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Video Game / Kono Subarashii Sekai ni Shukufuku o! Fukkatsu no Beldia

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Kono Subarashii Sekai ni Shukufuku o! Fukkatsu no Beldia is a game by Team Ladybug and Krobon based on the KonoSuba light novel series.

Taking place between the second and third volumes (or the first and second seasons of the anime), the events of the game start when Aqua, Megumin, and Darkness, who are on their way to the guild, are brainwashed by Verdia, who has inexplicably come Back from the Dead. Kazuma, running late from doing chores that Aqua forced him to do, arrives just in time to see his party members being taken away by Verdia. Kazuma decides to wait until they starve, until he finds out that they've been causing havoc in the countryside. Now facing an even larger debt than before, Kazuma sets out to save his teammates.

Fukkatsu no Beldia is a love letter to 8-bit and 16-bit platformers, the Mega Man (Classic) and X games in particular, along with some RPG elements. Kazuma can slash and shoot his way through enemies, as well as use magic skills on them. Guild quests can be taken on during levels, and completing them will grant Eris, which Kazuma can use to buy magic skills and items.

The game was packaged with the first Blu-Ray and DVD volume of the anime.

Fukkatsu no Beldia provides examples of these tropes:

  • Asteroids Monster: Giant Cabbage split into little Cabbage when hit.
  • Back from the Dead: Verdia, as the subtitle (which translates to Verdia's Resurrection) implies.
  • Big Bad: Verdia, who kidnapped Kazuma's party members and uses them to cause mayhem outside of town.
  • Brainwashed and Crazy: Kazuma's party members are all brainwashed by Verdia as part of his revenge.
  • The Call Knows Where You Live: Played for Laughs. Kazuma loses interest in rescuing his party members... until he's faced with a massive debt caused by them making a mess in the countryside.
  • Combat Pragmatist: The girls received a competence boost while Brainwashed and Crazy. For example, Aqua summons enough water to flood her Boss Room in order to make the fight more difficult for Kazuma, a tactic that doesn't hinder her at all thanks to her canonical Super Not-Drowning Skills.
    • Kazuma's charged ranged attack remains onscreen between screen transitions, allowing for a bit of extra damage to help in a pinch.
  • Combat Sadomasochist: As a game mechanic. Defeating Darkness grants Kazuma with the so-called "M Armor", an MP-consuming skill that turns incoming attacks into HP. Of course, it also changes the soundtrack into a sleazy-sounding 8-bit-esque tune and surrounds Kazuma with floating pink Heart Symbols whenever he's hit.
  • Cowardly Boss: Megumin keeps running in and out of doors during her boss battle, though she occasionally stops to cast Explosion.
  • Death from Above: Explosion creates an explosion that starts in the sky and crashes into the ground, while Kachou Fugetsu has Kazuma throw columns of water into the sky.
  • Death Is Not Permanent: A Double Subversion. If Kazuma dies, he goes to Eris' Chamber as in the main story, but here Aqua can't cast resurrect him because she's now Brainwashed and Crazy. Despite acknowledging that she should reincarnate Kazuma back to Earth, Eris decides to look the other way and sends Kazuma back to the fantasy world after dropping her Catchphrase "this is a secret".
  • Flunky Boss:
    • Inverted with Darkness; she summons Cabbage to hurt her.
    • Played straight with Megumin, who summons snakes and bats.
  • Game-Over Man: The goddess Eris is now a straight example of this trope.
  • Homage: To Mega Man (Classic) and Mega Man X.
  • Interface Spoiler: After defeating his teammates, the stage selection screen shows two new areas and the Big Bad appears in the only available one, making it obvious that can't possibly be the final fight. Sure enough, Beldia calls forth a literal dragon to deal with Kazuma and bails out.
  • Kaizo Trap: Kazuma can still be hurt by attacks after a boss is defeated.
  • Kamehame Hadoken: Create Water manifests itself as a long ranged beam.
  • Life Drain: Steal takes away the health of any enemies hit by it and gives it to Kazuma, along with some magic.
  • Making a Splash: Kachou Fugetsu, the ability gained from Aqua, and Create Water, a skill bought at the guild.
  • Power Copying: Par for the course for a game based on Mega Man.
  • Money Spider: Enemies drop Eris when they're defeated.
  • Ominous Owl: They show up in Darkness' level, swooping down to attack Kazuma.
  • Retraux: The game uses a pixilated art style, albeit one that's very colorful and probably impossible to faithfully recreate on an older console.
  • Skewed Priorities: Kazuma continues his adventure because his brainwashed teammates keep racking up their debt.
  • Sword Beam: Kazuma's default attack. By charging it, he can make the beam bigger, more powerful, and longer lasting.
  • A Taste of Power: In the opening level, Kazuma has access to the Create Water, Freeze, and Steal skills. At the end of the level, Verdia appears and steals them from him, forcing him to buy them at the guild.
  • Took a Level in Badass:
    • Aqua, Megumin, and Darkness are all more competent now thanks to Verdia's magical empowerment.
    • Their abilities are also more powerful. For example, Megumin can use her Explosion powers more than once a day, and her vegetative state lasts a lot shorter.
  • Video Game Dashing: A Mega Man X-style one that's short-distance and can be jumped out of.
  • Video Game Cruelty Potential: Downplayed: Kazuma can still attack his teammates when he defeats them, but only during the victory fanfare.