the titular character, fits this particularly during S1, when many of her spells simply work differently than what she was expecting. These include turning into a police cruiser when she tried turning into a cop, ending up in a butterfly costume when she tried turning into a butterfly, and conjuring a large steak instead of the required dish when taking the level 9 exam.
- Rune Soldier Louie's eponymous character is too lazy to study, because he'd rather use his fists. So Louie only knows how to use simple magic and can even get those spells wrong since he often gets the incantations mixed up, or simply forgets how the spells themselves work. Which is where Ila usually comes in.
- In Slayers, the abundantly competent white-magic user Shilfiel tries her hand at black magic to balance out her repetoire and be more useful in combat. She's so woefully incompetent at this (her spell creates a magic carrot) that Zelgadis later asks her to cast the spell for him, relying on her inability to make it harmful, since he wants to use it to snap a teammate out of their trance. Subverted in the second season, when she uses the Dragon Slave against Phibrizzo, and later says she learned it to be more like Lina so she could travel with Gourry proving that she has no inherent weakness in offensive magic, is just unpracticed at it.
- Nina Sakura in Ultra Maniac is one of these. Eventually it is revealed in the manga that this is because her magic potenital is so high that any magic she casts is over powered and thus messes up, she just needs specialist training.
- Koyomi of Yoku Wakaru Gendai Mahou knows one spell. She can turn a spell into a falling washpan. Any spell, belonging to anybody. A cantrip, a fireball, a nuke, a MacGuffin.... Yeah, once the implications are realized, the other mages see her usefulness, although she doesn't quite realize what a Game Breaker she has.
- The Black Bulls division in Black Clover are full of these types, each of them inept in different ways. Asta, the protagonist, can use magic only through his sword and cannot use magic in any other way. Noelle has incredible potential for magic, but her spells always veer in unexpected directions and more often than not hit her allies instead. Gauche is too obsessed with protecting his sister to be of any use in combat when she's not involved. Luck is too bloodthirsty and reckless to know how to use his magic for anything but combat or get along with anyone else. Averted with their captain, Yami, who is scary competent and likes recruiting misfits in hopes that they'll one day become as strong as he is.
- The eponymous character of Akazukin Cha Cha is this. For example, she'll summon a spider when she means to produce a cloud. (This is because the words for "spider" and "cloud" are similar.)
- The hero of Kurt Busiek's The Wizard's Tale is fearfully inept, partly because he knows he is supposed to be evil and can't pull it off.
- Mongo Iron-Hand from The Warlord. Mongo is an eccentric who has considerable skill at performing small-scale magical feats, but has difficulty in performing large-scale ones. He somehow has knowledge of the Earth of our present day, which enables him to conjure up cigars and martinis for himself.
- In Superman Mr. Mxyzptlk briefly became one during the Day of Vengeance event when the Spectre declared war on all magic and completely messed up the mechanics behind it. The powerful 5th dimensional imp was reduced to a pitiful broken figure trying desperately to remember how to get back to his home dimension — he was so messed up he couldn't even remember that all he had to do was say his name backwards.
- An obscure Silver Age character, Yellow Peri (real name Loretta York), often tried to assist Superman with her magical powers. While she was powerful, Superman tried to get her to retire because her ineptitude caused more harm than good.
- Donald Duck in the early issues of Wizards of Mickey, which gets him in trouble with someone he owed money too and tried to get out of the deal by turning spoons into gold. But it turns out his magic does work, but is slow acting.
- Juga from Qumi-Qumi, thanks to not bothering to pay attention and believing he's better than he really is. The biggest issue is the fact that his entire tribe is built around magic. His magic staff is also ridiculously finicky, a simple tap on the ground can cause an out of control magic burst.
Films — Animation
- Mickey Mouse in the "Sorcerer's Apprentice" segment of Fantasia. As noted in the introduction to the segment, Mickey knew enough about magic to bring the broom to life and have it fetch water for him, but not enough to make it stop.
