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    General 
  • Advert-Overloaded Future: Inverted. "True Colors" and "The Core and the King" show that a thousand years ago, Newtopia during its era of trans-dimensional planet-looting under the Core's direction had holographic banners all over the streets; featuring newts, silhouettes resembling the king (implying propaganda), and enlistenment-esque adverts calling on citizens to support the city's efforts to invade and conquer other worlds for Newtopia's advancement.
  • Ambiguously Evil: It's revealed in "Toadcatcher" that Toad Tower oppresses Wartwood and other areas of Amphibia on Newtopia's behalf. Yet, Hop-Pop's description of them paints a picture of wise leaders. It's hard to say if they even knew Toad Tower was extorting the frogs, let alone approved of that. That Grime is in hot water while Wartwood doesn't face any trouble after Toad Tower falls also makes things unclear. Grime is a wanted criminal to them, which could result from his extortion, but he only mentions that it's for abandoning his post rather than other questionable activity. On the other hand, Grime has been keeping the tax money for himself, and not giving any to Newtopia isn’t something the newts would approve of either. "True Colors" removes the ambiguity for Andrias, and seemingly shows that his subjects aren't evil, and most of them were unaware of his true nature. Season 3 further shows that his newt subjects definitely were not in on his plans, not even his once-dragon, Yunan, and advisor, Olivia.
  • Blue Blood: They are the ruling nobility to the toads' warrior caste and frogs' peasantry.
  • Empire with a Dark Secret: While "The Core & The King" reveals that, in the past, while the fact that Amphibia was invading other worlds was an open fact, the detail that they were explicitly killing off the native populations was not. It's pretty telling that even Andrias didn't know this until it was almost time for him to officially become king.
  • Fantastic Racism: In a more subtle way than the toads, we have seen many newts, especially the more well-off, look down on the Plantars for being frogs, and even question their presence in certain areas like a high-class hotel or fancy parties. There also tends to be a sort of internal expectation that newts should be elites, so there's a lot of classism among newts too, with more well-off newts looking down on more normal or poor newts.
  • Look on My Works, Ye Mighty, and Despair:
    • This trope already happened to Newtopia once in its long-forgotten past. It was once a magitek jewel which ran on attacking and pilfering other dimensions, and it saw no more reason to change its way of life for the better, even when it meant averting a long-term catastrophe, than modern civilization in Real Life does in the face of Global Warming. However, Newtopia's magitek was shut down after it lost the Music Box, and now all that remains of that time are dormant infrastructural relics, and all the city's inhabitants sans Andrias have forgotten their kingdom's past over generations.
    • In the present day; comparative to the rest of Amphibia, Newtopia is a scholastic capital with grand and beautiful architecture and more advanced technology, and it apparently somewhat looks down on outsiders if Yunan, Olivia and Triple B's respective attitudes are any indication (never mind the Fantastic Caste System which leaves frogs and toads poorer off). In the Season 2 finale through to the final season, Newtopia is devastated by a combination of the Ominous Floating Castle tearing loose from the foundations and the frobot army turning Amphibia into a Polluted Wasteland, and the end credits of the series finale show that after the villains' downfall, Newtopia's ruins have been abandoned in favor of the former inhabitants rebuilding elsewhere.
  • Resurgent Empire: This is what Andrias is trying to make happen.
  • Soiled City on a Hill: The decaying structures in the city and its surroundings signify that as grand as it is at the start of the show, Newtopia has seen grander days: it's ultimately revealed that Newtopia was once the heart of a planet-looting interdimensional empire, but it became the way it is today because its technology shut down when Leif took away the Music Box in an effort to circumvent an even more destructive version of this trope falling upon the city. Newtopia's legacy was subsequently forgotten over a thousand years, although it's still a bustling and functional metropolis today. This trope gets played much straighter in "True Colors" and Season 3: thanks to Andrias reactivating Newtopia's ancient technology and tearing the Ominous Floating Castle free, and thanks to Andrias' frobot army subsequently turning Amphibia into a polluted wasteland, Newtopia is reduced to a rotten-looking ruin, consumed by the resurgence of its own dark legacy. The castle itself is destroyed in "All In", and the final episode's credits show the castle and the old city have been left in ruins whilst the rest of Amphibia rebuilds.
  • Uncertain Doom: After Andrias reveals himself as a villain and turns the royal palace into an Ominous Flying Castle, it's left unclear what happened to the vast majority of the citizens of Newtopia. Many of them are seen running for cover from the falling rubble, and "Olivia and Yunan" shows that the city walls are still standing, but given Andrias has been enslaving the inhabitants of Amphibia to work in his factories, it's unclear if they're now being put to work as part of his labour force or living in the devastated capital.

The Royal Family

The King's Court

    Marcy Wu 

Marcy Regina Wu

https://static.tvtropes.org/pmwiki/pub/images/marcy_render_1.png
"None of them were Marcy Wu, head of the chess club, master RTS player, straight-A student—except for gym, but only because I was reading in class, which only proves my point!"
Click here to see "Darcy" (spoilers)
Click here for her Calamity form
Click here for her appearance in the epilogue

Voiced by: Haley Tju

One of Anne's classmates, and a close friend of hers. She, along with Anne and Sasha, got transported to Amphibia after Sasha got Anne to steal a magic music box from a thrift store. Absent during the events of season 1, it's later discovered that Marcy ended up in the city of Newtopia and became a friend of its ruler, King Andrias. She represents the green gem of wit on the Calamity Box.


