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From left to right: Sova, Phoenix, Viper, Jett, and Cypher
The agents of Valorant each have their own set of abilities but complete their loadouts with a vast array of guns. Agents have 2 basic abilities that are purchased before a round starts, a signature ability that has a cooldown in between uses, and an ultimate ability that charges with points gained from getting kills or collecting orbs on the map. The agents are split into four classes:

  • Duelists focus on defeating other agents mano-a-mano. Their abilities revolve around mobility, self-healing, and entry-fragging. Their signature abilities, rather than having cooldowns, recharge after getting 2 kills.Agents include
  • Initiators focus on setting up your team for a take or retake on a bomb-site. Their abilities revolve around area denial, crowd control, and scouting.Agents include
  • Sentinels focus on defending and delaying the enemy team. Their abilities revolve around slowing the enemy, blocking them off, or information gathering.Agents include
  • Controllers focus on manipulating sightlines and areas to execute on a bomb-site or defend critical regions. Their abilities focus around smokes and damaging area of effects.Agents include

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Duelists

    Iso - China 
Voiced by: (English)Foreign VAs

Real name: Li Zhao Yu

Chinese fixer for hire Iso goes into a flow state to dismantle the opposition. Reconfiguring ambient energy into bulletproof protection, he advances with focus towards his next duel to the death.
  • Becoming the Mask: Iso set himself up to seem like he was defecting from the Scions of the Hourglass in order to get close enough to assassinate Omen. But once he got a chance to see what Valorant was really like and that it made him more than a killer-for-hire, he defected for real and helped them track down his former employers.
  • Red Baron: He is nicknamed "The Dead Lilac", courtesy of the purple light his victims see from his Radiant powers before he kills them.

    Jett - South Korea 
https://static.tvtropes.org/pmwiki/pub/images/jett_valorant.png
"Cool, let's go."
"Think you can keep up? Who am I kidding? You know you can't keep up."

Voiced by: Shannon Williams (English)Foreign VAs

Real name: Sunwoo Han

Representing her home country of South Korea, Jett's agile and evasive fighting style lets her take risks no one else can. She runs circles around every skirmish, cutting enemies before they even know what hit them.

Her basic abilities include Cloudburst, a smoke cloud that she can curve while it's airborne, and Updraft, a swift upward dash. Her signature ability is Tailwind, where Jett primes herself with wind for a moderate duration. While primed, she can recast the ability to perform a quick horizontal dash in whatever direction she's facing or moving. Her ultimate ability is Blade Storm, in which she pulls out five accurate throwing knives that can be thrown one at a time with primary fire or all at once with secondary fire. Knives are recharged on primary fire kills but not with secondary fire. As her passive ability, she can fall slower in midair by holding the jump key.


  • Arrogant Kung-Fu Guy: Jett is more openly crude and prone to Trash Talk than the rest of the agents. A good portion of her voice lines is her boasting about her abilities and belittling her opponents-and on occasion, her team as well.
    Oh, my back hurts, everyone's so heavy!
  • Badass Adorable: She looks quite cute and has fast-paced superpowers, especially her Blade Storm ability.
  • Blow You Away: All of her abilities involve wind and clouds.
  • Difficult, but Awesome: She's really hard to use well, but once players master her, she becomes one of the best characters in the game.
  • Flechette Storm: While Blade Storm is active, she can chuck her throwing knives in quick succession or at the same time in a small spread; the latter is particularly lethal at close range.
  • Inferiority Superiority Complex: Jett may have a hint of this if this quote is anything to go by:
    [when heavily losing] They're not better than me.
  • Not Quite Flight: Jett can float in midair and dash upward or forward, but she can't fly.
  • Self-Deprecation: In one of her pre-match lines. And given this is Jett we're talking about, she throws in a little Team-Deprecation, too.
    I would make fun of their dumb faces. But they're us! Heh... We look stupid.
  • The Rival: To Phoenix in "Duelists", in which both of them compete for a satchel with as of yet unknown contents. Jett wins.
  • Unsportsmanlike Gloating: And how!
    Ha! Who are you? The cleanup crew?
    Hehehe! You're terrible!
    Heh. Oh, wow, you guys suck.
    Was that supposed to be a fight?

    Neon - Philippines 
https://static.tvtropes.org/pmwiki/pub/images/neon_artwork.png
"Move, or get zapped."
"Enemies in our way? Hope they like getting hit by lightning."

Voiced by: Vanille Velasquez (English)Foreign VAs

Real name: Tala Nicole Dimaapi Valdez

Filipino Agent, Neon, surges forward at shocking speeds, discharging bursts of bioelectric radiance as fast as her body generates it. She races ahead to catch enemies off guard, then strikes them down quicker than lightning.

Her basic abilities include Fast Lane, two parallel walls of electricity that block enemy vision and damage enemies, and Relay Bolt, an energy bolt that can bounce once and concusses all players in its radius. Her signature ability is High Gear, which increases her running speed and can be ended with a forward slide. Her ultimate ability is Overdrive, which puts her in High Gear and equips her with a powerful beam of lightning. Both High Gear and Overdrive work on an Energy meter; when it runs out, both abilities will deactivate. Killing an enemy agent also restores some Energy.


  • Afraid of Their Own Strength: As shown in several color stories as well as Fade's trailer, Neon's greatest fear is losing control of her powers and hurting her loved ones and friends because of it.
  • Combat Pragmatist: As seen "Shattered", she is not above having to feign surrender if it means her enemies will be dead.
  • Electricity Knocks You Out: Getting blasted by Neon's Relay Bolt will result in nothing more grayed-out vision, ringing in the ears, and some slower limb movement for a bit. This despite the ability symbol and effect being reminiscent of that of a lightning strike.
  • Expy: Inverted, Neon herself has been stated to be the direct inspiration for fellow Riot Games character Zeri in League of Legends. The similarities can be seen in their similar hair, Shock and Awe powers, and ability to Run-and-Gun
  • Fast as Lightning: Using any of Neon's High Gear or Overdrive abilities will cause her hair and skin to light up, dramatically boosting both her running speed and visibility.
  • Finger Gun: When she uses Overdrive, she holds her right hand out in this pose, Gangsta Style, to shoot the lightning bolts while bracing her arm with her left hand.
  • Lightning Bruiser: No pun intended, Neon's ult enables her to sprint across the map with a powerful hitscan weapon in the form of her laser Finger Gun, all while being no less durable than any other agent. It isn't rare for a Neon to clean out full teams with her ult alone, especially in modes where players are equipped with limited weapons such as Spike Rush.
  • Power Incontinence: Her profile dossier reveals that her parents, friends, and numerous scientists all attempted to help Neon control her powers, and that she still hasn't fully managed to bring her electric outbursts under control even with the assistance of specialized equipment such as the charge limiting pack on her back.
  • Shock and Awe: All her abilities involve some form of electricity.

    Phoenix - United Kingdom 
https://static.tvtropes.org/pmwiki/pub/images/phoenix_valorant.png
"Just take a seat. I got this."
"Don't worry, guys, they say that I'm a prodigy. Not my words. Not my words, baby."

Voiced by: Afolabi Alli (English)Foreign VAs

Real name: Jamie Adeyemi

Hailing from the U.K., Phoenix's star power shines through in his fighting style, igniting the battlefield with flash and flare. Whether he's got backup or not, he'll rush into a fight on his own terms.

His basic abilities include Blaze, a wall of fire that blocks enemy vision and damages enemies, and Curveball, a flashbang that is thrown in a horizontal curve. His signature ability is Hot Hands, a fireball that creates a damaging field of fire on the ground. Both Blaze and Hot Hands heal Phoenix over time when in their areas of effect. His ultimate ability is Run it Back, where Phoenix marks his current position on the map. When he dies, or when the timer runs out, he returns to that spot, fully healed.


