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A character page for the Wizarding World video game Hogwarts Legacy.


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Hogwarts Students

    The Protagonist 

The Protagonist

https://static.tvtropes.org/pmwiki/pub/images/unidentified_19th_century_hogwarts_student.jpg
Voiced by: Sebastian Croft (Voice One), Amelia Gething (Voice Two), Simon Pegg (As "Professor Black" under the Polyjuice Potion)
The Player Character of Hogwarts Legacy. The protagonist is a late bloomer wizard or witch who starts Hogwarts as a 5th-year, which requires him/her to play a lot of catch-up. The protagonist also has a strange connection to ancient "forgotten magic" that no one else can see.
  • Academic Athlete: Taking into consideration the amount of physical labor they do while exploring outside Hogwarts, it's clear that the protagonist is quite athletic, but they seem to have no problems in classes despite starting so late as a fifth year.
  • The Ace: They can potentially be this. Despite being a late bloomer at Hogwarts, they quickly master every spell they know, help other students with their respective problems, and is one of the few to possess the ability to see and use ancient magic. They are also able to fight opponents who by all counts, should be more experienced than them, sometimes even multiple at the same time.
  • Action Girl: If playing as a female protagonist. She can kick as much ass as her male counterpart and her peers.
  • Ambiguous Situation:
    • It's never explained explicitly why their magical ability manifested so late. However, it seems like it takes a bit longer for those with affinity to Ancient Magic to gain their magical abilities, as previous users of the ancient magic are also stated to have attended Hogwarts late into the curriculum as fifth-years.
    • The protagonist's circumstances before attending Hogwarts have also never been addressed. No family or history is ever mentioned, making it unclear if they are Muggle-born, a halfblood, or a pureblood. Dummied Out game files do show that players would have been able to portray the protagonist as coming from a wealthy family and/or being pureblood or mudblood. While these were ultimately removed, the files indicate that, by default, the protagonist is a pureblood from a wealthy family.
  • Ambition Is Evil: Played with. If the Sorting Hat detects ambition in them, the Protagonist will argue that they're aware of the negative connotations of the concept, but insists that there's nothing wrong with pursuing their goals and passions to the fullness of one's ability. It can potentially be played straight if the protagonist decides to take the dark ancient magic for themselves.
  • Animal Lover: Even without player interaction, the protagonist will excel in the Care of Magical Creatures class, stand up to a trio of bullies who harass a Kneazle den, show contempt for poachers and will become close with Poppy Sweeting, a fellow animal lover, due to this. There's also the fact that you can have steeds such as thestrals or hippogriffs and use the Room of Requirement to foster and breed magical creatures. When you have to confront a powerful Graphorn known as Lord of the Shores, by the time he's worn down, you have the option to kneel before him and gain his trust rather than attack any further.
  • "Back to Camera" Pose: As seen on the game's cover art, which has two versions. One version sees them standing atop a cliff overlooking Hogwarts with a Hippogriff flying overhead. The digital deluxe version sees a similar pose, albeit darker in tone with the protagonist being swarmed by undead, dementors flying past, and the Hippogriff is replaced by a pair of thestrals.
  • Bad Powers, Good People: It's entirely possible for the protagonist to learn the Unforgivable Curses, but can also be played as the kindest and most helpful person around.
  • Been There, Shaped History: Several huge and small events in the Wizarding World are a direct consequences of their actions:
    • The most obvious and earliest example is the Goblin Rebellion of 1891; which is nonetheless a Foregone Conclusion doomed to failure because of the protagonist's actions.
      • Even more obvious if you take into account the original Harry Potter book. Cuthbert Binns, the history teacher, was known to drone about the Goblin Rebellions, in a way so utterly boring to prevent even Hermione to apply properly. Recall that Professor Binns was also the protagonist's history professor. Given how utterly mundane and boring he made the rebellions sound, chances are he did the same when recounting (likely abridged or censored version) the protagonist's efforts.
    • In one minor sidequest, the protagonist meets a haughty young Hufflepuff girl claiming that she wants to be the best potioneer of her generation and asking you to fetch some exotic ingredent. Said student is Sacharissa Tugwood, world-famous potioneer well known up to modern times.
  • Big Man on Campus: Due attending as a first time fifth-year they were already quite the talk of the town, but get even more popular once word gets out that they fought a troll in Hogsmeade. And with each done sidequest, they only seem to get even more popular among their peers, even extending out of Hogwarts too. Natsai mentions it especially after they singlehandedly rescued her and Isko Rabe from the Ashwinders, the news having apparently gotten spread around by her mother.
  • Cannot Keep a Secret: Multiple characters will inquire about what happened to the protagonist and Professor Fig before they arrived at school. You have the option to keep quiet as the Professor asked, or spill the beans at every opportunity to anyone who asks.
  • Chaste Hero: Due to the game lacking any romances of any sort (odd considering the setting is high school) then our protagonist by default is this unless this changes in future content.
  • Child Prodigy: Despite being only around fifteen years old, they are quickly able to master what their peers have learned, but many of the aspects of Ancient Magic and/or the Dark Arts as well. They are also able to quickly pick up broom riding and get the fastest times in time trials. They are also able to hold their ground against opponents bigger, stronger, and more experienced than them, even all at once.
  • Contrasting Sequel Main Character: Or prequel main character in this case as the game's set over a hundred years before the events of the books. Harry was the prophecized Chosen One said to defeat the Dark Lord Voldemort, though he virtually knew absolutely nothing about magic until he started Hogwarts as a first year. The protagonist is already a member of the wizarding world and is otherwise unremarkable save for their apparent talent for using "long-lost forgotten magic". Their unusual circumstances also lead them to join Hogwarts late as a fifth-year student. Furthermore, Harry is a member of Gryffindor, whereas the protagonist can join any of the four, including Slytherin. Harry was also above the influence of dark magics for the most part; the few times he nearly gave into temptation are attributed to stress and being manipulated by more sinister forces like Voldemort. The protagonist, on the other hand, can freely give into the temptation, learning and possibly mastering not only the Unforgivable Curses, but also taking in the power of the corrupted ancient magic as well.
  • Dark Is Not Evil: They can join Slytherin, use the infamous Unforgivable Curses and even the Killing Curse, but even if the protagonist is a cocky Jerkass, they're still a Jerk with a Heart of Gold willing to help their companions and use said curses to deal with the likes of magical beast poachers and even dark wizards.
  • Determinator: Considering what trials and tribulations they have to go through, they are this and then some.
    Protagonist: (to dragon Ranrok as the literal embodiment of evil pain magic) You won't stop me!
  • Disproportionate Retribution: It's clear that they find poaching reprehensible, but does it warrant casting Crucio, setting them on fire, and then slamming them repeatedly on the ground to their deaths? Maybe not.
  • Doom Magnet: They are the sole reason why the trolls attacked Hogsmeade, as it had been a distraction orchestrated by Ranrok so Rookwood could attempt to capture them. Due to the target on their back, they also bring problems elsewhere.
  • Extracurricular Enthusiast: They can spend the majority of their time outside Hogwarts, participating in various events, challenges, and sidequests.
  • Featureless Protagonist: The game allows the player to create a student of every ethnicity and gender the player wants and does not allude to any past at all. The only thing that is predetermined is that they start Hogwarts at 15 years old rather than the usual 11 and they weren't able to see Thestrals until the events of the game.
  • Gameplay and Story Integration:
    • Because they start so late at Hogwarts, the Ministry of Magic and the professors at Hogwarts loan them a magical Field Guide to help them catch up. In-game, the Field Guide not only helps keep track of any ongoing quests and organizes your equipment, but also has pages and documents on historical events, locations, etc.
    • The only exception to them being able to freely cast Unforgivable Curses is in Cassandra Mason's boss fight, where they can't cast the spells at all. Why? Because Officer Singer is in the immediate area and would logically arrest the student for using the curses.
  • Gameplay and Story Segregation:
    • They can learn the reviled Unforgivable Curses - even the infamous Killing Curse, and depending on the player's choice, freely toss the spells around in public. Aside from fearful comments from the townsfolk in Hogsmeade and the students, the protagonist is still walking around without a team of Aurors coming down on them.
    • The protagonist will boast that s/he managed to defeat an Ashwinder, and thinks that no one will believe him/her. Even though at this point the player has likely destroyed entire camps, and defeated much worse enemies.
  • Gender-Inclusive Writing: You are addressed as "you" directly or "they" offhandedly, since the game doesn't factor in your chosen gender at all.
  • The Gift: One of the very, very, very few people who can not only see traces of magic but also use ancient, long-lost magic. That very same magic is said to have helped create Hogwarts, by the way. This comes with the unfortunate side-effect of being targeted by Ranrok and his cohorts.
  • Good Is Not Nice:
    • Despite being the protagonist, some of their responses and choices can be downright cruel, from keeping important items from their owners or making snippy comments. Sometimes it can be attributed to Helping Would Be Killstealing, but for the most part, they can be very mean-spirited.
    • They also completely avert Thou Shalt Not Kill even if they don't use the unforgivable curses. Some of the finishers are downright cruel, such as permanently transforming enemies into animals or objects or disintegrating them outright.
  • Good Is Not Soft: While they may be working for the greater good, they may not hesitate to use Unforgivable Curses to accomplish what they think is right. Some of the Ancient Magic finishers are absolutely brutal, from slamming targets onto the ground until they literally die or obliterating them with a lightning strike. Almost all opponents cower in fear anytime they invoke this magic. They also show absolutely no sympathy for Ranrok's loyalists, poachers, or the Ashwinders.
    Dark Wizard: (to them) I know all about you and your violent streaks.
  • Hammerspace: They can carry dozens of articles of clothing, magical plants taller than them, potion ingredients by the truckload, their broom and a bunch of other equipment with them at all times despite not wearing a backpack or even having an inordinate number of pockets on their outfit. A Wizard Did It, naturally, with the game usually playing an apparating/disapparating animation whenever they pull out an object.
  • Handicapped Badass: At the start of the game, the protagonist starts off with a second-hand wand rather than a personal one. Despite their magical potency being slightly diminished because of this, this does not make them any less dangerous.
  • The Heart: While their actions can be kind and helpful at best and jerkish and sarcastic at worse, they are still the ones their friends rally around, often being the confidant of their troubles and more.
  • Helping Would Be Killstealing: They can refuse to hand over what quest givers were after with the justification that they need to succeed on their own. The earliest example would be a student being made fun of for having a fear of puffskeins asking the protagonist to enter a hidden part of the greenhouse with dangerous plants and come back with proof so he could "prove" his bravery and get the other students to stop mocking him.
  • Humble Hero: Can be played this way with certain responses.
  • Identity Impersonator: Late into the game, the protagonist has to sneak into Headmaster Black's office, forcing them to use a Polyjuice Potion and imitate the Headmaster. While the protagonist as "Headmaster Black" isn't going to win any Academy Awards anytime soon, they have Phineas's flippant, It's All About Me attitude down pat; no one knows it's the protagonist.
  • I Did What I Had to Do: Upon killing Victor Rookwood, Professor Fig tells them verbatim that they did what they had to do to protect themselves / stop Rookwood. They likely see all the death and violence they caused as a Necessary Evil, judging by their voice lines after combat.
    Protagonist: Ranrok has fooled you all...(in a softer tone) to your demise...
  • Instant Expert: Picks up new skills and spells with remarkable ease.
  • Intergenerational Friendship: They are very close with Professor Fig, their mentor that has been training them before even the story begins.
  • It's All My Fault: They can say this word for word a couple of times throughout the story. Once to Ominis regarding Sebastian's descent into dark magic, taking responsibility for not being able to stop him and another to Natsai after she takes on a 'Crucio' spell for them.
  • It Sucks to Be the Chosen One: Being proficient with Ancient Magic has really done them no favors. Not only do they have to go through rigorous trials, but they also have one of the most powerful Dark Wizards and Goblins of this era after them.
  • Jerk with a Heart of Gold: In sidequests, the protagonist can be mean-spirited. Two of particular note involve retrieving some Gobstones and bewitched books flapping about the library. When the questgivers ask that their items be returned, the protagonist can potentially refuse, and in the latter case, blackmail the questgiver, as one of the books is a diary. When push comes to shove and their and others' lives are on the line, however, they'll defend their companions no questions asked. Alternatively, it's possible to just drop the "jerk" part altogether.
  • Kid Hero: They're only about fifteen years old at the youngest and sixteen at the oldest.
  • Kindhearted Cat Lover: Can be played as the nicest person around, and pet-er of every single cat in the game.
  • Kleptomaniac Hero: There is nothing stopping the player from looting every chest they see lying around both the castle and the various settlements around it. Gets even worse once the player learns Alohamora, as now they can break into people's houses and steal from whatever chests and bags they find. And there is no punishment for doing this (unless it's a restricted area of the castle and you get caught.)
  • Made of Iron: This protagonist is able to tank damage that would kill most wizards or witches. Whether it is taking a hatchet directly to the face, a troll's club, or being able to shrug off the Unforgivable Curse, Crucio with little to no repercussions, it's clear that this protagonist is made of something else.
  • Magnetic Hero: Almost every one of their classmates immediately trusts them with their most personal secrets.
  • Master Actor: Was able to mimic Headmaster Black's personality to varying degrees of success in order to get the password to get into his office. Even after it's all over, no one is the wiser.
  • Never My Fault: They'll frequently brush off any blame for killing their enemies, either claiming they had it coming or that their deaths are really Ranrok's fault for turning them to his side.
    Protagonist: Your blood is on Ranrok's hands.
  • New Transfer Student: Of a sort; unlike most students, they start late into the curriculum as a fifth-year. This causes some initial problems, as since they start so late they're missing a lot of material. The Ministry and the Deputy Headmistress help rectify this problem with the Field Guide.
  • Nice to the Waiter: They can be fairly kind to House Elves and are extremely thankful for Deek's help in the Room of Requirement.
  • One-Man Army: The protagonist tends to be this in late-game, especially if you invested your talents in doing a higher amount of area damage or making them multi-target. A player who wants to complete all the combat challenges will have a number of victims that amount to hundreds.
  • Pragmatic Hero: They are willing to use any and all things in their arsenal to accomplish their goals. Whether it is using regular spells, killer plants, potions, ancient magic, or even Unforgivable Curses. The protagonist may also utilize stealth, sabotage, and ambushes to get the upper hand. They will also not hesitate to kill if necessary.
  • Protagonist Without a Past: Virtually nothing about the protagonist's history before coming to Hogwarts is known, though it's implied they were born into the Wizarding World as they have some decent knowledge and quickly master whatever magic they're taught.
  • Randomly Gifted: Despite not being a Chosen One, they're incredibly talented for someone their age. Their affinity for Ancient Magic seems to only pop up in someone once every couple centuries or more, having nothing to do with their heritage. They really had just hit the genetic jackpot.
  • Red Eyes, Take Warning: After defeating Ranrok at the end of the game, if the player character chose to say that they intended to take the power of the dark ancient magic for themselves, the last cutscene shows them inhaling some of it, causing their eyes to glow red momentarily as they give an evil smirk.
  • Redeeming Replacement: To Isidora, who as far as we know was the last known person to wield ancient magic. Although she was Professor Rackham's star pupil, she would eventually turn against him after absorbing too many negative emotions (albeit for well-intentioned reasons). If they don't take the dark magic for themselves, the protagonist becomes a Keeper like Rackham and protects the knowledge of the ancient magic from the rest of the Wizarding World.
  • Rookie Red Ranger: When compared to the companion characters. The protagonist starts Hogwarts late into the curriculum as a fifth-year student whereas Sebastian and Amit began as first-years (Natsai is a New Transfer Student from Uagadou), but they prove to be an Instant Expert who quickly learns and master every spell they come to learn. While the companions are never seen together all at once, they nonetheless consider the protagonist someone they trust and occasionally defer to them for advice.
  • Sadistic Choice: In Sebastian's sidequest, they, Sebastian, and Ominis are caught in a cruel trap that forces someone to suffer a Crucio spell to make it out. Ominis refuses to take part in it, leaving the protagonist with the choice of having Crucio cast on them or casting it on their friend, Sebastian.
  • Samaritan Syndrome: They can reach out and help almost every single person they can in this entire region of the Wizarding World, from random folks in small hamlets to their classmates. There's even an achievement for it literally called 'The Good Samaritan'.
  • Secret-Keeper:
    • Upon arriving at Hogwarts, Professor Fig tells them to keep their Ancient Magic abilities and what they learned under wraps, which they can choose to do. This gets exemplified at the end of the game if they decide to guard the secret of the Ancient Magic repository, becoming the only Keeper of all related knowledge, especially after Professor Fig's death.
    • They are Sebastian's confidant for all his activities, often promising him that they'll keep the knowledge to themselves. They are also the only ones besides Anne and Ominis who knows that Sebastian had killed his uncle, Solomon, with the Killing Curse (which only happens if they tell Ominis not to turn Sebastian over to the Ministry).
  • Schrödinger's Player Character: Heavily downplayed. Regardless of which house the protagonist is sorted into at the start of the game, the story remains mostly the same with the only difference being how soon they interact with the other companion characters and small variations in quests. For example, a protagonist sorted into Ravenclaw will meet Amit much earlier than they otherwise would as a Hufflepuff or Gryffindor.
  • Spiders Are Scary: During a related sidequest, they can admit that they're afraid of spiders. Even if not, the protagonist seems quite unsettled having to fight them.
    "There's a fight that ended none too soon. (audibly shudders)"
  • Super Not-Drowning Skills: They're a highly capable diver, but since most diving forays are optional and require no player input other than holding down a single button to trigger a transition to their destination, it's an entirely risk-free mechanic. It's also likely (though never discussed) that the Protagonist is utilizing any of the Wizarding World's numerous magical means of enabling underwater breathing.
  • Surpassed the Teacher: Downplayed, but if you want to complete all sidequests you have to beat Professor Ronen in the Summoner's Court, where he makes it very clear that he's never lost to a student (hardly a surprise, considering he's the one who teaches them the prerequisite spell in the first place). While he's definitely the toughest opponent in this game, the Protagonist can defeat him fair and square.
  • Talking to Themself: The protagonist is often seen talking to themselves when they are on their own, openly voicing their thoughts as they go through quests and exploration.
  • Teen Genius: Despite only just becoming a student at Hogwarts, they can choose answers that make them quite knowledgeable about the world around them, even more than their peers.
  • Token Good Teammate: Downplayed. Although Slytherin is infamous for churning out dark wizards and witches and said house is full of magic supremacists and snobbish nobles of the wizarding community, the students making up the house in the late 19th century are generally good-natured and are friendly with students of other houses. The protagonist can be no exception.
  • Token Evil Teammate: Downplayed example when compared to Token Good Teammate up above, and it's less "evil" and more "dark". Should the protagonist actively use the Unforgivable Curses, they'll be the only member of their house ( barring Slytherin) to do so. Amplified if they decide to claim the repository of Ancient Magic for themselves.
  • Troll: If their stint as Professor Black with a Polyjuice potion is any indication, they seem to have some trollish tendencies sometimes. Notably they seem to have fun at Garreth's expense by claiming that they (as the Headmaster) knew about the theft of Billywigs (his sidequest), something only he and the protagonist knows about). Some dialogue options also allow this sort of behavior.
  • True Companions: With Sebastian, Natsai, and Poppy. Professor Fig counts as well.
  • The Unfettered: Somewhat. They are willing to kill enemies that stand in their path, whether it be Dark Wizards/Witches, goblins, poachers, and more, whether it be with regular spells, vicious Ancient Magic attacks, or the Dark Arts.
    Enemy: (to them) Ah, you got some darkness in you, don't you?
  • World's Best Warrior: They have the potential to become this, given how they often battle some of the worst dark wizards around, rebelling goblins who can use dark magic, armored trolls, all manner of malicious magical beasts; sometimes all at once! This is of course going into their quick mastery of any magical spells they come across, be it ancient magic or the Dark Arts.

