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The High Table

https://static.tvtropes.org/pmwiki/pub/images/9e7e17c9_928b_4d5e_a3c3_b92b88965483.png
"I have served. I will be of service."
"The High Table wants your life. How can you fight the wind? How can you smash the mountains? How can you bury the ocean? How can you escape from the light? Of course, you can go to the dark. But they're in the dark, too.."
The Director

A mysterious council made up of 12 major criminal organizations. It holds sway over the entire underworld, even groups that try to maintain independence. Starting with Chapter 2, John Wick becomes the focus of its ire.


    In General 
  • Ancient Conspiracy: Implied to be the Hashshashin or at the very least been around for a long time. The Continental finally reveals that they actually predate the Roman Empire.
  • The Bad Guy Wins: They ultimately succeed in killing John Wick, though the people who were the most invested in seeing him gone don't live to enjoy their victory, and those who do, like the Harbinger, would've been satisfied either way.
  • Corrupt Church: Use a lot of religious, primarily Catholic, symbols, and terminology. Any of their members who violate their rules are considered "excommunicado", and the Continental losing its safe ground status is called "deconsecration". A deleted scene of Chapter 2 featured John Wick gaining the approval to assassinate Gianna from a Catholic Cardinal (in the finished film you can still see a Cardinal in Gianna's party).
  • Cosmopolitan Council: They appear to represent criminal factions from all over the Globe, with Santino observing they have seats for "Camorra, Mafia, 'Ndrangheta, Chinese, Russians" (with the latter two presumably referring to the Chinese Triads and the Russian Mafia). Supplementary material also hints the Yakuza and the Mexican Cartels may have seats in it and an early draft of Chapter 2 had The Irish Mob amongst their ranks. The third film makes a point that those that don't sit at the High Table are still affiliates like Winston, or find themselves having to play somewhat by their rules, like the Bowery King.
  • Diabolical Mastermind: Twelve heads of the biggest criminal organizations in the world, who basically control organized crime as we know it.
  • Faceless Goons: The High Table's main henchmen are a seemingly limitless horde of commando-like soldiers in all-black gear and face-concealing helmets.
  • The Ghost: We get to see plenty of their henchmen, but of the twelve leaders of the High Table we only see the ones from the Camorra branch and the Ruska Roma. The other 10, including whoever it is that's calling the shots and ordering John's death, aren't seen.
  • Godzilla Threshold: It's implied bringing in the Marquis to hunt John down is this. While the Harbinger, who is their herald, frown on his needless brutality, by this point John has murdered the Elder and made it clear he won't stop until everyone in his way is dead; this, they've brought in the only man who can match him in wanton slaughter with twice the resources.
  • Greater-Scope Villain: For the entire film series. They are ones behind the troubles John faces from the second film onwards. The Continental and other large criminal organizations answer to them.
  • The Hashshashin: Berrada implies that the High Table is the modern iteration of the Hashshashin from The Crusades.
  • Hoist by Their Own Petard: By the end of the third film maiming The Bowery King just to take him down a peg, along with trying to subjugate John to a life of servitude under them, has driven the two of them to ally against the High Table. They may not like each other, but the two of them now hate The High Table even more, and it's all the High Table's own fault for recklessly throwing their authority around.
  • Honor Among Thieves: They are trying to enforce this trope, private assassins and mafias all have to play by their rules, convoluted and arbitrary might they be, under harsh punishment if they don't respect the code. Even the Bowery King, who hates the High Table, tells his men that the Bowery will honor their engagement at the start of the third film and not assist Wick anymore. It's only when the High Table starts demanding crime bosses to quit that they draw a line.
  • Hypocrite: When Santino had John murder Gianna, John was punished for the contract while Santino was rewarded with his sister's seat on The High Table. When The Bowery King helps John murder Santino, he is punished severely (Even if your help was just giving John minimal medical care, don't murder him when you could and give him a single firearm with seven bullets). For all their sayings about "Responsibility" and "Consequences", it's obvious that they just take pleasure in bossing people around. They were also willing to forgive John if he returned to work as a professional hitman and remained under their command for the rest of his life.
  • I Gave My Word: For all their hypocrisy and double standards, they will always keep their word and hold up their end of the bargain even when they have nothing to gain. It's made clear that breaking one's oath is very much frowned upon. Exact Words and Loophole Abuse aren't expressly forbidden, but for the most part they will keep their end of the bargain.
  • Invincible Villain: Although the individual members of the High Table are as killable as any regular person, the organisation as a whole is pretty much indestructible. For all the damage John causes with his crusade against them in the third and fourth films, it seems to barely make a dent in their overall standing, as every time John kills any of their men, they have many more ready to take their place. Even John killing the Elder at the start of Chapter 4 has almost zero effect on the High Table, as he is evidently just as replaceable as anyone else.
  • Karma Houdini: For all the rule-bending they end up doing starting with the second movie, the High Table as a whole doesn't suffer any significant loss outside the deaths of a few of their upper but still numerous ranks by the time they finally free John of his debt in Chapter 4. It's justified by the fourth movie, as even John realizes that a global entity like the High Table would be impossible for a single man to take down.
  • Know When to Fold Them: After spending three whole movies antagonizing John and his allies, the High Table finally lets John go and acquiesces to his demands after he kills the Marquis de Gramot at the end of Chapter 4. It's unfortunately only small comfort as John dies of his wounds shortly afterwards.
  • Nebulous Criminal Conspiracy: They are an international alliance of the most powerful crime lords in the world and seemingly have ties to just about every bit of organized crime in the world.
  • Nebulous Evil Organisation: They're the vast crime organization behind assassins going after John Wick. While they're global in scope and their presence looms over the movies from Chapter 2 onward, they're a nebulous threat apart from the waves of goons they send out.
  • N.G.O. Superpower: They basically control the economy of the criminal underworld, and have their own private military on top rows and rows of assassins at their disposal.
  • Order Is Not Good: Obsessed with rules and conduct of the criminal underground. In the first movie, this plays out to John's advantage, but in the sequel, when he winds up breaking a few rules, he becomes their new public enemy.
  • Pyrrhic Victory: Downplayed. They succeed in killing John Wick by the end of Chapter 4 and, despite being bloodied by the sheer amount of casualties they suffer over the course of the last three films to their number, both high-ranking and low, they are no worse for the wear due to just how enormously powerful they are... but their failure to in crushing John completely by him winning his duel despite being fatally wounded does present dangerous precedent that can eventually delegitimatize their rule through the sheer humiliation of failing to kill him on their terms as the Harbinger warns the Marquis before he accepted the declaration of a duel.
    • This is also played straight, though, in regards to several of the factions that make up the High Table and those who end up opposing them. Almost all members and servants who appear on screen and don't help John end up dead, devastated, or otherwise disposed, and their invocation of a Godzilla Threshold by granting the Marquis extraordinary powers (which he eyes as a potential tool to overthrowing the Table itself) ends in the Marquis's organization going the way of the Camorra and Tarasovs, their best assassin Caine freed entirely from the Table's control, and former persona non grata allies to John back in power, as Winston's Continental is rebuilt and he is reinstated as its operator, while the Bowery King's position has, if anything improved significantly.
  • Screw the Rules, I Make Them!:
    • The High Table's response of retaliation for Santino's death is not entirely unexpected... but the sheer scale and vindictiveness of it surprises Winston, The Director, and The Bowery King, with the High Table members clearly invoking a double standard that either is simply an abuse of power or an outright breaking of the rules in their favor.
    • The Bowery King suffers the most grievously unjust punishment of the three; Winston's Mercy Lead could be seen as egregious softness on his part, and The Director flat out broke the rules on excommunication to honor an earlier pledge to John, but the Bowery King is being brutally punished retroactively for something that Santino himself has done without suffering any consequences in unleashing John Wick on a rival. The Bowery King, however, has always been vocal about hating the High Table since his first appearance, so it's likely just an excuse to deal with him.
    • The High Table's punishments are also inconsistently enforced. Winston is marked for death and the Bowery King has many of his men slaughtered and he is left with seven deadly wounds for helping John. The Director, on the other hand, only has several of her men killed and her hands mutilated as a punishment for helping John, primarily because while the former two continued to buck High Table authority, the Director plead fealty to the Table.
    • They give Emergency Authority to the Marquis allowing him to ignore all previous rules and establish what amounts to their version of military policy. The Harbinger lets the audience know the High Table isn't ok with every actions the Marquis does but won't act unless his ambitions exceeds his worth.
  • Standard Evil Empire Hierarchy: They're a criminal empire, but they're vast enough to fill each of the roles.
    • The Emperor: The 12 crime lords who chair the Table.
    • The Right Hand: The Harbinger, who acts as their enforcer.
    • The General: The Marquis, who is put in charge of killing John Wick.
    • The Guard: Killa, a German crime boss who runs a nightclub and handles assassinations.
    • The Oddball: The Elder, a mystic who can be appealed to for overruling decisions taken by the Hight Table or their code.
    • Evil Counterpart: Caine.
  • We Have Reserves: They're the most wealthy and influential crime bosses in the world, and as such their main tactic for dealing with a problem is to throw as much resources and men as they can at it until it dies. This apply to any position too including the crime bosses as they can just be replaced by their family members or second-in-command.

    The Elder 

The Elder

The One Who Sits Above the Table

https://static.tvtropes.org/pmwiki/pub/images/theelderparabellum.png
"Cast aside your weakness and reaffirm your fealty to the Table."

Portrayed By: Saïd Taghmaoui (Chapter 3), George Georgiou (Chapter 4)

Appearances: John Wick: Chapter 3 – Parabellum | John Wick: Chapter 4

"The Elder is not a man you find. He can only choose to find you. You wish to speak with him? Go to the edge of the desert, look up. Canis Minor. The dog followed the lion through the sky. You follow the brightest star. Walk until you are almost dead. Then, keep walking. When you are on your last breath, he will find you. Or he will not."
Berrada

The one authority above the High Table, and the only one who can unilaterally revoke the High Table's decisions.


  • Affably Evil: He comes off as a polite, reasonable and soft-spoken, willing to pardon him for all of his transgressions, but only if he fully submits to the rule of the High Table as an assassin for life. And kill Winston, of course.
    "The choice is yours. Die here and now, or continue to live and remember through death."
  • Boom, Headshot!: The second Elder is taken out with two bullets to the head.
  • Conspicuous Consumption: As a show of hospitality, wealth, and power, the Elder offers John a bath in a large (and elaborately decorated) tub full of water in the middle of the desert.
  • Creepy Souvenir: Toyed with. For a minute, it looks like he's going to keep John's severed finger as a souvenir, but instead he pockets John's wedding ring.
  • Dub Name Change: For some reason, the European Spanish dub renames him as their word for "The Illustrious One".
  • Face Death with Dignity: The second Elder calmly goes down from a cliffside to meet John, and tells him that killing him won't solve his problems, before taking a few bullets to the head.
  • Good Old Ways: The series' pseudo-feudal system and ancient-seeming underworld turn out to have a desert-dwelling Evil Overlord above the High Table who lives like a medieval Bedouin, bringing to mind the Old Man of The Mountain, the historical leader of the original Assassin order, The Hashshashin.
  • Greater-Scope Villain: The High Table wields terrifying global power, but even they must defer to him.
  • Legacy Character: The title of "The Elder" changes hands between the third and fourth movies, with George Georgiou's Elder talking about his predecessor's decisions when he meets John.
  • The Man Behind the Man: He turns out to be the one authority ranked above even the High Table, capable of unilaterally pardoning John for the killing of Santino and ending his excommunication.
  • Maybe Magic, Maybe Mundane: There's a hint of mysticism about him, namely in the way John has to find him (following a star through the desert until he collapses from exhaustion, then the Elder finds him as if by magic). The way Berrada and Wick talk about him also makes it sound like he's been above the High Table for a large (and perhaps supernatural) amount of time. Subverted in Chapter 4, where not only does John manage to track him down of his own accord, but it turns out his longevity is because he's a Legacy Character, and John kills the one he encounters (who isn't the guy from Parabellum) with a simple headshot.
  • Meaningful Name: A bit of an inversion, as the Name predates the Meaning in this case. The Elder is described as the man who 'Sits Above the High Table', a fitting descriptor for a modern interpretation of the Old Man of The Mountain.
  • Minor Major Character: Is the highest authority within the criminal underground, being above even the High Table but only appears within the third film for a brief few minutes and his successor is rather unceremoniously killed off in the first few minutes of the fourth.
  • Non-Action Big Bad: For all the grandeur he's spoken and treated with, he seems to have no fighting skills whatsoever and doesn't even try to resist when John Wick comes to kill him beyond telling him his death won't solve anything.
  • Not Afraid to Die: The second Elder is completely unfazed when John threatens him with a gun, only warning him of the consequences.
  • Obliquely Obfuscated Occupation: Is referred to as the one who "sits above the Table" and has the authority to arbitrarily overrule the, otherwise, absolute decrees of the High Table but what his position actually entails is entirely unclear and appears almost ceremonial in practice. He spends all his time living somewhere in the Moroccan desert and evidently leaves the task of actually running each global criminal organization to their respective head. Even killing him doesn't seem to have much tangible repercussions on the High Table's global influence, especially given how the role is apparently replaceable.
  • Plot-Triggering Death: John killing the new Elder in Chapter 4 is what leads to the High Table giving the Marquis Emergency Authority to deal with him.
  • Starter Villain: The new Elder in Chapter 4 is the first opponent John faces off against.
  • Sudden Sequel Death Syndrome: Chapter 4 does this twice over — John finds and kills the Elder in the first few minutes of the film, but not only is this "Man Above the High Table" not the same man he met last time, he calmly explains right to John's face that killing him won't solve anything. We don't get an explanation for what happened to his predecessor, but based on this lax reaction, it appears a High Turnover Rate is expected and accepted, and going by everybody's words, a new Elder will be appointed eventually. In the end, John killing him proves meaningless and only makes things worse for him and his allies.
  • What Happened to the Mouse?: Something happened to the Elder in between Chapters 3 and 4, but wherever he is he took John's wedding ring with him and was replaced by a new Elder.

The D'Antonio Crime Family

    Santino 

Santino D'Antonio

https://static.tvtropes.org/pmwiki/pub/images/santino_in_mirrors.jpg
"No wife. No life. No home. Vengeance... it's all you have."

Portrayed By: Riccardo Scamarcio Other Languages

Appearances: John Wick: Chapter 2

"I do this with a heavy heart, John. But remember, if not for what I did on the night of your impossible task, you wouldn't be here right now, like this. This is because of me."

A powerful crime figure from John's past.


