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Zaun

Violet's Gang

    Mylo 

Mylo

https://static.tvtropes.org/pmwiki/pub/images/mylo_arcane.png
Voiced by: Yuri Lowenthal

"You could fill a damn library with all the things you didn't do."

The contrarian of the group.


  • Annoying Younger Sibling: It's implied Mylo is the second youngest of Vander's children, after Powder. However, both Vi and, to a lesser extent, Claggor, each make fun of Mylo for his less than pleasing traits.
  • Attention Deficit... Ooh, Shiny!: Played for Laughs when he finds a nose hair trimmer in Jayce's office and starts using it during the mission.
  • Big Brother Bully: Spends a lot of his screentime belittling Powder for not being able to keep up and is the one to start calling her a jinx. He never gets a scene to show he cares about her before he dies and Jinx's paranoid, negative thoughts come in the form of him.
  • Big Ol' Eyebrows: His thick eyebrows are his most prominent feature.
  • Big Sister Worship: Like his siblings and Ekko, Mylo greatly admires and respects Vi. It's even implied that part of his antagonism towards Powder is because he envies how Vi is closest to her.
  • Butt-Monkey: He gets the most amount of slapstick in episode 1, especially from Vi.
  • Combat Pragmatist: During the fight with Deckard's gang, he breaks the already damaged nose of the gang member who targeted him.
  • The Complainer Is Always Wrong: Subverted. While his complaints about Powder screwing their heist up were well-founded, Vi points out everything he had done wrong too, calling out his attitude, how he keeps picking fights within the group when they need to focus, and most importantly how he caused the fight that resulted in Powder losing their loot to begin with by telling Deckard they had gotten a nice haul.
  • Deadpan Snarker: The snarkiest character in Vi's group, and one of the snarkiest of the show as a whole.
    Powder: I didn't do anything!
    Mylo:You could fill a damn library with all the things you "didn't do"!
  • Dead-Hand Shot: After the roof falls on him, his hand is the only part of him that's shown from under the rubble.
  • Death of a Child: He's one of the casualties of Powder's bomb blowing up Silco's hideout.
  • Family-Unfriendly Death: When Powder's Hex crystal bomb detonates, Mylo is impaled by a metal pipe that flies straight into his heart. Shocked and dying, he sluggishly tries to pull it out and looks at Claggor's body, before debris from the floor above falls on top of them, killing the two for good.
  • Happily Adopted: Like his adoptive siblings, Mylo clearly and deeply respects and loves Vander. He even refers to him as their father at one point.
  • Hidden Depths: Notably, despite repeatedly suggesting that Powder stay behind during missions, the one time when Vi does take his advice and forces her to stay in the safe room, Mylo has a sad look on his face when seeing Powder's betrayed expression, and uncharacteristically falls silent instead of giving Vi the "I told you so" speech that should be expected from him. Unfortunately, he dies shortly thereafter, and his existence is seen as wholly negative from Powder's point of view.
  • Hypocrite:
    • Frequently refers to Powder as a jinx because of her ineptitude and her consistent bad luck, but as Vi points out, Mylo himself isn't exactly a role model of competence himself, such as his mention to Deckard that his group had "gotten a nice haul" after their heist, resulting in a street fight that causes Powder to lose their loot. To be fair, his criticism of her is that she screws up every job they're in, which if true, gives a lot more credence to his claim.
    • He's angry when Deckard tries to steal a share of their goods, saying that "[they] worked too hard to [get them]". It never bothered to cross Mylo's mind that they had robbed said goods from Jayce, who, unbeknownst to Mylo and the gang, had worked his back off to get his hands on them.
  • Impaled with Extreme Prejudice: When Powder's Hex crystal bomb detonates, a metal pipe gets launched right into his heart.
  • Jerkass Has a Point: While he's a Grade-A prick about it, he's indeed right that Powder tends to do more harm than good when she comes on jobs, as most of the gang's problems started when she accidentally blew up a building while messing with items she didn't understand. He's proven fatally right when her Hextech monkey bomb gets him and most of their family killed.
  • Jerk with a Heart of Gold: Mylo's always complaining about Powder and getting on his friends' nerves, but when he hears that Vander's been taken by Silco, he immediately joins the rescue party because the man's as much a father to him as he is to the girls.
  • Lean and Mean: Downplayed. Mylo has a thin build and can be argumentative and mean jerk, especially in regard to Powder, but he proves to be a Jerk with a Heart of Gold.
  • Loose Lips: When complaining about Powder's shortcomings like losing their loot, Vi quickly points out that had Mylo kept his mouth shut about their recent haul they wouldn't have lost the loot or gotten beaten up to begin with.
  • Master of Unlocking: Mentions he's the only one of his friends who knows how to pick locks, not that he gets to show off his skill, as Vi kicks in the door he was trying to pick. His skills finally end up being handy when he rescues Vander by picking the locks that bind him, which allows Vander to save Vi later.
  • Noble Bigot: Out of his team, he's the most prejudiced against the topsiders (until the Time Skip, that is), even casually commenting on the wish of shooting down one of their cruisers, but he's very loyal to his family, and is a fairly good guy overall.
  • Rasputinian Death: When Powder's bomb goes off, Mylo is stabbed through the heart by a metal pipe and thrown to the side of the room, before the entire ceiling crumbles on top of him, crushing him to death. The Dead-Hand Shot afterwards also shows that he was stabbed by falling glass and shrapnel from the bomb. To cement this, his body was likely burned when the shimmer reserves caught fire.
  • Sarcastic Devotee: He can't go a full sentence without poking fun or criticising someone, but he's loyal to a fault.
  • Shoo Out the Clowns: He was the closest thing the show had for a Plucky Comic Relief, so it's fitting that the narrative becomes a lot darker when he dies.
  • Small Role, Big Impact: While he's only there for the first three episodes before he dies, he continues to be relevant as a specter haunting Jinx and feeding into her paranoia, causing her to respond in destructive ways.
  • Smug Smiler: Has an obnoxious grin when he's confident or satisfied with something (often a feat of his). Violet finds his bragging unbearable.
  • Teens Are Monsters: Downplayed. He's a petty thief and an unapologetic bully, but still far from a complete asshole, and the series makes a point to show that he's not necessarily wrong in his criticisms of Powder. In Jinx's delusional mind, however, the memory of him manifests as this.
  • Undying Loyalty: He complains a lot about his family, but he would do anything for them, as shown when Vander is kidnapped by Silco.
  • Unwitting Instigator of Doom: Nobody could ever have guessed that Mylo being a bit of a prick to his younger sister Powder would fuel some of her worst mental episodes as Jinx.
  • Weak, but Skilled: He's a pretty scrawny guy, and often relies on Claggor or Vi to defeat the tougher rivals, but he's quite fast and versatile, a Combat Pragmatist, and a very good lockpicker.
  • "Well Done, Son" Guy: While he brags and annoys them endlessly, he looks up to both Vi and Vander, and the expecting look on his face after performing a feat implies that he's secretly eager to receive their praise. He gets it from Vander seconds before dying, and from Vi minutes after dying.

    Claggor 

Claggor

https://static.tvtropes.org/pmwiki/pub/images/claggor_arcane.png
Voiced by: Roger Craig Smith

"We don't want any trouble, okay?"

The big guy of the group.


  • Acrofatic: Much more heavyset than his friends but surprisingly agile.
  • Beware the Nice Ones: While usually pretty mellow, he can lay a hard beatdown on anyone who threatens his loved ones, as seen when he takes out some of Deckard's lackeys.
  • Big Brother Bully: Downplayed. While he is the most pleasant among Vi and her siblings, he enjoys making jabs at Mylo from time to time, such as smacking his head during their heist or making fun of him at the arcade.
  • Big Brother Instinct:
    • A subtle example with Powder. He offers to help her get down a roof when she hesitates and assists her with getting down on Jayce's balcony. His jab at Mylo in the arcade could be interpreted as his way of standing up for Powder.
    • Though he's younger than Vi, he puts himself between her and Deckard's group during their confrontation.
  • Big Eater: While jumping through Piltover buildings in episode 1, he grabs a cupcake and crams it down in a second before making his last jump.
  • The Big Guy: He's not only the physically largest of the main group, but also the most mellow and openly polite. And he can throw down when it counts to boot. Notably, while Vi and Mylo are shown struggling against Deckard and one of his thugs respectively, Claggor takes on two simultaneously and appears to have an easier time of it than his allies.
  • Big Sister Worship: Like his siblings and Ekko, Claggor deeply respects Vi. While he had initial reservations about breaking into Jayce's lab, he decides to go along for Vi. He also gives her the credit for they were able to take down Deckard's gang.
  • Boom, Headshot!: When Powder's hex crystal bomb goes off, a piece of shrapnel gets launched from the ceiling and strikes him in the head, killing him instantly and knocking off his now-bloodstained goggles.
  • Boxing Battler: Implied. He's not directly shown using such techniques, but he does hold the final two places on the arcade sparring robot's high scoreboard, with his highest only 116 points behind Vi's lowest score. He knows something about boxing, it would seem.
  • Combat Pragmatist: He's not afraid to resort to dirty play in fights like chucking sand in his opponent's eyes.
  • Dead Hat Shot: When he's killed by Powder's monkey bomb, his broken and bloodstained goggles fly out of his face, and are later seen again when Vi is reprimanding Powder for getting him killed.
  • Death of a Child: He's one of the casualties of Powder's bomb blowing up Silco's hideout.
  • Disappointed in You: After the failed robbery in Piltover, he gives Powder (who was responsible for the mission going south) a slightly annoyed look. Though this pales in comparison to the things Mylo routinely says to her, it manifests in episode 9 when she's forcefully reminded of him by Vi.
  • Extreme Doormat: Unlike Mylo, he hardly ever complains about Vi's orders, and rarely does anything meaningful unless he's told to.
  • Gentle Giant: Claggor is the biggest of Vi's entourage and is often soft-spoken and mild-mannered.
  • Goggles Do Nothing: Downplayed. Being the group's wrecker, he wears goggles to stop the dust to get into his eyes. However, he keeps them on in his day-to-day life for no apparent purpose.
  • Happily Adopted: Like his adoptive siblings, Claggor deeply loves Vander and would do anything for him.
  • Humble Hero: Despite handling himself the best during the fight with Deckard's gang, he attributes the success of the mission to Vi. He's also never shown bragging about his achievements like Mylo does, despite getting things done in a far more effective manner. This is symbolised during the parkour scene in the first episode when he's the one who performs the feat the fastest, and also the only one who does it offscreen.
  • Like Father, Like Son: Subtle, but out of all of Vander's adoptive children, Claggor's personality closely matches the former — Both are big and strong men, skilled at boxing/fighting, reliable, friendly, and try to avoid any unnecessary conflict.
  • Mellow Fellow: Unlike the hot-tempered and impulsive Vi, the bragging and argumentative Mylo, or the mentally unstable and clumsy Powder, Claggor has proven to be the most emotionally mature and balanced of his siblings.
  • Nice Guy: In comparison to Mylo, he is the nice one of the group, which is reflected in Jinx's delusions of him speaking far less than Mylo's.
  • The Reliable One: He's not a showoff in his moves like Mylo or mentally unstable like Powder. Vander interrogates him for info about their heist, clearly expecting him to give the most accurate story. Claggor just gets stuff done without drama.
  • Token Good Teammate: Downplayed, as none of Vi's group (save for Jinx) are "evil", but Claggor is the nicest and most reliable member of the team, and also the only one to never kickstart any drama.
  • Stout Strength: While he looks fat, he clearly knows how to throw it around right in a rumble.
  • Strong and Skilled: He's strong enough to dispatch two opponents at the same time with relative ease, but also knows how to use the environment to his advantage when he's losing a fistfight. He's also surprisingly agile for his shape (performing high-risk jumps faster than any of his siblings), and a very skilled demolitionist.
  • Surprisingly Sudden Death: Initially, it seems like Powder's bomb has only affected the bad guys. Then a piece of shrapnel strikes Claggor square in the face, and his body is thrown aside.
  • Undying Loyalty: To his family, whom he protects and risks his life for without hesitation. When he hears from Vi that Vander had been kidnapped, the first thing he says is "We're coming with you".