    Natsai Onai 

Natsai Onai

https://static.tvtropes.org/pmwiki/pub/images/natsai_onai.jpg
Gryffindor Companion
Voiced by: Jessica Hayles
One of the four Hogwarts student companions for the protagonist. Natsai serves as the protagonist's companion from the Gryffindor house. Her questline revolves around investigating the dark wizard, Theophilus Harlow, who's been causing trouble around Hogwarts.
  • Affectionate Nickname: Her friends and some of the teachers, including her mother, call her "Natty". Her mom also sometimes calls her "[her] gazelle", which turns out to be far more literal than anyone took it for.
  • Damsel in Distress: Gets kidnapped halfway through her questline, but is alert enough to leave breadcrumbs (and her wand behind) for the Protagonist to follow, allowing them to track the kidnappers to their hideout and free her (and another hapless victim). Since she doesn't actually need her wand, she's not in distress - she's listening for intel while locked up.
  • Disappeared Dad: Early in the game, she only mentions her mother and not a lick about her father. You don't find out until later in her questline that he died years ago.
  • Going Native: Of a sort. In Uagadaou, students use magic without the need for wands. Upon coming to Hogwarts, she began using a wand. While finding it odd, she does admit to the protagonist she finds magic with a wand to be more enjoyable and theatrical. This actually becomes something of a Chekhov's Gun during her questline as she's kidnapped, but leaves her wand for the protagonist to find.
  • It's All My Fault: Blames herself for her father's death, as they were prancing about Matabel (modern Zimbabwe) in their Animagus forms when a Muggle hunter stumbled upon them. When the hunter aimed his gun at her, Natsai's father took the shot for her.
  • New Transfer Student: Natsai is originally from Uagadaou, a school of witchcraft and wizardry found in Africa, and evidently the largest among the eleven great schools around the globe. She transferred when her mother was offered a position as Hogwarts's Divination instructor.
  • Secret-Keeper: Alongside Sebastian, the protagonist can divulge why Ranrok and Victor Rookwood are after them (while also keeping details of their ability to see and use ancient magic vague until later). Natsai is heavily confused but is otherwise grateful they trusted them with their secrets.
  • Shapeshifting: During her questline, Natsai reveals to the protagonist that she's an Animagus, her form being that of a gazelle.
  • Survivor's Guilt: Her father died protecting her from poachers when she was little, something she's still blaming herself for. The Protagonist eventually helps her come to terms with her dad's sacrifice.
  • Taking the Bullet: Towards the end of her questline, Harlow attempts to use the Cruciatus Curse on the protagonist when they and Natsai's guards are down after having beaten him. Natsai jumps in front of them and takes the curse head-on.

    Poppy Sweeting 

Poppy Sweeting

https://static.tvtropes.org/pmwiki/pub/images/poppy_sweeting.jpg
Hufflepuff Companion
Voiced by: Alice Haldane
One of the four Hogwarts student companions for the protagonist. Poppy serves as the protagonist's companion from the Hufflepuff house. Her questline revolves around dealing with the dark wizard poachers who've been capturing magical creatures around Hogwarts.
  • Animal Lover: Albeit of the mystical variety. She's described as having an affinity for magical beasts and cares for them greatly, though this also causes her to be Better with Non-Human Company. As one might expect, she REALLY doesn't like poachers.
  • Better with Non-Human Company: Poppy rather prefers the company of magical beasts and other such critters over interacting with her classmates, the protagonist being the only seeming exception. If her questline is completed, Poppy decides to try and get to know her fellow students better. If the questline is completed before the protagonist meets with Professor Weasley prior to the House Cup Story Mission, she's pleased to see Poppy becoming more sociable.
  • Dark Secret: She actually hails from a family of poachers, something she's definitely not proud of and thus tries to keep under wraps. She's also trying to make up for her parents' evil deeds by saving and protecting magical beasts wherever she can.
  • Gameplay and Story Integration: She's standoffish up until the protagonist befriends her midway through the game. As such, she's the only companion student you can't interact with when you first join your Hogwarts house.
  • Good Is Not Soft: She's one of the sweetest characters in Hogwarts, but she will not show any mercy to poachers if she catches them abusing magical creatures.
  • The Runaway: Poppy reveals herself to have been an Abused Runaway, having fled the poacher camp she lived in with her parents in order to live with her Grandmother, a fellow Animal Lover, when she was 10 years old.
  • White Sheep: As mentioned above, her parents are ruthless poachers. When she couldn't stand their animal abuse any longer, she ran away and hasn't looked back since.
  • You Are a Credit to Your Race: Along with the main character, Poppy eventually earns the trust of the Centaurs, who believe Wizardkind to be a bunch of mindless brutes. Notably the fact that they fight against "their own kind" (i.e. poachers) earns them the trust of the Centaur leader.

    Amit Thakkar 

Amit Thakkar

https://static.tvtropes.org/pmwiki/pub/images/amit_thakkar.jpeg
Ravenclaw Companion
Voiced by: Asif Ali
One of the four Hogwarts student companions for the protagonist. Amit serves as the protagonist's companion from the Ravenclaw house. While he doesn't have his own side-story like the other companions, Amit helps with the main storyline when the protagonist recruits him for a mission into a cave run by Ranrok's Goblins.
  • Bookworm: He is noted to be very well-read.
  • Cowardly Lion: He'd much rather read about heroic adventures than get involved in one himself, and when presented with the first sign of danger, Amit's usually the first to advocate to turn around and leave before things get messy. That said, he can and will back up his friends when they need him most.
  • Non-Action Guy: Although fascinated by the goblin mine and excited to be on a daring quest like a character in a story, he finds actual combat and danger to be overwhelming, with the protagonist repeatedly having to reassure him. At the end of the mission, he decides that that was enough adventure for a lifetime.
  • Out of Focus: Amongst the four primary companions, Amit's the only one who doesn't have a major sidestory. His biggest contribution was fighting alongside the protagonist into a goblin cave where they discovered Ranrok's Goblins making their drill machines.
  • Translator Buddy: He learned to read the Goblin's Gobbledegook language by reading goblin books, which is why the protagonist recruited Amit for the mission into the goblin cave. The goblin helping them, Lodgok, is however left thoroughly unimpressed by Amit's goblin-speak, judging that whatever sounds came out of Amit's mouth are barely recognizable as language, but he still admits that his ability to read Gobbledegook will prove useful for the mission.