  • Ambition Is Evil: He wants his sister dead solely because he thinks he can do better than her at the High Table. It's implied their father left his position to his more reasonable daughter, instead of Santino, due to seeing his son as unfit for the position.
  • Asshole Victim: He's a Smug Snake of the highest order, counting on his money and influence to leverage control over John. When John finally shoots him in the face, nobody in-universe or out seems to mind, with the only concern being for John himself. In Parabellum nobody seems to particularly care that it was Santino himself who is dead. The only real concern of The Adjudicator and the High Table is being able to use his death as an excuse to consolidate their power.
  • Bait the Dog: During his introductory scene, he comes across as genuinely polite, understanding of John's refusal to honor the marker, and seems to genuinely sympathize with his grief. Then he blows up John's house for refusing, reveals that the job he wants John to do is to murder his own sister, tries to have John killed the moment he fulfils the contract, and steadily gets worse from there.
  • Be Careful What You Wish For: When Santino goes to Winston in a futile effort to demand he revokes Wick's membership, Winston points out John's broken no rules to warrant being thrown out of their organization and Santino has no real authority to order him to do it. Sure enough, Santino does get his wish when John puts a bullet through his head whilst in the Continental, forcing Winston to have Wick excommunicated.
    • Also, he blew up John's house all because he wanted him back in the action. He got it, with the retired hitman going after him.
  • Believing Their Own Lies: Santino sincerely says that he loves his sister and could never hurt her. That's why he's hiring John to kill her instead. He then calls in a hit on John after he does the job to "avenge" her.
  • Big Bad: Of Chapter 2. He forces John out of retirement to make a power grab, then sics the entire assassin community on him after getting what he wants.
  • Big Bad Wannabe: While the main antagonist and John's target for Chapter 2, absolutely no one else treats Santino with any degree of respect or seriousness, even after he obtains his sister's seat at the High Table. His cowardice and unceremonious death only cements him as a small time punk with delusions of grandeur.
  • Bullying a Dragon: Somehow he's even worse than Iosef about it.
  • Cain and Abel: Hires John to kill his sister, which would allow him to seize her seat on the High Table and take over New York.
  • Chronic Backstabbing Disorder: Not only did he kill his own sibling for a power grab, but then claims he must avenge her death by trying to kill the assassin he hired. It's implied that once he's gained more power, he'll start turning on everyone else in due time.
  • Contract on the Hitman: Puts a $7 million contract on John after he escapes Rome.
  • Contrasting Sequel Antagonist: Much younger than Viggo, in the middle of building his empire while Viggo finished solidifying his and while most of Viggo's problem comes from refusing to give his blood relative over to John, Santino forces John to kill his own sister for power. Also, while Viggo doesn't directly fight John for most of the movie, he does eventually fight him one-on-one after his son and all of his men have been killed and gives him a tough fight. Santino is a Non-Action Big Bad for the entire movie and resorts to hiding in the Continental to escape John's wrath, and he relies on the consequences of what'll happen if John kills him there to try and save himself.
  • Create Your Own Hero: Although Santino was within his rights to compel John to carry out a hit, even with the dickish manner he did it in, he's arrogant and treacherous enough to betray John once the deed is done. This results in John being hellbent on taking him down, without any care as to how many mooks need to die in the process.
  • Dead Man Walking: Lampshaded by Winston. He heavily implies to Santino that he was on borrowed time the moment he decided to betray John. He was right.
  • Dirty Coward: He spends the entire movie poking John, then tries to have him killed after offing his sister. Once John goes on the warpath, he flees from direct confrontation, and once he has no more Mooks to hide behind, he flees to the Continental in hope that the threat of Excommunicado will save him from John's wrath. It doesn't.
  • Disproportionate Retribution: Subverted and Discussed. When John refuses to take Santino's job and honor his Blood Oath, Santino responds by destroying John's house with a grenade launcher. However, according to Winston denying a Blood Oath is Serious Business and John is actually lucky he just didn't kill him then and there. His decision to dispose of John after he does carry out the contract, however, is portrayed as decidedly foolish and arrogant, and Winston clearly spells out just what Santonio has coming for him.
  • Even Evil Has Standards: A very, very, VERY downplayed example but he does claim that if it weren't for John's one-man war against the Tarasov family in Chapter 1 he wouldn't have called in the marker at all.
  • Evil Versus Evil: Considering his sister Gianna was willing to threaten children, she isn't much better than Santino is. The only reason Santino comes off worse is because he's the one stupid enough to force John out of retirement and treacherously have him killed anyway.
  • Failed Attempt at Drama: When he calls John Wick to threaten him, John just hangs up the phone unceremoniously, which visibly throws Santino off his game.
  • Fatal Flaw: Stupidity and arrogance. Santino is both an idiot and widely over-confident, which leads to him repeatedly angering John- burning down his house, putting a bounty on his head, mocking and threatening him while he has a gun drawn, to be exact - while assuming that John can't do anything to hurt him because of both the High Table's rules and the manpower he has backing him. He proves to be dead wrong.
  • Faux Affably Evil: Initially fairly friendly with John and claims reluctance to bring him back into the fold. But he also wants John to kill his sister, burns down his house when he refuses and tries to have John killed after he completes the job. Consequently, his politeness becomes increasingly insufferable.
  • Foil: Serves as one to John. Both are infamous in the criminal underworld but where John is a hardened badass hitman and a One-Man Army, Santino is a Smug Snake with no fighting skills whatsoever. Likewise, John is respected and often liked by his former coworkers while Santino is regarded as scum by people like Winston.
  • Foolish Sibling, Responsible Sibling: Santino is the foolish to Giana's responsible. The entire movie pretty much showcases Santino's foolishness in attempt to get the seat on High Table, including ordering his own sister's death, and putting a bounty on John Wick's head, only to end up cowering inside the Continental Hotel. In contrast, Giana is an unshaken and respected member of the High Table, and faces her death with dignity when confronted by John.
  • The Friend Nobody Likes: Any "friends" that he has only help out of obligation. Upon his death, nobody even cares to avenge his fall but The High Table does take advantage of his death occurring on Continental grounds.
  • Hated by All: Being a cowardly, petty, power-hungry unfettered Jerkass has made him no friends. His sister seemed to have no love for him and his father deliberately passed over him in favor of Gianna for his position at the Table. He's widely disliked by his colleagues and even Winston considers him scum. Even his own soldiers seem to follow him strictly out of obligation to the Camorra rather than any personal loyalty.
  • Hate Sink: He has no real redeeming values to his character. He's a Wicked Pretentious Dirty Coward Entitled Bastard who has his sister marked for death because his father knew he wasn't worthy of a seat at the High Table, and then double-crosses John after threatening him into doing the hit. The fact that killing him left John as the High Table's #1 most wanted wasn't because any of them mourned his loss, but purely as a professional courtesy and as an excuse to throw their weight around.
  • Hoist by His Own Petard: With the Marker, he possesses the power to force John Wick to do a favor for him, but forcing John Wick back into the game is one hell of a double-edged sword, as Santino has absolutely no control over what John does after the favor is complete. It is perfectly possible for John to turn against him and kill him right after killing the target. Considering that Santino obliterates John's home, he is rather understandably afraid of this very outcome and attempts to have John himself killed right after he completes his mission. This would have been a prudent move had he been dealing with anyone else. As it stands, it only turns his fear of John coming after him into a Self-Fulfilling Prophecy.
  • Hypocrite: In his mind, him ordering the assassination off his sister isn't the same as him doing the deed himself and absolves him of doing the deed. To top it off, he wants to "avenge" her death as if he didn't want it to happen.
  • Idiot Ball: He grabs hold of this hard throughout the movie.
    • Blows up John Wick's house and double-crosses him on the hit against his sister, even though he knows all about John's reputation and no doubt should have heard of how John finished up laying waste to the Tarasovs just a few days before visiting him.
    • He seeks refuge in the Continental Hotel to escape John's wrath. A good idea on its own, but then he starts antagonizing Winston. He's lucky Winston didn't throw him out after making an implied threat against the manager of the hotel himself.
  • Insane Troll Logic: Tells John he loves his sister and could never hurt her, which of course is why he is having John murder her for him. He actually sounds quite sincere when he says this.
  • Insufferable Imbecile: He's smug to an infuriating degree and Wicked Pretentious to boot, clearly viewing himself as a step above everyone else. He's also massively stupid; where even Iosef had the excuse of not knowing who John is, Santino knows full well what John can do and goes about pissing him off repeatedly anyway.
  • Ironic Name: Santino means "little Saint". Santino is anything but a saint.
  • Jerkass: Oh yes. Santino is smug, arrogant, completely self-centered, and just an asshole to everyone around him.
  • Jerkass Has a Point:
    • Although he was an ass about it, Santino is well within his rights to pressure John into killing Gianna. He is calling in his marker and John is bound by blood and honor to fulfill the request or forfeit his life.
    • Despite his arrogance, Santino makes a point in telling John that killing him will not stop the contract on him, something John acknowledged since he talked to the Bowery King about it prior to pursuing him at the museum. Also, he advised John to listen to Winston telling him not to take his life while inside the Continental.
  • Just Giving Orders: He won't kill his own sister to take her place at the High Table, so he has John do it for him. Not only does having the world's greatest assassin ensure that the job will be done quick and efficiently, but since technically someone else did the deed, he feels that he is entitled to all of the pros and none of the cons, heaping all of the consequences onto John since he was the one who did it. It backfires tremendously.
  • Kick the Dog: Demanding John murder his sister really stands out as making him extra despicable.
  • Kinslaying Is a Special Kind of Evil: Downplayed. Part of why Santino hires John is because he claims he cannot kill his own flesh and blood. While his contract killing of his sister doesn't make him outright scorned in the underworld, he gets no respect once he has his seat at The High Table. When John Wick puts a bullet in his brain on Continental grounds, the main concern at The High Table is taking advantage and profiting from the situation.
  • Killed Mid-Sentence: John shoots him in the middle of his monologue.
  • Leitmotif: He has a very ominous track called "Santino" that follows him around.
  • Loophole Abuse: Employs this by way of the Marker to coerce John into coming out of retirement again. Tries it again when he attempts to stay in the Continental knowing that John can't kill him there without breaking the hotel's key rule and putting himself at Winston's mercy. But this time, John has none of it and kills him anyway.
  • The Mafia: Camorra, but close enough.
  • Never My Fault: He calls in a hit on John for murdering his sister Gianna to "avenge her death". This is in spite of the fact that Santino was the one who ordered him to do it and that he had railroaded John into doing the job. He also tries to claim the moral high ground once John starts going after him, claiming that he's just a monster addicted to bloodshed, when John clearly didn't want to accept the marker in the first place, and Santonio put out a contract on him after he fulfilled his obligations.
  • Non-Action Big Bad: Ares and her men do all of the dirty work for him.
  • Noodle Incident: Santino was somehow involved in helping John complete Viggo's "impossible task," and uses the Marker to make John return the favor.
  • Nothing Personal: He treats his request that John honor the marker as this, and it's initially played straight when Winston tells John that Santino destroying his house was actually an understated retribution for refusing. The reveal that Santino wants John to murder his sister, Santino progressively acting like a bigger prick and putting out a contract on John's life for good measure thoroughly subvert this.
  • Oh, Crap!: Gets several in rapid succession during the Museum scene. Namely, first when he sees Wick emerging from the crowd, and several as he hurries away down corridors and hallways, all while the gunfire behind him gets closer and closer.
  • Pet the Dog: For as much of a scumbag as Santino is, he did genuinely respect John's retirement and left him alone for that entire period. It isn't until John returns to work to slaughter the Tarasov Crime Family in vengeance that Santino decides to call in his marker.
  • Plot-Triggering Death: His death ends Chapter 2, but the fact that it occurred on Continental grounds causes John to be excommunicated, triggering the events of Parabellum.
  • Pragmatic Villainy: Discussed. Winston points out that whilst Santino had every right to invoke the Blood Oath owed to him by Wick, he should have had the sense not to do so. Winston also points out betraying John after the task was done would only end badly for him.
  • Pride: Santino is assured of his own inherent superiority when he's really just an arrogant punk and everybody else knows it.
  • Psychopathic Manchild: Basically behaves this way when he takes to sheltering in the Continental towards the end of the movie, even taunting John with childish insults.
  • Screw the Rules, I Make Them!: Tries to order Winston to revoke John's membership despite Winston noting that John's done nothing to warrant it.
  • Sharp-Dressed Man: Probably his only redeeming quality. He does look nice in those high-end suits.
  • Small Name, Big Ego: He mistakenly believes that he is a major power player within the underground society. To everyone who doesn't work for him, he is a petulant child who is acting out for attention and (aside from acknowledging the seriousness of the marker John owes him) no one is all that interested in humoring him. This is best shown when he demands - without any authority or grounds - that Winston revoke John's Continental membership. Winston is officially required to maintain his neutrality but he's clearly gleeful at telling Santino where he can stick his request.
  • Smug Snake: Santino makes a habit of belittling others while pretending to be their friend, and always under this pretense of authority. He takes this attitude to both Winston and John. John, having none of it, wipes the smug off his face at the end.
  • Stupid Evil: The man actually thought he could betray John fucking Wick and it wouldn't blow up in his face. Even worse, unlike Iosef Tarasov, he knew exactly who John Wick was.
  • Suicidal Overconfidence: Even when cornered by John inside the Continental, he still taunts him, thinking John won't violate the Continental's "no business on hotel grounds policy." He ends being wrong.
  • Too Dumb to Live: Somehow he's even dumber than Iosef. Despite knowing full well who John Wick is, unlike Iosef, he still thinks forcing him to kill his sister and then double-crossing him is a good idea. Winston wastes no time in telling him just how moronic his actions were.
  • Underestimating Badassery: While he is quite aware of Wick's reputation and indeed takes many precautions to stop him, he severely misjudges just how implacable he is. Winston points this out.
  • Unwitting Instigator of Doom: John Wick's killing spree would have ended with Viggo and things would have gone back to business as usual in the criminal underworld, had Santino not sought out John for another job.
  • Villain Has a Point: As Winston points out, he was right about John needing to fulfill his marker. The fact of the matter is, Santino did help John significantly and by the laws of the Table John is required to repay him. Winston even notes that Santino was rather merciful in blowing up John's house; he was well within his rights to kill John then and there.
  • Wicked Pretentious: Owns a vast and impressive collection of Renaissance art that is put on display at the Met, but he inherited the collection from his father and only views it as "paint on canvas."

    Ares 

Ares

https://static.tvtropes.org/pmwiki/pub/images/jw_ares_lite.png
"..."

Portrayed By: Ruby Rose

Appearances: John Wick: Chapter 2

John: Loose ends?
Ares: (Sign language) Just one.

Santino's right-hand woman.


  • All There in the Manual: According to the viral website, Ares hails from Campania, has been working as an Assassin for nearly a decade and has conducted operations on three continents (presumably Europe, North America, and some unspecified third).
  • Arrogant Kung-Fu Guy: Constantly mocks and taunts John. The third time as she's dying he coldly shoots down her attempts.
    • This attitude actually ends up costing her life. When John kills her after her attempt to surprise him with a knife, he discovers a reload for her gun. She had evidently decided to forgo shooting him because she was convinced she was good enough to take John in a knife fight.
  • Bad Boss: Kills one of her own men during the catacomb shootout.
  • Bifauxnen: Has an androgynous appearance and style of dress, true to her actress in Real Life.
  • Blade Spam: Ares seems to be aware Wick is an unstoppable badass so her technique in the final battle is to launch an endless barrage of attacks with her knife hoping to overpower him.
  • Blood Knight: Ares is clearly looking forward to the prospect of matching her strength against John Wick.
  • Boxing Battler: Her actress has a background in Boxing, so the character naturally uses many boxing and kickboxing moves.
  • Call-Back: Ares tells John (in sign language): "Be seeing you, John". Those were also Viggo's last words in the previous film. This happens again when she's dying, making them her last words too.
  • Color Motif: She's more often than not wearing red, probably to signify her more Blood Knight nature compared to John Wick and Cassian.
  • Dark Action Girl: Besides Cassian, she puts up the best fight against John.
  • Defiant to the End: Ares glares daggers at John as he fatally wounds her.
  • Distaff Counterpart: Can be seen as one to Cassian, as she acts as Santino's second-in-command and bodyguard.
  • The Dragon: For Santino.
  • Face Death with Dignity: Ares seems rather composed and resigned to her fate when she decides to go fight John Wick one-on-one. As she dies, she just tells him "Be seeing you" as she expires.
  • Facial Dialogue: A lot of her interactions also rely on her facial expressions to convey her meaning.
  • Foil:
    • To Cassian. He is a large, bald black man who speaks and respects John. She's a slim, mute woman with short hair who constantly mocks John. Cassian fights John to a standstill, Ares gets taken down pretty quickly.
      • Cassian and Ares appear to mirror the personalities of their respective bosses. Cassian is reserved, professional, one of the best in his field, and has a mutually respectful relationship with John, just like Gianna. Ares' eagerness to test her skills against John highlights her relative inexperience and arrogance, just like the arrogant and inexperienced Santino is unequal to the task of assuming a seat at the High Table (which Gianna points out to John).
    • To Abram Tarasov, as one gets the feeling if she had simply stepped aside, John would have let her live even after she tried to kill him.
  • Fragile Speedster: While she's a Lightning Bruiser compared to any normal Mook, she's a Fragile Speedster compared to John Wick: During their fight Ares is noticeably much faster and much more agile, landing several blows on Wick due to sheer speed. However, when they grapple John easily overpowers her and his punches seem to cause a lot more damage to her than vice-versa.
  • Hoist by His Own Petard: Ends up ironically being killed with her own knife.
  • Lightning Bruiser: Her hand-to-hand combat style relies on moving and attacking extremely fast.
  • Meaningful Name: Ares is the name of the Greek god of war, which is befitting of her skill in combat. And in Roman myth, Ares was Mars, and the Mars symbol is also a symbol for the male gender, befitting her androgynous nature.
  • Red Oni, Blue Oni: It's subtle, but Cassian and Ares have this parallel. While they never interact, they both serve the same role (bodyguards fiercely loyal to one of the D'antonio siblings, rivals to John Wick, master badasses) but while Ares is a cocky, snarky and arrogant assassin clad in a red suit, Cassian is a subdued, calm and polite assassin in a blue suit.
  • Small Role, Big Impact: She's essentially the only reason Santino escapes to The Continental, setting the stage for John's excommunication.
  • Smug Snake: Her cockiness is her undoing.
  • Silent Antagonist: A mute assassin who keeps getting in John's way.
  • Silent Snarker: Ares delivers quite a few verbal blows with sign language.
  • The Speechless: Is mute and only communicates through sign language.
  • Tattooed Crook: Ares is covered in tattoos, many belonging to her actress Ruby Rose.
  • Troll: She makes a point of messing with John every time they speak. In their very first interaction, she grabs his butt during a weapon inspection, which makes John incredulously glare at her and she responds with a cocky grin.
  • Undying Loyalty: Ares is not a nice person by any stretch of the definition, but she's just as devoted to her charge as Cassian is, with likely far less to show for it.
  • Villainous Valour: While an unscrupulous assassin who frequently trolls John, she nonetheless adheres to the same code of honor that the rest of the assassin hierarchy and dies trying to protect Santino from John.
  • Worthy Opponent: Subverted. While she seems to see herself like this to John, he, in turn, seems to view her as little more than an annoyance. The only time he shows her any respect is when she is dying after trying to hold him off from pursuing Santino. And even then Wick is less solemn than with Viggo or Cassian.

