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YMMV / Rivals of Aether

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  • Abridged Arena Array: Similar to Smash 4's Omega Stages, each stage has two different forms. "Aether" stages have a gimmick to add a bit of chaos, while "Basic" stages go without said gimmick. Most people tend to gravitate toward Basic stages, and it's the default stage type online.
  • Awesome Music: With a soundtrack composed by Flashygoodness of Tower Of Heaven fame, there was never any doubt that the OST of Rivals would be anything short of awesome.
    • The character selection theme never fails to hype up the battles to come!
    • Air Armada's rock and roll feel gets your blood pumping every time!
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    • The Rock Wall, being conceptually based on the Great Wall of China, has tiny bits of Chinese influence in it's slow, but powerful melody.
    • Blazing Hideout takes inspiration from traditional Japanese music, and it sounds wonderful.
    • Luna Accention DX is a revamped version of one of the most iconic songs from Tower Of Heaven, and it's just as amazing as the original.
    • Tempest Peak has a fast-paced, yet beautiful theme befitting a stormy mountain top.
    • The Frozen Fortress stage theme starts out slow, but gets more and more energetic as the song goes on.
    • With the release of Ori and the Spirit Tree stage comes this gorgeous medley celebrating the phenomenal music of Ori and the Blind Forest.
    • The Forest Floor's theme, Howl of the Forest is a piece that perfectly frames a fight against a powerful entity fitting of Sylvanos. The music almost suggests the fight is like a Final Boss with how the strings of notes feel fierce and dangerous.
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    • Full Steam VENGEANCE!! plays on Julesvale, and like Frozen Fortress' theme listed above, it starts out slow, this time as if to give the imagery of Eliana preparing her mech for a flight at sunrise... and then quickly switches gears into a fast-paced rock-esque melody.
    • The Shovel Knight medley featured on the Troupple Pond remixes together some of the best Shovel Knight tracks and makes them seamlessly flow into each other.
  • Base-Breaking Character: Clairen, who people like due to the unique take on the sword-fighting Fire Emblem characters from Super Smash Bros. (particularly Marth), or don't care much for due to being out-of-place alongside everyone else.
  • Broken Base: Go over to the subreddit to see who's the OP character of the day. Everyone has been accused of being overpowered at some point by someone.
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  • Casual/Competitive Conflict: Almost nonexistant due to the game advertising itself as a primarily competitive experience, though less skilled players often grow frustrated with the rather large skill gaps between themselves and the more hardcore players.
  • Character Tiers: Like Smash Bros, characters are placed into tiers by the community, though there is significantly less emphasis on tiers compared to nearly any other fighter. The differences between top and bottom tier characters are almost completely negligible, so the majority of players tend to ignore tier lists for the most part.
  • Complacent Gaming Syndrome: Kragg is easily one of the most common characters players will meet online, since he easily crushes unskilled opponents, and isn't nearly as affected by lag as much as more technically demanding characters. Zetterburn is also played frequently for similar reasons.
  • Ensemble Dark Horse:
    • Ranno, the first original DLC character revealed, has proven incredibly popular since his reveal at Super Smash Con 2017, with his designer, Marc Knelson, being bombarded with praise and fanart for the character.
    • Elliana, the third "Air" character, due to her unique premise (a snake controlling a mech suit), and sympathetic (if ultimately destructive) motivation.
  • Fandom Rivalry: Brawlout, another Smash Bros.-esque Platform Fighter, has been the subject of some mockery in the Rivals of Aether fanbase due to some of the characters in Brawlout having very similar moves to characters featured in Rivals, and having supposedly inferior balancing. There was also some controversy surrounding this tweet by the Brawlout developers featuring a teaser image for a new character (later revealed to be the protagonist from Hyper Light Drifter) that looked almost exactly like a teaser image posted by Rivals artist Marc Knelson a couple months beforehand.
  • Friendly Fandoms:
    • Fans of Super Smash Bros. are what make up the majority of the playerbase, as Rivals of Aether is designed as a more competitive version of Nintendo's beloved franchise.
    • Fans of other indie games such as Shovel Knight or Dust: An Elysian Tail are common in the community. Discussions involving guest characters usually involve requests for the main characters from the aforementioned games to appear as fighters. This goes doubly for fans of Ori and the Blind Forest now that Ori himself is a guest fighter.
    • In a show of good-natured competition, lead Rivals developer Dan Fornace once challenged the developers of Brawlhalla to a contest to see who's Twitter account could reach 20k followers first, with the loser having to make a skin based on the victor's game. In the end, Brawlhalla won by a large margin, but the contest created something of a Friendly Rivalry between the fans of both games.
  • Good Bad Bugs: Fittingly enough, many versions of the game allow Kragg to infinitely duplicate his rock in one way or another. This allows for the creation of fairly useless, but nonetheless impressive structures.
  • Hilarious in Hindsight: Shovel Knight was announced as a Guest Fighter for this game two days after he was announced as an Assist Character in Super Smash Bros. Ultimate.
  • Memetic Badass: Within a week of being implemented, tutorial "character" Orby, a glowing ball with a mouth, became this among the fanbase. This is thanks to the fact that almost all of its attacks will kill your character if you fail to perform its trials correctly, as well as the tutorial music becoming very intense whenever you're tasked to interact with it.
  • Memetic Mutation: Any time the topic of guest characters is brought up, you will inevitably see somebody ask for the Car from Rocket League be included in the game.
  • Most Wonderful Sound:
    • The opening riff of your main's home stage theme, playing every time you make a victory with that character.
    • Some people may note that the constant "-DINK" as Shovel Knight hits things with his shovel sounds oddly satisfying, even if they're on the receiving end of a beatdown.
  • Periphery Demographic: The Furry Fandom has taken to the game and its cast of anthropomorphic characters quite well.
  • Spiritual Successor: Mostly towards the competitive Smash scene which began with Melee, though many concepts and even the engine the game is built on comes directly from Super Smash Land.
  • That One Achievement:
    • The Swift Rival achievement requires getting gold medals on all of the chapters in story mode, which requires beating your opponents within strict time limits against AI that are very good at playing defense, requiring good proficiency in all of the original 6 characters. Even worse for some is that the achievement also unlocks the second custom palette.
    • The Ardent Rival achievement requires the player to reach Level 10 with all 8 characters and is required to unlock the Endless Abyss stage. It can take hours to fully level a single character, so having to fully level every character, including those you may or may not be particularly good with, makes for an exhausting grind.
  • Viewer Gender Confusion: Maypul lacks any feminine traits and her name is neutral-sounding, so it's quite common for people to refer to her as male.

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