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Unique Heroes that are not associated with any element and have rather unique ways of fighting.

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    Idol Captain Eva 
https://static.tvtropes.org/pmwiki/pub/images/idolevagl.png
This victory is for the producer!
JP artwork
Knight Captain Eva, now dressed up and performing as an idol to boost her subordinates' morale and spread smiles throughout the kingdom.
Rarity: 3-star
Species: Human
Age: 29
Height and weight: 171cm/54kg
Element: Basic
Role: Support
Exclusive Weapon: Angel Voice
Voiced by: Ryōka Yuzuki (Japanese), Unvoiced (English)
Illustrator: イコモチ (JP)

  • Beautiful Singing Voice: Her singing voice is so beautiful that she's considered Kanterbury's greatest idol. This is in contrast to her normally deep, authoritative speaking voice, which you can hear in her idol getup if you piss her off enough or catch her off-guard.
  • Embarrassing Hobby: Eva decks herself out in a diva dress and accessories in an effort to hide who she is when performing, as she's afraid it will make her knight persona seem weak. Everyone in Kanterbury knows who she is anyway.
  • Idol Singer: Her whole shtick when she's not in her "Knight Captain" mode. Even nails most of the bells and whistles that come with the character type.
  • Lady of Black Magic: She may be all dolled up in pink and superbly embarrassed as an idol, but one should not forget that she is still Kanterbury's Knight Captain Eva Dealsalot, the woman who rose up the ranks of the Knights even though she is more of a mage than a swordswoman, and the one who reformed the Guardians to become the kingdom's best knights. She's quick to demonstrate this to anyone foolish enough to let the outfit make them forget who she is.
  • Luminescent Blush: Her character card has her sporting this to show she isn't fully comfortable performing to her audience.
  • Magic Music: Eva infuses mana into her voice while singing to increase her performance, which means it can also be used to bolster her allies while inhibiting her enemies.
  • Open Secret: Eva herself is the only one who thinks her "secret identity" fools anyone.
  • Paper-Thin Disguise: Eva designed her outfit to hide her identity from the rest of Kanterbury. Given that it doesn't cover her face or hair and she didn't think to make up a false name, it fooled no one.

    Scrivener Lahn 
https://static.tvtropes.org/pmwiki/pub/images/lahngl.png
How do you do? This stranger, who arrived at Heavenhold's palace, is Lahn.
JP artwork
A scrivener for the Ancient Scriptorium that keeps a record of world history. Descended from a long line of Sciptorium scriveners, she inherited an ancient language that channels waves from the world's own memories and uses it to chronicle the events of modern-day Tetis and wield it as a powerful weapon to protect the Scriptorium from unsavory entities. Sensing the letters recently generating peculiar waves, she ventured out of the Scriptorium to witness the tale of...
Rarity: 3-star
Species: Human
Age: 29
Height and weight: 157cm/48kg
Element: Basic
Role: Warrior
Exclusive Weapon: Pure Mind (Gauntlet), Elusive Reflection (Basket)
Voiced by: Ryō Hirohashi (Japanese), Unvoiced (English)
Illustrator: イコモチ (JP)

