Follow TV Tropes


Recap / Transformers Prime S 2 E 11 Flying Mind

Go To
Maybe this episode should've been called "The Nemesis Within"?

As the Decepticons assess the damage to the crashed Nemesis, Soundwave discovers that Bulkhead was responsible. Knowing that Optimus is unlikely to pass up an opportunity to strike while they're vulnerable, Megatron commissions the use of Dark Energon to get the ship up and running, against Knock Out's protests. Sure enough, Optimus has decided to end the war today by unleashing the Spark Extractor to wipe out all Decepticons in range. Believing this to be the final battle, Fowler is able to convince Optimus to allow him to join the mission to observe Megatron's demise.

The Nemesis is already off the ground by the time Team Prime arrives, and quickly engages the Autobots. However the Nemesis deploys a stasis beam, one Megatron's command staff themselves was unaware of, which begins freezing the Autobots in place one-by-one. Optimus' desperation to end it bears no fruit, as he is frozen as well. Megatron orders the Nemesis to move closer to retrieve the Spark Extractor, but the ship moves on its' own and away from the WMD. Fowler notices this, and radios Ratchet for assistance. Megatron furiously demands that the ship be brought back under control, but the Vehicon piloting the ship is suddenly killed. Knock Out posits that the Nemesis now has a mind of its' own, and he's proven correct when a huge, booming voice warns the Decepticons that he is now in command of the vessel and that they should not interfere in its' mission. Knock Out observes that the Nemesis is decoding the Iacon database with better skill than they were, but Megatron roars for the ship to be brought back under control. Soundwave's attempt to do so results in him being zapped into stasis lock. After being jolted by the rebelling Nemesis entity, Megatron orders every member of his forces to bring the ship to heel, only for everyone to get knocked into stasis lock, including Megatron.


At Omega-1, Ratchet deduces he can't free the Autobots from stasis lock, and then notices he can actually track the Nemesis, meaning their electromagnetic shield is down. With little other options, Ratchet simply calls Megatron to ask what's going on, only for the Nemesis to respond. The ship informs them that it has taken command over Megatron and shows how it's stasis-locked the Decepticons, before cryptically hanging up when asked why it's gathering the relics. Fowler mentions how the ship ignored him earlier, and Ratchet is persuaded into letting him and the kids bridge aboard the Nemesis to download the Iacon database for the Autobots.

Aboard the ship, the humans find a port to plug in a jump drive to download the database, and notice the Nemesis is heading for Manhattan for the first relic it decoded, and will likely destroy whatever part of the city is in the way. While trying to change the ship's course, Fowler is electrocuted by the Nemesis, who's still unable to actually find the humans since it's looking for Transformers, not organics. Jack hits on the idea of reversing the Energon flow of the ship to purge the Dark Energon from its' systems. The kids head for the power core and find the stasis-locked Megatron, realizing they are on the right track since he was frozen attempting the same thing. The ship finally finds the kids and sends a manipulator arm after them, but Jack tricks the ship into hitting Megatron, sending his body toppling and reversing the Energon flow. The stasis-locked Autobots come to as the Nemesis entity shuts down, though to the kids' horror, this means the Decepticons are waking up as well. They race back to the Iacon database console to find their jump drive has only downloaded four decoded entries, and while Miko and Raf get the delirious Fowler to Ratchet's groundbridge, Jack tries to retrieve the drive. Knock Out comes to and menaces him for a moment, but Ratchet arrives and delivers a whopping punch to his Evil Counterpart before departing with the kids and the entry. Megatron is not amused.


At the base, the Autobots realize they must go for the relics quickly, since the now lifeless Nemesis, back under Megatron's control, is now bearing down on Manhattan...

To be continued...


  • Adults Are Useless: Fowler invokes this as he is electrocuted almost as soon as he boards the Nemesis and the kids have to do the dangerous work on their own.
  • A.I. Is a Crapshoot: Once the Nemesis gains sentience, it continues the Decepticons' current mission to find lost Cybertronian weapons on earth and proves to be vastly more competent at the job than the Decepticons themselves, to the point where it disables them all for getting in the way.
  • All Up to You: Jack, Miko, Raf and Fowler have to save the day since the Nemesis doesn't recognize human lifeforms and disables any Cybertronian walking its hallways.
  • Big Damn Heroes: Ratchet gets another of his few chances to shine at the end of the episode.
  • Big Good: Ratchet takes up the role, seeing as he's the last Autobot standing.
  • Continuity Nod: Though continuity is at best in Broad Strokes in the Aligned continuity, Trypticon became the Nemesis in virtually every tale told thus far. It's safe to assume the intelligence awoken is Trypticon, who's still not pleased about being rebuilt against his will.
  • Failed a Spot Check: Since the kids and Fowler are carbon-based life-forms, the Nemesis can't find them.
  • Five-Man Band: With the majority of the Autobots in stasis lock, we have this one:
  • Forgotten Superweapon: Make that QUICKLY Forgotten Superweapon. No one thinks to use the Spark Extractor after the initial attempt. Despite the fact they had plenty of opportunity, including even right at the end of the episode after the Living Ship problem had been resolved.
  • I Am the Noun: The Nemesis after gaining sentience announces to Ratchet who asks if he has taken control of the vessel, "I AM THE VESSEL!!"
  • Living Ship / Sapient Ship: What happens to the Nemesis after being infused with Dark Energon by Megatron in order to quickly repair the previous episode's damage. It doesn't turn out for the best.
  • Shout-Out: This episode is a reimagining of 2001: A Space Odyssey. The claw that the sentient Nemesis used to detain Jack even has a red flashing eye reminiscent of HAL-9000.
  • Status Quo Is God: Not only is the Nemesis quickly repaired after crashing at the end of the previous episode, but the entity is quickly put out of commission in the same episode it's introduced in.
  • Stun Gun: The Nemesis uses a version of this to send every Cybertronian on board into instant stasis.
  • Stunned Silence: Ratchet after hearing what he thought was a crazy idea from Jack.
    Ratchet: Yeap yap! Are you suggesting we should just call Megatron and ask him what's happening up there!? (Beat as the humans just shrug, Ratchet realize they were serious about it)
  • Your Soul is Mine!: Optimus attempts to use the spark extractor on the Decepticons in their moment of vulnerability. Optimus justifies it as doing what must be done as it's their best chance to end the war.

How well does it match the trope?

Example of:


Media sources: