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* DeflectorShields: Reisen's bomb casts three shields around her. They also enlarge her hitbox (which shrinks back as you lose your shields), which, while making it harder if not impossible to dodge certain patterns, also increases your [[HighSpeedMissileDodge graze radius]], which is handy for meeting your quota for life fragments.
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* AdamSmithHatesYourGuts: In the Extra Stage, lives cost 5 fragments instead of 3 like in the main story.
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* DualBoss: During the {{Superboss}}fight against [[spoiler:Hecatia Lapizlazuli]], normally she takes turns attacking you with [[spoiler:Junko]], the game's FinalBoss. However, for the finale, they attack together.

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* DualBoss: During the {{Superboss}}fight {{Superboss}} fight against [[spoiler:Hecatia Lapizlazuli]], normally she takes turns attacking you with [[spoiler:Junko]], the game's FinalBoss. However, for the finale, they attack together.
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Bonus Boss is now a disambiguation page.


* DualBoss: During the BonusBoss fight against [[spoiler:Hecatia Lapizlazuli]], normally she takes turns attacking you with [[spoiler:Junko]], the game's FinalBoss. However, for the finale, they attack together.

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* DualBoss: During the BonusBoss fight {{Superboss}}fight against [[spoiler:Hecatia Lapizlazuli]], normally she takes turns attacking you with [[spoiler:Junko]], the game's FinalBoss. However, for the finale, they attack together.
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If the player chooses to drink Eirin's "Ultramarine Orb Elixir" then they play in Pointdevice mode, which removes lives and continues in favour of regular checkpoints to which the player returns if they die (with no penalty other than a 0.01 drop in Power). If they don't then they play in Legacy mode, which has more standard ([[HarderThanHard if difficult]]) gameplay.

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If the player chooses to drink Eirin's "Ultramarine Orb Elixir" then they play in Pointdevice mode, which removes lives and continues in favour of regular checkpoints [[CheckPoint checkpoints]] to which the player returns if they die (with no penalty other than a 0.01 drop in Power). If they don't then they play in Legacy mode, which has more standard ([[HarderThanHard if difficult]]) gameplay.
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* IdiosyncraticDifficultyLevels: Like ''Imperishable Night'', the difficulty levels are named after the phases of the moon.
** Easy: New Moon
** Normal: Crescent Moon
** Hard: Half Moon
** Lunatic: Full Moon
** Extra: Dark Moon

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* IdiosyncraticDifficultyLevels: Like ''Imperishable Night'', the difficulty levels are named after the phases of the moon.
moon, although their descriptions seem to be describing mochi firmness instead.
** Easy: New Moon
Moon (Well, this difficulty should be easy to chew.)
** Normal: Crescent Moon
Moon (A nice amount of firmness.)
** Hard: Half Moon
Moon (So firm that your jaw will get tired.)
** Lunatic: Full Moon
Moon (Please do not eat.)
** Extra: Dark MoonMoon (There are some people who like this sort of thing.)
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''Touhou Kanjuden[[note]]"Ultramarine Orb Tale"[[/note]] ~ Legacy of Lunatic Kingdom'' is a video game created by Team Shanghai Alice for Windows computers in 2015. It's the fifteenth videogame installment in the 'Franchise/TouhouProject'' franchise.

to:

''Touhou Kanjuden[[note]]"Ultramarine Orb Tale"[[/note]] ~ Legacy of Lunatic Kingdom'' is a video game created by Team Shanghai Alice for Windows computers in 2015. It's the fifteenth videogame installment in the 'Franchise/TouhouProject'' ''Franchise/TouhouProject'' franchise.

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* DevelopersForesight: [[FinalBoss Junko]] has two sets of dialogue if you played on either [[VideoGameLives Legacy Mode]] or [[FinalDeath Point]][[CheckPoint device Mode]], wherein she berates you for being flawed (i.e., dying multiple times) in the former, and is surprised as to how you made it this far without making mistakes (since Pointdevice uses the Chapter Finishes as [[CheckPoint checkpoints]] if you die) for the latter. In an aversion to GameplayAndStorySegregation, she'll use the Pointdevice dialogue on Legacy if you [[SelfImposedChallenge happen to get to her]] [[NoCasualtiesRun without dying once]].

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* DevelopersForesight: [[FinalBoss Junko]] has two sets of dialogue if you played on either [[VideoGameLives Legacy Mode]] or [[FinalDeath Point]][[CheckPoint device [[FinalDeathMode Pointdevice Mode]], wherein she berates you for being flawed (i.e., dying multiple times) in the former, and is surprised as to how you made it this far without making mistakes (since Pointdevice uses the Chapter Finishes as [[CheckPoint checkpoints]] if you die) for the latter. In an aversion to GameplayAndStorySegregation, she'll use the Pointdevice dialogue on Legacy if you [[SelfImposedChallenge happen to get to her]] [[NoCasualtiesRun happen to get to her without dying once]].

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Moving to YMMV page.


* SequelDifficultySpike: It's almost as if ZUN put "Lunatic" in the title as a warning, as this game's patterns are ''notoriously'' hard even by ''Touhou'' standards, necessitating the addition of Pointdevice Mode that allows infinite retries. It doesn't help that the previous game, ''[[VideoGame/TouhouKishinjouDoubleDealingCharacter Double Dealing Character]]'', is regarded as one of the easiest in the series.
* StrongAsTheyNeedToBe: The heroines can only actually win against Junko by [[NoDeathRun reaching her without incurring impurity,]] because otherwise for her it's just GoingThroughTheMotions since she can OneHitKill the impure protagonist with her ability if she felt like it.

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* SequelDifficultySpike: It's almost as if ZUN put "Lunatic" in the title as a warning, as this game's patterns are ''notoriously'' hard even by ''Touhou'' standards, necessitating the addition of Pointdevice Mode that allows infinite retries. It doesn't help that the previous game, ''[[VideoGame/TouhouKishinjouDoubleDealingCharacter Double Dealing Character]]'', is regarded as one of the easiest in the series.
* StrongAsTheyNeedToBe: The heroines can only actually win against Junko by [[NoDeathRun reaching her without incurring impurity,]] because otherwise for her it's just GoingThroughTheMotions since she can OneHitKill the impure protagonist with her ability if she felt like it. {{invoked}}

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* ContinuityNod: Ringo recognises Reimu from the time she spent in the Lunar Capital at the end of ''Manga/TouhouBougetsushou''.

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* ContinuityNod: ContinuityNod:
**
Ringo recognises Reimu from the time she spent in the Lunar Capital at the end of ''Manga/TouhouBougetsushou''.''Manga/TouhouBougetsushou''.
** The object Doremy is holding is a Dream Soul, first introduced in ''Manga/TouhouIbarakasenWildAndHornedHermit''.
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''Touhou Kanjuden[[note]]"Ultramarine Orb Tale"[[/note]] ~ Legacy of Lunatic Kingdom'' is a video game created by Team Shanghai Alice for Windows computers in 2015. It's the fifteenth videogame installment in the ''Franchise/{{Touhou}}'' franchise.

to:

''Touhou Kanjuden[[note]]"Ultramarine Orb Tale"[[/note]] ~ Legacy of Lunatic Kingdom'' is a video game created by Team Shanghai Alice for Windows computers in 2015. It's the fifteenth videogame installment in the ''Franchise/{{Touhou}}'' 'Franchise/TouhouProject'' franchise.
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* BreakingTheFourthWall: Junko knows if you've been playing on Pointdevice or Legacy Mode. If you're playing on Legacy Mode, she admits she underestimated you for getting that far. If you're playing on Pointdevice Mode, she [[EasyModeMockery chastises you for taking the easy way out because you died so many times]].

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* BreakingTheFourthWall: Junko knows if you've been playing on Pointdevice or Legacy Mode. If you're playing on Legacy Pointdevice Mode, she admits she underestimated you for getting that far. If you're playing on Pointdevice Legacy Mode, she [[EasyModeMockery chastises you for taking the easy way out because you died so many times]].
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Expanding


* BreakingTheFourthWall: Junko knows if you've been playing on Pointdevice or Legacy Mode.

to:

* BreakingTheFourthWall: Junko knows if you've been playing on Pointdevice or Legacy Mode. If you're playing on Legacy Mode, she admits she underestimated you for getting that far. If you're playing on Pointdevice Mode, she [[EasyModeMockery chastises you for taking the easy way out because you died so many times]].
Is there an issue? Send a MessageReason:
None

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* IdiosyncraticDifficultyLevels: Like ''Imperishable Night'', the difficulty levels are named after the phases of the moon.
** Easy: New Moon
** Normal: Crescent Moon
** Hard: Half Moon
** Lunatic: Full Moon
** Extra: Dark Moon
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None

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* BreakingTheFourthWall: Junko knows if you've been playing on Pointdevice or Legacy Mode.
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[[caption-width-right:350:Even more lunatic than the previous games.]]

