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Standard Entities

The bulk of the nightmarish creatures you'll be encountering.

    Huggy 
"He'll squeeze you until you pop!"
TYPE: ENTITY
TIER: 2
METHOD: Known to wrap arms around its victims to ensnare them, before using its massive jaw to bite into the skull, usually instantly killing victims.
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The entity was created by Playtime CO; used as a children's mascot to sell their toys. Despite its appearance of a toy, it is confirmed to be made of sentient
flesh, and will act very animalistic when it spots potential prey.
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Huggy originates from "PoppyPlaytime", created by MOB Games. The model, sounds, animations are all by MOB Games.


    Corrupted Toys 
"You are a child's plaything. To infinity, and beyond!!"
TYPE: ENTITY / GROUP
TIER: 1
METHOD: Physically attacks victims. Victims often have flesh melted by black liquid leaking out of the doll. Toys may work together to catch victims.
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Originally created as actors for the hit film Toy Story, the life-sized toy suits were left behind after the film flopped. Over time, mold grew over the dolls, and one day, the dolls woke from its slumber, ready to perform.
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Corrupted Buzz/Woody originate from Slender Fortress; basesd off the respective characters belonging to Pixar. Assets all from Slender Fortress, but I'm unsure who originally created them for Slender Fortress.


    Demented Spongebob 
"Are you ready kids?"
TYPE: ENTITY
TIER: 1
METHOD: Physically attacks victims with it's hands. Victims suffer blunt trauma as the hands are incapable of actually moving; used more like clubs by the
entity. Entity seen eating corpses after.
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Entity resembles Spongebob. The material it is created of most closely resembles dead sea sponge, but it is somehow still able to move. It's eyes are known
to dart around, as if looking through walls.
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Demented Spongebob originates from Slender Fortress, textures created by Painkiller76. The song "Satisfaction" was
created by glueblueglue, Animations by Beyong. Spongebob owned by Nickelodeon.


    Specimen 8 
"Join Us."
TYPE: INCORPOREAL
TIER: 1
METHOD: Manifests; able to pass through objects. Absorbs victims into its torso, leaving no traces of victims behind. Known to be effective against violent subjects.
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It was originally found in a test chamber hidden away below a haunted mansion, in a room filled with what was believed to be very violent deer.
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Specimen 8 originates from Spookys Jumpscare Mansion, and all assets for Specimen 8 are by Lag Studios.


    HER 
"Once again, deception"
TYPE: INCORPOREAL
TIER: 2
METHOD: Known to manifest to lonely individuals. Will use deception to get closer to its victims, before stealing their spirits so that it can be with victims
forever.
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The entity originates from a computer program known as "imscared.exe"; which is available for purchase on a popular videogame service "Steam".
It may be impossible to stop this entity due to how widespread it is.
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HER, WHITEFACE, and imscared created by Ivan Zanotti. All assets created by Ivan Zanotti. Animations by Beyond.


    Tails Doll 
"Can you feel the sunshine?"
"Does it brighten up your day?"
TYPE: ENTITY
TIER: 3
METHOD: The entity is insanely fast; often catching up to victims very quickly. It is also known to cause hallucinations to those that encounter it.
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It greatly resembles Tails, sharing the same head bangs, twin-tails, and it even features orange and white stitching similar to the fox's fur. There is no metal
endoskeleton inside, how it's able to move is unknown.
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Tail's Doll originates from the Sonic franchise, specifically Sonic R. The Tails Doll model was created by Estefanoida, and the song "Sunshine" was created by Marstarbro. Animations by Beyond.


    Black Sun 
"I WILL EAT YOU"
TYPE: INCORPOREAL
TIER: 2
METHOD: Devours victims; uses proxies to collect food for it. Black Sun seems to take the place of the physical sun while it is active, bringing an intense darkness around it.
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The Black Sun originates from a computer program by many names, often refered to as "DOOM.EXE". Black Sun is said to hate people that run away from it,
as all it wants is to bring joy to the world.
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Black Sun originates from DOOM.EXE created by 0100
(krahenberg). All other assets from DOOM.EXE


    Aku Ball 
"Now you will learn what it means to be a FOOL!"
TYPE: ENTITY
TIER: 2
METHOD: The entity is in a constant state of motion. It will often roll over its victims, making multiple passes and absorbing more flesh each time.
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"The Aku Ball seems to originate from deep space; it is unknown what it is or where it came from. The Aku Ball seems to enjoy rolling around with not a care in the world.
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Aku originates from Samurai Jack, the Aku Ball was suggested by HeavyWeapons during development. This entire entity is a joke. I don't know why I kept this in.


    Ao Oni 
"I don't like it here."
TYPE: ENTITY
TIER: 2
METHOD: The Entity seems to be content with life. It often physically attacks victims and eats their remains; but never finishes them. There have been rumors that remains eventually become Ao Oni.
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The Ao Oni is a very enigmatic creature. It seems to eat the bodies of its victims, adding to its own flesh. It's smart, it knows how to hunt. It also has a really weird face.
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Ao Oni originates from the RPG Maker game "Ao Oni" created by noprops. Ao Oni MMD Model created by muro(?). Animated by Beyond.


    Toren's Shadow 
"She isn't the same with the mask on."
TYPE: ENTITY
TIER: 2
METHOD: Entity has a number of methods of killing; most often seen wielding a hammer and a pistol. Effective at catching up to fleeing victims and enjoys playing with its food.
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The nightmares of those who do wrong in the streets. Quietly walking through the night, killing those she deems unworthy. The mask she wears is said to grant her this power to kill.
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Original creation by Beyond. All assets created by Beyond. "SMILE" Hammer and "Pale Fixer" Pistol originate from Lobotomy Corporation.


    [CENSORED]  
"[CENSORED] is doing [CENSORED]."
That's disgusting..."
TYPE: [CENSORED]
TIER: 2
METHOD: [CENSORED] is known to [CENSORED] victims, and [CENSORED] after [CENSORED] them. It will use [CENSORED] to [CENSORED] and create more [CENSORED]. Victims do not survive the process of [CENSORED].
——————————————
[CENSORED]
——————————————
[CENSORED] originates from Lobotomy Comporation, created by Project Moon. Music, Sounds and Textures belong to Project Moon. CENSORED model and animations created by Beyond.