Vander's Friends

    Benzo (Unmarked Spoilers) 

Benzo

https://static.tvtropes.org/pmwiki/pub/images/benzo.jpg
Voiced by: Fred Tatasciore

"They're growing up, Vander. Looking to write their own story. You can't protect them forever."

Owner of a local pawn shop and good friends with Vander.


  • The Berserker: Implied to have been this alongside Vander when they fought alongside Silco, but the latter didn't respect him as much as he did Vander. Though Vander became more level-headed overtime, Benzo did not.
  • Character Death: After Vander's arrest is thwarted by Silco, Benzo is torn apart by a shimmer-infused Deckard.
  • Dying Curse: To Silco: "Go crawl back into whatever hole you came out of"!
  • Fatal Flaw: Stubbornness, according to Silco. It prevailed when they knew each other, and its what causes his death when they meet again.
    Silco: [solemnly] Stubborn to the end.
  • Gentle Giant: He's as big as Vander, and a very reliable man.
  • Gory Discretion Shot: The camera cuts away when he's killed by Deckard. A horrified Vi describes him as being torn apart, and Ekko is visibly traumatized from the sight.
  • I'm Standing Right Here: He frowns when Grayson tells Vander that the destroyed building at Piltover makes his store "look like a candy shop".
  • Leeroy Jenkins: Silco notes that "[he] never did know when to walk away". He's killed for this.
  • The Mentor: Seems to be the one who facilitated Ekko's tinkering back in his youth, letting him work in his pawn shop and fiddle with what came in.
  • Number Two: Vander indicates he'd become the new head of the underground with Vander giving himself up. Him being killed is part of Silco's plan to take over.
  • Old Friend: He and Vander seemingly go a long way back. Also implied to be acquainted with Silco, calling him an "animal" when they meet again.
  • Taking You with Me: Implied to be what he was trying to do with Silco before being killed by the rampaging Deckard.
  • Too Dumb to Live: He should have been perfectly aware of what Shimmered-up Deckard can do after he saw him massacring Grayson and her squad of Enforcers. There's no telling what made him think it was a good idea to try to attack Silco with him around, and Vander even repeatedly warned him to stand down.
  • Unskilled, but Strong: He's implied to be as strong as Vander, but lacks his tactical thinking, as shown when he charges against Silco.
  • Vitriolic Best Buds: He's introduced exchanging insults with Vander, but it soon becomes clear that he trusts him with his life.
  • We Used to Be Friends: Though its not as pronounced as Silco's conflict with Vander, this is implied to be the case between him and Benzo as well. When they meet again, Benzo is overtaken by rage and attacks him, though Silco feels no satisfaction when Deckard kills him, instead lamenting his Fatal Flaw that got him killed in the first place.

    Babette 
https://static.tvtropes.org/pmwiki/pub/images/f2y1plv.jpg
Voiced by: Mira Furlan

An old Yordle hooker who was friends with Vander.


  • Chubby Chaser: Downplayed. She shows interest in Claggor, but moves on quickly when he ignores her.
  • Dirty Old Woman: Implied. She made googly-eyes to Claggor, a teenage boy, much to his own discomfort.
  • Early-Bird Cameo: She appears briefly in the first episode before having a speaking role in episode 5.
  • Fan Disservice: She is an aging Yordle prostitute.
  • Hooker with a Heart of Gold: She is a hooker that was a friend of Vander and is helpful towards Vi. In Act 2, she's become a Madame and is willing to update Vi about what's happened since Silco's rise despite the risk. Notably, she doesn't sell Vi out unlike another old friend of Vander.
  • Miss Kitty: She owns a successful spot in the Zaun Red Light District.
  • Small Role, Big Impact: She only appears for a few minutes, but she tells Vi how to find Sevika, which leads to the climax of Act 2.
  • Stepford Smiler: In her introductory scene, she can be seen with a frown on her face until she sees Claggor, whereupon she adopts a more friendly expression, before returning to her annoyed face when he's out of sight.
  • Vague Age: She appears genuinely old for a Yordle. What this implies for her actual age is anyone's guess, as several Yordles that have existed for millennia appear fairly young.

    Huck 
https://static.tvtropes.org/pmwiki/pub/images/huck_arcane_1.png
Click here to see him after the time skip
Voiced by: Bill Lobley
A nebbish spectacled man who was seen at the Last Drop.
  • Addled Addict: He's more well-put-together than others who have grown dependent on Shimmer, but he still craves it, especially when he sees Vi's medicine.
  • Body Horror: His head is covered in fleshy lumps as a result of his Shimmer addiction.
  • Face–Heel Turn: He sells out Vi and Caitlyn to Silco himself for a vial of Shimmer, albeit with great shame and remorse.
  • Geek Physiques: He is scrawny, and isn't a threat to the people he made a deal with, which they counted on.
  • I Owe You My Life: He feels this way towards Vander, which is why he helps save Vi by taking Caitlyn to the local quack doctor.
  • Nerd Glasses: He wears round glasses that accentuate his weakness.
  • I Just Want to Be Badass: The reason he took Shimmer was that he wanted to be someone who could make others afraid instead of the usual reverse for him.
  • Yank the Dog's Chain: In his first appearance Vander helps him get more money from a deal with some ruffians. After Vander's death, Huck had nobody to protect him and turned to Shimmer, which has left him mutated and constantly craving more of the substance.

Silco’s Organization

    Sevika 

Sevika

https://static.tvtropes.org/pmwiki/pub/images/sevika_arcane.png
Voiced by: Amirah Vann
Portrayed by: Stephanie Sequeira (Arcane: Enter the Undercity)

"I see you never learned patience."

A resident of The Lanes who, along with several others, joins Silco's cause after disagreeing with Vander's pacifism. Come Act II, she's now Silco's top enforcer.