  • 11th-Hour Superpower: In the Grand Finale, Marcy and Sasha regain their connections with their respective Calamity Gems, allowing them to fight alongside Anne to battle the Core in space.
  • Absent-Minded Professor: Marcy is brilliant but also quite clumsy and easily distracted.
  • Academic Athlete: Downplayed. She is shown to have gotten high grades in school, but she is also shown to be too clumsy for Physical Ed. When she gets to Amphibia, however, she Takes a Level in Badass by training to be an athletic archer, and she still retains her high intelligence and coordination.
  • Accidental Hero:
    • In the "Second Temple" while they were searching for Anne, Marcy shows the Plantars some cute animal videos on her phone while Anne's gemstone was still charging. Thinking they were in danger, Anne hastily takes back the gemstone just before it finished charging, leaving it only partially charged. This would later prove to be a good thing in "True Colors" when King Andrias drops Sprig to his death causes Anne to activate her Calamity form with Marcy taking advantage of the distracted King Andrias to save Sprig. Anne's connection with the gemstone saved herself and her family on a few occasions and Earth by defeating Andrias in their second duel. And finally, Anne's connection with the gemstone was the key to unlocking Sasha and Marcy's Calamity Powers and save Amphibia. Meaning that Marcy practically atoned her mistakes and saved Earth, Amphibia, and by extent the entire Multiverse by complete accident.
    • Plus, as revealed in "All In" Marcy's cheerful, bubbly personality and kindness towards Andrias deeply moved him during their first meeting that he convinced the Core to spare her life by sending her and her friends on their temple quest to protect her from being killed. Both effectively saving her and unintentionally setting the prophecy in motion instead of undoing it like they wanted.
  • Action Girl: She Takes a Level in Badass upon arriving in Newtopia, and when the Plantars pay her a visit, she's almost on par with Anne.
  • Affectionate Nickname: She's sometimes called "Mar Mar" or "Marbles" by Anne and Sasha.
  • Agent Mulder: Ironically, despite being a logical and science-minded person who would traditionally fit the mold of an Agent Scully, she definitely accepts the supernatural without question. Although, she admits she wasn’t sure that the tale of the Calamity Box was real, but she kind of hoped it was.
  • Alien Blood: Whatever the People Jar pumped into her to heal the stab wound that almost killed her, it appears to have turned her blood green, as seen when Sasha slices her chin while fighting Darcy. Word of God confirms that is was a result of whatever the Core did to her, but that it will eventually filter out of her system and her blood will turn red again.
  • All-Loving Heroine: Despite her claims that she has trouble making connections with people, the people of Newtopia seem to love Marcy, as they've made a statue of her for the hard work she has done for them. Even the normally reserved Lady Olivia appears to be truly fond of and caring for her. As well as the Lone Wolf General Yunan grew to care about her by the end of the series despite that she was reluctant to save Marcy in "Olivia and Yunan" at first. Even King Andrias admits that he likes her, but this doesn't stop him from manipulating her for his plans, literally and metaphorically backstabbing her, and then allowing his master to possess her body to further their plans.
  • All for Nothing:
    • The entire reason that Marcy deliberately stranded her friends and herself in Amphibia was to make sure they wouldn't get separated because her family was moving away. However, it turns out the box sent them each to three different places in Amphibia, far from each other. While they do all get to come together at last, they get separated again in "True Colors", making her fail her goal twice.
    • The same could be said for her dreams about living in a fantasy world. Marcy thought traveling to Amphibia meant she would live in her own fantasy dream where she could have lots of amazing adventures. While she gets to live out her fantasy for a huge proportion of her stay in Amphibia, it eventually comes crashing down when her mentor figure King Andrias betrays her and reveals her Dark Secret to Anne and Sasha. When Marcy tries to make amends, he stabs her in the chest, saving her just to use her body as a host for his master. It's clear that her fantasy dream is thoroughly broken when she realizes all her experiences in Amphibia were nothing but a plan by Andrias.
  • Ambiguously Gay: Marcy is shown to be very touchy-feely with Anne and Sasha at times, and even their more normal interactions have a little subtext sprinkled in. Though Anne says that she used to help out her friends with break ups, it's possible that Anne was not referring to Marcy as she seems to have other mutual friends at home besides her and Sasha, and Marcy states that she struggles with making connections due to her hyperactive personality, which makes it unlikely she was ever in a romantic relationship with anyone. Plus, unlike Anne and Sasha, Marcy never shows any interest in boys her age. In "Olivia & Yunan", when she is confronted by illusionary projections of Anne and Sasha in a simulated school hallway, a locker has a prom poster with "yes or yes" covered in hearts. When Projection Anne and Projection Sasha merge together, the Saint James escutcheon emblem on their now-shared torso inexplicably changes to being heart-shaped. In addition, her real-life journal notes go into vivid detail of Anne's and Sasha's features in a rather admiring tone whenever she reunites with them. When Anne shows up in "Marcy at the Gates", she talks about Anne's athletic abilities and feats, and when Sasha shows up in "The Third Temple" and slays some of the lava worms, she gushes about her eyes and features, with hearts even drawn around her illustration of Sasha slaying one of the worms. She also refers to Anne and Sasha as "my loves", though whether its meant to be platonic or romantic in tone is not necessarily clear, but implied to be the latter, or at least somewhere in between.
  • And I Must Scream:
    • When she's possessed by the Core, her possessor reveals that Marcy's consciousness is "locked in a little room" inside her own mind. Subverted in "All In", which reveals that Marcy has had an endless supply of puzzles in this confined room to keep her occupied and stop her from thinking too much about her situation.
    • Then later in "All In", Marcy gets subjected to a nightmarishly straight version of this trope: after failing to manipulate her into being fully assimilated, the Core traps Marcy's consciousness inside a featureless black void, intending to leave her all alone in perpetual sensory deprivation until she completely loses her personality.
  • Animal Motif:
    • Butterflies seem to show up a lot when she's around. This is invoked in "Battle of the Bands", as she's dressed as one, because, as she puts it, "it's the personification of metamorphosis". In many cultures, butterflies are the symbols of souls, hope, and embracing changes, but also death and rebirth, foreshadowing her fate in the season 2 finale and her being possessed by the Core in season 3.
    • Newts, them being the species she first meets with in Amphibia and having the easiest time out of her friends fitting in owing to sharing their intelligence and preference for wit. When taken over by The Core her helmet has several fins reminiscent of the gills from a salamanders tadpole state. She also has a newt sticker on her notebook in the epilogue.
  • Anti-Hero: Downplayed and ultimately subverted. Despite being a firmly Nice Girl, who only Hates Being Alone, she’s still responsible for sending herself and her best friends into another world against their wishes. Though by the time of series finale, she realises how stupid she was and manages to fix her mistake.
  • The Apprentice: She becomes this to Maddie in the aptly named episode "Maddie & Marcy", hoping to learn some new tricks under the young frog witch's tutelage.
  • Ascended Fangirl: She's a fan of JRPGS and tabletop games on Earth, which is part of why she adapts so well to being in Amphibia. It's practically everything she's ever dreamed of.
  • Asian and Nerdy: She's Taiwanese and a straight-A student who is obsessed with JRPGS and tabletop games, which are part of the reason that she adapts quickly to life in Newtopia. Her knowledge of fantasy tropes and her studies on the flora and fauna of Amphibia lead to her becoming a high-ranked soldier in the Newtopian guard.
  • Attention Deficit... Ooh, Shiny!: She can't seem to walk two steps without going off on a tangent. Her theme song takeover showcases that when she first arrived in Newtopia, she was so overwhelmed by actually being in another world that she ended up falling down a flight of stairs and breaking her leg mere minutes after being transported. In fact, her impulses are pretty much what got Anne to Amphibia in the first place.
  • Awesomeness by Analysis: In her Establishing Character Moment, she manages to identify that the Plantars are from Frog Valley based on the size of Hop Pop's head and the sediment on him, and determines that Polly will grow her legs in about two months by observing her through the sun.
  • Badass Adorable: She's a cute and kind teenager-turned-ranger.
  • Badass Bookworm: Marcy is incredibly intelligent and, unlike Sasha and Anne, spent her time without the other studying Amphibia to learn all she could about it. This aids her a lot in fighting off monsters and other megafauna. She also has a perfect record on missions as an agent of Newtopia.
  • Badass Cape: Marcy wears a stylish cape as part of her soldier getup.
  • Believing Their Own Lies: Marcy nearly falls for this in All In as she nearly loses herself in the Core’s created fantasy of Anne and Sasha willingly wanting to do whatever she wanted, despite the two of them never showing any real interest to her passions before. This disconnect makes Marcy realize something was dangerously wrong.
  • Beauty, Brains, and Brawn: Marcy's whole shtick is being the Brains to Sasha's Brawn and Anne's Beauty, and doubles as the Superego to Sasha's Id and Anne's Ego, as reflected by Newtopians being the Superego to toadkind's Id and the Wartwood frogs' Ego; examples of newts being the Brains include the "Triple B" analyst Newtopians (who remark that they "don't do field work"), King Andrias being a secret schemer in contrast to his casual demeanor, Newtopia's urban aesthetic, all Newtopia's geniuses having statues erected in their honor in Newtopia (one of which is of Marcy for her math skills and remodeling of the sewer system), and of course there's Newtopia University (Hop-Pop's favorite). All of this is reinforced by the revelations about the Calamity Box in "A Day at the Aquarium", where the green gemstone represents the mind and is represented by the bow; in the same episode, Marcy asks Anne to follow her head and not her heart, only changing her mind at the end of the episode, much to her own displeasure.
  • Be Careful What You Wish For: After finding out about her parents moving to another state, Marcy shows Anne and Sasha the Calamity Box, knowing what it will do and not telling them, so that she can stay with them. Unfortunately, the girls get whisked to different parts of Amphibia and don't get to see each other for quite some time. Not only that, Marcy was manipulated by King Andrias for his own evil purposes, and he literally and figuratively backstabs her, which would have killed her if not for his intervention so that her body could be used as the host for the Core.
  • Because You Were Nice to Me: When she first came to Amphibia, Marcy broke her leg after falling down a flight of stairs. Thankfully, Lady Olivia and the local newts took her in and healed her injuries. Marcy was deeply touched by the kindness they showed her, and was willing to honor Olivia's family oath to look after the land of Amphibia as well, which made Lady Olivia very happy. Too bad that Amphibia becomes a Polluted Wasteland because of King Andrias.
  • Best Friend: "Marcy at the Gates" shows that Marcy appears to be more of a genuine friend to Anne than Sasha, displaying an overall friendly and warming personality despite her clumsy nature. They also knew each other long before they met Sasha.
  • Beware of the Nice Ones: Though a non malicious or violent example unlike the other characters in this trope. But while she is a Klutzy Nice Girl most of the time, her intelligence and ingenuity are a force to be reckoned with in combat. She also excels at archery, and can shoot enemies from a long distance. While Sprig was immediately suspicious of Marcy when he first met her, he learns that she is as nice as she appears. However, she also knew what the Calamity Box can do, and she secretly tricked her friends into taking it so she wouldn't be separated from them, meaning that Sprig was Right for the Wrong Reasons.
  • Beware the Silly Ones: While she tends to act goofy and childish most of the time in an endearing way, her intelligence and ability to use her crossbow perfectly makes her a formidable warrior indeed. Gets taken up to eleven when the Core possesses her body, whose evil intentions with Marcy's silliness causes them to act as a Psychopathic Manchild especially when they are fighting their enemies.
  • Big Damn Heroes: Twice in "Marcy at the Gates":
    • When Anne and the Plantars are attacked by the barbari-ants, she saves them by throwing a couple of oil bags and ignites the oil with a flaming arrow, scaring the ants away.
    • She saves Sprig from being digested by the queen ant.
  • Big Entrance: She tries to make a grandiose debut by shooting an arrow carrying a zipline to the Plantars and sliding down it while cloaked in darkness. The keyword being tries.
  • Birds of a Feather: She and Maddie get along swimmingly once the shock of their initial meeting wears off.
  • Blood Knight: Has shades of this. She loves adventuring in Amphibia and usually faces its dangers with a smile on her face. Additionally, one of the conditions under which she will let others read her journal is "defeating [her] in battle".
  • Body Motifs: Eyes, like Sasha, but in a more outward way. Marcy is extremely intelligent and reacts with wide-eyed awe to everything and anything she sees. She also knows more than she lets on, and is frequently seen glancing away whenever the topic of finding a way back to Earth comes up. Needless to say, the helmet she's forced to wear when she gets possessed by the Core sports at least thirteen hellish eyes, fitting for an eldritch being that's been alive for an eternity and is a collective of Amphibia's brightest minds.
  • Born Lucky: She definitely has shades of it, considering how she spent her first months in Amphibia. Whereas Anne ended up in a backwater town and spent her first days fighting for survival and Sasha was captured by hostile soldiers and had to claw her way to the top, Marcy ended up in the most advanced city on the continent, where she could use her particular skillset right away, and easily got into the good graces of a powerful authority figure who happily lets her do anything she wants. This plays into her isekai-syndrome, as revealed at the end of season 2, where she's seemingly baffled as to why her friends wouldn't be happy about having an adventure in another world — apparently not considering that their lives have not been as pleasant as hers. It is also subverted hard-time in that same season finale, which reveals that Andrias was just playing the gracious host to manipulate her.
  • Boyish Short Hair: Her hair barely reaches past her ears, which reflects her being the most tomboyish of the three girls.
  • Breakout Character: Despite only coming to prominence midway through the show's second season, Marcy quickly became the show's most popular and beloved character. For just one example of her popularity, compare the view counts and number of likes of Sasha's theme song takeover and Marcy's theme song takeover. Which as of Oct, 29, 2022 has surpassed the view counts on Alice Green's Theme Song Takeover. She even made the number 1 spot on Screenrants Top 10 Best Amphibia Characters List. She's also set to get her own book, "Marcy's Journal", which goes into further detail into her experience in Amphibia.
  • Break the Cutie: Marcy bonds so deeply with Andrias that when he reveals her secrets to her friends, she can barely keep herself together. It almost brings her to the point of a Kill the Cutie scenario.
  • Broken Smile: After her actions are exposed, she tries to explain it was all beneficial for her friendship with Anne and Sasha, all with a forced smile with tears in her eyes.
  • Brought Down to Normal: Charging her Calamity Gem also causes her to lose her connection with it, rendering her useless against Andrias and therefore unable to fulfill the prophecy to defeat him.
  • Brilliant, but Lazy: Marcy's a legitimately talented and knowledgeable girl, but if what she's doing doesn't involve something that catches her interest, then don't expect her to use her intellect to its full potential. In the Distant Finale of "The Hardest Thing", she ends up becoming a webcomic artist, if a fairly successful one, rather than a brilliant scientist who would solve world hunger or something like her principal surmised.
  • Bunny-Ears Lawyer: She may be absent-minded and clumsy, but she also has a perfect track record as a Newtopian agent.
  • Cape Snag: Marcy's cape is incredibly flammable, and it becomes a Running Gag that it always gets caught on fire, even for no particular reason.
  • Character Development: In "All In", she realizes how much she screwed up by forcing Anne and Sasha to travel to Amphibia with her, and rejects the Core's illusion of endless adventures with her friends because she knows that they don't share all of her interests, and she actually wants them instead of the mindless Yes-Man doppelgangers the Core tries to use to distract her.
  • Childhood Friends: "The Third Temple" reveals that she's known Anne since they were little girls, even longer than Sasha has. Marcy's Journal expands on this and details how they met at the beach when they were 3.
  • The Chosen One: Of the green Calamity Gem, which represents the mind or wit.
