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Trivia / Ratchet & Clank

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  • A Crack in Time is perhaps the only game to feature two of Mario and Luigi's voice actors at once: Charles Martinet as Orvus and Marc Grauenote  as Mr. Zurkon.
  • Acting for Two: Jim Ward voices both Captain Qwark and Skrunch the monkey in Up Your Arsenal.
  • Author Appeal: Insomniac has said that their favorite weapon from the first game was the Glove of Doom/Agents of Doom, which is likely why the weapon returned in UYA and R&C '16, the DJ Bunky/Dan Johnson skins have a stylized version of the AoD head on the shirt, and why moderators on the Insomniac Forums are "Ag3ntz of |)00m".
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  • Breakthrough Hit: While Insomniac Games was already well known due to their successful Spyro the Dragon games, Ratchet & Clank is what really put them over the top forever.
  • B-Team Sequel:
  • Cross-Dressing Voices:
  • Executive Meddling: Ratchet was originally going to be brown, but a representative from Sony Japan told Ted Price that they didn't think his look worked, and suggested he be yellow and have stripes on his ears. Ted was aggravated about it at first, but realized the look worked better when somebody did the suggested redesign anyway.
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  • Flagship Franchise: The series is easily one of Insomniac Games' and Sony's most successful franchises, spawning games on every major Sony console since its debut on the PlayStation 2 and even a full theatrical movie.
  • Flip-Flop of God: In 2014, Insomniac Games stated on their forums that Ratchet & Clank: Size Matters and Secret Agent Clank were non-canon, in response to queries regarding Into the Nexus not referencing them in a history museum level. In 2017, however, they stated on their Twitter that the two games were actually canon (but with the events of the Secret Agent Clank game being a Show Within a Show), with Insomniac community director James Stevenson reiterating that this would remain true until a future game or continuation would directly contradict it.
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  • Keep Circulating the Tapes:
    • Both of the Ratchet & Clank mobile games, Going Mobile and Before the Nexus, are unable to be obtained legitimately nowadays due to the former only being released on old cellular phones and the latter being delisted from the iOS and Android app stores. The only way you can play either of them these days is through emulation.
    • The manga series has been out of print for years and has not been made available officially on any online services. The last official release was as a bonus item in a Japan-only collector's edition for Ratchet & Clank PS4 which has similarly become hard to find.
    • The Adventures of Captain Starshield webcomic that was hosted on the Insomniac website was taken down after the site went through a restructuring and was never put back up. It was, however, included in the Art of Ratchet & Clank book released in 2018 and the Ratchet & Clank Wiki was given permission to upload the comic in full so it can still be viewed, albeit not in its original format.
  • Name's the Same:
  • No Export for You: The two-volume manga series Ratchet & Clank: Bang Bang Bang! Critical Danger of the Galaxy Legend has never been officially released outside of Japan.
  • Official Fan-Submitted Content:
    • A Crack in Time's Spiral of Doom was the winner of the "My Blaster Runs Hot" fanmade weapon contest.
    • Each of the four playable characters in All 4 One has a skin designed by fans:
      • Ratchet's is the Skeleton outfit, based on a proposed "Heck Fire" skin.
      • Clank turns into Fish Bowl Clank, complete with water and fish.
      • Captain Qwark dons a suit of knight armor.
      • Dr. Nefarious becomes the lava-lamp headed Groovy Nefarious.
  • The Other Darrin:
    • Ratchet was voiced by Mike Kelley in the first game, but was replaced by James Arnold Taylor for Going Commando onwards (though Kelley's voice was used for some of Ratchet's battle grunts up until Quest for Booty and the HD remasters).
    • The Plumber was originally voiced by Neil Flynn, but was replaced by Jess Harnell after the transfer to PS3. Flynn did return for Secret Agent Clank, however, but only because it was in an alternate continuity.
    • Talwyn went from Tara Strong in the Future games to Ali Hillis in Into the Nexus.
    • The film has Kevin Michael Richardson replaced with Paul Giamatti as the voice of Chairman Drek.
    • Starting with Rift Apart, Captain Qwark is now voiced by Scott Whyte following Jim Ward's retirement for health reasons.