    Sebastian Sallow 

Sebastian Sallow

https://static.tvtropes.org/pmwiki/pub/images/sebastian_sallow.jpg
Slytherin Companion
Voiced by: Alfie Nugent
One of the four Hogwarts student companions for the protagonist. Sebastian serves as the protagonist's companion from the Slytherin house. His questline revolves around delving into Salazar Slytherin's Dark Magic hidden around Hogwarts in order to find a cure for his sister, who was cursed by Dark Magic.
  • All for Nothing: His dabbling in the Dark Arts to try to save his sister's life ends not only in tragedy but in his hopes for breaking her curse being dashed because of Solomon destroying the relic (assuming it could save her life) and Sebastian killing his own uncle, which results in alienating Anne and the latter cutting off all ties with him. And this is if the protagonist doesn't turn him over and send him off to the hellhole that is Azkaban prison.
  • Alliterative Name: Both his first and last name start with S.
  • Crime of Passion: When Solomon destroys the relic that could possibly cure Anne, Sebastian is so enraged that he casts the Killing Curse on his uncle, realizing what he's done too late.
  • Cruel Mercy: Why Anne doesn't turn him in should the player reject the idea. Even if he doesn't go to prison, Sebastian will spend the rest of his free life regretting what he had done and knowing how in vain it was, with little hope of ever reconciling with Anne.
  • Dark Is Not Evil: He's surprisingly amicable and friendly with the protagonist despite his interest in the Dark Arts and being part of Slytherin, a house known to comprise schemers and backstabbers on top of churning out many dark wizards and witches. His reasons for pursuing the Dark Arts are also quite sympathetic compared to other known users. Sadly, his uncle thinks otherwise.
  • Delinquents: A low-key example. Sebastian freely and happily admits that he gets into detention quite often for some mischief, and he's also a member of Crossed Wands, an unsanctioned dueling club. There's also his interest in the Dark Arts, but he has a personal reason for that.
  • Didn't Think This Through: After Sebastian gets his hands on a relic related to dark magic, he begins studying it and starts experimenting with it not long afterward, creating hundreds of Inferni that swarm the catacombs he's holed himself up in. While demonstrating some control over the Inferni at his command, Sebastian doesn't realize most of the ones he's created are flooding the place, inadvertently putting the hamlet at risk. This is what also solidifies Solomon's belief that Sebastian has gone too far.
  • Disproportionate Retribution: Due to his obsession with the Dark Arts he's inclined to use Unforgivable Curses against enemies even when non-lethal ones would suffice, like using Imperio on a goblin attacking Anne with a knife and outright killing his uncle Solomon by using the Killing Curse for destroying the dark relic that might have cured Anne.
  • Downer Ending: At the end of his quest line, Solomon destroys the relic that might have been capable of removing Anne's curse. This pushes Sebastian over the edge and he casts the Killing Curse on his uncle, alienating Anne as a result. Depending on the player's choice, he can get expelled and sent to trial where he'll almost certainly be sentenced to Azkaban (and suffer at the hands of the Dementors).note  Even if you choose not to turn him in, Sebastian has to live with the guilt for the rest of his life. Either way, nobody wins.
  • Fatal Flaw: Impulsiveness, seen in the form of his desperation to find a cure to save his sister as well as his stubborn refusal to accept that there really might not be a cure at all, makes him progressively more and more reckless. After he teaches himself the Unforgivable Curses in his search for answers, he uses Imperio to stop and kill a goblin right in front of his uncle when a simple Expeliarmus was probably enough, and it later comes to a head when during a confrontation with his uncle he ends up killing Solomon with the Killing Curse in a fit of rage. All of this culminates in Anne cutting off ties with him.
  • Fantastic Racism: He hates Goblins with a passion after one of them cursed Anne. Finding out the protagonist is aiding Logdok causes them to have an argument. It was actually a human, Victor Rookwood, who did it. If he isn't sent away to Azkaban near the end of his questline, he goes through some Character Development and is slowly working through his perceived prejudice.
  • Find the Cure!: Sebastian wants to learn more about the Dark Arts in order to find a cure for his twin sister Anne. This causes friction with his uncle Solomon, who believes there is no such cure and all they can do is care for Anne as much as possible.
  • Fire-Forged Friends: Sebastian and the protagonist become friends while sneaking through the Restricted Section of the library, and even when the librarian offers Sebastian the opportunity to get out of trouble by ratting out the protagonist as the other intruder, he still takes the fall for them. Furthermore, if you choose Sebastian instead of Natsai to be your guide to Hogsmeade on your first day at school they'll have to fight for their lives together and face off against a troll, making their bond even stronger.
  • Heel Realization: After killing his uncle and alienating Anne, Sebastian realizes he went too far. Especially when the main character tells him so.
  • Hope Spot: Towards the end of his quest line, Sebastian and the protagonist come across a relic that might be capable of removing Anne's curse. They never learn whether it can because Solomon destroys it. This is what finally pushes Sebastian past the Rage Breaking Point and he uses the Killing Curse on his uncle.
  • Hypocrite: When he learns that the protagonist is allied with Logdok, a goblin, he expresses anger and distrust despite his own interest in the Dark Arts being just as suspicious from an outside perspective. He even outright calls the protagonist "ignorant" for trusting a goblin. Somewhat justified as he believes goblins were responsible for cursing his sister. You have a chance to call him out on it but he still won't change his mind.
  • Karma Houdini: Deconstructed. If Sebastian's use of the Killing Curse is not brought up, he'll continue life at Hogwarts uninterrupted. That said, he has to live with the fact that he killed Solomon and that his sister wants absolutely nothing to do with him.
  • Kick the Dog: At the end of one of his quests, he uses the Imperius Curse to stop a goblin soldier from killing Anne, but rather than stopping there, he then has the Goblin slit his own throat right in front of Anne, which causes both her and Solomon to Freak Out.
  • My God, What Have I Done?: The second he casts the Killing Curse on Solomon, he drops his wand in shock. While he initially tries to rationalize it as self-defense in the immediate aftermath, talking to him later in the Undercroft makes it clear that he never wanted to kill him despite their strained relationship.
  • Rage Breaking Point: His uncle's stubborn refusal to believe there may be a cure for Anne's curse causes Sebastian no end of grief, not helped by Solomon's distrust of Sebastian because of his interest in the dark arts. While he does get into frequent arguments with his uncle, Sebastian doesn't really outright blow his top off until the end of his questline when Solomon destroys a relic that might be capable of curing Anne. Watching his uncle destroy what very well may be his only hope causes Sebastian to finally snap and use the Killing Curse on Solomon.
  • Screw the Rules, I'm Doing What's Right!: This is his reason for pursuing the Dark Arts; every other attempt at curing his sister of her curse has failed, so in his mind, the only available option is to study the Dark Arts in the hopes of finding a solution. This causes friction with Ominis, whose past experiences with the Dark Arts have him wanting nothing to do with it, and animosity with Solomon, who genuinely believes nothing good can come from the Dark Arts.
  • Secret-Keeper:
    • Like Natsai, the protagonist can reveal partial truths about why Rookwood and Ranrok are after them, to which Sebastian is confused, but nonetheless grateful for their candor. He's also the only companion to know about the Keepers and Isidora by virtue of the story having him accompany the protagonist in their search for answers.
    • Potentially gets turned around at the end of his storyline, when the protagonist can choose (or not) to keep the secret that Sebastian killed his uncle with the Killing Curse and persuade the few others who know to follow suit.
  • Slowly Slipping Into Evil: Starts out as a charismatic troublemaker, but slowly becomes more eager to use the Dark Arts as well as showing joy when killing goblins. This all culmulates when he kills his uncle Solomon.
  • Strategy, Schmategy: As the story goes on, he stops suggesting they go for the frontal assault when going up against goblins and just straight up rush in while the main character is still considering strategies. It somehow works out thanks to the main character's magic.
  • Tragic Hero: Sebastian is an ultimately good person who cares greatly for those close to him, but his obsession with saving his sister drives him to pursue more and more drastic means to do it. By the end of the game, he's so deep into the Dark Arts he ends up impulsively killing his uncle Solomon, leading to his sister disowning him and wanting to distance herself from him completely (even if the game does make it clear she still loves him), tragically rendering everything he worked for All for Nothing.
  • Troubled, but Cute: A not-bad looking young man with a dark edge, troubled history, and an interest in the Dark Arts who wants to save his sister.
  • Uncertain Doom: If Sebastian's turned over to the authorities and sent to Azkaban prison, Ominis believes he might see his friend again one day, although his wording implies that's unlikely. His uncertainty is understandable given the prison's reputation and the presence of the Dementors.
  • We Used to Be Friends: Played with. Regardless of whether he's sent to Azkaban, Sebastian's relationship with Ominis becomes strained after using the Killing Curse and ignoring his friend's warnings. If the protagonist opts not to turn him over to wizarding authorities, Sebastian and Ominis are still talking to each other, but their friendship has taken a noticeable dip. Subverted with the protagonist, as they're the ones who can keep him from going to Azkaban by swearing Ominis and Anne to secrecy. Even if they do, Sebastian states he's grateful to have known them and considers them a friend nonetheless.
  • What the Hell, Hero?: Gets a lot of flak from people about his impulsiveness and willingness to pursue the Dark Arts, even if they know his reason for wanting to learn more about dark magic, his uncle Solomon being his biggest critic. By the end of his questline, Anne herself cuts all ties with him after he kills Solomon with the Killing Curse.

    Ominis Gaunt 

Ominis Gaunt

https://static.tvtropes.org/pmwiki/pub/images/ominis_gaunt.jpg
Voiced by: Jacob Edwards
A blind student of Slytherin House from the Gaunt family. Ominis serves as a friend to Sebastian and the protagonist during the former's questline.
  • Abusive Parents: His family is a bunch of elitist pureblood supremacist bastards who, by Ominis's own admission, torture Muggles with the Cruciatus Curse. They wanted Ominis to do the same. When he refused, they cast the spell on him instead when he was still a child. Is it any wonder he thinks nothing good comes of the Dark Arts?
  • Awesome McCoolname: Has an immensely imposing name despite being a harmless if occasionally unpleasant classmate.
  • Bad Powers, Good People: Like the rest of his Gaunt family, Ominis turns out to be someone who can speak Parseltongue, the dark wizard-associated language of snakes, and even knows Crucio. However, when it comes to the Gaunts, Ominis is easily shown to be one of the more decent and sane people. He even believes there can be nothing good that comes from the Dark Arts and advises his friends to do the same.
  • Best Friend: To Sebastian, who he frets over because of his recklessness. His initial antagonism toward the protagonist when they first meet is that he fears they'll get Sebastian into even more trouble. It does not take much convincing for him to keep Sebastian's use of Avada Kedavra on Solomon, even if he chews his friend out.
  • Blind Weaponmaster: Ominis was born blind, but this makes him no less capable of performing magic and defending himself in combat should the need arise. Sebastian even says how amazing it is, especially with how Ominis is seemingly able to navigate the castle with only his wand guiding him.
  • Chekhov's Gunman: Prior to meeting him officially, you will probably remember seeing one of your classmates who was always walking around with their wand tip glowing red and pulsing. Which is what the MC will mention when Sebastian talks about Ominis for the first time.
  • Dark Is Not Evil: While he is not overtly malicious or callous like later Slytherins are, Ominis is still very sarcastic and harsh towards people such as the protagonist when he finds them exiting the "Undercroft" and threatens to have his father speak with Headmaster Black if they blab about it. That said, he's a genuine friend to Sebastian and is constantly worried about him and his growing interest in the Dark Arts, fearing he might one day go too far. His fears are sadly proven when Sebastian casts the Killing Curse on his uncle Solomon at the end of his questline.
  • Foil: To Sebastian. While Ominis grew up with a family who wanted him to use the Dark Arts and Unforgivable Curses, he wants nothing to do with it; and though he's a lot more emotional than Sebastian, he can always be talked to and the protagonist can make him see reason. Sebastian's uncle is adverse and warns his nephew against the Dark Arts, but his warnings fall on deaf ears as Sebastian dives headfirst into learning and mastering the Dark Arts (and even willingly uses the Unforgivable), albeit for well-intended purposes.
  • The Friend Nobody Likes: The protagonist and Sebastian get along with him just fine, the latter having known Ominis for quite a while. Unfortunately, not everyone in Hogwarts thinks the same; audio files reveal that most students don't like Ominis due to his family's reputation, with only a few actually liking him and calling him a good person.
  • Guest-Star Party Member: Throughout Sebastian's questline, Ominis is mainly just a tag-along following behind the protagonist and Sebastian, usually with Ominis intervening in an attempt to keep Sebastian out of trouble. That changes in the final part of Sebastian's questline where for a brief trek through a cave, Ominis is the one who fights alongside the protagonist until the two of them reach the part of the cave where they confront Sebastian over his continued use of the Dark Arts.
  • Hidden Depths: Although he and Sebastian practice dangerous spells like the Blasting Curse, Ominis does not have any interest in learning about the Unforgivables and would rather not learn anything about them at all. When he, the protagonist, and Sebastian are trapped and can only escape by casting Crucio, he's opts out and refuses to cast the spell, much less want to learn it.
  • Jerk with a Heart of Gold: In spite of his sardonic nature, Ominis deeply cares about Sebastian's well-being as well as that of his sister. He eventually comes to care for the protagonist as well.
  • Meaningful Name: Played with. His name sounds like "ominous," and he initially comes across as a bit threatening, but he turns out to be firmly the White Sheep of his Dark family. What's actually ominous about him are his repeated warnings about Sebastian's recklessness and delving into the Dark Arts, which you should have been listening to because they're pretty much spot-on.
  • My Species Doth Protest Too Much: A variation; he (and his beloved aunt) are the only members of the current Gaunt family who don't agree with their blood supremacist views and inclination to the Dark Arts. In fact, Ominis wants to distance himself from both these things as much as possible. Kind of hard to do when your ancestor littered the school with secrets, powerful artefacts, and treasures for you to discover through the Dark Arts. And you're sorted into Slytherin, many of whom tend to go down this path (as his closest friend did).
  • Like Father, Like Son: As different from his family as Ominis is, he is willing to use his father - and the influence his family has - if necessary, like the Gaunts and other pure-bloods will do. Unlike them, he's doing it for good reasons, but he's still willing to do it.
  • My God, What Have I Done?: During Sebastian's quest-line, Ominis tells the protagonist that his parents cast Crucio on Muggles and wanted him to do the same. When he refused, they cast the Cruciatus Curse on him, causing him to relent. The incident was quite traumatizing for Ominis as he states that the curse can only truly be used when the user wishes to cause someone pain. That he wished to hurt someone to spare himself the experience is something he'll never quite forgive himself for, no matter what others say.
  • Red Herring: With a name like Ominis, and being a member of the Gaunt family it's easy to assume he'll be a villain or at least a minor enemy in Sebastian's quest line. His first interaction with the main character doesn't help either (unless you are in Slytherin, in which case his hidden depths will be shown much sooner as he treats the protagonist politely and kindly, welcoming them to their House). But in the end, he will be one of the students the main character will be closest to by the end of the year.
  • Secret-Keeper: If the protagonist refuses to turn Sebastian over to the authorities for using the Killing Curse, they ask Ominis not to tell anyone about what happened. He agrees.
  • What the Hell, Hero?: On the giving end of this towards Sebastian. Despite having learned and used the Blasting Curse, Ominis draws a hard line when it comes to the more menacing and infamous parts of the Dark Arts and is not happy with Sebastian pursuing them, even if he is trying to cure his sister. He's really not happy about Sebastian using the damned Killing Curse on his uncle, even if it was Solomon who started it.
  • White Sheep: One of the few open-minded members of the Gaunt family, alongside Isolt.note 