    WHITENIGHT 
"At last, paradise"
TYPE: ENTITY / GROUP
TIER: 3
METHOD: Entity known to convert those it has blessed into Apostles that act in its name. The entity itself will wither the minds and life of those around it; hoping for victims to succumb to its power.
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It takes the form of a newborn fetus, though the appearance is so grossly grotesque, it's hard to even call it a fetus. While communication is possible, it doesn't occur in a normal way.
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WHITENIGHT originates from Lobotomy Corporation, created by Project Moon. Music and sounds created by Project Moon. WHITENIGHT & Apostles model, textures, and animations created by Beyond.


    An Arbiter 
"You cannot escape the Head."
TYPE: ENTITY / GROUP
TIER: 3
METHOD: Entity uses "Fairies" to rip through victims, tearing them asunder. Known to also summon other Nightmares to hunt for it. Appears to have no care in how victims die, as long as they die.
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An Arbiter of the head. They act as assassins to the Head, laying waste to those who threaten the rules of the City. They are armed with their many singularities; alongside the Beholders and the Claws.
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An Arbiter originates from Lobotomy Corporation, created by Project Moon. Music and sounds created by Project Moon. Arbiter model, textures, and animations created by Beyond.


    Squidward 
"All I really want is to live in a world"
"Where I can relax, in peace."
TYPE: ENTITY
TIER: 1
METHOD: Entity will not attack unless approached while in a docile state. The entity will completely tear through victims with its tentacles.
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Entity originates from a cursed episode of Spongebob; said to contain a clip of Squidward [REDACTED]. Not much known about the episode, as it has been lost to time. Entity seems to be very depressed.
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Red Mist Squidward texture, animations, sounds and model all from Slender Fortress. Original creator of Red Mist Squidward is unknown.
    Comedy 
"Can't you see the funny side?"
TYPE: ENTITY
TIER: 3
METHOD: On any direct line of sight, it will instantly attack anything it believe is alive, devouring them whole. It's thought that things it eats are compressed and crunched into its tiny thin body almost instantly.
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A familiar yet distorted tune can be heard anywhere it's nearby, making it easy to locate. Entity's origin is unknown, but may be linked to the popular internet meme "Troll Face" as the smile it exhibits vaugely resembles it.
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Model & Textures by Mantibro. Animated by Beyond. Go check out Manti's GMod Gamemode, SlashCo! "Something Has To Happen" by Mister Scoops.


    Purple Guy 
"What's more to say?"
"He always comes back.
TYPE: ENTITY
TIER: 3
METHOD: Entity ignores all targets except for one victim, to which he will chase down until he gets bored. Entity appears to kill for the sport of it, it enjoys the slaughter.
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There's no doubt in my mind that this entity is responsible for this entire situation. The way it acts doesn't sit right. Why does he always pop out so happily as if waiting to be summoned, why does he laugh? Who the hell is this guy?
——————————————
Couldn't figure out who made the purple guy model; original reference was taken down. Animations by Beyond. Song "Final Battle Remix" by Leafxceed.

The character of 'Purple Guy', aka William Afton, originates from Five Nights at Freddy's.


    Spongefly Swarm 
"We have come for your nectar!"
TYPE: INCORPOREAL
TIER: 2
METHOD: Entity rushes victims and slowly eats away at flesh; adding to their hive. There is never any blood wasted during feeding.
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The entity is comprised of thousands of small creatures, made from sea sponge and possessing small wings allowing them to flutter around. The creatures have two sharp teeth that they use for draining fluids.
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"We Have Come For Your Nectar" created by absolutenutcase162. Audio from Memetastic's video. Music "High-Noon Hoopla" by Kristofer Maddigan / Cuphead OST.


    Hush 
"Suffocation"
TYPE: ENTITY/GROUP
TIER: 2
METHOD: Entity is unable to move; uses proxies to chase down victims. Proxies known to inflict physical trauma on victims even after death.
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A massive grotesque face stuck within the ground, silently suffocating. It’s constantly trying to get out, as if trying to escape.
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Hush originates from Binding of Isaac: Afterbirth, “Howl (Hush Fight) by Mudeth. Model, texture, and animations created by Beyond.


    Mope Mope 
[REDACTED]
TYPE: ENTITY
TIER: [REDACTED]
METHOD: [REDACTED]
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Happy Flower Happy Flower Happy Flower Happy Flower Happy Flower Happy Flower Happy Flower Happy Flower Happy Flower Happy Flower Happy Flower Happy Flower Happy Flower Happy Flower Happy Flower Happy Flower Happy Flower Happy Flower
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もぺもぺ (MopeMope) created by Optie Animation. Model, texture, and animations created by Beyond.


    Sawrunner 
"Happiness, Stress, Anxiety."
TYPE: ENTITY
TIER: 2
METHOD: Entity known to use its chainsaw to rip into victims. Effective against victims with past trauma, or victims that have regrets.
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Entity is a masked man wielding a chainsaw. He runs frantically, trying to mutilate anything in its path. It’s unclear what its intentions are, as the many masks it wears have many contradicting expressions.
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Sawrunner originates from Cry of Fear, created by Team Psykaller. Model, texture, and animations created by Andreas Rönnberg.


    Imposter 
"why u actin so sussy, u sussy baka."
TYPE: ENTITY
TIER: 2
METHOD: Known to stalk victims for extended periods of time, utilizing vents to trick victims. Attacks with a single piercing stab through the victim’s stomach, dragging the body into its mouth afterwards.
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Running to the captain’s desk, I contacted our commanders and told him there’s been an order. He told me to list off the crew, so I did. When he got back, he said there was never anyone named Red on this crew.
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    Something 
“You see it too, don’t you?”
“It’s there again. Something’s there.”
TYPE: INCORPOREAL/GROUP
TIER: 3
METHOD: Victims of Something experience intense hallucinations, described as manifesting fears. Victims often die from heart failure or severe brain damage of an unknown cause.
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Not much is known about this entity. It has been traced back to a tree on a hill, locked behind a gate. A scrapbook nearby with photos of kids inside. Children may be related to something.
——————————————
Something originates from Omori. Models & sounds by Beyond, textures from Omori. “Fellow Phobia” by Airneko.