- Schmendrick The Magician in The Last Unicorn bumbles around ineptly for most of the film. Even when his magic does the thing he wants it to, he wasn't controlling it directly, instead instructing the magic to "do as it will".
- The Little Mermaid II: Return to the Sea: None of Morgana's magic works by itself; Morgana depends on items such as Ursula's leftover magic and Triton's trident to actually pose a threat.
Films — Live-Action
- From the film Krull: Ergo the Magnificent, whose transformation spells always affect himself regardless of who he aims them at. Good thing he has a spell to turn someone into a tiger...
- Mr. Magorium's magic went all wonky near the end of his life in the film version of Mr. Magorium's Wonder Emporium
- In The Sorcerer's Apprentice, Dave starts out as this when Balthazar begins his training. Naturally, given the name of the film, there is a recreation of the famous scene from ''Fantasia', as a result of which Dave is nearly electrocuted.
- The High Aldwin in Willow is the only mage in Willow's Nelwyn hometown, and a big deal is made when he has to choose an apprentice each year. However, he resorts to superstitious trickery when he "consults the bones", instead supplying his own judgment on the matter, and a bird he materializes from an apple flies back to the village instead of leading the quest as he intended.
High Aldwin: ... Ignore the bird. Follow the river!
- Linmer, the Great González's apprentice, in Bellacrín y la Sombra. He can't even stand up straight in his master's clothes. Zigzagged with the Great González himself, since he doesn't really do magic... but has a lot of cool gadgets... that also fail to work spectacularly.
- Schmendrick, from The Last Unicorn, who is so inept that his teacher Nikos decided it meant that he had some kind of incredible potential, and made him immortal so that he could live long enough to sort it out. Turns out Nikos was absolutely right.
- Rest in Loyal Enemies is still an apprentice (and The Klutz at that), who actually forgets how to use his magic in situations when it might come in handy and is so insecure about it when he does use it, that it comes out to forceful and everything goes heads over bucket.
- Questor Thews, from the Magic Kingdom of Landover novels.
- Neville Longbottom from the Harry Potter novels. Until the fifth book. It doesn't help that he's been using his father's wand for most of the series instead of a wand better suited to him.
- Ronald Weasley is rendered fairly inept for much of Harry Potter and the Chamber of Secrets, when his wand is broken. See the page image. Amusingly, it ends up saving him and Harry when Lockhart gets his hands on it and tries to wipe their memories. It backfires. It being second-hand also hindered him in Philosophers' Stone as well, and once he got his own he showed considerably greater competence.
- A similar thing happens to Harry in The Deathly Hallows.
- Gilderoy Lockhart may count: The only thing he seems to be good at is memory charms. He was initially a very promising (but self-entitled) student who was sorted into Ravenclaw due to his brilliance, but he just decided at some point that he could get by on that and his natural charisma alone. (And he very nearly did.) Years of neglect rendered his skills at magic besides memory charms faulty beyond repair, leaving him barely competent enough to be considered a wizard in adulthood.
- Rincewind is a borderline case. By all rights he is a proper wizard: he can see octarine, see Death (he does not seem to have the proper wizard [and witch] ability to know their death when it nears, but that probably has more to do with all the stuff he's been involved in messing up his timeline so much that even Death does not know when Rincewind will die), detect magic, and act as a magical lightning rod just like all other wizards. Thing is, he can't actually cast any spells, because during his short time at Unseen University he read one of the eight spells that created the universe, which made itself at home in his head and ruined his chances of ever learning any other spells. He actually does say it (along with the other seven) at the end of the second book, but apparently his ineptitude for magic was permanent.
- Magrat Garlick's magical skill can impress even Granny Weatherwax (as in the incident where she turned a centuries-old oaken castle door back into a tree), but she tends to have problems getting the magic to do what she wants, because she's caught up in the romantic ideas of mystical runes and what not. She has absolutely no luck with a fairy godmother's wand, in spite of wishing for results just as hard as she can.
- In Mort, Cutwell is a wizard who can do magic, knows the theory, but can't even manage a basic fire spell (he burns his fingers when he tries).