  • The Other Marty: Kevin Michael Richardson was originally set to reprise his role as Chairman Drek from the first game for the 2016 film and even recorded dialogue for it. After being replaced with Paul Giamatti, his dialogue was rerecorded with Giamatti's.
  • The Pete Best: Mikey Kelly played Ratchet in the original game, but James Arnold Taylor has played the role since Going Commando, becoming much more well-known as the voice of Ratchet in the process.
  • Playing Against Type:
    • David Kaye as Clank.
    • Nolan North as Sigmund, who isn't a confident action hero, but a nervous, nerdy robot.
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  • Urban Legend of Zelda:
    • Every so often, a troll will show up on Ratchet fan forums claiming to have found an Insomniac Museum in a game that doesn't have one. Typically, you would need to do a nearly or outright impossible task to 'find' it, like making it to the end of the bridge that gets blown up in Metropolis in Tools of Destruction. Such claims have died out after A Crack in Time had its museum accessible just for beating Vorselon (or even as a pre-order bonus).
    • In recent years there have been claims that the cancelled Clone Home - the intended sequel to Going Mobile! - did receive a release in select regions before being quickly taken down, however there has been no confirmation of this and those who claim to have had the game have not provided any proof of such.
  • What Could Have Been:
    • Insomniac Games originally intended to launch a game codenamed I5 (Insomniac game #5) a.k.a. Girl with a Stick, for the PlayStation 2. The developers, however, were never enthusiastic about the game, so the idea was dropped after six months, leading to the development of the first Ratchet & Clank game instead.
      • Even before that a much earlier concept was Monster Knight a third-person adventure game where you capture, grow, and defeat monsters and utilize them as weapons and armor, The concept predates Monster Hunter. The idea never made it past the planning stages but some of the RPG mechanics were used for later games.
    • Ratchet went through several different early designs, one of which was even shorter than he already is, and one that was more cat-like. Clank was originally supposed to be three floating spheres, each with an individual personality, but they ultimately decided it would be too difficult to keep the personalities from competing for attention (not to mention they looked aesthetically terrible on Ratchet) so they condensed them all into Clank. There were also some scrapped weapons that didn't make the cut in the original game, most notably a Drill weapon called the Revolverator that was difficult to program and was simply not enjoyable to use (but it makes a cameo in-game as a prop used by a miner), and a Giganto Ray and Shrink-O-Ray weapon that only appeared in promo images for the game; some of these scrapped weapons managed to sneak onto the cover of the original game. The Hydrodisplacer and Hologuise gadgets also had different designs early on. There was also a scrapped Hydra miniboss fight for Pokitaru, which was replaced with Ratchet just fighting the local wildlife on a boat. The most notable cut from the original game was an unnamed "Water Planet", complete with it's own boss battle, as well as a Jetski gadget for that level.
    • The first game was originally going to be titled The Adventures Of Ratchet & Clank. Down the line, it would be truncated to simply be Ratchet & Clank. A trailer featuring this early title can be seen here.
    • The infamous Thug Leader giant robot fight late in Going Commando was originally going to be a chase sequence, with Ratchet using a speeder while shooting back at the robot while it was chasing them throughout the city, but it was cut due to being out of place in the game, and lacking any strong firepower. There was also a scrapped weapon called the Hound of Doom, and a turret upgrade for the Hydropack called the Gunsled that allowed it to shoot underwater. The YouTube developer commentary for Going Commando revealed that the Rift Inducer weapon was originally planned to debut in this game and not Up Your Arsenal, but they either weren't able to get it working right or it was too overpowered at the time.
    • Up Your Arsenal was originally going to have racing courses, including one on Florana using the Turbo Slider, but this was cut due to development time constraints, but one of the unfinished tracks can be played via the Insomniac Museum, and a voice clip left in the game makes an offhand mention of the scrapped race course. The Hovership and Turboslider also had substantially different designs early on. There were also two beta Qwark vid-comics that didn't make the cut, but are still playable.
    • Several games in the series had names that were considered but were eventually dropped, with the most common reason for their disapproval being that they were too suggestive in nature even for the franchise:
      • A Crack in Time - Clock Blockers
      • All 4 One - 4Play, Bros b4 Foes, Multiple Organismsnote 
      • Into the Nexus - Into the Nether Regions
      • Rift Apart - Rift Ya a New One
  • The Wiki Rule: Hosted on Fandom.


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