    Starved 
"Little hedgehog, all used up."
"No matter, I have new food now."
TYPE: ENTITY
TIER: 3
METHOD: Entity known to throw itself on victims using its size; and mauling victims to death until its hunger has been quenched. Entity becomes more frantic the longer it is left without food.
——————————————
Entity was once a world renowned doctor in technology, reduced to this fat old egg. Eating all those Mobians turned his skin red and deformed his face. After eating all the Mobians; he turned his attention to a new source of food.
——————————————
Starved created by Dumbic. “Fight or Flight” created by churgney gurgney. Model, animations, and textures by Beyond.


    The Painter 
"My brush is mightier than your sword."
TYPE: ENTITY
TIER: 2
METHOD: Entity is docile, however, its paintings are not. Paintings will try to absorb victims into them; turning victims into part of the painting.
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The Evil Wizard once hired a painter to paint the castle. The painter did more than that though, he painted all sorts of things. Eventually, his paintings started to come to life from all the magic around the area.
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The Painter originates from Castle Crashers. “The Show” by Waterflame. Painter sounds from Castle Crashers. Model, animations, and textures by Beyond. Paintings drawn by Beyond, based off my patrons.


    The Guidance 
"What the hell is that thing?"
TYPE: ENTITY
TIER: 2
METHOD: Entity plays with victims after capture, using its arms to tear them apart. Entity is also capable of activating its “RED LIGHT” to vaporize victims that move within its ray.
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Entity relies on those lost at night for food. Acting as a simple stoplight, it waits until vehicles pass under it to attack. However, those who don’t obey its red light are in for a much worse fate than death.
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The Guidance & Artwork created by Have (@SloogiSloog). All assets created by Beyond.


    With Many Voices 
"Who’s out there?"
TYPE: ENTITY/GROUP
TIER: 2
METHOD: Entity hunts in a pack and will spread out to find prey. Entity listens very well for prey; and will share victims with the rest of the pack after capture. Effective against victims who are scared.
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A pack of lizard-like creatures that mimic those they have killed, likely to lure more unsuspecting people into their trap. The creatures have a very strong bite, and will often kill victims quickly.
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With Many Voices (SCP-939) originates from SCP. All assets from SCP: Containment Breach. “The Hunt Begins” created by Firefox.


    Nextbots 
"They are coming…"
TYPE: INCORPOREAL/GROUP
TIER: 2
METHOD: Entity method of killing is unknown. Victims are often found mangled after contact, as if hit by a truck or some other heavy object.
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Entity always seems aware of where its targets are, often finding the fastest way towards them and never giving up chase. The entity takes many different forms, with some being more effective than others.
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Nextbots based off Gmod Nextbots. “Escape Chase” created by Fesliyan Studios.


    Harvest 
"The harvest is about to begin."
TYPE: INCORPOREAL
TIER: 1
METHOD: Able to clip through reality, but seems unaware it can. Entity moves into victims, absorbing their flesh; culling out bones and inorganic materials.
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The values of one’s life; of course. I don’t think we can fathom how many cows have died for us, or how many will continue to die. The harvest is coming, and there’s a new type of meat on the menu.
——————————————
Original creation by MR UNICORN. Model, Sounds, and music created by MR UNICORN.


    Smileghost 
":)"
TYPE: ENTITY/GROUP
TIER: 3
METHOD: Unknown. Victims vanish into the face after contact.
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The face keeps on smiling, despite all that’s happening around it. More of them are coming, maybe they just want us to be happy.
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Smileghost from Innyume. Model, sounds, and music from Innyume.


    Karol Corpse 
"Sentient Flesh is all that remains"
TYPE: ENTITY
TIER: 2
METHOD: Physical. Entity is blind, and follows noise; but is known to begin acting erratically.
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Entity appears to be the body of a child; however it is missing its head. Mechanical augments around the neck suggest the body is merely a puppet to the AI that once controlled it. The body is now nothing but sentient flesh.
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Original creation by Beyond. All assets created by Beyond. “Crack Night” by Lauren Bousfield.


    Mario Has Logged In 
“what do you mean it’s a me mario”
“what do you MEA-"
TYPE: ENTITY
TIER: 2
METHOD: Physical. Entity will break into a sprint to attack anyone it spots nearby.
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Entity is known for being a fireball wielding maniac. Has destroyed countless kingdoms in its conquest; and is known to often trip on mushrooms.
——————————————
Mario has Logged In originates from Toilet in Wonderland, based off Mario by Nintendo. All assets created by Nintendo. Mario intro warning by Aceolu. Animated by Beyond.


    Big Bird 
"There was no such “beast” in the forest."
TYPE: ENTITY
TIER: 2
METHOD: Victims suffer from blindness while Entity is within the vicinity. Entity uses its lantern to lure victims towards it, then decapitates victims with its massive beak.
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To this bird, death in itself is salvation. If it just ripped off the head of a poor little girl who got lost in the forest, to it, there was no mistake, malice, or murder. It thinks it’s just saved the girl from the beast.
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Big Bird originates from Lobotomy Corporation, created by Project Moon. Model, textures, and animation by Beyond, sounds and music by Project Moon.


    Dev Bytes 
"Your bones became the building blocks of creation"
"Your blood used to add beauty"
"Your mind scraped for new ideas"
TYPE: ENTITY/GROUP
TIER: 3
METHOD: Bytes coordinate and work as a team to chase down victims, using their abilities and personalized weapons to kill. A sword, a staff, a hammer, and a scythe.
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These Bytes appear to contain great power, so much that they can pass through the barrier to Nowhere almost effortlessly. I pity whoever has to tell the Overseer about these things; they should not be allowed to exist with that kind of power.
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Byte characters created by Beyond, Nami, Darkgrey, and Have. “Served” created by Mucky. We also made this world!


