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Cousins

    Battler Ushiromiya 

Voiced by: Daisuke Ono (JP), Kyle Igneczi (EN)

https://static.tvtropes.org/pmwiki/pub/images/battler_ps3_701.png
"Ahh, it's useless! It's all useless!"

The protagonist and 18 year-old son of Rudolf and Asumu and seventh in the line of succession. After Asumu died six years ago, Battler became angry with his father for remarrying Kyrie so fast and went to live with his maternal grandparents. Because of this, he's been fairly out of the loop as to the affairs of the Ushiromiya family. Often, he is teased about being similar to his father for his tendency to try to grope girls. He now has a half-sister named Ange who does not come to Rokkenjima.

After the first arc, he is trapped by Beatrice in time loops where the murders occur over and over again. In order to win, he must explain those murders rejecting the use of magic in them.


  • Adaptation Dye-Job: He had dark brown eyes in the original VN. They were changed to light blue in the anime and the PS3 version.
  • Agent Scully: He refuses to believe that the murders were caused by magic as Beatrice claims. Initially, at least. Though the story still leaves it up in the air whether or not magic exists, Battler later realizes that completely shutting down magic shouldn't be his ultimate priority.
  • All-Loving Hero: Battler cares about everyone, always wishes to think the best of everyone and wants everyone to get along. He also never holds a grudge (unless it's against his father) and is quick to forgive and give second chances to anyone, even those who have tormented him such as Beatrice and Bernkastel.
  • Alternate Character Reading: The characters in his name literally mean "fighting person". In-universe, Battler mentions that a lot of people tend to assume that his name is "Sento" just from reading the kanji in his given name.
  • Amnesiac Hero: Turns out Battler's soul lost his memories after he tried and failed to save Sayo Yasuda from drowning and the "Battler" personality died to then be replaced by Tooya Hachijo. The reason Beatrice started the games was an attempt to make Battler remember who she is and what happened in the real world.
  • And Then John Was a Zombie: Ladies and gentlemen, we present to you the new Endless Sorcerer.
  • Animal Motifs: The witches compare him a few different times to The Phoenix. Maybe makes sense, given the nature of his Fate Worse than Death combined with his Determinator personality.
  • Anti-Magic: His ability to resist magic of up to godlike scale is classified as Endless Nine. However, this isn't necessarily a good thing.
  • Badass Bookworm: Battler "it would be arrogant for somebody who only reads about a hundred books a year to call himself well-read" Ushiromiya.
  • Badass Cape: He wears an Ominous Opera Cape as the Endless Sorcerer. At first just a Fanon idea, but became canon in EP6 (in the manga, it materializes in EP5 right as Lambdadelta officially recognizes him as Beatrice's successor). In EP8, he becomes even more badass by taking it off.
  • Bat Deduction: At the end of Episode 5, he actually spends an undefined amount of time thinking about past events and how to make sense of them in light of the new rules he has learned. The readers, though, only get this line:
    Battler: "And then...I...knew."
  • Battle Couple: At the end of EP6, Battle and Beatrice pull the trigger to deliver the final blow to Erika together. They get married right after that.
  • Belated Love Epiphany: Doubling as Love Revelation Epiphany. Battler realizes his own feelings for Beatrice after she's left comatose and Virgilia reveals Beatrice created the game for him to win because she loves him and wants him to understand her. Once he figures out Beatrice's true identity and what his past sin against her is, Battler reciprocates her love, but is too late as Beatrice has already died.
  • Betty and Veronica: The Veronica to George's Betty and Sayo Yasuda's Archie. To Sayo, the fun-loving and carefree Battler who shared her love for mystery novels represented the ultimate dream of a happy ending where he would become her prince. Since she didn't see Battler for six years, Sayo ended up dating George while a romance with Battler became a mere fantasy, but she still couldn't forget him and wanted him to return for her. Sayo had chosen to accept George's marriage proposal, but bad timing made Battler return that same year. Not knowing who she wanted anymore, Sayo fell into despair.
  • Big Brother Instinct:
    • After Ange reveals her identity to him and performs a Heroic Sacrifice, Battler snaps out of his funk and goes up several levels in badass and sets his mind back on track to defeating Beatrice and making it back home to her. Neither work.
    • In Episode 8, Battler creates a happy ideal game especially for Ange and tries to hide the Book of the One Truth from her because he wants to protect her from the truth and give her hope for the future so she can let go of the past and live a happy life. Unfortunately, Bernkastel ruins things for Battler by turning Ange against him.
  • Bookworm: He states that he "only" reads about 100 books per year.
  • Bring My Red Jacket: Flip this one and White Shirt of Death around, and you've got Battler's outfit: white jacket, red shirt. And yes, his luck sucks. Ultimately subverted since it turns out that he was the only one, aside from Eva, who survived.
  • Buxom Beauty Standard: A firm believer in this, to the point that he's a self-entitled "breast sommelier". Hell, he even has a whole Image Song devoted to his love of large-breasted girls.
  • Calling Parents by Their Name: He refers to his stepmother as "Kyrie-san" because he considers Asumu to be his only mother. This is taken further with the revelation that Kyrie is Battler's true birth mother.
  • Came Back Strong: Takes Dlanor's Red Key to the chest in the climax to EP5. Since by that point 'death' in the Meta-world is rather vague, dying gives him as much time as he needed to think back over the mysteries of the story, realize what he'd been missing, come to understand the Truth of the Game and will himself back to life as one of the strongest characters in the series, purely out of understanding the truth. He proceeds to wipe the floor with Erika and Dlanor.
  • Can't Live with Them, Can't Live Without Them: He spends the first 4 Episodes trying to defeat Beatrice and make her pay for what she did to him and his family. Come EP5 where she becomes comatose, Battler finds himself missing the witch and even mentions he wants to hear her annoying laugh again. Then Beatrice dies just moments before he finds the truth, which makes Battler break down in tears.
  • Catchphrase: "Ah, it's useless. It's all useless!" (Used not to complain when his struggles are useless, but to brag when he thinks his opponent's struggles are useless)
  • Changeling Fantasy: It's confirmed in EP8 that Kyrie is his real mother, and he was swapped at birth with Asumu's stillborn child.
  • Character Development: Begins the story as a hotheaded and stubborn, yet fiercely loyal, member of the family. His deductions are plausible but are often quite ridiculous, showing that he's grasping at straws as to how the murders could be provable via logic. As the events in the meta world push him harder and harder, he eventually breaks through and manages to decisively defeat Beatrice. However, this "victory" is a hollow one, since Beatrice basically let him win after falling into despair about Battler not really figuring out the real meaning behind their game. As he goes over the story one more time to try and figure out what Beatrice was really trying to tell him, he becomes much more mature and thoughtful and ascends to the position of Game Master. He even gets to wield the Golden Truth, meaning he completely and absolutely understands the truth about what happened in Rokkenjima. By the final episodes, he's become intelligent, determined, and much calmer.
  • The Chessmaster: After he learns the rules of the Meta World, he very slowly starts to become this.
  • Chewbacca Defense: Hey, anything to fight off Beatrice and Bernkastel.
  • Chick Magnet: Largely an Informed Attribute (since we only see him with his family in the story). It is implied that Battler is quite popular with girls, though it seems he's not entirely aware of it himself. However, most of the female cast is already either married or paired off with someone else. However, if this is to be taken seriously...
  • Chivalrous Pervert: It seems like he'll try to grope anyone (even his cousin!), and at one point even tells little Maria to let him grope her when she gets older, but the one time a girl actually tries to let him, he freaks out and scolds her (after being punched by aforementioned cousin). Note: He thanked the cousin for punching him.
  • The Coats Are Off: In EP8, he throws his Endless Sorcerer coat and faces Erika in a closed room duel.
  • Commonality Connection: He bonded with Shannon over their shared love of mystery novels. As Tohya, he bonded with Ikuko for the same reason.
  • Cool and Unusual Punishment: In the extra "Game Master Battler!", Ronove and Virgilia get back at him for his Drunk with Power phase by writing scenarios for the upcoming game that are basically Crack Pairing fanfictions about him (Virgilia writing BattlerxRudolf and Ronove himselfxBattler).
  • Cute Little Fangs: In the original sound novel.
  • Death of Personality: While Battler physically survives the Rokkenjima incident, the narration makes it clear that even though Tooya Hachijo posesses Battler's memories of the incident, he should be considered a different person. The Battler we know is long gone.
  • Decoy Protagonist: Weaponized in his final battle against Dlanor in EP 5, when he argues that his observations are not actually objective because this time around he's not the detective like the first four games, (the detective actually being Erika), which means that he has the right to lie and obfuscate facts as an observer. (As well as allowing him to be considered as the culprit.)
    • Subverted because he actively fights to remain as the protagonist. He's the main focal point character of the first five episodes, and is a major player in the sixth. The seven shifts the perspective over to Willard and Lion, while the final episode is an ensemble piece with Ange at the center. In the end, however, the story is mostly about his own development and the purpose of the game being played between him and Beatrice.
  • Determinator: See the first tea party for just one example. Averted in the second arc, however, when he does give up and is explicitly shown why that isn't an acceptable option.
  • Devoted to You: After his promise with Sayo/Shannon, 6 years later Sayo/Beatrice still can't forget about him. It turned out horribly, horribly bad.
  • Did You Just Punch Out Cthulhu?:
    • If slamming Beatrice's head on a table in EP2 or slapping her in EP3 don't count, then actually managing to punch Bernkastel in the face might.
    • And if you think those mentioned were just damn luck, then he also manages to kick Bernkastel in the same scene while she's Teleport Spamming! Battler earned the Villainous Breakdown that he got out of her.
  • Died Happily Ever After: That's more or less the idea of the Magic Ending. Battler joined his family in death, while Tooya continued to live, his mind finally at peace. This is changed in the manga version where it's only the part of his mind that was Battler Ushiromiya that "dies", while Tohya Hachijo is still visibly alive at the orphanage Halloween party.
  • Distressed Dude: In EP6, Battler is left trapped in a logic error after falling into Erika's trap. Bernkastel then takes the chance to make Erika marry his unconscious body and become the new Territory Lord. It's up to Beatrice to crash the wedding and solve the logic error to save Battler.
  • Dull Eyes of Unhappiness: During his Heroic BSoD in the anime, and while trapped in a logic error during EP6.
  • Expy: He's obviously one of Keiichi, being just as Hot-Blooded and chivalrously perverted. However, unlike Keiichi, Battler learns that being Hot-Blooded won't get him anywhere in the witch's game.
  • Faking the Dead His first game in EP6 has the six initial sacrifices, including himself, play dead so he can use them later. He’s horrified when he learns Erika (who hadn’t declared herself the detective and was therefore allowed to kill) decapitated the other five just to make sure they were dead.
  • Fatal Flaw: Battler's is that he is extremely emotional and that emotions act as his primary motivator; this means that while he's genuinely a smart guy and a good thinker, his emotions very frequently get in the way of rational thinking, and this has massive negative consequences, both direct and indirect ones.
  • A Fate Worse Than Death: Battler gets a few of these.
  • Fiery Redhead: His Hot-Blooded tendencies match the color (and shape) of his hair.
  • First Love: To Shannon. It's the root of many of Sayo Yasuda's internal struggles.
  • Flat-Earth Atheist: To the point that his fixation with proving that magic doesn't exist is one of the things that drive Beatrice to her death in EP5.
  • Game Master: Of EP6, though Erika makes sure he doesn't get much use out of it. He has more success in EP8 even if Bernkastel is also a Game Master at the same time, albeit a much more malicious one.
  • Generation Xerox: His relationship with Beatrice plays this theme hard with regard to Kinzo.
  • Giving Someone the Pointer Finger: His way of Throwing Down the Gauntlet at Beatrice.
  • Good Old Fisticuffs: In the manga and the fighting game. He has magic. He has a magic sword. He still commonly makes liberal use of his fists instead, including against witches like Bernkastel.
  • Gratuitous English: Battler loved this trope back in 1980. In 1986 he's just embarrassed about it and doesn't want to remember. It's a major plot point.
  • Happily Married: With Beatrice after EP6. In the Meta World, at least.
  • Has a Type: He likes blue-eyed blondes with feisty and tomboyish personalities who he can joke around with (and according to him, being well-endowed wouldn't hurt either). Just like Jessica and Beatrice, who actually was designed this way by Sayo Yasuda to be Battler's ideal woman.
  • The Heart: At least in the early arcs, he wound up frequently jumping in between two people who were at each other's throats to point out why person X wasn't necessarily the culprit.
  • Heavy Sleeper: Comments by Ange in Twilight allude to Battler being this.
  • Heroic Bastard: During Episode 4, it's heavily implied he is this with the revelation that Asumu is not his biological mother. Confirmed in Episode 8, when Rudolf admits he's actually Kyrie's son.
  • Heroic BSoD:
    • Near the end of Episode 4, "Just who am I?" after Beatrice uses carefully placed red truth to convince him that he's not Asumu's biological son, or even really part of the Ushiromiyas (the former is true, but not the latter). Freaks him out so badly that not only does his brain shut down, but he physically disappears. He only recovers when Ange tearfully confesses her identity and begs him to come back her.
