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Trivia / Shadow the Hedgehog

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  • Blooper: In a scene before Space Gadget and Lost Impact, Sonic says, "We're on our way to the ARK, so I guess that means we're going too!" Presumably, this line should say "They're [the Black Arms are] on their way to the ARK, so I guess that means we're going too!", unless the first "we" referred to himself and whomever was in the spaceship, and the second "we" referred to the group plus Shadow.
  • Creator Killer: This is the last platforming Sonic game to involve Yuji Naka, who departed Sega a few months after the game hit store shelves. Both it and Sonic the Hedgehog (2006) worsened the issues confronting Sonic and led to Dimps taking over partial control of the franchise, and Naka has remained in the background in his career since.
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  • Fan Nickname: Use the terms "Grand Theft Sonic" or "Grand Theft Shadow" around almost any Sonic fan and they'll know which game you're talking about. Obviously it's first and foremost down to all the vehicles that Shadow goes for joyrides in, but also of course the gun use and violence.
  • Keep Circulating the Tapes: The game has not been rereleased on any console outside of a Japan-exclusive PSN release on the PlayStation 3.
  • New Work, Recycled Graphics: The in-game models of most of the characters sans Rouge (who returns to her Adventure 2 outfit) are recycled from Sonic Heroes.
  • Orphaned Reference: In the endings, Shadow states "This is WHO I AM". The original theme to the game was "Who I Am" by Magna-Fi.
  • The Other Darrin: None of the original San Diego-based voice actors from the games reprise their roles, as the dub used the New York City cast from the 4Kids Entertainment's dub of Sonic X.
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  • Playing Against Type: Black Doom is voiced by Sean Schemmel, a.k.a. Son Goku and Lucario.
  • Pop Culture Urban Legends: Fans will often cite that the Japanese version of the game is uncensored, complete with Maria's original death scene in the intro and enemies spewing red blood. That isn't true; Japan received the same censored version as other countries did.
  • Role Reprise: The 4Kids Entertainment cast voicing the characters in this one counts as both this and The Other Darrin, since while said cast replaced the previous games' voice cast, they had voiced the roles in the Sonic X dub.
  • What Could Have Been:
    • First and foremost, the game was going to be even edgier. Sega wanted the game to be one age rating up from previous Sonic games, which at the time development started was T for Teen. However, when the ESRB introduced the Everyone 10+ rating between Everyone and Teen, Sega toned down the game to fit the new rating.
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    • Apparently, Sega got a letter from a young fan saying how cool it'd be for Sonic to have a gun. Sega, wanting to expand their audience, thought it was an all right idea, but thought that the gunplay wouldn't fit Sonic's character, so they gave the role to Shadow.
    • At one point, it was intended to show Maria's death in the opening, rather than cut away as the player hears the gunshot. It was decided that including that would make the game too dark and the age rating would have to increase, so the decision was made to cut away from the flashback instead. However, the final game does show a monochrome still image of Maria getting shot just before the Heavy Dog boss fight. The same image appears in color on her card in Sonic Rivals.
    • Before everything was toned down to fit into E-10, there was a lot more swearing, including Shadow saying "Just what the hell was that all about?" in the opening cutscenenote  and Sonic saying "I'd hate to piss off G.U.N."note  In the final game, Sonic only swears once.
      Sonic: Damn, they got away! Leave it to me, I'll chase 'em down!
    • Early trailers showed enemy Black Arms spewing red blood when hit, but when ESRB announced a middle rating between Everyone and Teen, the developers changed the color to green. Of course, the aliens themselves are still reddish, not to mention the similarity of our titular hero's red blood to his otherworldly creators.
    • A different song, "Who I Am", was meant to be used as the main theme of the game, but it was switched out with Crush 40's songs instead. It was switched due to Executive Meddling by the band's manager, who instead wanted the song on one of their albums.
    • Another song, "Broken", never made it into the game since Sega couldn't find the licensing rights to credit the band.
    • The original intro was slightly different and actually showed a soldier getting shot. The finalized intro cut away from the soldier being shot down. The reflection of Maria in Shadow's eyes at the start was also removed.
    • Eggman was also going to be nastier in his levels, and after you had helped Amy you would get to see him attack her before he went for Shadow, with the implication in that boss fight being that Shadow was defending her.
    • Sonic was supposed to feature in the game's multiplayer mode, but was cut very early because Sega management had qualms about their heroic mascot gunning down the other characters.
  • Word of God:

Miscellaneous Trivia

  • It is actually impossible to gather all seven Chaos Emeralds in one story - even including cut-scenes and those gained from boss battles.
  • Several interesting paths can be taken — including the all-Chaotix paths, a path in which you help out Eggman three times, a path in which you can beat Knuckles down three times, and numerous paths involving visiting Black Doom's flying temple twice, both to activate it and to destroy it.
  • If you help Rouge it is impossible to help Amy (perhaps a nod to fans of both pairings).
  • The investigation of the Chaotix is very important in The Last Way, and there are only three ways to do it. Two of them don't involve helping Black Doom at all, and one of those only requires a general selfishness on your part. Some people believe the canon path involves helping them gather their data. This seems to give the best continuity of all the paths.
  • In the level 'Iron Jungle', take a look at the Shadow Androids in the opening animatic. They have a lower polygon count than the real Shadow, making them look cruder and more angular. Their colour is also a different, slightly duller tone.
  • This is the first game Shadow used Chaos Blast, despite him being in three other games before it, and he has only used it very rarely since.
  • This is the final platforming Sonic game to be supervised by Yuji Naka, who was the one remaining member of the power trio that created Sonic. He left during development of the next game, Sonic the Hedgehog (2006), but also took a considerable chunk of Sonic Team's staff with him, which ultimately helped undermine Sonic '06's development and led to one of the most infamous missteps in the video game and entertainment world. Whoever succeeded Naka ultimately got demoted/fired at the end of the decade and replaced with Sonic the Hedgehog 3 level designer Takashi Iizuka.

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