    • On a darker note, she’s chosen by the Core to be its living host because she’s the most intelligent of the Calamity Trio.
  • Cloudcuckoolander: She can verge on this as part of her Ditzy Genius personality. This is best exemplified in her trial at the first temple, where she is more interested in using a game of Flipwart to finish her quest to the point of going overboard in strategy than the actual quest to charge her gem. Because this game involves her friends as players, this nearly kills them, much to her horror.
  • The Cuckoolander Was Right: In Scavenger Hunt, King Andrias sends her a puzzle gram with various clues hidden in the city. In order to find them, she has to think on a different level than others while using her intelligence and attention to detail.
  • Commonality Connection: According to her journal, she and Andrias initially bonded over curiosity over their respective worlds, as well as their difficulties pleasing their strict fathers. Though it's unlikely that Mr. Wu was as bad as Aldrich, the fact Marcy's guilt over ripping Anne and Sasha from their families doesn't seem to extend to her running away from her own doesn't paint him in a particularly positive light, and his poor handling of moving his autistic daughter away from her only friends was still the impetus for the entire show.
  • Cute Clumsy Girl: She's an endearingly excitable nerd, but also the single most accident-prone character on the show. Even back in the human world, Anne preventing her from smacking her face into a locker door and slipping on a wet floor sign still led to her falling face-first into a garbage bin. Her theme song takeover shows that Anne was correct to be worried about Marcy being on her own, even before she Took a Level in Badass, in that she ended up falling down a flight of stairs and breaking her leg mere minutes after being transported to Amphibia because she was too fascinated and overwhelmed by being in another world to look where she was going.
  • Cyborg: Marcy starts showing shades of this in the third season. First, she is given some black armor that is likely being used to keep her alive after she was stabbed by Andrias. She is made more cybernetic after being subjected to Unwilling Roboticization and possessed by the Core.
  • Dark Secret: She's the reason why the three girls ended up in Amphibia in the first place, as she knew (although she was skeptical at first) about the Calamity Box's powers beforehand, and tricked Anne and Sasha into stealing it in a desperate effort to not get separated from them, as she was about to move because of her father's new job out of state.
  • Deconstructed Character Archetype: Of the isekai heroine. A nerdy human girl Trapped in Another World (on purpose) along with her friends (so she won't be ever separated from them), going on dangerous adventures, under the guidance of a Found Family figure (who stabs her In the Back, at first metaphorically and then literally).
  • Demonic Possession: After her wounds are healed, her body gets turned into a vessel for Andrias' mysterious master, the Core, with it contorting her body in uncomfortable ways and issuing a Slasher Smile using her mouth. Marcy's state of mind isn't clarified, but between this and her near-death at Andrias' hands, she's clearly not in a good place, despite technically being safe and sound.
  • Detrimental Determination: It's ultimately revealed that she's been having a big case of this since just before the series' inciting incident. She was so upset in the face of the prospect of moving away from her two best friends and being "alone" that she manipulated Anne and Sasha into opening the Calamity Box and getting the three of them zapped to another world, in a desperate attempt to keep them together forever. Months later, when Anne plans to get the trio back to Earth, Marcy doubles down on keeping the trio together forever by making a deal with Andrias to subtly get the fully-charged Calamity Box to him first so that he'll take the Calamity Trio with him to more alternate dimensions beyond Amphibia ad infinitum — unfortunately for Marcy, Andrias has no intention of holding up his end of their bargain, and once he's gotten what he needs from her, he exposes Marcy's Dark Secret to her friends. Anne and Sasha are so appalled that Marcy intentionally got them Trapped in Another World that it all but drives them away from her, the very thing she's been trying to prevent this entire time.
  • Didn't Think This Through: For all her good intentions in a desperate attempt to not be separated from her friends, she believed that Anne and Sasha would be amazed and delighted to venture into another world. Not only did she inadvertently get them and herself sent to different places in wildly different circumstances, the two were also thrown into perilous situations and she never considered telling them about her family moving. Later on, she recognizes that her actions were, in her own words, dumb.
  • Disney Death: She's stabbed and practically fatally wounded by Andrias for defying him and helping Anne and the Plantars escape; he later revives her with the Moss Man's technology so her body could host the Core.
  • Ditzy Genius: Despite being incredibly smart, she's also incredibly oblivious to things around her. One time, she found out too late that marble and swamp don’t mix.
  • Does Not Like Spam: A journal entry reveals that she dislikes eggs due to the texture, possibly because of sensory issues caused by her autism.
  • Don't Split Us Up: Basically, this is the reason why she, Anne, and Sasha are in the land of Amphibia in the first place. Marcy's father had recently gotten a new job out of state, meaning she and her family had to move away. Out of desperation, Marcy (with the help of Sasha) goads Anne into stealing the Calamity Box. To make a long story short, she selfishly tore her two best friends away from their lives without even thinking of the long-term consequences. Neither Anne nor Sasha are too pleased with her, to say the least, once they find out the truth. To add insult to injury, Marcy knew about how the Calamity Box worked all along and did it on purpose, but she didn't actually think the box would whisk them away to another world to begin with.
  • Dramatically Missing the Point: Marcy tries to justify her actions for bringing the girls to Amphibia as being so they wouldn't be apart. After Anne exclaims how much she's been missing her parents and home, Marcy goes further, claiming that Sasha and Anne have changed because they came here, so she gave them everything, while ignoring the irrationality of her decision. She finally cracks after this and admits she was doing it because she didn't want to be alone.
  • Expository Hairstyle Change: When she entered Newtopia, her hair lost some of its volume and gained tendrils hanging by her ears. This makes her look more wild and carefree, symbolizing the her new freedom and adventurous lifestyle.
    • In the Core’s simulation, her hair becomes even longer to symbolize how it's the world of fantasy with endless adventures she always dreamed of.
    • Post Time-Skip, her hair goes past her shoulders, is noticeably messier, and has lost all its shine. This symbolizes the freedom she has found in her adult life, pursuing a career in the arts and having finally gotten over her toxic codependency with Anne and Sasha.
  • Exhausted Eye Bags: In "Olivia & Yunan", she spends most of the episode in a tired, confused, and out-of-touch state after Olivia and Yunan freed her from her healing tank.
  • Extreme Doormat: Though it's not shown, it's implied that Sasha pushes Marcy around the same way she does with Anne. Interestingly enough, Marcy rarely speaks out or voices her own opinions whenever she is around both Anne and Sasha at the same time and just simply goes along with whatever they want to do.
  • Eye Color Change: Just like Anne, there are moments where her eyes flash green. It drains out when her gem is charged.
  • Eye-Obscuring Hat: The antlered helmet she wears when the Core takes possession of her completely obscures her entire face except for her mouth.
  • Emerald Power: She's connected to the green Calamity Gem, and is an Action Girl on par with Anne and Sasha.
  • Failed Attempt at Drama: Her attempt at a dramatic introduction at the gates of Newtopia fails when she falls off mid-rail and into the water.
  • Failed a Spot Check: When she "gets in the zone", she tends to block out the rest of the world to the point of obliviously putting herself and others in danger. She fell down a massive flight of stairs mere moments after being transported to Amphibia because she was too overwhelmed to clearly look in front of her.
  • Famed In-Story: By the time Marcy makes her debut in person, it becomes clear that she's quite the celebrated teenager in Newtopia.
  • Fatal Flaw:
    • Her obliviousness. While she's very smart, whenever she's focused on something, she tends to get tunnel vision, making her unaware of the surroundings to the point of putting herself and everyone around her into danger. She broke her leg by falling down a very obvious flight of stairs mere minutes after getting transported to Amphibia because of this, and while she wised up over the intervening months, she's still prone to causing small-scale accidents.
    • Her Pride. While she's not a bad person by any means, she puts too much faith in her intelligence, and tends to value logic over guts and emotions. It becomes a problem in "The First Temple", as her desire to win the tests puts everyone in danger, and she spends much of the episode being Innocently Insensitive towards Anne and Hop Pop's fight.
    • As revealed in "True Colors", in her own desperation to stay with her friends, she ignored their own safety and agency in order to drag them into an adventure in Amphibia. While she knew they wouldn't be pleased, her tunnel vision let her ignore the real damage this would do to their friendship.
    • Her Innocently Insensitive tendencies. Even without the whole “trapping her friends into another world without their consent” business, as shown in the series and in Marcy’s Journal, while she does care about others, she has the tendency to compare Amphibia’ citizens as NPCs from a videogame as well as the events surrounding them as series’ arcs.
    • Catastrophizing. The whole series started because she was terrified her friendship with Anne and Sasha wouldn't survive her moving away, and learning of the Toad Tower incident resulted in an irrational fear that Anne would fall out with her like she did with Sasha, which contributed to the "True Colors" debacle.
    • Marcy's Wrong Genre Savvy nature, of all things, ends up becoming this. She believed that, after hearing about the Calamity Box, that her knowledge of fantasy stories and RPGs would allow her, Sasha, and Anne to travel the multiverse and explore to their liking, while never staying apart and living in denial that her father was moving. Anne describes how, on Earth, this dedication to fiction made her oblivious to the dangers of reality, including floor hazards. It also made her oblivious to the fact that Anne and Sasha wouldn't thrive in such a setting as she would, and they wouldn't want to just abandon their families like that, not even Sasha. What's more, if she had simply talked to Sasha and Anne about this, it's likely the three of them would have found another solution.
  • Fate Worse than Death: Marcy gets impaled near-fatally by King Andrias so she can be reborn as a vessel for his master.
  • Fighter, Mage, Thief: She's the Mage to Anne's Fighter and Sasha's Thief.
    Marcy: I just roleplayed like your typical artificer rogue, and the next thing you know, BOOM! I'm the chief ranger of the Newtopian knight guard.
  • Foil:
    • Her introduction and Sasha's couldn't be more night and day, with her going from gushing over Anne's new frog family to saving Sprig without a concern for herself. It's a shame the Plantars couldn't have met her first.
    • What Marcy has in intelligence, Anne makes up for with social skills.
    • Sasha intending to go back home no matter the cost runs counter to Marcy's awe and love of the world and people she's found herself encountering.
    • Both her and Sasha's betrayals towards the group are extremely similar yet executed rather differently. While Marcy never wanted to hurt her friends and only did what she did without considering the consequences (self-serving and reckless as it was), Sasha couldn't care less about hurting Anne and Marcy as long as she was still in control.
  • Foreshadowing: There are several hints throughout S2 toward the reveal that she's the reason for the girls being sent to Amphibia so she wouldn't have to move:
    • Once all the gems have been charged, Marcy fearfully insists they wait to see Andrias before going home.
    • Marcy's rather nervous look as Anne announces they're leaving the day after "Battle of the Bands" shows she doesn't want to leave and there's a lot more to come ahead.
    • Marcy getting stabbed by Andrias' sword is vaguely foreshadowed in "Marcy at the Gates" when Sasha mumbles to herself she could get killed if she's not careful.
      • It's also foreshadowed in "The Sleepover to End All Sleepovers", when she looks in a mirror and a moth lands on her reflection, superimposed over her mouth. A moth is a symbol of darkness and death, and also a symbol of rebirth after death.
    • In "Bessie & MicroAngelo" when bringing up that they're going home soon to Anne, she asks her if she wants to "live the fantasy a little".
    • In "The First Temple", when Anne questions whether they should go through with the flipwart game since it'll be dangerous, Marcy's response is "You wanna get home, right? Then we've gotta play, or we'll never recharge the stone." This foreshadows Marcy doesn't want to go back to Earth and had the box recharged with the intention of going on multiversal adventures forever.
    • A rather subtle bit of foreshadowing toward Marcy's possession by the Core: when the completed version of the S3 theme was released, Marcy's picture in the Crowded-Cast Shot was replaced with Domino.
    • When Marcy is freed from her healing chamber, she is wearing a mech suit with an orange eye jewel on the chest. This is a visual foreshadowing of what horrifying consequences are to come for her.
    • The Amphibian text on Marcy's healing chamber translates to "Host", hinting the Core is choosing her to be its human host due to her supreme knowledge.
  • Freudian Excuse: Downplayed. While Marcy has a relatively healthy background, her family life is implied to be strict and stranded and the fact that Anne and Sasha constantly ignore her interests cause her to develop her tendencies.
  • Freudian Excuse Is No Excuse: Discussed in "The Beginning of the End". Sasha tells Anne that she is right that they both ignore Marcy's interests, but that doesn't mean what she did is right and and should be forgiven that easily. Anne replied that while what Marcy did is indeed wrong and hard to forgive, both of them also made some terrible mistakes and they should give her a chance to to at least try and make things right between them.
  • From Zero to Hero: She goes from being an outsider in Newtopia to a celebrity and one of King Andrias' most trusted soldiers.
  • Gamer Chick: Back home, she is really into RPGs and video games.
  • Genki Girl: She's an adorable and energetic Nice Girl, even after she takes a level in badass.
  • Gentleman and a Scholar: She is a Book Smart (if careless and accident-prone) teen who is very friendly and courteous.
  • Gold-Colored Superiority: In ''The Hardest Thing her Calamity form gives her armour with gold accents, and is noted to be more powerful than the one Anne used prior.
  • Gone Horribly Right: Her intention to bring her friends to Amphibia so they could stay together almost goes awry in "True Colors" once Sasha turns on the group and declares she's staying. Of course, this is prior to Anne and Sasha learning the truth of what Marcy did.
  • Hammerspace: Despite only coming to Amphibia with nothing but the clothes on her back, Marcy has been shown to have a few of her possessions from home, including a Cynthia Coven book and even potato chips at some point. She also brings out a variety of items from her cape at times.
  • Hates Being Alone: Marcy sent herself and her friends to Amphibia because she had just learned that her parents were moving to another state because of her father's new job, and she hoped that they could go on adventures together forever and never be separated. When this is revealed, she tearfully admits that she just didn't want to be alone.
  • Healing Vat: In the season 3 premiere "The New Normal", after having been wounded by King Andrias' sword attack, Marcy is shown recuperating inside a healing vat.
  • Heel Realization: A downplayed example, as she was never evil nor came close to it before being possessed by the Core, but after Andrias reveals the truth to her friends, Marcy does come to realize how selfish and dumb her actions were, namely her decision to trap Anne and Sasha in Amphibia against their will.
  • Hero of Another Story: By the time Anne meets up with her again, she's managed to become well-known in Newtopia, directly working for King Andrias himself. Her theme song takeover elaborates on some of her offscreen adventures, such as fighting pirates and arming a village with a catapult to fight a giant cobra. It's implied that Andrias partially Invoked this in order to earn Marcy's trust. He let her play out the fantasy of being a hero in a fantasy world, giving her all the resources she'd need to do so safely. Compare this to Anne and Sasha, who were dumped in hostile environments with no support structure and had to adapt or die. Marcy has only ever seen the good side of living in Amphibia and was never really challenged to undergo Character Development like the other two were through facing uncomfortable truths about themselves, allowing her to become lost in the fantasy and making her willing to accept Andrias' proposal to give him the charged Calamity Box so she could remain being a 'cool hero' with her friends, rather than the nerdy weirdo she was back on Earth.
  • Hidden Depths: Who'd have thought that the resident nerd would be an excellent drummer?
  • Hypocrite:
    • In "A Day at the Aquarium", she advises Anne to listen to her head and logic instead to her heart and emotions, and yet the whole Trapped Into Another World mess happened because of Marcy's personal feelings. In a moment of desperation at hearing the news of her family moving away from her friends, she tricked them into stealing the Calamity Box, setting in motion the entire series. Though, it's implied she's fully aware of this, and that's the reason why she's so focused on using logic to get her friends home — to make up for her impulsive mistake.
    • Her first appearance features her asking Anne "why won't you just let me go?" in frustration when fighting barbari-ants, followed by promising her friend that she can survive in Amphibia without her... when she couldn't let her friends go and forced them to survive in Amphibia alone. It's implied this is due to her being Innocently Insensitive towards her friends and not getting that they don't feel the way she does about things and struggling to see things from their POV. In particular, thanks to Andrias' support, Marcy was actually protected from the worst aspects of the Death World they found themselves in, unlike Anne and Sasha, and was able to fulfill her fantasies of becoming a Stock Light-Novel Hero, leading to her getting annoyed when the more grounded Anne treats her like she's still the same klutzy nerd she was back on Earth and not realizing her hypocrisy in the heat of the moment.
  • Iconic Item: A D20 die, used in the tabletop roleplaying games she enjoyed on Earth, as seen in flashbacks. Darcy uses it as a stimming toy, and it's one of the energy constructs she manifests when using her full calamity powers.
  • Ignorant of Their Own Ignorance: She doesn't understand that Andrias was using her from the moment she got into Amphibia, that it's a Death World, and that her friends had a hard time and didn't want to stay forever in it until it's too late.
  • Impaled with Extreme Prejudice: She's stabbed through the chest by Andrias for saving Sprig and helping Anne and the Plantars escape to Earth.
  • Innocently Insensitive: Compared to Sasha's more straightforward nastiness, most of Marcy's meaner moments are either done by accident or because she doesn't know any better. Marcy's Journal has her express at a few points a detached view on the world around her, comparing some ongoing events to a research project or roleplaying game. But she does care about Amphibia and the people living in it and does occasionally see the dangers of the Death World.
  • Intergenerational Friendship: She's over 1000 years younger than Andrias, and despite giving into the Core's wishes to use her, Andrias's fondness for Marcy was still genuine after she shows kindness and cheer towards him. Even after all the atrocities he committed on her and everyone else, she is the only person who doesn't show any anger or hatred towards the broken king and the two even have a bittersweet goodbye before Marcy leaves Amphibia for good.
  • In the Hood: On Earth, she always wore her school hoodie and never once took it off. In Amphibia, her outfit features a hood that she occasionally has put up.
  • Intoxication Ensues: In "Olivia & Yunan". After awakening from her coma, Marcy is a little loopy from whatever drugs are being pumped into the healing tank. Some adrenaline from the Lotus-Eater Machine helps her snap out of it for the most part, though she's still physically weak.
  • Irony:
    • Marcy's main goal was to remain with her friends and never be split apart. In her desperation to escape the fact that she'd be forced to move away because her father got an out-of-state job, she failed to account for where each of her friends would end up when the Calamity Box warped them to the land of Amphibia, and they land in three separate spots. She thought they'd be together with nothing to separate them, but even when they finally reunite after months apart, they wind up split apart again when King Andrias manages to impale her and Sasha is too far away from the portal to escape. Not once, but twice in a row has she failed at her main goal so far.
    • Of the three girls, Marcy easily had the best time when she first arrived, given that she always wanted to be an explorer in a fantasy world, and the newts let her live out those fantasies. Meanwhile, Anne and Sasha started out living in a wet giant-bug-filled cave and in a toad dungeon respectively. In the end, though, Marcy got the worst out of Amphibia; while Anne gained genuine friends and loved ones and Sasha genuinely befriended Grime and became commander of the frog resistance, Marcy was manipulated by King Andrias, was exposed for her lies in front of her friends, stabbed, and forcibly turned into the host of a genocidal Mind Hive (and judging by her screams when the helmet was put on, it wasn't painless) that locked her up in her own mind.
    • She transported herself, Anne, and Sasha to Amphibia so they could explore a fantasy world together, but her theme song takeover and the various hints shown through the Plantars' time in Newtopia hints that Marcy has mainly remained in the capital city and not really explored much outside of it, save for when she journeys with Anne to find the temples. Anne and Sasha have actually explored more of the fantasy world than Marcy has. This ties into The Reveal about her in "True Colors", as Marcy has been receiving support and benefits from the powerful and connected Andrias from the start, whereas Anne and Sasha have had to overcome several hardships and improve themselves with little to work with, facing the harsh dangers of the Death World with only their wits, which contributed to how much each of them has changed when they all meet up again. Whereas Anne and Sasha recognize the harsh reality of the world they're in because their time there has never pulled any punches with them, Marcy was always protected from that by Andrias making things easy for her, leading her to trust him and give him the Calamity Box because she was lost in the fantasy, which gets brutally torn down for her when Andrias reveals the truth.
    • Despite being the smartest of the trio, she ends up working as a webcomic artist in the "Where Are They Now?" Epilogue, while Anne and Sasha take up jobs in scientific fields as a herpetologist and a psychologist.
  • Just Whistle: She can call upon Joe Sparrow by whistling.
  • Kid Has a Point: It's Downplayed, but she's right when she says that Anne, Sasha, and their Character Development, including Anne meeting Sprig, happened because of her actions. She didn't have the right to trap her friends into another world without their consent, though.
  • Kill the Cutie: Subverted. She's stabbed by King Andrias, leaving her barely alive, and placed in a healing tank to prepare her for the Core's possession. That said, she's then afterwards apparently left trapped inside her own mind and powerless to stop the Core optimizing her mind to make space inside her head, implying that while she might be physically alive, if the Core's possession continues for much longer, Marcy might cease to exist altogether. Andrias' flashback to his first meeting with Marcy in all her adorable glory in "All In" shows that the Core wanted to pull this on Marcy from the start, which Andrias balked at.
  • The Kindnapper: For all intents and purposes, she kidnapped Anne and Sasha by tricking them into getting Trapped in Another World with her. While her motives were selfish, not wanting to be separated from them no matter the cost, she also truly wanted to have a wonderful adventure with her two best friends, and thought they'd be happy once they got over the shocknote . That being said, she had no idea the music box would actually work or that they'd be trapped when it did.
  • The Klutz: Marcy is one, mostly because she has a very limited attention span and rarely looks at where she is going. She also somehow lights herself on fire three times in her introduction (and one of those times, there wasn't any fire around). Even after gaining the full power of her Calamity Stone, she still manages to trip over literally the only piece of space debris in the vicinity when going after the frobots seemingly attacking them. Luckily, they were there to help, but still.
  • Laser-Guided Karma: Marcy, along with Sasha, peer-pressured Anne into stealing a thrift store music box, which ends up transporting the three of them to Amphibia. Downplayed, however, as she loves being in Amphibia and intentionally stranded her friends there. It's played extremely straight in "True Colors", when Marcy is stabbed through the chest and seemingly killed for bringing her friends to Amphibia.
  • Late-Arrival Spoiler: The fact that she was transported to Amphibia along with both of her friends, as well as the fact that she is now a warrior in league with Newtopia, isn't treated as much of a reveal in the season 2 trailer. They're actually hiding the real reveals about her, which are shown in "True Colors".
  • Leitmotif: "Marcy's Theme", an upbeat rock and roll theme which befits her tech-savvy side.
  • Like a Duck Takes to Water: Her obsession with roleplaying games allowed her to quickly adapt to Amphibia's weirdness, moving up the Newtopian ranks to become one of their best agents. Her theme song takeover shows that, ironically, she struggled with introducing actual role-playing games to Newtopia.
  • Locked Out of the Loop:
    • Naturally, being insulated off in Newtopia, she is initially unaware of the events of the season one finale, namely that Anne had already found Sasha and that the two had gotten into a serious fight. Anne fills her in after they reunite in Newtopia.
    • Since she wasn't around when Hop Pop buried the Calamity Box, Marcy has no idea why Anne and the old frog are arguing in the first temple, and doesn't do anything to defuse the situation.
    • Since she was saving Sprig from falling to his doom when Anne unveiled her Super Mode in "True Colors", she's unaware of Anne's powers, nor that she and Sasha were also similarly empowered until they completed the temples — something she could have reasonably figured out if she'd seen the evidence, but since Andrias' focus was on avoiding a confrontation with the girls until after they'd depowered themselves, he naturally invoked this on her and her friends.
    • On a more series-wide note, Marcy seems to be unaware of the true dangers involved in living in Amphibia, seeing it as a fantastical world full of wonders, exotic sights and mysteries, while remaining oblivious or unconcerned with the very deadly animals, monsters, or inhabitants that make the place their home, in part because she was teleported straight inside the civilized and uplifted city of Newtopia, which is markedly more cultured and accepting of somebody with her intellectual mindset than other parts of Amphibia, not to mention much safer. Whereas Anne and Sasha are well aware that living in this world could have potentially lethal consequences for them and is not the kind of fantasy adventure Marcy's read about in books, Marcy's cheerful obliviousness and confidence in her abilities ever since she came to a world that really allowed her to indulge in her nerdy interests makes her overlook how harrowing the experience has actually been for her friends, who weren't nearly as ready for an interdimensional adventure as she was. This results in them falling out with her in "True Colors" once Andrias callously reveals her Dark Secret about willingly getting them all Trapped in Another World, since both girls have had a way harder time living in Amphibia than Marcy has, and she struggles to understand that because of how good the experience has been for her — not helped by Andrias intentionally making things easier for Marcy as a means of gaining her trust.
  • Lonely Among People: A flashback in "Beginning of the End" shows Marcy trying to watch a movie with Anne and Sasha, only for the latter two to fall asleep for what is confirmed to not be the first time, leaving Marcy to watch it alone. Anne even admits that she and Sasha could have been better in regards to Marcy's interests and issues, and that if they had, maybe Marcy wouldn't have done something as crazy as using the Calamity Box to send them to Amphibia.
  • Loved by All: For someone who considers herself bad at making connections, about everyone in Newtopia seems to absolutely adore Marcy. Even Andrias, manipulative and callous as he is, is genuinely fond of her, and tried to persuade the Core to pick someone else to be its host.
  • Made of Iron: She often falls flat on her face and immediately bounces back up without a single scratch. She also gets slightly burned by Maddie's fire spell, but appears to be fine afterwards. Too bad she's not Laser Sword-proof.
  • Meaningful Name:
    • The name Marcy is of American origin, meaning warlike.
    • Regina is the Latin word for "queen." Fitting as she managed to become good friends with King Andrias. Also, in a darker twist, fitting with how she gets possessed by the Core, the true ruler of Amphibia, essentially making her the realm's queen throughout the possession.
    • After getting possessed by the Core, she is renamed "Darcy", a pun on "dark Marcy".
  • Mind Hive: After the Core possesses her, Marcy — or rather, Darcy — always refers to herself in the plural.
  • Moral Luck: Discussed in "True Colors". When Anne is horrified to learn that Marcy got them all stranded in Amphibia on purpose, Marcy argues that Anne and Sasha have grown so much from their time in Amphibia, and it's because of Marcy that Anne met Sprig and the Plantars in the first place. While it's true that some good has come out of the adventure, Marcy had no way of knowing any of it would happen when she deliberately tricked her friends into being Trapped in Another World without their knowledge or consent.
  • Morality Pet: Andrias states that he actually likes her as a friend, despite his villainy. That doesn't stop him from letting the Core upload itself to her.
  • Motive Rant: A rare non-villainous and sympathetic example in "True Colors", as she explains why she sent herself, Anne, and Sasha to Amphibia on purpose:
    Marcy: I did it for us... The day we left, your birthday, they told me my dad got a new job out of state. They were making me move away. They were gonna tear us apart!
    Anne: Marcy...
    Marcy: I...I found the box and I had no idea that it would actually work, but it did! And, and this sent us to a place where we never have to grow apart. Where the three of us could be friends forever together.
    Anne: How could you?! I've been missing my parents. My life!
    Marcy: But, look at how much fun we had! Look at how much you've both grown! Look at Sprig! I gave you this! I gave you everything! [Beat] I just... didn't want to be alone...
  • Motor Mouth: She has a habit of constantly chattering away given the opportunity.
  • Must Make Amends: After she's revealed to be directly responsible for her, Anne, and Sasha being stuck in Amphibia, Marcy tries to make it up to her friends by fighting back against King Andrias' forces. She even activates a portal to the human world to allow Anne and the Plantars to escape.
    Marcy: I-I'm sorry... for everything...
  • My God, What Have I Done?: In "Olivia & Yunan", when an illusionary amalgamation of Sasha and Anne appears, they call out Marcy for how she lied to them and betrayed them in favor of pursuing a fantasy adventure. Marcy can only fall to her knees and apologize, admitting that what she did was really "dumb". Notably, Marcy was aware that the whole thing was just an illusion, but she was so overwhelmed by her guilt that she was moved to tears in regret and got distracted apologizing to the facsimiles of her absent friends until Yunan helps snap her out of it.
  • Near-Death Experience: In Season 2 Finale, she’s stabbed in the back by Andrias’s Laser Sword, for helping Anne and the Plantars escape from his wrath, using the Calamity Box to create a portal that would send them on Earth. The only reason she survived is because Andrias put her in a Healing Vat, so he could use her as his master’s living host.
  • Nice Girl: Marcy, despite her flaws and the severity of her actions, isn't a malicious person. She's genuinely friendly, upbeat, and cheerful. In fact when she first met Andrias, she kindly asks him if she can call him 'Drias' like his former friends once did but partially understands that it's too personal. Then after sqwirming her way into the giant newt king's pocket, she gives him a small roblox pin as a gift of friendship. This simple act of kindness deeply touched the large newt king, resulting in him seeing her as his first real friend in over 1000 years. Though she goes on a rant after her lie is revealed, she admits what she did was wrong and tries to make amends completely of her own accord. She becomes the complete opposite of this when under the Core's control..
  • Nice Job Breaking It, Hero: Where do we begin? The entire series only started because she was afraid of moving and found the Calamity Box as a desperate solution, eventually causing her friends to separate and end up at each other's throats.
  • Nice, Mean, and In-Between: She's the Nice Girl to Sasha's mean and Anne's in-between. Marcy is the nicest of the girls, and is also klutzy and naïve. "True Colors" and the writer' whiteboard reveals that, in terms of sheer morality, Anne is the Moral to Sasha's Immoral and Marcy's Amoral. She becomes the mean one to Anne's nice and Sasha's in-between when possessed by the Core as Darcy.
  • Noodle Incident: So far, the audience hasn't found out how exactly Marcy got to become the king's soldier in the first place. That is, until the season 2 finale comes along, which reveals that he made her one as a pawn in his scheme. Her theme song takeover shows some events that occurred in the in-between period, such as her leading a bunch of newts to fight off a giant cobra with a catapult or fighting alongside Yunan on a pirate ship in appropriate gear.
  • No One Could Survive That!: In "True Colors", Anne and the Plantars witness Marcy get impaled by a giant sword. In the season 3 premiere, Anne refuses to believe Marcy could have died that easily when discussing it with Hop Pop. She does indeed survive thanks to the Moss Man's healing powers combined with the Shadow Moth, but only because Andrias saves her to make her the Core's human host.