    Gianna 

Gianna D'Antonio

https://static.tvtropes.org/pmwiki/pub/images/jw_gianna.jpg
"Do you fear damnation, John?"

Portrayed By: Claudia Gerini Other Languages

Appearances: John Wick: Chapter 2

"There was a time not so long ago in which I considered us as friends."

Santino's sister and current leader of the Camorra.


  • Affably Evil: As ruthless as she is, she tends to be very polite and soft-spoken even whilst threatening people with death.
  • Alas, Poor Villain: Despite being the leader of a crime family, her death, on the orders of her own brother, no less, is portrayed in a tragic light. It doesn't help that John had no desire to kill her but was forced into it.
  • Armor-Piercing Question: Gianna asks John what Helen would think if she knew that John had returned to the assassin world. John has no reply.
  • Asshole Victim: It's hard to feel too sad for her considering a scene before she bragged about threatening children.
  • Bath Suicide: Gianna slits her arms and walks into a bath so she can succumb.
  • Better to Die than Be Killed: When she realizes that John has come, Gianna slits her wrists and wades into her bath to bleed out rather than be shot by John. John puts a bullet in her head after she fades away just in case.
  • Cain and Abel: She's Abel to Santino's Cain, as she at least has redeeming qualities whereas her brother (who orchestrates her murder but is too much of a coward to do it himself) has absolutely none. Gianna is a crime lord and by no means a moral character, but Santino is practically soulless.
  • Driven to Suicide: Would rather slit her own wrists than be killed by John. It's also implied to be her way of sparing John the guilt of killing her, as he clearly doesn't want to be there.
  • Equal-Opportunity Evil: Despite being a Camorra leader, she employs the African-American Cassian.
  • Even Evil Has Loved Ones: There is no love lost between her and her brother, but she is fond of Cassian both as an underling and a confidant. And she understands why John has to come to kill her.
  • Exact Words: When a rival mobster informs her of his displeasure in her hostile takeover, she tells him its because his associates came to her. When he points out it was because their lives were threatened, she dismisses it as semantics.
  • Face Death with Dignity: Calmly talks with John when she realizes he's there to kill her.
  • Final Speech: She gets quite a long one to John reflecting on his situation and hers in the cruel world they live in.
  • Foolish Sibling, Responsible Sibling: For all the evil deeds she has done, she's still the responsible sibling to Santino's foolish sibling. Giana is an unshaken and respected member of the High Table, and even faces her death with dignity when confronted by John, knowing well she has no way out. In contrast, the entire movie shows how foolish Santino is for messing with John Wick, and save for very few people, no one seems to respect him even after he takes his sister's place. This dynamic is also the reason why their father passed the High Table position in favor of Giana over Santino.
  • Iron Lady: Gianna is tough and implacable in a non-combat sense.
  • A Lighter Shade of Black: She is a master criminal content with executing children but on the whole, she is more scrupulous and sympathetic than her brother.
  • Light Is Not Good: Appears in a white fur coat and sparkling dress, and is quickly established to be just as ruthless as her brother. Downplayed in that she is far more honorable than Santino.
  • Ms. Fanservice: While not as pronounced as your usual example courtesy of short screen time, when she is shown she's wearing a stunning silver-coloured backless dress with a Navel-Deep Neckline before getting naked for her bath with both Toplessness from the Back and Sideboob. Although it quickly turns into Fan Disservice when she slits her wrists, and her blood starts filling the tub.
  • Plot-Triggering Death: Her demise kicks off the entire conflict against John Wick.
  • Pretty in Mink: She is wearing a fur coat for most of her scenes. Considering it was supposed to be her "coronation", could also double as Requisite Royal Regalia.
  • The Queenpin: She's the criminal head of the D'antonio family, and in full fancy attire and honorable code in the manner of a don.
  • Small Role, Big Impact: Gianna has two scenes, but those two scenes speak volumes about her crucial role and influence in the John Wick universe and her relationship with Wick.
  • Slain in Their Sleep: After she passes out from blood loss, John finishes her off with a bullet to the head in order to spare her a slow death.
  • We Used to Be Friends: Tells John this. John tells her that he still considers her so but he has no choice.
  • Would Hurt a Child: Nonchalantly had her men threaten the children of competing crime bosses in order to take over their territory.

    Cassian 

Cassian

https://static.tvtropes.org/pmwiki/pub/images/jw_cassian.jpg
"Consider it a professional courtesy."

Portrayed By: Common Other Languages

Appearances: John Wick: Chapter 2

"An eye for an eye, John. You know how it goes."

Gianna D'Antonio's main bodyguard.


  • All There in the Manual: According to the viral website he is both Gianna's bodyguard and her hairdresser and makeup artist.
  • Anti-Villain: Of all the antagonists, Cassian is the most sympathetic. His conflict with John comes from Gianna's death, an act which he understands but cannot forgive. While his enmity with John Wick comes from a personal place he is nevertheless professional and courteous in dealing with him.
  • Badass in a Nice Suit: A suit-clad impeccable badass and the only person in the films to engage John in combat and survive.
  • Bodyguard Crush: Though the exact nature of his relationship with her is ambiguous.
  • Color Motif: He is usually dressed in blue, probably to represent his calmer nature.
  • Consummate Professional: Impeccably professional towards everyone.
  • The Dragon: Acts as this to Gianna, who he refers to as his "ward."
  • Dragon His Feet: For most of the movie, Cassian is operating after Gianna's downfall.
  • Foil: Cassian is one of the few people who can nearly match John Wick in skill and tactics, except Cassian is a bodyguard, while John is an assassin. Additionally, they possess similar motivations in avenging loved ones. Physically, Cassian is a bald black man, while John is a long-haired white man.
  • Honor Before Reason: His motif. Cassian is honor-bound to protect Gianna, so he's at odds with John Wick even when he knows Wick's not a bad guy, just because his honor regarding Gianna demands it.
  • Implacable Man: Cassian is just as unstoppable as John Wick.
  • It's Personal: While John has an enormous bounty on his head, Cassian is only after him to avenge Gianna and pursues him even before the bounty is announced. Unusually for the trope, Cassian has no ill feelings towards John and he fully understands why John did what he did but Gianna's death was something he couldn't forgive.
  • Meaningful Name: "Cassian" is a name attributed to several Christian saints, befitting the movie's mythological themes. One of those saints was John Cassian, one of the great Christian philosophers about Christian monasticism and asceticism, teaching about letting go off earthly matters to dedicate entirely to God's will. This Cassian has the same monastic dedication to his Lady Gianna.
  • Never Hurt an Innocent: Like John, Cassian refrains from attacking when innocents are in the line of fire, waiting until no bystanders are between them or backstopping his shots before shooting at John. He and John both wait until the subway car is cleared before they start fighting with their knives.
  • Oh, Crap!: Has this reaction once he runs into John at the D'Antonio estate's concert, apprehensively asking John if he's working and, when John responds affirmatively, hesitating a bit before saying that that's too bad, quite clearly dreading the prospect of fighting John.
  • Real Men Wear Pink: According to the viral website, Cassian's role as bodyguard to Gianna also extends to acting as her hairdresser.
  • Revenge: He seeks to destroy Wick for inflicting harm upon his beloved Gianna.
  • Rōnin: He evokes the aesthetic. He's a loyal, fierce warrior honor-bound to his Master and once she's out of the picture he's entirely driven by her memory and nothing else.
  • Spear Counterpart: Can be seen as one to Ares, as he acts as Gianna's second-in-command and bodyguard.
  • The Stoic: Cassian has the same stone-faced reaction to everything. Except John leaving him a hair from death and giving an Ironic Echo, which gets a half-smile.
  • Trademark Favorite Drink: John immediately recalls that his preferred drink is a gin cocktail.
  • Uncertain Doom: Cassian gets a knife stuck into his aorta at the end of his fight with John in the subway. He is warned that if he pulls the knife out he'll bleed to death, but he is clearly alive as the train takes him out of the movie. In theory, if he gets surgery quickly enough, he might be able to live. Comments by Stahelski about wanting to bring Common back for future projects seems to indicate Cassian may have survived.
  • Undying Loyalty: To Gianna. This is why Cassian is so hellbent on killing John for being responsible for her death even if he understands that John was forced to do it by Santino.
  • Worthy Opponent: Clearly respects John despite their adversarial relationship. John is similarly respectful in return.

The Ruska Roma

    The Director 

The Director

https://static.tvtropes.org/pmwiki/pub/images/thedirectorparabellum.png
"Art is pain. Life is suffering."

Portrayed By: Anjelica Huston

Appearances: John Wick: Chapter 3 – Parabellum | Ballerina

"There's no escape for you. The High Table wants your life."

A member of the High Table and the leader of the Ruska Roma, the association that John Wick himself had originally come from.


  • Evil Mentor: Her little boys and girls (most likely all orphans) are clearly being groomed for criminal activities.
  • The Fagin: Although a very high class one, as you'd likely expect in this series.
  • Impaled Palm: Receives this on both her hands courtesy of Zero, as punishment for aiding John.
  • Iron Lady: Very fierce and very foreboding.
  • Honor Before Reason: John tries to invoke this on her to gain safe passage out of the US, via a 'ticket' presumably given to him from his early days in the Ruska Roma. It manages to work, though not without the above-mentioned consequences for her.
  • The Mentor: She mentors boys and girls into becoming assassins for the High Table.
  • Parental Substitute: It is hinted that she brought up John when he was an orphan in Belarus.
  • Sadist Teacher: Her ballet regimen is brutal. One pupil is seen practicing to exhaustion, and afterward, her feet are bloody and a toenail falls off.
  • Uncertain Doom: The Ruska Roma have a different representative by the time the fourth film rolls around and the mentions of the High Table punishing them for Wick's actions gives a bleak outlook to her probable fate.
  • Wicked Cultured: She owns a ballet company (which she's seen rehearsing), displaying knowledge of classical theater.
  • You Can't Go Home Again: As John came from the Ruska Roma, he was afforded some degree of familial level protection at The Director's discretion, however, she invokes this trope on John after agreeing to honor his ticket for safe passage.

    Katia 

Katia

https://static.tvtropes.org/pmwiki/pub/images/katia.jpg

Portrayed By: Natalia Tena

Appearances: John Wick: Chapter 4

The head of the Ruska Roma in the fourth movie, as well as John Wick's cousin and adoptive sister.


  • Aloof Dark-Haired Girl: Black-haired and acts extremely cold to John when they meet again.
  • Enemy Mine: Her and John have a rocky relationship to say the least, but she agrees to help him get back at the Marquis in exchange for killing Killa, in order to get revenge on the men who killed her father.
  • The Queenpin: She's in charge of the Ruska Roma in Chapter 4. Whatever happened to the Director is unexplained.
  • Small Role, Big Impact: She only shows up for a few scenes in Chapter 4, but she's the one who gives John the sponsorship he needs to challenge the Marquis.
  • The Unapologetic: When John returns from the hit on Killa, Katia doesn't even bother pretending to be sorry for calling ahead via the High Table so that no matter what happened she and the Ruska Roma would be safe from further punishment, while making John's mission much harder. To her credit, she keeps her end of the bargain and performs the ceremony that makes him one the Ruska Roma once more, along with giving him a crest which they were quibbling over before he left.
  • Xanatos Gambit: When John goes to Katia asking her to let him back into the Ruska Roma, she's reluctant after his actions led to the Marquis killing her father, but she agrees on one condition: He kills the man who took her father's life. While John agrees, she hedges her bets by informing Killa through the High Table that John is coming. If John wins, she has the head of her father's killer, and if Killa wins, she and the Ruska Roma are safe from any blowback from the Table and may even curry some favor for playing a part in John's death. When John emerges victorious, to show she isn't simply a manipulative bitch, she quickly and gladly honors her word and welcomes John back into the fold so he can challenge the Marquis for his freedom.note 

The Marquis's Entourage

    Marquis de Gramont 

Marquis Vincent Bisset de Gramont

https://static.tvtropes.org/pmwiki/pub/images/marquisdegramontjwchapter4.png
"Second chances are the refuge of men who fail."

Portrayed By: Bill Skarsgård

Appearances: John Wick: Chapter 4

"A new day is dawning. New ideas, new rules, new management."

A High Table member appointed to deal with John Wick permanently.