  • Abnormal Limb Rotation Range: Downplayed. Sevika's mechanical arm moves like a regular limb for the most part, not bending or rotating any differently than her flesh and blood arm. However, when Vi meets her after the time skip and pins her arm behind her, Sevika's able to twist it out of Vi's hold in a way that a normal arm could not.
  • Absurdly Sharp Claws: The fingers of her mechanical arm end in razor-sharp claws, which she uses to impale Vi and nearly kill her.
  • An Arm and a Leg: Her left arm is effectively reduced to burnt charcoal in the warehouse explosion in Episode 3, and by Episode 4 she's had what was left of it replaced by a mechanical arm. She loses the mechanical arm as well at the end of her final clash with Vi in The Last Drop when Vi rips it off.
  • Artificial Limbs: Come the timeskip, Sevika has a brand new mechanical left arm that can manually pump her with rounds of Shimmer when she needs it for a fight.
  • Badass Bandolier: She wears one that holds doses of Shimmer for her mechanical arm.
  • Badass Cape: She wears a half-cape to conceal her mechanical arm.
  • Blade Below the Shoulder: After her scuffle with Caitlyn and Vi, Sevika upgrades her mechanical arm to incorporate a retractable sword that, coupled with her Shimmer boosts, borders on a Laser Blade.
  • Break Them by Talking: She's very good at this, as shown during her confrontations with both Vi and Jinx where she's easily able to shake them up by feeding into their deeper fears and insecurities.
  • The Brute: Silco's top enforcer, has authority over the lower members, and gets some thrill from a good fight as the biggest physical threat and a Recurring Boss for Vi. Of the named inner circle she ranks just below Jinx. However, she's much smarter and more wily than most examples of this trope.
  • Butt-Monkey: Subjected to an almost cartoonish amount of physical punishment between Vi and Jinx habitually picking on her thanks to her status as Silco's top enforcer.
  • Co-Dragons: She's Silco's top enforcer, responsible for overseeing the day-to-day aspects of his organization. Only Jinx isn't subservient to her. It's worth noting that most characters in-universe consider her to be The Dragon, with only Jinx and Silco's relationship pushing her more into the role of The Brute.
  • Combat Pragmatist: Not entirely, but she's not above kicking a downed opponent or stabbing them while they're reeling from shocking news.
  • The Creon: Though she would have little issue switching allegiances from Silco to a stronger Zaunite should they come along, she has no interest in taking the leadership role herself.
  • Defiant to the End: When Jinx has Sevika at her mercy and makes some gestures at torturing her, Sevika doesn't even flinch and relentlessly insults and demeans her. Subverted in that while the torture evidently went through, Jinx doesn't kill her.
  • Evil Counterpart: To Mylo. They both have an antagonistic relationship with Powder/Jinx and consider her a liability, but she's a lot harsher in her criticisms, even smugly telling her that Silco is going to give up on her. They also both have an Undying Loyalty to their leaders (For Mylo, Vander; for Sevika, Silco) despite feeling pushed behind in favor of Powder/Jinx, but she genuinely considers betraying him in favor of a better ruler, while Mylo stays loyal until his death.
  • Evil Is Bigger: She's broader and more muscular than Vi and over a full head taller.
  • Fair-Play Villain: By Zaunite standards at least, which isn't saying much, but Sevika does show a somewhat honorable side in combat. During Vander's rescue attempt, she doesn't gang up on Vi like the rest of Silco's henchmen, only stepping forward after Vi's finished off most of the combatants, and during her final fight with Vi in episode 9, she orders the rest of Silco's gang to leave The Last Drop, either so she and Vi can fight one-on-one or her realizing that her comrades would be horribly outmatched if they fought Vi.
  • Functional Addict: Sevika's mechanical arm can pump her with Shimmer to heighten her strength and endurance, and she does this many times during her brutal fights with Vi, but she doesn't display any abnormalities in either rationality or appearance.
  • Good Prosthetic, Evil Prosthetic: Zig-zagged. Sevika loses her arm in a heroic manner by pushing Silco out of the way of the factory blast, but Silco is at best a Well-Intentioned Extremist. Her replacement arm itself is ornate and highly mechanized, barely resembling an actual human limb. It can also be fitted with a blade extension, can extend to a small degree, has fingers that all end in razor-sharp claws, and can even act as a Laser Blade that shoots Sword Beams.
  • Good Scars, Evil Scars: She has a set of vertical, silvery-blue scars on her left cheek after the explosion.
  • Good Smoking, Evil Smoking: She often smokes some sort of short, tapered cigar. She helps herself to one of Silco's cigars at one point, but can't manage to light it.
  • Hidden Depths:
    • When Silco starts to go off the rails in his search for a missing Jinx against his professional interests, she gives Silco some heartfelt parenting advice from her own childhood experiences to steer him back on the right path.
    • She's also shown to have some level of mechanical aptitude since she can repair and adjust her prosthetic arm while wearing it.
  • Hyper-Competent Sidekick: Since she runs the day-to-day aspects of Silco's operations she has far more respect amongst the Undercity. Her competence is brought up later by Chem-Baron Finn, who says Silco doesn't treat her well enough for how useful she is, and that he doesn't deserve her. She still chooses to side with Silco over Finn's proposal to topple him.
  • I Fight for the Strongest Side!: Among the Zaunites, at least. This is her motivation for leading a group to join with Silco, as they see Vander's attempt to keep the peace with Piltover as weak. Discussed, later on, when she chooses to side with Silco over the Chem-Barons. Surprised by her loyalty, when Silco asks her about her enduring loyalty to him, she does mention the possibility it may not last and that she simply wouldn't side with a "worm" like Finn at the time.
  • I Need a Freaking Drink: After a smuggling job gone wrong due to Jinx's mental breakdown, she snatches a bottle of alcohol from a bartender and drinks directly from it while reporting to Silco.
  • Iron Butt-Monkey: Her decision to join Silco almost immediately begins with her losing an arm in an explosion and almost dying. After the time skip, in the span of just a few days, she gets immobilized during a botched smuggling job while Jinx has a violent meltdown; gets her ass kicked by Vi; has her mechanical arm severely damaged by Caitlyn; loses track of Vi and Caitlyn; gets gassed, interrogated, knocked unconscious, and tied to Silco's office ceiling by Jinx; and gets her ass kicked by Vi again, only worse, including having her mechanical arm ripped off. To top it all off, she can't even manage to light up a smoke after said second ass-kicking. Despite all these setbacks and injuries she's always quickly back in fighting condition and can put out as much as she can take, and nobody questions her authority or capabilities, with everyone acknowledging her as Silco's real Number Two despite his favoritism for Jinx. Both of the fights between Sevika and Vi end with Sevika just barely failing to kill Vi, with Caitlyn interrupting their first fight and the second fight only going Vi's way because of her Heroic Second Wind and inadvertently activating her Hextech barrier.
  • Jerkass: Downplayed. She's generally abrasive and calls Vander weak to his face for his protectiveness of his children, but in later episodes, she shows some sympathy for Silco and Jinx's troubled relationship and offers some genuine advice based on her relationship with her own father.
  • Jerkass Has a Point: Like Mylo, she constantly complains about Jinx about how she is a liability to Silco due to her recklessness and mental instability. She is proven correct when Jinx causes Silco's death and then blows up the Piltover Council right as they were about to vote for Zaun's independence.
  • Kick the Dog:
    • When she impales a shocked Vi after telling her Powder now works for Silco, she makes sure to lean in close to tell her she is like his own daughter.
    • Sevika delivers a scathing blow to Jinx's worst insecurities, though as Jinx was preparing to torture her at the time, it's hard to blame her.
    Sevika: It's only a matter of time before you implode, and Silco finally gets the message that you're about as good for our cause as you were for your family. Jinx.
  • The Lad-ette: Sevika's shown several times to enjoy a good fight, is considered the toughest and most respected member of Silco's crew, and spends most of her free time at the Last Drop or Babette's brothel.
  • Loyal to the Position: Generally speaking, Sevika seems willing to become Number Two to whoever she feels is most capable of protecting Zaun. When Vander looks like he's rolling over for the Enforcers she has no problem jumping ship (and even losing an arm) to defend Silco. Later, while she has doubts about remaining with Silco given his favoritism towards Jinx, becoming Finn's underling is out of the question.
  • Meaningful Name: In Sanskrit, "sevikā" is a feminine form of "sevaka," meaning "servant"; Sevika is Silco's Dragon.
  • No-Holds-Barred Beatdown: Downplayed. Delivers a mild version to Vi in episode 9, hitting her with her sword and punching her face several times during the rematch.
  • Pet the Dog: She shows some sympathy toward Silco's parenting struggles and gives him some heartfelt advice regarding Jinx, and before her final fight with Vi she makes sure to clear everyone out of The Last Drop to ensure they aren't caught in the brawl.
  • Power Fist: Her mechanical arm in and of itself would count, but the arm also has a hinged plate with sharp ridges on the hand that can slide over the knuckles to make punches even more damaging.
  • Scary Black Woman: She's dark-skinned, tall, muscular, and pretty intimidating, even if Vi and Jinx are not scared of her.
  • Shoulders of Doom: Her mechanical arm initially has a large pauldron that houses its Shimmer injection system.
  • Smug Snake: Played with. She has a generally cocky attitude as Silco's Number Two, and is not particularly shaken by being on the losing end of fights or even getting gassed and tied up. But Finn's appeal to her ego to depose Silco backfires spectacularly.
  • Superior Successor: To Deckard as Silco's Shimmer-infused enforcer. Unlike Deckard, Sevika can manually control the doses of Shimmer she receives from her cybernetic arm. Thus, she does not undergo any mutation, overly lose her sense of self, nor does she become a Shimmer addict. Whereas Vi easily defeats several of Silco's Shimmer-enhanced Elite Mooks with her Hextech-powered Atlas Gauntlets without breaking a sweat, she barely defeats Sevika, loses a gauntlet in the process, and can barely stand afterward.
  • Sword Beam: Her armblade can launch volleys of these.
  • Tainted Veins: The veins running from her artificial limb up to her cheek are tainted blue from Shimmer use.
  • Taking the Bullet: Pushes Silco out of the way of Powder's explosion, which costs her an arm and nearly kills her.
  • Took a Level in Badass: When she first fights Vi, Vi manages to best her in a fair fight despite Sevika's artificial limb and Shimmer use (though Sevika does manage to stab Vi in the gut at the end during a momentary distraction). In their rematch, Sevika has upgraded her limb with a Blade Below the Shoulder, an improved injector that doubles her Shimmer dose, and the increased strength and speed the latter brings. Vi barely wins the rematch, even with the Atlas Gauntlets significantly improving her capabilities, and only because she activated their barrier on accident.
  • Took a Level in Jerkass: Downplayed. She wasn't a terribly nice person to start with, but at least gave lip service to wanting to protect Zaun and its people, if violently, and showed a capability for selflessness such as when she protected Silco from Powder's bomb, losing an arm in the process. As Silco's Dragon, she has no issue with bullying those lower than her and taunting Vi about Powder/Jinx's new loyalties, though she's absolutely livid when Jinx botches their smuggling operation and shoots her own allies, and still displays loyalty to Silco when Finn and Renni try to make her kill him, even bothering to give him advice with handling Jinx.
  • Undying Loyalty: Downplayed. Despite her problems with Silco, she stays on his side when Finn offers her a sweet deal. She honestly tells Silco that's just because Finn is a "worm" and can't speak for if her loyalty will stick if a better offer comes by in time.
  • Villains Never Lie: Initially subverted. When she tells Jinx that Vi has returned and is working with the Enforcers, having "replaced" Jinx with Caitlyn, Jinx rightfully assumes she's lying (Vi is working with Caitlyn, but only to find Jinx). Unfortunately, she takes Caitlyn's appearance alongside Vi as evidence that she was telling the truth.
    Singed 

Singed

https://static.tvtropes.org/pmwiki/pub/images/pzcsubm.jpg
Click here to see him post-scarring
Voiced by: Brett Tucker
Portrayed by: Pete Navis (Arcane: Enter the Undercity)

"Loneliness is often the byproduct of a gifted mind."

The future Mad Chemist, a mysterious biologist who works with Silco.

For tropes related to his game counterpart, see here.

  • Adaptational Deviation: In the original lore, Singed was outcast from Piltover due to his hatred of Hextech and going bankrupt from his alchemic research no longer being funded by sponsors. Due to the massive retcon with the time period and Hextech's discovery, Singed is instead suggested to only have fallen out of favor due to his unethical research. He also has no problems with working with Hextech, being fascinated by Viktor's Hex Core and Jinx suggesting the Hextech Gem she stole be given to him for research.
  • Adaptational Sympathy: Before Arcane, Singed was completely devoid of sympathetic qualities. Here, it's shown he had more benevolent intentions in the past.
  • Ambiguous Situation: It is left vague just how genetically enhanced Singed here is compared to his in-game counterpart, whose personal experiments not only granted him an advanced lifespan but incredible strength and endurance as well. While it's all but stated he has similarly slowed down his aging, his improbable survival of Powder's arcane bombing calls into question if he retains his heightened endurance.
  • Affably Evil: Despite his creepy demeanor and unethical experiments, Singed is never anything but softspoken, honest, and polite.
  • Bad People Abuse Animals: At Silco's behest, he feeds a rat his new drug, Shimmer, and it turns into a hulking beast that kills Silco's cat, which was also put into the cage with it to see the results.
  • Bald of Evil: He has a receding hairline here instead of being completely bald like in other depictions. After the time skip, the damage from Powder's bombing did away with all his hair.
  • Call-Forward: Shimmer to Singed's Insanity Potion in the game. It is similarly an unstable drug that is at the center of Silco's plan to wage war against Piltover, massively enhancing one's strength and durability at a certain cost of rationality and infrequent vomiting.
  • Even Evil Has Loved Ones: He reveals to Silco that he once had a daughter he lost when sedating him to spare him the pain of seeing Jinx suffering in her surgery. He's later seen mourning over a pendant with her picture in it.
  • Evil Genius: Singed is presented as Silco's direct assistant in bioengineering as the mastermind behind Shimmer. Although he doesn't appear as often after his scarring, he's still the first one Silco visits to help Jinx after she's injured.
    • He also shows his talent in learning fairly quickly on his feet with an unfamiliar technology and how to work with it, given Jinx initially wanted Silco to hand the creation of the Hextech weapon off to Singed after a PTSD episode, and Viktor—who was one of it's inventors—saw that Singed's insight was able to far surpass him and Jayce's own, enough to seek him out for solutions to save himself.
  • Evil Mentor: He taught Viktor on biology growing up, but the two had a slight falling out when Viktor saw Singed's experiments as too unethical. Years later, a terminally ill Viktor returns to Singed and admits his extremism is in the right.
  • Evilutionary Biologist: He wants to bring out the mad side of humanity, and does so through the use of his chemtech. His intentions actually stem from more benevolent reasons to save lives. Though some, including young Viktor, would say that his methods go too far and perhaps death would be more merciful.
  • Facial Horror: His iconic scars are rendered with a lot more detail than they are in League, resembling burnt flesh, and with his right eye permanently blind.
  • Fallen Hero: Heimerdinger fondly recalls Singed as a promising scholar to Viktor as a child. When Viktor meets him, he's shown to try to save a terminally ill creature through his experiments. His good intentions would later be irrevocably twisted down the line.
  • Greater-Scope Villain: Singed's presence in the first season is rather insubstantial, but the impact he makes is massive. He was the mind that designed Shimmer, providing Silco with an army to expand his power base off of; Viktor's first steps into becoming the Machine Herald are shaped by his guidance; and his surgery to save Jinx's life further drives her to madness.
  • Hidden Depths: He expresses to Silco he understands how he would react to Jinx's surgery given he was a father, then promptly sedates him. Towards the end of Act III, he is seen grieving over a pendant with his child's picture in it. This casts an entirely new perspective on Singed's pursuit of immortality.
  • Intelligence Equals Isolation: Claims this to a young Viktor, though it's more like "constant unethical experimentation equals isolation".
  • Intergenerational Friendship: He is revealed to have been Viktor's friend.
  • Loners Are Freaks: Singed was an outcast from Piltover and secluded himself in an oasis cave. He admits this is the reason he relates to the sickly Viktor.
  • Mad Doctor: In addition to being his chemist, Singed is also Silco's personal doctor. When Jinx is on death's door, Silco rushes to Singed to save her life.
  • Mad Scientist: Par for the course, he is the brains behind Silco's unethical experiments.
  • Nightmare Face: Post-scarring, there's a reason Singed heavily conceals his face.
  • Odd Friendship: Despite their falling out over ethics in the past, Viktor refers to Singed as a friend as an adult and the two are on relatively peaceful speaking terms. Singed, in turn, is willing to help out with saving his life, even warning him about what he has to lose by accepting his help.
  • Oh, Crap!: Has an expression of this when he turns around and sees Powder's arcane explosion.
  • Pet the Dog:
    • In the past, he treated Viktor and Rio with a measure of compassion he would evidently lose the capacity for as he becomes the Mad Chemist.
    • Singed sedates Silco when he is operating on Silco's adoptive daughter, Jinx, so Silco won't see his daughter in pain from being operated on as he understands what it's like as a father.
  • The Reveal: This is the first canonical instance Singed's face has fully been revealed.
  • Sadist: Although Singed normally conducts himself with calm professionalism, he demonstrates an insidious side when he operates on Jinx to save her life, smiling and making cruel comments at her agony.
  • Saved by Canon: At the end of episode 3 he is engulfed in the explosion from Powder's bomb. Anyone who's familiar with the game knows that he survives this and is a playable character, and he shows up alive and well starting in Episode 6 till the end of the season. At the same time, the numerous bandages across his face and limbs, as well as his green eye in the present, indicates that he didn't get out completely unscathed.
  • Soft-Spoken Sadist: While Singed had relatively few lines in the game to show it off, his voice there is very deep and booming. Here, Singed's voice sounds considerably softer and withered, but he is no less cruel.
  • The Stoic: Compared to his in-game personality, Singed here is very subdued and quiet.
  • Unexplained Recovery: Considering Powder's monkey bombs were shown to vaporize its victims at worst, it's unknown how Singed survived a direct explosion that also destroyed the volatile laboratory he was idling in. That said, it's clear in the present that he suffered grievous, permanent injuries from the incident.
  • We Used to Be Friends: Singed mentions to Viktor he and Heimerdinger had a falling out due to a disagreement in ethics.
  • Vague Age: Heimerdinger refers to Singed as "young" but, when he meets Viktor as a child, he's already an old man. While working for Silco, he doesn't appear to have aged a day and looks exactly the same as then. Those familiar with his character know Singed is at least over a hundred years old and sustains himself with his chemtech.
  • Villains Never Lie: Despite being a crazed Mad Scientist and the most untrustworthy-looking man you'll ever find, Singed is interestingly never dishonest when it comes to his client's requests. When Viktor comes to him seeking a way to save his life with the Hexcore, Singed gives him instructions on how to do so using Shimmer, as well as fully warning him of what he's risking; despite Viktor accidentally killing his assistant, he does save his own life. Later on, Silco comes to him out of desperation to save Jinx and clearly doesn't trust him at all, to the point where Singed has to sedate him before operating on Jinx. He does warn Silco, however, the operation has severe risks and death might be more merciful. Despite Silco assuming the worst when he regains consciousness, all Singed did was save her life per request.
  • Walking Spoiler: Arcane completely reframes Singed's character, explaining the reasons for his desire for immortality and the heinous bio experiments he will conduct in the future. Furthermore, it shows Singed played a pivotal role in shaping Viktor's ideals as the Machine Herald.