  • Animal Motifs: Take a guess.
  • Back from the Dead: When killed during Run it Back, Phoenix will revive himself, fully healed.
  • Blinded by the Light: Curveball is basically a horizontal flashbang.
  • Difficult, but Awesome: Curveball can only be thrown in a horizontal curve, never in a straight line, and Phoenix can blind himself and his allies with it. Should you master positioning and sightlines, though, it becomes a very impactful utility for confusing the enemy and setting up kills.
  • The Fighting Narcissist: Phoenix is vain, showboating, and full of himself. He does an exaggerated collar pop when he resurrects, and his intro during the agent selection screen even shows him admiring himself in front of the camera.
    • Deconstructed in his dossier. Fade specifically tells him that his vanity makes him a dangerous liability.
    [starting a round with an enemy Phoenix] There can only be one Phoenix. I'm coming for you.
  • Finger-Snap Lighter: He summons his Curveball with a finger snap.
  • Heal It With Fire: By standing in his own Blaze and Hot Hands, Phoenix can regenerate health. It doesn't work on allies.
  • Hidden Depths: Phoenix asks Sova to play chess with him in one of their interactions, though Sova doubts he has the patience.
  • Keet: Phoenix is a rather excitable man.
    Who else is having a great time? Just me? Oh... I'm gutted..
    I'll outshine all them radiants!
    [when revived by Sage] No way! You can do that, too?!
  • Leaning on the Fourth Wall: One of his quotes at the start of a round is to wonder if anyone else feels like they've done this before.
    This is crazy, it feels like we've been doing this forever. Anyone else feel like that? Just me? Okay...
  • Leeroy Jenkins: His interactions with his teammates in the cinematics tend to involve him rushing to attack while his allies beg him not to.
  • Man on Fire: While using his ultimate, he becomes Wreathed in Flames.
  • Meaningful Name: His moniker is "Phoenix", and he has the powers of fire, regeneration, and coming back to life after death.
  • Playing with Fire: All these fire tropes not cluing you in?
  • The Rival: To Jett in "Duelists" in which he tries to get a mysterious package back from her. He fails.

    Raze - Brazil 
https://static.tvtropes.org/pmwiki/pub/images/raze_valorant.png
"Yes! I'm pumped!"
"Even if I go out, I'll go out with a bang! Just promise you'll dance at my funeral, okay?"

Voiced by: Carolina Ravassa (English)Foreign VAs

Real name: Tayane Alves

Raze explodes out of Brazil with her big personality and big guns. With her blunt-force-trauma playstyle, she excels at flushing entrenched enemies and clearing tight spaces with a generous dose of "boom."

Her basic abilities include Boom Bot, a drone that seeks out enemies and explodes, and Blast Pack, a remote-detonated explosive pack that knocks enemies and Raze herself back. Raze takes no damage from her own packs. Her signature ability is Paint Shells, a cluster grenade that explodes, then releases three smaller, weaker grenades. Her ultimate ability is Showstopper, a rocket launcher that deals massive explosive damage.


  • Badass Normal: The only non-Radiant Duelist so far, with her gadgets forming the basis of her abilities.
  • Bungling Inventor: Her Boom Bot is a repurposed Alarm Bot that she took from Killjoy, which explains their similar appearances and functionalities. She seems to have a knack for modifying her fellow Agent's tools, to Cypher's annoyance.
    Cypher: Izze, don't tinker with my gadgets. I don't need exploding cameras again. The cleanup was so messy.
  • Gadgeteer Genius: Not to the extent of Killjoy, but supplemental material shows she's no slouch of a techie herself, especially when it comes to rigging explosives.
  • Genki Girl: Good lord, is she ever!
  • Mad Bomber: Raze is obsessed with her explosives, and has an excited personality to match.
  • Meaningful Name: "Raze" means "to destroy to the ground". Now, what do her abilities do again?
  • Morality Chain: She's implied to have helped Breach in a manner similar to this.
  • Official Couple: With Killjoy after a trip to Salvador.
  • Rocket Jump: Using her Blast Pack, Raze can launch herself into the air for mobility, since it deals no damage to her.
  • Spicy Latina: She's Brazilian, Hot-Blooded, and ridiculously energetic.
  • Stuff Blowing Up: All of her abilities are explosives, giving her effective area control and tremendous damage output with a generous dose of "boom."
  • Throw Down the Bomblet: Her signature ability is a cluster grenade that can wipe out entire teams in tight corners. Being a duelist, the ability resets if Raze goes on a streak, letting her chuck far more explosive ordinances than any other agent!

    Reyna - Mexico 
https://static.tvtropes.org/pmwiki/pub/images/reyna_valorant.png
"They have no idea how heartless I am."
"Ah, what hope do these criaturas have? I almost pity them."

Voiced by: Karina Altamirano (English and Mexican Spanish)Foreign VAs

Real name: Zyanya Mondragón

Forged in the heart of Mexico, Reyna dominates single combat, popping off with each kill she scores. Her capability is only limited by her raw skill, making her highly dependent on performance.

Whenever Reyna kills an enemy, they drop a soul orb. Her basic abilities are Devour, consuming a soul orb to heal rapidly over a short amount of time, and Dismiss consuming a soul orb to become intangible. Her signature ability is Leer, a destructible supernatural eye that can be deployed to give enemies nearsight. Her ultimate ability is Empress, which sends Reyna into a frenzy that increases her firing speed, equip and reload speed dramatically. During Empress, Devour instantly activates on kill, Dismiss turns Reyna invisible and has infinite uses, and enemies are highlighted in red. The duration of Empress resets on kills.


  • Evil Laugh: She gains two when Empress is active:
  • Fantastic Racism: She's a Radiant, and clearly has low regard for her non-powered counterparts.
    [to Cypher] Enough of your technology, the future is Radiant.
    [to Killjoy] I don't care how bright you are, you'll never be a Radiant.
  • Femme Fatale: Slender, gorgeous, likes to use Terms of Endangerment, and will kill you if you're not careful.
  • Foil: Calls herself one to Sage in this interaction:
    Sage, we're the perfect pair... you give life, I take it.
  • Healing Factor: If Reyna gets the opening to Devour a soul orb, she can over-heal herself back up to 150 HP, making her very difficult to kill even if your ally damages her before eating dirt.
  • Hot Witch: Has dark magic powers, and is a stunning beauty.
  • Meaningful Name: Her callsign "Reyna" is an alteration of the Spanish wordnote for "Queen". Certainly a fitting name for someone with her power and attitude.
  • Narcissist: Thought Phoenix was bad? Reyna trumps him and then some.
    If I act superior, it's because I am.
  • Power Echoes: Her voice gets noticeably deeper and echoes when she uses her ultimate ability.
  • Purple Is Powerful: Her eyes and highlights are purple, and she's a soul-stealing wraith-like fighter with incredible close combat skills.
  • Soul Eating: Dismiss and Devour both have Reyna consume soul orbs to activate her powers.
    Cypher: Remember everyone, she can only suck our souls AFTER we die. What a charming woman.
  • Terms of Endangerment: Reyna likes to use terms like "dear", "darling", "corazón"note, and "cariño"note to a creepy effect.
    Hello, darling.
  • Unknown Rival: Reyna has general enmity towards everyone, but she has a specific loathing towards Killjoy due to the latter's machines killing Reyna's sister. Killjoy is aware of Reyna's loathing of her but doesn't get why.

    Yoru - Japan 
https://static.tvtropes.org/pmwiki/pub/images/yoru_valorant.png
"They want more of me? Fine."
"I'll fight anybody. I'll fight everybody."

Voiced by: Daisuke Takahashi (English)Foreign VAs

Real name: Ryo Kiritani

Japanese native, Yoru, rips holes straight through reality to infiltrate enemy lines unseen. Using deception and aggression in equal measure, he gets the drop on each target before they know where to look.

His basic abilities are Fakeout, which sends a mirror image of himself forward, flashing enemies who destroy it, and Blindside, which has him throw an unstable fragment from reality that creates a flash when colliding with something. His signature ability is Gatecrash, a rift tether that can be sent out and teleported to, or consumed to trigger a fake teleport that plays a sound cue without teleporting Yoru. His ultimate ability is Dimensional Drift, which has Yoru enter a personal parallel dimension via equipping his mask, where he can't be seen or affected by enemies. Yoru may continue to use his other abilities freely in this state, but cannot use guns and if he gets too close to an enemy, they can hear his footsteps and receive a visual cue notifying that he is nearby.