  • Ambition Is Evil: The Marquis is primarily motivated by his ambition to ascend through the ranks of the High Table. He's willing to duel John just for the reputation boost he'll get for being the one to kill John Wick, and there are hints he plans to eventually overthrow the High Table.
  • Arch-Enemy:
    • To Winston. While Winston isn't exactly happy with Santino or the Adjudicator's behavior, the Marquis is the only person to make him go on the offensive by murdering Charon. The Marquis is also very much a Shadow Archetype of what Winston would be if he sacrificed his code of honor; a ruthless, decadent hedonist.
    • Could be a contender as a nemesis for John as well. He sends waves of High Table enforcers after him across the world, forces his own former friends to turn against him (and kills several of them directly and indirectly), tries to cheat his way to victory over their duel through any underhanded means necessary and openly decries John as a monster who will only ever be remembered as such. Naturally, John uses the last of his strength to put a bullet through his head.
    • To Caine. He not only forced him back into the High Table's manipulations after his debt was paid, but he constantly threatens his daughter and looms her fate over his head to manipulate him. Caine is clearly holding an intense hatred for him throughout the movie and has no issue with siding with John to take him down. The Marquis himself seemingly has no actual loves other than his own power, hedonism, and sadism.
    • To Mr. Nobody. Like Caine, he forces Nobody to work for him by impaling him on his hand and forcing him on pulling the knife out, getting his hand badly mutilated. Like Wick and Caine, Mr. Nobody has nothing but hatred of the Marquis, and is ultimately happy with the bastard's demise by the hands of John Wick.
  • Aristocrats Are Evil: His title is "the Marquis", he has traditionally bourgeois interests in art, ballet and horse riding, he serves as the fourth film's antagonist, and spends practically every scene being needlessly nasty to his underlings.
  • Armchair Military: A rare non-military example, but nonetheless fits. The Marquis commands legions of manpower and orders bloodbaths on the regular, but he's always far away from the action in the comfort of his opulent mansion. When he's forced with the prospect of actually seeing combat by dueling John, he's utterly terrified and chickens out by forcing Caine to fight in his stead.
  • Ax-Crazy: The Marquis is a sadistic man whose idea of sending a message is to inflict as much damage as possible, even if it means mass slaughter. His purge of not one but two Continental Hotels was pointed out as being completely unnecessary.
  • Bad Boss: He does not treat the Tracker and Caine well, with the latter only even in his employ because the Marquis is holding his daughter hostage. As for the former, he stabs a knife through his hand and forces him to pull it out, which would cause even more damage, just to prove his commitment to the cause. Chidi seems to be the only one who shows him any genuine loyalty and even that seems to largely be because he gets the chance to do horrible things on his behalf.
  • The Bad Guy Wins: He dies right before John does, but he does technically succeed in killing him. Unfortunately, it's still a very Pyrrhic Victory for him since even with John's death, the Marquis is remembered not as the killer of "Baba Yaga" but more as the Baba Yaga's last kill, and John fulfilling the conditions to free himself from the High Table causes him to go down in history as the man who beat them, which shakes both the organization and confidence in the organization to its core.
  • Badass Boast: He gives one while gloating to John as the two play a game to determine how they'll duel. It falls flat, since he winds up using Caine to duel as a proxy rather than fight himself.
    The Marquis: If you win, the Table will honor its word. You will have your freedom. But you won't take it.
  • Bastard Understudy: His job is to represent and enforce the High Table's authority, but the Marquis mainly has his sights on ascending to a higher position and earning himself some infamy on top of that by killing John Wick.
  • Big Bad: Of Chapter 4. The Marquis is the one sending assassins to kill John and decides to make the stakes personal by going after several of John's allies out of spite.
  • Break the Haughty: He spends most of Chapter 4 calm and collected, but when things start falling apart for him in the climax he unravels spectacularly. He reverts to his smug self when he thinks he's won, right up until he realizes John's lured the Marquis into a trap and is about to kill him.
  • Chronic Backstabbing Disorder: He betrays Nobody multiple times over, and he uses copious amounts of Loophole Abuse to make sure he comes out on top of whatever deal he's made.
  • Conspicuous Consumption: He uses his incredible wealth and power to do things just to show he has incredible wealth and power:
    • His office in New York takes up an entire floor, but is almost empty, save a small room he actually works out of. He just wants to own all that space for himself.
    • He shows off his Sinister Sweet Tooth with a table full of cakes and sweets that he casually helps himself to one slice of.
    • He can afford to make himself an audience of one, either by renting out an entire theater so as to watch a ballet performance on his own, or owning a private gallery full of massive paintings, so he can sit and admire them with privately served whisky and coffee as he pleases.
    • During the climax as John is fighting his way to the duel location, he more than triples the bounty on his head just to make it harder for John. For reference, at the end of John Wick 3, the bounty was $14 million. By the time of the duel, the Marquis had it up to a whopping $40 million, and judging from his only mildly-annoyed reaction, this was hardly a financial burden on him.
    • And that's not even speaking of the dozens of servants who wait at his beck and call.
  • Contrasting Sequel Antagonist: To each prior main antagonist:
    • Viggo is an aging yet powerful mob boss who is still a small fry compared to the High Table, is willing to reason with John before being forced to go against him, and is generally pragmatic about using violence and knows that upsetting John Wick is a very bad idea. The Marquis is a younger man given carte blanche to do whatever he wants by the Table and is impossible to reason with simply because violence and brute force are always his go-to option, and doesn't take John as seriously as he should. Viggo, having sealed his fate by killing John's mentor Marcus, is ultimately willing to fight John one on one even though he can't win while The Marquis won't even formally duel John due to having everything to lose and has Caine fight in his stead by blackmailing him.
    • While he and Santino are similar, by virtue of being holier-than-thou hypocrites that condemn John's bloodlust while simultaneously giving him no option to sort things out peacefully, they have multiple differences. Santino is a recent addition to the Table and dies within a week of his appointment, while the Marquis is implied to have served them for a while. Where Santino is Wicked Pretentious and doesn't truly appreciate the fine arts, the Marquis does and greatly admires them. Finally, while Santino is a pathetic spoiled brat barely tolerated by those around him, everyone is too terrified of the Marquis to blatantly disrespect him. Additionally, their demises contrast with Santino never even considering being in danger in a Truce Zone and The Marquis having an Oh, Crap! expression when he realizes that he walked into a trap during a sanctioned duel (Winston mocking the imminent demise of The Marquis made this possible).
    • To the Adjudicator. While they're both brutal and heavy-handed Smug Snakes, the Adjudicator is genuinely willing to negotiate with their enemies, follows through with their end of a bargain, and genuinely follows the High Table's rules. The Marquis on the other hand never keeps his deals without mercilessly exploiting Loophole Abuse and Exact Words, has no respect for the rules of the High Table, and proves perfectly willing to bend them whenever he sees fit. It reflects in their position too, the Adjudicator mostly presides the sentence the High Table issued while the Marquis is sent to wage war on Wick and his allies and the details are left to him for how he'll win.
  • Death by Irony: After blowing up the New York Continental and killing Charon, the Marquis mockingly tells Winston that it was simply the consequences of him assisting John. The Marquis winds up dying because of the consequences of his own actions; both his needless brutality and arrogance eventually lead to his death at John's hands. John even lampshades it.
    John: Consequences. [Shoots the Marquis in the head]
  • Diabolical Mastermind: He commands the full resources of High Table, including their finances and manpower on top of his own personal entourage of henchmen.
  • Did You Actually Believe...?: As he and John play a card game to determine the nature of their duel, the Marquis mocks John for thinking that he'll be able to escape the life of an assassin afterwards or even survive the duel.
    The Marquis: You come here, thinking there is a way out of this world for you, Mr. Wick? There is not.
  • Dirty Coward: He talks a big game, but he has absolutely no fighting skills and knows it, intending to keep John from even making it to their scheduled duel in order to save his own skin and is clearly frightened at the prospect of facing him, nominating Caine in his place and barely concealing his fear when his efforts to stop John fail. Tellingly, he only decides to personally get his hands dirty when he thinks John is completely defenseless and he gets a brief moment of blind terror when he learns otherwise.
  • The Dreaded: He's implied to have this reputation. While Charon and Winston are already on edge by the fact the Harbinger just deconsecrated the New York Continental, they're visibly panicked when they realize the Marquis is the one who ordered it and that they have to have a meeting with him. He is basically a sign that the underground put on martial law as he is above any rules and can target anyone with no ultimatum.
  • Emergency Authority: The High Table normally runs its affairs as a committee, but after John Wick kills the new Elder, all twelve members of the Table sign a decree granting the Marquis singular and unquestionable authority to deal with the John Wick problem as he sees fit.
  • Establishing Character Moment: In his first scene, he deliberately wastes time with his tea while an hourglass is running down, and the two men don't know if they'll be allowed to live or die. Then he blows up the Continental and makes Winston and Charon watch, then kills the latter to spite the former.
  • Even Evil Has Standards:
    • Inverted. The Marquis admits he despises criminals like Winston because he views their adherence to the High Table's rules and sense of honor as being weak.
    • Subverted. After shooting Charon, the Marquis agrees with Winston that he was the one who deserved to be punished, not the concierge. However, the Marquis feels that Winston will suffer more this way and went ahead with it anyway.
  • Evil Cannot Comprehend Good:
    • Or, in his case, Evil Cannot Comprehend Revenge. As the Marquis notes, part of the reason he conscripted Caine was that he had something to fight for (his daughter's life) whereas John has nothing to lose. The Marquis fails to comprehend that John is driven forward entirely by revenge and a desire to punish the Marquis for killing or tormenting several of John's allies.
    • He also has a serious case of this in regards to other criminals, regarding the rules of the world that they abide by and the sense of honor they conduct themselves with with derision and as an imposition to be ignored.
  • Evil Is Petty:
    • His first scene has him kill Charon and destroy the New York Continental, just to spite Winston.
    • Soon after he sends an army led by Chidi to attack the Osaka Continental simply because he knew Shimazu would give John safe harbor.
    • Later he keeps changing the terms of his deal with Mr. Nobody in order to shortchange him, which becomes part of the reason Nobody abandons the deal and helps John reach the duel site before sunrise.
    • After having Killa murder Pyotr, the Marquis billed his daughter Katia for Killa's paycheck just to twist the knife.
  • Face of an Angel, Mind of a Demon: He's played by the handsome Bill Skarsgard, but is easily one of the nastiest villains in the whole series.
  • Fatal Flaw:
    • Pride and ambition prove to be his downfall, something that the Harbinger and other High Table members warn him about but he consistently dismisses. Winston convinces the Marquis to agree to the duel by playing to the Marquis' desire to attain fame as the one who killed John Wick. This, along with a cruel streak which frustrates even other High Table members, ends up being his undoing as he just couldn't resist the chance to be the one who takes down John Wick personally, both for the glory and his own enjoyment. Lo and behold, his eagerness to claim the coup de grace from Caine when John seemingly loses the duel results in him failing to realize John never took his shot until he suddenly finding himself looking down the barrel of John's still-very-much-loaded pistol.
  • Faux Affably Evil: The Marquis acts polite, but it's entirely surface level and frequently crosses the line into condescending passive-aggression.
  • Final Boss: He's the final antagonist of the series, although the climax has Caine fight John in the Marquis's place. He's also the last person John kills before dying himself.
  • Foil:
    • To Winston. They're both polite, cultured Non Action Guys who appreciate the finer things in life and serve the High Table. However, Winston is an Affably Evil Noble Demon who treats his employees well and never goes out of his way to cause suffering and is well into his later years and has a mutually respectful and affectionate relationship with John. The Marquis, on the other hand, is a vicious Faux Affably Evil sadist and a Bad Boss who abuses everyone around him with gleeful abandon and sees John as a way to gain glory while John sees him as a repulsive little shit.
    • To John:
      • They're both violent Sharp-Dressed Men and The Dreaded, but John is an One-Man Army who fights his battles head-on and alone and only fights in self-defense. Meanwhile, the Marquis is a sadist who relies on his subordinates to carry out his demands and inflicts brutal punishments whenever he's given the barest of excuses to do so and avoids direct confrontation as much as he can.
      • John is The Quiet One and fairly humble, the Marquis is a quite talkative Smug Snake.
      • John was willing to live a relatively humble and peaceful life and shacks up with the Bowery King in the sewers and tunnels, while de Garamont revels in being rich and decadent and hurting others. He's always found in expensive, conspicuous surroundings. Often physically elevated ones.
      • John is a middle-aged widower who mourns his wife, and has lots of friends who are very loyal to him. The Marquis is a young man with no displayed passions or loves other than his hedonism, sadism, and power. The closest thing he has to a friend is an employee.
      • John has long hair and a beard. The Marquis has short hair, and is clean shaven.
      • According to his actor, the Marquis came from poverty. So did Wick.
      • Also, John usually wears one of two simple black two-piece suits, designed to be low-key, while the Marquis has an Unlimited Wardrobe of flashy three-piecers. One even sparkles.
    • John is strongly visually associated with night and darkness and is a Stealth Expert. De Gramont is associated with light and daytime and is a peacock. Fittingly, the fourth movie climaxes at sunrise.
  • French Jerk: An arrogant Frenchman who's haughty and cruel to everyone around him. invokedWord of God, however, says that the Marquis isn't French and his accent is fake.
  • Freudian Excuse: Downplayed. invokedBill Skarsgard has said that the Marquis's hedonism and general decadence stem from having grown up in poverty; thus he savors every minute of his new rich lifestyle.
  • The Friend Nobody Likes: It's telling that the High Table, for as much rule-bending as they participate in to protect their upper ranks, have no problems accepting John's demands if he kills the Marquis. The Harbinger, the other most prominent High Table representative in Chapter 4, can barely hide his frustration when dealing with the Marquis' needless cruelty and isn't bothered in the least by his ultimate fate.
  • Friendless Background: The Marquis likes showing off his wealth by stationing himself in huge, opulent... empty spaces. Even when people are around him, he's alone. His fancy horse-fencing rodeo sees him alone in the crowd as they all ignore him walking in their midst.
  • From Nobody to Nightmare: According to invokedBill Skarsgard, the Marquis came from an impoverished background before rising through the ranks of the High Table. He's also the most violent and dangerous antagonist in the series, engaging in needless brutality and sadism constantly; even Santino didn't go as far as the Marquis does.
  • Godzilla Threshold: What he is to the High Table. Under normal circumstances, the High Table would prefer to handle matters on their own, but John killing new Elder causes them to become desperate enough to grant him total authority over the hunt for John. If the Harbinger's frustration with the Marquis's excessive cruelty is any indication, this is a last resort for the High Table.
  • Glory Hound: He uses his newfound status as the Emergency Authority of the High Table to bend their rules as much as he can for his own benefit. He does everything in his power to ensure he gets the fame and glory of being the one to kill John Wick.
  • The GM Is a Cheating Bastard: After he and John settle on the terms of their duel, the Marquis sends waves and waves of assassins after John to make John late (or dead), so the Marquis can win by default.
  • Gratuitous French: He frequently peppers his sentences with French. The Bowery King even mocks this habit at one point while supplying John with weapons.
  • Hated by All: As a smug Jerkass who likes to throw his weight around, by the end of the movie pretty much every hates his guts. Even the Harbinger can barely tolerate his needless sadism and brutality.
  • Hate Sink: Imagine the already loathsome and cowardly Santino with even more authority and even less restraint when it comes to exercising his cruelty. That's the Marquis de Gramont in a nutshell.
  • The Hedonist: He constantly indulges in the finer things in life in the most decadent manner possible. He owns an art gallery, constantly eats fancy foods, and has his men perform fencing shows for him, and rents out an entire theater just so he can watch a ballet performance alone, among other things. Not to mention how often he indulges his sadism.
  • Hero Killer: He forces an unwilling Caine and John Wick into a duel that ends with Caine mortally wounding Wick, which makes Marquis responsible for John Wick's death even after he himself gets killed by Wick.
  • Hidden Depths: While for the most part, the Marquis is a Non-Action Big Bad, there are hints he is genuinely competent with a blade. Several of his henchmen are seen fencing in his mansion, he stabs Nobody with a knife and while setting up the duel he tries to make sure it's fought with blades. It's only when John wins the card flip to for dueling pistols that the Marquis forces Caine — who is proficient in firearms — to go in his place. However, given Caine's skill with a sword, it's equally likely he always intended to have Caine fight in his stead and was just trying to make the odds more favorable.
  • Hoist by His Own Petard:
    • Winston gives John the idea for a duel and the Ruska Roma agree to help John execute this plan, in both cases because they wanted revenge on the Marquis. If he'd exercised a little more restraint instead of making sadistic points at every opportunity, John might have found no allies at all.
    • The Marquis seems reluctant to honor the request for a duel and even the Harbinger suggests he was a fool to agree to it. The only reason he did so is because Winston accurately recognizes that the Marquis couldn't pass up the opportunity of being personally responsible for John's death and the reputation gained by doing so, regardless of the risk to himself. A little pragmatism would have kept him alive and likely exhausted John's luck eventually.
  • Horrible Judge of Character: Downplayed. The Marquis understands that the best way to get at John is to target his friends and he knows that John's lost everything by this point. However, the Marquis believes that John is fighting out of necessity rather than revenge. Thus, he believes that John's will has faded to the point he'll be easy pickings, unaware that targeting the people he cares about only strengthens his resolve to take down the Marquis.
  • Hypocrite:
    • He criticizes Nobody for being egotistical, while the Marquis is almost completely defined by his titanic ego and his wrongful assumption that his wealth and power mean he won't have to face the consequences for his actions.
    • He insists that everyone play exactly by the rules of the High Table or be subject to his needless brutality, but he's perfectly willing to bend the rules himself to get what he wants.
    • He demands Nobody's complete loyalty, but the Marquis relentlessly abuses him, constantly tries to short-change him, and threatens to murder him. In other words, he has poor integrity when he makes an "agreement" and will use Exact Words and Loophole Abuse to go against the spirit of an agreement when it suits him.
    • By his own admission he despises second chances and views any sort of failure as an excuse to administer a draconian punisnment. However, the Harbinger gives the Marquis repeated chances to think his actions through and use a less heavy-handed approach which he always ignores, and he squanders many lives and resources hoping in vain that someone gets lucky and scores a kill on John.
  • Hypocrite Has a Point: He isn't exactly wrong when he criticizes Nobody's arrogance, but he has no right to talk since the Marquis's egotism is leagues worse than his. There's also the fact that, unlike the Marquis, Nobody has earned his arrogance. He's always a step ahead of John, having studied him for who knows how long.
  • Iconic Item: His three-piece suits (to emphasize how he's John's Evil Counterpart), and his family crest lapel pin. They're so iconic his henchmen dress the same way.
  • Icy Blue Eyes: He sports a pair of piercing blue eyes that fit with his cold, ruthless nature.