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[[caption-width-right:350:Even more lunatic [[NintendoHard lunatic]] than the previous games.]]
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* TokenNonhuman: It's unusual for a non-human like [[MoonRabbit Reisen]] to be playable in anything other than a GaidenGame, though it's {{justified}} by her being [[ProdigalHero more personally and emotionally invested in the plot than any of the human cast]]. This would be escalated in [[VideoGame/TouhouTenkuushouHiddenStarInFourSeasons the next shooting game in the series]], where only two of the four playable characters are human.
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* ProdigalHero: Being a runaway from the Lunar Capital herself, Reisen is the only one of the player characters with a personal stake in their plight. Her route emphasises [[CharacterDevelopment just how much she has changed]] in the time since [[VideoGame/TouhouEiyashouImperishableNight the inhabitants of Eientei decided to open their doors]], to the point where she has become essentially an Earthling herself.

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* ProdigalHero: Being a runaway from the Lunar Capital herself, Reisen is the only one of the player characters with a personal stake in their plight. Her route emphasises [[CharacterDevelopment just how much she has changed]] in over the time years since [[VideoGame/TouhouEiyashouImperishableNight the inhabitants of Eientei first decided to open their doors]], to the point where she has become essentially an Earthling herself.
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* HostileTerraforming: Or rather, lunaforming. "The metallic spider's march of purification" [[spoiler:is actually just a side-effect of its CloakingDevice, though Sagume is ready to do it on a larger scale if she has to. Meanwhile, Junko is trying her best to render the moon too Earthlike for Lunarians to survive on it.]]


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* InvadingRefugees: [[spoiler:The Lunarians are preparing to invade and [[HostileTerraforming lunaform]] Gensokyo only because they're under attack by Junko's forces, who have the power to [[MortalityEnsues take away their immortality]]. Fortunately, this is only a plan of last resort.]]
* ProdigalHero: Being a runaway from the Lunar Capital herself, Reisen is the only one of the player characters with a personal stake in their plight. Her route emphasises [[CharacterDevelopment just how much she has changed]] in the time since [[VideoGame/TouhouEiyashouImperishableNight the inhabitants of Eientei decided to open their doors]], to the point where she has become essentially an Earthling herself.

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''Touhou Kanjuden ~ Legacy of Lunatic Kingdom'' is a video game created by Team Shanghai Alice for Windows computers in 2015. It's the fifteenth videogame installment in the ''Franchise/{{Touhou}}'' franchise.

Reimu Hakurei, Marisa Kirisame, Sanae Kochiya and Reisen Udongein Inaba need to stop the person behind a weird probe falling onto Youkai Mountain.

The game features the new Pointdevice mode. It removes lives and continues and simply reverts you back to the start of the chapter checkpoint you've last reached, only with a 0.01 power penalty. There's still the Legacy mode for player looking for the original challenge, though.

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\n->''The metallic spider's march of purification cannot be stopped.\\
The trees wither before one's eyes. Not one blade of grass was left in the spider's tracks.\\
When Gensokyo is completely purified, it will be transformed into a perfect world. Into a beautiful planet unmarred by life...''
-->--Epigraph

''Touhou Kanjuden Kanjuden[[note]]"Ultramarine Orb Tale"[[/note]] ~ Legacy of Lunatic Kingdom'' is a video game created by Team Shanghai Alice for Windows computers in 2015. It's the fifteenth videogame installment in the ''Franchise/{{Touhou}}'' franchise.

Reimu Hakurei, The source of the [[VideoGame/TouhouShinpirokuUrbanLegendInLimbo Urban Legend Incident]] has been identified, but [[FromBadToWorse it raises even more cause for alarm]] - among Sumireko's Outside World power stones was a ball with the power of the Lunar Capital, apparently planted there by someone trying to hijack her plans. As a new urban legend spreads that "Apollo never landed on the Moon", a strange probe materialises on Youkai Mountain, surrounded by a purifying aura that renders it invisible to {{youkai}}.

