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Unique Heroes that are associated with light and have light-related powers. These characters are usually on the side of good, but there are some that are morally grey at best.

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    Knight Lady Lapice 
https://static.tvtropes.org/pmwiki/pub/images/lapicegl.png
Every little choice makes the world a better place.
JP artwork 
A prim and proper lady knight from a conservative noble family. Unlike her family though, she is very progressive and desires to travel the world to gain more knowledge, even if it means hiding her weapons as fancy accessories and wearing fancy getup as if to go to a party to circumvent her family's strict stance against it.
Rarity: 3-star
Species: Human
Age: 20
Height and weight: 170cm/53kg
Element: Light
Role: Warrior
Exclusive Weapon/s: Innocent (One-handed Sword), Radiant (Two-handed Sword)
Voiced by: Yuna Ogata (Japanese), Shelby Young (English)

  • Fantasy-Forbidding Father: Her family demanded she act as a proper noblewoman instead of a knight.
  • Hair of Gold, Heart of Gold: Lapice has long golden locks of hair and has a kind, heroic, selfless, and caring personality who willing to help others out and defend them.
  • Kicking Ass in All Her Finery: She gets around her family's demands by disguising her gear as fancy dresses and accessories before leaving on missions.
  • Knight in Shining Armor: Her goal is to become one for the people.
  • Improbable Weapon User: Justified: In order to keep up her appearance as a Proper Lady, she disguises her weapons as other accessories. Her first weapon appears to be a spear disguised as an umbrella, while her second is literally a parasol that she swings around like a greatsword.
  • Non-Idle Rich: She's the heir to a large fortune, but she'd much rather be out saving the innocent than wasting time with high society.
  • Out of Focus: Outside of some cameos here and there, Lapice hasn't had any sort of active participation in the story even though she's been in the game ever since its initial Southeast Asian soft-launch period. Her extended irrelevance to the story is lampshaded in the Heavenhold Counseling Corner motion comic.
  • Proper Lady: Her conservative family forces her to keep up the appearance of being this.
  • Spam Attack: Rapidly stabs for her normal One-handed Sword attacks, increasing in intensity the longer you keep attacking.

    Movie Star Eugene 
https://static.tvtropes.org/pmwiki/pub/images/eugenegl.png
With great power comes great possibility!
JP artwork 
A stuntwoman in Burywood who dreams of gaining a lead role one day. The accidental intervention of the Knight gives her the break she needs to make her dreams of stardom a reality.
Rarity: 3-star
Species: Human
Age: 22
Height and weight: 168cm/51kg
Element: Light
Role: Warrior
Exclusive Weapon: Brave Heart
Voiced by: Shizuka Itō (Japanese), Judy Lee (English)

  • A Day in the Limelight: Stars in the side-story Once Upon A Time In Burywood.
  • Acquired Situational Narcissism: In her side-story, she gets increasingly arrogant and jealous of the Knight as newfound fame goes to her head. She only snaps out of it when she is outright ordered to kill the Knight on set by the Invader director.
  • Car Fu: She's not above using her bike to run down enemies.
  • Cool Bike: She rides her bike everywhere, including in combat where she uses it as both transport and a weapon.
  • Gun Fu: Brave Heart's weapon skill is effectively a death blossom... on a bike.
  • Head-Turning Beauty: An entire film crew instantly started fawning over her after seeing her uncovered face for the first time.
  • Heel Realization: She has one in a later act of Once Upon a Time in Burywood. When she sees the Invaders are actually trying to get her to kill the Knight, she realizes she's been acting just like the arrogant actresses who abused her as a stuntwoman and moves to save them instead.
  • Meaningful Name: Eugene, more specifically her name in Japanese which is "ユジン", sounds like "友人" in Japanese, which translates to "friend" in English, signifying her close friendship with the Knight and her friendliness in general.
  • Muscles Are Meaningless: She has a lithe build fitting a movie star, but is strong enough to use a weapon as huge and heavy as Brave Heart one-handed while controlling her motorcycle.
  • Nice Girl: She's friendly, humble, and just as heroic off the set as most of her characters are on it.
  • Overcomplicated Menu Order: The Chocolate Chip Vanilla ice cream cone with the chocolate chips removed. No, you can't just order a vanilla cone, you have to order the chocolate chip cone and then manually remove the chocolate chips via a small minigame.
  • The Power of Acting: Her durability and combat prowess were developed over the course of her prolonged stunt career.
  • Red Is Heroic: On top of her bright red hair, most of her gear has red as either the primary or accent color.
  • Road Runner Pc: Her gameplan in Arena matches is to just kite opponents until she can land her weapon skill 3 times. If she gets that stun, however, her follow-up is a 500% DPS somersault off the opponent's face that also Injures them for extra damage.
  • Ship Tease: Eugene gets flustered when she learns that the Burywood rumor mill pairs her with the Knight.
  • Swiss-Army Weapon: Eugene's exclusive weapon Brave Heart acts as blade in melee combat and fires bullets from a distance.
  • Tomboyish Name: While the name "Eugene" has feminine variants, she uses the standard masculine form of the name.
  • Waiting for a Break: She always wanted to be an actress, but was relegated to being nothing but a stunt double for a mostly minor production company for some time until the accidental intervention of the Knight gave her the big break she needed.