    Garreth Weasley 

Garreth Weasley

https://static.tvtropes.org/pmwiki/pub/images/garreth_weasley.jpg
Voiced by: Joseph Burdge
A fifth-year student from Gryffindor and nephew to Deputy Headmistress Matilda Weasley. He has a bad habit of concocting "special brews" that land him in trouble more often than not.
  • Establishing Character Moment: Garreth's introduction to the Player Character is him asking to steal an ingredient from Professor Sharp's office for one of his "special brews".
  • Expy: Of future Weasleys Fred and George, who caused no small amount of ruckus during their time in Hogwarts. That said, Garreth's mischief mainly lies in the accidents caused by his failed brews, which he often makes during class.
  • Family Theme Naming: Like other Weasley family members, his name is derived from British royalty, though in Garreth's case, his name actually comes from Arthurian mythology as his name comes from Sir Garreth, one of the Knights of the Round Table and Arthur's nephew.
  • Foolish Sibling, Responsible Sibling: Aunt and nephew actually, but he's the foolish to Matilda's responsible.
  • Ironic Name: He's named after one of the Knights of the Round Table, and one of the most beloved at that, yet Garreth himself is an unrepentant trickster.
  • Oh, Crap!: If the protagonist acquiesced to his request and took a Fwooper feather from Sharp's office for him, the protagonist (while disguised as Headmaster Black) can elicit this reaction from Garreth when "Black" tells him "he" knows about the theft. If you've done his sidequest, his 'Oh, Crap!' moment is the "Headmaster" finding out that he stole Billywig stings from Honeydukes.

    Imelda Reyes 

Imelda Reyes

https://static.tvtropes.org/pmwiki/pub/images/imelda_reyes.jpg
Voiced by: Lauren Grace
A Slytherin student who's a highly competitive Quidditch player. Imelda holds the records for the Hogwarts broom flying trials, which the protagonist can challenge them once he/she has their own personal broom.
  • The Ace: When it comes to flying, Imelda holds all the records in the broom trials. At least until the protagonist shows up.
  • Establishing Character Moment: She's introduced trying to help a fellow Slytherin student win a game of Wizard's Chess, which shows right away her competitive spirit when it comes to sports.
  • Green-Eyed Monster: Imelda displays hints of jealousy early on over the fact that the protagonist is getting a lot of attention. The protagonist can even call her out on it, which Imelda explains that the protagonist hasn't proven to be worthy competition to justify the amount of attention he/she's been getting. That jealousy goes away once the protagonist starts to beat her broom-flying records.
  • Defeat Means Friendship: Definitely not at first, but as the protagonist brings her down a few pegs and they find a kindred competitive spirit she'll become much more friendly and warm.
  • Defrosting Ice Queen: She's mean and confrontational at first and immediately claims the protagonist cheated when she loses the first race record, but once she finds a Worthy Opponent in the protagonist, she'll confide in them little by little and soften until she actually hopes they beat her record for the final race and even takes the loss with grace.
  • Passionate Sports Girl: Whether it's Wizard's Chess or Quidditch, she's shown to take sports really seriously. So much so that she's the record holder of the broom flying trials, and is good enough to be Slytherin's Quidditch Captain.
  • Took a Level in Kindness: Imelda warms up to the protagonist over the course of the flying trial side-quests once they've proven themselves to be good enough on a broom by beating her flying records.

    Leander Prewett 

Leander Prewett

https://static.tvtropes.org/pmwiki/pub/images/img_0440.png
Voiced by: Joshua Shea
A somewhat arrogant Gryffindor who duels the protagonist in the Summoner’s Court questline. Prewett is an ancestor of Molly Weasley (née Prewett), Ron’s mother.
  • The Bully: He comes across as arrogant and is heavily implied as having stolen Zenobia’s Gobstones, who describes Leander as a bully.
  • Hidden Depths: Leander is an outwardly bold and sometimes boastful individual who can often be heard parroting lines about courage, heroism and honor, specifically how these traits relate to House Gryffindor and its students. In truth, his confidence is often misplaced, using a false sense of bravado to mask his own shortcomings which contribute to a deepseated fear of not living up to Gryffindor standards.
  • Jerk with a Heart of Gold: Despite his negative qualities, Leander does try to uphold the traits of his house and is kind to those he respects, including the protagonist.
  • Sore Loser: Leander often blames his lackluster performance in competitive activities to "typical Slytherin tricks".

    Zenobia Noke 

Zenobia Noke

https://static.tvtropes.org/pmwiki/pub/images/img_0441.png
Voiced by: Jennifer Veal
A young Ravenclaw witch who has a passion for Gobstones. They get stolen and put in high places, where she asks the protagonist to get them for her.
  • Aesop Amnesia: The end of her sidequest sees her decide to try and rope other people into playing gobstones again with the same attitude as before. The same attitude that led to her gobstones being taken in the first place.
  • Brutal Honesty: She's very blunt in her opinions and feelings, particularly how she feels about the students she tried to rope into playing Gobstones with her. This is likely what contributed to her gobstones being stolen in the first place.
  • One Degree of Separation: She previously played Gobstones with Leander Prewett of Gryffindor, who the protagonist faces off against in the Summoner's Court questline. It's also implied Prewett is one of the students who stole and hid her Gobstones around Hogwarts.

Hogwarts Staff

     Tropes in general 
  • Badass Teacher: Almost all of the teachers participate in the final battle and do pack quite a punch.
  • Reasonable Authority Figure: Contrary to the books, there are no Sadist Teachers. The teacher with the worst reputation (apart from the headmaster) is Professor Sharp. But that is because of his stern no-nonsense attitude rather than being unfair.
  • Starting a New Life: Several of the teachers came to Hogwarts because of something happened in their past that rendered them unable to resume their previous jobs. At least two of them, Onai and Kogawa, even immigrated from their home countries.

    Phineas Nigellus Black 

Phineas Nigellus Black

https://static.tvtropes.org/pmwiki/pub/images/phineas_nigellus_black.jpg
Hogwarts Headmaster
Voiced by: Simon Pegg
The headmaster of Hogwarts during the late 19th century, a former member of Slytherin, and ancestor to Sirius Black.

He’s the only human character in the game to exist in the canon of the Harry Potter books, although his personal appearances are limited to his portraits.
  • Ascended Extra: Downplayed. In the books and films, he was a background character, and even then characters only really interacted with a painting of the man in the Headmaster's office. Here, his character is fleshed out on account of him being alive and well during the 19th century, though.
  • Canon Immigrant: Inverted. He's a character from the books, albeit interacted as a portrait. Hogwarts Legacy takes place in the 1890's where he's the Headmaster of Hogwarts and very much alive, making him one of the few characters from the books to make an appearance with the others being Nearly Headless Nick, Professor Binns, and Peeves.
  • Dean Bitterman: Promotional materials and even the books make it clear that Phineas doesn't care for the students or even the position of headmaster, save for the benefits the position itself gives him. Then again, he is remembered as one of the worst Headmasters in Hogwarts' history.
  • Famed In-Story: Albeit not for any real flattering reasons. In Harry's time, Phineas is well-known as one of Hogwarts' worst Headmasters and held that title up until Dolores Umbridge came along.
  • Gameplay and Story Integration: Why can't you play Quidditch in Hogwarts? Why, one of the worst headmasters in the history of the school has banned it, of course.
  • Hated by All: Or at the very least heavily disliked. You'd be hard-pressed to find anyone who seems to like Phineas as Hogwarts' Headmaster, including Slytherins. Their dislike stems from Phineas' dismissive nature toward the students and having an It's All About Me attitude. Canceling the always-popular Quidditch Cup doesn't help either, to the point wizards in Hogsmeade have begun protesting in hope of getting him sacked. The sole exception is a racist background student (surprisingly a Hufflepuff), but only because he hopes Black will expel all the Muggle-born. Hilariously, even the Field Guide, which is implied to be written by Ministry personnel and other Hogwarts teachers, heaps thinly veiled scorn on him at every opportunity.
    • a letter from his wife implies that not even his own Children, that attend hogwarts, like him as they do not even bother to mention him in their letter home.
  • Informed Attribute: According to the students, he seems to favor the pureblood members of Slytherin more than anybody else at the school. Not only is said favoritism not reciprocated as even the Slytherins find him annoying, but Phineas shows them about as much respect as he does anybody else that isn't himself. This also includes the protagonist, who can potentially join Slytherin themselves.
  • It's All About Me: Pretty much the whole reason he even accepted the job. Phineas doesn't care about the students or Hogwarts itself, having only taken the position of Headmaster because the position would give him great prestige and shirking all Headmaster duties to Professor Weasley.
  • Kick the Dog: He claims to have banned Quidditch because of a grievous injury suffered the previous year, but a partially-redacted document in the hospital wing has the nurse incredulously note that students have easily walked off far worse injuries, implying that he banned Quidditch simply because he doesn't like it.
  • Minor Major Character: He's the headmaster, but the biggest impact he has on the story is tying Professor Fig up in busywork at the moment he was going to escort the player character into the Restricted Section, forcing the player to sneak in for the game's first stealth segment.
  • Pet the Dog:
    • He does seem genuinely upset by Professor Fig's death and attempts to give a speech honoring them. While his attitude shows through, he does still speak fondly of the deceased, and leads a toast at the end.
    • At the awarding of the House Cup, he offers praise to all the Houses, not just his favored Slytherin.
  • Pointy-Haired Boss: Despite being the highest ranked member of Hogwarts, he is terribly incompetent at his job, notably not even being present in the climactic battle.
  • Unseen No More: In the books and films, he was a background character, and even then characters only really interacted with a painting of the man in the Headmaster's office. Although the game isn’t set in the canon universe, it features his first real appearance, on account of him being alive and well during the 19th century, though. He's still a minor character.

    Matilda Weasley 

Matilda Weasley

https://static.tvtropes.org/pmwiki/pub/images/matilda_weasley.jpg
Hogwarts Deputy Headmistress and Transfiguration Professor
Voiced by: Lesley Nicol
The professor of Transfiguration, and the Deputy Headmistress of Hogwarts.
  • Family Theme Naming: Like the canon Weasleys, her name comes from British Royalty. Matilda was a very common name among royal women in the Medieval period. Its most famous bearer was the 12th century Matilda who was arguably the first Queen of England before being usurped by her cousin Stephen.
  • Hypercompetent Sidekick: While Professor Black only revels in his position as headmaster due to the prestige it brings, Matilda does the actual running of the school.
  • Magnetic Hero: Many of the teachers applied for a position at Hogwarts due to personally knowing Matilda Weasley.
  • Number Two: Being the Deputy Headmistress, Matilda has the second highest status at Hogwarts.
  • Reasonable Authority Figure: Contrasting with Headmaster Black, Matilda is much more approachable and obviously has the students, and especially the Protagonists, best interest in mind. Fig maybe reluctant to divulge the truth with her, but it's more because he worries anything she knows will get to Black, than a lack of faith of her character or skills.
  • Suspiciously Similar Substitute: Heavily resembles Professor McGonagall from the books. Both fill the role of a somewhat strict, but fair Transfiguration teacher and deputy headmistress.

    Aesop Sharp 

Aesop Sharp

https://static.tvtropes.org/pmwiki/pub/images/aesop_sharp.jpg
Hogwarts Potion Professor
Voiced by: Matthew Waterson
The professor of Potions.
  • Broken Ace: He used to be an Auror, but he's now a teacher, and not even a DADA teacher, but a potions teacher. His very noticeable limp and the scar across his face are probably part of why he's no longer an Auror.
  • Contrasting Replacement Character: To future Potions professor Severus Snape. Snape is a grouch of a teacher, to put it mildly with absurdly high standards for his students and blatant favoritism toward Slytherin. He didn't even want to be a potions professor, but instead the instructor for Defense Against the Dark Arts. Sharp, while strict, is more amicable and tolerable toward his students and praises them when they own up to their mistakes. Sharp is also a former Auror and would have been an ideal choice for a DADA instructor, but the fact he's seemingly content with his current position speaks volumes. Snape also served as The Mole for Dumbeldore and the Order of the Phoenix while having an antagonistic relationship with Harry. Sharp has no connection to Ranrok or Rookwood and his band of dark wizards whatsoever, and his relationship with the protagonist stems as far as simply being their teacher.
  • Hyper-Awareness: If the player refuses to help Garreth, but does steal the Fwooper Feather, Sharp knows this and tells the player character they can keep the feather...this time.
  • Reasonable Authority Figure: He may be strict, but if the protagonist helps Garreth steal materials from Sharp's office and later admits to it and apologizes, Sharp will accept their apology and even notes that taking responsibility for a mistake is something he values a lot.
  • Retired Badass: In a sense. Aurors inevitably have "badass" as their job description, but Sharp eventually took one dark curse too many and had to retire from frontline duty, so he became a potions teacher instead. He then demonstrates he's still a force to be reckoned with when he takes to the field once more during the final main story quest.
  • Stern Teacher: Expects his students to work hard and follow instructions closely. He's rather annoyed by Garreth's tendency to brew his own potions or concoctions in class, and if the protagonist helps Garreth in his latest venture, Sharp lectures them. That said, he will be impressed if the the protagonist apologizes afterwards, as he values honesty and taking responsibility for mistakes. He also isn't above complimenting students who deserve it.
  • Wound That Will Not Heal: While teaching his students how to brew the game's Health Potion, he wistfully points out that there are injuries that no potion or magical treatment can heal. Combine this with his limp, his scars and his previous job as an auror and it's all but stated that Sharp was forced to retire to a teaching position after suffering grievous harm in the line of duty.