  • I Gave My Word: Being bound by the rules of the High Table, the Marquis must hold up his end of any agreement he makes. Unfortunately, he uses Loophole Abuse and Exact Words to make sure that whoever makes a deal with him gets screwed over. Part of the reason Caine and Nobody are so desperate to kill John is because they know that if they're not the ones to kill John, the Marquis will keep his promise to make them pay.
  • Insane Troll Logic: His rationalization for his sadistic test of Nobody's loyalty. By seeing whether he'll pull the knife out of his hand or his hand out of the knife, it will "prove" whether Nobody is too selfish to be trusted or undyingly devoted to the Marquis's cause. It backfires; the stabbing helps motivate Nobody to help John, just to screw over the Marquis.
  • It's All About Me: While nominally concerned with the High Table's interests, the Marquis is only out for his own advancement. He's selfish, demands slavish loyalty from all his underlings while showing none in return, and has a massive ego to match.
  • Jerkass: Even outside of his sadism, the Marquis is condescending, arrogant, and treats everyone around him horribly just for the sake of it. Even when he's making an effort to be polite, he's blatantly passive-aggressive and can't resist pettily taunting his opponents. Winston outright calls him an "asshole" just before John kills him.
  • Kick the Dog: He's fond of gratuitous bloodshed for no other reason to send a message, but killing Charon to spite Winston is indisputably his cruelest and most spiteful act.
  • Large and in Charge: He's played by 6'4 Bill Skarsgard which nicely fits his authority and towers over many other characters, practically dwarfing Winston in their scenes together.
  • Legacy Character: Winston and others imply de Gramont is just one of many Marquis the High Table have appointed to enforce their will.
  • Make an Example of Them: He tells the Harbinger that the reason he's been so brutal with his punishments of John's allies is this. If everyone knows how terrible the consequences of helping John are, then anyone else he comes to for help will hang him out to dry. He'll even target people who are no longer associated with John just to drive the point home.
    The Marquis: How you do anything is how you do everything.
  • Man of Wealth and Taste: The Marquis clearly enjoys the finer things in life. He wears expensive suits, enjoys looking at classic artwork, he's implied to fence, and he's frequently seen indulging in expensive sweets.
  • Meaningful Name: The title of "Marquis" comes from their position as lords at the "marca" (Latin, boundary, border), which is where the British got their March Lords with the same title. They were the bastion holding back the barbarians, and the Marquis certainly views himself that way. Gramont also happens to be a very old noble family whose duchy was created for a French Marshall in the 17th century and played an important role in the religious wars.
  • Meaningless Villain Victory: He succeeds in having John killed, but not before he is killed by John, ensuring that via winning the duel John will go down as a martyr who fought the High Table and won, with the Marquis as the idiot who failed to beat him despite every advantage.
  • More Despicable Minion: His bosses don't appear, but from the indications we get they seem to abide by at least some form of honor, while the Marquis only views the underworld's rules as an inconvenience at best.
  • Morton's Fork: He loves presenting people with a Sadistic Choice where either option is utterly terrible:
    • He forces Caine to choose between killing John or the Marquis murdering his daughter. Caine chooses the former.
    • To test Nobody's loyalty, the Marquis stabs him in the hand and presents him with two choices: pull the knife out of his hand or pull his hand out of the knife. Nobody takes the latter, thanks to the Marquis claiming that this option will prove his loyalty.
  • Mutual Kill: While Caine is the one who struck the blow, Marquis is the one responsible for John Wick getting mortally shot by Caine. But before dying, John manages to shoot Marquis in the head.
  • Mysterious Past: Nothing about the Marquis's past or what he did to rise up the High Table's ranks is stated, though it's certainly something brutal.
  • Near-Villain Victory: Through his repeated machinations, the Marquis is the one who comes closest to personally killing John Wick in the entire series (and posthumously causing his death through his actions), he fails to deliver the coup de grâce himself because of how much of a Smug Snake he is—which ends up causing both his death and immense humiliation as John manages to just barely win his duel through a clever misdirect trap as he gets in range to blow him away.
  • Non-Action Big Bad: He's not a fighter, choosing instead to send out waves of henchmen and promise exorbitant sums to any assassin in Paris who can kill John Wick. This gets him killed; he's so inexperienced he tries to execute John, but as Winston points out, John never fired his gun. Boom, Headshot!.
  • Nothing Personal: As he prepares to kill John, he shrugs and expresses that he's just doing it because it's the rules. In fact, the Marquis really doesn't have anything against John; he's just looking for the prestige of being the one to kill him.
    The Marquis: (shrugs) Rules.
  • Not So Stoic: Stays calm most of the time, but notably loses his composure when Mr. Nobody starts helping John in order to pressure the Marquis to stop shortchanging him.
  • Nouveau Riche: According to invokedBill Skarsgård, the Marquis came from an impoverished background before clawing his way into his current position which is why he's so decadent with his wealth.
  • Obliquely Obfuscated Occupation: How important he is in the High Table's hierarchy isn't fully elaborated on, but he appears to be above the Adjudicator. Other characters fear his authority, he's powerful enough to have the New York Continental destroyed and can compel other crime bosses like Killa to do his bidding. At the same time, Winston implies he's also expendable to the Table and it's mentioned that they could easily appoint another Marquis if de Gramont dies before completing his task. Based on his title of marquess, a noble that isn't part of the royal family but not a count, his importance varies on what the High Table entrusts him at a given time.
  • Oh, Crap!: His very last expression after he realises John has him at gunpoint. John blows his tiny brains out of his skull the very next second, leaving that look of wide-eyed horror stuck on his corpse.
  • Opportunistic Bastard: He seemingly wasn't counting on being thrust into the High Table's conflict with John Wick, but takes the opportunity to execute his goals of self-advancement in the Table's hierarchy by aiming to be the one to kill John. Though bound by the Table's rules, he bends them as much as he can for his own benefit and clearly despises them and the code of honor of those who follow them.
  • Older Hero vs. Younger Villain: Bill Skarsgård is twenty-six years younger than Keanu Reeves and nearly fifty years younger than Ian McShane and is the main nemesis to both.
  • O.O.C. Is Serious Business: The Marquis spends most of the film calm and perpetually smug. However, as things get increasingly out of hand for him in the climax as Nobody turns on him and John slaughters his way through his men, the Marquis loses it and spends the rest of the lead-up to the duel in a dual fit of panic and rage.
    • When de Gramont implicitly threatens Caine's daughter yet again before the duel, Caine bluntly tells him to fuck off. And de Gramont does just that without even one parting snide remark.
  • Posthumous Villain Victory: He doesn't live to see it, but John ends up dying from the wounds the Marquis's assassins inflicted on him, albeit in such a way that John goes down as a legend while the Marquis is doomed to be forgotten.
  • Praetorian Guard: In addition to the High Table's armored grunts that showed up in the previous movie, he commands an entourage of henchmen bearing his personal emblem who wear suits lined with Kevlar.
  • Pragmatic Villainy: While the Marquis has nothing but disdain for the High Table's rules, he's careful not to outright break them and instead uses Loophole Abuse and Exact Words so he can't be penalized for disobeying them. It's implied this is why he keeps his word to Caine. He had explicitly promised to let his daughter go if he killed John Wick and since John is fatally wounded refusing would mean he violated an agreement, which in accordance with the High Table's rules is basically a death sentence.
  • Pretty Boy: He has a boyish, youthful appearance and is always well-groomed and impeccably dressed. It contrasts nicely with his utterly repulsive personality.
  • Pride Before a Fall: His arrogance and Smug Snake attitude is on full display throughout the movie. This comes back to bite him hard in the end when he demands the right to execute John personally, not realising that the legendary assassin still has a bullet left in his gun.
  • Psycho Knife Nut: Despite having no combat prowess, he has a clear affinity for bladed weapons. He notably requests for blades to be used in his duel against John, has many fencers on his estate, tortures Mr. Nobody by stabbing a knife through his hand, and has Caine, a Master Swordsman, be his stand-in.
  • Pyrrhic Victory: Combined with Posthumous Villain Victory above, while John Wick ultimately dies from his campaign against him, he's killed by Wick before that in a duel where he pretty much put the reputation of the High Table on the line, ensuring that Wick will be viewed as a heroic martyr that fought the Table for his freedom and won for generations to come, exactly what the Marquis was trying to avoid.
  • Real Men Wear Pink: He dresses in ostentatious, increasingly glittery suits including one that actually sparkles.
  • Revenge by Proxy:
    • His strategy against John Wick is to find nebulous excuses to target his allies and brutally punish them so no one will be willing to help him. The Harbinger calls him out for his unnecessary brutality, only for the Marquis to state that it's the point; either way, he's making sure John's allies won't help him.
    • As the Marquis acknowledges, even by his own twisted standards Winston deserves to be killed and Charon should be let go. He kills Charon anyway as he knows the grief over his friend's death will both torment him more and make it look like Winston sold Charon out to save his own skin.
  • Right Hand Vs Left Hand: The Marquis proves multiple times that he has resources enough to at least put John on the back foot… but he keeps trying to use all of them at once and in an uncoordinated fashion, leading to inevitable conflict between them that gives John a reprieve. Caine and Nobody are both more efficient agents and assets than Chidi and the Marquis's legions of henchmen and freelancers, and both end up turning against Chidi and the other mooks for their own reasons:
    • He lets Nobody negotiate for a higher fee, but refuses to make the contract exclusive to him, giving Nobody motivation to continue killing both the Marquis’s henchmen and any other freelancers after the contract.
    • He explicitly makes it clear to Caine that if anyone besides Caine kills John, than Caine’s daughter will be killed, ironically unleashing the same ferocity and desperation that threatens John against his other men as well.
    • His personal The Dragon Chidi is a bloodthirsty and needlessly sadistic brute, as is his sometimes assassin Killa, and both personally provoke intervention by Caine and Nobody against them.
  • Running Gag: In each scene he appears in, he shows up wearing a different, increasingly glittery and flashy suit.
  • Sadist: The Marquis deeply enjoys causing others pain even beyond the frequent massacres carried out at his behest. He has Pyotr executed in front of his surrogate daughter Katia and then bills her for it, stabbing Nobody in the hand and forcing him to "pull his hand out of the knife" which splits it open, and he takes a lot of joy in threatening Caine's daughter's life.
  • Screw the Rules, I Make Them!: Unlike The Harbinger (who is just trying to follow the High Table's rules to the letter) and The Adjudicator (who is excessively cruel, but still internally consistent with the High Table's rules) The Marquis flagrantly violates the Table's own rules at the drop of a hat despite technically being their enforcer. When Winston points this out he simply comments that "new rules will be made".
  • The Scrooge: Implied. As Nobody points out the Marquis can clearly afford to pay him given that he's constantly spending money on his latest decadent thrill, but he still goes to ridiculous lengths to screw Nobody out of his paycheck. He also doesn't even try to hire Caine, instead immediately jumping to kidnapping his daughter to blackmail him into killing John.
  • Shadow Archetype: To Winston. Both are Wicked Cultured, polite, and powerful men working for the High Table. However, where Winston is a Benevolent Boss and a Noble Demon who follows the High Table's rules barring a few loopholes in them, the Marquis is a Bad Boss who flagrantly ignores them when it suits him and is positively gleeful about being The Unfettered.
  • Sharp-Dressed Man: Wears beautifully tailored three-piece suits in every scene, each with a stunningly complex and never the same tie knot.
  • Sigil Spam: His henchmen all carry pins of his personal emblem.
  • Sinister Sweet Tooth: He's frequently seen indulging in sweets. During his meeting with Winston and Charon, he dumps copious amounts of sugar into his coffee and he's later seen eating a slice of cheesecake.
  • Slasher Smile: He flashes one as he prepares to deliver the coup de grâce to John.
  • Small Name, Big Ego: For as powerful as the Marquis is, his egotism and ambitions far outweigh his worth. Just like everyone else on the High Table, the Marquis is replaceable and as the Harbinger notes in the grand scheme of things he's nowhere near as big a deal as he thinks he is.
  • Smug Snake: He's an arrogant aristocrat who uses his position to push everyone around, repeatedly bends or even outright violates the rules he's sworn himself to, and relies mostly on the manpower and financial resources at his disposal to get things done.
  • Snobby Hobbies: Whenever he isn't seen making the motions to systematically destroy John or cruelly abusing his own underlings, he's shown indulging in a manner of hobbies that casually display his exorbitant wealth, from horseback riding, fencing, possessing a private art gallery, and attending a ballet performance (judging by how he appears to be the only audience member, it's suggested that he bought the entire theatre for himself).
  • Social Climber: While he's hunting John Wick at the behest of the High Table, his personal motive for doing so is to advance his way into a higher position in the criminal underworld and earn some infamy on top of that by being the one to kill John Wick.
  • The Sociopath: Though affable at first glance, the Marquis is very unempathetic and arrogant; he repeatedly goes out of his way to commit atrocities just to demonstrate his own power, and overall, he is only concerned with his own advancement.
  • Soft-Spoken Sadist: He speaks with a calm, almost gentle tone even while ordering the deaths of John's allies or committing acts of abominable cruelty.
  • The Starscream: Implied. While he's not outwardly disloyal to the High Table, he clearly views their rules with disdain and it's hinted that his plans for the High Table won't end after John is dead.
    Marquis: A new day is dawning. New ideas, new rules...new management.
  • Start X to Stop X: The High Table gave him Emergency Authority in the hopes that he could put a stop to John's rampage, but the Marquis just uses it to conduct an even bigger and bloodier purge, even trashing two Continental hotels.
  • The Stoic: He remains calm at all times, rarely displaying any emotion rather than a smug disdain for everyone around him. This changes as things start to go wrong for him in the third act, with him getting increasingly frantic as John evades his assassins.
  • Straw Hypocrite: He talks a big game of punishing anyone who is even suspected of breaking the High Table's rules, but he's more than willing to break them himself and by his own admission he puts no stock in them. He's just using it as an excuse to indulge his brutality.
  • Stupid Evil: Because he sends everybody against John and puts Nobody and Caine in life or death situations where each has to be the one to personally kill John or lose everything, he ends up undermining his efforts and letting John get to the duel by dawn.
  • Suicidal Overconfidence: Assuming that John is defenseless after Caine downs him in the third round of the duel, the Marquis can't resist the opportunity to rub his apparent victory in John's face and takes Caine's gun to deliver the final coup de grâce. It is not until he is well within point-blank range that Winston informs him that John didn't shoot.
  • There Is No Kill Like Overkill: When he goes after the people he dislikes, he goes full scorched-earth. He starts by razing the New York Continental to the ground for what he judges incompetence on killing John and only continues to send entire armies of henchmen to deal with John and his allies from there. The Harbinger regularly criticizes the Marquis' lack of restraint.
  • Token Evil Teammate: For the High Table. The Table really aren't paragons of morality and are frequently hypocritical, but they do try to follow their own rules and generally aren't overly violent. The Marquis orders massacres on the regular, plays fast and loose with the High Table's rules, and the Harbinger makes it clear the only reason his behavior is being tolerated is that the Table is desperate to kill John.
  • The Unfettered: The Marquis only plays by the rules in as much as is beneficial to him. Apart from that, he'll bend them as much as he likes and pull out all stops to get what he wants, no matter what rules or people he has to trample on.
  • Unlimited Wardrobe: In practically every scene he's in he has on a different suit. They all have waistcoats.
  • Viler New Villain: He's much more unscrupulous than previous Big Bads John has gone up against, and at several points causes more bloodshed than he needs to just to send a message.
  • Villain Has a Point: He is cruel and arrogant but he can justify it under his "John Wick must die by any means necessary" assignment the High Table gave him.
    • As he notes, it's unreasonable of Nobody to expect to be paid millions of dollars just for tracking John down. Of course, the fact the Marquis agrees to it and then tries to short-change him all the while threatening to kill him deprives him of any sympathy.
    • His raid on Osaka Continental is bloody but he was right, John Wick is hiding there and last time the "no business at the Continental" rule was enforced it saved John from being shot at the doorstep by Zero. Also Shimazu and his staff are protecting him and ready to fight.
    • He has the Ruska Roma punished after John killed the Elder by murdering his uncle and billing the bullet to his cousin. They had nothing to do with that but it is implied that if his uncle was still alive John could have asked favors from the Ruska Roma easier than with his grieving cousin.
    • Blowing up the New York Continental isn't discreet but given the High Table started to think the whole city is cursed and the actions of the previous movie, it helps setting the record straight that John only survived so long because Winston supported him.
  • Villain in a White Suit: He wears a lot of different suits throughout the movie, but the one he has on when he's speaking to Winston about the duel is white.
  • Villain Respect: A twisted example. When Chidi asks why he's sending Caine to duel John in his stead, the Marquis replies that it's because he knows Caine is a Determinator who won't rest until his daughter is safe and thus is in his view the most motivated to kill John.
  • Villainous Breakdown: He gets increasingly impatient as the hordes of assassins he attempts to sic on John in order to ensure he misses his duel (thereby forfeiting it) start going pear-shaped. He really starts to loses it when Nobody — realizing The Marquis was shortchanging him by increasing the universal bounty against John to above their previous private arrangementstarts killing more of those men to save John's life then demands even bigger prices to stop. At one point, The Marquis snaps and smashes his cell in frustration, and has to switch to another phone to call back. In the finale when it seems John has been incapacitated by Caine, his obsession with being the one to kill John Wick overrides his usual composure, to the point that he all but snatches the gun from Caine's hand and advances upon John to deliver the coup de grâce himself—unfortunately, he neglected to notice that John hadn't fired his pistol yet until it's practically pointed between his eyes.
  • Villainous Demotivator: Caine already wasn't enthused at having to fight one of his old acquaintances, but the Marquis's repeated threats towards his daughter don't make him particularly enthused about it either. It's part of what leads to Caine helping John make it to their duel as a form of spite.
  • Virtue Is Weakness:
    • He views the High Table's rules and the general courtesy common in the criminal underworld with disdain, even though he's forced to follow them like everyone else. He flagrantly violates both whenever he can get away with it to the point that the Harbinger calls him out on it.
    • It's subverted in the most twisted manner possible with why he forces Caine to hunt John down. As the Marquis puts it, he knows that Caine's love for his daughter will only fuel his determination to kill John. Which is of course why he's kidnapped her and directed him at John; he feels that in the end, a man with everything to lose will always triumph over a man who has nothing.
  • Visionary Villain: Implied. While he spends most of the film busy hunting John down, his dialogue implies the Marquis has plans to change the criminal underworld so it no longer relies on the High Table's rules and traditions and possibly overthrow the High Table itself.
  • We Have Reserves: He may be a high-ranking member of the High Table, but he's still just another expendable pawn to them and could be very easily replaced by another Marquis if he dies before completing his task.
  • What the Hell Is That Accent?: The Marquis is French, but the accent is... wandering somewhere around Dutch.
  • Wicked Cultured: In contrast to Santino, the Marquis genuinely understands and enjoys the refined luxuries he surrounds himself with, even being capable of bantering about his paintings with Winston… so much so that he comes off as just as decadent as Santino was ignorant.
  • Wrong Genre Savvy: The Marquis's ruthless, unscrupulous approach would put him right at home in a Criminal Procedural like Breaking Bad or The Sopranos where most criminals take the same approach. Instead, he's in a John Wick film, where the criminal underworld is governed by strict rules and codes of honor, and where revenge is valued above all else.