    Future Princess (SPOILER WARNING) 
https://static.tvtropes.org/pmwiki/pub/images/futureprincessgl.png
Why... did you abandon us? Why did you leave me alone?
JP artwork 
A possible future of the Little Princess of Kanterbury; specifically from the Bad Future Alternate Timeline where you disappeared for ten years due to the Dark Magician's attempt to throw you into a spacetime rift. Life has not been kind to her.
Rarity: 3-star
Species: Human
Age: 20
Height and weight: 161cm/47kg
Element: Light
Role: Tanker
Exclusive Weapon: Liberator
Voiced by: Rie Kugimiya (Japanese), Giselle Fernandez (English)
Illustrator: Yusuke Kozaki (JP)

  • Barrier Warrior: She can manifest force fields. Either on a small scale to protect herself and other heroes individually or on a large scale to defend entire areas. This is how she protects everyone else from the encroaching Invader army. She's even a Tanker-type hero, and her Chain Skill negates three hits from enemies.
  • Benevolent Boss: She treats her subordinates with respect and kindness. Happily going out of her way to help them with their problems when she is able and leaps to their defense whenever they're threatened.
  • Break the Cutie: When she realized that the Knight was not coming back, she did not take it well. Watching her friends die fighting the losing war against the Invaders destroyed what innocence she had left. Thankfully, she gets better after the Knight DOES return and helps the few remaining scraps of society defeat the Dark Magician.
  • Call-Back: Her taunt towards the Invaders that could've attacked the weaponless Lvl. 1 Knight during Nightmare 11-6 is very reminiscent of her line as the Little Princess in World 1-1 when she taunted the goblins that were chasing after her and an unconscious Knight.
    Future Princess (Nightmare 11-6): "I'm over here, you filthy Invaders!"
    Little Princess (World 1-1): "I'm over here, you filthy monsters!"
  • Dreaming of Things to Come: At the end of Unrecorded World's second stage, she has a prophetic dream in which Heavenhold's last line of defense is wiped out. It almost ends up coming true during the climax of Unrecorded World, but Princess Aisha ambushes the Invaders from behind with her own army at the most critical moment, giving the Resistance a fighting chance.
  • Early-Bird Cameo: She first appeared in the prologue of the game as a mysterious glowing woman that saves the Knight from the initial bombing of Kanterbury Castle before leaving without saying a word.
  • Future Badass: She shows what the Little Princess could become if she had a decade to grow up and learn to control her magical powers.
  • Guest-Star Party Member: Once you beat the first stage of Unrecorded World, the Future Princess accompanies you for the rest of Unrecorded World Pt. 1 and 2.
  • I Did What I Had to Do: She had to make some very grim choices to keep the resistance alive for a decade. Including sacrificing the lives of close friends like Eva, Marvin, Fei/Mei, and Shapira to escape a particularly bad ambush.
  • I Hate Past Me: Silently says this to herself in the third Heavenhold animated comic, when she saw her younger self looking for gems to give the Knight when they return to Heavenhold, acting blissfully innocent. She later backpedals after remembering why she did all of it in the first place: to see her Knight smile.
  • I Will Wait for You: If the Knight loots the chest in her tent, she'll admit that she searched every day for gems and stored them in it to give the Knight in hopes that they would someday return.
  • Jack of All Trades: She's extremely durable, hitting opponents gives her a speed boost, has a fast combo with good reach that can be enhanced by Liberator mini-crits, and she can heal the team off Liberator procs and her chain. She can even operate as a melee fighter or ranged attacker using the same weapon depending on if she has a shield equipped or not, respectively. Her only negative is that her Chain Skill does no damage and her normal attacks don't hit hard, which makes her a liability in Guild Raids where you have to consistently deal high damage under a time limit.
  • Knight in Sour Armor: The Princess grows up into a bitter and jaded woman, but she still retains her good heart, which is expressed in her kind treatment of her subordinates and her continuous battle against The Invaders.
  • Magic Knight: She's technically a spellcaster, but mostly fights in melee by using her magic to turn her staff into a powerful magical scythe while shielding herself and allies when she can.
  • Modest Royalty: Like her younger self, Future Princess doesn't stand on ceremony. She wears minimal, non ornate armor over simple clothing and does as much of the dirty work as any of her fellow survivors.
  • Never the Selves Shall Meet: If the Heavenhold animated comics are to be considered canon, she's actively keeping her distance away from the Little Princess, even when it's all but implied that there are no repercussions should they ever see each other. Canonically played straight in the ending of World 11 Nightmare. After rescuing the Knight and giving them the necessary equipment and pathway to go forward during the fall of Kanterbury, she spots her younger self and her sister entering Kanterbury Castle. She tries to warn them about what will happen at the end of Prologue but is stopped by a blue fairy-like being and is forcibly taken out of the timeline in response. Her fate is currently unknown but considering who the fairy actually is, it probably isn't good.
  • Put on a Bus: She's been in the past since the start of the story, but hasn't made her presence known in the current timeline since the end of the prologue chapter.
  • Pre Ass Kicking One Liner: She gets the honors of delivering one right before the final phase of the Disc-One Final Bossnote :
    Future Princess: Bring us back our future!
  • Rebel Leader: At some point over the ten-year time skip, she became the leader of the desperate alliance of Tethis' surviving populace against the Invaders.
  • Royals Who Actually Do Something: While her title is still recognized by the remaining Kanterburians, Future Princess does as much of the dirty work as anyone else in the Unrecorded World. She doesn't see any point in standing on ceremony when everyone has to struggle for day-to-day survival.
  • Set Right What Once Went Wrong: After being sent back in time by the Savior, she's been working in the background the influence the standard timeline to a more positive end. Starting with saving and equipping the weakened present version of the Knight in the initial invasion of Kanterbury as seen in the prologue.
  • She Is All Grown Up: The Knight can show surprise at how much the Princess has grown when they meet her in Unrecorded World.
  • Sinister Scythe: Her exclusive Staff weapon sports a laser scythe when equipped by her; on anyone else, it just looks like a regular old Staff.
  • Took a Level in Cynic: The struggles of leading the resistance over the past ten years have drained her former optimism, leaving the formerly cheerful and innocent little girl a tired and cynical young woman.
  • Trying Not to Cry: She tells the Knight that she has to try very hard to hold herself back from crying when they tell her how proud they are of her before leaving at the end of Chapter 11.
  • Uncertain Doom: At the end of World 11 Nightmare, she disappears as she tries to go against Never the Selves Shall Meet and gets caught by a fairy-like being. As of World 14, her fate is left unknown.
  • Undying Loyalty: Despite all the hardships she faced, Future Princess never once lost faith in her Guardian, the Knight. She even named her exclusive staff after variation their signature Libera.
  • Walking Spoiler: Her mere existence implies something goes wrong, and her bio spoils a major plot point.
  • Warrior Prince: After being trained by Eva when the Invaders started ramping up their attacks, the formerly-little Princess now leads the resistance from the front lines.
  • What the Hell, Hero?: After letting Marvin, Mei/Fei, Eva, and Shapira die in an ambush, Princess Aisha breaks off the alliance between the remaining Rah Empire and Kanterbury out of disgust and grief, leaving with the war-weary Marianne joining her. They eventually make up and work together again, but only after an entire year has passed and with the help of the Knight.
  • The Worf Effect: Happens when the Super Invaders are revealed. One easily rips a hole in the force field she previously used to hold back an entire Invader ground force. The backlash alone leaves her out of commission, forcing everyone else to try to hold the monster off without her.
  • Young and in Charge: She's been leading the resistance for years despite barely being an adult herself.

