Tabletop is a Web Video series on YouTube which is essentially celebrity tabletop gaming hosted by Wil Wheaton. It is part of the Geek and Sundry YouTube channel, and can be watched for free here.Each week, Wil and a number of other celebrity guests (ranging from well-known Youtube and television personalities to professional game designers) play a chosen tabletop game. These can range from competitive games like Small World to co-operative games like Pandemic. The show itself is instruction-light, easing new viewers into the game rules and focusing more on the banter and camaraderie that comes from settling around a table and having good fun with friends. The winner of each episode is granted the Tabletop Trophy Of Awesome (and a bit of masking tape with their name on it) while the defeated lick their wounds on the Loser's Couch with the aid of some webshow-budget beverages.The second season of Tabletop debuted on April 4th, 2013.
Felicia: "You know, Dr. Hannah is, he's getting a little lonely. So he's gonna touch himself inappropriately." Wil: "Is it just going through the hole in his hand?" Felicia: "Well, that's what I'm saying. It fell off. It's a sad thing in [that hospital]."
The Ace: Ryan Higa in Episode 3, who wins all three games, rolling a mathematically-improbable ten-brain streak in Zombie Dice and reading Freddie like a book in Get Bit.
All Anime Is Naughty Tentacles: Invoked by Wil chastising Felicia Day in Elder Sign: "You do not encourage the internet to create GIFs involving you and tentacles!"
Always Second Best: Wil comes second-place a lot, taking home the Silver Medal Of Adequacy over five times. He has yet to come in first place (except as part of a joint victory or because of a misplay that was completely independent of Wil's initiative). (Unless you count Wil beating Phil LaMarr at Rock-Paper-Scissors on the Loser's Couch, after Wil lost worse at Wits & Wagers.)
In the second season, this gets lampshaded a lot. To the extent that there's a place on the Loser's Couch specifically reserved for Wil.
Subverted in Episode 10 of the second season. Where Wil wins for a change.
The Bad Guy Wins: Whenever the group loses a team game that pits them against a Game Master or the game itself. For example, during the Pandemic and Forbidden Island episodes.
In a non-team-game example, Fiasco ended in misery for all concerned (as per usual) when Bonnie's character revealed herself to be a brutal Mafiya boss who went on to frame, cripple and/or leave the other players for dead, being rewarded with the best possible ending at their expense.
And in an example from a "team vs. team" game, the spies in "The Resistance".
And "Shadows over Camelot", with the added twist that the traitor is King Arthur, played by Wil.
Yet again in "Betrayal at House on the Hill", in another victory for Evil!Wil.
Bait-and-Switch Comparison: Castle Panic — "We attempt to hold off a seemingly endless onslaught of trolls, intent on overrunning our defenses and ruining our day. No, it is not Internet: The Board Game."
Born Unlucky: Wil is a decent player but he suffers from some pretty appalling luck in games.
The Cassandra: This happens a lot in The Resistance due to the paranoia-inducing nature of the game. It can be hard to establish just who has genuinely deduced something and who is just throwing out accusations.
Cloud Cuckoolander: Felicia comes across this way due to the hysterical roleplaying she does with Dr. Hannah.
Felicia: "I really messed up when I made Dr. Hannah pick up 'People' [Magazine], because he's much more a 'Popular Mechanics' kind of guy." Wil: "Oh, come on!"
Colbert Bump: Dubbed "the Wheaton Effect", there's been evidence that games featured on the show get a huge bump in sales and interest. For example, demand for Tsuro in the US was so high, the company's stock was completely exhausted and it was unavailable for sale anywhere.
Keith Baker, best known as the creator of the Eberron campaign setting for D&D, also created the card game Gloom, which was showcased in season one. At a game design panel at Dragon Con 2013, he confirmed that sales of Gloom ended up with a four-fold increase due to this.
Wil in Elder Sign, whose dice rolls are so bad that he officially becomes The Load of the team and is the only one to have his character die.
Wil, again, in Dragon Age after having utterly horrible dice luck so far, he announces he's walking towards a village another player jokingly suggests he "roll to see if you fall on your face" and he promptly rolls "1, 2, 3" on 3d6. Pretty much one of the lowest possible rolls.
In Star Wars: X-Wing, Wil's actually been rolling well all game, and it comes down to him to make the roll that would win his team the game. So, of course, he fails.
The good guys in Betrayal at House on the Hill are an in-game example. Especially Michael Swaim's priest character who is deliberately kept on the brink of death by a demon. They are also a meta example, with all the characters ( except Wil, for once) having terrible dice rolls after the 'Haunting' occurs.
Deus Angst Machina: In Gloom, since the point of the game is to make your characters as miserable as possible before killing them off.
Didn't Think This Through: Jordan Mechner in Star Fluxx, whose cunning schemes are waylaid by a basic lack of knowledge of the actual rules. First, he attempts to claim victory on an expired Victory Condition. Second, he attempts to use the Holographic Projector to claim victory with two of Wil's Keepers, but misreads the instructions on the card (Holographic Projector only works on one Keeper at a time) and forgets that his (Jordan's) Creeper prevents him from winning anyway. This mistake essentially hands Wil victory on a silver platter.