    • In Episode 6, Erika forces him into a logic error by killing off the people whose deaths he'd been faking, so nobody could come to help him out of a locked room. His mind ends up trapped in the room, desperate to find a way out, while Erika almost forces his barely conscious body into marriage and sexual slavery. Fortunately, Chick Beatrice resumes her previous identity to save him.
  • Heroic Second Wind: In EP5, his attempt to defend Natsuhi from Erika's accusations are driven into a corner by Knox's Decalogue, ultimately getting "killed" by Dlanor. He then takes the time to solve Beatrice's mysteries, and while he unfortunately reached the truth just after she gave up on him and died, he takes her place as Golden Witch. Now fully understanding how her games worked, he trounces Dlanor and Erika in the retrial.
  • His Name Really Is "Barkeep": "Battler" is not a title or a nickname for a scrappy kid; that's his real name.
  • Honor Thy Abuser:
    • Beatrice murders him and his entire family in sadistic ways, brings them back to do it all over again and cruelly mocks Battler for not finding logical explanations to deny magic. However, Battler comes to respect Beatrice as his Worthy Opponent and after he reaches her truth, not only does he completely forgive her for torturing him so brutally, he marries her.
    • After EP6, Battler doesn't hate Bernkastel and her piece Erika for all the horrible things they did. Take into account this included them taking advantage of Batter's Logic Error and almost forcing him to marry Erika who very explicitly planned to keep him as a Sex Slave for eternity. In EP8, Battler even wanted Bernkastel and Erika to join his party since he regards them as very important players in the previous games.
  • Hot-Blooded: Especially during the first four arcs when confronting Beatrice. However, it's deconstructed; while in most series a character's hotbloodedness will help them overcome challenges, Battler's hot blooded attitude actually blinds him. He's much too focused on defeating Beatrice out of some vague sense of justice, never even questioning why she's playing this game with him in the first place despite all the clues she leaves for him. As a result, he can come across as rather insensitive and hypocritical at times. Once he finally realizes the truth behind her game in EP5, his hot blooded nature becomes more toned down.
  • Hypocrite: Upon finally reaching the truth behind Beatrice's games just a little too late for her, he laments that her messages were too complicated and that she should have been more direct. However, his game for Ange in EP8 also had a roundabout message that led her to think Battler was patronizing her, which Erika chastises him for.
  • I Let Gwen Stacy Die: He is plagued with guilt for not solving Beatrice's mystery until after she had died in Episode 5.
  • I Reject Your Reality: As a matter of principle, even while having tea with the witch he's disproving. He can tend to the more irrational side of this trope when desperate and frustrated.
  • Identical Grandson: He looks identical to Kinzo as he appeared in his youth, save for the hair. His appearance as Tohya Hachijo is identical to young Kinzo. Heck, Battler and young Kinzo even have the same voice actor.
  • Image Song: OPPA in LOVE!!note  and Battlerfield ~ The Four Forms of Battler.
  • Improvised Weapon User: Whenever Piece Battler is in a situation where he might possibly have to fight, he always seems to go for a hat rack or candlestick as opposed to something a bit more practical.
  • Indignant Slap: In EP3, Battler is pissed off and disgusted by Beatrice as she gleefully watches and laughs at Eva-Beatrice's gruesome Cold-Blooded Torture of Maria and Rosa. Battler then decides he had enough of Beatrice's sadism, slaps her in the face and refuses to continue playing her game for the rest of the arc.
  • Informed Attribute: In the late episodes Battler is revealed to be an avid reader and mystery buff. But earlier he speaks of conventions of the mystery genre, Knox in particular, as if they were news to him, and he's baffled by their purpose. He's supposedly versed in closed room mysteries in particular, but seems to analyze them from a completely fresh perspective.
  • Innocently Insensitive: Battler is a great friend that nobody can dislike but worse of all, he can end up hurting people's feelings by saying some innocent, but insensitive comments. Perhaps the most notable example of this was how he broke poor Shannon's heart by forgetting about his promise to return for her and not bothering to write her a letter when he wrote one for everyone else. Battler really didn't mean to hurt Shannon's feelings; he just didn't think she would hold their time together in such high regard.
  • It Runs in the Family: Given his similarities to pre-WWII Kinzo, there seems to be a heavy implication that Battler's just one poorly-ended romance away from going completely nutters like his grandfather. In the end he doesn't go insane, but he loses Beatrice and gains Trauma-Induced Amnesia as a result.
  • Kick the Dog: His poor treatment of the Chick Beatrice in EP6, although it may have to do with the fact that the woman he loves refuses to call him anything but Father* for a long time. This mirrors Kinzo and Beatrice II's relationships, to the point of incest. He even threw away her cookies.
  • Large Ham: And engages Beatrice in Ham-to-Ham Combat. Not quite as hammy as his grandfather, but his cousins and Shannon relate how much hammier he used to be when younger, spouting charmingly cheesy lines and using heavily Gratuitous English. He's embarrassed by it, yet completely unconscious of how hammy he still is.
  • Leitmotif: Several, most famously Dread of the Grave.
  • Like Father, Like Son:
    • It's a joke among the family members how Battler's way of handling women is very similar to Rudolf's.
    • He is also afraid of vehicles like his mother Asumu. And he inherited his sharp wits from his real mother Kyrie.
  • Logical Fallacies: Small bombs and cardboard boxes. The thing is, Battler is fully aware all his theories are beyond ridiculous but at the moment he only cared about denying Beatrice's ones.
  • Loss of Identity: Briefly in EP4, when the reveal that he isn't Asumu's son and he might not be the real Battler Ushiromiya at all makes Battler lose his sense of self to the point where he literally disappears for a while.
  • Lovable Sex Maniac: His Image Song ''OPPA in Love!'' is essentially Battler's playing up his own lecherousness to hilarious extents. One of his special moves in the fighting game, the "Sommelier Finger", is a groping attack*. He even says it's okay being killed over and over again by the Seven Stakes because they have nice breasts and from then on normally refers to them as 'the ass nee chans.'
  • Love Epiphany: Has one in EP7 upon returning to Rokkenjima, realizing that he had a crush on Shannon, but had completely forgotten about her during his 6-year absence. He also finds himself slightly jealous of her relationship with George, but can't really blame her for moving on when she'd completely left his mind until then.
  • Magical Guide: After understanding the truth, he plays this role toward Ange in Twilight of the golden witch.
  • Manly Tears: Who wouldn't be crying after all the crap he goes through?
  • Meaningful Name: Bateleur is French for a stage magician, someone who uses mundane means to create the illusion of magic (in Tarot, the Magician card is known as Le Bateleur in French) while Battler is not too far from what he actually does: battle (with witches and demons), and to take it even further the kanji in his name literally mean "fighting person".
  • Megaton Punch: Punches out Bernkastel. Bernkastel who, just scenes ago, had been tanking big bangs and big crunches. Battler's fist is more powerful than the universe. And inflicts the concept of pain.