- Some of the novice witches from the Tiffany Aching subseries have difficulty working magic, although in A Hat Full of Sky that's mostly because Annagramma won't stop criticizing them.
- Fizban the Fabulous in the Dragonlance books, although he's more than he appears.
- Ditto his Expy, Zifnab, in The Death Gate Cycle by the same authors. For that matter, Alfred too, through a case of Becoming the Mask of his Obfuscating Stupidity.
- Wodehed from the Welkin Weasels series never has his spells work out the way he wants them to. In one memorable instance, he gave a boar holding the group captive some magical wine that would turn whoever drank it into a frog. Because the wineskin the wine was in was made from leather, the wineskin turned into a frog instead. It is, however, subverted in a Crowning Moment of Awesome in the third book, where HE SUMMONS A KRAKEN.
- A short story, set during King Arthur's childhood, has a character who appeared to be a severely inept mage; during his final exam to earn a mentor wizard, he attempted to make a rock turn into a pig — it floated in the air, turned invisible, and then when he tried to undo the spells, it became a (visible) dragon. Subverted when he turned out to be a chaos magician — that dragon was vital to taking out a Saxon invasion a moment later. His magic never does what he wants, but it always does what needs to be done.
- Alan Dean Foster's Spellsinger series:
- Jon-Tom Meriweather can produce magical effects via music, but the lyrics have to be ridiculously specific, and are likely to produce unwanted effects; when he conjures up a ship with the song "Sloop John B." and names himself first mate, he spends the entire voyage feeling badly drunk.
- Clothahump is mostly competent, but he also has his moments. In his first attempt at using magic that the readers see, he attempts to conjure up gold coins, but produces chocolate coins instead.
- In James Thurber's The 13 Clocks, the Golux explains that both his parent fell under this trope.
- In The Magicians, the Physical magician Josh is unable to get his magic to work consistently, but when it does work, it's very powerful: for example, when casting a spell to dispell a magical light, he ends up going over the top and producing a black hole.
- In King's Quest: The Floating Castle, the spells of Alexander's apprentice wizard sidekick Cyril actually do in fact do what they're intended to. His ineptness instead comes from the fact that he's an inherently powerful wizard who hasn't yet developed control, so his spells all do what they're intended to so overwhelmingly that they go horribly right.
- The Dresden Files:
- When Harry Dresden gets an apprentice, she alternates between terrifying and being an adorable example of this trope. Once, she literally glowed with praise. Her potion-making adventures have involved her getting her clothes covered in acid and the potion then exploding, which Harry then had to remove and give her CPR right as his girlfriend lets herself in. (She gets better after finishing her training.)
- The White Council tries to accomodate this trope by teaching young wizards fire magic as far away from civilization as possible.
- Harry sometimes notes that he lacks the finesse and knowledge of most members of the White Council, only making up for it through brute force, stubbornness, and cheating. Harry tried to fly once; in some combination of this and not knowing how to fly to begin with, it didn't go so well. Harry's track-record with potions isn't very good either, as they've done things like make him so unnoticeable he can't warn someone there's a werewolf approaching.
- Wyrdrune, from Simon Hawke's The Wizard Of _____ novels, is as powerful as a fully-credited wizard, but was never certified due to his tendency to rush through his spells. He frequently makes mistakes with his magic, especially when he teleports with his companion Kira: he appears wherever he intends to, but she appears on/in fire escapes, rooftops, closets or dumpsters nearby.
- The Magicians of Caprona sing their spells, and Angelica Petrocchi is tone-deaf. Her spells always do something, but they never work as intended. She may never live down the day she turned her father green.
- In Poul Anderson's Three Hearts and Three Lions, Hugi recounts how Mother Gerd had cursed a peasant's field — and only killed the thistles.
- The Wheel of Time series does a good job of deconstructing this, though Rand's ineptitude is really more a case of How Do I Shot Web?. Rand has no one to teach him to channel for four books, and he's the most powerful channeler ever. He learns bits and pieces by luck and maybe past-life memory, but when things go wrong he's apt to accidentally pull down half a mountain or set a forest aflame.