The Ditz: Whether or not this is her actual personality Felicia certaily acts like one every time she guests.
Foreshadowing: An unintentional example: in the extended edition of Pandemic, Will shouts "Pandemic wins!" when all of the player figures get knocked over on the board. Lo and behold, what happens at the end of the game?
Another (possibly unintentional) example occurs during Fiasco. During John Rogers's description of Club Glamorous, he describes the entrance as a "complete firetrap". Fast forward to the end of the episode...
Know-Nothing Know-It-All: Wil, the host, the person who teaches all the guests how to play, the player whom everyone else sees as the favorite, never wins (unless part of a team game or due to someone else's mistake). To his credit, a lot of this is due to the fact that he's happy to give a new player some playtips, even if this ends up causing the newbie to win.
"Last Supper" Steal: a version of the portrait with Wil in the central position hangs directly behind the Loser's Couch in season two.
The Loonie: Chris Hardwick in the Dragon Age episode.
Chris Pramas: "I think every group has a player like Chris [Hardwick] who is pretty much going to throw a little monkey wrench into your plans by deciding to say, "Put Fonzie into Dragon Age"."
Million-to-One Chance: The probability of Ryan rolling ten brains on his first turn in Zombie Dice is near 0%note The video states that the improbability approaches infinity, a clear case of Writers Cannot Do Math.. Wil speculates that, in order to balance his luck out, somewhere in the universe a planet spontaneously collapsed into a black hole.
My Friends... and Zoidberg: In the Last Night On Earth episode, the inventory of the zombie players is listed as, "## zombies on the board", followed by a subtitle: "and Dr. Hannah" (as Felica's surprisingly multi-faceted zombie often wasted his turn doing things other than looking for brains).
Not Cheating Unless You Get Caught: In the Munchkin episode, creator Steve Jackson incorrectly deducts -4 from his Combat Strength instead of -5 from Sandeep's Electric Radioactive Acid Potion. This leads to him winning that combat with a mere +1 advantage, and the game. It's debated on whether this was a genuine error or a cunning ploy on his part, as the rules of Munchkin state that cheating is legal as long as you are not caught.
Odd Name Out: Some of the places created in the fantasy world of Once Upon a Time include 'Kahiman', 'Albuquerque' and 'Robot Town'.
Wil talks with the losers on the couch, then goes downstairs to talk to the winner, write the winner's name on a piece of tape taped to a trophy, award the trophy to the winner, then take the trophy back because they don't have the budget to give everyone a trophy they can keep — but they get to keep the piece of tape!
Wil did the same routine at the live games at Vid Con 2012, making this also a Running Gag.
The trophy has been retired for Season 2 and incorporated into the Wall of Victory, a display featuring all of the previous winners. Even Pandemic. It's been replaced by a "Certificate of Awesome" that Wil signs and gives to the winner... along with the piece of tape.
One of Us: Wil seems to be quite happy this page was made.
All of Wil's guests tend to qualify as well.
Troy Baker, specifically, plays Trope as his first word in Unspeakable Words.
Plot Hole: This can sometimes happen due to the shows being edited for length. The most infamous example is in the Elder Sign episode: the players draw a Mythos Effect that causes all cases that require at least one Investigation die to require an additional Investigation die to solve. What is not shown is the turn when this Mythos Effect is replaced by a new one, leading to much confusion from viewers (and even accusations of cheating) when cases were solved with the standard number of Investigation dice, most noticeable during the game-winning case.
Random Number God: Often invoked. In Elder Sign, Wil claims that the dice are trying to kill him. They succeed.
In episode 3, Wil talks about how he likes Zombie Dice because nobody ever gets out to a huge lead. Cue Ryan getting ten brains on the first turn!
For Elder Sign the team drew Hastur, which is also known as "He-Who-Must-Not-Be-Named." As a result, Wil made a point of saying Hastur's name over and over out of sheer defiance. He kept getting horrible rolls and his character eventually died.
Yuri also tended to do this during "Castle Panic", to disastrous results.
Near the end of Shadows Over Camelot, Wil tells everyone that he knows how this is going to end (because he always loses). So, for once, he wins.
The Load: Wil during "Elder Sign". Out of all the players, he was the only one who caused their character to die. This was lampshaded by Felicia and Wil during the game.
Wil seems to fall into this a lot during team games due to his appalling luck at rolling dice. In Castle Panic he admits that he was "a bit of an asshole" and that he should have followed the same tactic as everyone else: shut up and listen to Tara Platt.
As above, in Star Wars: X-Wing, it looks like Wil might finally manage to be on the winning team, but when the final roll comes down to him, he fails.
Subverted in Say Anything when Wil randomly gives Jonah three points midgame. Jonah ends up winning.
Played Straight with the trophy in season one. The winner's name is written on a piece of tape affixed to the trophy and then torn off because they can't afford a new trophy for each winner on the show's budget.