    Eleazar Fig 

Eleazar Fig

https://static.tvtropes.org/pmwiki/pub/images/eleazar_fig.jpg
Hogwarts Magical Theory Professor
Voiced by: Nicholas Guy Smith
The professor of Magical Theory. Eleazar serves as the primary mentor figure for the protagonist, and has been investigating the rumors of a Goblin rebellion.
  • Badass Teacher: Teaches and guides the Student during their time at Hogwarts and their discovery of the Ancient Magic. He claims at one point to have also tamed a Graphorn (at Stonehenge of all places too) in his past.
  • Cool Old Guy: At the very least a mentor and even something of a father figure to the protagonist, he is clearly well over sixty but is no slouch when it comes to exploring and fighting evil.
  • The Lost Lenore: Lost his wife prior to the start of the game, who was investigating the goblin rebellion.
  • Mentor Archetype: He serves as the mentor figure for the protagonist, such as having taught the player the basics of magic before the start of the game. He also serves as the player's main support throughout the game when it comes to investigating the story behind the protagonist being able to see ancient magic.
  • Mentor Occupational Hazard: Eleazar suffers a fatal injury during the Final Battle against Ranrok, which results in his death following the battle.
  • Mundane Made Awesome: His use of the otherwise utilitarian Reparo spell in the opening level fixes a lengthy, ancient, long-destroyed bridge, causing its components to storm through the air before setting themselves back in place. He uses the same spell to hold up the cavern and the foundation of Hogwarts in the climax.

    Cuthbert Binns 

Cuthbert Binns

https://static.tvtropes.org/pmwiki/pub/images/hogwarts_legacy_characters_2_900x506.jpg
Ghostly Professor
Voiced by: Jason Anthony
A ghost of Hogwarts who serves as the History of Magic professor. See the Hogwarts Staff character page for the books for more information.
  • The Bore: Like his book counterpart, Binns has a reputation for being boring; droning on and on about useless historical facts. One quest objective during his class is...trying to stay awake.
  • Never My Fault: While he does notice his students dozing off, he does not realize it is his teaching methods being the cause of this. In a letter from Professor Ronen, it is stated Binns thought the students were all lethargic. Ronen, in turn, tells him that he does not see any lethargy in his classes and that it might be questions like the amount of buttons on a wizard's robe during certain historical events that causes students to mentally check out.

    Mirabel Garlick 

Mirabel Garlick

https://static.tvtropes.org/pmwiki/pub/images/mirabel_garlick.jpg
Hogwarts Herbology Professor
Voiced by: Moira Quirk
The professor of Herbology.
  • Baby Of The Bunch: Being hired right after graduation, Mirabel is much, much younger than the rest of the teachers.
  • Child Prodigy: Random conversations among the students and notes found around the school reveal that Garlick was one of the best students Hogwarts had regarding Herbology. This is likely what contributed to her being hired on as the Herbology Professor and the youngest instructor among the staff.
  • Cool Teacher: It's clear her students love her and enjoy her lessons. Supplementary material and conversations with or about her also make it clear she loves her students deeply in turn (including the protagonist) and would never leave them for anything in the world. She even takes up arms alongside everyone else during the final battle.
  • Genki Girl: Easily one of the most spirited and cheery of the instructors at Hogwarts.
  • Green Thumb: Being in charge of Herbology, she'd have to know her way around raising all sorts of plants, magical and otherwise.
  • Hot Teacher: Although not remarked upon in-game, Mirabel has already amassed a sizable fanbase among players thanks to her unusually young age, attractive character design and luscious red hair.
  • Hurricane of Puns: Almost all her dialogue consists of plant puns.
  • Mage Born of Muggles: One rather nasty Hufflepuff mentions she is Muggle-born during his Pureblood ranting.
  • Punny Name: A double whammy even, in a sense. "Garlic(k)" is self-explanatory, and "Mirabel(le)" is the name of a subspecies of plum in some parts of the world, making her a Herbology teacher whose entire name is made of up edible plants.
  • Sensei-chan: A more realistic example. She's physically a good deal smaller than the senior students and even your playable character, with a cheery demeanor and childish personality in contrast to the rest of the faculty.

    Satyavati Shah 

Satyavati Shah

https://static.tvtropes.org/pmwiki/pub/images/satyavati_shah.jpg
Hogwarts Astronomy Professor
Voice by: Sohm Kapila
The professor of Astronomy.
  • Loved by All: She is well-regarded as a professor by her students and considered a scholar in the field of Astronomy.
  • The Glorious War of Sisterly Rivalry: Averted as despite Shah being a witch and her sister Suchrita a Squib, the sisters are very close. This closeness is a result of a shared love of stargazing, one of the few subjects the magical and non-magical can study together.
  • Ye Goode Olde Days: She certainly has this viewpoint when it comes to Astronomy, especially since she sees more and more students starting to take to Divination, which she personally considers an inferior offshoot of the art of Astrology. Shah would like that her students appreciate how far the field of Astronomy has come since the olden days, especially with the advent of more advanced technology compared to the old Astronomy Tables scattered around the Highlands. Unfortunately for her, her class occurs at midnight and all students want to do is sleep and be warm.

    Abraham Ronen 

Abraham Ronen

https://static.tvtropes.org/pmwiki/pub/images/abraham_ronen.jpg
Hogwarts Charms Professor
Voiced by: Enn Reitel
The professor of Charms.
  • Ambiguously Jewish: His name and surname are both distinctively Jewish.
  • Beware the Nice Ones: His cheerful and laid-back character doesn't stop him from unleashing hell on an army of Ranrok's loyalists when push comes to shove.
  • Big Fun: Ronen is a heavyset and jovial fellow. He believes having fun and enjoying life to be just as essential to success as studying and hard work, trying to get his students to have fun during his classes.
  • Cool Teacher: Likes to turn every lesson into a game. He also organizes recreative activities based on his lessons, like Summoner's Court and even takes part in them.
  • Dark and Troubled Past: When asked about his teaching methods, he tells the player character his own education was anything but pleasant. Therefore, he stives to become the teacher he wanted to have in his own schooldays.
  • Graceful Loser: He's your final opponent in the Summoner's Court. If you lose, he commends your efforts and gently motivates you to keep working on your technique. If he loses, he commends your skill, motivates you to keep working on your technique to become even better, and gifts you a unique pair of gloves as a sign of your mastery.
  • Meaningful Name: "Ronen" is Hebrew for "Singing Joyfully", fitting with his cheerful and upbeat personality.

    Dinah Hecat 

Dinah Hecat

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Hogwarts DADA Professor
Voiced by: Jane Windsor
The professor of Defence Against the Dark Arts.
  • Cool Old Lady: Despite appearances, she's an experienced badass in her former job at the ministry, telling stories that constantly shock her students. She's also well aware of the comings and goings of her students' lives. And of all the teachers she's the one that treats the protagonist most like an adult.
  • Dark Secret: Subverted. She has no hidden agendas or nefarious plots, instead merely being a strict, but fair teacher. This is justified In-Universe as Hogwarts Legacy takes place in the late 19th century, years before Voldemort is born and casts the jinx that plagues the DADA position until his death.
  • Meaningful Name: Her surname is derived from Hecate, the Greek goddess of boundaries, crossroads, and magic.
  • Retired Badass: 20 years before the time of the game, she singlehandedly disbanded the largest poacher ring in east Wales.
  • Simple, yet Awesome: A proponent. The first spell she teaches and demonstrates is Levioso, a simple spell taught to first years. When called out on it, she rightfully demonstrates that this simple spell can be extremely effective in combat if you know how to use it.
  • Younger Than They Look: She went to Hogwarts at the same time as Phineas Black, despite appearing to be much older than he - she was damaged by time itself during her time as an Unspeakable, and underwent Rapid Aging.

    Mudiwa Onai 

Mudiwa Onai

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Hogwarts Divination Professor
Voiced by: Kandace Caine
The professor of Divination at Hogwarts and Natsai's mother.

    Bai Howin 

Bai Howin

https://static.tvtropes.org/pmwiki/pub/images/bai_howin.jpg
Hogwarts Beasts Professor
Voiced by: Jeannie Bolét
The professor of the Beasts.
  • Animal Lover: Like Poppy, she holds great affection towards magical beasts. Fitting given that she's in charge of teaching her students how to safely interact with them.

    Chiyo Kogawa 

Chiyo Kogawa

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Hogwarts Flying Instructor
Voiced by: Karen Maruyama
The Flying instructor at Hogwarts.
  • Broken Ace: Kogawa and her friend Asuka were groomed to be players in the Toyohashi Tengu; one of Japan's best Quidditch teams. However, on the day of the try-out, her friend slipped Felix Felicis in their tea, which is highly illegal. When Kogawa found out, she voluntarily stepped down, as she felt she didn't deserve a position on the team.
  • Cool Teacher: She is very passionate about Quidditch and bonds with her students around the sport. She also compliments good flying when she sees it.
  • Honor Before Reason: The aforementioned Felix Felicis incident shows she rather loses fairly than win through shortcuts.
  • Obsessive Sports Fan: Her whole life is dedicated to Quidditch and broomflying in general. After professor Black bans Quidditch, it is implied Kogawa constantly pesters both him and his House Elf into reinstating the sport.
  • Stern Teacher: She doesn't tolerate rulebreaking at all. When Everett Clopton and the player character go for an unsanctioned detour around the school during her flying lesson, Kogawa denounces them and docks hefty points from each of their houses.

    Agnes Scribner 

Agnes Scribner

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Hogwarts Librarian
Voiced by: Natalie Gray
The Librarian at Hogwarts.
  • Scary Librarian: Like her distant successor Irma Pince during Harry's time at Hogwarts, Scribner is implied not to be very popular with the students. When they speak about Scribner, it is almost always as if they rather don't deal with her.

    Noreen Blainey 

Noreen Blainey

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Hogwarts Matron
Voiced by: Amy Louise Pemberton
The Matron of the Hospital Wing at Hogwarts.
  • Contrasting Replacement Character: From what little is seen of her, Noreen Blainey seems to be a bit harsher compared to Poppy Pomfrey, the Hogwarts Matron from the books. While Madame Pomfrey can be overbearing towards her charges, Madame Blainey has less patience and is quicker to dismiss her charges for being overdramatic.
  • Enraged by Idiocy: As evident from letters written by her and several random encounters, she has no patience for ignorance. One example is her yelling at a student who thought an ordinary sheep was a friend of his being transfigured. When said friend walked in unscathed, Blainey furiously tells the pair of them to get out.

    Gladwin Moon 

Gladwin Moon

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Hogwarts Caretaker
Voiced by: Jason Anthony
The Hogwarts Caretaker.
  • Cassandra Truth: When the protagonist first meets him, Gladwin claims he saw a Demiguise, which Sebastian or Natsai dismisses since Demiguises are seldom seen and he sounds like he's had one too many. You later learn in a sidequest that Gladwin did see a Demiguise, or more accurately a Boggart taking on the appearance of his worst fears.
  • Contrasting Replacement Character: He's a lot more friendly than his future replacement Argus Filch, where Filch quite openly hated children, Moon is more personable, and where Filch often went out of his way to punish students for breaking the rules, Moon not only encourages you to break rules but teaches you the unlocking spell to help with it.
  • Easily Forgiven: Despite the anxiety and trouble the Demiguise statues have caused him, Gladwin readily forgives the man who made it. He's even quite impressed by how thought-out the plan was and sincerely praised him.
  • Laser-Guided Karma: The sidequest Gladwin sets you on to find the Demiguise statues is revealed to be part of a revenge plot by a man Gladwin bullied in his student days, having used a Boggart to find his worst fear and then make statues of the things to terrorize Gladwin.
  • Why Did It Have to Be Snakes?: He has a fear of Demiguises. He explains that while as a child in Korea, he had a run in with a Demiguise and it mentally scarred him for life.

Other Hogwarts Residents

    Nearly Headless Nick 

Nearly Headless Nick

https://static.tvtropes.org/pmwiki/pub/images/img_0447.jpeg
Voiced by: Jason Anthony
The house ghost of Gryffindor at Hogwarts who aspires to join the Headless Hunt.
  • Foregone Conclusion: He hopes the gift he and the protagonist are bringing to the Headless Hunt will help win them over and he can join their ranks. Anyone who's read the books knows his efforts are doomed to fail.
  • What the Hell, Hero?: In an easy to miss note, you're treated with the story of poor Tasmina Mc Laggen, victim of a splinching (teleport accident) that left her headless but alive, albeit deaf, mute and blind. Nearly Headless Nick had to be driven away from the medical hall because he was disturbing every single attempt to heal the girl, complaining she got to be headless and he didn't.

    Peeves 

Peeves

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Voiced by: Jason Anthony
The notorious poltergeist of Hogwarts who's always stirring up trouble.
  • The Friend Nobody Likes: Good luck finding anyone who likes him for his antics.
  • Troll: His whole shtick. On more than one occasion, you will find Peeves causing no small amount of mischief around the castle for his own amusement. As you might imagine, he's not well-liked by the students or the teachers.