  • A Day in the Limelight: One of the two feature characters of the short story The Travels of Ice Mountain.
  • Alien Non-Interference Clause: Scriptorium scriveners are mostly expected to passively record events, engaging with the world only as much as needed to keep their records updated. After a reality check from Lupina, Lahn decides to break protocol and start actively working to prevent harm to the world.
  • Antiquated Linguistics: How she speaks normally. She's trying to learn more modern slang but is having a difficult time.
  • Bystander Syndrome: Has a bad case of this in The Travels of Ice Mountain. For instance, she lets an Innuit freeze and drown as she tries to document Lupina's failed attack on them. It gets to the point that Lupina of all people calls her out on it.
  • Constantly Curious: As Scrivener, her duty is to record the world's history. So whenever she encounters anything not in her scrolls or any potential error, she drops everything and goes to observe every detail of her subject and all events around them.
  • Heroic Second Wind: Bestows this upon her entire team when fully evolved, giving them a one-time heal when their HP falls under half.
  • Language of Magic: She knows a language that channels the memory of the world itself. If she writes into her scrolls with it, it can alter these memories, giving her limited power to manipulate reality itself.
  • Neutral No Longer: After being questioned by Lupina for standing by and watching others suffer just to keep her records updated, Lahn decides to actively fight the Invaders to protect the civilians on Mount Shivering.
  • Odd Friendship: She manages to end up on good terms with Lupina in the process of shadowing her to update her records on the ice witch.
  • Paper Talisman: Throws one after landing enough attacks to strike a greater area.
  • Reality Warper: She can restore an environment to a previous state recorded in her scrolls if necessary.
  • Taoism: Has several references to Taoism, such as the use of Fu in her passive effects and her weapon's skill being the Eight Diagrams of Taiji
  • Third-Person Person: Even during normal conversation, she refers to herself by name and with third-person pronouns, as if she were reading her own history as it is written in her texts. She secretly practices talking normally, but the concept of urban slang is difficult for her to grasp.
  • Willfully Weak: Lanh could use her scrolls to could manipulate reality as she pleased. Thankfully, she's too dedicated to her duty to accurately record history to be irresponsible with them.
  • Wise Beyond Their Years: She's older than most examples at 29, but she has the entire written history of the world to draw upon in comparison.

    Eight-tailed Fox Nari 
https://static.tvtropes.org/pmwiki/pub/images/narigl.png
Nari- Nari- Little Nari!
JP artwork
A fox sage that was born missing a tail. She grew up and trained with Garam, but later went to sleep in the form of a stone statue. The events of Folktale would see her being woken up to "fix" the mistakes of the villagers that got greedy and misused Garam's kindness for their own benefit.
Rarity: 3-star
Species: Fox
Age: Unknown
Height and weight: 146cm/40kg
Element: Basic
Role: Ranged
Exclusive Weapon: Sage Bead
Voiced by: Nao Tōyama (Japanese), Valerie Lohman (English)
Illustrator: 코놉 (GL/KR), ヨーグルト爆弾 (JP)

  • A Day in the Limelight: Stars in the side-story Folktale.
  • De-power: She destroys her own magic bead, the source of most of her magic, to snap Garam out of his grief-induced rampage.
  • The Gadfly: Acts cute and childish, but will lecture anyone who assumes she's a child.
  • Helping Would Be Killstealing: In contrast to her friend Garam, her approach to helping humanity is to only arrange scenarios where they could succeed or fail on their own. She believes that fixing every problem people have magically for them teaches them nothing. It only makes them entitled and dependent. She's proven right in Folktale where Garam's well-intentioned meddling led to the humans of the valley growing so corrupt that they destroy the place out of their shortsighted greed.
  • Jerk with a Heart of Gold: She's arrogant, short-tempered, and thinks very little of humans that aren't the Knight, but genuinely wants to help others the best she can.
  • Little Bit Beastly: She retains her fox ears and tails in human form.
  • Magic Missile Storm: Her attacks function as this.
  • Pint-Sized Powerhouse: As far as magic goes.
  • Obfuscating Stupidity: She plays up the "cutesy dumb child" act when she wants people to underestimate her.
  • Really 700 Years Old: She looks like a little girl, but is at least 800.
  • Set Right What Once Went Wrong: The story of Folktale has her sending the Knight back to the past to remove all of Garam's gifts from the humans of the valley to prevent the ruin their greed-driven conflicts over them brought in the future.
  • Squishy Wizard: She's as powerful magically as one would expect an ancient sage to be, but is about as physically strong and durable as her childish looks imply.