  • Arrogant Kung-Fu Guy: He isn't above trash-talking and belittling both his opponents and his teammates. He might even rival Jett in terms of arrogant, derisive voice lines.
  • Deadpan Snarker: If he's ACE he will sarcastically express surprise at the fact.
    I was the best? I'm shocked.
  • Defrosting Ice King: While he acts fairly cold towards the other agents most of the time, some of his voice lines suggest he's starting to warm up to them.
    I guess working with a team isn't that bad.
  • Disposable Decoy Doppelgänger: Yoru has a "Fakeout" ability in which he sends forward a harmless copy of himself, walking in a straight line until it hits something. If an opponent shoots at the clone, it will shortly detonate like a flashbang and blind them.note 
  • Extradimensional Shortcut: He can use fragments of reality itself to travel around the map. His ultimate even has him enter an entirely parallel dimension that only he can traverse through.
  • Flashy Teleportation: His signature ability lets him travel to a previously fixed part on the map in a blink.
  • Gratuitous Japanese: A lot of his voice lines have him curse or tell the opponents to shut up in Japanese.
  • Team Killer: He almost shoots Phoenix at the end of the "Retake" cinematic, as revenge for Phoenix cutting ahead despite his warnings. But Jett gets the drop on him first. It's a good thing Phoenix had Run It Back active.
  • Sir Swears-a-Lot: As mentioned in Gratuitous Japanese, he has a tendency of cussing his opponents out in his native language.
  • Sore Loser: If revived, he's furious, demanding to know who killed him, so he can get revenge.
  • The Sneaky Guy: His abilities all center around getting behind enemy lines unseen and getting the drop on unaware fighters. Fakeout even lets him create a fake copy of himself to trick enemies into shooting it.

Initiators:

    Breach - Sweden 
https://static.tvtropes.org/pmwiki/pub/images/breach_valorant.png
"Stand in my way - I dare ya."
"I don't need these arms to fight, but they're fun. Might as well use 'em."

Voiced by: David Menkin (English)Foreign VAs

Real name: Erik Torsten

Breach, the bionic Swede, fires powerful, targeted kinetic blasts to aggressively clear a path through enemy ground. The damage and disruption he inflicts ensures no fight is ever fair.

His basic abilities include Aftershock, which fires three explosive blasts through a wall successively, and Flashpoint, a flashbang that must be shot through a wall. His signature ability is Fault Line, a seismic shockwave that dazes enemies, slowing both movement and fire rate. His ultimate ability is Rolling Thunder, a massive quake that dazes and knocks enemies up in a large area of effect.


  • Arm Cannon: His bionic arms can fire wall-piercing shockwaves, explosive bursts, and flashbangs.
  • Artificial Limbs: Breach has cybernetic limbs, as he was born without his arms.
  • Badass Normal: Subverted. While he is not a Radiant, he is a Cyborg with a pair of Artificial Limbs.
  • Badass Transplant: Given that his abilities are built into his Artificial Limbs.
  • The Bully: Breach is not a very graceful winner. His kill quotes include "You're pathetic." and "Worthless.", and he calls Killjoy "Nerd." if he kills her.
  • Crippling Overspecialization: Both of Breach's basic abilities can only be used by firing them through walls, and his ult and signature require a significant wind up before they can be deployed. As such, any Breach caught out in the open without nearby walls is very limited in their options.
  • Dishing Out Dirt: Both Fault Line and Rolling Thunder create fissures or earthquakes.
  • Large Ham: He's not above a little boasting in his voice lines.
  • Meaningful Name: His last name (Torsten, "Thor's stone") works in both ways. He has a thundering personality and voice that matches his abilities' impact as well as his ultimate's name, and a whole stack of seismic-based abilities, half of which require a hard surface to work.
  • Only in It for the Money: "The faster we do this, the faster I get paid."
  • Screaming Warrior: When casting Rolling Thunder, he'll scream to his allies to either follow up on his massive attack or to his enemies that they're about to kiss dirt.
    [ally Breach ultimate is cast] LET'S GO!
    [enemy Breach ultimate is cast] OFF YOUR FEET!

    Fade - Turkey 
https://static.tvtropes.org/pmwiki/pub/images/fade_valorant.png
"Everyone is afraid of something."

"Don't worry everyone, I won't tell them what scares you. Promise..."

Voiced by: Selin Cuhadaroglu (English)Foreign VAs


Real name: Hazal Eyletmez

A ruthless Turkish bounty hunter and radiant, Fade uses her powers to flush out her target's deepest fears and secrets, before hunting them down and crushing them in the dark.

Her basic abilities are Prowler, which lets her send a prowler toward one enemy, which will nearsight them upon impact, and Seize to drop a knot of raw fear and paralyzes, deafens and decays enemies in its area of effect. Her signature ability is Haunt, letting her send out a watcher that reveals all enemies in its line of sight and creates terror trails leading to them. Her ultimate is Nightfall, in which she fires a wave of pure nightmare energy that deafens and decays enemies, as well as marks them with a terror trail.


  • Always Someone Better: Her intel-gathering via her powers trumps even Cypher's network, a fact she loves reminding him of.
  • Animal Motif: Cats. Especially an Angora Van, considering her heterochromia. It shows on the prints on her shoes, as well as how her Seize looks like a ball of yarn. Her Agent Insights later reveal that the designers deliberately invoked this as Turkey is considered the cat capital of the world, and as such designed her prowler to look like two shadowy cats together.
  • Armor-Piercing Question: / Armor-Piercing Response: Her most prominent trait. She has a knack for hitting the agents exactly in their weak points.
  • Blackmail: She gets Valorant's attention by creating dossiers about each agent that contain their darkest secrets and threatening to doxx them if they don't cooperate with her.
  • Impeded Communication: Her ultimate Nightfall is one of the few abilities that deafens its targets in the game, rendering them unable to hear callouts, footsteps, ability cues, or enemies reloading. Since sound is such a critical part of tactical shooters, getting hit by it is a terrifying experience, and a deliberate choice according to Word of God.
  • I Will Find You: She alludes to someone important to her having been taken by a group she believes to be Valorant. Her antagonism and blackmail towards them are done in the name of finding him.
  • I Know What You Fear: Of the "Fear Invocation" variety. Her power revolves around tormenting her foes with their deepest insecurities and worst fears, an ability she employs ruthlessly in combat and for intel gathering.
  • Tracking Spell: Her signature and ultimate create trails on enemies they tag for her team or her Prowler to follow.
  • You Will Not Evade Me: Her Seize prevents nearby enemies from going a certain distance from it upon impact.

    Gekko - United States 
https://static.tvtropes.org/pmwiki/pub/images/gekko_valorant.png
"Wachale güey, my crew is coming through."
"So, game plan. What y'all feeling? I'm down for whatever."

Voiced by: Alejandro Antonio Ruiz (English)Foreign VAs

Real name: Mateo Armendáriz De la Fuente

Gekko the Angeleno leads a tight-knit crew of calamitous creatures. His buddies bound forward, scattering enemies out of the way, with Gekko chasing them down to regroup and go again.

His basic abilities include Mosh Pit, which has him toss Mosh who creates a large puddle on the ground, exploding after a short delay, and Wingman, a small creature which can either be sent out to stun any enemies he finds, or plant/defuse the spike. His signature ability is Dizzy, tossing her into the air where she'll blind any enemies she spots with a plasma blast. His ultimate ability is Thrash, a guidable creature that can lunge forward and detain agents. All of his creatures (excluding Mosh) will drop on the ground as a Globule after expiring, which can be retrieved and reused in the same round after a short cooldown.


  • The Beastmaster: Gekko controls his creatures in a Drone Deployer manner, releasing them into combat to perform their specific role and summoning them back to himself once they become Globules to use again.
  • Interface Screw: Dizzy's blind causes a splat of blue liquid to cover the player's screen for a few seconds, similar to the Blooper's ink attack from the Mario Kart games.
  • Nice Guy: Gekko is very chill and quick to be encouraging to his teammates and his creatures. Even his Ultimate callout as an opponent ("Oye! Monster on the loose!") isn't threatening at all. The only person he is hostile towards is Deadlock, because she hates his Radiovore creatures and wants them contained at best and destroyed at worst.
  • Shockwave Clap: Wingman does this as part of his skillset.