  • Momma's Boy: It's implied Battler was very close to his mother Asumu. When she died and his father remarried so quickly, Battler was so affected by it that he left the Ushiromiya family to live with his maternal grandparents. In EP4, finding out he is not related to Asumu by blood is such a shock for Battler that he enters an existential crisis and literally disappears. However, by Last Note of the Golden Witch, even though Battler's aware of Kyrie being his biological mother he still refers to Asumu (upon learning she's Piece), as his mom.
  • My God, What Have I Done?: His reaction in EP5 when he realizes the full extent of what he put Beatrice through, especially in the preceding EP4. After having thought for so long that Beato was putting him through endless torture in her game, he now knows it was actually the other way around.
  • My Greatest Failure: Ange's Heroic Sacrifice in EP4 and solving the game too late and allowing Beatrice to die in EP5.
  • My Sister Is Off-Limits: Makes some remarks to this effect in Twilight.
  • Nay-Theist: Gets into very involved logic arguments with beings he says do not exist. It's probably all symbolic anyway.
  • Nice Guy: Battler is friendly, easy-going, big-hearted and incredibly forgiving.
  • No Good Deed Goes Unpunished: In EP6, he tries to be merciful by giving Erika duct tape and make the fight more even. She then repays him by creating a trap to lock him in a logic error and then take control of the game board by forcing him to marry her.
  • Noodle People: Mostly in Episode 2 manga, due to Jirou Suzuki's style.
  • Not Actually His Child: A rare mother-son example. Battler was raised by Asumu, but Beatrice reveals in EP4 that Asumu isn't his biological mother. The final arc has Rudolf confess Battler is Kyrie's real son who he switched with Asumu's stillborn baby.
  • Oblivious to Love: Played for Drama. His inability to recognize Sayo and Beatrice's love for him - and his own love for Beatrice, for that matter - until it's too late is one of the story's most tragic elements.
  • Odd Name Out: He's the only one out of Kinzo's children and grandchildren who doesn't have a realistic western name; how many people in real life are actually named "Battler"? Still, there are reasons why he has that name, however much he dislikes it.
  • The One Guy: He is the only male witch in the cast. Lambadelta revises the term to "Sorcerer" just for him.
  • The Only One Allowed to Defeat You: He's the one who will solve Beatrice's mystery and kill her. He won't allow anyone else to do it.
  • Only Sane Man: At least during the first tea party, where the other characters are calmly talking about how everything has been explained by the existence of the witch.
    Battler: "Why have you guys stopped thinking?"
  • Rage Quit: Twice in EP3. He throws a fit because he can't rationalize the over-the-top magic battle between Beatrice and Virgilia, but comes back after some pep talk from the latter. Later, he's so disgusted at Beatrice for getting a kick out of Eva-Beatrice's brutality that he refuses to interact with her anymore, briefly leaving before coming back to resume the game with Ronove.
  • "The Reason You Suck" Speech: Gives one to Beatrice in Episode 3. It's quite effective. Or not… Or...possibly yes after all?
  • Selective Obliviousness:
    • His denial of witches and magic can seem this, during the more blatantly magical events and before the Meta World rules are explained.
    • He really doesn't want to think about how his past actions may have played a part in the tragedy.
  • Self-Inflicted Hell: The Events of EP6? He CREATED THAT!
  • Shameful Strip: After he surrenders to Beatrice and temporarily becomes her furniture in EP2, Battler is found stripped completely except for a chain around his neck that Beatrice uses as a leash.
  • Shonen Hair: His hair is noticeably spiky, and it stands out among the rest of the cast's hairstyles. It goes well with his Hot-Blooded personality. Lampshaded by Ange.
    Ange: Save the jokes for your hairstyle.
  • Shout-Out: His habit of pointing dramatically at his opponents reminded many fans of how Phoenix Wright does the same thing, and Ryukishi later confirmed in an interview that he was indeed inspired by the Ace Attorney games during development. He's similarly a Genius Ditz Amateur Sleuth who's main strategy is fishing potential explanations out of opponents through bluffing.
  • Sibling Yin-Yang: With Ange. Ange is a female Sugar-and-Ice Personality to Battler's Hot-Blooded male, with completely opposite biases.
  • Signature Laugh: "Ihihihihi!" Other characters laugh like this on occasion, but Battler uses it the most and thus it's most closely associated with him.
  • Silly Rabbit, Cynicism Is for Losers!: His true motives as the Game Master in EP8 are to convince Ange of this, as he specifically designs a game that shows the Ushiromiya family at their best, and openly questions the more cynical opinions Ange had ended up forming about the family. Bernkastel nearly turns his plans on their head, and even turns Ange against him for a bit, but Ange ends up coming around to his line of thinking, especially in the Magic ending.
  • Stealth Mentor: By EP8, he is this to Ange. Instead of showing her the truth she wants, he shows her a clearly fake scenario where all the Ushiromiya family is happy and everyone gets along. Ange accuses him of trying to distract her from the truth with delusions in the same way Beatrice did with him. While Battler did intend to hide the truth from Ange because he didn't want it to hurt her, the real intention of his game was to give Ange hope for the future and inspire her to live a life where she can be happy. It backfired horribly because of Bernkastel's intervention.
  • Stock Shōnen Hero: A deconstruction of the trope, since many of the traits of the character type actually prove to be keeping Battler from reaching his goal. He's a Hot-Blooded Determinator who absolutely refuses to acknowledge witches, but he's also very naive and trusting, always wanting to think the best of everyone and so he constantly winds up jumping up in the middle of fights to explain a scenario in which person X might not be the culprit. Battler's hot blooded attitude also ends up hindering him; he's so focused on defeating Beatrice out of a vague sense of justice that he never asks himself why she's playing her game with him in the first place, despite all the clues she leaves for him in the form of "magic". He doesn't realize this until after Beatrice dies in EP5.
  • Sudden Humility: In Episode 6, he realizes that the position of Game Master is much less comfortable than he imagined when he fought against Beatrice.
  • Supporting Protagonist: Battler is the main view point character and essentially the hero of the fantasy side of the story. However, when you look at it with hindsight, Umineko is actually about Sayo Yasuda and Battler understanding the conflict between Sayo's personas and her motives for murder, with Ange doing much of the heavy lifting.
  • Switched at Birth: He thinks he's Asumu's son, but he's really Kyrie's.
  • Sympathy for the Devil: Tons with Beatrice, particularly in EP3 and EP5.
    • In EP3, he comes to sympathize with her when he sees her trying to atone for all the evil she has done and even sacrifices herself by using the Red Truth to deny witches and therefore herself in order to defeat Eva-Beatrice. Unfortunately, at the end of the Episode Beatrice reveals it was all an act to try and make him acknowledge witches, leaving Battler very disappointed.