    Deckard 

Deckard

https://static.tvtropes.org/pmwiki/pub/images/5jzj5gy.png
Click here to see him under Shimmer
Voiced by: Josh Keaton
Portrayed by: Dylan J. Harris (Arcane: Enter the Undercity)

"You know, in my experience, trouble finds you."
A Zaunite thug who falls in with Silco.
  • Addled Addict: One use of Shimmer leaves Deckard a weakened and shivering wreck once it wears off. He can barely stand up straight and is desperate for another dose when Silco offers it to him.
  • Affably Evil: He's a remorseless thief and a thug, but he's very charismatic, and is very cordial with Vi and her group while trying to rob her, reassuring her that he'll let them go if they give him a small portion of their loot. His interactions with Silco also imply that he genuinely believes in the cause of freeing Zaun from the clutches of Piltover. After being infused with shimmer, he becomes a lot less nice.
  • Alas, Poor Villain: Despite his crimes, he was just a Zaunite kid who was manipulated by Silco into destroying his own phisical and mental integrity by taking a powerful drug and becoming hopelessly addicted to it. At this point, his death at Vander's hands comes off as more of a Mercy Kill considering what Shimmer does to your body after the effects wear off.
  • Ax-Crazy: Downplayed. Despite the implications of his intensely heightened aggression and bestial demeanor, Deckard does not entirely lose rationality under the effects of Shimmer. He is fully capable of restraint, following orders, and distinguishing friend from foe. However, he can be blindly aggressive to the point of killing a fellow teammate who was in his way.
  • The Brute: Silco deems Deckard incompetent after falling short to Vi and her friends, and thus has him instead serve as his main form of muscle after taking Shimmer.
  • Creepy Blue Eyes: After taking Shimmer, his eyes glow blue, like his some of his veins.
  • Drama-Preserving Handicap: Though he wipes the floor with Vi after being infused with Shimmer, he can be seen clutching his side after being a direct target of Powder's bomb, which allows Vander to get a few good hits on him before Silco has to intervene.
  • Even Evil Has Standards: He's a conniving thug, but he only aimed to take a portion of Vi's stuff, and didn't pull out his knife at any point during their fist fight, only threating them with it after growing desperate. Even then, he doesn't stab Vi in the throat when she dares him to despite having a clear shot. He loses most of these after being subjected to shimmer.
  • Flawed Prototype: As the first human volunteer of Shimmer for militaristic use, Deckard displays certain abnormalities his successor Sevika would not demonstrate; he is unbearably addicted to the drug, being unable to properly function without it, and his drinking straight from the vial has him undergo a painful and hideous mutation. Furthermore, while Deckard does not fully go insane under Shimmer, he becomes bestial in nature and his insanely heightened aggression even has him once attack an ally for being in the way of his target. Overall, Deckard foreshadows more of what happens to the Zaunites Silco sells Shimmer to as a recreational drug than his future enforcers who are carefully given specific doses.
  • From Nobody to Nightmare: Originally just a simple ruffian that turned to Silco for a living, he reluctantly becomes the first human test subject for Silco and Singed's new drug, Shimmer, and becomes their ace in the hole.
  • The Heavy: Though he operates on Silco's orders, he's the one who does most of his work in Act I, down to killing Grayson and Benzo, capturing Vander, and defeating Vi in combat.
  • Hero Killer: After Silco sics him on Zaun while infused with Shimmer, he kills both Grayson and Benzo, which completely destroys the trade between Piltover and Zaun.
  • The Juggernaut: While under the effects of Shimmer, Deckard is practically an unstoppable force. It takes Vander taking the drug himself to finally kill him.
  • Know When to Fold 'Em: After he's beaten up and pulls out a knife, Vi is unfazed and gets right in his face, challenging him to use it. Deckard makes the wise choice to cut his losses and run rather than test his odds.
  • Made of Iron: Of all the surviving people suffering from Powder's bombing of Silco's headquarters, Deckard is no worse for wear despite taking the explosion point-blank. Keep in mind, said bombing completely obliterated an actual iron door, which was further away from it than Deckard was.
  • Neck Snap: Vander under the effects of Shimmer does him in like this.
  • Noble Demon: He's a street thug, but he's not completely without reason, and doesn't seem to particularly enjoy his lifestyle, treating his fellow Zaunites with respect even as he's robbing them.
  • Properly Paranoid: When Silco offers him Shimmer, he initially refuses, saying that it would kill him. While it doesn't kill him on the spot, Shimmer slowly degrades his body and leaves him hopelessly addicted to him, which had he not been killed by Vander, would've culminated in A Fate Worse Than Death.
  • Reasonable Authority Figure: Compared to some of his gang members, who seem to be outright sadistic when dealing with the group, Deckard seems to be a tad more level-headed and practical, and only gets violent after Vi smacks him in the face with the loot.
  • Team Killer: While infused with Shimmer, he's so blinded by unbridled rage that he kills one of Silco's minions that was in his way to Vi.
  • Teens Are Monsters: Seems to be in his late teens, and he's already stealing from people and conspiring with a deranged psychopath. After he takes shimmer, he becomes an actual monster.
  • Unskilled, but Strong: As an average street thug, he doesn't demonstrate much fighting technique or skill and simply throws his natural weight around with fighting dirty. As he's juiced on Shimmer, he doesn't improve at all in this regard, but his freakishly heightened strength and endurance are more than enough for him to win. Best demonstrated in his fight with Vander, who clearly demonstrates real finesse in his style, but Deckard proves too unnaturally powerful to subdue.
  • Would Hit a Girl: He almost gets the better of Vi during the street brawl between their two groups, including tackling her to the ground and landing a few heavy punches to her face, and was even willing to pull a knife on her. When hooped up on Shimmer, he outright tries to tear her apart on several occasions.
  • The Worf Effect: As powerful as he is when hopped up on Shimmer, he's helpless against Vander once he resorts to using the drug as well.

    Thieram 
https://static.tvtropes.org/pmwiki/pub/images/1itlx3j.png
Voiced by: Joe Zieja

A bartender attending to the Last Drop when Silco takes it over.


  • Butt-Monkey: After barely answering her questions, Jinx pulls a prank on an already-terrified Thieram by planting a paint bomb on his back. Later on, Vi suddenly attacks The Last Drop on a quiet day and he can only duck down behind the counter and exit unseen.
  • Minion with an F in Evil: Although he tries to be intimidating when it's necessary to guard his post, he's a stuttering wreck when confronted with any real danger, a far cry from Silco's average goons. Although considering said danger is Jinx and then Vi, it's hard to really blame him.
  • Nervous Wreck: He is completely terrified when Jinx stops by for a drink and is unable to coherently answer any of her questions.
  • Small Role, Big Impact: His fearful ramblings to Jinx about how Sevika had been injured makes a curious Jinx go and interrogate her, and this is what lets her find out Vi is alive and back in Zaun searching for her.
  • Terms of Endangerment: Jinx might think calling him "Chuck" is endearing, but Thieram is weirded out by it and is wary of Jinx herself, if not outright scared.
    Other Henchmen 
Other named but minor henchmen loyal to Silco.

In General

  • Defector from Decadence: Relatively speaking. The Undercity is hardly a cushy place, but under Vander's guidance it was fairly safe and orderly, all things considered. Many of Silco's crew followed Sevika in joining him, after she found Vander's pacifism weak. They presumably feel the same, and in any case definitely do want to fight Piltover.
  • Red Shirt: Most of them are killed by Powder's bomb in Episode 3.
  • Would Hit a Girl: In Episode 3, they all gang up on Vi with the full intent to kill her. Thanks to Vander's gauntlets, she kicks all of their asses.

Lock

https://static.tvtropes.org/pmwiki/pub/images/ghfqqh1ztfz71_1.jpg
Potrayed by: Nick Morganella (Arcane: Enter the Undercity)
  • All There in the Manual: The official name used for him by the writers was just "Burly Henchman". In the live Arcane: Enter the Undercity production, he's called Lock.
  • Bald of Evil: He's bald and a henchman of Silco.
  • The Big Guy: He's the most imposing of Silco's gang.
  • Butt-Monkey: In Episode 3, he gets knocked out with one punch (albeit one done with metal gauntlets) by a teenaged Vi, whom he's easily three times larger than. After the Time Skip, he gets accidentally gut-shot by Jinx during one of her meltdowns, and within about a day gets his jaw broken by a now-adult Vi while in prison.
  • Even Evil Has Loved Ones: He's shown carrying a heavily injured Sevika out of Silco's coumpound late in Episode 3.
  • Evil Counterpart: To Claggor. They're both The Big Guys of their team who are shown to care about their people, and who are directly affected by Powder's Jinx's friendly fire at one point (Claggor is killed by her bomb, while Lock is shot by her gatling gun while she's on a rampage). However, Lock is presented as The Berserker, while Claggor was a Gentle Giant.
  • Jawbreaker: Vi almost punches his jaw off in Episode 3. She finishes the job in Episode 4, rendering him unable to speak.
  • Tattooed Crook: He's Silco's largest goon by a fair margin, and is covered in vaguely Māori-style tattoos.
  • Unskilledbut Strong: He's the strongest of Silco's gang, but with the help of Vander's gauntlets, the more skilled Vi beats him in one punch.
  • Would Hurt a Child: After some consideration and approval from Silco, he was fully prepared to stab Vi during her defensive stand on the cannery catwalk.

