Follow TV Tropes

Following

No Holds Barred Beatdown / Video Games

Go To


  • Although the flashiness masks the brutality somewhat, this is pretty much what happens in all combo videos.
  • The Kyokugenryu signature move, the "Ryuuko Ranbu", from Art of Fighting, is an attack where the attacker charges at their opponent then delivers a long stream of punches and kicks, ending with a jumping uppercut. This type of Limit Break has become so common in the SNK world that moves of a similar nature (such as Kim Kaphwan's Hou'ou Kyaku) are called usually called "Ranbu" supers in player parlance.
  • In Assassin's Creed: Valhalla, Eivor can acquire the skill Rage of Helheim where they let out a roar and tackle an opponent and with alternating strikes, until the player stops or they're dead, wail on them. If they don't die, it takes a huge chunk of health out. If it does kill them, it ends with Eivor finishing them off with a headbutt.
  • Asura's Wrath has you doing this to pretty much every boss, including the creator of the universe who's been masquerading as a god.
  • In the Undertale and Garfield fangame Bad Monday Simulator made by web animator Lumpy Touch, Nermal will slash Sansfield repeatedly in the Monday mode ending after you manage to defeat Sansfield and choose to kill him.
  • In Bastion, The Ura's response to the Kid showing up at their base is to deliver a near-lethal one to Zulf. Due to the art style and tone of the game, it's not graphic.
  • Lyude in Baten Kaitos has an attack called Sfrozando which is this. He runs in and savagely beats the opponent down with the butt of his gun.
  • Batman: Arkham Series: When trapped in Arkham Asylum or Arkham City, you can always expect Batman to beat everyone in his way.
  • Jack to Andrew Ryan in BioShock. Andrew uses a posthypnotic command word to compel Jack to beat him to death with a golf club, to demonstrate that Jack has no free will. It might also be a form of Suicide by Cop, however.
  • In BioShock Infinite, Booker delivers a particularly satisfying one to Comstock using the baptismal font.
  • BlazBlue:
  • In Bloody Battle, If you come across a player who can use Fists very well or has the Boxing Gloves, expect them to beat you down to a pulp, killing you by taking away all your lives.
  • Happens in Breath of Fire III in your first fight against Balio and Sunder. It's framed as a playable Hopeless Boss Fight, adding a personal touch to the brutality.
  • Exploited in Daughter for Dessert by Mortelli, the protagonist, and Saul. Mortelli beats the protagonist up in the middle of the woods to invalidate his signed confession to breaking into Cecilia’s hotel room.
  • Just about every sync kill in Dawn of War does this. Generally involves a unit pounding on its adversary several (dozen) times with a blade of some sort, then pulling out a ranged weapon and blowing it away. The Space Marines enjoy bringing an enemy to their knees and kicking them in the face with a giant armored boot, Commissars pull out a laspistol and do it execution-style, Dark Eldar Mandrakes just keep on stabbing. The variations are many.
  • In Dead by Daylight, a killer normally has to impale a survivor on a meat hook to kill them, but an extremely rare power-up allows a killer to personally finish-off a victim with a wild flurry of blows after the killer puts their foot on the target's back to keep them from going anywhere.
  • Everyone in Dead Island has some form of this, but Sam B has the most literal one, where he cracks his knuckles and goes fists-a-blazing into the nearest undead horde.
  • Jaron Namir delivers one to Adam Jensen at the beginning of Deus Ex: Human Revolution. The beat-down is so bad, it forces Adam to become augmented in order to survive.
  • Dante in Devil May Cry 4 winds up being on the receiving end of a particularly painful-looking beating from Nero during their first encounter, before getting Impaled with Extreme Prejudice by him. Dante being Dante, it doesn't quite stick.
  • Diablo: After defeating the Big Bad for the final time, your objective changes to "Destroy Diablo". What that essentially means is that you get one minute of unloading whatever attacks you desire on his dying body.