    • In EP5, Battler feels great pity for Beatrice when he sees her reduced to the pitiful state of a living doll now that she gave up on continuing their game.
  • Talking to the Dead: At least once, Battler addresses his father after Rudolf's corpse has been discovered.
  • This Is Unforgivable!: In EP3, when Beatrice laughs about Eva-Beatrice killing Rosa and Maria over and over again, he doesn't take that too well. Bonus points for giving her a Bitch Slap. And later, when Virgilia tries to encourage him to accept her as his opponent, he still refuses to forgive her. At least, until she tells Beato to be more encouraging and apologize to him. He ultimately does end up forgiving her.
  • Together in Death: It's implied in the fantasy ending and confirmed in the manga that Battler managed to escape from Rokkenjima with Sayo/Beatrice's help, but when Sayo threw herself into the sea Battler followed and drowned with Sayo. The Battler we know indeed died at that time, but his physical body survived and became Tohya Hachijo. The original fantasy ending also implies that Tohya himself dies and reunites with Beato and the others in the Golden Land, whereas in the manga it's played more as a reawakening and a closure for Tohya's memories as Battler, which assimilate with Golden Sorcerer Battler of the Golden Land.
  • Too Dumb to Live: So you're in a room, alone with the person you suspect of having killed half of your family the same day. Said person is holding a loaded rifle. What do you do? You can plan a surprise attack to take her out or steal her gun. Or you can stand there and point the finger at her, screaming that she is the culprit. Guess what our hero choses and what happens not 10 seconds after that.
  • Took a Level in Badass: Though this is subverted in EP4's Tea Party, since he never understands Beatrice's heart, he didn't solve a single murder and the whole scene is just Beatrice giving up and making it look like he won, he still manages to improve in every arc. In Episode 5, he took all his levels in badass and squared them during the hidden tea party. His badass levels seemingly take a dip in EP6 in that he falls into a deep depression and ends up being nearly reduced to a Distressed Dude, with a few badass moments sprinkled here and there. "Seemingly" being a key word; EP8 spectacularly subverts all that by revealing his dip in badassery was completely intentional.
  • Tranquil Fury: As opposed to his usual hot-headedness, he displays this in EP3 after watching Eva-Beatrice attempt to torture Beato to death.
  • Trauma Conga Line: Just the first arc would probably be enough to qualify him for this, and it just gets worse from there.
  • Turn Out Like His Father: Just about the last thing he wants, considering his feud with Rudolf, but all his relatives remark on how alike they are. He turns out to be even more similar to Kinzo—in looks, temperament, and circumstances; once he realizes the truth, this is retroactively implied to be one of the reasons Battler's so upset by the reset Beatrice calling him "Father" in EP6. Lo and behold, some forty years after surviving the Rokkenjima incident, his hair has whitened and shortened to the point where he looks exactly like Kinzo when he was his age.
  • Turn the Other Cheek: Battler always tries to think the best of everyone and will give second chances to even those who have put him through the worst.
    • In EP3, he's ready to forgive Beatrice for everything she put him and his family through and trust her completely after she seems to see the error of her ways. He then finds out the hard way that it was all an act in order to make him surrender.
    • In EP8, he wants to try and give Bernkastel, the responsible for all his troubles from EP5 afterwards, a second chance by accepting to play a game with her and even asks her to bring back her piece Erika, despite all the horrible things she did too. It comes back to bite him big time, as he ended up giving Bernkastel the perfect chance to manipulate Ange and destroy the Golden Land.
  • Unexpected Successor: At the end of Episode 5, he becomes this to Beatrice.
  • Un-person: In the sound novels, after his defeat at the end of Episode 2 and his Heroic BSoD in Episode 4, he literally disappears from the character list. Who said only the narrated story could be terrifying?
  • Unwitting Instigator of Doom: His failure to keep his (not entirely serious) promise to Shannon that he would take her away from Rokkenjima and start a new life with her, due to having broken off his ties with the Ushiromiya family after Rudolf and Kyrie married too soon for his taste, is the straw that breaks the camel's back for Sayo Yasuda, and it eventually drives them to orchestrate the murders. It turns out that this was his "sin of six years ago".
  • Unwitting Pawn: In the fifth arc, he was essentially pressured by the adults, who were all being bribed by Sayo, to make harassing phone calls to Natsuhi so that she will spill the beans about Kinzo's death.
  • Walking Spoiler: Due to It Was His Sled from EP5 onwards, particularly his role as the Endless Sorcerer.
  • Was It All a Lie?: He asks Beatrice at the end of EP3 when it's revealed she put up a big act to make him think she turned good and make him surrender to her. After a brief struggle with herself, Beatrice tells him it was a lie and mocks him for falling into her trap. The truth behind her actions turn out to be far more complicated, though.
  • We Want Our Jerk Back!: In EP6, he manages to bring Beatrice back, but her personality is sweet, docile and innocent, completely different from the original Beatrice. This annoys Battler because the Beatrice he wants back is the trolling witch he fought. He eventually does come to accept this new Beatrice and decides to let her act as she likes.
  • White Shirt of Death: Subverted. After apparently dying over and over again, he's revealed to be one of only two characters to actually make it back from Rokkenjima.
  • Who Names Their Kid "Dude"?: Battler's not a fan of his name.
    Battler: Battler Ushiromiya. Incredible. Also incredible are the parents who stuck that name one me, and the public official who accepted it. They're all on the top of my must-kill list.
  • Why Did It Have to Be Snakes?: Battler's terrified of any vehicle that shakes when it moves.
  • Wide-Eyed Idealist: Battler's tendency to quickly trust and give people the benefit of the doubt tends to bite him in the ass more often than not. In Episodes 6 and 8, he uses this to his advantage to fool his enemies.
    • Played with, while Battler is rather innocent and oblivious about the true nature of his family, he gets so absorbed into proving Beato wrong that he doesn't even consider why she is doing all this in the first place, ignoring all the clues she gives him in form of "magic" throughout the games. This is the very thing that keeps him from finding the truth until Episode 5.
  • Worthy Opponent: He and Beatrice slowly become this to each other. His reason for refusing to play against Lambdadelta in EP5 is that this is between him and Beatrice and no one else. He also develops this kind of dynamic with Erika by EP8.
  • Would Hit a Girl: Especially if the girl's name is Beatrice, Erika Furudo, and Bernkastel. He also hits Maria on the head quite a lot in the first two Episodes as she reacts insensitively to the murders.
  • You Are Too Late: Battler ultimately discovers the truth behind Beatrice's puzzles just a few minutes too late to prevent her from dying. This echoes his earlier sin of coming back to Rokkenjima too late to have avoided breaking Sayo's heart but just in time to completely undo their resolve to explain the truth to George and accept his proposal.