    Future Knight (SPOILER WARNING) 
https://static.tvtropes.org/pmwiki/pub/images/futureknightgl.png
It's not going to be easy, but here we go!
JP artwork
Among the many Knights found within the vast and infinite number of parallel universes, she is the only Knight that elects to stay in the Unrecorded World with the Future Princess and help the Resistance take back the rest of the planet from the Invaders. It has been ten years since that fateful decision, and little by little the Resistance has managed to reclaim some of the planet from the Invaders. The Knight and her Princess continue to move forward, hoping that one day the fighting will end and peace can finally return to the world.
Rarity: 3-star
Species: Human
Age: 30
Height and weight: 162cm/50kg
Element: Basic
Role: Warrior
Exclusive Weapon/s: Cosmic Destroyer (Rifle), Atomic Destroyer (Two-handed Sword)
Voiced by: Natsumi Takamori (Japanese), Jennifer Losi (English)
Illustrator: イコモチ (JP)

  • A Taste of Power: In the first stage of World 11, you're forced to play as the Knight. About halfway through, Sohee throws the Cosmic Destroyer to you, at which point you essentially play like the Future Knight for the rest of the stage.
  • And the Adventure Continues: This version of the Knight exists 10 years after Beth's defeat, where the remnants of humanity are still fighting against the Invaders that have claimed most of the world, slowly but surely making progress.
  • Ascended Meme: Gameplay-wise, Future Knight is basically a playable version of the notorious "Gatling Gun Knights" that sometimes ruin a player's day in Kama-ZONE. Between the basic resistance reduction and two potential damage bonuses, Future Knight can potentially shred opponents just as fast as them.
  • BFG: Her primary exclusive weapon, the Cosmic Destroyer, is a mini-gun with barrels longer than she is tall.
  • Chainsaw Good: Her secondary exclusive weapon, the Atomic Destroyer, is a large chainsaw that she sometimes swings around like a typical two-handed sword. Equipping this turns her default support role into more of a frontline fighter one with a fitting Defense party buff.
  • Determinator: Future Knight never lost her past self's determination to fight for a better future.
  • Future Badass: The Knight was already a good fighter, but this version of her has had a decade more of experience fighting in the extremely harsh future world.
  • Gatling Good: Wields a massive gatling gun as her primary exclusive weapon.
  • Hope Bringer: This version of the Knight chose to remain so she could continue to bring hope to the surviving humans' resistance of the future. By all accounts, she was successful enough to make the ruined future livable again.
  • I Choose to Stay: This version of the Knight chooses to stay with the Resistance and the Future Princess instead of heading back to the present time.
  • Interface Spoiler: Averted. Future Knight's bio cannot be seen until you complete Unrecorded World Pt. 2.
  • Irony: Future Knight's Basic damage type and ability to increase weapon skill cooldowns * makes her a very effective counter in PvP to her own Princess in particular.
  • More Dakka: Cosmic Destroyer has a 40-round clip that it manages to empty in about 4 seconds. She can even keep the dakka up by using her weapon skill after, which has a very short cooldown for a weapon skill, and then open fire again with a freshly-loaded clip.
  • No-Sell: While equipped with anything other than the Atomic Destroyer, she can use the Princess's Amulet to completely negate one hit of damage every few seconds.
  • Older and Wiser: Spending ten years fighting the remaining Invaders made her much more mature and insightful, but no less positive than her ditzy present counterpart.
  • Small Steps Hero: In contrast to the more jaded Future Princess, she views each victory to be a valuable step forward.
  • Suddenly Voiced: Unlike her younger self, Future Knight is as vocal as any other hero.
  • Tragic Keepsake: At the moment that the Future Knight makes her choice, she sends her helmet back in time. The last scene we see of that helmet has the Little Princess crying over it, likely believing the Knight to be dead.
  • Undying Loyalty: This Knight was loyal enough to the Future Princess that she chose to remain in the hellish future timeline just to help her.
  • Walking Armory: Like her past counterpart, Future Knight can use any weapons of four categoriesnote , but seems to prefer Rifles and Two-handed Swords instead of the one-handed swords and shields her younger self specializes in.