  • No One Gets Left Behind: Marcy makes it clear that once they're able to get home, she refuses to leave without Sasha. This complicates things because Anne can't quite explain to Marcy that Sasha betrayed them. This is deconstructed by "True Colors", given her refusal to let her friends go in more mundane circumstances. She very well would've lost them there.
  • No Social Skills: Played for Drama. She has difficulty connecting with other people, including her friends. She doesn't understand that they may not have the same interests as her. She decides to take them to Amphibia with her without consulting them first, failing to consider that doing so would affect them deeply. She is confirmed by the creators to be on the spectrum.
  • Not So Similar: She and Sasha are shown pressuring Anne into opening the chest that transports them to this world in the first place. However, while Sasha is aware of her own pushy behavior, Marcy is shown to be Innocently Insensitive at worst and likely didn't intend to have Anne steal the chest. Ultimately subverted. While Marcy is nicer, she is ultimately the reason they ended up in Amphibia, desperate and not knowing if the box would even work, and hoping to stay with her friends forever rather than having to move on from them.
  • Not Quite Dead: The season 3 intro reveals that Andrias kept Marcy alive after her near-fatal stabbing by putting her in a healing tank. We don't learn why until later — turns out, the Core wanted her for a host body.
  • Offscreen Moment of Awesome: She builds up a reputation in Newtopia as an agent with a flawless track record when it comes to missions long before she reunites with Anne.
  • Older Than They Look: Downplayed since they're all 13, but in contrast to popular belief, out of anyone, it's Marcy who's actually the oldest of the trio.note  It's hard to tell at first since appearance-wise Marcy is the shortest with Sasha and Anne noticeably taller than her, and personality-wise compared to the other two Marcy seems the most childish, the two (especially the actual youngest Anne) even having the need to protect her due to her clumsiness and oblivious behavior, plus her clinginess to her friends.
  • People Jars: She spends the first part of season 3 in a healing tank recovering from her near-fatal stabbing.
  • Pacifist: While Marcy is capable of asserting herself, she often does not intervene in her friends' arguments or use any sort of violence against anyone out of anger. Even when Sasha reveals that she tricked her and Anne into helping her and Grime invade Newtopia, Marcy doesn't appear to be angered or enraged by her deceit like Anne, and even tries to resolve the conflict with Sasha and Anne peacefully. it turns out this is because she's so terrified of losing her best friends that nothing else really matters to her.
  • Rewatch Bonus: Every single scene with her throughout the series takes on a different context when you find out that she's ultimately the reason for the girls all being Trapped in Another World out of a desire not to be separated from her friends. This even extends to the opening — whereas Anne and Sasha are outright shocked and apprehensive towards the strange phenomenon occurring with the box, Marcy instead shows a more subdued curiosity towards it — as it turns out, she knew the box had the possibility of traveling to other worlds, but didn't know if it would actually work or not.
  • Royal Favorite: It's quite clear from their interactions that King Andrias holds Marcy in high regard, even giving her a "proposition" at the end of "A Day at the Aquarium." While it turns out he was manipulating her the whole time, he did genuinely like her — he admits as much while letting the Core steal her body, regretting he couldn't get it to choose a different host.
  • The Runaway: Marcy did this after her parents revealed they were moving in "True Colors", and forced Sasha and Anne to become ones against their will too.
  • Running Away to Cry: In the flashback during "True Colors", Marcy bursts out of her house in tears after her parents tell her they're moving out of state, and runs far enough to find the Calamity Box at the thrift shop.
  • Running Gag: In "Marcy at the Gates", whenever Marcy mentions how much she's changed, her cloak is pointed out to be on fire.
  • Sarcasm-Blind: Marcy has few moments of these. Most noticeably is in "The Beginning of the End" where she info dumps some plot spoilers from "War of the Warlocks" with Anne and Sasha only pretend to be interested in the movie, and Sasha jokingly says "Spoiler Alert" after listening to Marcy's info dumping. Marcy apologizes for it, until Sasha clarifies that she was just joking.
  • Scars Are Forever: According to her journal, she has a scar from where Andrias stabbed her.
  • Science Hero: Her knowledge lets her do alchemy on the spot using local ingredients. Her straight A's in chemistry probably help.
  • Second Episode Introduction: She first appears along with Sasha in "Best Fronds", but doesn't have her first speaking role until the second season.
  • Secret Test of Character: To charge her gem at the first temple, she willingly quits the Flipwart game for the good of Anne and the Plantars upon realizing the game is unwinnable.
  • Secretly Selfish: "True Colors" reveals that on Anne's birthday, Marcy's parents told her that her father got a job in another state and that she would have to move away. After running out of the house in tears and anger, she eventually ended up at the thrift shop where the Calamity Box was being kept, and convinced Anne and Sasha to steal it so she and her friends would be teleported to another world to have adventures forever. While she initially tries to claim she did it for the group, only for a hurt Anne and Sasha to pull away from her, she ultimately admits that she did it just because she didn’t want to be alone.
    Anne: How could you? I've been missing my parents! My life!
    Marcy: But look at how much fun we've had! Look at how much you've both grown! Look at Sprig! I gave you this! I gave you everything!
  • Sheep in Sheep's Clothing: We're led to believe that there is a darker, more sinister side to Marcy when we first see her, with Sprig flat-out saying that he doesn't trust her. Turns out, she's exactly as nice as she appears to be. However, the season 2 finale reveals that Sprig was technically right about her hiding more than she let on, as she is the reason she and her friends were trapped in Amphibia, though she did it for reasons that were overall selfish though still sympathetic.
  • Skewed Priorities: Back in the human world, there were many times where Marcy clearly shouldn't have been playing her video game in the moment (i.e. during a volleyball game, a school play, getting ice cream from a machine with Anne). This is an aspect of her being 'in the zone', which compounds Anne's worry throughout the First Temple that she'll be too focused on solving the temple's puzzles for her own good.
  • Smart People Play Chess: She was the head of the chess club back home, and her final temple test involves her playing the Amphibian equivalent of chess.
  • Stock Light-Novel Hero: Out of the three girls, Marcy is the closest to being a stock hero in an isekai story. She is a highly intelligent but clumsy teenager with a love of fantasy games who was sent to a medieval-style fantasy world where she rapidly becomes a beloved hero who uses both common knowledge from her own world and her love of games and puzzles to rapidly advance aspects of their society. This gets deconstructed in the season 2 finale "True Colors", where it is revealed that she knew the Calamity Box would send them to another world and sent herself along with the unwitting Anne and Sasha to Amphibia because she didn't want to be lonely without them. This disgusts the two girls, who want to go home away from the Death World. Not to mention, the biggest friend she makes in Newtopia ends up betraying her and stabbing her in the back. Literally.
  • Suddenly Voiced: After making a silent appearance in a flashback in season 1, Marcy finally has her first speaking role in "Marcy at the Gates".
  • Super Gullible: Unfortunately, despite her intelligence, Marcy is just so naïve, and will end up falling for anything that's dangerous before realizing it. Unlike Anne and the Plantars, she easily falls for Sasha's forgiving façade, despite knowing about what she and Grime did at Toad Tower, as Marcy trusts her friends completely. And then there's the unfortunate deal she has with King Andrias.
  • Super Mode: Gains her own Calamity form in The Hardest Thing, granting her armour with a green aura, in order to fight the Core controlled moon.
  • Tears of Remorse: In "True Colors", she breaks down in deep regret over what she did to her friends.
  • Teen Genius: Marcy may be a klutz and not have a lot of social skills, but she's incredibly smart with her schoolwork and Genre Savvy. She also apparently has "college-level geometry skills"
  • Tempting Fate: In her Theme Song Takeover, Marcy gleefully sings "I love it in Amphibia, so much adventure still to see! I hope nothing bad ever happens to me!", while King Andrias smiles and winks behind her.
  • Thrill Seeker: Marcy is into the fantasy/RPG genre, and treats her time in Amphibia as a real-life adventure game. This takes a darker turn when it's revealed she deliberately sent her friends to Amphibia. When she found out she was moving away, she stumbled upon the Calamity Box, which she had read about in the library. Seeing it was actually real, she took the opportunity to go on an adventure beyond her wildest dreams with her friends, where they would never have to be separated. Both Anne and Sasha are horrified by the revelation.
  • Token Evil Teammate: She becomes this in a sense in season 3, thanks to the Core taking possession of her body.
  • Token Good Teammate: Within their trio, Anne starts off as a Jerk with a Heart of Gold, and Sasha's the archetypal Alpha Bitch who uses her friends to invade Newtopia, but does care about them as well. Marcy? She's just a sweet bundle of energy. This gets flipped on its head when her role in willingly sending the girls to Amphibia is revealed. Despite not intending for things to turn out quite so direly as they did, Marcy's actions ultimately doomed her friends and the entire multiverse by complete accident. While Marcy is truly a Nice Girl without a malicious or violent bone in her body, this makes it clear that neither of the girls are the good teammate of the trio as they are all equally flawed. She unwillingly becomes the Token Evil Teammate once the Core takes possession of her.
  • Token Human: Mirroring Anne as the only human in Wartwood and Sasha as the only human in Toad Tower, Marcy is the only human in Newtopia, at least until Anne and the Plantars arrive.
  • Tomboy with a Girly Streak: She may be a happy adventurer and strategic planner with Boyish Short Hair and a love for video games, but her usual outfit in Newtopia consists of a makeshift skirt instead of pants. Also, when she and Anne reunite for the first time in months, Marcy is overjoyed and starts squealing with excitement in a very girlish way.
  • Too Dumb to Live: While she is very intelligent, she is also rather absent-minded and clumsy. She'll read a book while walking, nearly getting injured as a result. Sasha even claims that one day she would get herself killed. Her impulsiveness in sending herself and her friends to Amphibia ends up with her being impaled through the heart.
  • Too Good to Be True: The perfect fantasy the Core created in her own mind scape starts to crumble when Marcy realizes that the fact that Anne and Sasha would willingly join her on her RPG activities is not even remotely possible in real life.
  • Took a Level in Badass: Back on Earth, Marcy was a clumsy, oblivious, and somewhat nerdy girl who didn't mind her surroundings and spent most of her time distracted by video games and fantasy role-playing games. By the time Anne and the Plantars meet her, she is a fierce, gutsy, and formidable warrior who is Chief of the Newtopian Knight Guard. (However, she still has her oblivious moments.)
  • Touched by Vorlons: Similar to Anne and Sasha, she seems to possess superhuman intelligence, which manifests as the green gem's glow in her eyes. When she recharges the gem, the glow drained, and she loses its powers along with it.
  • Toxic Friend Influence: Downplayed. While she still peer-pressured Anne into taking the Calamity Box alongside Sasha, Marcy comes across as a far friendlier and warm person than the latter. Given her quirkiness, her interest in the music box was more because she wanted badly to take a look at it, whereas Sasha wanted to encourage Anne to break rules. Ultimately, Marcy's not one to control or influence her friends as much as she is to make decisions without considering them.
  • Trademark Favorite Food: Red Velvet cupcakes with ube frosting.
  • A Tragedy of Impulsiveness: Marcy was not in a good state when she found the Calamity Box, having just been told by her parents shortly before that they were moving away and leaving Marcy's old life behind, and made the rash decision that it was the solution to the problem of being separated from her friends. They all pay for it. It's implied that Marcy has basically realized this by the time she and Anne meet up again in Newtopia, as she cautions Anne about making decisions with her heart, rather than her head.
  • Tragic Heroine: At the end of the day, she's just a nerdy Nice Girl who Hates Being Alone and is willing to trap herself and her friends into another world so she won't be separated from them, without considering either their personal opinions or the not-so-nice implications of doing such a thing. Furthermore, her actions put the entire multiverse in danger, and she nearly gets herself killed because of it, with her last thoughts being of her Dying Alone and hated by her friends. Things go From Bad to Worse after she’s turned into the Core’s living host.
  • Trapped in Another World: The music box brings her, Sasha, and Anne to Amphibia. While they were dumped in the valley with the toads and frogs, respectively, Marcy appeared right in the middle of Newtopia. It's also somewhat subverted, as it's revealed that Marcy willingly entered the world of Amphibia and dragged Sasha and Anne along with her, with the only problem she has being that they got separated to different locations on arrival. By the time of "The Third Temple", it's fully averted, as the girls have completely charged the Calamity Box, and Marcy knows how to use it to open a portal home, but she intentionally decides not to in order to continue having adventures with Anne and Sasha.
  • Unintentionally Karmic: She gets Sasha (alongside Anne) transported into Amphibia against her will, and while Marcy never meant any true harm, Sasha nonetheless deserved it. Sasha even realized how it felt to be betrayed by someone after being just as guilty of such herself.
  • Unwilling Roboticization: Marcy is subjected to this in "Olivia & Yunan," being forced into a robotic body as the Core downloads its consciousness into her.
  • Unwitting Pawn: King Andrias lied to her about his true intentions to use the Calamity Box to conquer the multiverse, instead playing on her desperation to stay with her friends by telling her that they would use the box to simply explore the multiverse, letting Marcy have adventures with her friends together forever.
  • Virtuous Character Copy: She is this with one of her VA's Haley Tju previous role Darcy Wong from The Thundermans. For starters, they both have very similar names (even moreso when Marcy becomes Darcy/The Core), they are both intelligent young girls who's worst actions sometimes stem from moving angst. However, Darcy Wong is a mean spirited, rude, violent, and unlikable Jerkass, while Marcy Wu is a friendly, sweet, innocent, and loveable Nice Girl. Plus, Darcy clearly takes pleasure in what she does, like stealing other people's stuff, vandalizing personal property, and tormenting people and animals while showing no remorse for her mean, destructive, and violent tendencies, making it hard for anyone to feel bad for her, while Marcy has more sympathetic reasons for what she did and has a Heel Realization for the severity of her actions and does everything she could to make things right, making it much more easier to feel sorry for her.
  • The Voiceless: She only makes non-speaking appearances in season 1, and she gets her first speaking role in season 2.
  • Walking Spoiler: This is a given, considering she was the one who found the Calamity Box, as shown in a flashback from the episode "Reunion", and she has no appearances in the present until season 2. Considering everything that was revealed about her and happened in the season 2 finale, it's safe to say she definitely counts as this.
  • What the Hell, Hero?: Both Anne and Sasha are infuriated at discovering that she's the reason why they were trapped in Amphibia, and even when she tries to explain her motivations to them, they have none of it.
  • Wild Card: Unlike Sasha or Anne, it's difficult to tell whether Marcy's a good guy or a bad guy, especially given how she drives herself by logic rather than emotions. It turns out she's neither.
  • Wise Beyond Her Years: As a child, she already had quite an impressive vocabulary, especially for someone her age.
    Anne: Look, Mar-Mar, I'm an eagle!
    Marcy: Cool! Well, I'm a twin engine seamax amphibious aircraft!
  • The World Is Just Awesome: She has this opinion of Amphibia, which, given it's a tried and true Death World, is a little suspect.
  • Wrong Genre Savvy: Due to being a fan of fantasy tabletop games and JRPG's, Marcy thought Anne and Sasha would be thrilled by (or at least learn to love) the opportunity to go on amazing adventures in another dimension. Unfortunately for Marcy, she's in a series with realistic consequences, and her friends are instead traumatized from being Trapped in Another World where Everything Is Trying to Kill You with dubious hopes of ever getting home. What's more, they're horrified and disgusted by her willingness to drag them away from their families and lives without their consent.
  • Younger Mentor, Older Disciple: The Older Disciple to Maddie's Younger Mentor, since no matter what the equivalent age is in Amphibia, Maddie's clearly meant to be a kid no older than Sprig, while Marcy's a teenager.