Ran

https://static.tvtropes.org/pmwiki/pub/images/fgyiwetwuae2thg.jpg
Voiced by: N/A
  • All There in the Manual: Her name and pronouns (she/they) were first revealed on Twitter by a pair of the writers.
  • Artificial Limbs: She has what looks like mechanical fingers on their right hand. The entire hand could be a replacement, but it's hard to tell. Regardless, the replacement happened after the Time Skip for an unknown reason.
  • Beauty Is Never Tarnished: They look no worse for wear after Vi punches them in the jaw with one of Vander's gauntlets, followed by around a 20-foot fall off a catwalk.
  • The Voiceless: She has no dialogue throughout the entire first season.

Deckard's Gang

https://static.tvtropes.org/pmwiki/pub/images/untitled_419.png
Voiced by: Yuri Lowenthal
  • Bald of Evil: One of them is bald.
  • Jerkass: Unlike Deckard, there's nothing charismatic to them, and the bald one seems almost sadistic to attack the group.
    Thug 1: [with a smirk] You hear that, Deckard? "They don't want any trouble".
  • Karma Houdini Warranty: The brunet causes Powder to lose the Piltover supplies and escapes being beaten up. When we see him again after the Time Skip, he's become addicted to Shimmer like Deckard was, his body having been hopelessly mutated.
  • Nasal Trauma: One of them has a broken nose, and Mylo and Vi break it again on two different instances during their fight, with Vi even striking it with a plank. By the time we see him again after the Time Skip, he now has a prosthetic nose.
  • Sand In My Eyes: How Claggor defeats the blond.
  • Teens Are Monsters: They seem to be about as old as Vi, and they're petty thieves.
  • Would Hurt a Child: The brunet chases Powder across the undercity with the intent of stealing the bag of supplies, though it's not clear if he was willing to harm her for it.

The Chem-Barons

    In General 
  • All There in the Manual: Much of the Chem-Barons's information, like their names and roles in the Undercity, is found in supplementary materials or posts on the creator's twitter.
  • Artificial Limbs: The Yordle Chem-Baron, Smeech, has two mechanical arms. The writers state that it was his people that made Sevika's arm.
  • Didn't See That Coming: Sevika's loyalty to Silco shocks Renni, Finn (moments before he bleeds out), and Silco himself, who looks genuinely rattled after she kills Finn; he didn't dismiss the possibility of her actually killing him instead and placed a gamble on her loyalty.
  • Token Minority: All of them are from the Undercity except for the elderly Chross who hails from Piltover.
  • Token Non-Human: The Chem-Barons are all human save for Smeech, a Yordle.
  • Ungrateful Bastard: Silco accuses them of being this in their scheming to overthrow him, reminding them it was him who granted them their current luxurious lives from the hell of Piltover's earliest prosecutions of Zaunites.

    Finn 

Finn

https://static.tvtropes.org/pmwiki/pub/images/tumblr_dfb47fdacda9c422023072e05e019355_a842d68d_400.jpg
Voiced by: Miyavi
Portrayed by: Alex Vergel (Arcane: Enter the Undercity)

A hotshot chem-baron.


  • Ain't Too Proud to Beg: When Silco decides to discipline his disgruntled Chem-Baron associates by suffocating them with a particular toxin, Finn boldly stands up to his face and refuses to back down. However, after enough of taking the air in, he's reduced to desperately begging for his life and is completely humiliated by Silco.
  • Asshole Victim: Finn is suddenly betrayed and killed off by Sevika in a second attempt at betraying Silco, and she dismisses him posthumously as a worm. Considering what a smug and conniving thug he presented himself as, there's not much sympathy to be had. Sevika herself outright calls him a worm after killing him.
  • Big Bad Wannabe: During the final arc, Silco has to deal with Finn who is trying to muscle him out of his position. Finn presents himself as a badass gangster; covered in tattoos, has a clearly prosthetic jaw that may or may not be replacing his real one, dresses very stylishly, and is clearly trying to give himself some sort of mystique with how he uses his cigarette lighter (holding it bizarrely by the lid while it's open). However despite the image he puts up (and despite the promos for the third arc displaying him as though he could be a threat), he is clearly out of his league. The first time he makes a push, Silco humiliates him. And even though his second attempt seems to be more on track to success by recruiting Sevika, it turns out Sevika is firmly loyal to Silco and slashes Finn's throat, leaving him to die pathetically.
  • Character Tics: Finn has a habit of idly flicking his lighter open and shut. He also tends to light it a certain way, opening it and clicking it on in a fluid motion all the while holding it by its lid rather than its base.
  • Evil Is Petty: During the meeting with Silco, he burns the edge of Silco's table with his lighter.
  • Irony: Before Sevika makes her move, Finn boasts "today's the day you die, Silco." While it's not what Finn had in mind, Silco would indeed die later that day.
  • Jerkass: He's a smug, opportunistic bastard who openly boasts about his dreams of profit and who has no regards for everyone else's motivations. He's so insufferable that Sevika ultimately chooses Silco over him, despite not being particularly happy with Silco's leadership.
  • Jerkass Has a Point: Although Finn is rude and smug about it, he does correctly point out Silco's neglect in handling Jinx and how his questionable decisions have seriously impacted the undercity's economy for the worse. When directly asked about how he'll correct this crisis, Silco does not properly address them and simply strongarms his subordinates back in line. Later on, he has a conversation with Sevika and accurately notes how Silco treats her unfairly for her competence. Although Sevika does ultimately choose Silco over Finn's coup, she does sincerely tell her boss that her loyalty may waver with a better offer, indicating she does have doubts about Silco.
  • Lack of Empathy: When Renni is mourning her son's death and blaming Silco, Finn only grins because it means he can rally more people against him.
  • Not in This for Your Revolution: Finn (and to an extent the other Chem-Barons) allied with Silco for profit and power, not his ideals for independence. When speaking to Sevika, Finn admits he was drawn to Silco because he felt Silco had good business sense. When speaking to the Chem-Barons, he sneers at Silco's revolutionary ambitions.
    "We're bleeding money and for what? His dreams of rebellion? He's losing control."
  • Pay Evil unto Evil: Finn spends most of his screentime conspiring against Silco. In episode 8, he tries to convince Sevika to help him kill him.
  • Pragmatic Villainy: Finn suggests Silco negotiate a deal with the topsiders to return the stolen Hextech Gemstone, reasoning it's better to have some trade than having no income at all.
  • Slashed Throat: After being betrayed by Sevika, this is how he dies.
  • Smug Snake: Finn is incredibly haughty and arrogant and it's repeatedly shown that he's out of his depth.
  • The Starscream: Most of them are dissatisfied with Silco's leadership, but Finn actively rallies them into overthrowing Silco. Even after being put in his place the first time, he independently tries again later which leads to his death.
  • Stupid Evil: Sevika sees him as this for his blatantly transparent attempt at rallying her against Silco.
  • Tattooed Crook: Finn's body is covered in tattoos, and he's a highly ambitious Chem-Baron.

    Renni 

Renni

https://static.tvtropes.org/pmwiki/pub/images/maxresdefault_0630.jpg
Voiced by: Abigail Marlowe
Portrayed by: Tina Van Berckelaer (Arcane: Enter the Undercity)

A chem-baron with an artificial nose.


  • The Dragon: For Finn during his attempt at overthrowing Silco. When Sevika kills him, she soon goes back to being Silco's underling.
  • Even Evil Has Loved Ones: Renni's adolescent son is one of the casualties of Jayce and Vi's raid on Silco's factory, and she is furious with Silco for letting him be in the crossfire.
  • Hypocrite: Renni is heartbroken when her adolescent son dies as a result of Jayce and Vi's rampage. She apparently had no issues letting him - and other children - work in a factory, and her Chem-Baron activities have certainly killed many other kids.
  • Know When to Fold Them: After her companion Finn is killed and Silco spares her life, she gives up on their planned coup and wisely leaves the scene.
  • Lean and Mean: She almost looks like Silco's Distaff Counterpart, only with a prosthetic nose instead of eye.
  • Oh, Crap!: When she notices blood on her face, and realizes it's not Silco's, but Finn's.
  • Red Right Hand: Renni has an artificial nose which seems to be a common prosthetic within Zaun.
  • Revenge: She wants this on Jayce for killing her son, and also on Silco for failing to do anything about it.
  • Villain Has a Point: When Silco reassures her that her son died "for the cause", she rightfully calls out Silco for being unwilling to sacrifice anything or anyone he cares about, which is later proven true when he forsakes Zaun's future for his adopted daughter's safety.

Other Zaunites

    The Firelights 

https://static.tvtropes.org/pmwiki/pub/images/firelights_arcane.png
A mysterious gang looking to subvert Silco's Shimmer empire. They all wear distinct masks that hide their identities. For the leader of the Firelights, see Ekko's folder here.
  • All There in the Manual: The names of some members, like Eve and Scar, were only revealed outside the show, either on Twitter by the writers or in portfolio posts by the artists who worked on them.
  • Animal Motifs: They're named after Firelights, the Zaunite equivalent to fireflies, as a representation of hope and light in the underground. They light up their hoverboards in green like firelights and use rapid Hit-and-Run Tactics, so an attacking group of Firelights looks like a cloud of insects. A few of their members have personal motifs: Scar uses a canine mask, their leader has an owl mask, and another Firelight has a bird mask.
  • Beast Man: One member named Scar is a Chirean, a species that resembles a humanoid bat.
  • Canon Character All Along: Episode 7 reveals that one of the Firelights is a familiar face from the game and the series: Ekko.
  • Clock King: Downplayed, but the leader carries around a pocket watch he uses to precisely gauge the timing of their attacks, since the guns they fire encase their targets in fast-growing crystals that immobilize them, allowing the firelights to proceed with their attacks unimpeded, but said crystals quickly corrode and crumble after about 5 minutes, giving them a very brief window to pull off the attack and escape. It's a little clue towards who is really under the mask.
  • Gemstone Assault: The fast-growing crystals provide a nonlethal but effective way to subdue their enemies, if only temporarily.
  • Hoverboard: They mainly travel and attack on these, which they can store on their backs.
  • Malevolent Masked Man: Silco wants them portrayed as such, but they in fact seem to be much more heroic than that.
  • Mauve Shirt: The Chirean Firelight, Scar, has only a few speaking lines but he's given a lot more to do than the average Firelight. He features prominently in both of the Fireflight's major fight scenes with him even grabbing Ekko and forcing a retreat in the first. He's even given a short scene with his family when the Firelight's base is shown off.
  • Recovered Addict: According to Ekko every member is either a victim or former addict of Shimmer.
  • Sacrificial Lamb: Eve, the Firelight who Jinx mistakes for Vi, is there to introduce three new things about Jinx post-Time Skip: the fact that Jinx hallucinates, Jinx's animosity toward Vi, and Jinx's penchant for murder. Jinx kills two other Firelights to underscore that last point, as well.
  • Sickly Green Glow: Subverted. The Firelights are introduced as a morally ambiguous masked gang who cause trouble for both Piltover and the Undercity, and fittingly fly around on hoverboards lit with an absinthe-colored glow. However, they turn out to be a force for good led by Ekko. They are one of the few places in the Undercity free of Shimmer and actively work to undermine Silco's authority.
  • Sky Surfing: The Firelights are a masked gang that rides around on rocket-powered boards. They're a problem for both Silco and the Enforcers.
  • Take a Third Option: They serve as a third party between Zaun and Piltover, standing against both corrupt Piltovan cops and Silco's drug empire.
  • Treehouse of Fun: Their base is a treehouse built on top of and around an enormous tree which is an extreme rarity in the Undercity. Combined with the hoverboards, it looks like an awesome place to hang out.
  • Vigilante Man: Seem to be the only serious resistance to Silco's gang after the time skip, with Marcus in his pocket and Vander gone.
  • Vigilante Militia: They go after Silco's Shimmer production as former victims of it.