    KAY/O - ??? 
https://static.tvtropes.org/pmwiki/pub/images/kayo_artwork.png
"Let's do this."
Voiced by: Gabe Kunda (English)Foreign VAs

Real name: None

KAY/O is a machine of war built for a single purpose: neutralizing Radiants. His power to suppress enemy abilities cripples his opponents' capacity to fight back, securing him and his allies the ultimate edge.

His basic abilities are FRAG/MENT, which lets him equip and throw an explosive that explodes multiple times and deals massive damage at its center, and FLASH/DRIVE, which has him throw a chargeable flash grenade that blinds anyone in line of sight. Primary fire throws the flash further but with a longer charge time, while secondary fire throws it a shorter distance with a faster charge time. His signature ability is ZERO/POINT, which has him throw a suppression blade that sticks into a surface and suppresses all enemies in the radius of its explosion after a brief wind up, preventing them from using abilities for the duration. KAY/O's team is also notified of which enemies were affected by the ability. His ultimate ability is NULL/CMD, in which KAY/O overloads himself with polarized Radianite energy, periodically releasing pulses that briefly suppress surrounding enemies while also granting KAY/O increased firing speed. If KAY/O would be killed while still in overload, he instead enters a downed state with increased health for a moderate duration, where his allies can revive him by stabilizing his core.


  • Ambiguously Human: He's implied to be the Brain Uploading of Brimstone's childhood friend and brother in arms.
  • Blinded by the Light: Notable in that while a lot of other agents have abilities that "flash" and disorient enemies, KAY/O is the only one to use a traditional flashbang grenade that is common in other tactical shooters such as Counterstrike.
  • EMP: His ZERO/POINT suppression knife has "general-purpose EMP" imprinted on it, which may explain why he can suppress the abilities of non-radiant operatives who use technology for their abilities, such as Cypher, Brimstone, Chamber, Raze, Sova, Breach, Killjoy, and Viper.
  • Fun with Acronyms: His name officially stands for Kingdom Anti-Yield Operative. KAY/O himself adds another interpretation later on:
    KAY/O: Kill all your opponents!
  • Jerkass to One: While he might have some kind words for most of his Radiant teammates if they do well, he absolutely despises Reyna. His commend quote towards her even has him add that Brimstone ordered him to compliment her, implying he would have never done so of his own accord. Seeing as in the future he's from, Reyna has basically become a super-villain, it's kind of justified.
  • Killer Robot: Refers to himself as one jokingly in several of his banter quotes and responses to other characters.
  • Man of Kryptonite: Was built to be this to the Radiants. His kit specializes in depowering them and hunting them down. He's pretty blunt about this toward his Radiant teammates, even flat-out threatening them in some of his voice lines not to double-cross him or leave him behind if they don't want him to come after them.
  • Negated Moment of Awesome: So your enemy Jett, Raze, Sova, Neon, and Phoenix all just said their Badass Boast, popped their ults, and are ready to crack some heads? A single wave of your friendly KAY/O's suppression pulses will stop them dead in their tracks.
  • Robot Soldier: One built from the future and specifically tailored for fighting Radiant, KAY/O is a prime example of this in Valorant. He even sticks up for the training robots that the team normally uses for target practice in the cinematic "Warm Up".
    KAY/O: How bout a game where the bot shoots back?
  • Rock Beats Laser: KAY/O's an artificial super soldier created several decades from the future but he still loses several training matches against MAX-Bot in the cinematic "Warm Up", who... is a cleaning roomba turned into an improvised training robot. Even KAY/O expresses shock after his teammates reboot him from his first defeat.
    KAY/O: Well, this is embarrassing.
  • Set Right What Once Went Wrong: This is KAY/O's entire motivation for traveling back in time. Even though he and his human allies won the war against rogue Radiants, it was still at the cost of many lives, including that of future Brimstone, and so KAY/O is here to make sure that doesn't happen again.
  • Super Mode: His ultimate, NULL/CMD, is a variant of this, with KAY/O undergoing a Transformation Sequence, stimming himself so that all his weapons fire faster, and beginning to emit several suppression pulses that silence his enemies continuously, much like his ZERO/POINT knife. If shot down in this state, KAY/O will enter a damaged mode that gives his remaining teammates a chance to bring him back into the game with full health. Used correctly, KAY/O can completely negate the enemy team's ability arsenal for area denial while safely taking point due to the revive mechanic, provided his teammates can follow up on the opportunity.
  • Token Non-Human: The only explicitly non-human player character.
  • Trick Bomb: His FRAG/MENT grenade functions much like a traditional explosive but is unique in that it detonates multiple times, giving it additional utility in area denial.
  • TV Head Robot: His head's nothing more than an interactive screen that displays different images and triangular patterns. These range from the massive stylized skull that appears from when KAY/O engages his Super Mode to more humorous ones such as a "GG" sign when his team finally beats MAX-Bot in "Warm Up".
  • Power Nullifier: ZERO/POINT and NULL/CMD have him completely neutralize the enemy's abilities, leaving them temporarily unable to do much beyond running and firing their guns.
    • During the strike on the blackmailer, the rest of the strike team was incapacitated. The moment it's revealed that the target is Radiant, KAY/O jumps from the Vulture, hits the ground, and ends the fight in seconds.

    Skye - Australia 
https://static.tvtropes.org/pmwiki/pub/images/skye_keyart_final.png
"Alright, where's the fight?"
"Not used to working with humans, usually just me and my pack. I guess it's worse if you guys get shot, yeah?"

Voiced by: Miranda O'Hare (English)Foreign VAs

Real name: Kirra Foster

Hailing from Australia, Skye and her band of beasts trail-blaze the way through hostile territory. With her creations hampering the enemy, and her power to heal others, the team is strongest and safest by Skye's side.

Her basic abilities include Regrowth, a channeled blossom that heals nearby allies, and Trailblazer, a Tasmanian tiger that can be guided to pounce on enemies, stunning them. Her signature ability is Guiding Light, a controlled hawk of light that explodes into a blinding flash. Her ultimate ability is Seekers, sending out three bulbs that track enemies down and narrows their vision.


  • Awesome Aussie: As the Australian agent of Valorant, Skye and her band of beasts are no slouch in battle. She's also more muscular than the other female agents.
  • The Beastmaster: Skye can control two ethereal animals: a hawk and a Tasmanian tiger.
  • Combat Medic: Using Regrowth, Skye can be a more aggressive healer than Sage.
  • Gaia's Lament: When she's in Haven, she may say this before the round starts:
    I can feel what this place used to be. It's dying. What a damn shame.
  • Gaia's Vengeance: In her reveal trailer, Skye joins the Valorant Protocol to protect the world from further environmental damage.
    Skye: I have to protect this land, Sage! It's my home!
    Sage: It's not just your corner of the world that's in danger!
    Skye: There's more like this? ...Alright, Sage. I'm in.
  • Green Thumb: Two of her abilities come from magical plants.
  • Nature Hero: A fighter for the health of the environment, and more used to fighting alongside her animal companions than other humans.
  • Nature Is Not Nice: If you're on the wrong side of her beasts, they'll be more than happy to swoop or pounce.
  • Planimal: Her beasts might be this, as during Trailblazer, the tiger's field of vision is green with leaves in its sight.
  • Viewer Species Confusion: While it's stated that the Trailblazer is meant to resemble a Tasmanian tiger, players would often call it her "dog". One of her quotes when it scores a kill ("Good boy!") does not help on this.

    Sova - Russia 
https://static.tvtropes.org/pmwiki/pub/images/sova.png
"Wherever they run, I will find them."
"This bow has taken men and beast alike. I have found there is little difference."

Voiced by: Aaron Vodovoz (English)Foreign VAs

Real name: Sasha Novikov

Born from the eternal winter of Russia's tundra, Sova tracks, finds and eliminates enemies with ruthless efficiency and precision. His custom bow and incredible scouting abilities ensure that even if you run, you cannot hide.