    Deek 

Deek

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House Elf
Voiced by: Enn Reitel
A House Elf in the service of Hogwarts and close confidant to Deputy Headmistress Weasley.
  • The Atoner: Used to be in the service of a poacher despite loving animals. To atone for being forced to hurt animals, he teaches the player character how to rescue and care for them. After the player character saves a phoenix, he finally feels he atoned for his past.
  • Dark and Troubled Past: Deek's former master was a poacher who hunted magical beasts for resources, either selling them off or using them in potion-making. While there's no mention of abuse, the house elf makes it clear he did not like serving under the man. He was, fortunately, able to get a better lease on life after his master's death and the Ministry assigning him to Hogwarts, but sadly reflects that his friends were "not as fortunate."
  • Intergenerational Friendship: He's known Matilda Weasley since her second year, and they've been close friends ever since. He also forms a friendship with the player character, with the generations being even further apart.
  • Third-Person Person: Like all House Elves, Deek always refers to himself in third person.

    Ferdinand Octavius Pratt 

Ferdinand Octavius Pratt

https://static.tvtropes.org/pmwiki/pub/images/img_0449.jpeg
Voiced by: Jason Anthony
A long-dead aristocratic wizard whose portraits are found at both the library in Hogwarts and the Three Broomsticks in Hogsmeade.
  • Complaining About Rescues They Don't Like: He openly dismisses and criticizes the main character, even while they're trying to save his portrait.
  • Cool and Unusual Punishment: Once you recover his portrait, the game gives you a couple of options: Return him to the Three Broomsticks, burn it or hang him in the Hog's Head Inn.
  • Dartboard of Hate: His eventual fate if the protagonist decides to hang his second frame at the Hog's Head Inn.
  • Entitled Bastard: he found himself a modicum of influence over Headmaster Black which has all gone into his head and now he believes himself important to the school and Wizarding society at large.
  • Humiliation Conga: His second frame get removed from his place at the Three Broomsticks by a student who got tired of his constant whinging and tattletale behavior and is sold to a group of Ashwinders who keep him hostage at their hideout, then after being rescued, the protagonist can complete this humiliation by hanging him up at the Hog's Head Inn where he would serve as an improvised dartboard for its unruly patrons.
  • Jerkass: On top of being insufferable, according to the students, when he can't overhear any mischief to tell Headmaster Black, he flat-out makes stuff up to tell him. Never mind the consequences the students have to face for these made-up misdeeds. Unsurprisingly, this is what got his second portrait taken in the first place.
  • Laser-Guided Karma: The protagonist can choose to hang his second frame at the Hog's Head Inn as punishment for his constant tattling on Hogwarts students.
  • Meaningful Name:
    • He sure lives up to his surname.
    • In addition his initials spell out the word “Fop” a 17th Century term (which time period Ferdinand looks like he comes from) which refers to someone overly concerned with their appearance.
  • Ungrateful Bastard: Even when the protagonist goes out of their way to find and retrieve his second portrait, Ferdinand continues to act all snooty and condescending towards them and doesn't even offer so much as a hint of thanks.

Hogsmeade

    Sirona Ryan 

Sirona Ryan

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Voiced by: Rebecca Root
A transgender witch and the proprietor of the Three Broomsticks.
  • Beware the Nice Ones: A very kind witch and beloved owner of the Three Broomsticks, but mess with her friends or challenge her in any way and you'll see how tough she really is.
  • Big Sister Mentor: Her Quest implies that she was this to Mirabel Garlick, and thier friendship is still going quite strong.
  • Excellent Judge of Character: Several characters comment that if Sirona trusts you, that's good enough for them.
  • Interspecies Friendship: With Logdok, a goblin. Also something of an Odd Friendship given their species generally barely tolerate each other.
  • Nice Girl: Easily one of the nicest characters in the entire game. Sirona is very open, honest, friendly, good-humoured and protective of those she cares for. It says a lot that she was willing to step up and defend The Protagonist from Rookwood's men, despite not even knowing them. In her sidequest, you find out that she's pretty much always been this way, even in her youth.

    Ruth Singer 

Ruth Singer

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Voiced by: Jeannie Bolét
The Constable of Hogsmeade.
  • Police Are Useless: She doesn't do anything useful in the fight against Rookwood and his Ashwinders. Even when presented with damning evidence against them, she only tells Natsai its not enough to arrest them and that Natsai shouldn't meddle in these affairs. Only after the player character managed to defeat Harlow in combat does Officer Singer appear to arrest them.
  • Cops Needthe Vigilante: officer singer might as well make this her middle name. a whole network of blackmailers operates on hogsmead for God knows how and she does nothing but two students manged to take down the whole think in less than four months.

    Albie Weekes 

Albie Weekes

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Voiced by: Greg Ellis
The shopkeeper who runs Spinwitches Sporting Needs in Hogsmeade.

    Gerbold Ollivander 

Gerbold Ollivander

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Voiced by: Enn Reitel
A member of the renowned Ollivander family of wandmakers, who is spending his "retirement" running the Hogsmeade branch of his family's wand shop. The protagonist receives their new wand from him after their first day at Hogwarts.
  • Busman's Holiday: He retired from running the family's more popular Diagon Alley shop to spend the rest of his latter years running the lesser known Hogsmeade branch.

    Cassandra Mason 

Cassandra Mason

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Voiced by: Jane Windsor
The old witch who sells The Protagonist an abandoned Hogsmeade shop along with her house-elf, Penny.
  • Bitch in Sheep's Clothing: When they first meet, Cassandra acts like a somewhat endearing old woman who wants to pass on her store to someone more fitting, in exchange for them retrieving her late husband's belongings. What she doesn't mention is that there are no such belongings and said chest houses a violent poltergeist who's sent previous "owners" of the shop to St. Mungo's. When the protagonist and Officer Singer confront her, she stuns Singer and attempts to kill the protagonist.
  • Boss Battle: The protagonist fights her at the end of the Haunted Hogsmeade Shop questline.
  • The Man Behind the Man: She turns out to be the main villain behind Fastidio's actions in the Haunted Hogsmeade Shop questline.
  • Shout-Out: Her surname brings to mind Keziah Mason, a famed witch from the Lovecraftian stories.

    Penny 

Penny

https://static.tvtropes.org/pmwiki/pub/images/img_0455.jpeg
Voiced by: Natalie Gray
A female house-elf that belonged to Cassandra Mason who is willing to sell her to the protagonist along with the abandoned shop in Hogsmeade.
  • Foreshadowing: She tends to say some ominous things before suddenly clamping her hands over her mouth, which she claims is a habit of hers whenever she talks too much. It's a means to keep her from telling anyone who tries to purchase Cassandra Mason's shop about Fastidio.
  • Undying Loyalty: To the protagonist once they acquire the shop. House elves are loyal to their masters by nature (barring some exceptions, either for good reason (Dobby) or favoring previous masters of a household over the current ones (Kreacher)), but Penny adores her new master since they treat her amicably and potentially even free her. It also helps that her previous master was a cruel piece of work who sent unsuspecting witches and wizards to St. Mungo's.

Villains

    Ranrok 

Ranrok

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Goblin Rebel
Voiced by: Matthew Waterson
The leader of the Goblin rebellion who, like the protagonist, somehow wields forgotten magic.
  • Big Bad: He serves as the overall villain of the main story.
  • Contractual Boss Immunity: That fancy Killing Curse you're thinking of using on him during the final battle? Unlike the other bosses where using it depletes all their health and ends the fight (and the game just acts like you didn't cast a lethal spell on them afterwards), it straight-up doesn't work at all most likely due to the ancient magic protecting him in his Dragon-form.
  • Dark and Troubled Past: A sidequest mid-game reveals that Ranrok often snuck into a dragon breeding compound to observe the wizards and witches. When he went to reveal and introduce himself to the wizard in charge, his sudden appearance spooked the wizard, and dropped his wand. Ranrok went to pick it up and return it as part of his introduction, but the wizard beat him to a bloody pulp, having mistaken Ranrok's gesture as theft. He's hated witches and wizards ever since.
  • Doomed by Canon: Broad Strokes aside, Ranrok's Goblin Rebellion is a Foregone Conclusion of failure.
  • Establishing Character Moment: His first scene has him not-so-subtly threatening Professor Fig and the protagonist to hand over the pendant they retrieved from the pedestal in Vault 12. He also brutally kills a goblin clerk when the latter tries to peacefully get him to back down while reminding Ranrok of the rules, dismissing the clerk as a "traitor".
  • Final Boss: His Dragon-form serves as the Final Battle of the game's main story.
  • No Good Deed Goes Unpunished: His Freudian Excuse. When he went to introduce himself to the wizard in charge of a dragon breeding compound, Ranrok accidentally spooked him and dropped his wand. Ranrok went to pick it up and hand it back to him. The wizard nearly beat Ranrok to death, having mistaken the kind gesture as Ranrok trying to steal the wand.
  • Not-So-Well-Intentioned Extremist: While Ranrok's cause isn't unsympathetic, given that goblins are genuinely mistreated by wizards, it turns out he's not really motivated by a desire to help goblins, towards whom he has a murderous With Us or Against Us attitude. Instead, he's largely driven by his own personal grievances against wizards - in fact, he had no issue with wizards until one savagely beat him after mistakenly thinking he was stealing his wand.
  • Red Eyes, Take Warning: Has red eyes and is attempting to instigate a rebellion. He has also zero qualms about trying to kill the protagonist or anyone else he deems a threat to his plans.
  • Tragic Bigot: He hates all wizards due to a particularly cruel one beating him almost to death after mistaking Ranrok's attempt to return his wand for an attempt to steal it.
  • With Us or Against Us: His introduction sees him brutally murder a Gringotts clerk when the latter kindly asks him to leave, showing that as far as Ranrok is concerned, any Goblin who refuses to help him in any way is a traitor and will not hesitate to kill them. He shows no mercy even to his brother Lodgok, who spent most of the game trying to reason with him.

    Ranrok's Loyalists 

Ranrok’s Loyalists

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An army of Goblins who support Ranrok's cause.
  • Artifact of Power: Their weapons are augmented with Ancient Magic extracted from the repositories. This gives them supernatural powers. They lose these powers when they are disarmed with Expelliarmus, however.
  • Brainwashed and Crazy: They are able to brainwash magical beasts into serving them, using collars enchanted with Ancient Magic. They are seen doing this with dragons and trolls.
  • Crippling Overspecialization: They are fully dependent on their weapons. Disarm them, and they are a lot less threatening. The Loyalist Ranger is even worse at this, as their only ability is to shoot you with their crossbow. But you can actually intercept their arrows using your Ancient Magic Throw and hurl them back at the Ranger.
  • Flash Step: The Loyalist Warrior can quickly close the distance through use their Ancient Magic axes. Loyalist Assassins take this trope further by unpredictably teleporting across the battlefield before going for you.
  • Red Eyes, Take Warning: Via the corrupted magic Ranrok shares with them, which they use to enhance their weapons or conjur giant versions of themselves when striking at the protagonist.

    Victor Rookwood 

Victor Rookwood

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Dark Wizard
Voiced by: Jason Anthony
A wizard and practitioner of the dark arts who has aligned himself with Ranrok.
  • Climax Boss: He's fought just before the protagonist and Professor Fig head below Hogwarts to reach the repository before Ranrok can reach it.
  • Defeat Equals Explosion: Meets his end this way via the protagonist overpowering his Killing Curse with ancient magic.
  • Flunky Boss: He attempts to kill the protagonist with an entire hoard of Ashwinders backing him up. Naturally, you have to defeat them all before you can finish Rookwood directly, and even then he calls for more reinforcements, forcing you to juggle your attention between him and the rest of his Ashwinder flunkies.
  • Generation Xerox: Seems that the Rookwood Family is predisposed to having experts in The Dark Arts who join extremist groups and are highly competent. Both Victor and his descendant Augustus Rookwood (who joined the Death Eaters) are just the clearest examples of this.
  • Locked Out of the Loop: Something he's aware of and not happy about, as he questions Ranrok about the goblin's interest in the protagonist after witnessing them and one of their companions take down a troll.
  • Neighborhood-Friendly Gangsters: Subverted. While Rookwood and his Ashwinders portray themselves as this, it's very apparent that he and his fellows are magic-wielding thugs extorting Hogsmead and the hamlets surrounding Hogwarts.
  • One Degree of Separation: He's the wizard responsible for cursing Anne and kickstarting Sebastian's pursuit of the Dark Arts for a potential cure.
  • The Reveal: He tells the protagonist that children should be seen and not heard. He said that very same thing to Anne Sallow as he cursed her.
  • The Starscream: Once he realizes the full scope of Ranrok's ambitions of the nature of the goblin's conquest, Rookwood cuts ties and even attempts to kill Ranrok with the Killing Curse, only to miss. He later tries to ally with the protagonist with the intent of taking the repository for himself
  • We Can Rule Together: Victor offers an alliance with the protagonist, stating that the repository and its power belong to wizardkind, not the goblins. The protagonist refuses and tell him Charles Rookwood would never allow his legacy to fall into such vile hands.