    Archangel Gabriel 
https://static.tvtropes.org/pmwiki/pub/images/gabrielgl.png
Hmm... I see you are ambitious, just like me.
JP redesign 
Gabriel is a former archangel now running a supermarket after the burning of the World Tree. She props herself as one who wants to maintain peace and spread goodwill throughout the world, but underneath that kindly guise belies an oppressive boss that exploits her part-timers so she could continue living a lavish lifestyle.
Rarity: 3-star
Species: Angel
Age: Unknown
Height and weight: 172cm/54kg
Element: Light
Role: Support
Exclusive Weapon: Magnificat
Voiced by: Miyuki Sawashiro (Japanese), Unvoiced (English)
Illustrator: ほに〜 (JP)

  • The Ageless: Like her fellow divine beings, Gabriel is an unaging immortal. She's just as youthful in the present as she was back in Kaden's time 500 years prior to the game.
  • Angelic Beauty: She has the looks befitting a high-level angel and happily uses them to help her exploit others.
  • Bad Boss: Uses only part-time workers, doesn't even pay them minimum wage, sells them expired food, and forces them to work without breaks. Even fellow angel Angie is kept too busy to return to her real duties by Gabriel's exploitative management.
  • Bitch in Sheep's Clothing: She looks like an angel and promotes herself as an honest business person, but is a terrible boss to work for.
  • Canon Immigrant: Gabriel is one of the returning Dungeon Links characters.
  • Face of an Angel, Mind of a Demon: Quite literally in her case. Her beauty and seeming serenity only make her selfish and exploitative actions more apparent. Even the devils are impressed with her callous cruelty.
  • Good Powers, Bad People: SOMEHOW still has her divine powers, so she can bless others to improve their strength and morale... so they can work without taking breaks.
  • Healing Hands: Her powers revolve around bolstering others' strength, healing injuries, and soothing exhaustion. She mostly uses them to make her employees work longer hours without complaint.
  • Light Is Not Good: She's an angel of light with healing powers that is so selfish, deceptive, and abusive that Satan contacts her wanting to take notes.
  • Manipulative Bastard: She managed to hire Angie on as a part-time worker and then steadily increased her hours to the point where Angie had no time to work on unsealing Plitvice, much less do her main job as the secretary of the Heaven Treasury.