His basic abilities include Owl Drone, a flying drone that can fire tracking darts at enemies, and Shock Bolt, a damaging electric arrow that explodes on hitting a surface. His signature ability is Recon Bolt, an arrow that releases radar pulses to reveal enemies in its line of sight. Both his Shock and Recon Bolt can be primed to bounce off walls up to two times before triggering their effects. His ultimate is Hunter's Fury, which lets him fire 3 high-damage energy arrows that pierce through terrain and players alike.


  • Aloof Archer: He is The Stoic and uses a bow.
  • Animal Motifs: Owls; aside from the obvious name of his drone, his own name translates to it from Russian, and his abilities emphasize gaining and exploiting vision.
  • Badass Normal: Sova has no superpowers. All he needs is a futuristic bow that fires Trick Arrows, a Surveillance Drone, and very high tracking skills.
  • Cold Sniper: Sova is a calm, patient hunter with no regard for who he kills. He fits the archetype, but is just as powerful using shotguns and other close-range weapons. However, his ultimate, Hunter's Fury, lends itself to attacking from a distance, away from enemy vision.
    "The wounded dog bites hard."
  • Electronic Eyes: His right eye. Other agents, like Killjoy, claim to be interested in this eye, much to Sova's chagrin.
    Killjoy: They have Sova over there too? Can someone, um... steal his eye? What? I want to see what's it recorded.
  • Friendly Sniper: While he is a focused Cold Sniper to his foes, Sova's interactions with his allies are mostly words of encouragement and he espouses the value of True Companions.
    We're strong because we are together. Don't forget that.
    If you're not a good shot today, don't worry. There are other ways to be useful.
    I believe in all of you like I believe in myself.
  • Nice Guy: Easily the most friendly of the agents. Until Astra's debut, anyway.
  • Pinball Projectile: Both of Sova's arrow types can bounce up to two times per the player's choice.
  • Pstandard Psychic Pstance: Played with. When Sova uses his drone, he stands with two fingers at his right brow as he uses his cybernetic eye to see through the drone's camera.
  • Scarily Competent Tracker: Sova is one of the recon specialists of the agents, using his vast array of tools to reveal his prey.
  • Shock and Awe: Shock Bolt, as the name implies, allows his arrows to burst into electricity where they land.
  • The Straight and Arrow Path: Downplayed. Sova uses his bow and Trick Arrows with firearms, not in lieu of them. Their purpose is mainly for utility, not direct combat.
  • The Stoic: Outside of his ultimate voice lines, Sova doesn't raise his voice very much.
  • Surveillance Drone: His Owl Drone, which can fire tracking darts on enemies, making them visible to all allies.
  • Third-Person Person: Only when he's defusing the spike with little time left.
    Sova: Concentrate, Sova.
  • Trick Arrow: His arrows can either explode, or reveal nearby enemies.

Sentinels

    Chamber - France 
https://static.tvtropes.org/pmwiki/pub/images/chamber_valorant.png
"You have good taste, my friend"
"Do not worry, with me this will be easy. C'est simple comme bonjour"

Voiced by: Hugo Pierre Martin (English)Foreign VAs

Real name: Vincent Fabron

Well-dressed and well-armed, French weapons designer Chamber expels aggressors with deadly precision. He leverages his custom arsenal to hold the line and pick off enemies from afar, with a contingency built for every plan.

His basic abilities are Trademark, a trap that creates a slowing field when an enemy gets too close, and Headhunter, a heavy pistol which, unlike standard sidearms, has aim down sights. His signature ability is Rendezvous, placing two teleport anchors which allow him to teleport quickly between them. His ultimate ability is Tour De Force, a powerful sniper rifle which creates a slowing field around any opponents it kills.


  • Badass Fingersnap: How Chamber operates his teleporters, especially if it's done right after landing a shot at his opponents.
  • Bling of War: He has this on spades. From the cards he use to deploy his gadgets, his Headhunter and the gold markings on his face and arms from which he deploys his ult.
  • Cards of Power: Both Trademark and Rendezvous use cards to deploy their abilities.
  • Difficult, but Awesome: His Headhunter is essentially a Sheriff without the damage dropoff plus aim down sights, and Tour De Force is more or less an Operator that fires twice as fast with an added perk of creating a Trademark field on their victims. The downside is that he can only have up to 8 Headhunter shots per round and Tour De Force is only good for up to 5 shots, meaning that landing the shots precisely is crucial.
  • Everything Sounds Sexier in French: His native language is present in most of his voice lines.
  • French Jerk: Is quite condescending towards his killed enemies.
  • Gun Nut: Chamber has spent much of his time involved with combat and weapons, and worked as weapons designer for Kingdom Corporation.
  • Hidden Agenda Hero: Zigzagged. He's an operative for Valorant, which means he is actively working with other agents to protect the world from instability, but on the other hand, he is also the only agent to have made contact with his mirror counterpart from the Omegaverse, with whom he has an ongoing partnership going on at the moment. The reason for why his mirror counterpart and him are working together while all the other mirror counterparts so far have been trying to kill their Alpha Earth selves is not explained, but Fade's trailer shows that Chamber is terrified of both his hidden agendas being discovered and his Earth 2 counterpart going back on their deal.
  • The Gunslinger: Aside from designing, he is proficient at handling weapons.
  • Mechanically Unusual Fighter: He basically already has his Headhunter ready as an additional weapon bound to one of the ability keys. What the players buy is the ammo for it. Unlike most abilities, the ammo will persist to the next round, as long it was not the swap round.
  • Super Special Move: His ultimate ability is essentially Headhunter, but bigger.

    Cypher - Morocco 
https://static.tvtropes.org/pmwiki/pub/images/cypher_valorant.png
"Nothing stays hidden from me. Nothing."
"I will stop anyone who tries to come through. I must keep my secrets with me."

Voiced by: Nabil Elouahabi (English)Foreign VAs

Real name: Amir El Amari

The Moroccan information broker, Cypher is a one-man surveillance network who can keep tabs on the enemy's every move. No secret is safe. No maneuver goes unseen. Cypher is always watching.

His basic abilities are Trapwire, a tripwire that tethers and reveals enemies, then dazes them if not destroyed in time, and Cyber Cage, a device that can be remotely activated to construct a zone that blocks vision and plays a sound cue when enemies pass through it. His signature ability is Spy Cam, employing a camera that lets Cypher observe the area and shoot a marking dart that periodically reveals the location of any player and lasts indefinitely unless manually removed by the marked enemy. His ultimate ability is Neural Theft, which uses a device in Cypher's hat on an opponent's corpse to reveal the location of all other living enemy players.


  • Badass Boast: Sometimes if he wins the match as the MVP.
    I AM PROMETHEUS! And you are just a God.
  • Badass Normal: He is a gadget-type Agent with no powers to identify him as a Radiant.
  • Butt-Monkey: At least when it comes to the cinematics he tends not to fare too well when he appears, getting easily sniped in "Retake" and despite largely keeping to himself in "Warm Up" it ends with him accidentally walking in on a Killjoy's very pissed off robot.
  • Coin Walk Flexing: On the character select screen, he does a coin roll with one of the trigger discs for his Trapwire ability. In-game, when the Trapwire ability is selected, he walks a trigger disc across his fingers before taking hold of it.
  • Conspicuous Trenchcoat: Fitting his role as a mysterious information gatherer.
  • Everyone Has Standards: One of his voice lines has him briefly considering using pictures of the enemy team's families to intimidate them, but quickly dismissing the idea as "too dark".
  • Fedora of Asskicking: To complete his Conspicuous Trenchcoat. It is also used to activate his Neural Theft.
  • The Gadfly: His interactions with enemies and allies alike consist mostly of him needling them about personal stuff.
  • Gadgeteer Genius: Apparently builds his own gadgets from whatever materials he has available.
    "I wonder if they have any parts I can salvage. Hmm... Implants. I need those."
    [if one of his abilities is destroyed] "Aw, I worked hard on that!"
  • The Gambler: His tripwire evokes the image of a lucky coin and he frequently uses gambling terms to describe his battles.
    You forget, I always play high stakes.
    Don't worry. The house always wins.
  • Hidden Depths: Some of his voice lines state that he has a family, and is fighting to protect them.
    I must survive to protect my family, I can't lose them, I can't feel that pain again
    Nora, I will see you again.
  • Sinister Surveillance: Cypher's main contribution to the team is intelligence on the enemy's whereabouts and positioning, whether it be through his Trapwire, Spy Cam or Neural Theft.
  • Spy Cam: His signature ability has him attach one to a place of his choosing. If activated, he can see through it and even have it shoot a tracking dart at an enemy player.
  • Sticky Fingers: He seems to have a penchant for 'borrowing' parts from his fellow agents.
    [to Killjoy]: Little engineer. I borrowed one of your transmitters. I'll pay you back. Probably.
    [to Breach]: Breach! Breach! I took a servo from your arms. For my tripwire. Don't be angry. Breach...
  • Tracking Device: Uniquely, the darts from Cypher's cameras continue to ping and mark enemies that are tagged with them and can potentially last all the way until the end of the round, unlike those fired from Sova's aerial drone. Enemy players need to take a moment to manually remove them, lest they continue to broadcast their movements to the entire enemy team.
  • Trap Master: This is Cypher's modus operandi: He can use all his abilities to lock down a site defensively and hinder the enemy long enough for his team to take action or cover his advance to notify him if an enemy is approaching.
  • Two-Headed Coin: Trapwire has him evoke this image by throwing his tripwire device in the same way a gambler might throw a coin.
  • Would Hurt a Child: Subverted. He briefly toys with the idea of intimidating his enemies with pictures of their children, but dismisses the idea as too dark. It's implied (see Hidden Depths) that he has a family of his own, which would do well to explain his stance on this.