    Jessica Ushiromiya 

Voiced by: Marina Inoue (JP), Brittney Karbowski (EN)

https://static.tvtropes.org/pmwiki/pub/images/jessps3_3139.png
"People are capable of creating another part of themselves inside themselves at any time. A part that they can truly like."

The 18 year-old daughter of Krauss and Natsuhi and fifth in the line of succession. Jessica has a lot of pressure put on her by Natsuhi, being the first heir after Kinzo's sons and daughters (although technically her future husband will become the head and not her). She falls in love with Kanon. In the alternate world shown in EP7 she is no longer the first heir of the cousins, with her older sibling Lion being the first in line of succession instead.


  • Adaptation Dye-Job: Her eyes were black in the original VN, but became greyish-blue in the anime and light blue in the PS3 version.
  • Battle Couple: She and Kanon fight the goats invading the Golden Land in EP8. Jessica seems to think of it as nice bonding between lovers.
  • Bludgeoned to Death: In Prime, Kyrie smashed the back of a rifle against Jessica's face repeatedly, killing Jessica from the bleeding and facial mutilation.
  • Book Dumb: She doesn't seem to do very well in school. However, it's possible that her grades are simply average and being "average" just isn't enough for her parents.
  • Catchphrase Insult: "Uzee ze!" (So annoying!)
  • Cerebus Retcon: During the School Festival in the second arc, Jessica gets pissed off at a classmate and Megaton Punches her with a brass knuckle. That was just a gag, right? She pulls them out again during the fourth arc and they quickly become conduits for Supernatural Martial Arts.
  • Cosplay Otaku Girl: Not ordinarily so, but considering that her episode 2 school festival performance consisted of singing the Touhou Project song Tsurupettan while dressed up as Marisa...
  • Cute Bruiser: In Episode 4 fantasy scenes, she fights against Ronove using her magically-powered fists.
  • Cute Little Fangs: In the original sound novel, Jessica's fangs stick out of her mouth, giving her a mischievous expression.
  • Dead Person Conversation: In the third arc, Kanon is briefly brought back as a spirit by Beatrice so he can talk to Jessica one last time and help her out while she's blinded. Of course, this is subverted since Kanon was never really dead in the first place.
  • Delicate and Sickly: Downplayed; she has asthma that tends to act up and incapacitate her when she's under stress, though she's usually energetic and otherwise doesn't have any issues with going about her daily life. Subverted in Episode 7, when (that game's) Jessica reveals to Will that she's been deliberately invoking this trope. Her asthma is a put-on meant to lend her an image as a frail, sheltered lady, as well as giving her a handy way out of unpleasant situations by faking her attacks.
  • Determinator: She says it herself; "'Give up' isn't written anywhere in my dictionary!"
  • Disconnected by Death: In Episode 4, after Gaap causes Jessica and George to die in a Mutual Kill, Jessica is briefly resurrected to give a phone call to Battler, but she dies again as soon as she passes Battler her message. The Episode 8 manga reveals that it was really Sayo (disguised as Kanon) who killed Jessica after she finished the phone call.
  • Don't Call Me "Sir": She wants Kanon to call her by her name instead of "ojou-sama".
  • Expository Pronoun: She uses the feminine pronoun "Watashi" for herself in contrast to her otherwise masculine vocabulary, showing she's a Tomboy with a Girly Streak.
  • Expy: Of Mion from Higurashi: When They Cry. Like Mion, Jessica is a ponytailed Tsundere heiress to a Big, Screwed-Up Family that acts like a Tomboy but wants to be girly.
  • Facial Horror: In Prime, Jessica was killed by Kyrie who repeatedly hit her in the face with the back of her rifle, leaving poor Jessica's face horribly mutilated.
  • Feminine Mother, Tomboyish Daughter: She has this dynamic with Natsuhi, being the feisty and tomboyish daughter to her proper and refined mother.
  • Femininity Failure: During the dinner in Episode 5, where she tries to sit "straight and elegantly" so she won't appear less cultured than Erika. Rudolf's reaction is to ask her if she has a stomach-ache.
  • Foolish Sibling, Responsible Sibling: She's the foolish sibling to Lion's responsible in the world where Lion exists as her older sibling. Jessica is still rebellious and free-spirited, preferring to play music with her band instead of focusing on her studies; Lion, on the other hand, is a model student and works very hard to be the future head of the Ushiromiya family.
  • Hair of Gold, Heart of Gold: She has her faults, but in the end she's one of the few unambiguously good characters.
  • Hellish Pupils: In the sixth arc, her eyes look demonic when she kills Kyrie.
  • Heroic Sacrifice: In order to save Kanon, she took Asmodeus In the Back.... Too bad it didn't really, well, work. She also chooses to do this when given the test in the fourth arc under the logic that either of the other two choices would be worse (Choosing to kill Kannon would fill her with regret for the rest of her life, and she would need to live under the burden of having chosen to kill everyone else and Kanon would never love her if he was only left alive because everyone else had died).
  • Image Song: Dokkyun Heart, which contains gems like "Au au!" and "Uso da!".
  • In Love with Love: When Kanon asks her why she likes him, Jessica doesn't know how to answer since she became interested in Kanon just because she wanted a romance of her own and Kanon was the only guy around her age who lived close to her. Jessica admits she couldn't tell Kanon that, because it would be like telling him any nearby boy would have done just as well.
  • Innocent Blue Eyes: She has blue eyes in several adaptations and while she may have her flaws, she's a friendly and an unambiguously nice person.
  • In Spite of a Nail: Despite Lion existing and thus becoming the second child, her personality never changed. If at all, this fueled her rebellious spirit.
  • Inter-Class Romance: With Kanon, who's a servant of the Ushiromiya family while she's a member of that family. Subverted since Kanon's true identity, Sayo Yasuda, is the real head of the family.
  • Lady Swears-a-Lot: By Japanese-standards, her vocabulary is very vulgar and inappropriately masculine.
  • Locked Out of the Loop: She's one of the few people living on the island who doesn't know Kinzo is already dead.
  • Magic Skirt: In the manga and anime, Jessica doesn't get any Panty Shots, despite having fighting scenes while still wearing a short skirt.
  • Manic Pixie Dream Girl: To Kanon, at least; he fell in love with Jessica because of her energetic and rebellious spirit, and he often says that to him she's "dazzling like the sun".
  • Megaton Punch: Played for Laughs with Battler. Becomes an actual weapon in fantasy scenes.
  • Mistaken for Gay: In one of the side-stories, she summons Zepar and Furfur and asks them for a magical charm to make up with her friend Saku. Being who they are, they immediately gush about the beauty of her "forbidden love", until she corrects the misunderstanding. They don't even try to hide their disappointment.
  • Nice Girl: While she has her flaws, Jessica is a very nice and friendly girl to everyone.
  • Nice to the Waiter: She's known to treat the servants well and isn't afraid to get friendly with them, even considering Shannon one of her closest friends. Her mother highly disapproves of this, but Jessica doesn't care.
  • Oblivious Mockery: In the flash-back of Episode 7, she and Manon spend half a dialogue laughing about how some stupid girls take boy's words too seriously and get the wrong idea. All in front of Shannon, who does her best to not show any reaction. You can feel her heart being pierced with spears at each of the other two's words.
  • Ojou: She has the rich, high-class family and Big Fancy House, plus she's very popular at school and all the Ushiromiya servants treat her with respect. However, she has none of the usual personality traits associated with this trope and is a feisty Tomboy with a Girly Streak instead.
  • Plucky Girl: She's very plucky and strong-willed, being ready to fight a demon that tried to force her into a Sadistic Choice.
  • Power Fist: Her primary weapon in fantasy combat scenes.
  • Rebellious Princess: Not surprising, given how strict her parents are and how old-fashioned and patriarchal the Ushiromiya family's views are, even for the eighties.
  • Red Oni, Blue Oni:
    • Considering they love the same person, she could be considered the red to George's blue. More rebellious and Hot-Blooded, and trying to enjoy life to the maximum. To further the contrast, she helps Kanon to open up, while Shannon was the one to make George less timid.
    • In EP7 she can also be considered the red to Lion's blue. In the world where Lion exists, Lion is Jessica's older sibling, but they couldn't be more opposite. Whilst Lion is prim and proper, Jessica is just as brash and rebellious as in every other world.
  • Savvy Guy, Energetic Girl: Energetic Girl to Kanon's Savvy Guy. The extroverted and cheerful Jessica feels attracted to the introverted and brooding Kanon, wanting to teach him how to loosen up and have fun.
  • School Idol: The only two reasons she became the Student Council President are a) because her parents wanted her to, and b) she's so ridiculously popular at her school that she won the election without even trying (let alone wanting).
  • She's All Grown Up: Battler's reaction when he meets her after 6 years.
    Battler: What are those, boobs?
  • Shipper on Deck: For George and Shannon. But unbeknownst to Jessica, Shannon and her own love interest Kanon are the same person.
  • Shout-Out:
    • Jessica's Meta-Super in the fighting game is the Master Spark, complete with Marisa costume.
    • Her Palette Swap for the Marisa costume is red and white, referring to Reimu (her brown hair also fits, since Reimu's hair tends to shift between brown and black depending on the art).
  • Sibling Yin-Yang: With Lion in the world where they are siblings; she's rebellious, free-spirited and not very formal, while Lion is calm, polite and dedicated to being Kinzo's successor.
  • Student Council President: She currently serves as this at her school. She didn't actually want the position, but her parents forced her to run and she ended up being elected anyway.
  • Successful Sibling Syndrome: She suffers from this in the world where Lion is her older sibling. Jessica gets annoyed by how Lion seems to be so perfect at everything since it makes her look bad in comparison and her parents won't stop nagging about how she should be more like Lion.
  • Third-Option Love Interest: To Sayo Yasuda. When Jessica asked Sayo/Shannon whether Kanon had a girlfriend Sayo was baffled that someone could love her "male" half. Having troubles with forgetting about Battler and fearing that "Shannon" and George's relationship wouldn't last, Sayo started to contemplate the idea of having a romance as a boy. Then she fell in love with Jessica during the school festival, which only worsened her internal issues.
  • Tomboy and Girly Girl: Tomboy to Shannon's Girly Girl. Jessica is the brash and outspoken tomboy, contrasting the demure and gentle maid Shannon.
  • Tomboyish Ponytail: She has a short, wavy ponytail and she's very much a Tomboy with a Girly Streak.
  • Tomboy with a Girly Streak: She's feisty, rebellious and has boyish speech patterns (though not to the point of using "boku" as a personal pronoun), but she's very interested in other people's love lives and deep down she really wants a romance of her own.
  • Tomboyish Voice: She speaks in a very low, gruff voice and her speech patterns and mannerisms are very masculine.
  • Took a Level in Badass: Between being Kanon's Damsel in Distress in the second arc and putting up a strong fight against Ronove in the fourth arc. And then burning Kyrie alive in the sixth arc.
  • Tsundere: She tends to zig-zag between the Harsh and Sweet types. She's feisty, bad-mannered and aggressive, especially whenever Battler is being a pervert. She's still a friendly girl who dreams of romance and acts like a regular love-struck girl around her crush Kanon. When it comes to Kanon, she leans more towards the Sweet type, as her tsun-tsun never comes out around her love interest.
  • Upgrade Artifact: When having a little trouble dealing with her target, Jessica makes a contract with Zepar and Furfur, calls up Bronove to stick some barriers around, and Min Maxes her way through Kyrie.