    Scientist on the Beach Sohee 
https://static.tvtropes.org/pmwiki/pub/images/summersoheegl.png
Tell the teacher, I'm goin' surfin'!
JP artwork
Having never forgotten her brief taste of popularity in Kanterbury High, Sohee set out to regain it on the beach. She invented a dangerously untested weight loss robot, studied appealing traits for women, and even taught herself to surf. With her makeover complete, Sohee hits the beach intent on gaining the adulation she craves, regardless of who gets hurt in the process.
Rarity: 3-star
Species: Human
Age: 19
Height and weight: 162cm/45kg
Element: Basic
Role: Warrior
Exclusive Weapon: Nereid
Voiced by: Satomi Sato (Japanese), Alex Ryan (English)
Illustrator: ヨーグルト爆弾 (JP)

  • Acquired Situational Narcissism: Her makeover made her even more arrogant than before, becoming an absolute menace to other beachgoers.
  • Cool Board: She designed and built her board Nereid to serve many functions beyond just surfing. Including adding a magiton reactor so it can act as a portable weapons platform.
  • The Dreaded: Her behavior, up to and including launching grenades at people annoying her, made her a terror to the other beachgoers and lifeguards. Yuze is the only lifeguard capable enough to manage the chaos Sohee causes.
  • Dude Magnet: Apparently, Sohee's new look led to many men trying to hit on her. Usually resulting in her launching grenades at the annoying would-be suitors.
  • Fanservice Pack: She trades in her normally nerdy school uniform for an elegant bikini and shows a more impressive figure than usual.
  • Giant Wall of Watery Doom: Her ultimate attack summons one of these. It doesn't do water damage as it is essentially a solid hologram projected by her board instead of real water.
  • Hotter and Sexier: The JP artwork amplifies her transformation even more by giving her a slimmer and much more toned build while prettying her face up even more with a much more alluring facial expression.
  • I Know Madden Kombat: Her fighting style revolves around surfing. Mostly using her board as a melee weapon.
  • It's All About Me: Sohee's usual selfishness is even more exaggerated than normal. Most of the problems on the beach are directly or indirectly caused by her.
  • Shameless Fanservice Girl: She deliberately tailored her new look and behavior to get as much attention as possible.
  • She Cleans Up Nicely: She goes from "nerd" to "knock-out" in this alternate.

    Legendary Hero Erina (SPOILER WARNING) 
https://static.tvtropes.org/pmwiki/pub/images/erinagl.png
This generation's champions are a bit unique.
JP artwork
Erina was the world's Legendary Hero that came before the Hero Kaden and the Knight, who's now an old woman working beside her longtime companion Lilith as her knight and as the Demon World's Chief of National Security. Usually fighting in her elderly form, she can temporarily gain her youth and peak fighting skills back when she deems it necessary. These situations only come rarely as it costs Erina an incredible amount of energy to maintain her temporary youth and leaves her nearly defenseless when she reverts to her aged state.
Rarity: 3-star
Species: Human
Age: 1530
Height and weight: 170cm/56kg
Element: Basic
Role: Tanker
Exclusive Weapon: Balmung
Voiced by: Rina Sato (Japanese), AmaLee (English)

For tropes pertaining to her as an NPC, see the World 12-13 page.