    Deadlock - Norway 
https://static.tvtropes.org/pmwiki/pub/images/deadlockart.png
"Death is not an option"
"As long as I live, so does every Ståljeger before me. To battle, my sisters.."

Voiced by: Nora Gjestvang (English)

Real name: Iselin (Last Name Unknown)

Norwegian operative Deadlock deploys an array of cutting-edge nanowire to secure the battlefield from even the most lethal assault. No one escapes her vigilant watch, nor survives her unyielding ferocity.

Her basic abilities are Gravnet, a grenade that forces players that are caught in it to crouch, and Sonic Sensor, a deployable device that stuns nearby enemies if they make noise near it. Her signature ability is Barrier Mesh, throwing a device that expands into a cross-shaped wall which blocks player movement but not gunfire. Her ultimate ability is Annihilation, firing out a long-range bundle of nanowires forward, trapping the first enemy it hits and slowly pulling them towards Deadlock, instantly killing them when pulled all the way.


  • Artificial Limbs: After losing her right arm to a Radiovore, she had it replaced with one that allows her to use her abilities.
  • Badass Transplant: Like Breach, her arm implant helps with combat/her abilities.
  • Defrosting Ice Queen: Starts out stoic and hostile, especially towards Gekko's creatures, but forms a genuinely kind rapport with Skye and Breach. Eventually she learns to trust Wingman with her tech during the mission against Kingdom Corporation in Los Angeles.
  • Fantastic Racism: Towards Radiovores, which she despises after losing all her teammates and getting her arm destroyed because of a Radiovore bear. This causes problems with Gekko and his crew, and her insistence on locking them up/destroying them strains her relationships with the other agents. She eventually learns to cautiously trust Wingman in the fight against Kingdom.
  • Marionette Master: Her ultimate invokes this, pulling enemies toward her location on a string while rendering them helpless.

    Killjoy - Germany 
https://static.tvtropes.org/pmwiki/pub/images/killjoy_w_turret.png
"Relax, I've already thought of everything."
"I built literally everything on this battlefield. Yeah, even the things that might kill us. What, you want me to say sorry?"

Voiced by: Eva Feiler (English)Foreign VAs

Real name: Klara Böhringer

The genius of Germany. Killjoy secures the battlefield with ease using her arsenal of inventions. If the damage from her gear doesn't stop her enemies, her robots' debuff will help make short work of them.

Her basic abilities are Alarmbot, a robot that hunts down enemies in it's range and explodes upon contact to make them Vulnerable, and Nanoswarm, a grenade filled with nanobots that will go covert once landed and deploys a damaging swarm of nanobots when activated. Her signature ability is Turret, which is, well, a turret that fires at enemies in a 180 degree cone. Her Ultimate ability is Lockdown, a device that, after some wind-up time, "detains" enemies within it. Detained enemies cannot use weapons or abilities, their movement speed is slowed to a crawl, and they can't plant or defuse the spike.


  • Animal Motifs: Chickens, from the decals on her turret to the egg-like design of her grenades.
  • Badass Bookworm: She is THE Gadgeteer Genius of the Agents first and foremost, but that doesn't detract from her prowess in the field.
    Go ahead, call me tech support again!
  • Badass Normal: As The Engineer of the cast, she fights with technology she invented herself without any obvious Radiant powers.
  • The Engineer: Her equipment, gear and robots were all built by herself, and she helps maintain her fellow Agents' gear as well.
  • Germanic Efficiency: Averted, for the most part. Killjoy is a very talented engineer and inventor, but she is fairly easy-going, and if she has a perfectionist streak she hides it pretty well.
    • She even lampshades this in one of the quotes:
      "Everyone makes fun of German efficiency... haha. Just keep laughing as you use all my gear."
  • Gratuitous German: Her voice lines have the odd German word or sentence sprinkled in.
  • Insufferable Genius: Her status as The Engineer shows her as the most prodigious mind in the verse so far, and she doesn't hesitate to remind friend and foe alike of this fact. Then, of course, there's her bragging about building "literally everything on [the] battlefield".
    Let's see, battles are won by geniuses, and I am a genius, so...
    [against an enemy Killjoy]: I know that Killjoy's tricks. Wait! She knows mine! Ah! Finally a challenge.
    • Even worse in her interaction with Cypher.
      Cypher, your homemade gadgets are so cute! Reminds me of some of my work in kindergarten.
  • Ironic Nickname: Her agent name is "Killjoy", but she looks and acts like Fun Personified. Subverted in that it's probably a much more accurate moniker if you have to play against her.
  • Nanomachines: Nanoswarm has her unleash a whole bunch of deadly nanobots on an unwitting enemy.
  • Official Couple: With Razeafter a trip to Salvador.
  • The Turret Master: Turret is Exactly What It Says on the Tin: It lets you deploy a turret that targets enemy players.
  • Vitriolic Best Buds: Seems to have this dynamic with her girlfriend Raze. She is annoyed by her Bungling Inventor tendencies, but otherwise regards her warmly.
    Ok Raze, fine... your tinkering may have made my tech better. Nice work.
    Raze, freundin. If I see even a gyro out of place, I'm locking you out of my lab. My poor sentry bot...
    Be safe, Raze.

    Sage - China 
https://static.tvtropes.org/pmwiki/pub/images/sage_valorant.png
"I am both sword and shield."
"Look at me, and know that I am by your side."

Voiced by: Naomi Yang (English)Foreign VAs

Real name: Ling Ying Wei

The stronghold of China, Sage creates safety for herself and her team wherever she goes. Able to revive fallen friends and stave off aggressive pushes, she provides a calm center to a hellish fight.

Her basic abilities are Barrier Orb, which equips an orb that erects a solid wall, and Slow Orb, an orb that is thrown on the ground and will slow down all enemy players walking over it. Her signature ability is Healing Orb, an orb that heals a single ally, or Sage herself, over time.. Her ultimate ability is Resurrection, which allows Sage to bring one ally back to life with full health.


  • Back from the Dead: Resurrection can be used to revive a downed ally.
  • Beware the Nice Ones: Sage might be a healer, but she is still able and willing to put down anyone who threatens those under her protection.
    I am both shield and sword.
    I am not just your healer.
    I will soothe this turmoil... with fire if I must.
  • Boring, but Practical: Compared to the likes of the high mobility of Jett or the flashy tricks of Phoenix, Sage is one of the less exciting agents to play as all of her abilities revolve around slowing the enemy down or supporting your team. However during closed beta she quickly set herself apart as the strongest agent to play by far, contributing unique and incredibly powerful effects on each and every one of her abilities. As a result, Sage has been nerfed multiple times as of version 1.01 to bring her more in line with everyone else.
  • Combat Medic: Sage was the only healer in the game before Skye, and she's just as capable of a fighter as the other agents.
  • Dark Secret: A voice line from Omen implies her resurrection ability might be Power at a Price.
    Omen: Sage, the life you give... do you ever wonder where it's taken from?
  • Emerald Power: Her magical orbs have a blue-green color, like most Radianite.
  • Healing Factor: Sage can heal anyone back up to 100 HP, including herself.
  • Not the Intended Use: Healing Orb ironically makes her one of the stronger duelists in the game due to being able to quickly top herself back up back to full and peek out again. It's not uncommon to see your Sage top-fragging.
  • The Stoic: Thought Sova was calm? Sage's only emotion is no-nonsense stoicism.