    Ashwinders 

Ashwinders

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Victor Rookwood's gang of dark wizards. Freely abusing their magical abilities to torment others and causing trouble in the surrounding area, they can be found almost anywhere and dabble in various subjects, including poaching magical creatures.
  • Even Evil Has Standards: In Natsai's questline, she and the protagonist have to sneak into one of their holdings and rescue a boy the Ashwinders have kidnapped. During their investigation, they overhear an Ashwinder goon expressing his discomfort at the idea of kidnapping a child and advocating letting him go.
  • Gameplay and Story Segregation: Even though they are standard enemies and the protagonist can massacre entire camps of them, the protagonist will still act excited and incredulous that they have killed one, as if they are some kind of boss, or enemy of great power.
  • Neighborhood-Friendly Gangsters: Subverted. They might try and come off as this, but nobody's buying it. It doesn't help that most of their members don't really try to come off as this.
  • Would Hurt a Child: They have no qualms about killing the students who interfere in their operations, much less hurt them. Harlow, one of Rookwood's top enforcers, shows no hesitation in using the Killing Curse when the protagonist and Natsai make off with a pair of hippogriffs they freed from the Ashwinders' captivity.

    Theophilus Harlow 

Theophilus Harlow

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Voiced by: Greg Ellis
A dark arts wizard serving Victor Rookwood who's been stirring up trouble around Hogwarts. Natsai recruits the protagonist into helping her bring him to justice.
  • Arc Villain: He serves as the main villain of Natsai's questline.
  • Boss Battle: At the end of Natsai's questline, the protagonist and her engage in a Final Battle against him.
  • The Dragon: He's mentioned to be Victor's #2 guy.
  • Dragon Their Feet: The optional quest where Harlow is defeated is only unlocked after Victor Rookwood's death.
  • Optional Boss: Despite being Rookwood's right-hand man, the questline that involves stopping him is optional, so you can beat the game without fighting him.

    Solomon Sallow 

Solomon Sallow

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Voiced by: Enn Reitel
A former Auror who has an extreme hatred for the Dark Arts, and the uncle of Sebastian and Anne Sallow. Due to Anne suffering from a Dark Arts curse, Solomon's been trying to keep her safe at his home in Feldcroft. The result is a strained relationship with Sebastian, who's trying to cure her with Dark Arts magic.
  • Alliterative Name: Both his first and last name start with S.
  • Ambiguous Situation: Whether or not he really did use the Unforgivable Curses himself during his time as an Auror is unknown, as Anne told this to Sebastian based on what she heard. It doesn't help that Solomon doesn't speak much about his past, save for his immense distaste for dark magic of any kind.
  • Arc Villain: He serves as the main antagonist of Sebastian's quest line.
  • Boss Battle: At the end of Sebastian's quest line, the protagonist helps him fight his uncle in a Final Battle.
  • Evil Is Not a Toy: Being a former Auror, he believes this about the Dark Arts. This is what serves as the bulk of his problems with Sebastian as Solomon's nephew firmly believes the Dark Arts are perhaps the only solution to remove Anne's curse.
  • Fatal Flaw: In a mirror to his nephew, stubbornness. He's given up on the idea that Anne's curse can be removed and refuses to consider the possibility of the Dark Arts providing a cure, the latter feeling implied to be from his years as an Auror. That Sebastian believes this is possible is why he and Sebastian and clash so often. It's what also leads to Solomon's death when, in his stubbornness, he destroys a relic that might actually be capable of saving Anne right in front of Sebastian, pissing off his nephew to the point of using the Killing Curse.
  • Hero Antagonist: Calling Solomon a villain is a bit much as his actions are only to keep Anne safe. At most, he's the antagonist that gets in the way of Sebastian's goal of trying to cure Anne.
  • He Who Fights Monsters: Probably. Based on what Anne thinks she heard, Solomon used the Unforgivables in his battle against Dark Wizards and later left the Ministry when he realized he was becoming the same as the very wizards and witches he fought.
  • Honor Before Reason: To say he loathes the Dark Arts is an understatement, no doubt because of his former occupation as an Auror. Even when Sebastian saves Anne's life using the Imperius Curse, he immediately denounces and banishes him, and considers you as guilty as he is when you defend him.
    Solomon: This family does not resort to using Dark Magic, even against our enemies. What Sebastian did cannot be undone.
  • Hope Is Scary: Part of the reason why he doesn't pursue a cure for Anne's curse is that he's well aware of this trope and doesn't want to give her false hope.
  • Ineffectual Death Threat: Downplayed since he doesn't threaten them with death, but rather threatens at a certain point to tell Headmaster Black that Sebastian and the player character are using dark magic and get them expelled. Sebastian thinks that since his uncle abruptly parted ways with the Ministry on not-so-good terms after he allegedly used the Unforgivable Curses himself, he doubts that Solomon would report on his own family using them. Assuming it's true, that is.
  • Knight Templar: Solomon refuses to believe anything good comes from dark magic. This is a major reason why he butts heads with Sebastian during the latter's quest line. His dislike of the Dark Arts likely comes from being a former Auror.
  • Noodle Incident: How and why Solomon left his post as an Auror is unknown, save that they parted on bad terms. If Anne is to be believed, it might have had something to do with him using he Unforgivable Curses.
  • Papa Wolf: His motivation throughout the game is to try to keep his cursed niece, Anne, safe and comfortable. As a result, Solomon constantly butts heads with Sebastian due to the latter delving into Dark Magic in an attempt to cure Anne.
  • Playing with Fire: In his boss fight, when you're on his first health bar, he'll initially cast Incendio on the protagonist whenever possible. Break past this to his second health bar, and he starts utilizing Confringo. On his third and final health bar, he utilizes a fire tornado spell akin to what some of the higher level Ashwinders use.
  • This Is Unforgivable!: He really dislikes Sebastian constantly delving into the Dark Arts, which eventually reaches a breaking point. The moment Solomon believes that Sebastian's gone too far and isn't going to stop, he personally intervenes to stop him.
  • Ungrateful Bastard: After Sebastian uses the Imperius Curse on a goblin to save Anne's life, Solomon's reaction is to say that his father would be ashamed, banishes him from the town, says that you are as guilty as he is when you defend him, and threatens to notify the headmaster if you or Sebastian continues to use Dark Magic. While he does have his reasons for hating anything to do with the Dark Arts as a former Auror, not once does he thank his nephew for this, or even acknowledge the likely consequences of Sebastian's failure to act.
  • You Can't Fight Fate: Solomon's more or less made up his mind that curing Anne's ailment is impossible. Sebastian's refusal to accept this and his pursuit of the Dark Arts is what causes the two to butt heads.

    Fastidio 

Fastidio

https://static.tvtropes.org/pmwiki/pub/images/img_0457.png
Voiced by: Greg Ellis
A malicious poltergeist haunting a chest in a Hogsmeade shop the protagonist can purchase from an old witch named Cassandra Mason.
  • Affably Evil: Fastidio may be a powerful, dangerous and unpredictable poltergeist, but most of what he does is out of a desire for entertainment rather than any real malice. He honours the agreement he makes with the protagonist and agrees to their terms, sincerely commends them for entertaining him and if the player agrees the challenge was fun, he's genuinely delighted at meeting a kindred spirit.
  • Arc Villain: Of the Hogsmeade shop Playstation exclusive quest.
  • Dark Is Not Evil: Sure, he's sent countless wizards and witches off to St. Mungos, sometimes in straight jackets, but he's not necessarily without redeeming qualities. For starters, he's a poltergeist; causing mischief is his reason for existing. He also honors the contract (which is implied to have been made by a previous owner) in which he'll only cause trouble for the protagonist and whoever visits their shop at the time only two days every month.
  • Deal with the Devil: The protagonist enters one with him by the end of the arc. Fastidio is implied to have done this with the previous tenants of the shop (or at least with Cassandra).
  • Manchild: He treats his sinister tricks as nothing more than a fun game and acts in a very childish manner. Peeves is also the same, so it's likely a "poltergeist" thing.
  • Meaningful Name: His name tells you all you need to know about him. note
  • Giggling Villain: He acts like a giddy child for most of his screen time and is shown and heard laughing a high-pitched giggle at numerous points.
  • Nightmare Fetishist: He clearly loves to scare people, which is evident in how blatantly horror-themed his domain is, especially those unnerving mannequins that appear from nowhere...
  • Reality Warper: Within his little domain under the shop of Hogsmeade, he can reshape the environment to his every whim, summon creatures to attack the player and has powerful offensive magic.
  • Sadist: Subverted. Much of his antics get people hurt both mentally and physically and with not a shred of remorse on his end, but he isn't trying to actually kill anyone or leave anyone with any permanent damage. It's just his nature as a poltergeist.
  • The Thing That Would Not Leave: Fastidio is bound to the shop he's stuck in and therefore cannot be evicted from his place of residence. At best he's mostly an annoying poltergeist the protagonist only has to deal with him twice per month.
  • Vague Age: How long he's been haunting the cellar in Hogsmeade is unclear.

    Trolls 
Trolls are huge beasts that are seen as one of the most dangerous beings in the wizarding world.

  • Degraded Boss: The Hogsmeade troll is treated as a boss and it's a tough battle where you have to unlock the ancient magic to win, eventually the trolls will spawn in the open world, and in some cases there will be two in the same area.
  • Warmup Boss: The Hogsmeade troll is usually the first genuinely difficult enemy you encounter, so the player will have to rely on their dodging abilities and use the scenario to their advantage.
  • The Worf Effect: The Hogsmeade troll serves to demonstrate how powerful ancient magic is, when he is easily destroyed in a cinematic.

    Infamous Foes 
The infamous Foes are bosses that you will find around the world of Hogwarts, there are a total of 21.

  • Dark Wizards:Tempeste Thorne, Gwendolyn Zhou, Catrin Haggarty, Iona Morgan, Dunstan Trinity, Alisa Travers, Silvanus Selwyn.
  • Goblins: Pergit, Belgruff The Bludgeoner, Ogbert The Odd, Grodbik.
  • Inferi: Bardolph Beaumont's Corpse, Lord of the Manor.
  • Trolls: Quagmire Troll, The Riparian Troll, Alexandra's Troll.
  • Spiders: The Insatiable Spider, The Absconder.
  • Dugbogs: Rampant Dugbog.
  • Wolves: The Grim, White Wolf.


  • King Mook: They are more powerful versions of standard enemies.
  • Optional Boss: Only Ogbert The Odd appears as an enemy in the main story (and it's only because he acts as a guard that prevents you from entering the southernmost areas), the rest of them only appear in side quests, and/or in the open world.

Historical Characters

    Percival Rackham 

Percival Rackham

https://static.tvtropes.org/pmwiki/pub/images/percival_rackham.jpg
Voiced By: Enn Reitel
A professor of Hogwarts from years past, and a wielder of ancient magic. Alongside his closest friends at Hogwarts, he helped defend the wizarding world and studied the power of ancient magic, while also safeguarding its secrets to ensure it would never fall into the wrong hands.
  • The Archmage: While it's not stated how powerful he was as a wizard, Percival was powerful enough to revitalize a hamlet in the midst of a drought and became a professor at his alma mater. This is not going into his creation of the various chambers scattered about the world or his ability to see traces of magic, much less wield ancient magic that helped create Hogwarts.
  • One-Steve Limit: He’s one of four Percivals and variants thereof in the franchise. Percival Dumbledore, Percy Weasley, and Percival Graves are the others.
  • Posthumous Character: He's long dead by the start of the story, but the protagonist learns more about him from the memories stored within the Pensieves, and from the portraits of him and his colleagues.
  • Seer: He was this, though Percival states there are things even he cannot perceive. He knew someone would eventually discover the chambers, but not their identity.
  • The Worf Effect: To display just how nightmarishly potent the power that Isidora had accumulated and stored in the repository, despite his already proven power and skill, Percival is barely able to hold his own against his former disciple in a clash of magical powers,and even with Rookwood backing him up, he still proved unable to win, only able to hold her at bay, and would have probably lost had Bakar not killed her when she couldn't defend against him due to being preoccupied with fighting them both.

    Charles Rookwood 

Charles Rookwood

https://static.tvtropes.org/pmwiki/pub/images/img_0460.png
Voiced by: Matthew Waterson
One of the Keepers from ages past and friend to Percival Rackham, as well as the ancestor to Victor Rookwood.
  • White Sheep: He's this to the known members of his family. There's no indication he ever used or pursued the Dark Arts and was part of a group that studied and kept the existence of ancient magic a secret from the rest of the world. His known descendants in the game and in the books, however, are all dark wizards.

    Niamh Fitzgerald 

Nimah Fitzgerald

https://static.tvtropes.org/pmwiki/pub/images/niamh_fitzgerald.jpg
Voiced by: Rachel Rath
The headmistress of Hogwarts during the time of the Keepers, also being one of its members.


  • Continuity Nod: Niamh describes her trial as a fairy tale the protagonist must go through to find her Pensieve. Said trial involves sneaking through a village beset by skeletal monsters with Death looming over via an invisibility cloak, fighting off said skeletons and monsters with a powerful wand, and finally reviving a "shadow" of Niamh with a stone; in other words, a telling of the Deathly Hallows.
  • Monochrome Past: Her trial is uniquely rendered in monochrome, blurred borders, and gigantic, symbolic figures in contrast to the rest. There is also very little puzzle-solving, forcing the protagonist to rely more on stealth and pure combat ability.
  • Smurfette Principle: The only female Keeper. Had things gone the way Percival hoped, Isidora would have joined them as another female Keeper.

    San Bakar 

San Bakar

https://static.tvtropes.org/pmwiki/pub/images/img_0461.png
Voiced by: Marwan Salama
One of the keepers of ages past. He was born in Yemen but learned magic in Britain at Hogwarts where he later became the Beasts professor.
  • Dark Is Not Evil: San is noticeable haughtier and less friendly than the other three Keepers, and a Slytherin, to boot. More importantly, San was the one to kill the rampaging Isadora with the Killing Curse, which only works if the caster has a true intent to kill the target. However, San is a genuinely good person, if proud and pragmatic.
  • Godzilla Threshold: Given how powerful Isidora was when the Keepers fought her, Bakar saw no choice but to use one of the Unforgivable Curses against her; specifically the Killing Curse, Avada Kedavra. That said, there are some implications that the Keepers lived prior to laws forbidding the use of the Unforgivablesnote .