Fearing that the {{Lunarians}} have finally decided to invade Gensokyo, [[VideoGame/TouhouEiyashouImperishableNight former "Brain of the Moon" Eirin Yagokoro]] sends her apprentice Reisen to deliver a powerful elixir to Reimu,
Marisa Kirisame, Sanae Kochiya and Sanae, promising that it will help them fight the Lunar Capital on even terms. [[HumanityEnsues And after so long on Earth, Reisen Udongein Inaba need has developed a mortal heart]], deciding to stop [[UnexpectedCharacter join the person behind a weird probe falling onto Youkai Mountain.

The game features
roster herself]] out of worry for both her new and old homes.

If
the new player chooses to drink Eirin's "Ultramarine Orb Elixir" then they play in Pointdevice mode. It mode, which removes lives and continues and simply reverts you back in favour of regular checkpoints to which the start of the chapter checkpoint you've last reached, only with player returns if they die (with no penalty other than a 0.01 power penalty. There's still the drop in Power). If they don't then they play in Legacy mode for player looking for the original challenge, though.
mode, which has more standard ([[HarderThanHard if difficult]]) gameplay.



* SequelDifficultySpike: It's almost as if ZUN put "Lunatic" in the title as a warning, as this game's patterns are ''notoriously'' hard even by ''Touhou'' standards, necessitating the addition of Pointdevice Mode that allows infinite retries. It doesn't help that the previous game, ''Double Dealing Character'', is regarded as one of the easiest in the series.

to:

* SequelDifficultySpike: It's almost as if ZUN put "Lunatic" in the title as a warning, as this game's patterns are ''notoriously'' hard even by ''Touhou'' standards, necessitating the addition of Pointdevice Mode that allows infinite retries. It doesn't help that the previous game, ''Double ''[[VideoGame/TouhouKishinjouDoubleDealingCharacter Double Dealing Character'', Character]]'', is regarded as one of the easiest in the series.
Is there an issue? Send a MessageReason:
None


* SequelDifficultySpike: It's almost as if ZUN put "Lunatic" in the title as a warning, as this game's patterns are ''notoriously'' hard even by ''Touhou'' standards'', necessitating the addition of Pointdevice Mode that allows infinite retries. It doesn't help that the previous game, ''Double Dealing Character'', is regarded as one of the easiest in the series.

to:

* SequelDifficultySpike: It's almost as if ZUN put "Lunatic" in the title as a warning, as this game's patterns are ''notoriously'' hard even by ''Touhou'' standards'', standards, necessitating the addition of Pointdevice Mode that allows infinite retries. It doesn't help that the previous game, ''Double Dealing Character'', is regarded as one of the easiest in the series.
Is there an issue? Send a MessageReason:
None


* SequelDifficulySpike: It's almost as if ZUN put "Lunatic" in the title as a warning, as this game's patterns are ''notoriously'' hard even by ''Touhou'' standards'', necessitating the addition of Pointdevice Mode that allows infinite retries.

to:

* SequelDifficulySpike: SequelDifficultySpike: It's almost as if ZUN put "Lunatic" in the title as a warning, as this game's patterns are ''notoriously'' hard even by ''Touhou'' standards'', necessitating the addition of Pointdevice Mode that allows infinite retries.retries. It doesn't help that the previous game, ''Double Dealing Character'', is regarded as one of the easiest in the series.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SequelDifficulySpike: It's almost as if ZUN put "Lunatic" in the title as a warning, as this game's patterns are ''notoriously'' hard even by ''Touhou'' standards'', necessitating the addition of Pointdevice Mode that allows infinite retries.
Is there an issue? Send a MessageReason:
None

Added: 128

Changed: 10

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''Touhou Kanjuden ~ Legacy of Lunatic Kingdom'' is a video game created by Team Shanghai Alice for Windows computers in 2015. It's the fifteenth installment in the ''Franchise/{{Touhou}}'' franchise.

to:

''Touhou Kanjuden ~ Legacy of Lunatic Kingdom'' is a video game created by Team Shanghai Alice for Windows computers in 2015. It's the fifteenth videogame installment in the ''Franchise/{{Touhou}}'' franchise.