- Same for Wind And Sparks series. Shen and Posthumous Character Kavalar are magicians with a rare set of skills — so-called "Healers". Male Healers are stronger and more versatile than female healers, they are born once in several centuries, thus nobody can teach them. Their biggest problem? All the world's spellweavers use the power of either heaven or hell, but male Healers need both. Until the middle of the second novel the only weave Shen managed to use more than once was Healing Hands. Though readers get to see only one spectacular failure: Shen tried to light a campfire and instead blasted dozens of square yards of steppe; nobody got hurt.
- Martin starts as this in Off to Be the Wizard after discovering the file and fleeing to Medieval England. Figuring that he can pass himself off as a "genuine" wizard while simultaneously scaring away charlatans, he puts on his Draco Malfoy costume, teleports to the White Cliffs of Dover in the 12th century, and travels to the nearest town. Arriving there, he walks into the tavern and suggests free food and lodging in exchange for "real" magic. As proof of his powers, he produces a plastic bag, which the locals find fascinating. The tavern keeper has the local wizard Phillip summoned to meet Martin. Martin, naturally assuming Phillip to be a charlatan, produces more plastic (by teleporting to his parents' house in the present and taking two rolls of heavy-duty plastic wrap from their kitchen). Finally, he challenges Phillip to a Wizard Duel, using the Android app he wrote to levitate several feet off the ground (a very shaky and uncomfortable affair). In response, Phillip effortlessly flies off into the air, creates a cool light show, and then blasts the helplessly floating Martin into the nearby forest. It turns out Martin isn't the first to discover the file and end up in Medieval England. He gets better after becoming Phillip's apprentice.
- In Tales of the Fox, Gerin the Fox had less than a year of wizard's training before being called home, yet desperation sometimes drives him to attempt magic anyway. But only when he's really desperate, as he knows full well just how dangerous an unskilled mage can be.
- The Worst Witch: Mildred Hubble. Though it's worth noting that — while abysmal in the classroom — she does prove quite good at thinking on her feet with using magic in tight situations.
- Harry Turtledove's Darkness Series has one wannabe magician who attempts to cover up his squad's tracks with a spell of his own design and ends up making them glow.
- Udonna's apprentice, Clare, from Power Rangers Mystic Force starts out as Inept Mage and remains so for the duration of the series; but a major crisis turns her into a How Do I Shot Web? case, and she ends up competent when all is said and done.
- Aunt Clara and Esmerelda, both from Bewitched.
- In the first seasons of Buffy the Vampire Slayer, Willow always messed up her spells, with unfortunate results. She got better. She continued to have her inept moments in later seasons, such as when she accidentally gave the entire Scooby gang amnesia in season six. After that, she rarely screwed up spells.
- Eureka from Eureeka's Castle had her off-moments.
- Merlin in the French series Kaamelott. He once tries to cast a spell to make plants grow, and ends up giving Arthur and Léodagan brightly glowing eyes. He tries to explain it via Not That Kind of Mage, as he's a druid: supposedly all his nature-aligned powers take a sharp dive when there's a roof over his head, i.e. in his laboratory. However, his talent as a druid is dubious as well: he can't even read the Druidic language.
- Lisa from Weird Science, in that her own powers constantly play the Jerkass Genie to her. Usually she can make anything happen with a snap of her fingers, but if it's something important, it'll typically turn out sooner or later it's Gone Horribly Wrong.
- Mannitol from The Legend of Dick and Dom: his incantations tend to backfire horribly, for example, turning a friend into a disembodied head; impressive, given that at one point non-mages successfully cast a spell.
- Marnie Stonebrook from True Blood doesn't have a clue on her spells. But, whenever she gets possessed by the ghost of the witch, Antonia Gavilán, she becomes one of the most powerful villains in the show.
- Sabrina the Teenage Witch: the title character. Also Dreama, a minor character from season 4.
