Literature: Villains by Necessity

A fantasy novel written by Eve Forward.

Good has not only defeated Evil in the last great war, but continues to hunt down and eradicate all representatives of darkness. While this makes the world a happier, safer place for the common folk, this also puts the protagonist, Sam, out of a job. After all, Sam is an assassin, and since the world's in a state of peace, calm and goodness, there isn't much call for his services.

But wait! There's more: as the forces of Good continue to eradicate Evil, the balance of the world shifts. After Sam and his friend companion often annoying acquaintance Arcie narrowly escape the forces of Good, they stumble across a druid who tells them the ugly truth: if the forces of light continue to overwhelm darkness, the balance will be irreversibly disrupted and the world will be consumed by Good.

As in, cease to exist.

So, they form a Five-Bad Band of Evil Counterparts to Save The World and Set Wrong What Once Went Right. Mostly notable for taking the usual "Evil trying to take over the world" fantasy yarn and turning it on its head. Even if the villains aren't exactly all that evil.

Tropes include:

  • Artifact of Doom: Valeriana's medallion is one of the last surviving Hellgates (called Darkgates in the book). A very small one, yes, but a Hellgate nonetheless; given that, you'd think Sam would know better than to put the damn thing on, but that's part of its evil, tempting power...
  • Balance Between Good and Evil: The very premise of the novel, with a small twist: if the world remains precisely balanced too long, it will be locked in stasis for all eternity. Periodic fluctuations in balance are just as vital as making sure neither side gets the upper hand for long.
  • Baleful Polymorph: It's implied that Blackmail's horse used to be his brother.
  • Black Knight: Blackmail.
  • Blond Guys Are Evil: Sam. Though he usually has it dyed black to be less conspicuous... and he's more of an Anti-Hero than actually evil.
  • Brainwashed/Brainwashing for the Greater Good: The plainer term for "whitewashing", where a wizard in service of Good forcibly drives out the evil in a person, leaving the victim in a state best described as Good Is Dumb. Could be considered a form of Mind Rape.
  • Can't Argue with Elves: Well, Mizzamir seems to think it applies, and most everyone he talks to either agrees with him already or does by the time he's through with them (see Brainwashed). Subverted in that Sam refuses to give in and just keeps trying to kill him.
  • Chess Motifs: "In chess, someone has to take the black pieces."
  • Child by Rape: It turns out that Sam is one, via Mizzamir.
  • Chronic Backstabbing Disorder: The reason why the druids are all but extinct. Once Good overpowered Evil, the druids were obligated as keepers of the balance to join with the forces of Evil. Unfortunately, they're Stereotypical Evil, and both sides killed the Druids...
  • Color-Coded for Your Convenience: Straight and subverted. Sam wears black, Mizzamir wears white. The subversion lies in that Mizzamir is a deluded wizard who only cares about Light and Dark, not right or wrong. Sam is an ordinary bastard, in both senses of the word.
    • Sam also notes that assassins take this to the logical extreme of wearing black undergarments, the better not to give away one's position if one's outer garments tear on an assignment and, as he puts it "show a white bunny tail."
  • Cosmic Keystone: The Spectrum Key, used to seal off the main Darkgate, then fragmented and each part hidden in a trial (just in case it's needed, however unlikely).
  • Dark Is Not Evil: Kaylana (and Robin after his Heel-Face Turn) are nominally part of the dark side, despite lacking evil traits. Sam and Arcie aren't particularly bad sorts either, their professions notwithstanding, and Blackmail, for all his Black Knight trappings, proves to be downright noble. The only one of the "villains" who can really be described as "evil" in any way is Valeriana, and even she had children and a husband she loved which also lends her a sympathetic backstory since they were slaughtered by "heroes."
  • Deconstruction: The book's goal.
  • Defrosting Ice Queen: Kaylana.
  • Epiphanic Prison: The Labyrinth of Dreams, the last test the protagonists face, works only if you believe in the illusions.
  • Even Evil Has Loved Ones: Arcie's thief-friend Kimi left the Thieves' Guild for love. Also Valerie, easily the evilest person in the entire party, lost her family and entire people to brutal slaughter by the Verdant Company, which is one reason she hates Fenwick so much. Blackmail left the Six Heroes for his brother's sake. Sam's first kill was of his mother's rapist.
  • Even Evil Has Standards: Sam.
  • Evil Feels Good: An implied effect of Valeriana's medallion.
  • Evil Gloating: Subverted, when Blackmail finally gets around to talking; he keeps fighting all the way through his monologue.
  • The Evils of Free Will: In a rare twist, it's said by the "good" guys, who "whitewash" villain's minds to make them good citizens.
  • Evil Versus Oblivion
  • Face-Heel Turn: Blackmail, as far as the Six Heroes are concerned. Also see Heel-Face Turn.
  • Feed the Mole: When Robin is found out, everybody starts giving him false info.
  • Five-Bad Band: With Robin as the Sixth Ranger.
  • Good Is Dumb: The common and whitewashed segments of the population.
  • Good Is Not Nice: There's Mizzamir, who let's face it, is pretending to be a hero, even if he won't admit it to himself. There's several other "good" characters who indulge in less savory practices. Among the members of a "good" adventuring party were a woman who quite clearly wouldn't have taken "no" for an answer from Sam, while Fenwick tried to date-rape Kaylana, having dosed her drink with aphrodisiacs.
  • Good Needs Evil: The book's central theme.