    Luigi & Luigi Dolls 
TYPE: INCORPOREAL/GROUP
TIER: 1
METHOD: Observation of the Luigi Dolls has been known to cause heavy psychological damage to victims. Contact with the entity itself has caused instant death.
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A massive cracked stone statue resembling Luigi. It floats ominously; accompanied by its dolls. Perhaps the statue did not want to live in the shadow of its brother anymore.
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Luigi & Luigi Dolls originate from Slender Fortress. All assets were taken from Slender Fortress.


    V2 
"Clair de lune"
TYPE: ENTITY
TIER: 2
METHOD: Entity uses large arsenal of weapons collected throughout its existence. Entity is also armed with a “KNUCKLE-BLASTER” which allows it to use explosive punches to obliterate targets.
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V1’s planned production was canceled and an updated model, V2, was developed instead, using standardized plating, since durability was far more important during times of peace when no bloodshed was necessary.
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V2 from Ultrakill. Model, textures, sounds, and music all by Hakita. Animated by Beyond.


    Withered Bonnie 
"Time to face the consequence of your failure."
TYPE: ENTITY
TIER: 2
METHOD: Entity uses its metallic claw to stuff bodies into itself. Machine seems to be damaged, making it ineffective against fast targets. Entity is able to see very well in the dark, where it is most effective.
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Salvaged animatronic from a long forgotten popular pizza food chain. It has long searched for its face, of which it will never find. Maybe one day, it will find a new face and be allowed to perform once more.
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Withered Bonnie originates from the FNAF series, created by Scott Cawthon. Withered Bonnie modeled and textured by Steel Wool, animated by Beyond. “FNAF 2 Main Menu” by Leon Riskin.


    The Boys 
"They’re back in town!"
TYPE: CONCEPT
TIER: 2
METHOD: Entity takes many forms. Understood to be some sort of memetic anomaly; those who are aware of The Boys will eventually encounter The Boys. Due to it’s nature, a consistent method cannot be confirmed.
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[REDACTED]
——————————————
The Boys created by JerryTerry. “The Boys Are Back In Town (To Kill You) created by Jerry Terry. Models, textures and animations by Beyond.


    Something Wicked 
"Nobody will be alive."
TYPE: ENTITY
TIER: 3
METHOD: Entity method of attacking is unknown outside of the fact that it happens on physical contact, but no amount of protection has saved any of its victims.
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Only one has ever been observed and it has never been seen leaving the section of the Mouth of Hell in which it resides. This entity is extremely dangerous and should never be encountered.
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Something Wicked from Ultrakill. Model, animations, textures, sounds, and music all by Hakita.


    Seek 
“You can run”
“But you can’t um… um… uhh…”
TYPE: ENTITY
TIER: 2
METHOD: Entity found to sprint towards victims and absorb them into its being. The entity is also known to be able to cause hallucinations that are able to physically damage victims.
——————————————
Not much is known about this entity. It was first discovered in a hotel; where rumors of an infinite series of doors was being talked about.
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Seek originates from the Roblox game, Doors; created by LSPLASH. Seek is created by RediblesQW. Models, animations, and textures by Beyond. Sounds created by Roblox. “Here I Come!” created by LightningSplash.
    Rush 
"Out Of My Way"
TYPE: INCORPOREAL
TIER: 3
METHOD: Manifests and charges down victims at very high speed. Victims captured are killed instantly. It is found that victims who hide from Rush are able to survive its attack.
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Not much is known about this entity. It was first discovered in a hotel; where rumors of an infinite series of doors was being talked about.
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Rush originates from the Roblox game, Doors; created by LSPLASH. Rush is created by Ghostly_Wowzers. Sounds created by Ghostly_Wowzers. “Unhinged” created by LightningSplash.


    Sonic 
"I’m gonna get you!"
TYPE: ENTITY
TIER: 2
METHOD: [REDACTED]
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[REDACTED]
——————————————
Faker model / textures by Beyond. Black Sun model / textures by Slushy. Animated by Beyond. “Faker” created by MarStarBro. “Black Sun” created by Jamangar.

Note: 'Faker' originated from the Friday Night Funkin' fan mod Vs Sonic.exe


    Bad Batter 
"Purification In Progress"
TYPE: ENTITY
TIER: 2
METHOD: Entity uses intense smoke to sneak up on targets before mauling victims to death and using its claws to tear their limbs off. Entity appears to do this out of a false sense of justice.
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A simple man seen through the perspective of a cat. The entity believes its actions are for the greater good, and that all corruption must be purified.
——————————————
Bad Batter originates from OFF, created by Mortis Ghost. Model and textures created by KomoBungus. Animated by Beyond. Music and sounds by Mortis Ghost.


    Signus 
"The Envoy of the Devourer"
TYPE: INCORPOREAL
TIER: 3
METHOD: Entity manifests from the shadows to assassinate its victims swiftly and quietly. Its most common method involves dragging victims into the shadows, never to be seen again.
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No living creature knows the true origin of Signus. Some claim it is a wraith, bound by vengeance and controllable only through dark magic. Others insist it is simply a mage of the highest caliber. Others still believe it to hail from another planet, or possibly another dimension entirely.
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Signus originates from the Terraria Calamity Mod, created by Fabsol. “Sentinels of the Scourge” created by DM Dokuro. Model, texture, and animation created by Beyond.


    Mirror 
"Watch yourself wither away."
TYPE: OBJECT
TIER: 3
METHOD: Entity uses its size and strength to crush victims. Due to the entity’s nature, victims are often disoriented by it.
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The mirrors rule over the virtual space known as VR Chat, captivating its people by simply existing. Staring at yourself in the mirror may cause you to receive thoughts that are not your own, but your reflection’s.
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It’s a mirror. I don’t know what you want from me. “VOID” created by Universe.


    Legs 
"FOUND YOU!!!!!!"
TYPE: ENTITY
TIER: 2
METHOD: Entity devours victims after playing Hide & Seek with them. Entity is known to move at extreme speeds after it has decided that it’s found you.
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It sits docile waiting for victims to enter its maze, then begins its game with them. It loves playing games.
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Legs originates from the game It Steals, created by Zeekerss. Model, sounds, and texture all from It Steals. Animated by Beyond.