- Max Russo in Wizards of Waverly Place regularly has his spells go awry although there is no doubt he can work magic; he's just inept, especially in contrast to his older brother Justin, a hard worker, and older sister Alex, a slacker but naturally gifted.
- Dungeons & Dragons:
- The 2nd edition Tome of Magic introduces the Wild Mage. Although able to master "wild magic" spells otherwise forbidden to other wizards, the level of power of their magic is variable, and they run the risk of causing a "wild surge" — a totally random effect — with every casting. Wild Mages aren't actually inept (unless that's how you play one). Just crazy. Consider their signature spell: "Nahal's Reckless Dweomer"; a spell that the mage casts in order to attempt to shape it into any other spell he knows without having the spell memorized. Wild Surges can be extremely deadly if you're lucky; casting Magic Missile has an equal chance of making your opponent (and everything in ten feet of it) explode messily as it does the chance of summoning harmless squirrels. The thing that really drives them toward possibly being inept mages was that whenever they cast a spell, not only do they have a chance of a Wild Surge, they also have a variable applied to their caster level, which can cause them to cast it at either a higher or lower level than they actually are. If they cast it at a level that is below the spell's minimum caster level, the casting fails completely. For example, Fireball has a minimum caster level of 5, so if they roll a result of 4th level, the spell fizzles.
- Supplements for the Mystara D&D setting on the wizard-ruled nation of Glantri include rules for playing underage wizards, whose spells are prone to malfunctions that DMs are encouraged to play for laughs.
- Elphaba. Things get way out of hand.
- Elphaba's sister, Nessarose is a truly tragic example. She tries to use a spell from the Grimmerie to make Boq fall in love with her. She pronounces it incorrectly, accidentally destroying his heart instead. Elphaba saves him by turning him into the Tin Man and Nessarose accepts the title of "Wicked Witch of the East".
- In The Wiz, Addaperle, the Good Witch of the North, seems prone to Magic Misfire. Her Magic Slate gives six inaccurate guesses about Dorothy's name, and she also needs to wave her wand multiple times in order to leave Munchkinland (In the play, she laments having to take the bus due to how unreliable her teleportation spells seem).
- The Wild Mage class also appears in Baldur's Gate 2, this time with a set list of results, but an incredibly variable one. They can change a random target's gender, summon a cow right above their target's head, accidentally target themselves with the spell... At least in this case you get the benefit of Save Scumming.
- Dio? Odie from Soul Nomad & the World Eaters, though it's only prevalent in Cutscenes, whereas in gameplay he's pretty strong.
- Viki from the Suikoden series fits roundly. She is quite competent, and can even be used in the player's parties in many games. It just so happens her area of expertise is teleportation magic, and when she's tired/been drinking/sneezes, she tends to wind up in strange places. Or times. She is one of the few characters to be featured in every game in the main series, despite the fact that it covers a period spanning centuries. She was even in one game twice. Oddly enough, she appears to be getting more and more powerful as the games go on. In the first games she had a random chance of accidentally harming her party with her spells, by the fifth she has a random chance to cast multiple spells in a row at no additional cost
- All spellcasting classes in the Wizardry series are like this at first, barring alchemy-based casters, until they build up their Oratory skill-a low Oratory gives spells a chance to backfire or fizzle. However, backfiring spells are no joke in this series-a backfiring spell can easily kill a party member, if not several, and force the player to quit and reload.
- Lilka from Wild AR Ms 2, though not as inept as most examples: she's still learning some things, but...
- Marie from Atelier Marie is an Inept Alchemist. While she has a lot of passion for the art, her absentmindedness often leads her to put in the wrong ingredient, screwing up the formula. Because of this, she has the lowest GPA out of anyone in her school.
- In her appearance in the Massive Multiplayer Crossover game Cross Edge, she tries to treat York with a bottle of Athena Water after he suffers injuries in battle, but winds up creating a Gargle Blaster that floors him instantly. When the party meets up with Ar Tonelico's Lyner later, she tries the same thing. Despite York's protests, Lyner guzzles the drink, saying that it's rude to refuse a gift. The result is... rather predictable.
