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Video Game / Arabians Lost

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Aileen Olazabal, princess of the crime-infested nation of Gilkatar, daughter of the Robber King, wants to be normal. However, her parents, worrying for her safety, decides that she must marry, and gives her a list of five marriage candidates—her two childhood friends, as well as a legendary assassin, a doctor who is also a skilled smuggler, and a wealthy casino owner. She is not, however, allowed to choose the candidate she is to marry.

Aileen, as is expected of a QuinRose heroine, wants none of this. She makes a deal with her royal parents: if she can raise 10 million gold in 25 days, she won’t be forced to marry. As is the case with QuinRose games and otome games, there are Multiple Endings. Set in the same continent as Crimson Empire and Wizard And The Master, this game has had three Updated Rereleases, making a total of four versions including the original PC, the PS2 port, the NDS port, and finally the PSP port that was released in 2012. QuinRose has scheduled a sequel called Arabians Doubt to be released in 2013.


The game provides examples of:

  • Ambiguous Disorder: Curtis displays several traits of Asperger Syndrome, while always smiling and, despite his insistence that he kills only for money, has Axe-Crazy tendencies.
  • Berserk Button: None of the guys are happy to hear anything about Aileen's ex-boyfriend. And Michael doesn't like it if Meissen likes you or if you talk bad about Meissen.
  • Bishōnen: Yep. Notably, though, the majority of male characters have small, almost realistically proportioned eyes, although this may simply be a result of the large number of Tsurime characters.
  • Blue-and-Orange Morality: One event in the bar with Curtis involves him revealing that in his youth he had committed several embarrassing mistakes during assassinations. When pressed for details, he admits, while sporting a Luminescent Blush, that once instead of delivering the body relatively unharmed as the employer requested, he had left the body in a state so mangled that it was impossible to identify the victim.
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  • Canon Immigrant: In the DS port scenes with Hauranne and Rambures from Crimson Empire where added, but for some reason the PSP port didn't include them.
  • Can't Hold His Liquor: Stuart, exploited by Curtis in a private dealing in the bar.
  • Childhood Friends: Aileen, Stuart and Tyrone were all childhood friends before the rift between the Sinks and the Bales began to develop causing them to drift apart.
  • Cold-Blooded Torture: Lille is an expert of this, to Roberto's disgust since he used to live with him.
  • Collector of the Strange: Curtis collects rare and exotic poisons; when Shark delivered his newest shipment, Curtis blushes in excitement and begins speaking in a childish manner while swinging his legs.
    • Also Yuzendriama...Yuu! who has as a job and hobby to collect any weird or abnormal stuff that he can find... and yellow stuff too.
  • Continuity Nod: Aileen has such a large amount of untapped magical potential she actually gets Psychic Nosebleeds, but is unable to get any training because she lives in Gilkatar. This is in direct contrast to Alicia Hildegarde, the protagonist in the first of the Continent games - ''Wizard and the Master, who is the muggle Princess of a Magocracy.
    • Meissen and Michael also continue their habit of turning up in every Continent game(since this is the one where they started it).
    • Curtis back story mentions an ex-guild member who is obviously Silas from Wizard & Master
  • Curtains Match the Window: It would be faster to list characters that didn’t have this (Roberto, Lille, Meissen and Michael).
  • Dark and Troubled Past: The norm rather than the exception in the slums.
  • Drinking Contest: An event involving Tyron, Roberto, and Curtis. Intoxication Ensues and they begin fighting over Aileen.
  • Dysfunction Junction: As to be expected of an Outlaw Town that happens to be an entire kingdom.
  • Embarrassing First Name: Michael Faust dislikes his first name because it sounds too angelic.
  • Gory Discretion Shot: Many; the worst it gets is some blood and dead, faceless bodies.
  • Hair Antennae: Shark. While he's not a ditz, Aileen does think it makes him look like he has two cockroach legs sticking out from either side of his head.
  • Ice King: Stuart.
  • I Just Want to Be Normal: Aileen, when asked by Lille what she would do if she weren’t a princess, suggests being a farmer Meissen reveals to us that wanting to be normal is the condition for her magic to not go wild, since she is the goddess of Gilkatar, Simone, incarnated.
  • I Just Want to Be Special: Roberto. A younger son from an an actual family of farmers who so desperately wanted an exciting life he ran away from home at fourteen and eventually became a Professional Gambler. The stark difference in his and Aileen's motivations and how to reconcile the two becomes a main point in their romance.
  • Jerk with a Heart of Gold: Stuart, combined with narcissistic tendencies.
  • Keigo: Lille and Curtis. Roberto speaks a corrupted version of this, verging on slang.
  • Lethal Chef: Aileen's mother, the Queen, to the extent that her lunch box is actually used as a weapon to defeat monsters if you don't sell it.
  • Long-Haired Pretty Boy: Stuart, definitely. And Michael, though not as long.
  • Meaningful Name: Michael Faust.
  • Morality Chain: Aileen is this for many love interests, although she herself has a much more flexible sense of morality than usual due to being a Gilkataran.
  • Multiple Endings: At least two good endings for each love interest depending on whether Aileen reached the 10 million gold quota, some bad endings, and several extra ones.
  • Names to Run Away From Really Fast: In-universe; Curtis Nile, Guild Master of the Assassins.
  • Never Gets Drunk: Curtis, to the frustration of Tyron and Roberto. Michael is described as this too except for one scene.
  • Nice Guy: Tyron, Shark, and Roberto.
  • No Social Skills: Curtis; he outright admits it and requests Aileen to say whatever she is thinking, as he is unable to pick up non-verbal cues.
  • Only Sane Man: Aileen is often this, but more often than not there's no sane person.
  • Outlaw Town: Gilkatar gets special mention for being an outlaw nation that it's on the map but it's so dangerous that no one would dare to bring normal justice to it.
  • Professional Gambler: Roberto
  • Red Oni, Blue Oni: Tyrone and Stuart repectively. Also Roberto and Lille to a lesser degree.
  • Relationship Values: As per Otome Game standards. However, Arabians Lost is unique in that instead of gaining points for choosing the right options on DialogueTrees (which are almost non-existent), Aileen has her love interest accompany her in hunting monsters or sneaking out at night.
  • Rich Bitch: Stuart appears to be this at first.
  • Royals Who Actually Do Something: Arranging for assassinations, negotiating with crime lords, and purging dissidents, no less. Of course, you don’t actually see much of it.
  • Self-Made Man: Both Roberto and Shark. Roberto was a farmer's son turned petty thug, turned Professional Gambler, turned extremely wealthy casino owner. Shark meanwhile was born in the slums and has since raised himself up to be a skilled doctor and smuggler.
    • also Curtis since in his route we are hinted that he never received any particular training.
  • Single-Target Sexuality: Curtis towards Aileen in his route. Otherwise known as such a monster that he has become an urban legend.
  • Supreme Chef: Aileen's father, the King, his lunch box even restores completely the HP if you don't sell it.
  • Tsundere: Stuart is a Type A.
  • What Is This Thing You Call "Love"?: Curtis spoils his Love Confession when he says, “I love you… I think?” Granted, Aileen pressed him into saying it.
  • Yandere: Zig-zagged with Curtis, as he is exceptionally ‘’dere’’ once you reach a certain point and goes into full ‘’deredere’’ mode in his version of the adventurer ending, declaring that he retired from being an assassin and became “normal” just as Aileen has always wanted to be…that is, until she reveals that she was “kind of” dating someone, at which point he requests that she never meet that man again or else that man will meet his blade.