    The Old Man 
"Your life will be swept and cased under the distance."
TYPE: ENTITY
TIER: 2
METHOD: Entity drags victims into its “Pocket Dimension”, where they are tortured until death. It is very rare for anyone to escape it.
——————————————
The origin of The Old Man is unknown, but it was kept under wraps by a secret organization called the “SCP Foundation”. It is known to respond to pain; and keeping it off the ground seems to be the only way to stop it.
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The Old Man (SCP-106) originates from SCP. Model & sounds from SCP: Secret Lab ? Animated by Beyond.


    Judgement Bird 
"Justice is blind."
TYPE: ENTITY
TIER: 2
METHOD: Entity will use its tilted scale to judge victims. Those who are deemed sinners are hung.
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A bird that used to judge the living in the dark forest, carrying around an unbalanced scale. The scale always tilts the same direction, but it doesn’t know this as its eyes are covered. Or perhaps it’s turning a blind eye to this truth.
——————————————
Judgement Bird originates from Lobotomy Corporation, created by Project Moon. Model, textures, and animation by Beyond, sounds and music by Project Moon.


    Slender 
"DON’T LOOK."
TYPE: ENTITY
TIER: 2
METHOD: Victims are driven to insanity upon observation of, or contact with, the Slenderman. Being in close proximity is also dangerous.
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A myth, a legend even. The Slenderman rumor has caused many to fear the forest. With its long arms, it takes children away and blends in with the trees.
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Slender model, sounds, and animation from Slender: The Arrival.


    Maul-A-Child 
"Dog, go get your ball"
TYPE: ENTITY
TIER: 2
METHOD: Victims are mauled to death viciously by this terrifying animal.
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A dog with a thirst for infant flesh, though it can’t really tell the difference between infant flesh and adult flesh. It gets worked up if left without flesh.
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Model ripped from Subway Surfers. Killer idea taken from Midnight Horrors.


    Garden Goers 
"I don't think anyone asked for these."
"But here they are."
TYPE: GROUP
TIER: 2
METHOD: Victims are killed in a multitude of ways. What remains consistent is that physical remains are little to none afterwards.
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A group of hideous unoptimized creatures found deep underground beneath a kindergarden. They seem sentient to some extent, and follow their leader "BanBan" on wacky adventures or something.
——————————————
Models from Garten of Banban; reduced from 250k triangles to 5k triangles by Beyond. The absolute banger "Joyous" is made by churgney gurgney.


    Don't Touch Me 
"Just follow procedures..."
TYPE: ENTITY
TIER: 1
METHOD: ???
——————————————
A big red button. Who wouldn't want to press it?
——————————————
Don't Touch Me originates from Lobotomy Corporation, created by Project Moon. Music and sounds created by Project Moon. Model, textures and animations created by Beyond.


    Speciment 2 
"hi..."
TYPE: ENTITY
TIER: 2
METHOD: Claws at victims and tries to pull them into its goo. Effective against those who can’t escape it.
——————————————
Spouting, Splashing, Soaking. Innards, Ingest, Invoking. Nailing, Never, Stops the Choking
——————————————
Specimen 2 originates from Spooky’s Jump Scare Mansion, and all assets are by Lag Studios. Animated by Beyond.


    Specimen 10 
"DON’T RUN"
TYPE: ENTITY
TIER: 2
METHOD: Melds itself together with victims and uses their bodies as hosts. Able to change its form as needed to catch victims.
——————————————
While this entity is dangerous, it only really seems to care about the idea of catching its victims. It’s been known to be outsmarted by staying just out of reach, not too far, not too close. At least, until the victim traps themself.
——————————————
Specimen 10 originates from Spooky’s Jump Scare Mansion, and all assets are by Lag Studios[.] Animated by Beyond.


    The Lifebringer 
"CREATING LIFE"
TYPE: ENTITY/GROUP
TIER: 2
METHOD: Entity crushes victims and absorbs their flesh. Entity creates “Stringmen” to chase down targets; but they are not known to hold together for long.
——————————————
We tried to make something that would save life; but instead, we created something that wants to create life at all costs. It tore Doctor Ethan apart just to get some organs from him to create its version of a ‘person’.
——————————————
Original creation by Beyond. All assets created by Beyond. Lifebringer voiced by Cepha.

    Pale Association 
"Yeah, we’re here for the job"
TYPE: ENTITY
TIER: 2
METHOD: Victims are often gunned down; but some are known to have been bludgeoned to death by their suitcases.
——————————————
The Pale Associates, known for their weapons that are able to shoot through inanimate objects. Their otherworldly presence is enough for many to simply accept their deaths to the Fixers.
——————————————
Based off the Pale Fixer from Lobotomy Corporation. “It’s Rag Time” by Team Revelations.


    Toy Enforcer 
"WE'RE BACK, BITCH!"
TYPE: ENTITY
TIER: 2
METHOD: Victims are gunned down by the helicopter's small yet powerful bullets. It is not known to let up.
——————————————
"The Toy Enforcer is a small RC helicopter. It is equipped with two toy miniguns that fire small foam darts."
"Are you sure this is safe for children?
"Yeah, probably."
——————————————
"Death Row (Assault)" from PAYDAY 2, All assets created by Beyond


    TBH 
"YIPPEE"
TYPE: ENTITY
TIER: 1
METHOD: Headbutts victims to death, as it possesses no actual physical method of mutilation. [UPDATE]: Entity has been known to combust under pressure and stress.
——————————————
Look at this lil‘ guy. What kind of horrible monster would even think to call this a nightmare? It’s such a little relatable lil‘ fella. We have listed this fella up for reconsideration as a punishment.
——————————————
TBH model by catisioo. “Double Tap” by RENREN. Animated by Beyond.