- The Atelier series also gives us Jess from Mana Khemia. She's a competent alchemist most of the time, but she likes to experiment, and her experiments like to explode. Even with completely stable ingredients. This may be for the best since her idea of "medicine" terrifies the cast.
- The weakest Imps in the Dragon Quest series, and especially Dragon Quest Heroes: Rocket Slime, are really terrible at magic. They continually attempt to use the Bang spell, only to blow themselves up. Standing still while an Imp tries to attack you will cause his magic to explode in his face. Running will cause him to chase you, trip, and explode, damaging everything in the area around it, meaning you, other enemies, and itself. This is all they can do.
- Jowan from Dragon Age: Origins. Between the generally inherent power of Mages and his dabbling in Blood Magic he should be very, very powerful. Alas, he's much weaker than almost every other Mage in the game, and only turned to Blood Magic out of desperation. It becomes a tragic plot point through the series: magical prowess varies widely from being barely able to light a candle with magic to the freakishly enormous raw power displayed by playable mages, but since powerful mages once lorded over the whole continent and enslaved the Muggles, society in general and templars tasked to watch over the mages in particular tend to assume that every mage is a powerhouse capable of slaughtering a village with a thought and as a result treat them all with extreme distrust and use increasingly oppressive methods to keep them in check. Many inept mages (or simply competent mages who aren't good at fighting) suffering from said oppression but lacking the firepower to actively fight back eventually turn to blood magic to even the field, get possessed as a result, which in turn increases the distrust and prejudice toward mages even more. To add insult to injury, it's made abundantly clear as the story progress (especially to players who select a Mage as their PC) that the circles and templars cannot really contain the really powerful mages: characters like Wynne, Vivienne, Morrigan, a mage Warden/Hawke/Inquisitor can come and go as their please and often ignore the harsh rules imposed on their peers, meaning the harsh treatments supposed to contain dangerous mages are mainly used against those who wouldn't even become a threat to society had they not been driven to the brink by the aforementioned rules and mistreatment
- Jormund from Arcanum: Of Steamworks & Magick Obscura plays with this trope. He's a Dwarven Mage, and he's not incompetent per se; He's fully skilled with the Force and Fire spell trees, and he knows the Disintegrate spell note , but he is also a dwarf, so his spells cost double the mana to cast. Not only that, his AI cannot cast spells in an intelligent way. His AI seems to have a pathological obsession with the Fire Elemental spell, the single most mana-heavy spell in the game. Also, Disintegrate in the hands of a properly specced player character is a Game Breaker, but it is horribly unwieldy for NPCs and can lead to accidental Unwinnable by Mistake moments. This means Jormund is a terrible choice for a spellcaster; more often than not, he simply gets into a fight, chucks a few Disintegrates or becomes an Elemental, and drops down unconscious after about 30 seconds.
- Downplayed with Merasmus from Team Fortress 2. He's a competent wizard, but not a stellar one, and his design of the Wheel of Fate is dubious at best.
- Shirou Emiya starts out this way in the Fate/stay night. He only knows three spells in the beginning, and only two he can do well. What's more, until he's corrected by Rin, he's doing them wrong because he misinterpreted his only teacher's instructions. (Granted, if you've read Fate/Zero, you'll get the feeling that said teacher probably wasn't in the best condition to teach magic.)
- The player character of Shall We Date?: Wizardess Heart was mostly self-taught before being invited to attend the Wizarding School, and even after she begins attending classes, her magic misfires more often than it works. School Idol and prefect Klaus Goldstein speculates that she has some kind of rare talent that she simply hasn't been able to make proper use of; his theory is given support during his route when, fueled by the protective enchantment he put on an amulet for her, the protagonist's magic spontaneously causes her to time travel.
- Fumblemore in the Yogscast Minecraft Series, particularly Shadow of Israphel. His main speciality is blowing things up. And not always on purpose. He is surprisingly dangerous to the enemy, but apparently he blows things up so often that Lewis Brindley and Simon Lane are able to blame him for a series of creeper explosions.