Piltover

Piltover Academy

    Sky 
https://static.tvtropes.org/pmwiki/pub/images/sky_arcane.jpg
Viktor's assistant with an unrequited admiration for the scientist.
  • All Love Is Unrequited: She has an obvious crush on Viktor but he is focused too much on his work to notice.
  • Childhood Friends: The subtitles explicitly state that it is Sky that meets Viktor in the flashback in which he invents and plays with his boat. However, calling them "friends" might be a stretch as they're not seen exchanging a single line during this flashback.
  • Disposable Woman: She's mostly a Satellite Love Interest to Victor and her main purpose in the plot is to cause Viktor angst and self-doubt.
  • Dogged Nice Girl: She has an obvious crush on Victor. Unfortunately for her, Victor is Married to the Job.
  • Heroic Sacrifice: Viktor, in his hubris, attempted a second exposure to the Hexcore despite having run out of the refined Shimmer provided by Singed that let him survive the first treatment. It wasn't working and was about to kill him when Sky ran in and tried to pull him away. The energy was discharged into her body instead, blasting her to ash in Viktor's place.
  • Ignored Enamored Underling: As the assistant to Jayce and Viktor, she tries indicating her interest to Viktor, who's far too focused on his work to notice.
  • Kill the Cutie: She tries to save Viktor upon seeing him being affected by his combination of hextech and Shimmer, and tries to yank him away from the Hexcore to help. This causes the Hexcore to disintegrate her, shocking and wracking Viktor with guilt.
  • Nice Girl: She's very nurturing towards Victor, though her kindness usually goes unnoticed.
  • Reduced to Dust: Her attempt to protect Viktor from the corrupted Hexcore result in her being rapidly disintegrated.
  • Sacrificial Lamb: Her death shows that Heimerdinger's concerns about the Hexcore are very justified, whereas the audience had to take his word for it before.
  • Satellite Love Interest: We learn little about her besides her having a crush on Viktor. It's part of what makes Sky's death so tragic, especially to Viktor: he only learns how much she admired (and crushed on) him by reading a letter on her clipboard amidst her ashes. And that's all Viktor learns. He scatters her ashes by a pipe where they met as children but laments that he didn't know her well enough to know if she would've had any preference.
  • Shrinking Violet: Downplayed. She acts shy around her crush, but in episode 8, she tries to get over it and confess her feelings to him. After she dies, she manages to do so posthumously through her love notes.
  • We Hardly Knew Ye: She only has a few lines before being turned to dust. It's very much the case In-Universe as well, as Viktor is horrified to learn how much she admired him second-hand from her notes after her death, realising how blinded he'd become by his research that he took her presence for granted and never really took the time he had left to know her.

    The Hexcore (Unmarked Spoilers) 
https://static.tvtropes.org/pmwiki/pub/images/hexcor.JPG
A rune matrix with Hextech crystals in the middle that Viktor invented. It's described as Hextech that can evolve and learn.
  • A.I. Is a Crapshoot: The Hexcore is a learning evolving type of magitek that is still very volatile and unpredictable. The energy from it disintegrates Skye.
  • Ambiguously Evil: It is unknown whether the Hexcore has any agency in the destruction it caused. It kills Skye, but it's unclear if it did so as a malicious action, if it instinctively protected itself, or if it was merely a random discharge Skye was unlucky enough to be caught in. It appears to be controlling Viktor, preventing him from destroying it and knocking him out. Likewise, it's not clear if this is simply innate to the Hexcore or if the Shimmer Viktor used is influencing it.
  • Blood Magic: It draws blood towards it, and Viktor letting it take his blood is what mutates his body.
  • The Corruption: When it affects Viktor, it heals his body and allows him to walk, while also turning his limbs purple and desiccated. It also requires Viktor to routinely use it, which leads to the death of Sky, and Viktor going back to using his cane.
  • Evil Is Not a Toy: Against Heimerdinger's warnings Viktor and Jayce refuse to destroy the Hexcore as they believe it can be harnessed for good. This eventually leads to the death of Sky.
  • Evil Is Visceral: After Viktor takes Shimmer, the Hexcore mutates from being made out of metal to looking like it's covered in purple Meat Moss.
  • Green Thumb: Subverted. Viktor shows that the Hexcore can cause plants to grow rapidly, but they shortly wither and die afterward.
  • It Can Think: After Viktor almost destroys the Hexcore in the season one finale, it displays a previously unseen level of awareness and volition by punishing him with the removal of his transmuted leg's repaired functionality.
  • Magitek: It is a primitive artificial intelligence fueled by magic.
  • Purple Is Powerful: It starts out with blue glowing energy but it turns purple as it interacts with Viktor after he uses Shimmer, and only then was it able to allow him to walk.
  • Saved by Canon: While multiple characters protest against its existence and Viktor ends season 1 asking Jayce to destroy it, Viktor wields a staff topped with a hexcore in the game, so we know the Hexcore or at least some iteration of it will ultimately survive.
  • Sinister Geometry: It's made out of several pyramids with runes carved in them, and Heimerdinger warns that it could cause great destruction. It gets less geometrically perfect as it mutates.

Piltover Council

     As a whole 
  • Corrupt Politician: The entire council, besides Heimerdinger who seems blissfully ignorant, is guilty of skirting the laws and backroom deals. Even Jayce is convinced to go along with it as the price of power by Mel.
  • Weak Boss, Strong Underlings: Piltover's Council is generally made of people who have no combat training and, in most cases, would have a hard time defending themselves. There are the mandatory Fat Bastard as well as a couple of elderly councilors. They have the Piltover Enforcers at their disposal, who are essentially the city's police force and are often used to violently oppress the Undercity with fire guns and bombs. This gets subverted when Jayce, the newest councilor, builds his iconic hextech hammer, which makes him way stronger than the Enforcers.

    Cassandra Kiramman 
https://static.tvtropes.org/pmwiki/pub/images/cass_44.png
Voiced by: Abigail Marlowe
A member of the Piltover City Council, Caitlyn's mother, and Jayce's patron.
  • Fantasy-Forbidding Father: Neither she nor her husband support Caitlyn's decision to become an Enforcer, considering it both below her station as a noblewoman and too dangerous. They arrange to have her posted where they can clearly see and hear her on Progress Day and they have her removed from the force entirely after she nearly gets killed by Jinx's explosion.
  • Like Mother, Like Daughter: While her shooting abilities haven't been compared to her daughter's, she also wields a rifle when defending her home.
  • Mama Bear: When she believes that someone has broken into her daughter's room she quickly takes a rifle to confront them, she also pulls alot of strings to keep her daughter from dangerous situations due to Caitlyn working as an enforcer until she has her removed from the force altogether. This delves into My Beloved Smother as well.
  • My Beloved Smother: She does not approve of Caitlyn's career choice of an Enforcer and uses her position as Councilwoman to limit her to less risky and more ceremonial positions. After Jinx's attack on the Hextech labs, she gets her removed from the force altogether.
  • Reasonable Authority Figure: Despite being initially angry at Caitlyn for her investigation in the undercity, she does allow her and Vi to present their findings to the council.
  • Strong Family Resemblance: While Caitlyn inherited her father's hair and some features, she clearly gets most of her looks from her mother.
  • Uncertain Doom: Like Mel, Cassandra is in the council chamber when Jinx's Super Mega Death Rocket strikes it right at the end of the first season and, unlike Jayce and Viktor, she lacks the Plot Armor that comes with being a future Champion.

    Other Council Members 
https://static.tvtropes.org/pmwiki/pub/images/piltover_council_arcane.jpg
Voiced by: Salli Saffioti (Amara), JB Blanc (Bolbok), Dave B. Mitchell (Hoskel), Josh Keaton (Salo), Mara Junot (Shoola)
The group of aristocrats that control politics in Piltover.
  • Aristocrats Are Evil: They use their power to control the city's trade in their favor, from importing illegal substances to bending regulations on their own businesses. They're also incredibly oppressive towards the people of Zaun, preferring to send Enforcers to to keep them in place rather than help improve conditions in the undercity.
  • Bald of Authority: Shoola is a rare female example, being a bald woman who is in a position of power.
  • Corrupt Politician: Heimerdinger is the only one with genuinely good intentions. While they at least don't appear to be straight-up malevolent, the others are mostly out for their own gain, exploiting their position of power to smuggle illegal goods for their own enjoyment or increasing their fortune. Considering their apprehension at forcing Heimerdinger to retire, they probably did it just because they've all invested in Jayce already.
  • Everyone Has Standards: They may be collectively a bunch of greedy and corrupt aristocrats, but every single member of the council is shocked when Jayce moves to vote for Heimerdinger's forced retirement. Hoskel and Salo trade apprehensive looks, Cassandra's breathing quickens, Shoola's hand trembles as she takes a sip from her cup. Even Mel hesitates before agreeing and specifies that the Yordle has her "deepest respect and appreciation". The others silently carry the unanimous vote through, but all of them are visibly hesitant about the decision.
  • Fat Idiot: Hoskel is short, fat, pompous, only concerned with profit, and very dim; his Establishing Character Moment sees Mel giving him a puzzle box for his birthday, claiming it's for "the sharpest minds" when in fact it's a children's toy, only for Hoskel to be unable to solve it. In fact, he's still shown to be struggling with it years later in act 2. Mel uses her charm and beauty to lead him around by the nose and he will unhesitatingly follow her lead on any issue at a single glance from her.
  • Heel–Face Door-Slam: For the most part, the Council has shown themselves to be greedy, self-centered, egotistical, and apathetic elitists. However, after some very heated argument, they all unanimously vote for peace with Zaun and granting the undercity its independence, even with all of Silco's extremely generous demands. Tragically, the vote concludes just as Jinx's Hextech-powered rocket strikes the council chamber.
  • Merchant Prince: Unlike other portrayals of nobility, their main concern is profits rather than lineage.
  • The Needless: Showrunner Christian Linke confirmed that Bolbok does not need to eat.
  • Regal Ruff: Shoola wears one, but befitting Piltover's Steampunk/Clock Punk aesthetic, her ruff is made up of three constantly-rotating gears.
  • Robotic Psychopath: Bolbok appears to be at least partially machine; he is also the outwardly coldest member of the council, being the one to push for Jayce's banishment and openly advocating for an uncompromising no-mercy policy towards the Undercity.
  • Token Minority: Bolbok is the only non-human member on the council aside from Heimerdinger. It's not specified exactly which race he belongs to, but he mentions that magic nearly destroyed it a long time ago.
  • Uncertain Doom: They're all in the council chamber at the end of season 1 when Jinx fires her newly-completed Super Mega Death Rocket at it, with no clue to how many of them will survive.
  • Verbal Tic: Nearly every time he begins to speak, Bolbok lets out a sort of mechanical garble before speaking regularly (albeit with a mechanical undertone).

Other Piltover Nobles

    Tobias Kiramman 
https://static.tvtropes.org/pmwiki/pub/images/screenshot_20220607_033807_chrome.jpg
Voiced by: Remy Hill

The husband of Councilwoman Kiramman and Caitlyn's father.


