The trees wither before one's eyes. Not one blade of grass was left in the spider's tracks.
When Gensokyo is completely purified, it will be transformed into a perfect world. Into a beautiful planet unmarred by life...
Touhou Kanjudennote ~ Legacy of Lunatic Kingdom is a video game created by Team Shanghai Alice for Windows computers in 2015. It's the fifteenth videogame installment in the Touhou Project franchise.
The source of the Urban Legend Incident has been identified, but it raises even more cause for alarm - among Sumireko's Outside World power stones was a ball with the power of the Lunar Capital, apparently planted there by someone trying to hijack her plans. As a new urban legend spreads that "Apollo never landed on the Moon", a strange probe materialises on Youkai Mountain, surrounded by a purifying aura that renders it invisible to youkai.
Fearing that the Lunarians have finally decided to invade Gensokyo, former "Brain of the Moon" Eirin Yagokoro sends her apprentice Reisen to deliver a powerful elixir to Reimu, Marisa and Sanae, promising that it will help them fight the Lunar Capital on even terms. And after so long on Earth, Reisen has developed a mortal heart, deciding to join the roster herself out of worry for both her new and old homes.
If the player chooses to drink Eirin's "Ultramarine Orb Elixir" then they play in Pointdevice mode, which removes lives and continues in favour of regular checkpoints to which the player returns if they die (with no penalty other than a 0.01 drop in Power). If they don't then they play in Legacy mode, which has more standard (if difficult) gameplay.
The game's official website can be found here (in Japanese).
This game provides examples of:
- Breaking the Fourth Wall: Junko knows if you've been playing on Pointdevice or Legacy Mode. If you're playing on Pointdevice Mode, she admits she underestimated you for getting that far. If you're playing on Legacy Mode, she chastises you for taking the easy way out because you died so many times.
- Continuity Nod:
- Developer's Foresight: Junko has two sets of dialogue if you played on either Legacy Mode or Pointdevice Mode, wherein she berates you for being flawed (i.e., dying multiple times) in the former, and is surprised as to how you made it this far without making mistakes (since Pointdevice uses the Chapter Finishes as checkpoints if you die) for the latter. In an aversion to Gameplay and Story Segregation, she'll use the Pointdevice dialogue on Legacy if you happen to get to her without dying once.
- Dual Boss: During the Superboss fight against Hecatia Lapizlazuli, normally she takes turns attacking you with Junko, the game's Final Boss. However, for the finale, they attack together.
- Godzilla Threshold: The threat posed to the Lunarians is so severe it threatens to wipe them out completely, so Sagume concocted a plan (that started back in Urban Legend in Limbo) to move them all to Gensokyo, which would wipe them out. However, this is only the back-up plan; her initial plan is just to get the protagonists to stop the threat to the moon.
- Hostile Terraforming: Or rather, lunaforming. "The metallic spider's march of purification" is actually just a side-effect of its Cloaking Device, though Sagume is ready to do it on a larger scale if she has to. Meanwhile, Junko is trying her best to render the moon too Earthlike for Lunarians to survive on it.
- Hyperspace Lanes: This game reveals that the "normal" way to travel to the moon is through sanctioned paths in the Dream World. Though, at the time the game takes place, they have the most powerful of dream world youkai guarding them.
- Idiosyncratic Difficulty Levels: Like Imperishable Night, the difficulty levels are named after the phases of the moon, although their descriptions seem to be describing mochi firmness instead.
- Easy: New Moon (Well, this difficulty should be easy to chew.)
- Normal: Crescent Moon (A nice amount of firmness.)
- Hard: Half Moon (So firm that your jaw will get tired.)
- Lunatic: Full Moon (Please do not eat.)
- Extra: Dark Moon (There are some people who like this sort of thing.)
- Invading Refugees: The Lunarians are preparing to invade and lunaform Gensokyo only because they're under attack by Junko's forces, who have the power to take away their immortality. Fortunately, this is only a plan of last resort.
- Prodigal Hero: Being a runaway from the Lunar Capital herself, Reisen is the only one of the player characters with a personal stake in their plight. Her route emphasises just how much she has changed over the years since the inhabitants of Eientei first decided to open their doors, to the point where she has become essentially an Earthling herself.
- Save Scumming: The main gameplay mode is Pointdevice mode, in which, thanks to Eirin's shady new drug, the player has no lives but infinite retries, and since the stages are divided in "chapters" and an automatic checkpoint is made every time one is cleared, the point of the game is to clear it all on a technical-no-death run. The exact conditions that were present when the chapter was cleared are recreated every time the player resets, with the exception that you start with 0.01 less power than you had at the initial chapter clear.
- Strong as They Need to Be: The heroines can only actually win against Junko by reaching her without incurring impurity, because otherwise for her it's just Going Through the Motions since she can One-Hit Kill the impure protagonist with her ability if she felt like it. invoked
- Token Nonhuman: It's unusual for a non-human like Reisen to be playable in anything other than a Gaiden Game, though it's justified by her being more personally and emotionally invested in the plot than any of the human cast. This would be escalated in the next shooting game in the series, where only two of the four playable characters are human.