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* ContinuityNod: Ringo recognises Reimu from the time she spent in the Lunar Capital at the end of ''Manga/TouhouBougetsushou''.
Is there an issue? Send a MessageReason:
Minor edit, but since the Touhou games are in the Franchise namespace and they are so popular, may as well say it's a franchise instead of just a series.


''Touhou Kanjuden ~ Legacy of Lunatic Kingdom'' is a video game created by Team Shanghai Alice for Windows computers in 2015. It's the fifteenth installment in the ''Franchise/{{Touhou}}'' series.

to:

''Touhou Kanjuden ~ Legacy of Lunatic Kingdom'' is a video game created by Team Shanghai Alice for Windows computers in 2015. It's the fifteenth installment in the ''Franchise/{{Touhou}}'' series.
franchise.
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* DualBoss: During the BonusBoss fight against [[spoiler:Hecatia Lapizlazuli], normally she takes turns attacking you with [[spoiler:Junko]], the game's FinalBoss. However, for the finale, they attack together.

to:

* DualBoss: During the BonusBoss fight against [[spoiler:Hecatia Lapizlazuli], Lapizlazuli]], normally she takes turns attacking you with [[spoiler:Junko]], the game's FinalBoss. However, for the finale, they attack together.
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Moved to full game name per discussion.

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/touhou15boxartplus.jpg]]
[[caption-width-right:350:Even more lunatic than the previous games.]]

''Touhou Kanjuden ~ Legacy of Lunatic Kingdom'' is a video game created by Team Shanghai Alice for Windows computers in 2015. It's the fifteenth installment in the ''Franchise/{{Touhou}}'' series.

Reimu Hakurei, Marisa Kirisame, Sanae Kochiya and Reisen Udongein Inaba need to stop the person behind a weird probe falling onto Youkai Mountain.

The game features the new Pointdevice mode. It removes lives and continues and simply reverts you back to the start of the chapter checkpoint you've last reached, only with a 0.01 power penalty. There's still the Legacy mode for player looking for the original challenge, though.

The game's official website can be found [[http://www16.big.or.jp/~zun/html/th15top.html here]] (in Japanese).
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!!This game provides examples of:
* DevelopersForesight: [[FinalBoss Junko]] has two sets of dialogue if you played on either [[VideoGameLives Legacy Mode]] or [[FinalDeath Point]][[CheckPoint device Mode]], wherein she berates you for being flawed (i.e., dying multiple times) in the former, and is surprised as to how you made it this far without making mistakes (since Pointdevice uses the Chapter Finishes as [[CheckPoint checkpoints]] if you die) for the latter. In an aversion to GameplayAndStorySegregation, she'll use the Pointdevice dialogue on Legacy if you [[SelfImposedChallenge happen to get to her]] [[NoCasualtiesRun without dying once]].
* DualBoss: During the BonusBoss fight against [[spoiler:Hecatia Lapizlazuli], normally she takes turns attacking you with [[spoiler:Junko]], the game's FinalBoss. However, for the finale, they attack together.
* GodzillaThreshold: The threat posed to the Lunarians is so severe it threatens to wipe them out completely, so Sagume concocted a plan ([[spoiler:that started back in ''Urban Legend in Limbo'']]) to move them all to Gensokyo, which would wipe ''them'' out. However, this is only the back-up plan; her initial plan is just to get the protagonists to stop the threat to the moon.
* HyperspaceLanes: This game reveals that the "normal" way to travel to the moon is through sanctioned paths in [[DreamLand the Dream World.]] Though, at the time the game takes place, they have [[HyperspaceIsAScaryPlace the most powerful of dream world youkai guarding them]].
* SaveScumming: The main gameplay mode is ''Pointdevice'' mode, in which, thanks to [[AscendedFanon Eirin's shady new drug]], the player has no lives but infinite retries, and since the stages are divided in "chapters" and an automatic checkpoint is made every time one is cleared, the point of the game is to clear it all on a technical-no-death run. The exact conditions that were present when the chapter was cleared are recreated every time the player resets, with the exception that you start with 0.01 less power than you had at the initial chapter clear.
* StrongAsTheyNeedToBe: The heroines can only actually win against Junko by [[NoDeathRun reaching her without incurring impurity,]] because otherwise for her it's just GoingThroughTheMotions since she can OneHitKill the impure protagonist with her ability if she felt like it.
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