- Gwynn from Sluggy Freelance very rarely gets a spell completely right. She enchants some monkeys to attack someone who's annoying her, without considering that, when someone else annoys her, the monkeys will change targets. Or she tries getting a demon to leave Riff alone, but ends up making it possess her instead. Or she tries getting her and Zoe's hair to grow back, but, thanks to the spell relying on a Jerkass Genie, it makes them turn into fully-furred wookie-like creatures. Basically anything she tries other than moving things with her mind or making pretty lights isn't going to work as planned. It seems to be the rituals that give her trouble. If she has to blast something with lightning or force, she has no problems at all, and can be downright dangerous when she's pushed.
- Abraham of El Goonish Shive is an interesting example. Although he is a very powerful spell caster, and deadly in combat, his lack of common sense has earned him a bit of a reputation for incompetence.
- In Doodze, accidentally turning the sh'leep into ravening monsters.
- Trystan from The Forgotten Order has failed every magical entrance test. She also broke a window with an enchanted scrub brush.
- Two in Unsounded. One of the Red Berry Boys, Bette, casts spells by reading them directly out of a book with no understanding of the underlying principles, and Duane finds it trivial to seize control of his pymary. Duane's daughter Mikaila also makes a number of dangerous mistakes, although the fact that she's doing it at all at her age shows she has an aptitude for it.
- Kibbles' introduction in Uber Quest consisted of her trying to demonstrate a healing spell, and incinerating one guy and setting some others on fire.
- In Penny Arcade, Jim Darkmagic, at least in his comic appearance. In the actual podcasts where he made his debut, Jim tends to be about as competent as the rest of the party, somewhat surprising considering that his player, Mike Krahulik, has never played Dungeons & Dragons before in his life.
- Vampire Cheerleaders: Charlotte comes from a family of Wiccans and her spells have remarkable power... when she can actually remember the proper incantations for them. Which accounts for only half the time, especially when she's nervous, or under pressure. So she often resorts to simply making one up and hoping for the best.
- In The Gamer's Alliance, Leon Alcibiates is initially a very inept mage when he first tries to access his Andain powers. At first he can only turn into a kestrel because of a goddess's poison that affects him, and he sucks at most spells. It's only after he's gone through many years of training under various masters and coming to terms with who he is and how to distance himself from his Abusive Parents that he becomes a better mage who decides to safeguard the Land of the Living from the ambitions of both gods and mortals.
- Leaving chaos in their wake is something of a hallmark of the "three little witches" — Abracadabra, Palantir, and Clover — from the eponymous story set in the Whateley Universe. May well yet turn out to be a case of How Do I Shot Web?, though; they are only kids (younger than the regular students at Whateley, even) at this point, after all.
- Perf, of JourneyQuest, is an excellent example of this: he has precisely three spells he can cast without recourse to his spellbooks: Conjure Milknote , Mend note and Vaguenote . The one time we see him casting with a spellbook, he's trying to heal the party cleric, and fails so badly that said cleric dies. And becomes an entirely new form of undead. Just before that cleric showed up as said new form of undead, Perf tried to use the Gust of Wind spell from the book and blew his own clothes off, so he in fact used the book exactly twice.
- DND Is For Nerds has one player and his wizard Krifpum Pumkrif, who failed to become a court mage because he was deliberately taught a selection of useless and goofy spells as a joke. He eventually resorts to just trying to punch people, taking Improved Unarmed Strike at level-up. Compounding this is his relationship with his cat Familiar, which progressed from being useless to disobedient to an active pest, to attacking him in alley and nearly mauling him to death.
- In "A Giant Problem" on The Backyardigans, both Tyrone and Pablo are inept mages who lament "It's hard to be, so yeah hard to be a wizard." At least until the end, when they finally manage to get it right.
- Morgana in Darkwing Duck casts a spell wrong more often than she casts it right. It's implied, if not outright confirmed that her magic is affected by her emotional state.