    DOOMBOX 
"I LIVE"
TYPE: ENTITY
TIER: 2
METHOD: Uses massive fists to pummel victims into the ground. The fists themselves aren’t that dangerous, but it’s the force behind them that packs a punch.
——————————————
Once a simple boombox, now a ‘doombox’. He dominated in the sport of Lethal League, a dangerous sport involving speeding balls. We don’t really know how a person compares to a ball, but hopefully he should be able to work with it.
——————————————
DOOMBOX’s assets belong to Team Reptile, creators of Lethal League Blaze. Animated by Beyond.


    Christian Brutal Sniper 
"It’s like Christmas morning"
TYPE: ENTITY
TIER: 2
METHOD: Freak with a machete. Kills respectfully, but without mercy. Known to taunt victims into fighting him.
——————————————
Christan Brutal Sniper was once a RED Sniper working at 2Fort, until members of BLU Team kidnapped him and tortured the Sniper until his death. He didn’t die that day, and became the freak he is now. Are we sure he’s useful?
——————————————
Christian Brutal Sniper character created by Kekas vas Normandy. Assets from Team Fortress 2 / Freak Fortress. Animated by Beyond.


    Nosk 
"You’re not the ghost, what are you?"
TYPE: ENTITY
TIER: 3
METHOD: Victims are often webbed and taken to its nest. The gooey substance left behind by Nosk is known to be highly toxic. What kind of evolutionary thread led to this thing’s creation?!
——————————————
This thing, Nosk. We may have found our candidate for the title of ‘Scariest Fucking Thing Ever’. The way it moves, the way it eats, the way it hunts. It toys with its victims. It KNOWS they’re hopeless, it’s just having fun.
——————————————
Nosk created by Team Cherry, creators of Hollow Knight. Modeled and animated by Beyond.


    Apocrean Harvester 
"It takes souls to that place. The plateau."
TYPE: ENTITY
TIER: 2
METHOD: Entity attempts to ensnare victims with its tendrils. The entity appears to be part machine, possessing a ‘spotlight’ that it uses to suck the soul out of victims.
——————————————
We don’t really know where this thing comes from. It is said to lurk in its own realm, the Grasping Plateau. It’s thought that it sets traps for unsuspecting souls to lure into its domain, where it has complete control.
——————————————
Apocrean Harvester originates from Spiral Knights, created by Three Rings. Animated by Beyond.


    Arkus 
"Those who are close to me DIE!"
TYPE: ENTITY
TIER: 2
METHOD: Uses a large sword to slay victims who get too close. It is able to defend itself with its shield as well. We can’t be certain how much brain activity it has compared to these other monsters.
——————————————
The knight was driven to insanity at the loss of his squad, and hid himself away to prevent anyone else being hurt by him. In hiding, he lost what remained of his humanity from a cursed crystal; transforming into a Trojan.
——————————————
Arkus originates from Spiral Knights, created by Three Rings. Animated by Beyond.


    Cartoon Cat 
"all the classics are coming back"
TYPE: ENTITY
TIER: 2
METHOD: Tries to catch victims off guard, then attacks with its hands and mouth. Victims are often left heavily mutilated.
——————————————
Something very old. A hungry, hollow rot hiding behind an outdated smiling face. As long as there are people watching, it has a hatch to our reality. That’s all, folks. Please unlock your front door.
——————————————
Cartoon Cat created by Trevor Henderson. Model by gilmanovislam54, animated by Beyond.


    Wario Apparition 
"You want fun? Wario show you fun!"
TYPE: ENTITY
TIER: 2
METHOD: Every death is personalized, no two people ever die the same.
——————————————
Manifestation of a developer’s suffering working with assembly code and failed tests. It was eventually removed from the game’s code, but fragments of it still exist, as nothing can truly be deleted.
——————————————
Wario” owned by Nintendo. The song “The Wario Apparition (REAL)” belongs to Planet Bobstar.


    Shinto 
"It’s Shinto, not Shitno."
TYPE: ENTITY
TIER: 2
METHOD: Victims are eaten by the Shinto. Enjoys punishing cheaters and those with malicious intent. [UPDATE]: It’s laughing at us now whenever it sees us watching it.
——————————————
Ok, I’m sorry I called it ‘Shitno’, but can you really blame me? I mean, look at it! It looks like shit! He’s clearly messed up or something! What? It’s a girl? You mean I’ve gotten its name wrong AND I’ve been misgendering it?!
——————————————
Shinto / Shitno created by Bandubs. “Shitno” created by Adam McHummus, the Innuendo and Saster


    Hell Bell 
"Congratulations, you received Bronzong!"
TYPE: ENTITY
TIER: 2
METHOD: Uses loud bell tolls to drive victims to madness. Its arms allow it to use ‘Metal Claw’ as well.
——————————————
The bell from hell tolls loudly. It’s hard to resist its call anymore. The contract has been signed; and now, it’s time to pay up. “Thank you, miss. You’ll be happy to know that you now belong to me.”
——————————————
Hellbell design created by Urbinator17.


    Security 
"WARNING! WARNING! WARNING!"
TYPE: ENTITY
TIER: 3
METHOD: Execution. Victims are often cleaved by its massive axe; if not left scorched by its intense heat. Nothing usually remains of its targets.
——————————————
A knight of the Overseer. I wouldn’t have thought that they could mimic us, but that begs the question. If one of them mimic’d the Overseer, what would happen? There can only be one Overseer, right? We don’t suggest pulling this.
——————————————
All assets created by Beyond. “Inescape” created by Tilarids.


    The Swarm 
"Bzzzzzzzt!"
TYPE: ENTITY
TIER: 3
METHOD: Deletion. Swarms targets with its thousands of tiny insect-like machines. Possesses two stick-like arms that it can use to pierce flesh.
——————————————
We created it as the ultimate weapon, our ‘nuclear option’ of sorts. It’s dangerous even to us that such a form could be taken. I almost feel sorry that they have to deal with such a terrible way to die.
——————————————
All assets created by Beyond. “0101010101 (remix)” created by Tilarids.