    General Yunan Longclaw 
https://static.tvtropes.org/pmwiki/pub/images/general_yunan.png
Click here to see her as a dignitary
"My name is General Yunan, scourge of the Sand Wars, defeater of Ragnar the Wretched, and the youngest newt to ever achieve the rank of general in the great Newtopian Army!"
Voiced by: Zehra Fazal

Scourge of the Sand Wars, Defeater of Ragnar the Wretched, aaaaand the youngest newt ever to achieve the rank of General in the great Newtopian Army. She's happy to cite these accomplishments to any who ask who she is. She's also very much capable of backing up her own boasting.


  • Absurdly Sharp Claws: Her Wolverine Claws are so sharp that when she slashes through training dummies, she also slashes through the trees behind them.
  • Advertised Extra: Despite being shown prominently in the season 2 poster, Yunan only appears in three episodes of the season.
  • All There in the Manual: Her surname is Longclaw, as revealed in Marcy's Journal: A Guide to Amphibia.
  • The Atoner: According to Marcy's Journal, her Blood Knight attitude is in part an attempt to atone for the actions of her father, who abandoned his post during a campaign.
  • Ax-Crazy: She seems somewhat deranged, given her propensity for bug-eyed fanged smiles and battle-hungry demeanor.
  • Badass Boast: When Sasha questions why Yunan doesn't have an army despite being a general, she answers with a big one:
    Yunan: I had an army once. (slices the training dummies and the trees around her in half in a blink of an eye) They slowed me down!
  • Blood Knight: She relishes a good fight, and the reason she doesn't have an actual army, despite being a general, is because they got in the way of her going all out in a fight.
  • Bookends: Her first and final appearances feature her overly long introduction with her list of titles.
  • Boyish Short Hair: Her hair only goes down her neck before going straight up.
  • Brainwashed and Crazy: When she defies Andrias, she's strapped into one of his mind-control collars, which causes her to turn against the Wartwood Resistance.
  • Bunny-Ears Lawyer: Her Large Ham tendencies seem ridiculous, but she's undeniably good at what she does, tracking down Grime effectively and defeating both him and Sasha in direct combat. However, her eccentricities do work against her sometimes, as Sasha distracts her by getting her to rattle off her accomplishments, allowing Grime to sneak up behind her and throw her off a cliff.
  • Butch Lesbian: She's a Blood Knight with short hair who is quite close with Lady Olivia. In the series finale, they get together.
  • Chekhov's Gun: In "Olivia & Yunan", Yunan takes Marcy's crossbow with her before going into the secret passageway. During the fight against the Core's Lotus-Eater Machine, she hands Marcy the crossbow to deliver the final blow on the last remaining eye projector when it's too high up for them to reach it themselves.
  • Conflicting Loyalty: Implied. Once Andrias' plans have been unveiled, Yunan is shown to be equally as taken aback as the rest of the heroes, and when open conflict erupts between her king and her erstwhile allies, Yunan shows noticeable restraint, neither siding with her king against Anne and the others, nor helping them fight off the Mecha-Mooks swarming the room. The most she does is step in to defend Olivia from flying debris to avoid her becoming collateral damage, and "Turning Point" indicates both of them decided to flee the battle rather than be forced to choose a side immediately. Unfortunately, with Sasha and Grime having commandeered Joe Sparrow to flee, their situation is a Morton's Fork: they're left with little choice but to reaffirm their loyalty to Andrias for the time being, seeing as they have little other options to flee his Ominous Floating Castle. However, she makes it it clear she will never serve a tyrant like him.
  • A Dog Named "Dog": She's named Yunan, which is the name of a species of newts she's apparently a part of.
  • Didn't Think This Through: Yunan isn't the tactician her reputation makes her out to be. For example, she tries to escape King Andrias, but she neglects to realize there's no way off his flying castle without plummeting to her death.
  • The Dragon: She's King Andrias' second-in-command and leads all of his loyal troopers. Even she isn't in support of his goals of multiversal conquest, however, though rather than outright rebellion, she instead tries her best to keep Olivia safe during the fighting and look for the earliest opportunity to flee the room. Then, she officially resigns, only for her to get caught committing treason. She defects for good in “Olivia & Yunan”.
  • Entertainingly Wrong: In "Olivia & Yunan", Yunan sees Andrias talking to himself and, not knowing about the Core, concludes that Andrias has gone mad and is no longer fit to rule.
  • Everyone Has Standards: She's fiercely loyal to Andrias, and is an utterly ruthless Ax-Crazy warrior who has no qualms about hurting teenagers if she's ordered to...but even she's taken aback at Andrias' true goals of multiversal conquest, though she's not depicted fully turning against her king either. Instead, she just decides to keep Lady Olivia safe and escape to safety. As of "Turning Point", they've currently got no way to actually leave Andrias' Ominous Floating Castle, forcing them to remain in support of him lest he turn on them as well, at least until the right opportunity arrives.
  • Expy: Her boastful attitude and voice were inspired by Darkwing Duck. Another inspiration for her voice was Team Rocket.
  • Fantastic Racism: In "Olivia & Yunan", Yunan is against rescuing Marcy, claiming that humans are all "scheming backstabbers", which is understandable given she's had front-line experience with Sasha and her toad army, and she got a front-row seat to Marcy's admittance of tricking her friends in "True Colors". She does get over it upon realizing that they don't have many options to stop Andrias, though.
  • Four-Star Badass: She officially holds the rank of general, and she's every inch the sort who leads the charge into the enemy lines personally.
  • General Ripper: Yunan is a ruthless, bloodthirsty general, and it's implied she either abandoned or killed off her own soldiers because they got in the way.
  • Hazy-Feel Turn: When Andrias reveals his true evil nature, Yunan is taken aback by his actions and the scope of his true plans; despite that, she and Olivia aren't included in the Team Shot of the united allies standing together against Andrias. Also, during the ensuing brawl against Andrias' Mecha-Mooks, the most Yunan does (despite her love for violence and a good fight) is to protect Olivia from being hit with stray debris from the fight. "Turning Point" shows that they both tried to keep a low profile and leave the room at the earliest opportunity, rather than stay and be forced to choose between their king and the allies they just saved the city with. Unfortunately, Sasha and Grime taking Joe Sparrow to flee themselves means they have little choice to remain loyal to Andrias at the moment, despite their personal unease with his plans, because they're physically trapped in his floating castle and surrounded by his mechanical army. Later on, she makes it clear she was done serving him the moment she found out what he was like and is ready to defy him, and she and Olivia officially defect.
  • Hero Antagonist: A particularly bizarre example. In her debut episode, the two people she pursues are Sasha and Grime, the two most prominent antagonists of season 1, in A Day in the Limelight episode for them. However, Yunan is so bloodthirsty, egotistical, and aggressive that it keeps her from having the sympathetic aspects Hero Antagonists usually have. The audience has spent just enough time with Sasha and Grime to have seen their more complex sides and semi-sympathetic qualities by the point that Yunan's debut episode aired, and so they're most likely going to cheer them on in episodes like this one, as long as they're not engaging in actions that directly antagonize Anne and the Plantars at those moments. This is made more apparent during "True Colors", which has Yunan fighting alongside Polly and Frobo against the invading toads to save Newtopia, and she subverts the antagonist part when she learns how much of a scumbag Andrias is. She is also seen fighting pirates alongside Marcy during the latter's theme song takeover. That being said, she was only an antagonist because she was just doing her job.
  • I Work Alone: She's a one-woman army, and openly admits that working with other soldiers slows her down. That said, she is willing to work with the heroes when the situation calls for it.
  • Inconsistent Spelling: Her name is officially spelled as "Yunan", though it is often misspelled as "Yunnan" by subtitles, possibly because she is based on Yunnan lake newts.
  • Jerk with a Heart of Gold: She’s vicious and arrogant, but has standards and genuinely cares for her people.
  • Large Ham: Her introduction alone proves this. She will say the whole thing as loud and theatrically as possible, which includes over-the-top poses. Every. Single. Time.
  • Know When to Fold 'Em: Between King Andrias being big and powerful, and having no means to exit a flying fortress without plummeting to her death, her non-committal response to King Andrias asking if she and Olivia are still with him makes it clear she's gonna bide her time.
  • Masculine–Feminine Gay Couple: With Lady Olivia after the Time Skip. Yunan is a tough Butch Lesbian Blood Knight whereas Olivia is a graceful Proper Lady.
  • Miles Gloriosus: "Olivia & Yunan" shows her reputation is rather exaggerated. General Yunan is well known for being fearless, but she fears grubhogs. She seems to be afraid of the monsters in the basement, but they turn out to be harmless. She claims to be one of the best tacticians, but she fails to be vigilant when she's in the Master's chamber, such that it doesn't occur to her that the walls have eyes that could possibly alert King Andrias.
  • Non-Standard Character Design: In her introduction, her eyes have visible irises, emphasizing her Ax-Crazy attitude.
  • Noodle Incident: She keeps bragging about being the "scourge of the sand wars" and the "defeater of Ragnar the Wretched". The details of these events are unknown, but she got medals for both of them. The medal imagery suggests that the sand wars involved pyramids and that she killed Ragnar the Wretched.
  • Sinister Whistling: How she announces her presence to Sasha and Grime.
  • Slasher Smile: She has an impressively predatory one when her blood is pumping and she means business.
  • Small Name, Big Ego: She's not nearly as famous as she thinks she is. When a bar full of people fails to recognize her, even after her elaborate self-introduction, she chalks it up to being out in the boonies. Still, those same people recognize Grime pretty easily as an old gladiator-turned-soldier. That being said, she is a formidable warrior in her own right.
  • This Cannot Be!: She screams this after Grime pushes her off a cliff and into a river while she was gloating.
  • Tin Tyrant: She's clad in full plate armor, complete with medals on her breastplate and a cape.
  • Tomboy and Girly Girl: She's the tomboy to Olivia’s girly girl.
  • White Hair, Black Heart: Her hair's as white as snow, and she's a crazy general who's quite ecstatic to hunt down Grime. Although she does help out the heroes in "True Colors".
  • Why Did It Have to Be Snakes?: Yunan is scared of grubhogs because she was attacked by one as a child.
  • Wolverine Claws: Her armor sports a set of these that pop out of her armored gauntlets, and she knows how to use them. Specifically, she's good enough to effortlessly slice through some nearby dummies...and several trees some distance away.