Controllers

    Astra - Ghana 
https://static.tvtropes.org/pmwiki/pub/images/astra_valorant.png
"My plan may sound irrational, only because you cannot see what I can!"
"I am on a higher plane chale, literally!"

Voiced by: Effie Nkrumah (English)Foreign VAs

Real name: Efia Danso

Ghanaian Agent Astra harnesses the energies of the cosmos to reshape battlefields to her whim. With full command of her astral form and a talent for deep strategic foresight, she's always eons ahead of her enemy's next move.

Astra's kit is based around her signature ability, Astral Form, which allows her to place stars across the map. Stars can be seen by enemies and have no effects on their own, but can be activated with Astra's basic abilities to trigger various effects. Her basic abilities are Gravity Well, in which she primes a star to pull nearby players towards it and makes enemies vulnerable after exploding, Nova Pulse, letting her explode a star in a pulse that concusses all nearby enemy players, and Nebula/Dissipate, which either transforms a star into a long-lasting nebula that obscures sight, or forms a much shorter nebula before dissipating and returning it to Astra, allowing it to be placed at another location after a set cooldown. Her ultimate ability is Cosmic Divide, which uses her Astral Form to set up a cosmic line between two chosen points on the map that blocks bullets and heavily dampens audio.


  • All-Loving Hero: The most straight-forward example in the cast. She's almost always friendly and encouraging towards her team, even to the more unsavory characters like Viper and Omen. You have to be a really nasty piece of work (like Reyna) to make her dislike you.
  • Astral Projection: She can enter into one via her signature ability, Astral Form, where she can remotely place stars around the map as well as interact with them through her basic abilities. It is also how she deploys her ultimate, Cosmic Divide.
  • Beware the Nice Ones: While she is genuinely friendly to most people, she doesn't seem to hold any love for characters like Breach and Killjoy who neglect the spiritual aspect of life. She also really doesn't like Reyna and is very upfront about that if one is on her team.
  • Ditzy Genius: She has an overly playful demeanor and seems easily distracted, but she's a very talented strategist and fighter.
  • Gravity Is Purple: At least one of her abilities is gravity-related and all of her stars and some of her clothing are partially purple.
  • Gravity Master: Downplayed. Gravity Well lets her summon a star that pulls players towards it.
  • Levitating Lotus Position: She gets into this upon using her signature ability.
  • Meaningful Name: Her name is Astra (which means "star") and she has powers largely connected to Astral Projection and space in general.
  • Mechanically Unusual Fighter: She has three basic abilities and her signature ability is bound to her ultimate key. She can only deploy her ultimate while her signature is active by using another key.
  • The Pollyanna: Astra is incredibly cheerful and lively, treating the fight more like a fun game than serious business. A few of her voice lines even have her make fun of the more serious characters like Yoru.

    Brimstone - United States 
https://static.tvtropes.org/pmwiki/pub/images/brimstone_valorant.png
"They think I'm an old dog? Ha! I'll show them how many tricks I know."
"No one die on me! We're all going home."

Voiced by: Steve Blum (English)Foreign VAs

Real name: Liam Byrne

Joining from the USA, Brimstone's orbital arsenal ensures his squad always has the advantage. His ability to deliver utility precisely and from a distance make him an unmatched boots-on-the-ground commander.

His basic abilities are Incendiary, equipping an incendiary grenade launcher that can do area of effect damage through fire when used, and Stim Beacon, a device that grants all allies that enter its radius increased movement and firing speed for a short duration. His signature ability is Sky Smoke, which equips a tactical map that can be used to fire smoke bombs on targeted areas that block the vision of enemy players. His ultimate ability is Orbital Strike, which uses the same tactical map as his signature to fire an orbital laser on a targeted area to do high damage.


  • A Father to His Men: He treats all of his fellow agents with nothing but respect, giving them tips so they can use their talents effectively and even encouraging them before the match starts.
    No more doubts. We're ready.
  • Badass Normal: He doesn't have any special powers, he's just a tough as nails ex-soldier who's Seen It All.
  • Boring, but Practical: His kit is nowhere near as flashy as some of the other agents', but can be incredibly effective when handled correctly.
  • The Captain: Not officially, but he behaves like one toward the rest of his team and the other agents refer to him as such when killing him.
  • *Crack!* "Ow, My Back!": In one of his round-open lines, he bemoans how much his knees are going to hurt once the battle's over.
  • Eagleland: Type 1, being the American military man who confidently leads his team into battle.
  • Grenade Launcher: He equips one to fire his incendiary grenade. Unlike Phoenix's Hot Hands, Brimstone's grenade bounces twice before detonating.
  • I Call It "Vera": He refers to his incendiary grenade as "Molly". Look closely, and you'll notice his grenades literally have "Molly" written on them. The name comes from the callout used for Molotovs/Incendiary Grenades from Counter-Strike: Global Offensive, given Valorant's heavy influence from that game.
  • Kill Sat: His ultimate lets him fire one at a location of his choosing.
  • Old Soldier: Several of the other Agents refer to him as "Old man". Brimstone himself acknowledges this:
    They think I'm an old dog? Heh, I'll show them how many tricks I know.
    I'll teach them to respect their elders.
  • Orbital Bombardment: Both his Sky Smoke and Orbital Strike are, as the names imply, summoned from the sky.
  • Seen It All: Claims this in one of his match start voice lines.
  • Super Wrist-Gadget: His bracer has a holographic display, from which he can call in his Sky Smoke and Orbital Strike.
  • Technologically Blind Elders: Downplayed; Brimstone usually has no problem operating the tech that his abilities rely on, but has fallen victim to the trope on occasion:
    I can't get the settings menu on my display to turn off. How do I...? Oh. Got it.

    Clove - Scotland 
https://static.tvtropes.org/pmwiki/pub/images/e8a2_web_clove_key_art.png
"Oh, this reminds me of this one time where I uh.. Actually.. Nevermind."
"Listen up yamuckers, if I don't get back up, just give me a nudge. I may not be dead, just taking a recap."

Voiced by: Isla Campbell (English)

Real name: ???

Scottish troublemaker Clove makes mischief for enemies in both the heat of combat and the cold of death. The young immortal keeps foes guessing, even from beyond the grave, their return to the living only ever a moment away.

Their basic abilities are Pick Me Up, which gives them a 100HP overheal and a speed boost after a kill, and Meddle, where they throw an orb that detonates after a delay and causes a decay on opponents hit by it. Their signature ability is Ruse, which allows them to drop smokes and can be used while Clove is both alive and dead. Their ultimate ability is Not Dead Yet, which (conditionally) brings them back to life after they're killed.


    Harbor - India 
https://static.tvtropes.org/pmwiki/pub/images/ezgifcom_gif_maker_min.png
"Together, we'll crush them."

Voiced by: Sunil Malhotra (English)

Real name: Varun Batra

Hailing from India's coast, Harbor storms the field wielding ancient technology with dominion over water. He unleashes frothing rapids and crushing waves to shield his allies and to pummel those that oppose him.

His basic abilities are Cascade, which has him send a surging wave of vision-blocking water that slows enemies it passes, and Cove, a sphere of sight-obstructing water that can absorb damage before collapsing. His signature ability is High Tide, which allows him to create a wall of water to block vision that also slows enemies it touches. His ultimate ability is Reckoning, which summons a surging geyser pool in front of him. Enemies in it will have successive geysers created under them, which detonate after a delay, providing visible intel of their approximate locations as well as concussing them if they do not move quickly enough.