  • After defeating a boss in both Donkey Kong Country Returns and Donkey Kong Country: Tropical Freeze, DK (or whoever player 2 is) unleashes one on the boss. You can waggle or mash a button to get more hits in, though you get nothing out of landing more or less hits in other than the pure Catharsis Factor.
  • In Double Homework, after itching to give Dennis one of these since Dennis started blackmailing him, the protagonist finally indulges himself after he catches Dennis in Johanna’s bed, seemingly about to rape her.
  • Dragon Quest V: At the end of the first act, Ladja appears to stop the Hero and his friend Harry. He has absolutely no reservations about beating two six year old children nearly to death; in fact, he seems to enjoy it. He'll spend a few turns just standing around laughing at the heroes before he gets around to slaughtering them.
  • In Dungeon Keeper, you can slap your creatures (or captured enemies) to death.
  • Every battle in Dwarf Fortress ends in one of these if the loser doesn't get cut in half and sent flying across the screen or lose his internal organs to a crossbow bolt. The only other end is a creature getting knocked out and methodically dismantled by his opponent.
    • And then there's the undead. This being Dwarf Fortress, you could beat or wrestle with a bear or some other such worthy opponent until it capitulates, until the weather changes and suddenly your dwarves are being strangled by dessicated, individual bear limbs.
    • In early DF2010 releases, there were a few... bugs... with the new damage system not being able to effectively decide death conditions. Since combat will only end when one party is dead, the ensuing No-Holds-Barred Beatdown could easily continue for more than a season, resulting in every single bone and organ in the victim's body being damaged until the combat system finally got around to calling them dead.
    • You can even do this yourself in the adventurer mode. A list of examples: Zamochit (Breaking every bone in the body, one by one), gouging your opponent's eyes out, biting, repeatedly pinching the face, ripping out teeth, or ripping off fingers. The point is, the combat system is extremely detailed and loaded with opportunities to do bad things.
  • The Elder Scrolls
    • In the series' backstory, this was the result of the Duel to the Death between Pelinal Whitestrake, the legendary 1st Era hero of mankind/racist berserker who served St. Alessia as her divine champion in the war against the Ayleids, and Umaril the Unfeathered, the half-elf demigod leader of the Ayleids. Though Umaril had his Elite Mooks, armed with special weapons, weaken Pelinal first by making him bleed for the first time, Pelinal utterly destroyed Umaril in their fight. Umaril was left "laid low, the angel face of his helm dented into an ugliness... [and his] unfeathered wings broken off". However, Pelinal could not actually kill Umaril, who had divine protection from the Daedric Prince Meridia.
    • You can do this to enemies in Morrowind and Oblivion, since hand-to-hand attacks damage fatigue, and having zero fatigue causes enemies to fall over, after which you can gradually beat them to death while they're down. It takes a lot longer than just killing them with weapons, though.
    • In the "House of Horrors" quest in Skyrim, Molag Bal has you beat a helpless captive priest of his rival Boethiah to death with a rusty mace. Then Molag Bal resurrects him so you can beat him to death again to force the priest to renounce Boethiah and give his soul to Molag Bal. Then you beat him to death one last time. The beatdown empowers the rusty old weapon and it becomes the legendary Mace of Molag Bal.
  • Empire of Sin: The Irish Mob Don Frankie Donovan has the "Unleash Fury" ability, which does this, overkilling most enemies, and replenishing his action points to full.
  • Eternal Darkness has a villain-on-villain version in the battle between the rival Eldritch Abominations Ulyaoth and Chattur'gha. While each of the gods' battles have a pretty clear winner (due to the three gods having a Tactical Rock–Paper–Scissors relationship), there is at least a fight. Ulyaoth, on the other hand, tears its enemy to pieces through use of Portal Cuts, so Chattur'gha starts the fight by getting blasted with its own fireball, and ends by trying to crawl away on what remains of its limbs before being chopped in half by another portal.
  • Exit Limbo: Opening allows you to pull this off on any Infected; once you knock them down, by pressing the Grab button you can sit on them while pummeling your target repeatedly with your fists. If they're killed in this manner you then find yourself sitting in a puddle of red sauce.
  • Fate/stay night, "Heaven's Feel": The climactic battle between Shirou and Kirei is a brutal fistfight between the two, with the intent on both sides being to beat the other until they die. Ultimately Kirei dies due to injuries he sustained before the fight began.
  • The real "final boss" of Final Fantasy VII where Cloud uses his Level 4 Limit Break Omnislash which is exactly what it sounds like.
  • In the prequel to Dissidia Final Fantasy, Duodecim, this is pretty much Feral Chaos's EX Burst. Most everyone else gets a flashy standard attack for theirs... but Chaos is given twenty seconds to beat the crap out of the opponent before delivering the final blow.
  • After the final battle in Freedom Planet. Both characters get a version of it, but Lilac's exemplifies this trope better.
  • In Freedom Planet 2, Serpentine is on the bad end of this — from the aforementioned Milla, via six super bursts to the face.
  • Happens right at the end of Fur Fighters. Just after the player has defeated Viggo, he comes back. Rather than using clever gadgets, schemes, or hundreds of disposable mooks; he's decided to take matters into his own hands.
  • In Gears of War 2, when an enemy soldier is in a downed state, you have the option to put your weapons away and punch the living snot out of them until they stop breathing in a satisfying scripted animation. Granted, they're already heavily wounded, and it only takes three punches to kill them.
    • In Gears 3, you're able to repeatedly tap Y to prolong the beatdown. For the COG, you repeatedly punch the enemy while they are down, like in Gears 2, but you can hold it for about 10 seconds, and it culminates with you punching their head into meat chunks. As a Locust, on the other hand, you rip off their arm and beat them to death with it for about 10 seconds.
  • In The Godfather, this is generally what ensues when you render someone helpless by grabbing them. The sequel builds on this with Pummels and Executions.
  • Pretty much what happens whenever you activate God Hand in God Hand. You're invincible and your attacks are unblockable, faster, and stronger.
  • God of War:
    • God of War II — After his battle with the Colossus, Kratos can barely muster the strength it takes to walk, and Zeus seizes the opportunity to toss him around before impaling him with his own godhood. And there is nothing you can do to stop him. ...yet.
    • God of War III features this from a first person view. The first is from Poseidon's view as Kratos slams him around. The second is from Kratos' view as he beats Zeus to death with his own hands. And continues.
      • As you're doing this, blood splatters on the screen. You can continue indefinitely as the screen becomes covered in blood. The only way to continue with the game is to stop killing Zeus.
      • The beatdown Kratos gives a pinned down Hercules while wearing the Nemean Cestus ends up caving his face in.
    • God of War Ragnarök: Kratos by this time is Older and Wiser and thus is actively avoiding the brutality of his original games to the point where most of his finishers are relatively quick. However in the case of Heimdall, who repeatedly rebukes multiple offers to just to walk away as well as threatening to gut Atreus, Kratos ends up succumbing to his fury as he knocks him down, repeatedly slams his face on the ground before strangling the life out of him. Upon finishing, Kratos is genuinely horrified at himself for this.
  • A particularly notable one is in Grand Theft Auto V, where we are introduced to Trevor Philips by watching him beat Johnny Klebitz, the protagonist of Grand Theft Auto IV: The Lost and Damned, to death by stomping his brains in. Years of being a meth addict brought the former Badass Biker Johnny to the point where he couldn't even fight back.
  • Gunpoint lets you do this to guards you tackle to the ground. You even get an achievement for punching someone a hundred times!
  • In Half-Life 2: Episode 2, Dog does this to a Strider by jumping onto its head, punching it incessantly as it stumbles around, and finally tearing open its armored exoskeleton and pulling its brain out.
    • Dog also delivers another at the end, after Eli gets killed by an Advisor. Granted, the Advisors get away, but one of them's pretty badly wounded.
    • The backstory of Half-Life 2 had a huge example on a planetary scale: the Seven Hour War between the nations of Earth and the Combine. It lasted seven hours and... well, we lost.note 
  • Jacket from Hotline Miami finishes several of his opponents off this way. Notable cases include:
    • The Bum from the end of "the Metro" level. Jacket knocks him to the ground and brutally bashes his head to a bloody pulp against the concrete.
    • The Producer from "Decadence" is killed when Jacket knocks him down with a (non-fatal, due to the Producer's bulletproof vest) shotgun blast, climbs on top of him, and sticks his thumbs into the Producer's eyes until he goes limp.
    • The Van Driver from "Deadline" is probably the most notable example of this in the whole game; Jacket repeatedly bashes his head against the ground and breaks several of his bones, before finally taking his lighter and setting the Driver on fire.
    • The Club Manager from "Vengeance" is beaten by Jacket to death with just his fists, beating in his face even after he's dead.
  • Indiana Jones and the Emperor's Tomb: Part of the game's extensive Good Old Fisticuffs battle system, is that if Indy throws an enemy against a wall, they will be left in a daze. At that point, attacking them uses a completely different, faster set of animations that simulates this. Even the toughest types of Nazis can be killed this way by grabbing them from behind and slamming them head first into a wall, allowing Indy to beat them for quite a while.
  • ULTRAAAAAAAAA COMBOOOOOOOOOO!
  • Kingdoms of Amalur: Reckoning has these in the form of fadeshift finishing moves; each finisher involves the Fateless One beating the ever-loving shit out of his/her opponent, then finishing them with various weapons crafted from the threads of Fate itself, including shooting them with a bow, impaling them on a massive sword, and even smacking them with a giant mace like an all-star baseball player.
  • This happens to Kreia in a flashback in Knights of the Old Republic 2. Despite the violence in the rest of the game, this scene is the most visceral, consisting mainly of a large man beating the hell out of a defenseless old lady.
    • What makes it even more brutal is that she doesn't start a defenseless old woman. He literally beats the Force out of a Sith lord, until it is just a matter of beating the hell out of an old woman.
    • The Handmaiden also gets one at the hands of Atris near the end of the game in the form of lots of Force Lightning. Being a Jedi apprentice gave her what she needed to beat her sisters, but not a Master.
  • From video game publisher Technos Japan (creators of Double Dragon) that helped define the Beat em' Up side scrolling genre comes the "Kunio-kun" series. The first title in the arcade line up? Nekketsu Kōha Kunio-kun (roughly translates to "Hot-Blooded Tough Guy Kunio") which only spans four levels, and for newbies, it can be this until you get the hang of the control schemes. Also worth mentioning is the infamous home consoled sequel Downtown Nekketsu Monogatari (Tale of Downtown Nekketsu). When it shipped overseas to Western release, it was released under the name "River City Ransom".
  • The Last of Us: After a rough Boss Fight, Ellie makes damn sure David won't be getting up again via machete; the impression is that the hacking would have continued until complete exhaustion if not for Joel's interruption.
  • The Last of Us Part II: The first fight between Ellie and Abby turns into this. After several tense moments wherein Ellie is trying to stalk and kill Abby, said target gets the upper hand and delivers a savage beating to Ellie's face while also breaking her arm.
    • There's another one near the end, after Ellie travels to Santa Barbara and finds Abby left to die on a beach. She helps her get down and guides her to a boat, but then threatens Lev's life, forcing almost dead Abby to fight her. She almost drowns her near the end.
  • In Leaden Sky, you can punch, stab, or shoot grabbed enemy endlessly. You are even allowed to dismember their limbs one by one.
  • This is what happens to your character in Left 4 Dead if a Hunter pounces on you. And only another survivor can save you from certain death.
    • Also what happens if a Tank incapacitates a survivor and decides to keep punching.
    • Same thing if a Charger grabs you.
  • In The Legend of Heroes: Trails of Cold Steel III, Rean dishes this towards the Final Boss with his Sword of Plot Advancement plus Superpowered Evil Side gone out of control after seeing his friend, a little girl sacrificing herself to become said sword.
  • In an example that makes up for its lack of gritty gore by sheer shock value, near the end of The Legend of Zelda: The Wind Waker, Ganondorf at one point just starts pummeling Link, showing every single reeling effect it has on the young child. Considering the light-hearted tone and graphical style of the game, it comes as a surprise.
    • The whole scene is pretty dark compared to the sunny, colorful artstyle of the game. It works incredibly well for it.
  • A rare realistic example; In Episode 4 of Life Is Strange, Max has the option of letting Warren gives one of these to Nathan. It's equally satisfying and hard to watch.
  • Kazuma Kiryu's default fighting style in the Like a Dragon series is to wail on an opponent with anything and everything he can get his hands on, such that most of the unlucky goons that try to jump him end up looking like car wreck victims when he's finished. One example that stand out, though, is his fight against Shibusawa in Yakuza 0 when, after a protracted fight across a yacht, Kiryu gets Shibusawa up against a railing and begins to pummel him in a relentless rage, almost performing a Parodied version that's pretty much Played for Drama, where his fists actually get redder and even more broken with each punch. Only Nishkiyama's timely intervention prevents Kiryu from losing himself and caving in Shibusawa's skull right then and there.
  • In Mass Effect 3, Kaidan or Ashley (which one is dependent on the events of the first game) receives an absolutely ruthless one from Eva Coré, the robotic infiltrator drone leading the Cerberus assault on the Prothean ruins on Mars. It nearly kills them, putting them out of commission for the first third or so of the game.
    • Several enemies in every faction besides the geth have a One-Hit Kill attack that will force Shepard to start from the last checkpoint or take someone in the multiplayer out of the round until it's cleared. Most of them are fairly quick, efficient kills: Phantoms stab you through the gut, Atlases pick you up and crush your torso, and Banshees shove their arm through your stomach. The multiplayer-only Scion knocks you to the ground and proceeds to smash you into a fine paste with its massive Arm Cannon.
  • Before his Face–Heel Turn into the series Big Bad, Sigma of Mega Man X was on the receiving end of one of these. A powerful Maverick was reported to be on the rampage and Sigma decided to deal with the threat by himself so that no one else would be endangered. Even though Sigma was easily the most powerful Reploid model at the time, the Maverick readily tore his sword-arm off and gouged one of his eyes out before beating him to a pulp. Sigma only won because of a "moment of weakness". Said event was actually what caused Sigma's Face–Heel Turn. And the Maverick? He became the hero known by the name Zero.
  • Metal Gear:
  • Middle-earth: Shadow of Mordor. Pretty much anything that Talion does to the Orcs is so brutal and full of such rage that if it were being done to anyone other than the world-enslaving Uruks who murdered his entire family along with their home city, it'd be appalling. One of the more egregious examples is the brutalize takedown; instead of silently stabbing an Uruk in the throat, he openly and brazenly stabs everywhere else, torturing them to death, with the intent of freaking the other Uruk mooks out. And then you unlock the power to brainwash Uruks - by using magic to burn a scar through their brain...
  • Modern Warfare:
    • General Shepherd delivers one to Captain Price at the end of Call of Duty: Modern Warfare 2. He'll actually kill him if you can't stop the fight in time.
    • At the end of Call of Duty: Modern Warfare 3, Price delivers one to Makarov culminating in his death by hanging after Price piledrives Makarov through a glass ceiling. After all the shit you endured in the three games leading up to this, it's tremendously satisfying.
  • Mortal Kombat:
  • No More Heroes puts Travis Touchdown at the receiving end of one by Bad Girl, who in a berserk rage at being fatally impaled smashes the everliving hell out of Travis with a baseball bat until she finally dies from blood loss. What makes the moment more disturbing is that up until this point, most violence Travis has been subjugated to has usually erred towards comical slapstick; with the story's increasingly deconstructive tone and Bad Girl already being such a humorless boss battle, Travis getting beaten to near-death is played as jarringly realistic and terrifying. She can actually do this even in the preceding boss battle if you get too close to her as she breaks down in tears, and it's instant death.
  • In PAYDAY 2, among the horde of law enforcement you'll be fighting is a special operative called the Cloaker who is capable of bringing a player down with one vicious kick to the head. After that, he'll whip out his police baton pummel and kick you into the ground while you're helpless. This is actually a good thing, because the last thing you want is a Cloaker that got the jump on one player is a Cloaker that's chain-kicking the whole team. Though considering what you're doing, you deserve it.
  • PAYDAY 3: Like PAYDAY 2, Cloakers will deliver a beatdown on any heister they kick to the ground, rapidly dealing damage which ignores armour altogether until they run out of health and go down (upon which the Cloaker will cuff them, dropping their bleedout timer to 15 seconds) or the Cloaker is interrupted/killed.
  • Persona:
    • In Persona 3, there is a mechanic where enemies and allies may fall over after certain attacks. If every enemy is on the ground, the player is prompted to trigger an "All Out Attack," with the party members beating up on the damaged and off-guard enemies.
    • It returns in Persona 4, and in both versions it only works when both the Protagonist and at least one other party member are on the field and aren't incapacitated. If you finish off the enemy party with it, it ends in a giant skull-shaped mushroom cloud.
    • You can also do it in Persona Q: Shadow of the Labyrinth, but the Superboss fight against the Velvet Room siblings can have them doing it to you — in first-person, no less.
    • Persona 5 brings style to All Out Attacks; previous games just had a Big Ball of Violence, this game has your characters bounce around a red screen while beating up silhouetted opponents. If you finish off the enemy party with it, the character who triggered it will do a cool pose afterwards. Also, losing the Superboss fight against the Velvet Room twins will have them finishing you with one of these.
    • Also in Persona 5, if you cheat on your love interest, you will be on the receiving end of one, from all the girls you've cheated on.
      Haru: Take my chocolate please... before I crush it.
  • This very nearly happens to Phoenix by Furio Tigre in Phoenix Wright: Ace Attorney – Trials and Tribulations. It's very possible that Nick would have died then and there, or at least been reduced to a bleeding wreck, if Detective Gumshoe hadn't shown up at the last second.
  • Pizza Tower: During the final boss fight, Pizza Head decides right then and there to bring back the other stage bosses to conduct a Boss Rush. Peppino, already stressed out by the game's events, hits his Rage Breaking Point and utterly snaps. The moment he lands a hit onto one of the revived bosses, he goes into a short animation of punching, kicking and biting the enemy, taking off 4 health units each time (and each boss only has 8). Then he finishes off the final boss by pile-driving them head first into their own tower!
  • In what's easily one of the darkest moments in the series, Pokémon Mystery Dungeon: Gates to Infinity has the hero receive a surprisingly brutal one courtesy of an ambushing Kyurem (though it's kept relatively kid-friendly via a partial Discretion Shot). After swiftly disposing of their guardian, Hydreigon, he knocks them to ground and then stomps them into the dirt long enough for them to pass out, only relenting once their partner recovers from the shock of the moment and begs for mercy. He listens, naturally, leaving with just a threat of further violence, despite his victim being the only remaining obstacle to his plans...
  • Project × Zone:
    • The ability to have five characters all attack enemies at once (by having a Pair Unit call another Pair Unit to help them attack, and then calling a Solo Unit who can be applied to the intial Pair Unit to also perform their own attack) makes some attacks become essentially this. You know you're screwed when X, Zero, KOS-MOS, T-ELOS and Ulala are all taking you on at once. And some of those solos are assisted by characters from other games... like the aforementioned Ulala.
    • In the sequel, M. Bison is on the receiving end of this by Ryu, Ken, Kiryu, and Majima, which culminates in him falling off Kamurucho's Millennium Tower to his death.
  • One of the Consume animations from [PROTOTYPE] is a very literal example of this trope. Mercer simply throws his luckless victim to the ground and beats the crap out of them until all that's left is a pile of easily consumed meat. Thankfully, all you see is the shower of bloodspray from the beating. The other Consumes aren't quite as literal, but are much worse since you actually get to see every gory detail. On a slightly less bloody note, it's possible to beat down a tank with the Hammerfist power. Mercer in general doesn't hold anything back when he fights.
  • Virgo delivers this to the Phoenix in the middle of stage 7 in RefleX.
  • Resident Evil:
  • Johnny Gat delivers one in Saints Row 2. After Shogo, the so-called leader of the Ronin, shows up at Aisha's funeral demanding a fight, the player character chases him down and drags him to a very pissed off Gat. Gat then delivers a smackdown on the punk, breaking his leg and punching his head through a tombstone. He then buries him alive. The lesson here? Do not fuck with Johnny Gat.
    "Get up."
  • In Shadow Hearts: Covenant, when Yuri, the Godslayer, who has beaten reality destroying demons to death with his fists, confronts the man behind the big conspiracy of the second half of the game; a fat, old, dying Japanese politician. He promptly flies into an Unstoppable Rage, and beats the crap out of the man. Then he kicks his grandson flying when he tries to defend his grandpa, and starts beating the old man again when he tries to beg for his grandson's life. He snaps out of it eventually, but the old guy spends the rest of his short life in a hospital.
  • In Shadow of the Colossus, the Colossi normally wait to attack if Wander has been knocked over and is lying on the ground. On Hard mode? No such luck. This can be particularly painful when fighting incredibly aggressive Colossi such as Celosia or Dirge, who also happen to have massively powerful charging attacks.
  • Happens in Spider-Man (PS4) with the introduction of the Sinister Six. Spidey tries to put up a fight, but he is still hopelessly outnumbered, and he barely managed to make it out of that alive, and only because their leader told them not to kill him.
  • Street Fighter:
    • Akuma's Shun Goku Satsu and its variants. There's typically a Discretion Shot in the form of a black screen, but the hitsparks and the pummeling noises make it clear what's going on. The kanji for the attack even translate to "Infinite Hell Murder". The Discretion Shot is no more in Street Fighter V, and we get to see exactly what happens. Hadoken fueled punches to the vitals at machine gun speeds. Cue the Nightmares.
    • In Super Street Fighter IV, each character has access to Ultra Combos, which are performed using energy from the Revenge Gauge and can do massive damage with a full RG, rather than a half-filled one. The Revenge Gauge fills as your character gets beaten up. Some of the Ultra Combos are pretty brutal.
  • Samus delivers one to Mother Brain during the mother of all Mama Bear moments at the end of Super Metroid. After what Mother Brain did, she completely deserved it.
  • Super Robot Wars, with Overly Long Fighting Animation and Dynamic Kill, sometimes results in this.
  • Super Smash Bros.:
    • The series has Final Smash attacks, which vary depending on the fighter. Robin's has them call in Chrom, which results in Robin repeatedly shooting at the target with thunder magic while Chrom unleashes a barrage of sword slashes on them, finishing with Chrom striking the opponent as Robin launches a Bolganone.
    • Similarly, Shulk's has him call in Dunban and Riki (and Fiora in Ultimate), and they unleash a rather painful-looking Chain Attack. Stands out from the ones in Xenoblade since there's no pausing in between their strikes.
    • The Mii Brawler. Rapid kicks and punches can be pulled off in succession with ease given the right build and some practice. Additionally, much like the previous examples, its Final Smash Omega Blitz delivers a brutal flurry of punches of kicks before slamming the victim straight into the ground.
    • The fast-paced nature of Super Smash Bros. Ultimate has seen most Final Smashes go this way, with Donkey Kong and Little Mac beating their helpless opponent with a blinding flurry of punches, and with King Dedede unleashing a storm of missiles before slamming them through an arena cage, to name a few.
  • In Tales of Graces, the first time we are made aware of Lambda's presence is when Richard is attacked by a soldier, appearing to have been killed. However, Richard eerily rises up from the ground and proceeds to mercilessly cut the man down. The rest of the party can only look on in horror before Asbel eventually makes him stop.
  • Bryan Fury from Tekken has a victory pose since the 4th game where depending on which opponent he fought, he will sit on top of him/her by their chest and start punching them in the face, with audio sounds of beatings and bones cracking as his opponent's arms and legs twitch every punch he gives them.
  • In the Stage 2 boss battle of Time Crisis 4, Captain Rush receives this from Jack Mathers.
  • Lara Croft is on the receiving end of an absolutely savage one midway through Tomb Raider (2013). After slipping into the Solarii stronghold where her friend Sam is due to be sacrificed to Himiko, Lara tries to break up the ritual by shooting the mook about to immolate her. Before she even has a chance to take another shot, she's grabbed by other cultists, thrown to the ground, and brutally beaten by half a dozen mooks while lying helpless on the ground. By the time Mathias stops the assault and Lara is dragged to her feet, she's nearly unconscious, unable to stand, and her face is a bloody mess.
  • Probably the whole premise behind the single-player mode of Toribash, where a passive uke (no, not that kind) can be wailed upon by the player until they are reduced to flailing, blood-spewing bits with no resistance. A fair number of Toribash videos demonstrate new and creative ways to bash the uke into as many component pieces as physically possible, or simply find new ways to remove limbs.
  • Transformers: Fall of Cybertron allows the player, as Grimlock, to engage in this against the Insecticon who's just spent the boss fight electrically torturing one of his teammates.
  • Ultra Toukon Densetsu has a special move that allows players to pounce upon their enemies, and repeatedly pummel them, which works best against opponents smaller or the same size as the players. Larger enemies might shake the players off though.
  • There's a magical version of this at the end of the Genocide Run of Undertale. Sans, the otherwise friendly and goofy skeleton finally brings the fight to you at long last after everything you've done, and at one point smashes your SOUL against every flat surface he can find out of pure unadulterated frustration, anger, and despair, a very stark contrast to the more elegant Bullet Hell mechanics previously employed by the game. Fanon tends to interpret this as him grabbing you and simply slamming you into the floors, walls, and ceiling. Notably, this hurts, and marks the only time that the color change mechanic unquestionably causes you direct harm.
  • The Walking Dead (Telltale):
    • Season One sees Lee deliver one of these to Andrew St John. Considering his actions beforehand, it's an immensely satisfying moment for many. The player does have the option of stopping before his face is reduced to a bloody mess, but it's fair to say few people choose this.
    • Season Two sees a return of this trope with Kenny as he beats Carver's face to a bloody pulp with a crowbar, in as revenge for the latter previously beating Kenny into unconsciousness, and crushing his left eye-socket, destroying his eye.
  • Wild ARMs 3 has a direct allusion to this trope by Maya Schroedinger, who says this to Virginia after saving her and her party from Asgard (who did OHKO them): "I, Maya Schroedinger, will crush you to the ground, no holds barred. Just remember that."
  • Happens near the end of Wolfenstein II: The New Colossus, in which BJ, while in disguise and auditioning for a Nazi propaganda film on Venus, does this to a soldier with the butt of an assault rifle after magazine-dumping him.
  • In World of Warcraft, you the player (and 9 or 24 of your friends depending on the setting) team up with an NPC to deliver one to The Lich King during his boss fight. It does help that said boss can't fight back because Tirion broke free of Arthas's Ice Block, ran up behind Arthas, jumped into the air, and shattered Frostmourne, releasing all of the souls imprisoned inside it, including Arthas's father, King Terenas, who proceeds to resurrect the entire raid. All of this is pure Fanservice to the players.
  • Deconstructed midway through Yggdra Union, when Yggdra finds and chases after Gulcasa while he and the Imperial Army are trying to retreat. Every time she catches up to him, she beats him viciously in battles where she is literally invincible until he manages to escape and run just a bit further away — and it turns out that having figured she would react thus upon seeing him, he'd decided to be living bait to draw her into an ambush. Yggdra falls into the trap face-first, and despite being in poor shape, Gulcasa leads the counterattack and mobs her into submission. The moral of the story is that letting your rage control you to tap into a few moments of brute strength is stupid stupid dumb when you're the hero of a strategy game.


Top