    Android Mk. 99 
https://static.tvtropes.org/pmwiki/pub/images/mk99gl.png
Mark Nine-Nine has come forth in response to your summons. Your orders, master.
JP artwork 
The last surviving combat android aside from Mk.2, Mk.99 is programmed to defend Heavenhold and serve the wielder of the Champion Sword in their quest to save the world. Despite that, she's lazy and sarcastic at best most of the time and only begrudgingly willing to do her programmed duty when absolutely necessary. She may not be the best combat android, but she is certainly Heavenhold's last one.
Rarity: 3-star
Species: Robot
Age: Unknown
Height and weight: 184cm/113kg
Element: Light
Role: Ranged
Exclusive Weapon: Omega Blaster
Voiced by: Yui Ishikawa (Japanese), Brittany Cox (English)
Illustrator: Lard (JP)

  • Assist Character: Ends up becoming one to Loraine's summer version, being called in to attack once as part of her normal attack combo and chain skill.
  • BFG: Her signature Omega Blaster is a gun bigger than her torso.
  • Brilliant, but Lazy: On the rare occasions she is motivated enough to do her job, she proves to be very good at it. Partially because she's enraged at the enemy for forcing her to do work.
  • Energy Blade: Her chain skill has her extend an energy blade from her arm so she can dash through enemies.
  • Heroic Neutral: She'd rather spend her time lazing about than do her job and fight the Invaders, but her programming forces her into battle regardless of her opinions on the matter. At the very least, she does approve of compassionate or heroic actions the Knight takes.
  • Incapable of Disobeying: While she can try to weasel out of work to a degree, her programming forces her to obey any orders given by the Knight or Loraine to the best of her ability.
  • Last of Their Kind: Not androids as a whole, but she's the last remaining active combat android. The rest of her line, aside from the rogue Mk. 2, were scrapped after one of them went berserk.
  • Lazy Bum: Like the rest of the androids, she only works if she absolutely has to. She outright says her dream is to be a NEET. At one point, she even tried to change her classification on paper from "Mk" to "AA" all because she heard the Amusement Android line only do their assigned jobs at least once a year and get extended vacation time afterwards. Loraine caught her in the act though, much to her dismay.
  • Leitmotif: Mk.99's Theme, which plays in the SRPG-styled 1st stage of Demon World.
  • Machine Monotone: She speaks in an oddly stilted manner that has just enough inflection to show emotion.
  • My Master, Right or Wrong: She's generally autonomous, but is programmed to obey any direct order from the holder of the Champion's Sword and respond to any threat against Heavenhold itself. The worst she can do to the Knight is be passive-aggressive while obeying their commands.
  • Only Sane Man: Apparently, her entire production line of combat androids was known for severe behavioral problems. As surly and lazy as Mk.99 is, she's the only combat android compliant enough to serve her function at all.
  • Power Limiter: She is fully capable of rapid flight, but is programmed to limit herself to a slow hover when outside of Heavenhold to conserve power.
  • Ridiculously Human Robot: She was built and programmed solely to defend Heavenhold, but looks like an attractive young woman in an elaborate costume. She even has a personality that actively impedes her intended purpose for no readily apparent reason.
  • Robot Girl: The first playable one in the game, in fact.
  • "Second Law" My Ass!: She only does the bare minimum needed to follow direct orders from the Knight. When she does, she makes it very clear that she's only begrudgingly complying and complains all the while.
  • Servile Snarker: She is programmed to obey orders, but openly expresses her displeasure through passive-aggressive comments whenever called upon to do her job.
  • Stripperiffic: Her outfit is a leotard tight enough to leave little to the imagination.
  • Three Laws-Compliant: A variant called the Three Laws of Androids is mentioned in her profile.
  • You Are Number 6: She's the 99th combat Android of her line to be produced.

    Goddess of Wealth Eleanor 
https://static.tvtropes.org/pmwiki/pub/images/eleanorgl.png
Please don't say, "you're lazy", I'm rich enough to afford it.
JP artwork 
The Goddess of Wealth and Prosperity, she's a goddess that's fated to earn money even if she does nothing. As a result, she's an indecisive loafer who would go along with anything as long as it doesn't affect her desire to spend money while not doing anything worthwhile or important.
Rarity: 3-star
Species: God
Age: Unknown
Height and weight: 169cm/53kg
Element: Light
Role: Support
Exclusive Weapon: Benedictus
Voiced by: Yumi Hara (Japanese), Anairis Quiñones (English)