    Isidora Morganach 

Isidora Morganach

https://static.tvtropes.org/pmwiki/pub/images/isidora_morganach.jpg
Voiced by: Holly J. Barrett
A student at Hogwarts from years past who would later go on to become a Defense Against the Dark Arts professor following her graduation. Alongside Percival Rackham, she was one of the few who could see traces of ancient magic as well as wield it.
  • Anti-Villain: She started off as one, having wanted to use her magic to take away people's feelings of grief and loss.
  • The Archmage: Like Percival, she could see traces of ancient magic and wield it. In one of the Pensieve memories, Percival notes she was quite skilled at Transfiguration. She even follows in Rackham's footsteps and becomes a teacher at Hogwarts, specifically teaching Defense Against the Dark Arts. One of the last Pensieve memories the protagonist finds showcases exactly how much she's grown by fighting nearly all the Keepers to a standstill. Keep in mind that all of them are implied to be on par with Rackham, a wielder of ancient magic who has years of experience on Isidora. It took Bakar using the Killing Curse from behind to put her down.
  • Daddy's Girl: Isidora adored her father greatly, so much that she couldn't bear to see him still suffering after her brother died years ago and wanted to find a way to ease or take away his grief. She eventually found the means to do so with her newfound talents with ancient magic, which unfortunately led her down a very dark path...
  • Emotion Eater: Albeit a benign version...at first. Isidora used her ancient magic to take away people's feelings of loss and grief, having witnessed how her father destroyed himself in his own grief after her brother died. This played into her eventual fall from grace.
  • Killed Off for Real: She was killed by the Killing Curse, a spell that kills any unfortunate to be on the receiving end, and it's already established that true resurrection in the Wizarding World is impossible. The Keepers went the extra mile to make sure Isidora stayed dead in any capacity by destroying her portrait, ensuring she could not tempt a potential wielder of ancient magic into following her footsteps.
  • Meaningful Name: Her surname practically screams Morgan le Fay/Morgana, a Wicked Witch in some Arthurian mythology and stories.
  • Motive Decay: Initially, Isidora wished to use her magic to remove people of their feelings of pain and grief after watching her father waste away and suffer from the loss of her younger brother. As she absorbed more and more negative emotions and inhaled the corrupted magic left behind, however, her well-intended reasons changed into wanting to strip people of all their emotions, effectively rendering them empty husks with no will or life whatsoever.
  • Posthumous Character: Like Percival, Isidora is long dead by the start of the story.
  • A Pupil of Mine Until He Turned to Evil: Isidora was one of Percival's students and even personally tutored her when it was discovered she could also see and use ancient magic. Despite Percival's warnings against using her magic to take away people's feelings of pain, however, Isidora could not bear to watch people wallow in their grief after watching her father suffer the loss of her younger brother and began using her magic to heal them. This well-meaning crusade turned for the worst when Isidora began inhaling the dark traces of magic created whenever she removed their pain and began craving for more power.
  • There Is Another: Her introduction at Hogwarts shows that the protagonist's unusual circumstances in starting Hogwarts late as a fifth-year is not without precedence as Isidora herself started as a fifth-year. Percival also states he started Hogwarts as a fifth-year, implying wielders of ancient magic don't truly come into their talents until they're 15.
  • Slowly Slipping Into Evil: Isidora initially had good intentions when she began taking away people's grief and pain with ancient magic. Then she started inhaling the corrupted magic she left behind when doing so, growing more power-hungry and discarding the Keepers' teachings. Even her initial reasons for wanting to use Ancient Magic to take pain away turned into something more malevolent by wanting to take away all emotion.
  • Surpassed the Teacher: We never do get to see how powerful Isidora as an adult was and how she would have fared against Percival in a fair fight, but by the time she's gained the power of dozens of people's emotions, she easily overwhelms him and proves to be still stronger even when he was backed up by Rookwood. The only reason she ultimately lost was that Bakar caught her off-guard and killed her with the Killing Curse.
  • Villainous Legacy: While it's hard to call her an out-and-out villain, Isidora's actions were responsible for creating corrupted magic. That very same magic would later be found and corrupt Ranrok, who seeks the corrupted ancient magic to help aid him and his Goblin rebellion. Isidora tried to create an intentional one for herself by leaving behind her own Pensieve and a series of clues and notes for a potential future wielder of ancient magic to follow, even leaving behind a portrait of herself that could help guide them. The Keepers ensured that never came to pass by destroying her portrait to ensure she couldn't tempt others.
  • Well-Intentioned Extremist: Initially. Isidora was an Anti-Villain at first who wished to use her magic to take away feelings of loss and grief. Eventually, though, it became subverted after absorbing too much negative emotions and decided people were better off with no emotions whatsoever.

Others

    George Osric 

George Osric

https://static.tvtropes.org/pmwiki/pub/images/george_osric.jpg
Voiced by: Greg Ellis
A Ministry worker, and friend of Eleazar and Miriam Fig. He helped the latter with investigating the Goblin rebellion.
  • Killed Off for Real: If there was any initial doubt about whether he Apparated to safety when the dragon attacked the carriage he, the Student, and Eleazar were riding in, it was dashed when the Student became able to see the team of Thestral mounts*.
  • Small Role, Big Impact: His delivery of the container holding the Keepers' Portkey shortly before his death sets the Student on the path to discovering the secrets of, and their own aptitude for Ancient Magic while also colliding with the ambitions of Ranrok's goblin rebellion.
  • We Hardly Knew Ye: He's only present in the story for the opening cutscene as he's riding with Fig and the Student to Hogwarts, where he passes along a container holding a Portkey shortly before being attacked and devoured by a Dark-Magic-powered dragon.

    Anne Sallow 

Anne Sallow

https://static.tvtropes.org/pmwiki/pub/images/img_0462.png
Voiced by: Holly J. Barrett
Sebastian's twin sister, who's suffering from a Dark Arts curse. As Sebastian is off trying to find a cure for her, Anne remains within her Feldcroft home under the watch of their uncle, Solomon.
  • Cruel Mercy: Her reason for agreeing not to tell anyone about Sebastian using the Killing Curse if the protagonist doesn't turn him in. He won't be rotting away in Azkaban and suffering at the hands of the Dementors, but he will have to carry the guilt of killing their uncle for the rest of his life.
  • Delicate and Sickly. She's suffering immense pain from a Dark Arts curse that was placed on her by Victor Rookwood. As a result, she's kept to her home, and watched over by Solomon.
  • Half-Identical Twins: Sebastian's fraternal twin.
  • Playing with Fire: Seems to favor these spells, as during the attack on her hamlet she's shown using Confringo and Incendio, the latter with such skill she can keep it going for several seconds like a flamethrower.
  • Protectorate: On two fronts. Sebastian is violently protective of her and goes so far as to use an Unforgiveable curse to save her from a Goblin. Her uncle Solomon is not much better, but he has issues with Sebastian's way of doing things. Ultimately, what both men want what's good for Anne is what sets up their conflict in Sebastian's story arc.
  • Silk Hiding Steel: When not tortured by her painful curse, she is a powerful combatant, capable of defending herself amidst a swarm of enemies. She's also able cast Incendio in a way no one else in the game—looking like a flamethrower—plus maintaining it for several seconds in a spectacular show of strength, before she severed her relationship with Sebastian in grief.
  • This Is Unforgivable!: Zigzagged. The Sebastian questline ends with Anne hating and refusing to forgive Sebastian for killing their uncle with the Killing Curse. If Sebastian was not turned over to the authorities, a letter addressed to Sebastian from Anne can be found in the Undercroft after completing the questline. Anne states that she needs some time away from her brother to help clear her mind and admits she does love him, but she's uncertain whether she can forgive him for killing Solomon.
  • Unwitting Instigator of Doom: When Sebastian utilizing the Artifact leads to him making Inferi and controlling them, her first response is to get Solomon and inform him of what's going on. This ultimately leads to the potential loss of her cure and Solomon's death.
  • What the Hell, Hero?: Like Ominis, she is really not happy about Sebastian killing their uncle, no matter what his reasons are. It's to the point that she cuts off all ties with him.

    Richard Jackdaw 

Richard Jackdaw

https://static.tvtropes.org/pmwiki/pub/images/img_0463.png
Voiced by: Joseph Burdge
A young headstrong ghost from the late 18th or early 19th century. Fancying himself an explorer, he sought out treasure somewhere in the Forbidden Forest and was beheaded while exploring a tomb. The protagonist must find his corpse to retrieve the missing pages from the book found in the Restricted Section.
  • The Lost Lenore: To Anne Thisbe, his girlfriend while he was still alive. Worse, he doesn't learn until much later that Apollonia Black accused her of killing him (on top of her being Muggle-born) and sent her off to Azkaban.
  • Off with His Head!: How he died. Jackdaw describes his death as having felt a cool breeze, not realizing it was a Guardian swinging their poleax at his neck.

    Anne Thisbe 

Anne Thisbe

https://static.tvtropes.org/pmwiki/pub/images/img_0469.png
Voiced by: Natalie Gray
A former student of Hogwarts who was accused of murdering Richard Jackdaw, she's spent almost her entire life in Azkaban. The protagonist meets her if they were sorted into Hufflepuff house, finding evidence that may lead to proving her innocence.
  • Break the Cutie: She was once just a student at Hogwarts who had a boyfriend and everything going alright in her life. Then her boyfriend dies by almost complete accident, the blame gets put on her by Apollonia Black just for being a Muggleborn and she rots in Azkaban for the next 50+ years for it. When we meet her, she's entirely speaking in rhymes and her first sentence is hoping the protagonist is the death she's been waiting for. The fact that the Dementors constant presence ensures constant depression and despair, her mind is understandably in shambles.
  • Death Seeker: Almost outright spoken, as when the Hufflepuff Protagonist and Helen Thistlewood visit her cell, she initially thinks it's Death who's finally come to get her.
  • Disproportionate Retribution: On the receiving end. She was with Richard when she was in school, who Apollonia also wanted for herself but didn't get. When he dies, Apollonia proceeds to testify that Anne killed him out of jealousy, earning Anne a life sentence in Azkaban.
  • Irrational Hatred: She has this for Helen Thistlewood, an ex-Auror who tried to prove her innocence but failed. Even when Helen is working on the case and has a new breakthrough, Anne still begrudges her for letting her languish as long as she did and even lashes out at her given the chance.
  • Miscarriage of Justice: The whole reason she was sent to Azkaban. Not only was there hardly any evidence that she killed her boyfriend, but she also happened to be Muggle-born. That last one was all Apollonia Black needed to accuse her and cart her off to the worst prison in the Wizarding World. She's exonerated thanks to the protagonist's efforts and discovering how Jackdaw was killed.

    Lodgok 

Lodgok

https://static.tvtropes.org/pmwiki/pub/images/img_0465.png
Voiced by: Greg Ellis
A goblin affiliated with Sirona, the owner of the Three Broomsticks. Once part of Ranrok's loyalists, Lodgok turned away from the rebellion and now searches for a way to stop his old friend before it's too late.
  • Because You Were Nice to Me: Lodgok tells the protagonist they met a witch researching an old magic repository. To Lodgok's surprise, the witch was quite friendly and spoke of her findings with him at length, even showing him a container made of Goblin metal with a strange symbol. The kindness she showed made Lodgok think not everyone in the wizarding world is so bad. Ranrok thought otherwise and had her killed, which caused Lodgok to have second thoughts about the rebellion.
  • Cain and Abel: The Abel to Ranrok's Cain after turning away from Ranrok's cause. Ranrok later kills him.
  • Deadpan Snarker: Gets a lot of snark in when he first hears Amit's attempt to speak Gobbledegook.
    Lodgok: Please do not tell me that was meant to be Gobbledegook.
    Amit: I, uh... well, yes. Perhaps my pronunciation was a bit off. I imagine certain dialects differ...
    Lodgok: Pronunciation is not the issue. I barely recognized that as language.
  • Defector from Decadence: He was part of Ranrok's loyalists until he met Miriam Fig which led him to have a fall out with Ranrok. He now wants to stop him and prevent him from pursuing his goblin rebellion.
  • Foil: To Ranrok. Both had an experience with wizards that changed their life. Ranrok wanted to approach a group of dragon tamers to join them, but when they saw him holding up a wand, they attacked him. This led to his hate of all wizardkind. Lodgok, on the flip side, was wary of wizards but met a friendly witch and realized that their differences could be solved and a rebellion was unnecessary.
  • Interspecies Friendship: With Sirona Ryan and Miriam Fig.
  • My Species Doth Protest Too Much: While he is wary of humans like most of his kind, he believes that the differences between humans and goblins are not insurmountable. He even became quick friends with a witch who showed him kindness and even her research.
  • One Degree of Separation: The witch he mentions that showed him kindness? She's Eleazor Fig's late wife; the very same one who entrusted George Osric with the Goblin metal container with the portkey.
  • Spanner in the Works: He inadvertently sets the plot of the game in motion by allowing Miriam Fig to keep the metal Goblin container with the portkey, allowering her to send it to George Orsic before her untimely death—and in turn give it to the protagonist, who by mere happenstance has the power to unlock it.

    Dorran 

Dorran

https://static.tvtropes.org/pmwiki/pub/images/img_0466_2.png
Voiced by: Chris James
A centaur that helps Poppy and the protagonist in the former's questline.
  • My Species Doth Protest Too Much: Centaurs as a whole are distrusting of humans at the best of times, but Dorran is passive enough that he insists Poppy and the protagonist be left unharmed even before knowing why they're there, and he willingly and consistently offers aid when they say they need help.

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