  • Good Parents: Cassandra is a case of Parents as People, whilst Tobias's relationship with Caitlyn is much warmer.
  • Hidden Depths: Tobias has some degree of medical experience. When an injured Caitlyn returns home, he takes out his kit and removes the shrapnel from her leg.
  • Misplaced Retribution: Downplayed. Tobias held Jayce responsible for the explosion that started the series events as it was his material that led to it happening. However, both Caitlyn and Cassandra don't hold him at fault for it and Tobias doesn't push the issue.
  • No Name Given: He's referred to as Mr. Kiramman in the show's subtitles. The writers revealed his first name on Twitter.
  • One-Steve Limit: It doesn't come up in the series, but he shares his first name with another LoL character- Tobias "Twisted Fate" Felix.
  • Took the Wife's Name: The writers confirm that he took his wife's surname.

    Ximena 

Ximena Talis

https://static.tvtropes.org/pmwiki/pub/images/ximena_talis_arcane.jpg

Jayce's mother and only known relative, a low-ranking Piltover noble that doesn't support his ideas.


  • All for Nothing: Subverted at the last second. Her efforts to save Jayce from banishment by breaking his heart leads to him attempting suicide. Had Victor not intervened, her sacrifice would've all been for naught.
  • Break His Heart to Save Him: In order to save her son from banishment after he's caught meddling with magic, she tells the council that he's not right in the head, breaking his heart.
  • Broken Pedestal: While Jayce is grateful for her saving him from banishment, he's also incredibly betrayed when she essentially sabotages his attempts to harness magic by making him out to look insane in the eyes of the council. He attempts suicide shortly thereafter, implying that he was fine with making her efforts to save him meaningless.
  • Fingore: When she was lost in the snowstorm with Jayce when he was a child, two of her fingers suffered frostbite. She has two mechanical fingers in the present.
  • Good Parents: She truly does love Jayce even if she doesn't support his decision to harness magic, making her a downplayed case of this.
  • Impoverished Patrician: She is of nobility, but on the very low end of the spectrum with little political influence.
  • Insanity Defense: She uses the excuse Jayce is out of his mind to prevent him from being banished outright from Piltover, even if she acknowledges that magic can be used for good in private.
  • Nice Girl: She's unfailingly sweet and loving towards Jayce, and is willing to do anything to ensure his safety.
  • Rags to Riches: By Piltover standards, she's not that wealthy, but by act two Jayce's inventions have made him and presumably her fabulously wealthy. He's eventually promoted to the council, meaning she's one of the most powerful women in the city outside of the councilwomen.
  • Please Spare Him, My Liege!: She interrupts Jayce's trial to plead with the council not to banish him. Thanks to Mel, she succeeds, and Jayce is expelled from the university instead.
  • Ungrateful Bitch: Jayce sees her as this for refusing to support him in his quest to control magic even though it had previously saved her life during a blizzard. She doesn't deny it, but tells him that his life is her priority.

Enforcers

    In General 
https://static.tvtropes.org/pmwiki/pub/images/screenshot_20230520_175650.jpg
Piltover's primary law enforcement. While many are shown as daily peacekeepers and city helpers, they also have access to military-grade power that is used to suppress the undercity.
  • Battle Bolas: The ones operating in topside Piltover throw orbs that break open to reveal three ropes that entangle around the target. Enforcers going down to the Undercity don't bother with such non-lethal tools.
  • Gas Mask Mooks: Enforcers going into Zaun wear full-face masks on their heads (unless they're a speaking character, who instead wear a smaller respirator over their mouth while not obscuring the rest of their face and take the respirator off to talk). While serving in Piltover, they do not wear masks. This just highlights the disparity between the cities, with the Enforcers wearing masks to avoid breathing in the toxic air the people of Zaun have to breathe every minute of every day.
  • Gendered Outfit: The men wear trousers and long sleeved shirts, but the women's uniform seems to have short sleeved minidress as the uniform, along with heelsnote .
  • Old-Fashioned Copper: The average Enforcer is very quick to commit violence against the people of Zaun. Up in Piltover they only have non-lethal tools, down in Zaun they're packing pistols.
  • Police Brutality: They are not gentle to the people of Zaun, to say the least. Spit on their boot and you'll get thrown through a window.
  • Red Eyes, Take Warning: Their uniform goggles are green tinted but in a number of scenes the lighting has them tinted red to emphasize their menace.
  • Red Shirt Army: They tend to die to show threats. In episode 3, several are killed by a Shimmered-up Deckard, while a few are killed by Jinx in "Happy Progress Day". Several more are killed by Jinx and then plowed through by Chemtanks.

    Marcus 

Marcus

https://static.tvtropes.org/pmwiki/pub/images/0zcgtfh.png
Click here to see him post-timeskip
Voiced by: Remy Hii
Portrayed by: Andrew Ge (Arcane: Enter the Undercity)

A thuggish Piltover police officer.
  • Anti-Villain: He doesn't want to be corrupt, but he's forced to make deals with Silco and lacks the courage to do anything meaningful about it. By Act III, Silco is now threatening his daughter's life if he doesn't kill Caitlyin and retrieve the hextech crystal.
  • An Arm and a Leg: Jinx's bomb blows one of his arms clean off. He dies from shock and blood loss a few seconds later.
  • Alas, Poor Villain: Despite being a Dirty Cop who tried to kill Caitlyin and Ekko, his death is painted in a somber light, and Caitlyn retroactively suggests to the Council that Silco had leverage over him to make him do what he did.
  • Apologetic Attacker: While he has zero hesitation in gunning down Ekko, he is greatly reluctant to murder Caitlyn, grimacing and shaking while holding her at gunpoint.
  • Beard of Sorrow: After the time skip, he gains a noticeable pencil stache that emphasizes how deeply uncomfortable he is with his lot in life.
  • Being Evil Sucks: While he does rise in the police ranks in a mutually beneficial partnership with Silco, he is perpetually stressed out and deeply miserable, only wondering when they will finally part ways.
  • Bigot with a Badge: The way he looks down on poor Zaunites couldn't be any clearer than it already is.
  • Bullying a Dragon: Planning to arrest the children of the bartender of the Last Drop, a bar which you think is full of thugs and whose bartender himself you know from Silco was once a powerful fighter turned de facto leader of the underworld in front of him with only two other enforcers as backup is deeply, deeply stupid.
  • Creepy Souvenir: He keeps one of the blood-soaked coins from the scene of Grayson and Benzo's murders, frequently gazing upon it to remind himself of how far he's fallen.
  • Deal with the Devil: His deal with Silco is presented as this, as by the time he starts to have moral qualms, it's too late and the only way out would be to sacrifice himself, something he's too afraid to do.
  • Didn't Think This Through: It soon becomes clear that he had no idea of what to do with Vi after saving her life other than to indefinitely keep her in a Piltover prison while he dealt with Silco. Since Marcus never got to stand up to the latter, Vi had to be rescued by a third party instead.
  • Dies Wide Open: Several shots show his dead body with empty eyes staring into the air.
  • Dirty Cop: Initially subverted but later played straight. While he did cut a deal with Silco to hand over Vander while hunting for Vi's crew, he had no idea Silco would murder Benzo, Greyson, and the other Enforcers that came with them. When Silco tosses him a bag of gold as payment, Marcus throws it away in disgust after he realizes he's been used. However, after the time skip, it's shown he's deep in Silco's pockets and regularly meets to inform him of Piltover's politics.
  • Dirty Coward: Marcus is quick to throw his authority around to those he knows he can arrest if they resist, even in self-defense. And while he is genuinely remorseful in being part of the deaths of Grayson and other Enforcers as well as hates working for Silco, he doesn't do anything to stop the tyrant's crimes. He goes along with it out of lack of moral fiber. And his way of "protecting" a young Vi from Silco is to drug, kidnap, and throw her into a violent prison indefinitely.
  • Drowning My Sorrows: To cope with the stress of Silco's orders and Jinx's murders of his fellow officers, he's seen drinking in his office. He subsequently flies into a rage and throws his glass at the wall.
  • Even Evil Has Loved Ones: Despite being a corrupt bastard, he has a daughter he cherishes deeply.
  • Even Evil Has Standards:
    • Despite his hatred for the Zaunites, he's shocked when a mutated Deckard kills Benzo. Also, as much of a Dirty Cop as he is, the realization that he had been set up to get several people killed leaves him so distraught that he angrily throws his bag of money on the floor.
    • Like Sevika, he absolutely despises Jinx and deeply desires for Silco to do something about her. On a more personal note, her murder of half a dozen Enforcers shakes him to the core.
  • Fatal Flaw: Pride. He is an insufferable elitist, totally convinced a "trencher" from Zaun could never pull one over on a Piltover officer. It makes him easy prey for Silco's manipulation.
    • He's also something of a coward morally. He has a conscience, but when the chips are down, he never has the courage to do the right thing in the face of what is more dangerous (or profitable). Exemplified near the end where he refuses to do the right thing and let Caitlyn take the Hextech Gemstone to the Piltover council, but he seemingly can't bring himself to execute her in cold blood either. However, he has no chance for any sort of redemption, as Jinx sets off a bunch of explosive Firelights across the bridge they are on, killing him.
  • Foil:
    • To Caitlyn in that both are hot-headed young officers desperate to prove themselves but unlike her, his pride results in him cutting a deal with Silco.
    • Also to his fellow enforcer and previous sheriff Grayson, who is strong-willed, mature, incredibly patient, and wants nothing but peace between the underground and topside. Meanwhile, Marcus is hot-headed, abrasive, and ultimately unwilling (or unable) to step up and do the right thing due to fear and cowardice. After her death, he becomes her Evil Counterpart, his deal with Silco mirroring hers with Vander only lacking any respect or willingness to engage.
  • Good Parents: Marcus has a young daughter and loves her dearly.
  • Hair-Trigger Temper: Evident when dealing with Zaunites, and is quick to start yelling at and insulting them.
  • Heroic Sacrifice: Invoked and subverted. Growing increasingly belligerent with Silco, the latter notes if he desired to, he could easily kill him in a suicide bombing with one of Jinx's grenades and go down in history as a martyr. Marcus doesn't go through with it despite imagining the scenario.
  • I Am a Monster: He's the only major character whose actions go against his motivations, and he knows it. He's moral enough not to delude himself by justifying his actions, but he's spineless enough to not do anything about it.
  • The Lost Lenore: A blink and miss shot of the drawing from Marcus' daughter on his work desk illustrates his wife is deceased.
  • Must Make Amends: His guilt over getting Grayson and the other Enforcers killed due to his deal with Silco causes him to drug Vi and save her from getting herself killed by Silco when she tries going back for Powder in the aftermath of the explosion when he was previously trying to arrest her.
  • My God, What Have I Done?: He is absolutely horrified when Silco sics a mutated Deckard on Grayson, Benzo, and the other Enforcers and has them killed, as it was his fault for taking Silco up on his deal to help him reach Vander.
  • My Greatest Failure: Despite degrading into a criminal, Marcus deeply regrets his role in Grayson's death and sincerely pays his respects at her grave.
  • The Mole: As chief of police, he informs Silco of what the Council is doing while misleading them about his criminal activities.
  • Perpetual Frowner: After the time skip, Marcus is almost always seen with a frown if not a neutral expression.
  • Pet the Dog: As shown through the archives, Marcus went through great strides to ensure Vi's life is kept a secret from Silco, up to bribing the sadistic prison warden to keep the illegal technicalities of her imprisonment a secret.
  • Rank Up: By the time skip he has become Piltover's Head Enforcer in the aftermath of Grayson's death.
  • Shoot Your Mate: Threatening his daughter, Silco forces him to kill Caitlyn in episode 7. He doesn't get to go through with it before he's killed by Jinx.
  • Sketchy Successor: He's absolutely no replacement for Grayson as Head Enforcer and he knows it- especially as he blames himself for her death.
  • Tragic Keepsake: He keeps the coin that dropped when Silco gave him his money back, still stained with Grayson's blood.
  • Trapped in Villainy: He desperately wants redemption but Silco has too much leverage on him and he lacks the courage to sacrifice himself.
  • Unwitting Pawn: Silco manipulates him by helping him along with his attempts to arrest Vi and her gang in an effort to get to Vander. It works when Vander offers himself to be arrested instead of Vi, putting him in a spot where Silco can capture him.
  • Unwitting Instigator of Doom: In Episode 3, he drugs and captures Vi, and while he had good intentions in doing so (keeping her away from Silco, who would happily kill her), he also prevents her from going back for Powder, confirming her belief that her sister truly abandoned her and resulting in her getting taken in by Silco and his gang, which more or less kickstarted the events of the rest of the series and ultimately had most of the council killed and resulted in the deaths of his entire battalion, himself included.
  • You Meddling Kids: How he sees Caitlyin's involvement in the hextech ordeal. She's young and adventurous, and despite being her commanding officer, he can't control her. Because of this, Silco forces him to kill her.