  • Artifact Collection Agency: Used to be a part of it, until he gets hunted down after being framed for stealing the artifact, which is his power source, while he was trying to secure it from a rogue faction of said agency.
  • Deflector Shields: Cove has him create one, which doubles as a smoke. After a duration or absorbing up to 500 HP, it will collapse, revealing those in it.
  • Making a Splash: The artifact he acquired from Mumbai is the source of his water-manipulating powers.
  • Smoke Out: His non-ultimate abilities all revolve in straight-away blocking enemy vision, even more so than other Controllers.
  • Tracking Spell: The stunning portion of his ultimate isn't all too reliable (enemies can easily move away during the geysers' detonation delay), but their very visible explosions make a good indicator to look out for enemies.

    Omen - ??? 
https://static.tvtropes.org/pmwiki/pub/images/omen_valorant.png
"I am the beginning - and the end."
"They fear death. They should fear so much more than that."

Voiced by: Jason Marnocha (English)Foreign VAs

Real name: REDACTED

A phantom of a memory, Omen hunts in the shadows. He renders enemies blind, teleports across the field, then lets paranoia take hold as his foe scrambles to learn where he might strike next.

His basic abilities are Shrouded Step, which lets him teleport to a marked location in a limited range, and Paranoia, a shadow projectile that briefly reduces the vision range of players it hits and can be fired through walls. His signature ability is Dark Cover, which fires a shadow orb at a marked location and creates a shadow globe that blocks sight. His ultimate ability is From the Shadows, which calls up a tactical map and teleports Omen to a selected location after a brief charge up. While channeling, Omen appears as a shade at his destination where he can observe the surrounding area, but can also be shot by enemies to cancel the teleport.


  • Casting a Shadow: His powers are shadow-based and he himself seems to be a living shadow.
  • Cool Mask: Omen's mask covers his whole face and has a blue, glowing scratch mark over it.
  • Evil Sounds Raspy: Omen sports a threateningly growly voice, playing into how sinister he is and how little may be left of him.
  • First-Name Basis: With Viper, hinting some shared history. It's revealed in the cinematic RECKONING, when Omen tried to kill her and Viper successfully fought and contained him.
    Sabine, look at the monsters we have become. At least you have flesh to hide your horror.
  • Flash Step: What Shrouded Step and From The Shadows let him do.
  • Hidden Depths: According to his interaction with Phoenix he turned to knitting when he looked for a relaxing hobby that helps him focus.
  • Humanoid Abomination: His entire body is covered in bandages and the few visible parts of it are glowing. He also constantly talks about having been ripped apart and having died multiple times, along with having trouble holding himself together. Whatever is under that hood of his, it's probably not human. And if one of his voice lines to Cypher is any indication, it's definitely not pretty.
    Do you see under my hood Cypher? Does it scare you?
  • Mysterious Past: So far, nothing is known about Omen's origins.
  • I Have Many Names: According to the dossier sent out to all Valorant agents at the time by the Blackmailer, Omen has gone through several different names and identities, such as John, Fred, Marcus, Yohan and Dimitri.
    • Name Amnesia: It's also implied that not even he knows his true name at this point.
  • In the Hood: He wears a blue cloak with a hood that covers his entire face. If he has a face, that is.
  • Well-Intentioned Extremist: One of his voice lines gives this impression.
    Make the right choice, even if it calls for sacrifice.

    Viper - United States 
https://static.tvtropes.org/pmwiki/pub/images/viper_valorant.png
"No one can hold their breath forever."
"Only five of them? Pity, I brought enough poison for fifty. You can't say I'm not prepared."

Voiced by: Ashly Burch (English)Foreign VAs

Real name: Sabine Callas

The American chemist, Viper deploys an array of poisonous chemical devices to control the battlefield and cripple the enemy's vision. If the toxins don't kill her prey, her mind games surely will.

Her basic abilities include Snake Bite, a vial that creates a pool of toxic chemicals that damages enemies and increases the damage they take, and Poison Cloud, a device that emits a cloud of toxic gas, and can be picked up from the ground to place somewhere else. Her signature ability is Toxic Screen, a row of devices that emit a wall of toxic gas. Both Poison Cloud and Toxic Screen work on a rechargeable fuel meter; if the meter is empty, neither device can emit gas, and having both abilities active depletes fuel more quickly. Her ultimate ability is Viper's Pit, a massive gas cloud that persists as long as Viper is inside it. All who step into her gas will be nearsighted and enemies will be highlighted in red to Viper, though she still has the same range of vision that everyone else does while in it. Toxic gas from any of Viper's abilities will also decay enemies, reducing their maximum health so long as they're in the gas.


  • Animal Motifs: Snakes. While using her ultimate, she puts on a visor that resembles a snake's head.
  • Assassin Outclassin': In a flashback in the cinematic RECKONING, she is revealed to have done this to Omen before he became a Humanoid Abomination when he tried to kill her to "keep the discovery of Radianite from a world that wasn't ready."
  • Dark and Troubled Past: She is implied to have this, and her fighting with Valorant may be a quest for revenge.
    Let's take from them, what they took from me... everything.
  • Deadly Gas: Standing within Viper's gas will decay your health, immediately reducing its maximum amount and then continuing to do so as long as you stand within the cloud.
  • Difficult, but Awesome:
    • Poison Cloud and Toxic Screen feed off a unique fuel meter that depletes when said abilities are active, and she must wait for it to recharge to use them again. Her poison damage requires swift follow up to secure the kill as it will not kill an opponent on its own and will regenerate once they leave the radius of Viper's abilities. Toxic Screen also cannot be re-positioned once used, requiring good decision-making to use effectively. However, both abilities can be activated at will once set-up and more than once, along with dealing with poison damage; traits not shared by most other vision-blocking abilities.
    • Viper's Pit collapses if Viper herself is not present in the cloud, and will deal poison damage to her allies inside it. However, as long as Viper stays inside the cloud, it will last indefinitely and while the cloud inhibits the vision of everyone (including Viper's) inside it, enemies close enough to Viper will be marked by a red outline, making her ultimate extremely potent in holding objectives and can easily turn a dire situation around if Viper is able to use the ultimate to hold advantageous angles.
    • Because Viper's Poison Cloud is toggle-able and usable so long as you have fuel, she is the character who can most easily abuse One-Way Smokes in the game. This is usually done by throwing her Poison Cloud at some elevated terrain like the top of a doorframe, leading to a spherical smoke that when activated, will obscure the vision of anyone standing behind or in it, but reveal their feet to you, letting you easily frag them. However, this also means Viper players have to memorize multiple areas per map to stand in and throw their ability so they can get that proper placement for a One-Way.
  • Hartman Hips: Her skintight chemical suit doesn't seem to offer her much protection against an enemy Viper's poison, but it does show off her insane waist-to-body ratio.
  • HP to One: Viper's poison will not kill enemies, but leave them at 1 HP.
  • Hollywood Acid: Her Snake Bite ability is this in a nutshell. Using it has Viper load a vial of glowing green liquid into a wrist launcher, and firing it creates a pool of painful burning chemicals wherever the vial shatters, perfect for zoning out enemies and forcing unlucky players out of cover.
  • Mad Doctor: One of Omen's quotes mentions that she used to be a doctor, and she now uses her prior knowledge to be a gleeful Master Poisoner.
    Omen: Just think Sabine, you used to heal with your skill. Funny.
  • Mad Scientist: She's a master in toxic chemicals and gas, and it's very clear from her quotes that she is... not the most sane agent of them all:
    Remember: nobody's a hero when they're crying... for air.
    Bodies decompose after twelve hours in acid. There is no reason I know that.
    [with Breach] "Do me a favor, Breach, and open them up. Toxin works best when... directly.. injected."
  • Mechanically Unusual Fighter: Viper's poison gas can persist so long as she has the fuel to keep them up, meaning that she can use these abilities more than once.
  • Poisonous Person: Viper's attacks all involve poisonous gas and chemicals.
  • Punny Name: Her full name is Sabine Callasnote , which pretty much describes her personality.
  • Shoulders of Doom: She's got some sharp shoulderpads.
  • Sickly Green Glow: Fitting for a poison user, her outfit and attacks have this color.


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