- Uncle Oswidge from Dave the Barbarian. It's eventually revealed that his incompetence is because he's not a qualified mage; he was actually a cook at magic school.
- Kyle from Fanboy and Chum Chum. His poor skills in magic are often used as the reason behind his failures, and it even becomes an important plot point in "Sigmund the Sorcerer".
- Fuddy, Merlin's apprentice, in Filmation's Ghostbusters. Jake could count on this guy to get his requests wrong, yet everything seemed to work out all right in the end.
- The Magician from Frosty the Snowman. His only "magical" trait was his amazing top hat, which brought Frosty back to life. Even his pet rabbit hated him!
- In Gawayn, Elspeth's spells don't always work right, and it takes her three to four times to get it right. She sometimes misinterpret the instructions on the Great Book of Magic.
- Zummi from Gummi Bears. Though his ineptitude can be excused by the fact that he is an autodidact. He doesn't seem to have had any teachers who practiced magic with him, instead he has to read it all by himself in the Great Book of Gummi.
- Orko, from He-Man and the Masters of the Universe (1983). Justified, however. His home dimension, where he's actually a master mage with exceptional abilities, has completely different rules of magic to Eternia. His magic only functions on Eternia due to a special medallion (original series) or wand (2002 series) which is lost soon after he arrived on Eternia when he saved Prince Adam's life. As a result of the incompatibility between his native magic and Eternia's magic rules, he comes across as an Inept Mage to Eternians.
- Junior Genie Babu, from both Jeannie the Animated Series, where he was her Side Kick and apprentice; and in Hanna-Barbera's Laff-A-Lympics. In the latter series, Fondoo would be his Really Rotten Counterpart.
- Despite being one of the most powerful and gifted unicorns in the world, Twilight Sparkle from My Little Pony: Friendship Is Magic occasionally messes up critically. Mostly when it's funny, or when casting a spell successfully would resolve the plot too early. Examples include making a snow plow come to life, only to go out of control and make things worse; magically altering a parasprite swarm's metabolism to stop them from eating all the food, only for them to eat buildings and inedible things instead; trying to turn an apple into an orange, only to get startled by Pinkie Pie each time and zapping something else by accident.
- In an earlier Pony-related example, My Little Pony 'n Friends did this to the witch Draggle, a technically villainous character who had first appeared in My Little Pony: The Movie.
- In the The New Adventures of Winnie the Pooh episode "A Knight for a Day", Rabbit becomes one of these in Piglet's fantasy. When he tries to enchant Piglet's shield to make it indestructible, for example, he turns himself into a frog.
Rabbit-frog: What is going on with these spells?!
King Pooh: Oh, don't feel badly. I can't spell very well either.
- On ReBoot, the episode "Wizards, Warriors, and a Word from our Sponsors" has Dot take the part of a sorceress in one of the games. The extent of her magical prowess amounts to pointing at something, exclaiming "abraca-whatchama-dabra-callit," and hoping for a favorable result.
- The Winter Warlock from the Santa Claus Is Comin' to Town Christmas Special. He was a fierce mage until his heart melted from a kind gesture... and then he could only do little tricks.
- Madame Razz from She-Ra: Princess of Power. She actually very powerful, but is so ditzy and absent-minded that she tends to mispronounce words. Fortunately, her mistakes still beat up bad guys. For example, when she tries to conjure a wall to stall the bad guys, she says, "ball", and the conjured ball bounces and smacks the bad guys around.
- The titular character of Star vs. the Forces of Evil is this. So inept, in fact, she was shipped off to Earth before she caused any more natural disasters from her inability to gauge what she's capable of actually pulling off with that wand. She can usually manage spells that are meant to be destructive pretty easily, but anything else is bound to go awry, and once or twice her wand has even gone off accidentally. For example, when she creates rainbows purely for show, they tend to be on fire and the fire will easily spread to things that shouldn't be flammable, like stone and metal.
Marco: 'Suck'?! Why was the word 'suck' in that spell?!