    Caine 

Caine

https://static.tvtropes.org/pmwiki/pub/images/cainejwchapter4.png
"Those who cling to life, die."

Portrayed By: Donnie Yen

Appearances: John Wick: Chapter 4

"If it's between you and her, you're going to die."

A blind, yet extremely skilled retired assassin and former ally to John Wick, brought out of retirement by The Marquis to kill his old friend.


  • The Ace: He's one of the top assassins of the criminal underworld. Being blind doesn't put him at much of a disadvantage against sighted opponents. John switches from open combat to sneak attacks to show how dangerous Caine is.note 
  • Affably Evil: He may be an assassin, but Caine is polite and courteous to everyone he talks with. The only time he isn't is when he says "fuck off" in response to the Marquis's threats.
  • Anti-Villain: Caine very much holds deep respect for John and is only killing him because The Marquis is holding him and his daughter hostage. He's also completely disinterested in killing Shimazu and even offers to let him go peacefully.
  • Attack! Attack! Attack!: To compensate for his blindness, part of his pattern is a rush of bullets and/or sword strikes. He knows roughly where his opponents are, but obviously can't be a sharpshooter, so relies on keeping them on the back foot by constantly keeping them guessing where his next attack will come from.
  • Badass in a Nice Suit: Clad in a suit and tie, and one of the most reserved and skilled assassins in the setting.
  • Badass Pacifist: Downplayed, given the setting, but he's arguably the single greatest assassin who has the single lowest body count in the series, and this is shown to be wholly intentional on his part. When he fights against the Osaka Continental enforcers, he goes to great lengths to avoid killing any of them, only beating them unconscious or simply giving them non-fatal injuries, and practically pleads Koji to walk away. Aside from Koji, the only people he kills are exceptional sons-of-bitches who truly had it coming, such as Killa's henchmen or the Marquis's soldiers, and even then, not nearly as many as John does.
  • Bash Brothers: May have once been this with John in the past, and in the present the dynamic returns as they decimate the Marquis' remaining forces on the steps of the Sacre-Coeur on their way to the duel.
  • Blind Mistake: Played for tension during his first scuffle with John in Osaka — after a lengthy fight that includes John getting smashed through a glass display case, things get quiet immediately, and Caine even asks John if he's still alive. He is, and were it not for John running out of bullets in his gun at the time, Caine likely would've lost the fight entirely.
  • Blind People Wear Sunglasses: See the page image for the character.
  • Blind Weaponmaster: He can't see, but he uses his sense of hearing and spatial awareness to fight using blades and guns.
  • Cane Sword: He's always seen using a cane to find his way around, and in several scenes unsheathes a saber from it. In the final act of Chapter 4, he loses the sheath portion and ends up using the blade as a guide.
  • Combat Pragmatist: Partially by accident, but his clear disinterest in serving the Marquis means he more than happy to let others run headfirst into battle until he's shouted at to get to work. Thus, he's fresh and uninjured while his enemies are often exhausted and bloody. Near the end, he also stabs Chidi with a pencil. He then maims John's dominant shooting hand, as payment for helping him reach the Sacre-Coeur. Every little bit helps.
  • Contrasting Sequel Antagonist: Very much the opposite of Zero from the previous movie. Whereas Zero was a very gung-ho about his job as an assassin, Caine is much more reluctant and only works for the High Table to protect his daughter. Zero was an admirer of John Wick who John didn't pay much mind back to, while both Caine and John are past friends and share a mutual respect for one another. Zero was also very overconfident and mostly concerned with having the most epic fight possible with John Wick, while Caine is to-the-point when dealing with targets and doesn't drag things out longer than necessary.
  • Cool Shades: Wears a pair of darkened sunglasses around, on account of being blind, and is a badass assassin.
  • Deuteragonist: He's the second most prominent character of Chapter 4, after John himself of course. The climax even has him fighting side-by-side with John against the Marquis' assassins.
  • The Dragon: The top assassin employed by the High Table in the fourth movie, as well as the one the Marquis has represent him in his challenge with John.
  • Dragon-in-Chief: While the Marquis is the Big Bad of the fourth film, he isn't much of a fighter, and prefers to have others do his dirty work for him. Because of this, Caine carries out the heavy lifting of trying to kill John Wick, since he's among the fewest assassins who can match him in combat.
  • Drama-Preserving Handicap: It's implied he sacrificed his sight either at the High Table's demand for some reason, or as part of a retirement deal - and that if he still had it, he’d easily overwhelm John through raw skill and experience. Even without his eyesight, he and John are just about evenly dangerous.
  • The Dreaded: People who know him are fully aware of how dangerous he is. Koji, for example, immediately realizes that his attempts to hold his hotel will be thwarted the moment he hears Caine's voice.
  • Enemy Mine: Even though he's supposed to duel him to the death, Caine chooses to help John reach the site of their showdown, both out of respect for his friend and desire to give the Marquis a giant middle finger. Could also be to stop the Marquis from pulling an Exact Words; Caine and his daughter would be free if he kills John in the duel, and so needs to make sure the duel actually happens.
  • Evil Counterpart: For a given definition of "evil" anyway, but he's very much a Mirror Character to John. Both are One-Man Army assassins with someone precious in their life (John has his dog and formerly his wife Helen) while Caine has his daughter Mia, and both want to leave the criminal underworld but get forced back in due to circumstance. And like John in the first film, he's introduced in casual clothes including a leather jacket, only putting on formal suits once he's working again. He even has a black suit with a white shirt, like John.
  • Fighting Your Friend:
    • He's forced out of retirement to fulfill The Marquis' bidding in killing John Wick when his daughter's life is put in jeopardy, and at no point is he happy about it. The knife gets twisted even further as once John manages to strike up a duel with The Marquis to decide his fate, The Marquis nominates Caine to be his proxy to save his own ass and ensure everyone else involved somehow loses.
    • He's also forced to fight Shimazu Koji, a mutual friend of both him and John Wick, who ends up on The Marquis's hit list after he harbors John inside his Continental hotel. Caine does everything in his power to resolve the situation peacefully and, failing that, intentionally stays out of the fight until Chidi has to personally order him to get to work. When he finally starts fighting, he goes out of his way to take down Koji's men non-lethally and tries his best to spare Koji's life. It's only until Koji gives him no other choice that Caine is forced to kill him.
  • Foil:
    • To both John and The Tracker, the other two most dangerous killers with a Morality Pet in the film, who are also all different versions of Friendly Enemy to each other - his Morality Pet is still alive but held as hostage to guarantee his service, and has the most obvious case of Handicapped Badass.
    • Like Sofia, he's a retired assassin forced into working with someone he hates, and is separated from his daughter. He knows exactly where she is. He just isn't allowed to be with her. Sofia refuses to learn where her daughter is, for her daughter's protection. Sofia channels her anger into frustration and violence, and tries to walk away and avoid violence until It's Personal. Caine is openly sullen, and just straight-up avoids doing his job if he can get away with it. He's probably the only person in the entire series who's more done with everything than John himself. Caine was out of the game entirely, while Sofia ran a Continental. Also, Sofia hates John, while Caine likes and respects him.
    • Like Shimazu, he has a history with John Wick and a daughter whom he cares for. Unlike Shimazu, who is close with his daughter Akira, Caine is forced to keep his distance from Mia so she won't find herself targeted. While Shimazu willfully chooses to involve himself in the conflict by aiding John, Caine is forced into opposing John after the Marquis threatens his daughter.
  • Forced into Evil: Caine would much rather leave the criminal underworld behind, but because of the Marquis threatening his daughter, he finds himself targeting his old friend.
  • Handicapped Badass: He's blind and has to navigate his way around with a cane and sound, but he ends up being one of the few people that John can't kill, and it's not just because of emotional reasons. Not being able to see has done surprisingly little to dampen his skill with the blade and even his aim with guns, and he has other tools to help feel for his surroundings such as motion detector alarms.
  • The Heavy: Since the Marquis is not a fighter, Caine is ultimately the main physical threat of the fourth film. He carries out the Marquis' orders (even if he despises him) and is one of the few assassins to combat John Wick on equal terms. In the end, although he truly didn't wish to do it, he ultimately kills the legendary Baba Yaga.
  • Hero Killer: While he really wishes he wasn't the one to do it, he is the one who delivers the mortal wound to John that finally puts him down for the count.
  • Honour Before Reason: In the climax he could simply have left John to face the assassins that the Marquis sends after him, which would have saved him fighting his friend in a duel. Instead he chooses to assist John in reaching the site in time out of respect and possibly as an act of defiance against the Marquis. However, there is a logical reason to help John in this situation. The Marquis promissed Caine that he and daughter would be free if he kills John in the duel. If John dies before the duel, then the Marquis could pull an Exact Words and keep Caine leashed.
  • I Have Your Wife: Or in this case, his daughter. Despite being retired, The Marquis blackmails him into One Last Job by threatening her, and while it tears him up to have to fight and eventually kill his old friend, he ultimately chooses her over John. The Marquis cruelly points out that killers are born because they have "Something to live for, something to die for, and something to kill for," describing John as having none of those, but Caine as having all three.
  • Improbable Aiming Skills: He would be a remarkably good shot even if he wasn't blind. He's very good at point-shooting, just like John, except Caine usually does it one-handed, and he sometimes goes for less-lethal shots. Which are hard to pull off for gunmen with eyes.
  • Improvised Weapon:
    • A variant. During the attack on the Osaka Continental, he makes use of door sensors to let him know where his opponents are so he can shoot them.
    • He ends up bringing about the glorious return of the pencil, which he uses in the climax against Chidi by spearing it through his hand.
    • Sometimes he crosses his arms and essentially turns his cane into a shooting stick.
  • Loophole Abuse: During John's attempt to scale the Sacre-Coeur stairs to make it to the duel, Chidi has John dead to rights, only for Caine to pull a gun on him. Chidi points out Caine's not allowed to shoot him...but that doesn't stop Caine from kicking the crap out of him and stabbing him in the hand with a pencil.
  • Master Swordsman: Even without his sight, he's lethal with his blade in the same way John is lethal with his guns.
  • Meaningful Name: Being blind he navigates using a cane, the sword inside said cane is also his weapon of choice. The associations with the biblical "Cain" are also fitting, given he spends most of the movie fighting his blood brothers Koji and John Wick.
  • Mirror Character: His character in Chapter 4 parallels John's character in Chapter 2, an assassin who's ready to retire but finds himself forced into doing a hit he doesn't want to by a snide crime boss.
  • Mysterious Past: We don't get much, if any, elaboration on his past with John aside from the fact they were former brothers in arms, simply the aftermath in what's at stake for them and why the situation they're in matters.
  • Name of Cain: It's spelled "Caine", but it otherwise evokes the classic motif, with John filling in as Abel. According to Donnie Yen, the character was originally named along the lines of "Shang or Chang", but requested it be changed to make the character less stereotypically Asian.
  • Noble Top Enforcer: He only works for the Marquis reluctantly in order to protect his daughter, has plenty of scruples and very much resents his Smug Snake boss.
  • Noodle Incident: He wasn't always blind, but we don't get much of an explanation for how he lost his eyesight other than it had something to due with the High Table and he apparently voluntarily gave it up.
  • One-Man Army: He's blind, but can still take on dozens and dozens of opponents and come out no worse for the wear.
  • The Only One Allowed to Defeat You: Forced into this mindset by the Marquis, who makes it clear that if any of his other pawns kill John, Caine’s daughter Mia will be killed… so, much like the Tracker/Mr. Nobody, Caine finds himself fighting other assassins and henchmen employed by his boss as well.
  • Only One Name: He only goes by "Caine" for the entirety of the film, his full name is unspoken.
  • Papa Wolf: He's only working for the Marquis because the Marquis is holding his daughter hostage.
  • Precision F-Strike: The Marquis implicitly threatens Caine's daughter right before Caine's duel with John. Caine's response?
    Caine: Fuck off.
  • Punch-Clock Villain: It's clear from the beginning that Caine does not want to kill John and is only doing so because the Marquis has strongarmed him by holding his daughter hostage.
  • Punny Name: Sure, you can try to work a Cain and Abel angle but when it comes down to it, he's a blind man with a cane, named Caine.
  • Remember the New Guy?: He was once a close partner in crime with John, but we didn't get to learn of his existence until Chapter 4. Justified in that, like John, he also wants to leave the underworld behind and John has no reason or want to disturb him from being with his daughter.
  • The Rival: Of all the assassins John faces in Chapter 4, Caine is the one able to fight the most evenly with him and the only one he shares a mutual respect with.
  • Sharp-Dressed Man: Remarkable as, in a series brimming with Badasses In Nice Suits, Caine is one of the few men to have something else equally dapper (a turtleneck in a number of scenes) in his wardrobe.
  • She Cleans Up Nicely: Male version. Mirroring Wick in the first movie, he first appears scruffy and unkempt. But later, when he's forced out of retirement, he reappears, cleaned up and finely dressed.
  • Shut Up, Hannibal!: To the Marquis before the duel with John.
    The Marquis: Remember your daughter.
    Caine: Fuck off.
  • The Snack Is More Interesting: He spends a fair amount of the fight at the Osaka Continental in the kitchen casually slurping down a bowl of noodles, even as Chidi yells at him. Considering few if any of the Continental enforcers were aiming at him, he couldn't care less if they're mowing down the Marquis's goons. He quickly shows why he was so unconcerned when he finally gets into the fight.
  • Steel Ear Drums: A rather notable example as Caine is blind and relies on his ears to get by. He gets into many gunfights without sporting any ear protection and his hearing is still as sharp as it ever was.
  • Super-Hearing: Being blind and having to rely on his ears has given him a much greater sense of hearing than most normal people. Combined with his fast reflexes, this makes him an incredibly swift and precise killer, able to aim shots perfectly based on where he senses his targets to be.
  • Uncertain Doom: We aren't shown what becomes of his confrontation with Akira, who has sworn to kill him. The original script had her successfully kill him, but this was not present in the film.
  • Villainous Rescue: Ironically, it's a rescue to ensure they both reach their Duel to the Death. As John struggles to make it to the site on time, Caine helps him fight off the barrage of mooks in the final stretch.
  • World's Best Warrior: The only character throughout the film series shown to be able to compete with John for the title of "most skilled assassin." In fact, Caine was apparently more skilled than John in the past, and losing his eyesight only evened the playing field between them.
  • Worthy Opponent: Zig-zagged. Both he and John hold the other in high regard and have a close history together, but because of that neither wants to be fighting the other, and they only do so due to outside forces pushing them into fighting.