  • The Ageless: As a goddess, she's naturally immortal with eternal youth.
  • The Beautiful Elite: As a goddess with eternal beauty and the wealth to afford any luxury imaginable, she embodies this concept.
  • Brilliant, but Lazy: Eleanor is one of the higher-ranking members of the Tethis pantheon, but usually can't be bothered to do much of anything useful with her position let alone attend to the responsibilities of a high-ranking deity.
  • De-power: Like her fellow gods, she's lost the vast majority of her power, weakening her to the point where a strong mortal is a legitimate threat to her. She doesn't really mind since she wasn't really a fighter to begin with and she still retains her unlimited wealth so she can afford any amount of protection needed.
  • Heroic Neutral: She's allied with the heroes of Heavenhold. This isn't out of any sense of cosmic duty as goddess, particularly deep emotional bonds with any of them, or even disdain for the Invaders but purely out of a desire for some excitement.
  • Idle Rich: As Goddess of Wealth, Eleanor embodies this concept. By her very nature, she automatically receives more money than anyone could ever spend without any effort on her part. Since has no real need or motivation to do anything of value, she only uses her endless fortune to entertain herself.
  • Immortal Immaturity: Her nature as a wealth goddess automatically grants her the all money and time to do whatever she wants so Eleanor never had to mature beyond the level of a bored, extremely self-centered teenager.
  • It Amused Me: Eleanor fights because she finds fighting the Invaders to be a novel experience compared to her usual dull routine of lounging in luxury.
  • Magic Music: She can heal and empower her allies with her harp. She normally uses her ability to be an accomplished orchestral musician as a hobby.
  • Musical Assassin: She attacks with magically-empowered musical notes from her harp.
  • Physical God: Like her contemporaries Plitvice and Kamael, Eleanor is a goddess in physical form. Though, as her portfolio does not extend to combat and the World Tree no longer exists to empower her, she isn't as potent a fighter as she could be and can lose to skilled mortals.
  • Upperclass Twit: She is the platonic ideal of this. As a being with infinite wealth and eternal youth, Eleanor hasn't had any need to learn common sense or develop anything resembling a work ethic. She goes through eternity obeying her every whim, caring for nothing more than her entertainment.

    Elemental of Christmas Carol 
https://static.tvtropes.org/pmwiki/pub/images/carolgl.png
I'll protect you this Christmas too!
JP artwork 
Carol is the commander of the light elemental task force assigned to protect Christmas from demons trying to invade the world to ruin the jolly holiday with fear. She leads her soldiers with bright cheerfulness and splendid swordsmanship, earning her a great amount of loyalty from her subordinates.
Rarity: 3-star
Species: Elemental
Age: Unknown
Height and weight: 165cm/51kg
Element: Light
Role: Warrior
Exclusive Weapon: Little Star
Voiced by: Aya Suzaki (Japanese), Suzie Yeung (English)

  • A Day in the Limelight: She features in the short story A Christmas "Carol" alongside Mayreel.
  • Bunny-Ears Lawyer: She's the talented commander of a light elemental task force that protects Christmas from demons... who ends up with literal bunny ears and a fashionable outfit after a happy little incident that was done to her snowman host body.
  • But Now I Must Go: In A Christmas "Carol", she and her troops start to leave their snowman hosts after ensuring that Christmas is safe for that year. She says her farewells to Mayreel, who tries to stop her for a bit but to no avail. The ending part with the Little Princess and Eva does hint that she never fully left her snowman body, with it suddenly smiling after hearing Mayreel say her farewells to her.
  • Cynic–Idealist Duo: She's the Idealist, being an embodiment of light and Christmas, to Mayreel's Cynic, who's usually snobbish and misanthropic because of her worries towards Bari's good-natured tendencies.
  • Elemental Embodiment: She is a light elemental with no real physical body. Her kind must use snowmen as proxy bodies every Christmas to defend the holiday from ne'er-do-well demons.
  • Exposed to the Elements: She operates in the dead of winter in a two-piece outfit without any complaint. Justified as her body is an animated snowman that benefits from the cold.
  • Fashion Dissonance: Her bad fashion sense was considered to be her only negative trait, to the point where she once went out of her base in civilian clothes and ended up in Elemental Magazine's "Worst Fashion of the Year" afterwards. It was a stroke of luck that she ended up with a fashionable outfit after some alterations from a few characters to her snowman host body.
  • Little Bit Beastly: Has a pair of rabbit ears that can be seen twitching and moving in her sprite, along with a rabbit tail as shown in her character artwork. She originally did not have them, both because she has no real body and because the bunny ears and tail were a last-minute addition to her host body.
  • Odd Friendship: Forms one with the usually bratty and unfriendly Divine Beast Mayreel during A Christmas "Carol". She even gets the other half of the single thigh-high that Mayreel wears for her Japanese illustration.
  • Snowlem: In A Christmas "Carol", she and her troops are light elementals that possess usually inanimate man-made snowmen as Christmastime nears, to prepare for any demon attacks from another dimension that intend to spread fear during Christmas. She's the only one that ended up becoming human-like though, due to the alterations that Alef, Mina, and the Otaku NPC made to the Little Princess's snowman, which Carol possessed at the time.