    Shiteyanyo 
"Don’t skip Leg Day!"
TYPE: ENTITY
TIER: 3
METHOD: Runs towards targets with the force of a thousand suns exploding. It seems to be able to continuously gain speed unless something stops it.
——————————————
Have you ever heard it try to sing? It tries to sing as if it’s trying to perform to an audience. It always has that weird smile, as if it knows how fucked up it is. Nobody ever applauds or cheers to it, how can they if they’re all dead?
——————————————
Shiteyanyo model by Seafoam. “Majora’s Incarnate” by Nintendo.


    Bacteria 
"It’s a lifeform, that’s all we really can say."
TYPE: ENTITY
TIER: 2
METHOD: Unknown. Nobody has ever witnessed it kill and survived without losing their mind.
——————————————
I don’t think even the Overseer is able to figure out where this thing came from. We just know that it isn’t from any universe that we’re aware of, but it has the traits of something that comes from a reality of some sort.
——————————————
Bacteria model created by ultramirage10. Animated by Beyond. “Retro Time” by Project Moon.


    Tiffany 
"AND NOW, I AM BEYOND!"
TYPE: INCORPOREAL
TIER: 3
METHOD: Devouring. The demon is able to pierce victims and feast upon them to sustain itself. Without its host’s healthy body, it will surely die.
——————————————
A human woman, who sacrificed her body for her faith. It’s hard to tell if she’s still alive in the state she’s in, but the demon coming out from her head is assumed to be in control of her form.
——————————————
Model & Animations by Beyond. Tiffany from FAITH: The Unholy Trinity. FAITH, alongside the track “I AM BEYOND” created by Airdorf Games.


    Hoovy Dundy 
"Don’t be mean."
TYPE: ENTITY
TIER: 2
METHOD: #######.
——————————————
It seems to appear whenever an innocent is slain; targeting all responsible in a blind rage. It makes sense why this creature would be such an effective punishment for these sinners.
——————————————
HoovyDundy created by Pree Spunky. Textures, sounds and music from Slender Fortress, animated by Beyond.


    Haket 
"YOU WON’T GET AWAY THAT EASILY! HAHAHAA"
TYPE: ENTITY
TIER: 2
METHOD: Slashing and tearing open targets with its claws. Claws appear to be superheated, burning with enough heat to melt through most metals.
——————————————
Raised by a witch, weapons bolted to her arms; she was raised and brainwashed to be a weapon. Her brutality is awarded with validation by the witch. She has fun with her slaughters, like a child playing with their toys.
——————————————
Hakka Base by mio3io. Sounds from Ultrakill. Character and animations by Beyond. “You’re Beautiful” by Lapix.


    Akumii-Kari 
"connection lost"
TYPE: ENTITY
TIER: 3
METHOD: Any attempts at recording data results in ###### ###### ### ###### ## ###.
——————————————
###### seems to have some sort of memetic trait that ###### ###### written on #######. For this reason, we won’t even bother trying to explain #######.
——————————————
Akumii-Kari by Beyond.


    Lunatic Cultist 
"You have no idea"
TYPE: ENTITY
TIER: 2
METHOD: Variety of elemental spells. It is effective at wearing down victims, catching them off[ ]guard and blasting them with its magic.
——————————————
A fanatical leader hell-bent on bringing about the apocalypse by reviving the great Cthulhu through forbidden rituals. Whether or not its great “Moon Lord” ever existed in the first place cannot be confirmed.
——————————————
Lunatic Cultist from [https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Terraria Terraria]], “Breaking The Seal” by ENNWAY!


    Sturm 
"is it strum or sturm???"
TYPE: ENTITY
TIER: 2
METHOD: Entity attacks with the propeller engine stuck to its body. The blades of the propellers themselves appear to be made of chainsaws.
——————————————
Heisenberg’s notes describe it as having very low intelligence, all though it still seems cognizant enough to recognize his voice and obey his commands. It managed to cut its own arms off with its own propellers.
——————————————
All assets from Resident Evil: Village. Animated by Beyond.


    Punishing Bird 
"Why do they commit sins?"
"Knowing it’s wrong?"
TYPE: ENTITY
TIER: 2
METHOD: Small harmless pecks. The bird does not seem to actually pose much of a threat, unless provoked. Victims who attack Punishing Bird are #######’d, and nothing remains.
——————————————
A small and confident bird that punishes the evil, guilty and all sorts of irreverent people. Some of the seers have said that it is cute when the bird mightily flutters its tiny wings.
——————————————
Punishing Bird originates from Lobotomy Corporation, created by Project Moon. Model, textures, and animation by Beyond, sounds and music by Project Moon.


    Prisoner 
"#@$#### $@### ^^ ####$##@"
TYPE: ENTITY
TIER: 2
METHOD: Corruption. Uses its broken claw to distort reality and light it ablaze. It is able to defend itself with its shattered shield-like arm.
——————————————
We use this seer to identify corrupted data. The seer itself is a lesser, and is unable to control its power. With that reason, we have sealed it with the rest of the horrible creatures in hopes we can use it to identify them.
——————————————
Created by Beyond. “Inescape” created by Tilarids.


    Red Bus 
"Vroom Vroom!"
TYPE: ENTITY
TIER: 2
METHOD: Ramming, at high speeds. The bus seems to get stronger with each kill, as if fueled by the idea of violence.
——————————————
The Red Bus was a bus of violence, picking up all who desired a fight. Eventually, the amount of tainted souls on the bus led it to find the original Sinner itself, and as a result, a clash of Sinners vs Sin took place. But by that point, all the passengers had been killed, and only four stood against Sin.
——————————————
Created by Beyond. “VOID” created by Universe.


    Waterwraith 
"Is the treasure here really worth it?"
TYPE: INCORPOREAL
TIER: 2
METHOD: Moves in stealth, dropping down to surprise victims and crushing them with its rocks. Its form, or lack thereof, allows it to avoid being detected by technology.
——————————————
It lacks any physical form, yet is able to interact with its environment. It is very dangerous as an entity, but as a threat, it seems to just enjoy crushing things smaller than it. It doesn’t appear to eat, either. It just enjoys killing.
——————————————
Waterwraith from Pikmin 2, created by Nintendo.