    Grayson 

Grayson

https://static.tvtropes.org/pmwiki/pub/images/grayson_arcane.png
Voiced by: Shohreh Aghdashloo

"I'm an Enforcer. For me, knowing how to handle this weapon means being able to protect people. To be of service to the city. And that's trophy enough."

The former head of the Piltover Enforcers.


  • Affably Evil: Shares a drink with Vander while politely forcing him to give up one of his people to take the fall for the bombing at Piltover.
  • Anti-Villain: While she's an antagonistic force, she's mostly reasonable and willing to make deals under the table for the greater good.
  • Big Good: She's this as the Sheriff of the Enforcers, and Piltover's unofficial liaison to Zaun as a whole. While she makes deals with Vander under the table, she's ultimately working together to minimize conflict and loss of life for both sides, in stark contrast to the other Enforcers or Council members who treat Zaunites with either total apathy or contempt. Part of her initial refusal to arrest Vander is out of fear of the chaos it would incite in the undercity. It's no coincidence that after she's murdered, the Enforcers quickly become even more corrupt and ineffectual under Marcus' leadership.
  • Contralto of Strength: She's the head Enforcer, and is played by Shohreh Aghdashloo, who is known for her rather deep and raspy voice.
  • Da Chief: She serves as this to the Enforcers, having to deal with Marcus' corruption and the more Cowboy Cop tendencies of the Enforcers under her.
  • Dies Wide Open: After she's killed by Deckard, her eyes are open in a shocked expression.
  • Dirty Cop: Is willing to make backroom deals with Vander, but it's downplayed in that she doesn't outright break the law, just asks him to grease the wheels so she won't have to bring in more Enforcers which will enflame tensions in Zaun and lead to more violence, never asking him to give up someone who is innocent.
  • Friendly Sniper: Grayson's a good shot with a rifle; during a shooting competition in her youth, only Caitlyn managed to beat her, and the girl notes afterward that Grayson had let her take the final shot.
  • Friend on the Force: To Vander, who works with her to avoid conflict between Zaun and Piltover.
  • Grey-and-Gray Morality: Willing to strike shady deals with the Undercity to keep things running smoothly between both cities.
  • I Let You Win: Grayson and Caitlyn participated in a shooting tournament when the latter was a little girl; she won the competition but realized quickly that Grayson had held back during the final target. Caitlyn asks her bitterly if she'd been bribed by her parents, but Grayson clarifies she let the girl win because she felt she'd earned the win.
  • Last-Name Basis: She's only ever referred to by her surname. Even on her tombstone.
  • Reasonable Authority Figure: She and Vander have an agreement to maintain peace between Zaun and Piltover, and is genuinely angry when learning Marcus went to Vander's bar since it would only incite violence.
  • Surprisingly Sudden Death: She's murdered by Deckard on Silco's orders right as she was going to take Vander into custody.

Others

    The Mysterious Mage 

Mysterious Mage

https://static.tvtropes.org/pmwiki/pub/images/screenshot_20230609_165142_youtube.jpg
An unknown mage wandering on his own who saves Jayce and his mother who were about to die from a harsh blizzard in a snowy region and gives Jayce a magic crystal.
  • Ambiguously Human: He presumably seems like a human but considering he's from a world where other fantasy creatures exist and the fact he's untouched by the blizzard, it's possible he might be a completely different specimen.
  • Exposed to the Elements: He seems to be the least affected in the snowstorm (presumably from using magic) unlike Jayce and his mother who were about to die from it.
  • The Faceless: His face is obscured making his identity unknown.
  • Knight Errant: Implied. He is only one wandering on his own in the snowy region and just so happens to help out Jayce and her mother as well as giving the young boy a magic crystal.
  • Magic Staff: He wields a magic staff which is apart of his magical ability to teleport.
  • No Name Given: His name is never revealed in the show.
  • Riddle for the Ages: It's never explained why he was in the snowy region at all or why he was alone by himself.
  • Small Role, Big Impact: This character only appears in a single scene but his heroic rescue and him giving a magic crystal to Jayce is the sole reason why Jayce has been long researching and experimenting with the magic crystals leading to a chain of events that lead to the show's major plot points such as the invention of Hextech, the conflict between Piltover and Zaun, and the economic prosperity of Piltover.
  • Teleportation: The only time we ever see him do magic and it is what saves Jayce and his mother.
  • The Voiceless: He doesn't speak whatsoever.

    Rio 

Rio

https://static.tvtropes.org/pmwiki/pub/images/l8yqbof.png
A strange creature dying of terminal illness, introduced in a flashback that details Viktor's first meeting with Singed.
  • Ambiguous Situation: It's not clear what exactly Rio is supposed to be. Viktor is clearly unfamiliar with what she is, while Singed calls her a "mutation" without further explanation. The presence of a "Rio" Pixiemander in Teamfight Tactics suggests she may be a mutated Waverider, a creature from Legends of Runeterra that the Pixiemander Little Legend is based on.
  • And I Must Scream: It's made painfully and horrifically clear that Singed's method of preserving her life is causing her unimaginable pain.
  • Cute Monster: Despite being an alien-like salamander on death's door, her large eyes make her darn cute. No wonder why young Viktor quickly offers to help Singed save her life.
  • Fate Worse than Death: Viktor eventually believes the means Singed uses to prolong her life to be too inhumane, preferring her to be put out of her misery. Singed refuses and keeps her around even today, where she's barely recognizable from her old form.
  • Morality Pet: She was possibly this to Singed once, showcasing a side of him never seen before. Despite the pain she suffers as Singed tries to preserve her life, he is shown gently comforting her.
  • People Jars: In the present day, Singed has her contained in a liquid-filled jar, evidently still alive.
  • Small Role, Big Impact: While Viktor was once against the extreme measures Singed took to preserve Rio's life, he eventually returns to Singed as a terminally ill, desperate adult and concedes he now understands why he did what he did.

    Ambessa Medarda (Unmarked Spoilers) 

Ambessa Medarda

https://static.tvtropes.org/pmwiki/pub/images/ambessa_medarda_arcane.png
Voiced by: Ellen Thomas

Mel's mother from Noxus.


  • Abusive Parents: In the past, she once shamed her daughter for refusing to kill a captive princess, and then killed said captive in front of her daughter.
  • Amazonian Beauty: She's a large, muscular lady with a well-shaped rear that still gets around.
  • Animal Motifs: A flashback of her and Mel involves the symbolism of wolves and foxes. Mel's brother is described as a fox (A cunning statesman), Medarda as a wolf (A brutal military leader) and Mel as a combination of both.
  • Bodyguarding a Badass: Her Noxian fleet notwithstanding, Medarda is always accompanied by a particular hillbilly with an ax all but stated to be her personal guard. As demonstrated, however, Medarda herself is an extremely capable fighter.
  • Canon Immigrant: Ambessa is set to become a fully playable champion in League of Legends, making her the first character from Arcane to jump to the main continuity.
  • The Corruptor: Downplayed. In her brief meeting with Jayce, she manages to convince him in a few words that the threat of the Undercity is real, and to not shut his eyes to the reality of the conflict. This is what ends up tipping Jayce into weaponizing Hextech and launching a direct assault on Silco's Shimmer facilities, but also ends up showing him the reality of the Undercity as people who deserve and desperately need the independence to deal with their own problems, not a homogenous army threatening Piltover.
  • Covered in Scars: Her face, back, and arms have many scars.
  • Dirty Old Woman: She is accompanied by a pretty young man implied to be a male escort, who appears several decades younger than her.
  • Establishing Character Moment: Her first scene in the show, a flashback to Mel's childhood, establishes exactly what sort of person she is, as well as what sort of society Noxus is for viewers who aren't familiar. She takes her young daughter to the ruins of a kingdom that Noxus recently conquered, telling her how her father did the same to her in order to teach her about death. After listening to Mel's suggestion that they should exile the last survivor of the old royalty as a show of mercy to keep the populace complacent, Ambessa executes the survivor anyway, saying that Noxus has no need of showing mercy (and that sparing her may have led to a future insurrection).
  • The Hedonist: During Medarda's stay in Piltover, she's seen enjoying herself in excess as if to flaunt her status; she's constantly attended to by handsome young men, is seen gorging on gourmet food and wine, and lounges in a luxurious bath while being rubbed at the shoulders.
  • Jerkass Has a Point: While the way she went about it was heavy-handed, Ambessa in her first scene with Mel is absolutely right that the Piltover Council’s negligence is the cause of their problems, as they have left the Undercity behind and let its problems fester too long and that for all their efforts, war is coming and it is inevitable due to their own actions or lack thereof. Despite the council's trying to fix things in the end, their efforts are sadly ruined and Ambessa's words proven true by Jinx’s final attack.
    Ambessa: Weapons can’t be unmade and they are always used.
  • Like Mother, Unlike Daughter: Whereas she embraces and thrives in the ruthless, war-like Noxian culture, Mel prefers more peaceful solutions and she's a very good bureaucrat.
  • Love Is a Weakness: Firmly believes this. The real reason she banished Mel? She couldn't stand the looks of horror in her daughter's eyes when she would cut down the enemies of Noxus.
  • Mama Bear: In spite of her cold tendencies, she is fiercely protective of her family. She clearly regrets not being able to protect her son Kino from a powerful rival of his in Noxus, and the reason why she has come to Piltover is to acquire Hextech weaponry in order to protect herself and her surviving child, Mel, from said rival, who in her words: "doesn't believe that the score is settled."
  • My Greatest Failure: She clearly regrets not doing more to prevent the death of her gson, Kino, saying that she "was distracted" at the time, and "that's a mistake I can't take back."
  • No Nudity Taboo: She doesn't hesitate to approach Jayce completely naked while they are discussing Piltover's government in a bathhouse.
  • Outliving One's Offspring: Her son, Mel's brother Kino, was killed by a rival when she was away. She clearly regrets not being able to prevent his death.
  • Parents as People: While Ambessa exiling her daughter and shunning her idealistic ways was cruel, she genuinely loves her family and protecting them is her biggest motivation. While she doesn't relish her ruthless actions, it's clear she sees them as necessary for the survival of her house and family when surrounded by the equally vicious warring factions in Noxus.
  • Proud Warrior Race Guy: Her clan is very much into dominance and fighting.
  • Silver Vixen: She still looks quite attractive despite being past middle-aged, and it's implied that she gets around quite a bit with men much younger than her.
  • Well-Intentioned Extremist: Firmly believes in this. She justifies her execution of her prisoner in the opening (rather than sending her to one of Noxus' far colonies), as she was a symbol of the old regime that may inspire rebellion later on, killing one to avoid killing thousands later.


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