    Lady Olivia 
https://static.tvtropes.org/pmwiki/pub/images/lady_olivia.png
Click here to see her as a dignitary
"I'm a descendant of a long line of newts who made a sacred vow to care of this land. The trees, the plants, the animals... All are under our care."
Voiced by: Michelle Dockery

An elegant newt who serves as King Andrias' royal advisor. Lady Olivia does her best to maintain a calm and regal appearance, even though her superior and the Plantars make it tough for her to accomplish.


  • Butt-Monkey: She is the victim of most of Anne, Marcy, Sprig, and Polly's pranks in "The Sleepover to End All Sleepovers".
  • Cloudcuckoolander's Minder: From what we've seen of her interactions with King Andrias, she seems to be the one who keeps his more flamboyant tendencies in check. As of the season finale, this also seems to extend to General Yunan, managing her Large Ham tendencies and keeping her on task.
  • The Comically Serious: She tries to stay calm and dignified... which isn't easy when she has to deal with King Andrias' lack of royal etiquette or the Plantars' craziness.
  • Conflicting Loyalty: She seems to have been fond of Marcy, and despite dealing with their antics during "The Sleepover to End All Sleepovers", Olivia has no hesitation to help the Plantars out with Anne's plan to free the city from Sasha and Grime's coup. She's equally surprised and horrified as they are when Andrias reveals the truth about his intentions for the Calamity Box, but seeing as he's still her king, she doesn't outright defy him either. During the big fight, with his Mecha-Mooks she keeps out of the conflict, due to being a noncombatant, and doesn't actively support either side. "Turning Point" reveals that she and Yunan decided to just try and leave the room at the earliest opportunity, rather than choose between the allies who she just saved Newtopia with and her king, but when Andrias notices them attempting to leave, they're given no choice but to reaffirm their loyalty to him, despite being conflicted over his overall plans. That is, until she reveals she can't serve him anymore. Her loyalty is ultimately to the land of Amphibia, and she failed that by letting him strip-mine it for resources.
  • Eye Twitch: She does this when Sprig accidentally breaks a statue's arm.
  • Face Doodling: She suffers this in "The Sleepover to End All Sleepovers", having a mustache, beard, and "Polly Wuz Here" written on her while she sleeps.
  • Hates Being Touched: Lady Olivia doesn’t like being manhandled... er, lady-handled.
  • Hammerspace: In "Olivia & Yunan", Oliva somehow manages to keep a blanket, a cup, and a teapot under her back as she and Yunan try to wake up Marcy.
  • Humble Goal: It’s evident she wants to have a quiet life, rather than take the throne of Amphibia after Andrias’ abdication. By the epilogue, Olivia is already planning for her retirement.
  • I Need a Freaking Drink: She tends to drink...juice whenever she wants to unwind.
  • Kicking Ass in All Her Finery: During the sleepover episode, Olivia ends up using some combat moves on the Plantar kids and Marcy when they get too out of control.
  • Legacy of Service: In "Olivia & Yunan", she reveals to Marcy that her family has a long history of working directly with the royal family to preserve the natural environment of Amphibia. And, after seeing King Andrias desecrate the sacred lands, she will do whatever it takes to continue that charge. Loyalty to the Crown be damned.
  • Lipstick Lesbian: She has quite a bit of subtext with Yunan, as they hold hands several times in season 3, Yunan outright calls her "m'lady", and even when mind-controlled, the two fight together, though it's unclear if they're actually able to fight with such coordination on their own. In the series finale, they get together.
  • Masculine–Feminine Gay Couple: With Yunan after the Time Skip, and her calling Yunan "sweetheart" implies that they're married. Yunan is a tough Butch Lesbian Blood Knight whereas Olivia is a graceful Proper Lady.
  • My Greatest Failure: She considers allowing Amphibia to be deforested and robbed of its resources despite vowing to protect it to be her greatest failure and fear.
  • Nice Girl: She's polite and cordial to most everyone.
  • Not So Above It All: She confides in Yunan that she used to have a mischievous streak in her younger years, as she would enter forbidden rooms every now and then.
  • Parental Substitute: It's heavily implied that Olivia took up being a mother figure toward Marcy during her time in Amphibia, particularly when the latter was starting out. Marcy even admits in her journal that Olivia always insists on staying close to Marcy whenever possible, as if confirming that Olivia was her de-facto guardian whenever she's in Newtopia.
  • Proper Lady: She dresses like a Victorian lady, talks with a British accent, and acts very elegant with a formal air.
  • Rage Breaking Point: In "Olivia & Yunan", Olivia reaches hers when Andrias appoints her to oversee the total deforestation of Amphibia, which goes against her family's sacred vow.
  • Tomboy and Girly Girl: The Girly Girl to Yunan’s tomboy.

    Bartley, Branson, and Blair 
https://static.tvtropes.org/pmwiki/pub/images/nerdsandnotthegoodkind.png
Voiced by: Sam Riegel

A trio of newts that act as analysts for Marcy.


  • Actor Allusion: They're brainy characters, build some machinery, and while they're mostly told apart by their skin colors, Bartley is purple, akin to another character Sam Riegel played less than 2 decades prior.
  • Big Ol' Eyebrows: All of them have large eyebrows on top of their glasses.
  • The Dividual: Although they sometimes bicker, they tend to act as a block. Marcy and Andrias refer to them as "Triple B".
  • Face–Heel Turn: They're the only newts that side with Andrias and are never shown to betray him or abandon his side, despite his abuse towards them and also in spite of spending the past season as allies of Marcy. They end turning good once the invasion is thwarted, but like Andrias, are punished with doing field work for their compliance once things are settled.
  • Gadgeteer Genius: They design a remote-control drone for Andrias which can also use nanobots to create weapons.
  • Hypocritical Humor: Blair, the most pacifistic of the trio, doesn't hesitate to smack one of his friends with a book after they tell him to shut up.
  • Laser-Guided Karma: They dismiss the idea of field work because of their role, mocking the Plantars as "weirdos" and "dirty peasants". Their punishment for siding with Andrias is to do just that, field work, as they're sentenced to helping him replant the vegetation destroyed in his deforestation of Amphibia.
  • Nerd Glasses: All of them have thick glasses and are quite nerdy.
  • Palette Swap: The only difference between their designs is their color schemes and tail patterns.
  • Pet the Dog: They are quite condescending and end up working for Andrias during season 3, but they were quite fond of Marcy, with Blair putting a new cloak on her after hers catches on fire. They even dress up as elves for Christmas, which they learned from her.
  • Phrase Catcher: The other two say "Shut up Blair!" whenever Blair says something they don't like or that could get them in trouble.
  • Take a Third Option: To deal with the Barbari-ants, Bartley wants to make a frontal assault, Branson wants to make a sneak attack, and Blair wants to learn to communicate with them and broker a peace treaty, which the first two disregard as nonsense.
  • Theme Naming: Their names all start with B.

    Joe Sparrow 
https://static.tvtropes.org/pmwiki/pub/images/marcy_new_pet_ride.png

A giant sparrow that Marcy tames.


  • Black Bead Eyes: Played with. Like most non-sapient creatures in Amphibia, he has black dots for eyes. However, he is shown to have sclera around those dots.
  • Chekhov's Gunman: In "True Colors", Joe initially only shows up for the beginning of the episode, like most of his previous appearances, acting as the group's transportation and having little to do with the events that occur inside Newtopia, but his presence is what allows Marcy to save Sprig from his Disney Death at Andrias' hands. In "Turning Point" (only mere minutes later in-universe), he repeats the act, only this time with Grime and Sasha, giving them a way out of Andrias' Ominous Floating Castle and avoiding being captured with the rest of the toad army.
  • Giant Flyer: He's a sparrow big enough to carry three teenagers, at least four amphibians, and a large robot at the same time.
  • Interspecies Romance: He performs a mating dance for Bessie in "The First Temple", which Bessie seems to enjoy and even blush. In the series finale, they have not only gotten together, but have even sired some little sparrow-snails.
  • Shoo Out the Clowns: Justified. He turns up for a brief but vital appearance in "Turning Point" to help Sasha and Grime escape Andrias' Ominous Floating Castle and sticks with them thereafter, thus being absent from the Plantar's escapades on Earth and Marcy becoming a pawn for Andrias' conquest.
  • Species Surname: A sparrow named Joe Sparrow.
  • Tuckerization: He's named after the illustrator Joe Sparrow, one of the main concept artists for the show.

Civilians

    Gertie 
https://static.tvtropes.org/pmwiki/pub/images/gertie_render.png
Voiced by: Nicole Byer

A large purple axolotl who runs a gnatcho cart.


  • The Cameo:
    • She makes a brief appearance in "A Day at the Aquarium", offering Anne some gnatchos as she runs to catch up with the Plantars.
    • She also appears in the season 2 finale when King Andrias' castle starts floating off Newtopia.
  • Supreme Chef: She makes the best gnatchos, which are nachos but with gnats.

    Bella the Bellhop 
https://static.tvtropes.org/pmwiki/pub/images/egffbdwx0ae_31k.jpg
Voiced by: Kristen Schaal

The bellhop of the hotel that Anne and the Plantars are staying in at Newtopia.


  • All for Nothing: She certainly feels this way regarding her years at Newtopia University and her mountain of student debt. This is sadly Truth in Television for many.
  • The Cynic: Before getting the royal credit card and her promotion after returning it, she felt that life was all downhill from her job as a bellhop onwards.
  • Ink-Suit Actor: She looks very much like Kristen Schaal in newt form.
  • Poverty Food: Her lunch break meal is four ice cubes between two pieces of bread.
  • Throw the Dog a Bone: Even though she still works as a bellhop, Sprig threatens her Bad Boss into giving her a raise while complimenting her work ethic. He even treats her to some ice cream afterwards.

    Sal 
https://static.tvtropes.org/pmwiki/pub/images/ehwydvjxsaa7w8j.jpg
Voiced by: Maurice LaMarche

An old friend of Hop Pop's who moved to Newtopia to open his own sandwich shop.


  • Self-Made Man: Sal originally came to Newtopia to make his fortune as a sandwich man, only for his sandwich shop to end up an utter failure. Once he realized that there was a market for his signature sauce, however, he quickly rose from a common street vendor to the CEO of a factory that catered to the elite of all Newtopia.
  • Snake Oil Salesman: A Freeze-Frame Bonus reveals that the secret family recipe for his sauce is just ditch water and food coloring.
  • Supreme Chef: Hop Pop fondly remembers Sal's sandwiches, especially the secret sauce.

    Priscilla "The Killa" Paddock 
https://static.tvtropes.org/pmwiki/pub/images/priscilla_render.png
Voiced by: Misty Lee

A hulking newt lady who competes against Anne in the Smash & Dash Derby.


  • The Cameo: She makes a brief appearance alongside her daughter in "A Day at the Aquarium" as Anne runs to catch up with the Plantars.
  • Contralto of Strength: Priscilla's a big, tough lady with a deep, gravely voice.
  • Good Scars, Evil Scars: Zig-zagged; she's covered in scary-looking scars, but is ultimately a good person.
  • Graceful Loser: She takes losing to Anne surprisingly well.
  • Hidden Heart of Gold: She may be big, tough, boastful, and intimidating, but she's got a sensitive side.
  • It Was a Gift: It's implied that the butterfly buckle on her belt was crafted by her late mother whom she loved.
  • Noodle Incident: Whatever happened to her tail must not have been pretty if it hasn't healed after a year.
  • Wouldn't Hurt a Child: Priscilla risks serious injury to her tail to save Polly from being run over.

    Pearl Paddock 
https://static.tvtropes.org/pmwiki/pub/images/pearl_render.png
Voiced by: Romi Dames

Priscilla's adorable daughter, and her partner in the Smash & Dash Derby.


  • Badass Adorable: She's much smaller and cuter than her mother, but she's no less dangerous; not only does she have a big cross-shaped scar on her face, but she wields a massive mace in combat.
  • Because You Were Nice to Me: After she sees Anne give them her late grandmother's teapot, Pearl decides to return her kindness by giving Anne her butterfly brooch to give to her own mother.
  • Black Bead Eyes: She has tiny black eyes, like several of the characters on the show.
  • The Cameo: She makes a brief appearance alongside her mother in "A Day at the Aquarium" as Anne runs to catch up with the Plantars.
  • Good Scars, Evil Scars: She has a cross-shaped scar on her left cheek.
  • True Blue Femininity: Her design uses various shades of blue, and she appears to be a charming little girl.

Andrias' Army (Unmarked Spoilers)

    The Frobots 
https://static.tvtropes.org/pmwiki/pub/images/frog_bot_army_2png.png

An army of robotic frogs that are mass-produced once King Andrias re-activates the Calamity Box to accompany him in his multi-dimensional conquest.


  • Arm Cannon: All standard frobots have a single arm cannon, which Frobo currently lacks.
  • Dark Is Evil: They have a black color scheme and are programmed to serve the Big Bad Andrias.
  • Evil Counterpart: To Frobo. They were created from the same underground factories, but these drones are programmed to follow the will of their dark king and will use deadly force on anyone who opposes him. This is in contrast to the robotic Plantar, who Grew Beyond Their Programming and will only attack those who would harm his family and loved ones.
  • Heel–Face Turn: After Andrias makes his turn, the army follows suit, obeying his command to fight the Core.
  • Last Episode, New Character: They first appear in the season 2 finale as soldiers for Andrias' plan to conquer other dimensions.
  • Mecha-Mooks: They are all robots serving under Andrias.
  • Replacement Mooks: It’s heavily implied he dismissed all his newt royal guards and replaced them with his frobots.
  • Strong as They Need to Be: The frobots are extremely inconsistent on their toughness mostly for the convenience of the protagonists, as back in Amphibia they can be easily destroyed by swords, large animals and medieval-age weapons, yet when they invade Earth, modern-day tank artillery can't do a thing against them.
  • You Are Number 6: Standard Frobots are typically referred to by their manufacturing number. Frobo's is F0-R1.

    Cloak-Bot 
https://static.tvtropes.org/pmwiki/pub/images/cloakbot.png
"ENERGY SIGNATURE ACQUIRED"
Voiced by: Troy Baker

A robot assassin Andrias creates and transports to Earth to hunt down Anne after she escapes back home so she doesn't use her Calamity Box powers to interfere with his planned invasion.