    Half Vampire Priscilla (SPOILER WARNING) 
https://static.tvtropes.org/pmwiki/pub/images/priscillagl.png
I won't back down...no matter who we're up against...
The Demonshire Count Claude's half-blooded daughter. A half-demon half-vampire girl, she was supposed to represent the peace and harmony found by the previously warring demons and vampires of Demonshire... until the Count himself tried to change it all. By the end of World 14, she becomes the new Countess of Demonshire after her father sealed himself to another dimension to keep watch on Belial, promising to return someday. Until then, she will continue to protect Demonshire's newfound peace.
Rarity: 3-star
Species: Half Vampire
Age: 17
Height and weight: 162cm/44kg
Element: Light
Role: Ranged
Exclusive Weapon: Eclipse
Voiced by: Azumi Waki (Japanese), Suzie Yeung (English)

  • Apocalypse Maiden: She is the intended vessel of Demon God Belial who plans to use her body to consume all the souls of Demonshire's residents so he can fully revive himself and ravage the world.
  • Barrier Warrior: Her party buff gives her allies +40% Shield (a secondary HP bar), giving them greater survivability.
  • Beware the Nice Ones: Despite her frail appearance, her magical prowess makes her a menace in battle, and her voice lines can be surprisingly aggressive sometimes.
  • Dark Is Not Evil: She wears black clothes and is a hybrid of both demon and vampire, but her affiliated element is Light and she's as good of a person as they come. This gets zigzagged in the second half of World 14, where it's revealed that the Priscilla the Knight and Sohee have been assisting throughout the chapter is actually the Demon God Belial using the poor girl's body and the two Champions' nobility to outplay Claude and revive himself.
  • Good Is Not Soft: Despite her gentle demeanor, Priscilla is still a vampire/demon hybrid with all the magical power that implies. She is more than willing to use her magic to blast away anyone who tries to harm her people. She'll even turn against her own father if it comes down to it.
  • Hereditary Curse: She inherited from her mother the pure blood of the noble demons that contains the "dead" Demon God Belial. If the conditions are right, he'll gradually spring forth from the unlucky inheritors and possess them, giving him a physical body to help revive himself with. Priscilla started to show signs of Belial's advent around 10 months after her mother's death, leading her father to break a deal with an unknown individual and maintain a time loop to keep Belial at bay.
  • Kicking Ass in All Her Finery: She fights in a dress fit for a princess without issue.
  • Loved by All: Despite her half-blood status, Priscilla is respected by all Demonshire as Claude's daughter, especially as they see her as a victim of her family situation. Priscilla is the only one who can rally the people against Claude if necessary. After inheriting the title of Countess, Priscilla becomes so beloved by the citizens that all of Demonshire's social media trends and topics start revolving around her.
  • Magic Missile Storm: Her attacks ultimately boil down to tossing a lot of magical bullets and beams your way.
  • Nice Girl: She's as kindhearted and selfless as they come.
  • No Good Deed Goes Unpunished: Her attempts to save the people of Demonshire from apparent tyranny nearly result in her being used as a vessel for Demon God Belial to destroy them all.
  • Non-Human Humanoid Hybrid: She's the daughter of a male vampire and a female demon. The evidence can be found in the single horn that she has on the left side of her head.
  • One-Winged Angel: Her "Unleashed" state is effectively this under player control, allowing her to enter a temporary Super Mode where all of her abilities are boosted. Demon God Belial forces her body to undergo a more conventionally monstrous transformation while he's possessing her.
  • Power Gives You Wings: She can temporarily sprout a pair of black feathered wings and fly when she's powered up enough in battle. This is seemingly a remnant from the time Belial transformed her body into a much larger and more intimidating version of this form.
  • Royals Who Actually Do Something: As the daughter of Demonshire's leader, she has actively opposed her father's aim of destroying the long-standing peace between demons and vampires, even throughout many time loops (though she is unaware of this). It's only when the Knight and Sohee, outsiders unaffected by the "Groundhog Day" Loop, came to Demonshire that she finally had a fighting chance against him.
  • Silk Hiding Steel: She's elegant and may seem like a frail damsel at first, but that doesn't mean she can't fight.
  • Spoiled Sweet: Priscilla never let her status as a Princess go to her head. She remained humble and compassionate towards the common people despite it all.
  • Super Mode: Her other active skill "Unleashed" gives her a power boost, visible wings, and a second horn on the other side of her head for a short while. It improves her performance by increasing the number of attacks she performs and boosting her movement speed. If she has been fully evolved, her special ability will cause her to recover 10% HP every time she enters her Unleashed state, as well as reducing incoming damage and boosting her damage by 25% each.
  • Young and in Charge: After Chapter 15, she inherits rulership of Demonshire from her father at only age seventeen. This leaves her more than a little intimidated when she has to negotiate with the other three ruler of Demon World, all of whom are more than a hundred times her age and unlikely to be swayed by a teenage girl with no political experience.