    The Harbinger 

The Harbinger

https://static.tvtropes.org/pmwiki/pub/images/theharbingerjwchapter4.png
"A man's ambition should not exceed his worth. You would do well to remember that."

Portrayed By: Clancy Brown

Appearances: John Wick: Chapter 4

A high ranking enforcer of the High Table. He serves directly under the Marquis de Gramont.


  • Affably Evil: He's clipped and professional, but he's always polite even when he has no reason to be and enforces the rules fairly and without bias.
  • Anti-Villain: He's disgusted by the Marquis's unnecessary brutality, and unlike him the Harbinger actually enforced the rules fairly. While he makes it clear he does not want John to win or to agree to his terms, he still carries them out once John wins the duel fair and square.
  • The Bad Guy Wins: Arguably he (and the High Table behind him) are the real winners at the end of Chapter 4 given the events he oversaw and manipulated:
    • John Wick himself is dead and no longer going around knocking off members of said High Table in his Roaring Rampage of Revenge.
    • John did win his freedom at the end, but only by playing by the rules of the High Table, validating them as the ultimate authority and power that no one can defy, Wick included.
    • The Marquis, who the Table put in charge of dealing with John, acted with wanton cruelty, destroying Continentals and disrupting their world's delicate balance in a Scorched Earth campaign against John. The Harbinger more than once expressed concern for the Marquis having no regard for rules or traditions. While John managing to come out on top in the duel by killing the Marquis may not have been ideal, it took out a problematic member of their ranks.
    • Winston is getting his hotel back but very firmly under the Table without John to protect him anymore, ensuring that the Table has a strong foothold in New York. And the events that transpired will ensure that Winston remembers well what will happen if he decides to push his luck with them again.
  • Cassandra Truth: Continuously warns the Marquis against mishandling the situation with John, and is continuously ignored.
  • Dragon with an Agenda: He serves as the Marquis' assistant, although his true loyalties are to the Table above him and his main concern is ensuring their rules and customs are properly enforced.
  • Even Evil Has Standards: He can barely contain his frustration with the Marquis de Gramont's needlessly brutal and heavyhanded methods of dealing with the John Wick situation.
  • Evil Genius: In a sense. He acts as the High Table's ambassador, is well versed in their rules and is the one who facilitates the challenge between John and the Marquis.
  • Fair-Play Villain: While loyal to the High Table and opposed to John Wick, the Harbinger cares about the rules above all else and works to make sure they're enforced fairly, even if they favor John.
  • Fingore: Like John, he is missing his left ring finger, implying that John would have become a new Harbinger if he went through with killing Winston on the Elder's orders.
  • Good Counterpart: For given value of "good" considering the profession of everyone working under the High Table, but he can be seen as this to the Adjudicator from the previous movie. Whereas the Adjudicator was brutally uncompromising and heavy-handed in their methods to punish John, the Harbinger is a Reasonable Authority Figure who greatly dislikes needless cruelty and only metes out punishments according to the letter of the High Table's law. He's also the one who grants John and Caine their freedom in the end with no strings attached after both of them fulfill the requirements of their duel.
  • Good Scars, Evil Scars: He has a scar running along the right half of his face, and although he is sent by the Marquis, he clearly isn't aligned with his interests. They're more neutral scars than anything.
  • I Gave My Word: While he makes it clear to the Marquis that John winning the duel and having his demands followed through would be a terrible outcome for the High Table, the Harbinger still follows through on them when John wins the duel.
  • Ignored Expert: He is exceptionally well versed in the workings of the High Table and tries to advise the Marquis de Gramont to be a little more measured in his tactics. He is generally ignored and eventually outright tells the Marquis that he's getting too big for his boots, unfortunately even this goes unheeded.
    Harbinger: A man's ambition should not exceed his worth. You would do well to remember that.
  • Large and in Charge: He's high on the ranks and played by 6'3" Clancy Brown.
  • Meaningful Name: His title - and missing finger, and similar clothes - imply he's what John could've become if he decided to submit to The Table.
  • Meaningless Villain Victory: He gets what he wants: John Wick dead. However, the Harbinger had told the Marquis that if John wins the duel, John and Winston would win their battle with the High Table and humiliated it, which could undermine them in the long run.
  • Mouth of Sauron: Acts as the Table's liaison to the Marquis and their mouthpiece among his entourage.
  • Mysterious Past: We don't learn a whole lot about the Harbinger, but the fact he's missing his ring finger implies he was once in a similar predicament to John a long time ago, and is now forever sworn to serve the High Table.
  • Noble Demon: He always attempts to enforce the rules, giving no one any unfair advantages while also being a man of his word.
  • Noble Top Enforcer: He serves as the Marquis's assistant at the behest of the High Table, but he's clearly disgusted by his unnecessary brutality and lack of regard for the rules. Unfortunately, the Harbinger can't so much more than try and talk the Marquis out of his constant rash choices, which the Marquis always ignores.
  • Only Sane Man: One of the few people within the ranks of the High Table to behave rationally in their dealings with John.
  • O.O.C. Is Serious Business: The Harbinger has a deep respect for the Table's rules and traditions, but even he thinks it was foolish for the Marquis to accept a duel with John, despite John arranging it in accordance with their laws, because of the massive advantage it affords John against them. This is less the Harbinger being willing to break the rules — he officiates the duel proceedings as a neutral arbiter, after all — than his shock that the Marquis would follow them despite his previous contempt for the status quo.
  • Punch-Clock Villain: He enforces the rules of the High Table but he has no personal animosity to John or Winston and doesn't indulge in any meaningless acts of cruelty.
  • "The Reason You Suck" Speech: The Harbringer tells Marquis de Gramont that duelling John Wick is a monumentally bad idea that has all the potential in the world to destroy the Table's reputation. De Gramont says it doesn't matter since he expects to win, at which point the Harbringer dispenses with diplomacy and makes his opinion about his associate abundantly clear:
    A man's ambition should never exceed his worth. You would do well to remember that.
  • Reasonable Authority Figure: He doesn't mince words and carries out the rules and punishments of the High Table as intended, but he's not strictly unfair. He adjudicates the traditions in a way that ensures everyone gets their due part — John included — showing no bias towards any party, merely the law of the land. When John successfully kills The Marquis in their duel, fully aware of the arrangements in place for if John and/or Caine wins, he honors their contracts and lets them walk free as promised.
  • The Stoic: Firm but composed at just about all times.
  • Suspiciously Similar Substitute: He plays a similar role to the Adjudicator, being a stoic Consummate Professional working as an enforcer for the High Table and hunting down John.
  • Token Good Teammate: Apart from Caine, the Harbinger is the only member of the Marquis' entourage who is at the very least reasonable and committed to ensuring the conflict is ended with as little bloodshed as possible.
  • Tranquil Fury: Reverts to this whenever he has to deal with the Marquis. The quiet whisper he gives when he chastises him for his attack on the Osaka Continental is a standout example.

    Chidi 

Chidi

https://static.tvtropes.org/pmwiki/pub/images/394a67ae_76d6_4b57_b87d_135483143e4d.jpeg
"Ciao ciao, Mr. Wick."

Portrayed By: Marko Zaror

Appearances: John Wick: Chapter 4

The Marquis' highest-ranking assassin.


  • Bad People Abuse Animals: The clearest sign he's worse than the other The Dragon types in the franchise (who had at least some kind of Villainous Valour) is his mistreatment of Nobody's dog.
  • Beard of Evil: Has a prominent goatee and is just as cruel as his boss.
  • Bond Villain Stupidity: He absolutely manhandles John during their final battle on the stairs and eventually has him dead to rights with a gun pointed at his head. He then pauses to give a Pre-Mortem One-Liner, long enough for Mr. Nobody to show up and pull a Villainous Rescue.
  • Boom, Headshot!: After being bit in the nuts by Mr. Nobody's dog and left stunned on the ground, Chidi gets a shotgun blast to the face followed up by Mr. Nobody's dog urinating for insult to injury.
  • The Brute: He's a hulking, utterly massive man who carries out the Marquis's dirty work and clearly loves inflicting pain on others just as much as his boss. However, he's also intelligent and skilled enough to go toe-to-toe with Wick himself.
  • The Dragon: While the Marquis employs numerous assassins—some less willing than others—Chidi is his most trusted minion and the leader of his Elite Mooks, as well as the one he uses to enforce most of his pointless cruelty. Like his boss, Chidi is a heartless scumbag who personally carries out the slaughter of dozens of otherwise loyal subjects to the High Table and has none of the moral hesitations that the Harbinger, Caine or Mr. Nobody do in carrying out this bloodshed.
  • Faux Affably Evil: Much like the Marquis, Chidi acts polite but does little to hide how much of a brutish sadist he really is.
  • Final Boss: The last henchman John goes up against in a proper John Wick style fight. Notably, he’s more of a match for John Wick himself, and it’s only thanks to John’s frienemies that Chidi doesn’t take him out.
  • Giant Mook: Much like the rest of the Marquis's personal henchmen, Chidi is quite tall and has a bulky stature.
  • Groin Attack: Mr. Nobody sics his dog on him who goes straight for and gnawls at his groin.
  • Implacable Man: Chidi is shot, run with a car, thrown through stairs, stabbed and just keeps coming after Wick.
  • Made of Iron: He takes an impressive amount of gunfire and hits throughout the movie.
  • Mook Lieutenant: Leads the Marquis's personal set of henchmen.
  • Oh, Crap!: His response upon hearing Nobody's very pissed off dog that he tried to kill coming for him as he's unable to run.
  • Recurring Boss: John has multiple encounters with him throughout the movie, including fighting him twice during the climax.
  • Sharp-Dressed Man: He, like the rest of the Marquis' elite henchmen, is clad in a fancy Kevlar-padded suit.
  • Smug Snake: Chidi is perpetually smug and over-confident, but, while he's much more competent in a fight than the Marquis, he massively underestimates John and Nobody.
  • Undignified Death: After already being beaten to a pulp by John and Caine, Chidi is finished off by Mr. Nobody, who first has his dog maul Chidi's nuts before he finally executes him. To add insult to injury, the dog takes a long piss on Chidi's dead body right afterward, and he has one hand impaled by a pencil for an extra cherry on top.
  • Villainous Friendship: He's a merciless bastard, but he views the Marquis as a genuine friend and is openly worried about what could happen to him if Caine loses the duel with John.
  • Viler New Villain: To every Dragon preceding him. While other characters such as Cassian, Avi and Zero have indisputable codes of honor, Chidi has the Osaka Continental wiped out on behalf of his boss to send a message; Chidi is willing to have everyone killed on what is supposed to be a consecrated Truce Zone. Furthermore, the High Table is indicated to despise the Marquis and his needless bloodshed, meaning the slaughters that Chidi carries out are only barely being sanctioned.

    Myrmidons 

Myrmidons

The Marquis' personal set of elite henchmen and assassins.
  • All There in the Manual: Their name comes from an interview with Marko Zaror (Chidi's actor).
  • Elite Mooks: Tougher and more skilled than the regular Mooks and assassins John fights.
  • Meaningful Name: "Myrmidon" refers to a subordinate of a powerful person who unquestionably and fervently carries out orders, which describes their role pretty well. The word itself derives from an ancient Greek tribe whose soldiers were renowned for their loyalty to their leaders.
  • Sharp-Dressed Man: All of them wear Kevlar-padded suits with ties.

Other Members

    The Adjudicator 

The Adjudicator

https://static.tvtropes.org/pmwiki/pub/images/theadjudicatorparabellum.png
"We can keep this up as long as you'd like, but this only ends one way."

Portrayed By: Asia Kate Dillon

Appearances: John Wick: Chapter 3 – Parabellum

"I trust you understand the repercussions if he survives both from above and below. The last thing either one of us needs is Mr. Wick paying us a visit in the night. For both our sakes, I hope you see to it that this situation is taken care of, yes?"

A representative of the High Table.


  • Ambiguous Gender: The fact the Adjudicator is only referred by gender-neutral terms and dresses in gender-neutral clothing hints they are probably non-binary (like their performer).
  • Badass Boast: They're often delivering ultimatums about the High Table's power (like in the quote below their image), and those are rarely proven wrong.
  • Big Bad: Technically the central antagonist of Chapter 3, but The Adjudicator is in truth merely an enforcer of the unseen antagonists: The High Table.
  • Clue, Evidence, and a Smoking Gun: Whether they make the observations themself, or relay what is known by the High Table, they are very adept at using those facts to shoot down whatever lie or excuse their given target has.
  • Chuck Cunningham Syndrome: They've disappeared by the time of the fourth film despite the implication they would continue hunting John down, with the Harbinger taking over their role.
  • Coat Cape: Wears a full greatcoat and realistically never moves their shoulders to keep it from rolling off.
  • Consummate Professional: Adjudicator is unflappable in their professionalism.
  • Contrasting Sequel Antagonist: They're very different from both Viggo and Santino.
    • Viggo is a ruthless and powerful crime lord, but by his own admission a small fry compared to the High Table and was terrified of John, doing his best to reason with him. The Adjudicator is fully backed by the High Council and has absolutely no fear of John, viewing him simply as a nuisance to be disposed of as needed.
    • Santino is a recent addition to the Table and while he has plenty of resources to back him up, he's a pathetic and entitled coward who absolutely no one respects - even the people lower than him on the criminal social ladder. The Adjudicator however is an enforcer of the Table's will who is respected and feared even by Winston for their power and ruthlessness.
  • Deadly Euphemism: "You have seven days to get your affairs in order; at that time we will appoint your successor." Oh, and also you'll die. "Pledging fealty" also means getting your hands maimed in punishment.
  • The Dreaded: As a Mouth of Sauron when it comes to the High Table, the Adjudicator is more-or-less an extension of their will and punishment: if they pay you a visit, things are about to go very, very wrong for you. As a result, most people they meet are extremely apprehensive of them, and despite not appearing to possess any combat skills themselves, none of the very able combatants around them dare to lay a hand on them.
  • Faux Affably Evil: While cold and distant, the Adjudicator is fairly polite and civil. However, they're also more than willing to wipe you off the map and have scores of people killed just to punish a few individuals, and takes some pleasure in their power and high status.
  • Hanging Judge: Adjudicator is technically a sort of judge for those who have wronged the High Table in some way, but they're quite happy to use very, very broad definitions of "wronged" and brook no counterargument. Their sentences also seem to involve brutally murdering and/or maiming people very often.
  • Hypocrite: Tells The Bowery King that no men exist outside the rules, when it's fairly clear the High Table itself blatantly does.
  • Irony: Seems to enjoy using this against their foes. Attempting to execute the Bowery King with seven slashes for his seven bullets given to John Wick, for example.
  • Karma Houdini: The first main antagonist to remain at large, though justified as killing them would only result in the High Table bringing in another on the assassins' tail, nor do they directly try to kill anybody either.
  • Legacy Character: In The Continental establishes that the Adjucator is a title passed on from person to person, and that Winston killed one in the late '70s.
  • Mouth of Sauron: For the High Table, who has imbued them with the authority to make decisions on their behalf. Their authority is sufficient that they can even pass judgement on individual members of the High Table itself, as the Director finds out.
  • Names to Run Away from Really Fast: "Adjudicator" is essentially another word for "judge", hinting the level of authority they have.
  • Nerves of Steel: It's debatable whether The Adjudicator has them or whether it just comes across that way. The Adjudicator never flinches or changes their tranquil mood, even when directly threatened or being surrounded by assassins who could very easily kill them. Then again it might appear that way because assassins may threaten The Adjudicator but no-one is stupid enough to actually shoot The Adjudicator.
  • Non-Action Big Bad: Never directly partakes in action during Chapter 3, preferring to leave the brutal parts for their enforcer, Zero.
  • Non-Indicative Name: The Adjudicator doesn't really adjudicate - that would imply hearing all sides of the dispute before passing judgement. All they actually do is declare the sentence decided upon before ever setting foot in New York.
  • No Name Given: Like many other characters of the Wickverse, they are only known by their title.
  • Nothing Personal: The Adjudicator seems to truly have absolutely no personal stake in any of the conflict unfolding. They are merely enforcing the High Table's will.
  • Shout-Out: The character is a homage to Judge Holden, the unflappable, terrifying, quasi-supernatural force of violent judgement in Blood Meridian, all traits he shares with The Adjudicator (whose own title is derived from the word "Judge").
  • Smug Snake: The Adjudicator is pretty haughty when they give their information and tend to just look at people and showing the special coin as if it's all that is needed to justify their actions, they are even trying the same gloating call Santino did in Chapter 2 only to be cut short. The only times it slips are when the attack on the Continental fails so hard they are willing to parlay, and when they notify Winston that John's body was missing after the latter was shot off from the roof of the Continental by Winston.
  • The Stoic: The Adjudicator's emotional range seems to go from "cold menace" to "tranquil calm" and not much further. The only instance of this confidence seemingly dropping is when Winston unexpectedly hung up on them, causing them to stare at the phone receiver in surprise and mild annoyance.
  • Verbal Tic: Punctuates many of their sentences with a "yes?"
  • Wardrobe Flaw of Characterization: Everything about the Adjudicator, including speech, body language, and wardrobe, are carefully measured. One exception is an earring that dangles and waves around, showing that no matter how hard they try, the Adjudicator isn't in complete control.
  • What Happened to the Mouse?: John Wick is shown on a warpath against the High Table in film four, but The Adjudicator is entirely absent and unaddressed.

    Berrada 

Berrada

https://static.tvtropes.org/pmwiki/pub/images/tumblr_pwaextvxi81ts2csgo6_1280.jpg
"The social contract. The commerce of relationships. You have received a great gift. I have hosted your friend. What you offer in return?"

Portrayed By: Jerome Flynn

Appearances: John Wick: Chapter 3 – Parabellum

"You see that coin? The first coin ever minted in this facility. Next to it, the first mark. Not easy to track down, believe me. Now this coin, of course, it does not represent monetary value. It represents the commerce of relationships. A social contract in which you agree to partake. Order and rules."

The person in charge of the facility in Morocco where he mints the special coins that assassins use for all professional transactions. He is also apparently the only person who knows the whereabouts of the Elder.


  • Bait the Dog: Very friendly with Sofia's dogs... until he's told he can't have one of them. Then he proves as callous, sadistic, and cruel as everyone else John kills throughout the series, with the same end result.
  • Deadpan Snarker: He's full of acidic wit.
  • Evil Colonialist: Where everyone else John deals with in Casablanca appears to be a native, Berrada is a white man with a vaguely European accent and style of dress. He's also a snake, like others we've met from the High Table.
  • Evil Debt Collector: Insists on being repaid for any help he offers anyone, and if he's not a crime lord himself, he's an accomplice with dozens of them at least.
  • Faux Affably Evil: He's about as polite and charming as Julius and Winston but there's a definite edge to him when he chats with John and Sofia. He's as calm and casual talking business with them as he is when he shoots Sofia's dog, chastising her for her attachment to it.
  • Gang of Hats: He's all but stated to have been Sofia's predecessor as manager of the Casablanca Continental. And like Winston and Julius, he's a Sharp-Dressed Man with a penchant for ascots and a European accent.
  • Groin Attack: After the dog he shot survives, Sofia commands him to attack and he mauls Berrada's crotch. By the end of the rooftop fight, the front of his pants are covered in blood.
  • Knee-capping: He's shot at the start of the fight in the leg and when convinced to spare him, Sofia blows out the kneecap on his other leg.
  • Knowledge Broker: In at least one highly-specialized area; he's the only one John can go to to learn the whereabouts of the Elder.

    Killa 

Killa Harkan

https://static.tvtropes.org/pmwiki/pub/images/killajwchapter4.png
"I thought we play a game. One hand. The winner decides who lives... and who does not. He he he."

Portrayed By: Scott Adkins

Appearances: John Wick: Chapter 4

"A blind man, a guy with a dog and John Wick walk into a bar and take a seat at the table. That either sounds like the beginning of a stupendous joke or a most profitable opportunity. One... thinks he can serve his way out. One... thinks he can buy his way out. And one... thinks he can kill his way out. Each of them all think that they have the winning hand. But what they fail to realize is that the moment they took a seat at the table... they had already lost."

A German crime boss working for the High Table.


  • Acrofatic: Despite his rather large girth, he is surprisingly quick and able to put John on his back foot in a fight and deliver some impressive Taekwondo kicks. For a moment.
  • Amusing Injuries: John manages to shoot him in the ass as he tries to escape from him. Funnily enough, this serves as the final straw for him to start fighting back.
    Killa: [In German] You shot me in the ass! BASTARD!
  • Beauty Inversion: The ruggedly handsome and muscular Scott Adkins is near unrecognizable as the obese, slovenly and unattractive Killa, the fake gold teeth being a nice addition.
  • Beware the Silly Ones: He's rather over the top in in his speech and mannerisms, but Killa is still a crime boss and, even without his henchmen, he's perfectly able to give John Wick a good fight.
  • The Brute: Beefy and mostly fights barehanded, on top of being someone who handles dirty jobs for the Marquis.
  • Butt-Monkey: He's insulted frequently by John, Nobody, and Caine who clearly don't take him seriously at all, and he winds up being Shot in the Ass by John.
  • Card Sharp: He forces John, Caine, and Nobody to play a game of Five-Card Draw and rigs the game to give himself a five-of-a-kind to try and show that he's in control and cow his opponents.
  • Cornered Rattlesnake: Both times he's cornered with no means of escape, he fights and nearly kills John in spite of running away beforehand. In this aspect, he has more spine than the Marquis.
  • Character Signature Song: His fight is notable for being the only one-on-one fight in the series with a dedicated licensed track, specifically "A Long Way Down" by Le Castle Vania.
  • Dies Wide Open: His fatal fall and subsequent smashing of his skull results in him dying with a shocked expression frozen on his face.
  • Dirty Coward: Downplayed. The moment any fight starts to go south for him, Killa darts in the other direction, but he puts up an impressive fight in the instances that he is cornered, which means he has more of a spine than the Marquis, who decided to only take physical action once he believed John was too injured to fight back.
  • Disney Villain Death: John kills him by knocking him off a stairway, where he lands on his head.
  • Evil Is Hammy: It's no wonder he's so heavy given the amount of scenery he devours in his brief screen time. Scott Adkins is clearly having a blast in the role.
  • Fat Bastard: He is a particularly girthy and belligerent crime boss.
  • Faux Affably Evil: He's initially polite with John, Caine, and Nobody, but he's clearly mocking them and tries to have them all killed so he can claim the bounty on Jonn.
  • Five-Aces Cheater: In a poker game, he uses five Twos. John, Caine, and Mr. Nobody sigh that of course he would cheat.
  • Formerly Fit: According to Scott Adkins, he was once an imposing assassin and likely had the build to match but has since let himself go.
  • Giggling Villain: Seems perennially amused at everything, often chuckling and giggling hard enough that he chokes and needs a inhaler.
  • Hand Cannon: Fitting his stature, his personal sidearm is a beefy snub-nosed Smith & Wesson Model 500.
  • Handicapped Badass: It's minor compared to most, but he has some lung disease that causes him to choke easily, particularly if he laughs too hard, and he has to have an inhaler nearby constantly. This doesn't hinder him in his fight against John at all.
  • Hoist by His Own Petard: Twice.
    • He plays a (blatantly rigged) card game against John, Caine and Nobody to mock them and assert his superiority. John ends up giving him a severe wound using one of these same cards as an improvised slashing weapon. While he was at it, he also managed to antagonize both Caine and the Tracker into a brief Enemy Mine with John that devastates his henchmen.
    • In his fight against John, he loves literally throwing his weight around, dishing out meaty blows while John finds himself unable to do much damage to his hefty body. Ultimately, when he falls off a stairway, his massive weight finally turns into a disadvantage and ensures his death.
  • Kevlard: Getting his throat lacerated by a playing card doesn't cause him to collapse in a minute from rapid blood loss, giving the impression that his major arteries were shielded by his neck fat. Even John is barely able to deal any damage to him in hand-to-hand combat, and it takes his weight being turned against him by a long fall to finally kill him.
  • Large and in Charge: His stature is much bigger than all of his minions.
  • Large Ham: He rivals the Bowery King in terms of how much scenery he chews.
  • Laughably Evil: His snarky and hammy personality makes him a blast to watch, as well as being something of a Butt-Monkey.
  • A Lighter Shade of Black: Downplayed in that both Killa and the Marquis are equally loathsome and wholly antagonistic, but Killa is at least Laughably Evil where the Marquis has No Sense of Humor to speak of, and has at least some Villainous Valor where the Marquis is an out-and-out Dirty Coward
  • Made of Iron: He gets shot several times prior to his one-on-one fist fight against John, but the wounds don't seem to slow him down at all. It takes getting knocked off of a stairway onto his head to kill him.
  • Names to Run Away from Really Fast: "Killa" (which is apparently his birth name) is not exactly a inviting name, close to "Killer" as it is.
  • Not-So-Harmless Villain: He seems like an ineffectual Dirty Coward who relies on his henchmen to be a real threat. However, when he decides to engage John in a fight it turns out that Killa is a dangerously competent fighter and he's able to match John blow for blow.
  • Orcus on His Throne: Unlike other villains, who at the very least will get up and go hit the decanter, Killa remains seated while three very dangerous assassins wander into his club and sit at his table, and proceeds to play cards. While this is happening, damn near every shot will frame him centered within a cluster of spotlights arranged to resemble a throne.
  • Politically Incorrect Villain: He makes some racist remarks about the Ruska Roma, calling them "a dirty people". He also can't be bothered to get his racism straight, as he refers to them as "Cossacks", when the Ruska Roma are, well, Roma. This stands out in a series where Equal-Opportunity Evil has always been the norm.
  • Purple Is Powerful: Wears a purple suit and heads a German crime syndicate.
  • Rage Breaking Point: He initially tries to run away from John, but after being Shot in the Ass, Killa loses it and takes him on in a hand-to-hand fight that he nearly comes out on top of at several points.
  • Rank Scales with Asskicking: He's prominently the only crime boss in the entire series thus far that can actually fight even without his henchmen. Though Viggo from the first movie did decide to throw down with John in the conclusion, he spent most of his time being manhandled by John and had to use a knife to even wound him. Killa, in contrast, puts John on the ropes a few times in just raw hand-to-hand combat.
  • Retired Badass: invokedWord of God says that he used to be a highly skilled assassin before settling into the role of a crime boss. Even though he has let himself go a little since those days, he still has plenty enough left in the tank to be a real threat to John Wick himself.
  • Slashed Throat: The first bit of damage he takes courtesy of John and a playing card. It doesn't kill him outright and he's able to run away, even continue to engage in a close-range fight, but at one point in the brawl, John escapes getting grappled by the giant via jabbing his fist into the wound.
  • Stout Strength: His heavy build isn't just fat as he is strong enough to fight John and deliver powerful blows that briefly incapacitate him as well as briefly toss him around until John turns it around.
  • Un Evil Laugh: He practically starts giggling gleefully once things start looking up for him, occasionally crescendoing into a full-on guffaw that leaves him choking and in need of his inhaler.
  • Vile Villain, Laughable Lackey: While Killa is plenty despicable on his own, he's a Laughably Evil Large Ham in contrast to the more serious and straightforwardly loathsome Marquis and at least has the redeeming trait of being surprisingly tough and brave when he wants to be.
  • Villain of the Detour: He has connections with the Marquis and the High Table, but for the most part is his own thing, and he's the one John needs to kill in order to advance in his quest to kill the Marquis.
  • Villainous Gold Tooth: He is a German crime boss working for the High Table. His mouth is full of gold teeth. After killing him, John brings back a tooth to prove he is dead.
  • Villainous Valour: It takes him a while to get there but once he makes up his mind to fight John, Killa doesn't let up even as John gains the upper hand.
  • Why Won't You Die?: Screams this at John just before his own death.
  • You Killed My Father: He carried out the execution of Pyotr, Katia's father and John's uncle.

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