  • I'll Kill You!: Upon grasping the sheer scope of the crimes committed by the Plague Doctor, she declared that she must kill him, and that she will not go easy on him for old times sake.
  • Beleaguered Assistant: She runs the security forces of Demon World and works directly under Lilith. She's also the one who has to deal with Lilith's occasional flights of fancy and try to keep her focused when she gets bored.
  • Berserk Button: Harming Lilith is practically signing your own death warrant if Erina's around.
  • Canon Immigrant: She was originally from Dungeon Link, set 500 years before Guardian Tales. She adventured with Lilith and Kaden during the events of that game.
  • The Cavalry Arrives Late: Thanks to delays, she only arrives to deal with the terrorist in World 14 after the Knight and Little Princess have dealt with the main threat.
  • Cool Big Sis: Erina met Lilith when the Demon Queen was just a child and has stayed by her side as a guide and protector for more than a thousand years since. Lilith has long since grown capable of taking care of herself, but she still sees Erina as family and values her council.
  • Dangerous Forbidden Technique: Erina suffers severe exhaustion and memory loss each time she restores her youth, so she only does so when she has no other choice.
  • Did You Just Punch Out Cthulhu?: She defeated and sealed Four Demon Gods in her youth as trained, but otherwise normal fighter. For perspective, when a single, heavily-weakened Demon God appears in Chapter 14, it takes a great deal of planning and sacrifice for the Knight and a character deeply familiar with them working together to just barely defeat them.
  • Dual Age Modes: She is usually an old woman, but can temporarily revert to her physical prime when necessary. The playable Erina is her younger self, and her elderly self is a Super Costume for her.
  • Elderly Immortal: Erina is visibly old, but she's still kicking after 1500 years and doesn't seem likely to keel over any time soon.
  • Empowered Badass Normal: Sealing the Demon Gods into herself enhanced her physical abilities to superhuman levels and slowed her aging immensely.
  • Heroic R Ro D: Fighting in her younger form is so taxing on her that when she inevitably reverts to her true age, she all but passes out and retains no memory of what she did in her younger form. It can take her days of rest to recover from it afterwards.
  • Laser-Guided Amnesia: She tends to lose her short-term memory after reverting to her elderly form. She's taken to writing notes to herself in her younger form to fill in the memory gaps after she returns to normal.
  • Logical Weakness: Because of how much energy is needed to maintain her young form, when she reverts to her elderly form, she nearly collapses from exhaustion as her aged body just can't recover from the exertion as she could in her prime. She has a period where both her memory and strength are faint while she recuperates. Luckily, this doesn't happen during gameplay.
  • Old Soldier: Even in her young form, she shares her wealth of experience with other warriors and teaches them how to properly handle battles.
  • Powers via Possession: Sealing the souls of four of the Demon Gods into her body enhanced her strength, speed, durability, and lifespan to inhuman levels. She could have far more abilities if she tapped into the Demon Gods fully, but she refuses to use more than the bare minimum of their power to avoid the risk of them taking her over.
  • Precursor Heroes: Twice over. Just as Kaden was the world's hero centuries before the Knight, she was the world's hero centuries before him. In general, with her equipment and relationship with Lilith paralleling the Knight and Little Princess, she acts as an example of what the Knight could be after reaching their potential.
  • Really 700 Years Old: A side effect of containing the Demon Gods' souls within herself was their magic severely slowing, but not completely stopping her aging. It took Erina around 1500 years to go from a hero in her physical prime to the elderly woman that she is today.
  • Retired Badass: Erina gave up active adventuring to act as Lilith's advisor and Chief of National Security. While she is primarily an administrator now and has slowed with age, she will happily demonstrate that she is still the most dangerous combatant in Demon World to anyone foolish enough to challenge her.
  • Sealed Inside a Person-Shaped Can: In her youth, she defeated the four Demon Gods and sealed them inside herself. This granted her enhanced strength and a much longer lifespan than any normal human but risked them taking control of her several times. Thankfully, losing control is no longer an issue by the time of the game.
  • Shock and Awe: Like the Knight, she summons powerful blasts of lightning when equipped with her exclusive sword, Balmung.
  • Superpowered Evil Side: In Dungeon Link, the demon gods within her were able to corrupt her and use her body as their puppet. In the 500 years since then, Lilith found a solution to the problem so Erina no longer has to worry about losing herself to the Demon Gods.
  • Teeth-Clenched Teamwork: In World 15, she chafes at having to rely on the Demon Gods to defend the city from an Invader battleship. She acknowledges that it's a necessity, but her history with them understandably remains a sore point.
  • Throwing Your Shield Always Works: She uses her shield as a makeshift projectile attack against distant enemies.
  • Transformation Sequence: Happens near the end of World 13 as she becomes incredibly mad that the terrorists had dared to harm Lilith and strikes them down in one fell swoop.
  • Undying Loyalty: She is Lilith's personal knight, guardian, and oldest friend. Those foolish enough to threaten Lilith almost always end up skewered on Erina's sword.
  • Willfully Weak: Erina could be even more powerful than she already is by tapping into the Demon Gods' powers. She deliberately chooses not to as using their magic risks letting them escape or corrupting her into their puppet.
  • World's Strongest Woman: She is by far the strongest warrior of all Demon World, even as an old woman. When she restores her youth, she's a legend throughout the entire world.