    Elite Royal Guard Captain Valencia 
https://static.tvtropes.org/pmwiki/pub/images/_847.png
It’s obvious. I never fail, ever.
Claude's most loyal enforcer and best soldier, who was said to have been undefeated in her every mission... at least, until the Knight came along and foiled her every single time. Luckily for her, the final time loop on Demonshire has practically cleared her losses and she remains a perfect soldier in the eyes of the Demonshire populace.
Rarity: 3-star
Species: Vampire
Age: 207
Height and weight: 172cm/55kg
Element: Light
Role: Warrior
Exclusive Weapon: Arges
Voiced by: Toa Yukinari (Japanese), Laura Post (English)

  • Arrogant Kung-Fu Guy: She's rightly proud of her hard-earned skill in swordsmanship, but she tends to overestimate her abilities when facing opponents that don't look like obvious threats.
  • Boobs-and-Butt Pose: Her illustration as a playable character showcases her with such a pose.
  • Boyish Short Hair: She keeps her hair cut very short.
  • Bullying a Dragon: In her motion comic, after a humiliating loss against Old Erina, Valencia decides to pick a fight with a random grunt that bumped into her as a way to soothe her wounded pride. This "random grunt" just happened to be the Other Knight, who proceeded to also wipe the floor with her.
  • Butt-Monkey: Just couldn't catch a break in World 14, as she even gets run over by a car nabbed by the Knight during one of the time loops. Her motion comic, Demonshire's Best Swordsman, amplifies this further by having her get completely wiped by a "disguised" Erina and what seemed to be the Other Knight.
  • Critical Hit Class: Notably the first playable character to have a critical hit multiplier party buff, which aims to enhance the party's critical damage numbers.
  • A Day in the Limelight: The story of her attempts to prove her strength to the world is the subject of the motion comic, Demonshire's Best Swordsman.
  • Defeating the Undefeatable: Beating Valencia is treated as this, as she has never failed a mission before. The example is downplayed as her defeat doesn't happen in public.Her record is reset to spotless after her defeats are unmade by the time loops.
  • Determinator: If Claude says to capture you, she will pursue you and bring you in no matter where you try to run to. When chasing the Knight, she jumps down into a rising elevator they were in and slammed into the floor hard enough to send it falling down its shaft to catch them.
  • Early Installment Character-Design Difference: Her appearance in the main story, where she first shows up, is significantly different from her appearance as a playable character months later. When she first appeared in the Demonshire arc, she was much more like a vampire with alabaster skin, neat hair, a grayer overall tone, and a simpler soldier outfit. Later on following her playable release, she was given a much more vibrant color palette especially with her complexion and hair color, messier hair, and a newer, more intricate outfit. Granted, this can also be observed with the vampire idol Cecil who's been basked under the sun for a good while now, so this can be taken as a sort of Significant Wardrobe Shift resulting from her going out of Demonshire and into the bigger world to become a much stronger fighter after the events of World 14.
  • Guest-Star Party Member: In the climax of World 14, Valencia temporarily assists you in battle along with some of her troops, but is not available for the final battle.
  • Hero Antagonist: The woman is just doing her job and defending Demonshire from what she's been informed are threats to its safety. In the final loop, where she hasn't been told you're an enemy, she proves to be a stalwart and courageous ally.
  • Lazy Bum: When off-duty, she's noted to immediately lay down on her bed and watch NewTube videos for long periods of time.
  • Normal Fish in a Tiny Pond: Valencia is legitimately a very strong and skilled warrior, but she's nowhere near as powerful as she thinks she is. When she proclaimed that she was the strongest fighter in all of Demon World and set out on a journey to prove it, she beat most fighters so effortlessly that it outright bored her. Her ego was severely deflated when she had back-to-back encounters with Old Erina and the Other Knight that proved she had a long way to go to be a real world-class fighter.
  • Number Two: She's the leader of Demonshire's Guard and Cound Claude's right-hand-woman in the field. She fills the same role for Priscilla.
  • Older Than They Look: Valencia is 207 years of age, but looks like a young woman in her 20s due to her vampiric blood.
  • Primary-Color Champion: Her color pallet is unusually bright for a vampire: she wears a blue uniform with a red cape and yellow/gold accessories.
  • Promoted to Playable: Valencia was introduced as part of Chapter 14's story months before she was released as a playable character.
  • Royal Rapier: Her attacks involve a lot of stabbing via her rapier as is proper. She has a longer range than similar other stabbing attacks in the game thanks to the size of her weapon.
  • Recurring Boss: She is faced thrice over the course of World 14.
  • Sitcom Archnemesis: With Claude's secretary, who seems jealous of the closeness to Claude her position implies. This leads to Valencia impulsively taking her frustration out on the Knight in the first loop, and the player can opt to perpetuate their own petty enmity with Valencia over the course of World 14. It disappears by the finale of World 14 as this bad first impression is long erased by the time looping.
  • Undying Loyalty: To Claude. The woman is so devoted that she refuses to allow Priscilla to come to harm even when the girl opposes her father, knowing that it goes against his wishes. She continues to faithfully serve even after Claude is no longer around. Her loyalty extends to Priscilla as well.