  • An Arm and a Leg: During "Fight at the Museum", Cloak-Bot attempts to impale Anne once again by turning its left clawed hand into a drill, only to miss her and get its appendage stuck in the wall directly between the supports of a French guillotine exhibit. Hop Pop drops the blade, severing the extended limb and enraging the robot.
  • Arc Villain: With Andrias busy with preparing his invasion of Earth, but unwilling to leave Anne be for her potential to upset his plans, he sends this machine to Earth ahead of schedule to find and kill her before she can learn to master her abilities. Cloak-Bot therefore serves as the immediate villainous threat for Anne and the Plantars on Earth, though Andrias is still the Big Bad they have to overcome to solve their current situation.
  • Artificial Stupidity: Downplayed. When Andrias first sends it off to Earth, he tries to give the robot three tasks: to kill Anne Boonchuy without being seen, to get him a copy of the next book in a series that Marcy got him hooked on, and to get some potato chips. When the robot shows difficulty parsing what Andrias wants to do with the potato chips, he decides to drop the third order. It also shows some poor facial recognition ability in its final appearance, being fooled by Mrs. Boonchuy's statues of Anne, even the hastily-assembled ones made out of junk that bear only a superficial resemblance to her, though it's unclear if this was due to its accumulated damage by that point affecting its programming, or due to Andrias not having programmed it to distinguish between multiple humans. The robot is otherwise fully capable of functioning within the parameters of what Andrias tells it to do, knows to quit fighting Anne when it's clearly losing, and clearly understands the stakes when Andrias arms its self-destruct function, outright ignoring his order to stay hidden from other humans in favor of killing Anne faster.
  • Conservation of Ninjutsu: Rather than sending an entire squadron of Mecha-Mooks to hunt Anne down, Andrias only sends this one specially-designed machine to combat her, despite being aware of the extent of her powers, implying that it's far more competent and deadly than the others. He also doesn't want Earth to learn of his pending invasion, so sending out a tricked-out robot is preferable to an entire squad of ones that have already proven to be incapable of reliably defeating his opponents.
  • Determinator: Even when Anne drives it off with her Super Mode, it states in the aftermath that it will repair and upgrade itself to be capable of matching or excelling her powers the next time they meet, and it will destroy Anne at all costs.
  • Disc-One Final Boss: It serves as the first major obstacle Anne faces on Earth before she has to defeat Andrias and the Core.
  • Drama-Preserving Handicap: When first introduced, it is able to track Anne by the energy signature of her Calamity powers, but it loses this ability after Anne damages it in their first encounter, which forces the robot to work harder to locate her in subsequent episodes. Also, the fact that it's under orders from Andrias to stay hidden from humans has led it to adjust or abandon assassination attempts that might have otherwise succeeded. It loses both of these during the final fight with it, as Frobo's reactivation allows Cloak-Bot to locate Anne's home through his signal, and Andrias activating its self-destruct function makes it chuck any ideas of stealthily killing Anne aside in favor of just trying to kill her however it can.
  • Drone Deployer: It can release a swarm of laser-shooting dragonfly drones from a compartment beneath its head, as shown in "Temple Frogs".
  • Elite Mook: It has a unique design among Andrias' robots and is shown to be much more dangerous than the rest. It is more durable, thinks strategically, and can learn from past experiences.
  • Evil Counterpart: It bears a strong resemblance to Frobo and is capable of thought and speech, but unlike Frobo, it is a killer robot loyal to King Andrias, while Frobo is a Rogue Drone who is friendly and good-natured. Fittingly, his reactivation is what kicks off the final fight with it, and ends with it similarly scrapped as Frobo's current state.
  • Evil Laugh: It tends to give out a wry-sounding chuckle with a metallic-sounding reverb effect to it when it prepares to attack.
  • Eye Scream: Anne and the Plantars are able to drop a dinosaur exhibit on top of it in "Fight at the Museum". Though it survives getting crushed, its left eye is left cracked and darkened from the impact, and a POV shot of its perspective implies that the iris beneath was broken.
  • Godzilla Threshold: The threat of Andrias' bomb destroying it if it fails to kill Anne makes it decide to just hunt her down and kill her regardless of if there are any witnesses. This results in the Boonchuys finding out the true stakes behind Anne's return to Earth, as well as alerting the FBI to the Plantars' presence on Earth.
  • Killed Off for Real: It finally meets its end in "Anne-sterminator", both at the hands of the Boonchuys and the bomb Andrias set in it.
  • Killer Robot: Andrias' main robots are merely Attack Drones for front-line combat, but this one is customized for assassination, and it tracks Anne through her sharing the same energy signature as the blue gem on the Calamity Box. If it encounters resistance, it will adapt accordingly.
  • Knight of Cerebus: Unlike other minor antagonists, this one totally takes the cake, as it actually wants to kill the hero.
  • Know When to Fold 'Em: When Anne heavily damages it with her powers in "The New Normal", the robot wisely decides to leave to fix and upgrade itself to fare better against Anne next time rather than risk being destroyed. It does it again after Jan and the museum guards see it in "Fight at the Museum", with itself extremely damaged from the fight and Andrias' orders to not be seen by other humans overriding its attempt to kill Anne immediately.
  • Laser-Guided Karma: Its go-to tactic when fighting Anne the first two times is to try and impale her on its Absurdly Sharp Claws as the quickest and quietest way to kill her. Anne finally puts it down for good by impaling it in turn during their final fight with a broken 'Dead End' sign, immobilising it enough for her and her mom to tear apart its limbs and render it immobile.
  • Lean and Mean: Its body shape is noticeably taller and thinner compared to the standard model Mecha-Mooks that Andrias' factories produce.
  • Made of Iron: It's quite tough, being unaffected by any of the Improvised Weapons the Plantars grab from the supermarket to fight it with and generally only showing annoyance at their resistance and them covering it in food ingredients in order to See the Invisible. Even when Anne decks it with her Calamity Box powers, it's heavily damaged, but still functional and capable of making a strategic retreat, whereas the Mecha-Mooks Anne attacked in "True Colors" were vaporised by the aftershocks of her attacks. Granted, Anne didn't power herself up with the full extent of her abilities, but it's still notable that it was able to hold itself together when hit with her overwhelming power. Later on, during "Fight at the Museum", it shrugs off losing its left arm and getting a dinosaur exhibit dropped directly on top of it, though it suffers damage to its left eye from the impact, and very nearly kills Anne before the museum guards arrive, forcing it to leave.
  • Near-Villain Victory:
    • It comes within two seconds of completely killing Anne in "Fight at the Museum", but is forced to spare her when Dr. Jan and the museum security barge in and witness everything.
    • In "Anne-sterminator", its self-destruct timer is running low, and it's close to not only killing Anne, but also her parents, the Plantars, and by extent, everything around it; the only reason they're spared is that Anne taps into her Super Mode and kicks the robot far away into Earth's orbit, allowing it to explode safely.
  • Not So Stoic: While it starts off as a typical mostly-silent and unemotional robot in "The New Normal", by the time it reappears in "Fight at the Museum", it has become more talkative and started to display emotions like anger and laughing, even making jokes at Anne's expense. It's implied this might be a combination of the damage it's received fighting the quartet starting to affect its programming along with it becoming more personally invested in finishing the mission rather than professionally, clearly starting to relish killing Anne after it keeps getting scrapped trying to attack her. It also becomes extremely panicked when Andrias decides to turn on the bomb planted on its chest, becoming much more aggressive in chasing Anne.
  • Promotion to Opening Titles: Ironically, it got this before it was ever revealed in the show, thanks to the season 3 opening being used as The Stinger for "True Colors". It's also prominently featured on the season 3 promo posters.
  • Red Eyes, Take Warning: Same as the rest of Andrias' machines.
  • Rubber Man: The season 3 opening shows it can extend its arms to reach out and grab or slash at its targets. This backfires on it in "Fight at the Museum", when its attempt to impale Anne on its clawed limb results in its hand getting stuck in a wall directly beneath a French guillotine exhibit, giving Hop Pop an opportunity to sever the arm. It can also squeeze into tight places when it is unable to use its camouflage.
  • Scarily Competent Tracker: Andrias outfits it with wide-range scanning technology and has it analyze a sample of the blue Calamity Box energy left behind in the Gem, allowing it to triangulate Anne's exact position within moments of it arriving on Earth. The antenna that it was tracking her with gets broken when Anne briefly activates her powers against it, meaning once it's repaired, it can no longer instantly resume trying to kill her wherever she goes. Instead, Cloak-Bot is forced to use a nearby radio tower to hack into the city's surveillance systems, using either security cameras or phone calls to identify Anne or the Plantars' positions from that point onwards. The final fight with it gets kicked off when it detects Frobo's reactivation, allowing it to identify Anne's home and directly attack her.
  • Screw This, I'm Outta Here: When Cloak-Bot is caught by Dr. Jan and the museum guard, it promptly leaves Anne behind and makes a hasty retreat.
  • Secret-Keeper: Unintentionally. Andrias orders it to not be seen by any other humans when completing its mission, so as not to give anybody else forewarning of his planned invasion. This ties into Anne and the Plantars' own attempts to obscure the true reason behind the latter's presence on Earth from her parents, as well as the family's overall attempt to keep the Frog Men Plantars a secret from the rest of the world. Accordingly, when it attacks the heroes in a food market, both sides of the fight work to keep The Masquerade going for their own reasons, taking a time out if necessary.
  • Slasher Smile: It sports a creepy grin, and an unsettling laugh to go with it, several times when it's getting close to killing Anne.
  • So Much for Stealth: When Andrias activates its self-destruct with a one-hour countdown if it fails to kill Anne in that time, it immediately stops caring if people see it and goes after Anne relentlessly.
  • Spikes of Villainy: It prominently features a large dorsal fin-esque protrusion in the center of its head which, combined with its gray color scheme and threatening demeanor, puts one in mind of a shark, highlighting its dangerous nature. It also has noticeably sharper points in its design than any other machine Andrias has thus far created.
  • Taking You with Me: When the Boonchuys and Plantars manage to pummel it beyond repair in the junkyard, it reveals its self-destruct timer, laughing since it's almost at zero with no time for the frogs or humans to escape the blast, accepting that it's getting terminated either way and being fine with taking Anne down with it at least. Anne luckily manages to use her Calamity powers to knock it far enough into the air that it doesn't hurt them when it detonates.
  • Terminator Impersonator: It's a killer robot sent from a fantastical location ruled over by an all-powerful force with sinister designs to target a specific human female on Earth. It has advanced weaponry and technology light years ahead of its current surroundings, but can still be damaged through excessive force. It is capable of adapting to changes or complications in its mission, such as needing to utilize the technology and resources around it to repair itself if necessary to continue the mission, but it remains focused on achieving its goals regardless. It starts accumulating damage after encountering and battling its intended target and her allies, resulting in a Broken Faceplate that exposes the metallic wiring underneath and its left optical iris underneath its shell. It's very no-nonsense in its demeanor when stalking and fighting its target, only being distracted when landing the killing blow upon her by the efforts of her allies, who are clearly themselves outmatched against the machine in direct combat. It's basically a frog-based version of The Terminator. One of the episodes it appears in is even called "Anne-sterminator"! Just about the only difference is that it was sent from an Alternate Dimension rather than a Bad Future.
  • Undying Loyalty: To King Andrias.
  • Villains Blend in Better: Played With. As a robot, it obviously can't blend in and pretend to be human, and thanks to Andrias' order to not be seen when assassinating Anne, it avoids direct contact with other humans wherever possible, but thanks to its Invisibility it can bypass the need to do so entirely, unlike the Plantars who have to adopt human disguises and learn about Earth culture to fit in, and with its technological edge over them, it can make extensive use of Earth's own electrical systems to hunt Anne or the Plantars.
  • Villainous Breakdown: Cloak-Bot becomes increasingly deranged and obsessive with each failed attempt to kill Anne, starting out cold and professional and ultimately becoming sadistic and taking pleasure in its mission. This breakdown reaches its peak when Andrias turns on the bomb on its chest, causing it to frantically hunt Anne, throwing away all of the self-preservation or stealth skills it exhibited in its earlier attempts.
  • Villainous Legacy: Its remaining robotic arm is found by Robert Otto, who uses it as a weapon to get back at Sprig.
  • We Can Rebuild Him: It plans to do this to itself after Anne heavily damages it with her Super Mode, looking for 'upgrades' necessary to increase its combat functionality enough to match Anne's Calamity Box powers and achieve its mission. By "Fight at the Museum", it's managed to rebuild its exterior armor enough to resume hunting Anne, but it's unable to restore the more delicate or sophisticated equipment that was broken in the attack, like the antenna it was using to triangulate Anne's Calamity Box energy signature, forcing it to find alternative means of tracking her.
  • Weapons of Mass Destruction: Apparently, Cloak-Bots are equipped with a Self-Destruct Mechanism designed to level half an entire city as a last resort.

    Golden Boss 
https://static.tvtropes.org/pmwiki/pub/images/boss_05.png
Voiced by: Troy Baker

A titanic automaton sent to destroy Sasha and Grime after escaping from Andrias' clutches.


  • Drone Deployer: It can deploy dozens of little green frog bots from slots on its back to Zerg Rush its enemies.
  • Hoist by His Own Petard: It meets its demise by the heroes leading its missiles directly at it.
  • Homing Projectile: It uses target-seeking missiles that can chase after Sasha and Grime.
  • Mighty Glacier: It's large and tough, and has guns big enough to fire missiles the size of the average frog, but its speed is almost non-existent. It doesn't even move from its initial landing position all throughout the fight with Grime and Sasha, and can't dodge when they trick its Homing Projectile into following them straight at it. Instead, its stored robot minions act as disposable ground troops to directly assault the enemy with their superior numbers and speed, immobilizing them so the boss can bring its massive ordinance to bear on them when they're helpless to dodge.
  • Monster of the Week: Of "Turning Point".
  • Tank Goodness: Between its heavy armor, massive explosive cannons, and the ability to store a score of smaller robots inside it for ground support, it's the robot equivalent of an armored tank.

    Judge Frobot 
https://static.tvtropes.org/pmwiki/pub/images/img_3374_6.png
In the name of the King, I find you guilty of disturbing the peace!
Voiced by: Fred Tatasciore

A mechanical judge responsible for passing judgment to the enemies of King Andrias.


  • Hanging Judge: If you're caught, you're guilty until proven more guilty.
  • Judge, Jury, and Executioner: This judge has the authority to punish all enemies of the state with extreme impunity. If there's no order in his court, it will get into executioner mode immediately. Many of its weapons and fighting moves are based on judicial terms.
  • Monster of the Week: Of "Newts in Tights".

Alternative Title(s): Amphibia Marcy Wu

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