    Druid Kanna 
https://static.tvtropes.org/pmwiki/pub/images/kannagl.png
If you want to speak to animal friends, just say the word!
Kanna is a white tiger werebeast and Baby White Tiger Kang's older sister. Initially seen as a large white tiger in World 5, she now stays in human form after following Kang to Heavenhold and falling in love with using human objects. When she does need to transform now and then, she opts to keep a humanoid form while turning her limbs into a white tiger's as she runs on all fours. She calls herself a druid, but her lack of noticeable magical feats and reliance on her great physical strength tell both the commonfolk and the beasts she "tames" otherwise.
Rarity: 3-star
Species: Weretiger
Age: Unknown
Height and weight: 173cm/57kg
Element: Basic
Role: Warrior
Exclusive Weapon: Mind Snap
Voiced by: Akari Kitou (Japanese), Brenna Larsen (English)

  • And Call Him "George": She loves to play with animals, but her limited control over her strength means she often harms them without meaning to.
  • Androcles' Lion: The Knight saved both her and her brother Kang in their animal forms in the main story. She joined Heavenhold as a way to repay them.
  • Animorphism: Her go-to transformation style before arriving in Heavenhold. She was originally a large full-on white tiger before taking her human form. While she is fully capable of transforming back and forth at will, seems to prefer to only partly shapeshift now rather than taking her natural form.
  • Big Sister Mentor: Towards her younger brother Kang. She taught him how to walk and hunt. She watches him from afar but lets him learn life lessons for himself.
  • Cuteness Proximity: She adores any cute animals, seeing them as adorable children. Her tendency to be overly enthusiastic in her displays of affection means she rarely has the feeling reciprocated.
  • Does Not Know Her Own Strength: She isn't fully accustomed to controlling her strength in human form, so tends to damage objects, animals, and people without meaning to.
  • Druid: Her occupation, or at least what she says is her occupation. Instead of fighting with magic, she fights by swinging her staff around like a greatsword, or with her claws when she "transforms".
  • Friend to All Living Things: She loves dealing with people and animals. Unfortunately, they're usually too terrified of her to approach thanks to her unintended displays of strength.
  • Fluffy Tamer: Part of her job is to calm dangerous wild animals. Usually by "loving" them into submission.
  • Little Bit Beastly: She almost never returns to her natural tiger form after arriving in Heavenhold. She is now usually seen in human form with tiger ears and tail. Her turning into a white tiger now means keeping her human head and body while having tiger ears, limbs, and tail. The back of her cloak also gains white tiger stripes. She also holds whatever weapon she has equipped using her mouth instead of her hands.
  • Magically Inept Fighter: She calls herself a druid and uses staffs as her weapon of choice, but as she fights by using her staff as a blunt instrument and "tames" other animals through unintended intimidation and brute strength, most people don't really buy it. Beyond her transformations, she doesn't seem to have any access to magic of her own.
  • Muscles Are Meaningless: Her human form looks like a thin young woman, but she still has access to the full strength of her tiger body.
  • Our Werebeasts Are Different: Her kind, white tiger anthromorphs, are born as tigers, then gain the ability to shapeshift between human and beast as they grow older. She was initially seen as a very large white tiger before she came to Heavenhold, by which time she opts for a Little Bit Beastly form instead.

    Summer Innkeeper Loraine 
https://static.tvtropes.org/pmwiki/pub/images/summerlorainegl.png
I swear, nothing goes right without me.
JP artwork
The mysterious innkeeper Loraine, now dressed in a captivating swimsuit and enjoying summer at the beach. She is the primary "antagonistic" force in the short story When You Wish Upon a Star, chasing down AA72 for unknown reasons, later revealed to be for the purpose of fixing her cooling system before she ends up exploding from the fireworks inside her.
Rarity: 3-star
Species: Unknown
Age: Unknown
Height and weight: 165cm/56kg
Element: Basic
Role: Ranged
Exclusive Weapon: Ocean Call
Voiced by: Kana Ueda (Japanese), Larissa Gallagher (English)