    H.E.R.O.S KAI 
https://static.tvtropes.org/pmwiki/pub/images/kaijp.png
"Justice!"
Short for "Kaden Artificial Intelligence", he's an android that facilitates the Heavenhold Emergency Recovery Operating System, built to look and act like the previous Hero Kaden, albeit said form being his much younger self than his older self.
Rarity: 3-star
Species: Robot
Age: Unknown
Height and weight: 130cm/42kg
Element: Light
Role: Warrior
Exclusive Weapon: Durendal
Voiced by: Sakakihara Yuuki (Japanese), Michael Johnston (English)

  • A.I.-cronym: His full name is "H.E.R.O.S KAI", which stands for "Heavenhold Emergency Recovery Operating System - Kaden Artificial Intelligence".
  • Birds of a Feather: He gets along very well with AA72 after meeting her as both are energetic child androids with heroic aspirations.
  • Cheerful Child: He's modeled after a child version of Kaden and is excited by just about everything involving the heroes.
  • For Great Justice: He loves the word "justice" so much that he adds it to the names of everything he can in Heavenhold.
  • Hero-Worshipper: He has nothing but respect and admiration for the Knight and the Champions during their time together.
  • Heroic Sacrifice: He removes his own core to provide the remaining power needed to operate Heavenhold's central lift so the Knight and their allies could confront Camilla.
  • Heroic Wannabe: His deepest wish is to be a hero himself, not just a guide for one.
  • Keet: He's extremely energetic and loud. According to him, the original Kaden found him annoying enough to avoid him most of the time.
  • Ridiculously Human Robots: Like most androids, he's almost indistinguishable from a human in looks and behavior.
  • Robot Kid: Like AA72, he's an android built to look and think like a child.
  • Sealed Good in a Can: He was left shut down in the depths of Heavenhold only to be awakened by a hero who needs his guidance in his time of need.
  • Undying Loyalty: To Kaden and the hero of Heavenhold, the Knight.
  • Wide-Eyed Idealist: He's extremely naive, has very simplistic ideas of morality, and is obsessed with the idea of heroism. When he assembles the various murals in Heavenhold and learns that the prophecy ends in disaster for the heroes in Kaden's own words, he refuses to believe it because he can't imagine that heroes could lose in the end.

    Cyborg Monk Chun Ryeo 
A cyborg martial artist who reached enlightenment through extensive training.
Rarity: 3-star
Species: Cyborg
Age: Unknown
Height and weight: 198 cm/130kg
Element: Light
Role: Ranged
Exclusive Weapon: Secret Book of the Shen Mountain Fist
Voiced by: Unreleased (Japanese), Howard Wang (English)

    Private Investigator Odile 

https://static.tvtropes.org/pmwiki/pub/images/f0059e34_874d_4b36_9c11_b0029dab237e.png
I'm Odile from the O&G Private Investigator's Office. What's your request?... Help you find a shining object in Heavenhold? Got it. I'm on my way.
A private detective working in the Demon World. Has some bad history with the Turing Gang. She and her partner Gremory saved the Knight after their first encounter Mk. 2 left them near death and incorporates their help for her investigations. Odile is eventually revealed to have once been a police detective around 5 years before the story started, but she got fired after a certain incident.
Rarity: 3-star
Species: Demon
Age: 250
Height and weight: 162 cm/48kg
Element: Light
Role: Warrior
Exclusive Weapon: Trouble Shooter
Voiced by: ??? (Japanese), Ratana Therakulsathit (English)

  • Chain Pain: Her attacks are associated with chains by attacking with a chain lash, including her weapon skill and her Chain skill.
  • Hardboiled Detective: She has been investigating the Turing gang for a while, and is obviously a jaded woman.
  • It's Personal: She has personal beef with the Turing Gang. Especially with their leader, Mk. 2.
  • Knight in Sour Armor: She's cynical and jaded with the city, but she still is driven to protect it despite it all. Shown best with her interactions with the Knight: she says that she doesn't believe their crazy story, but goes out of her way to save their life and take them just because they needed help. She also berates the Knight for giving away vital evidence to save Gremory, but thanks them for putting her partner's life ahead of the evidence afterwards.
  • Headbutting Heroes: Mk. 2 may have reformed, but the grudge between the two remains. Odile may not hate Mk. 2 quite as viciously as the android does her, but neither one are willing to bury the hatchet.
  • Lead Police Detective: More like WAS one until her statement regarding "androids having no humanity and free will" during the Cecil murders incident drew ire from the Androids in the Demon World, which then led to her getting fired.
  • My Greatest Failure: When Mk. 2 was on the police force, Odile was responsible for her, but she and other officers tended to treat her as a replaceable drone instead of as an equal. When Mk. 2 abandoned the force for a life of crime, Odile blamed herself for not realizing how she disregarded Mk. 2's independence and not even trying to teach her how to live as free being.
  • Pet the Dog: For how much she finds Gremory's antics annoying, she really does care for her as seen near the end of World 12 when she got worried for her after getting kidnapped by Mk. 2 and thanks the Knight for prioritizing Gremory's safety over the crystal even if it put them at a disadvantage.
  • Politically Incorrect Hero: Was painted as such by the Androids after she said in a press interview regarding the Cecil murders incident that "androids have no humanity". This got her fired from her police detective job and left her depressed until she set up a P.I. office with Gremory later on.
  • Vitriolic Best Friends: She and her partner Gremory squabble often, but are devoted friends otherwise.
  • We Used to Be Friends: She used to work with Mk. 2 before she went bad. Despite all the bad blood between them, Odile still has some hope that her old friend could be saved from her life of crime.


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