  • Half-Human Hybrid: Sam, whose father is Mizzamir, the elven archmage.
  • Heel-Face Brainwashing
  • Heel-Face Turn: Robin and, before the start of the book, Blackmail, for certain values of "heel" and "face."
  • Hero Antagonist: The side of light is, unknowingly, destroying their world by eradicating every speck of evil in it, to the point that they are annihilating everything that could be qualified as "not-light". This included the druids, who were keepers of balance, and the bards, who were more or less neutral. They then begin whitewashing thieves, assassins, and other criminals, who were more or less just grey.
  • Heroic Suicide: The Dark Gate requires a death to open it. Sir Pryse thus kills himself by jumping in, saving the world from destruction.
  • Heroes Want Redheads: Kaylana, since she's got both Sam and Fenwick trying to get her attention.
  • Human Mom, Non-Human Dad: Sam, whose mother was human and whose father it turns out is an elf.
  • Incredibly Lame Pun: When the knight in jet-black armor shows up, the protagonists have to come up with a name for him (he declines to give one, or even say anything). They settle on "Blackmail". For extra fun, his real name is Sir Pryse.
    • Not to mention, the names of the Six Lands themselves - Ein, Dous, Trois, Kwart, Seicks...
  • It's Always Spring: Explained as a side effect of Good having such a stranglehold on the world; the characters note that it should by all rights be autumn, but the sun only stays up longer (to the point where Kaylana's attempt to tell time by the sun's position is four hours off) and the flowers only get more abundant.
  • It's Personal: Cited as the reason behind Blackmail's final break with the Six Heroes. When his brother turned evil, he asked Mizzamir to be merciful... and Mizzamir turned his brother into a warhorse. It's implied that this is the same warhorse he rode and lovingly cared for until Fenwick's men killed it.
  • Knight Templar: So-called "Good" in a nutshell.
  • Last Of Her Kind: Kaylana and Valeriana.
  • Lawful Stupid, Chaotic Stupid: The main problem with the premise is that it depends heavily on Lawful Stupid and Stupid Good behavior from the ostensibly "good" antagonists in order to keep them in conflict with the protagonists, who aside from Valeriana really aren't at all evil.
  • Lawyer-Friendly Cameo: Barigans are stand-ins for hobbits, with Arcie going so far as to lampshade this. On a more parodic level, the Gnifty Gnomes are thinly-disguised Smurfs.
  • Light Is Not Good: The behavior of the side of Light being obvious enough.
  • Luke, I Am Your Father: Mizzamir and Sam.
  • Mind Rape: Mizzamir did this to Sam's mother, to cover up his physically raping her. It left her permanently mentally damaged.
  • My Name Is Inigo Montoya: Sam, during the climax. Mizzamir raped his mother, conceiving him and indirectly putting Sam on the path to becoming an assassin. This leads to Mizzamir's death at his hand in the end.
  • Plot Coupon: The fragments of the Spectrum Key.
  • Professional Killer: Sam, though he isn't that bad of a person. There used to be an entire guild of them in his home city.
  • Punny Name: Blackmail, named after his black armour, and Sir Pryse.
  • Ragtag Bunch of Misfits
  • Really 700 Years Old: Kaylana, who was a child during the last war between Good and Evil... over a hundred and fifty years ago.
  • Saving the World: From the forces of so-called Good, no less.
  • Shadow Walker: Sam, which turns out to be very useful in his work. This involves traveling into a shadow world which is entered or exited through shadows, though it doesn't appear to make travel any faster, just easier getting into otherwise inaccessible places. It's stated there used to be others-apparently they all went into the shadow world one by one, though, and never returned... Naturally, the assassins decided it was best to stop teaching it after that. It seems this was due to being addictive magic, since Sam grows more and more unable to stand being in the normal world after he starts using it.
  • Sixth Ranger Traitor: Robin.
  • Soul Jar: The heart stone acts as a variant of this. It's also a subversion as Sam is a hell of a lot more vulnerable having his gift locked away in the thing.
  • Stalker with a Crush: Fenwick.
  • Stupid Neutral: The druids. First in the backstory they switched sides once the balance tipped in favor of the Light. Naturally the forces of Light killed them as traitors. The Dark meanwhile viewed them as spies for having so recently fought on the side of Light, and killed them as well. Kaylana, the last druid, learned nothing after this, telling her "dark" comrades that she'd turn on them if the Dark ever started winning. What a way to inspire trust...
  • Superpowered Evil Side: Sam, courtesy of Valeriana's medallion.
  • Take That: To the Smurfs, and perhaps the fantasy genre overall.
  • Tautological Templar: The side of Good is actually pretty damned evil. Not only is the world becoming "mystically unbalanced" by their actions but they've turned it into a horrible theocratic dictatorship and most of them still insist that they are Good and all who oppose them are Evil.
    • As it's put at one point-they know nothing of right or wrong, only Good and Evil.
  • The End of the World as We Know It
  • The Mole / The Infiltration: Robin.
  • The Reveal: Blackmail is Sir Pryse, one of the Six Heroes.
  • Thieves' Cant: Arcie and Sam speak in rogue's cant when planning to attack Valerie.
  • True Companions: By the end of the book, the main characters.
  • Utopia Justifies the Means: Or at least the Good crowd thinks it does, if it's even occurred to them that not everything they do is automatically right in the first place.
  • Villain Protagonist
  • White Hair, Black Heart: Mizzamir.

Alternative Title(s):

Villains By Necessity