  • Assist Character: She doesn't actually fight herself, but rather she calls in androids including Mk. 99 one by one to go on the offensive for her while she stays behind them. For her chain skill, she calls in all of them to perform a focused laser attack on the stunned enemy.
  • Busman's Holiday: In When You Wish Upon a Star, she laments having to spend her vacation time managing Heavenhold's androids when AA72 runs away.
  • Eyes Always Shut: Subverted in this version. She still has them closed most of the time but every so often she opens her right eye, revealing her red slit eyes, confirming what was seen of her with her eyes open in World 6 as true.
  • Fanservice Pack: Lorraine trades her usual modest dresses for a revealing bikini.
  • Hero Antagonist: In contrast to her usual portrayal, Lorraine is only hunting AA72 because her defective cooling system would have set off the fireworks she's storing too early. If she wasn't able to find and repair her soon, the little android would have gone up in an explosion that would have destroyed her and anyone unlucky enough to be around her at the time.
  • Hidden Buxom: She's shown to be much bigger than her usual attire would suggest.
  • Hidden Depths: This variant reveals that Loraine has an interest in modeling, as it's said that she keeps a Summer Focus magazine article that had her interviewed as "Top Hottest Trending Woman" safe within a secret album in her room, and she badgers Mk. 99 into taking a photo of her in one of her voice lines. It presents the fact that Loraine can be more "human" than she realizes.
  • Hotter and Sexier: A subdued example compared to the likes of Sohee and Yuze, but she does gain a more intricate bikini design in her JP artwork. Other than that and a different pose for her, it sticks pretty close to the original GL/KR illustration.
  • Marshmallow Hell: A gnome is caught in her bikini top in her character art.
  • The Minion Master: Her moveset revolves around her leading a sortie of either androids or gnomes to do the fighting for her. Notably, if equipped with her Exclusive Weapon, her weapon skill involves her calling in a swarm of gnomes to perform a sort of a Zerg Rush on her enemies.
  • Ms. Fanservice: In-universe, she had been elected as "Top Hottest Trending Woman" at one point when wearing this suit. The game called attention to her swimwear with the Risque Pool Party guild event that was released with her character.
  • Poor Communication Kills: If she had explained AA72's function and need for repairs to her properly, the little android wouldn't have run away in the first place.

    No. 9 Miss Chrom 
https://static.tvtropes.org/pmwiki/pub/images/mschromegl.png
Stick to my plan if you don't want to drop dead.
The ninth highest ranking executive of the Reservoir Snakes gang. Miss Chrom is a devious and ruthless criminal always looking to advance her position in the syndicate. Those who get in her way always have "unfortunate accidents" at just the right time.
Rarity: 3-star
Species: Human
Age: 32
Height and weight: 167cm/51kg
Element: Basic
Role: Ranged
Exclusive Weapon: Black Mamba
Voiced by: Chiaki Takahashi (Japanese), Katelyn Gault (English)

  • Ambition Is Evil: She's as cutthroat as they come when looking to advance her profit and position.
  • Anti-Magic: Black Mamba can prevent enemies from activating their skills when it hits.
  • Badass in a Nice Suit: She's a crime boss in a fine-tailored suit.
  • The Chessmaster: She is a master of manipulating people and events to her benefit while ensuring that no evidence ties her to the plans.
  • Combat Pragmatist: Fitting her criminal background, Ms. Chrom does not play fair. Her chain skill is placing an invisible mine for her enemies to step on.
  • Consummate Professional: Once she's agreed to a job, she'll ensure it's carried out as efficiently and accurately as possible. So long as the payment is received and the clients aren't foolish enough to get in the way of her plans, they couldn't ask for more. That said, she makes no promises of what happens after the agreement ends.
  • Red and Black and Evil All Over: She's a ruthless gangster who wears a black suit and coat with red accents.
  • Sadist: She enjoys causing suffering whenever possible. Especially the screams of terror or agony of her victims.
  • Snakes Are Sinister: She epitomizes the malice and serpent theming of Reservoir Snakes. She even wears snake designs on her suit and named her weapon after one of the most venomous snakes on Earth.
  • Virtue Is Weakness: She sees altruists as weak fools, making them her favorite victims.

    Baby Dokkaebi Eunha 
Rarity: 3-star
Species: Dokkaebi
Age: 13
Height and weight: 135cm/31kg
Element: Basic
Role: Ranged
Exclusive Weapon: Infinite Change
Voiced by: ??? (Japanese), Corina Boettger (English)

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