    Astrum Aureus 
"It fell from the stars"
TYPE: ARMORED ENTITY
TIER: 2
METHOD: Massive metal legs, created from an unknown alien material.
——————————————
The machine also possesses a very powerful leap, which it may use to close distance very quickly.
——————————————
While nominally for reconnaissance, the Aureus model is heavily armed and can scale any terrain. It performed admirably, at least until it was assimilated into the Infection.
——————————————
Astrum Aureus originates from Terraria: Calamity Mod, created by Fabsol. Model & animations by Beyond. "Interstellar Stomper" created by DM Dokuro.


    Snarbolax 
"Knight who ventured into its woods never returned."
TYPE: ENTITY
TIER: 2
METHOD: Primarily bites prey with its massive mouth, crushing bone and metal alike almost instantly.
——————————————
It was been known to also eject the barbs in its tail out towards victims.
——————————————
Said to be a massive beast draped in living shadows, this dark predator enjoys toying with its prey before delivering the final blow. The fur that covers it has mythical properties that allow Snarbolax to repel all physical attacks.
——————————————
Snarbolax originates from Spiral Knights, created by Three Rings. Animated by Beyond. "The Confrontation" by Harry Mack.


    All-Around-Helpers 
"Cleaning in progress"
TYPE: ENTITY / GROUP
TIER: 2
METHOD: Victims are torn to shreads by its blades, which spin at very high speeds slicing anything that gets in its way. Entity itself appears to be under the impression it is cleaning, but is doing quite the opposite.
——————————————
As machines have no morals of their own, there was no clear boundary between good and evil. People used to be afraid of machines in the beginning, but a mechanical rebellion soon became a myth of the past in our world..
——————————————
All-Around-Helper originates from Lobotomy Corporation, created by Project Moon. Music and sounds created by Project Moon. Model and animations created by Beyond.


    Sakuya Izayoi 
"You are in my world now"
TYPE: ENTITY
TIER: 3
METHOD: Uses knives as well as time manipulation in order to eviscerate victims.
——————————————
She also does a good job at cleaning up the bodies afterwards.
——————————————
A mysterious girl who works in a place that normal humans don't dare approach. Nobody had ever seen her before she started working at the mansion. She is said to be the only human who lives in the house where devils dwell.
——————————————
Sakuya Izayoi originates from Touhou 6: EoSD, created by ZUN. Models from Touhou Sky Arena. "Lunar Clock ~ Luna Dial" by ZUN.


    Arrival 
"It will enter through any means"
TYPE: ENTITY / INFECTION
TIER: 2
METHOD: Entity uses exposure to its spores to destroy victims from within.
——————————————
Any and all contact with Arrival will eventually become lethal, no matter how long the infection is treated for.
——————————————
Bringing that rock aboard the ship was the worst mistake we had ever made. Its as if this creature, whatever it was, was made to prey on people like us; people so curious about what lies in the stars. We know now, there are only monsters out there.
——————————————
Arrival created by Have. Arrival model by Have & Beyond. Music by Beyond. Created for CaptainSpinxs' upcoming game. [1]


    Miros Birds 
"They're of unnatural nature"
TYPE: ENTITY
TIER: 3
METHOD: Known for their very good eyesight and fast speeds, they are very good at catching prey with their beaks, often slicing through prey with how fast they bite. They're nicknames "Scissor Birds" because of this.
——————————————
They hunt in packs; but often will fight amongst themselves for food. They can reach very high speeds when chasing prey, but are known to give up quite easily if there are better options available.
——————————————
Miros Birds originate from Rain World, created by Videocult. "Superstructure Threat" by Bright Primate. Model created by Nami & Have. Animated by Beyond.


    BFF 
"The average To N player be like"
TYPE: ENTITY
TIER: 2
METHOD: Victims often are caught offguard by it, as it pretends to be like them.
——————————————
It possesses many of their artifacts, which let it keep up with them.
——————————————
It may look friendly, but it wants nothing more than to remove you. The BFF was made to kill, made to torment you. It was designed for the sole purpose of eliminating you, and you better be sure it enjoys it. It enjoys every second of it.
——————————————
BFF created by Beyond. "Precipitation" created by Chris Christodoulou. "Grey Robot" created by VR Chat.


    Scavenger 
"So many shiny objects..."
TYPE: ENTITY
TIER: 1
METHOD: Victims are often picked by the Scavenger for possessing items that the Scavenger wants.
——————————————
It often is seen using the debris it carries as a weapon.
——————————————
They are often seen carrying many artifacts and trinkets that it finds; as it loves to collect objects and seems to have a great emotional attachment to its collection. If the Scavenger sees something it wants, it'll typically end up getting it.
——————————————
Scavenger originates from Risk of Rain 2, created by Hopoo Games. Model created by Hopoo Games. "Christodoulou Thermodynamic" created by Chris Christodoulou.


Alternate Entities

Entities that may replace a Standard Entity - being a, well, Alternate version of them, or their own unique - often difficult - event. Their entries into the Nightmare Index usually involve some form of Interface Screw

    Feddys 
    TBH SPY 
    Tragedy 
    Voidwalker 
    Paradise Bird 
    Overseer 
    Lord's Signal 
    Rabid Snarbolax 
    MR. MEGA 
    Eggman's Announcement 
    Knight of Toren 
    Decayed Sponge 
    Mona & The Mountain 
    Furnace 
    Army in Black 
    Bliss 
    Glaggle Gang 
    WHITEFACE 
    S M64.Z 64 
    The Red Mist 
    Sanic 
    S.T.G.M. 
    Convict Squad 
    Fusion Pilot 
    Dev Maulers 
      
    Apathy 
    Angry Munci 
    Ambush 
    Roblander 
    Walpurgisnacht 
    Sakuya The Ripper 
    Teuthida 
    Judas 
    The Navigator 
    Try Not To Touch Me 

Special Entities

Entities that assault the player during different lunar events, or who may simply... appear as they wish.

    Psychosis 
    The Virus 
    Apocalypse Bird 
    Pandora 
    Meatball Man 
    The Pilot of Want (and Rift Monsters) 
    lain 

Synergistic Entities

Entities that appear to replace another during a non-Alternate special round, such as Cracked or Midnight.

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