Follow TV Tropes

Following

Video Game / War Brokers

Go To

https://static.tvtropes.org/pmwiki/pub/images/war_brokers.png
War Brokers is a multiplayer First-Person Shooter made in Unity. It is currently in open beta and has two modes: Battle Royale, and Classic (Team Deathmatch, Vehicle Escort, Package Retrieval, Missile Launch, Bomb Disposal). The browser version is free to play, though it can also be purchased on Steam.
Advertisement:

The game is still in beta, which was released in September 2017, soon after the releases of Player Unknowns Battlegrounds and Fortnite Battle Royale. It is published by Trebuchet Entertainment, the same company which produced the mobile version of Terminal Velocity.

War Brokers includes the following tropes:

  • Advancing Wall of Doom: Battle Royale mode has a red circle which shrinks faster as the game progresses.
  • And Your Reward Is Clothes: Clothes items are usually given away during special events. For example, during the Easter event, killing a person dressed in a bunny outfit would give you a piece of that bunny outfit (or a chicken outfit).
  • Anti-Frustration Features: A player cannot pick up a piece of armor that is weaker than the one they are currently wearing.
  • Area 51: One of the locations in the Battle Royale map is Area 15, and the "Storm Area 15" event added two maps filled with references to the U.S. Air Force base and aliens.
  • Advertisement:
  • Artificial Stupidity: Some of the A.I. in Battle Royale are notoriously bad. At one point it wasn't uncommon to find two or three bots standing still and shooting rounds of ammo at each other, while missing every shot.
  • Battle Royale Game: Battle Royale has up to sixty players drop on a map and collect weapons, armor, and attachments. Players fight each other with a mixture of gunfights and Le Parkour.
  • Boom, Headshot!: A headshot does more damage than hitting a player in the chest or legs.
  • One-Hit Kill: Landing a crossbow shot is guaranteed to killer another person, regardless of the armor they're wearing.
  • Capture the Flag: In the case of Package Retrieval, it's capture the package. Players have to bring the package to their area to get points.
  • Car Fu: Land vehicles can be used to run over other players, especially the cars in Battle Royale.
  • Advertisement:
  • Critical Existence Failure: Damage and low health don't do anything to impede a character's movements.
  • Do Not Run with a Gun:
    • Jumping and running increases the player's bloom.
    • Players can run slightly faster without a gun equipped.
  • Duct Tape for Everything: Duct Tape can be used to repair armor.
  • Easter Egg: Temple has a hidden tomb in one of the rock spires.
  • Escort Mission: One of the missions is to escort a tank across the playing area farther than the opponents escort theirs.
  • Fackler Scale of FPS Realism: Semi-Classic. Realistic elements of the game include its weapons and physics. However, there is no fall damage, and injuries don't impede a character's movement.
  • Good Old Fisticuffs: Punching is often used at the beginning of a Battle Royale match before a player can find a weapon.
  • Grenade Launcher: A weapon in Classic Mode which has a round of six grenades which explode on impact, unlike thrown grenades.
  • Knife Fight: For short-range battles, if a character runs out of ammo or doesn't have a gun, their best bet is using the knife on their opponent.
  • Le Parkour: Jumping over buildings can be used to evade the enemy, or access a good position for sniping. It's also a common method of dodging an enemy's gunfire.
  • Limited Loadout:
    • In Battle Royale mode, players can at most carry two guns, a pistol/revolver, grenades, and a knife.
    • Downplayed in Classic mode, where players can carry grenades, a knife, and two custom weapons which can be changed at any time. Some levels also have a BGM and Air Strike.
  • Little Useless Gun: Oftentimes players just pick up a pistol to fill the slot in case they run out of rifle ammo. It's pretty much useless against a player wearing medium or heavy armor.
  • Loot Boxes: Crates with cosmetics can be bought in the store using an in-game currency.
  • Moon-Landing Hoax: One of the hangars in Space Port has a set for a fake moon landing.
  • More Dakka: Rifles support a 100 round magazine.
  • No "Arc" in "Archery": For most of the weapons, bullets and arrows travel in a straight path. The only weapons that have a noticeable bullet drop are the sniper, .50 cal, and VSS.
  • No Scope: Enforced with the .50 cal in Classic mode, where the scope is removed to balance it with the sniper rifle.
  • Ragdoll Physics: The crash test dummy and bodies of dead players can be kicked around.
  • Randomly Generated Loot: The loot is randomly placed in certain spots on the map. Some particular places always include a rare item like a heavy helmet or large health.
  • Remilitarized Zone: Somme is based on a World War I battle, with trenches and a turret gun.
  • Revolvers Are Just Better: Especially when compared to pistols. A headshot with a revolver can often take out that player, whereas a pistol is often ineffective.
  • Shout-Out:
  • Sniper Pistol: The revolver supports a 6x scope.
  • Sniper Rifle: There's the sniper rifle and the .50 cal.
  • Virtual Paper Doll: Players can add cosmetics to their character.

Top

How well does it match the trope?

Example of:

/

Media sources:

/

Report