    George Ushiromiya 

Voiced by: Kenichi Suzumura (JP), Josh Grelle (EN)

https://static.tvtropes.org/pmwiki/pub/images/george_ps3_5506.png
"Marriage means becoming your wife's ally for your entire life. From the moment I did that, I was prepared to have the whole world as my enemy."

23 year-old son of Eva and Hideyoshi, George is sixth in the line of succession. He has been working as a junior worker at his father's company, but hopes to eventually be able to own his own business. He falls in love with Shannon against his mother's wishes. Being in his twenties, he is by far the oldest of the four cousins, and tends to serve as an older-brother figure to the others. He's very good with young children.


  • Adaptational Attractiveness: His original sprites made him appear to be noticeably overweight and not particularly attractive, whereas the anime and his PS3 sprites make him out to be a Bishōnen of a similar degree as Battler and more muscular than fat.
  • Adaptational Dye-Job: His eyes were black in the original VN, but became green from the PS3 version onwards.
  • Age-Gap Romance: A mild example, but Shannon was supposedly 14 (actually 17, due to Sayo Yasuda's age being lowered by three years when first put to work) and he was 21 when he started dating her. And he was interested in her way before that.
  • Always Save the Girl: In EP4, he chooses to save himself and Shannon in exchange of sacrificing everyone else on the island, since almost his entire family would have been against their Inter-Class Romance anyway and he believes that marrying someone means struggling to be together until the end, even if that means making the entire world your enemy. And then proceeds to subvert the trope by attacking the very demon who forced the Sadistic Choice on him.
  • Arranged Marriage: Eva was trying to arrange an omiai for George. He wasn't particularly interested and got incredibly sheepish as soon as she brought it up.
  • Badass Creed: See the above quote.
  • Barrier Warrior: In fantasy scenes, though he uses softer light than Shannon. His adds the force of any attacks aimed at him to his own attacks, rather than just plain repelling the enemy.
  • Battle Couple: He and Shannon form a Guys Smash, Girls Shoot combination as they fight the goats invading the Golden Land in EP8.
  • Betty and Veronica: The Betty to Battler's Veronica and Sayo Yasuda's Archie. To Sayo, George represents the option of settling down with the gentleman who has promised her a happy married life. Despite her big fears that George would reject her broken body that can't give him children, Sayo would have chosen George if Battler haven't returned the year George was going to propose, which unfortunately left Sayo torn up inside over not knowing who she wants anymore and drove her to despair.
  • Big Brother Mentor: He serves as this to Battler and Maria.
  • Calling the Old Woman Out: In Episode 6, he finally tells his mother he's proposed to Shannon, and is willing to leave the family rather than lose her. Eva doesn't take it well.
  • Chastity Couple: He and Shannon are in a Secret Relationship, but even when away from his family's eyes, we never see them go further than holding hands and hugging. During their trip to Okinawa, George got them separate hotel rooms. Unbeknownst to George, they can't be more intimate even if they wanted to because Sayo Yasuda's sexual organs were mutilated in infancy. Sayo is terrified that George won't want her if he finds out she can't have sex with him.
  • The Conscience: Usually winds up playing a supporting role to Battler here.
  • Did You Just Punch Out Cthulhu?: Or to say it better; Did You Just KICK Eva-Beatrice in the belly so strong that you killed her by making her throw up unceremoniously?
  • The Ditz: Although his mother basically raised him on books and notebooks, George does not show that he is very awake during the series since every time he survives for a long time he does not demonstrate brilliant skills in theorizing who the killer might be or in looking for any clues (an example is when he visibly struggles to follow Battler and Rosa's speeches and reasoning in the second arc, forcing the two to have to explain to him their thoughts in plain words). Not to mention his absolute obstinacy in rejecting the idea that his beloved may be the culprit.
  • Don't Call Me "Sir": He tells Shannon to stop calling him "George-sama".
  • Entitled to Have You: George confesses that he used to be this sort of guy, assuming he should be more popular with women because he "treated them well" and that he wasn't because they have bad taste in men and prefer jerks. He hit a turning point when he realized that Battler was getting more attention from Shannon and other girls not because he was a rude punk, but rather because he was an outgoing and genuine guy who didn't put up a "Nice Guy" front simply to win over girls. George admits in hindsight that his past behavior was pretty douchey and entitled, and he'd rather forget he was ever like that.
  • Extremity Extremist: Fights only with kicks, in contrast to Jessica.
  • Expy: He is a responsible adult with glasses and is friendly with children, like Tomitake. His casual outfit has the same two dog tags and his shirt has "TOMITAKE FLASH" written on it.
  • Friend to All Children: Among all the older cousins, George is the one who cares most about Maria, acting as a sort of responsible older brother figure for her. Even when in the first episodes Maria behaves like a Creepy Child who laughs disturbingly at the deaths of the various family members (including his own parents) and exclaims several times in a crazy happiness that the witch Beatrice will kill all of them, George is practically the only one who still tries to reason peacefully with her and partly justifies this behavior by blaming Rosa's Parental Neglect.
  • Gentleman and a Scholar: Eva's upbringing made him both very cultured and very mannered.
  • Green-Eyed Epiphany: He shamefully admits this to Shannon in EP6. The time he started to feel attracted to Shannon was when he noticed she liked Battler better than him. Due to a huge entitlement complex he had back then, George came to think of Shannon as a stolen lover and decided he had to "win her back". As George overcame his entitlement complex and he started dating Shannon, his feelings turned into a more proper love, but he still shows some possessiveness towards her sometimes.
  • Green-Eyed Monster: He admits to Shannon in EP6 that he was jealous of Battler when they were kids because he was so close to Shannon. When he finally proposes to her though, he realizes how childish his envy is toward Battler. In the end, it turns out he wasn't mistaken to doubt of the strength of Shannon/Sayo's feelings for him and how Battler's return would affect their engagement.
  • Image Song: Love Declaration, and the lyrics are a little… disturbing. They don't say "I love you" so much as "You are mine".
  • In Love with Love: In some ways, George appears to be more interested in making Shannon his wife than in Shannon herself. In the manga, George at one point admits he preferred to talk to Shannon about how great their married life would be instead of truly getting to know her, even though he did notice there was something seriously bothering her that she kept to herself.
  • Inter-Class Romance: With Shannon. Subverted though, as Sayo is actually the head of the family.
  • Killed Mid-Sentence: In Episode 2, when he tries to fulfil Shannon's Last Request to tell her one more time that he loves her, he's killed by Beatrice before he can finish. Since Beatrice and Shannon are the same person, it was in fact Sayo Yasuda who killed him.
  • Kung-Fu Wizard: In fantasy scenes, he fights using magic to empower his martial arts.
  • Loving a Shadow: Quite literally. He loves Shannon because he sees her as a lovely domestic and shy young lady. That's just the character Sayo Yasuda created; Shannon's real self is very far from that.
  • Love Makes You Dumb: Whenever both he and Shannon last long and more and more suspicions seem to point to the latter and the other servants, George will go so far as to completely deny the evidence that his girlfriend could actually be the murderer.
  • Marry for Love: He says that it makes no sense to marry someone you don't love.
  • Matricide: In Episode 6, George kills his mother as a symbol of him freeing himself from her control so he can marry Shannon. It's subverted since that was just a fantasy sequence and Eva was just Faking the Dead until Erika killed her for real.
  • Meaningful Name: In Kanji, "譲治" is written with the characters for "yuzuru" (to transmit, to hand over) and "osameru" (to rule, to govern). If Kinzō gave him this name, it might be a coincidence. If Eva did, considering that she wanted George to be the next head because she couldn't… probably not.
  • Nice Guy: Played with: he used to be one in the most unflattering sense possible, which Shannon teases him about even now. He's now closer to the genuine article, though probably not as much as he thinks; some of the things he says and does, like his inner thoughts about how he enjoys "playing with Shannon's feelings" as much as he likes still tend to come across as condescending.
  • One-Man Army: He literally can kick dozens of goat butlers while holding his own against a superior demon like Gaap.
  • The Power of Love: George invokes this trope in the fourth arc when he and Gaap fight. Unfortunately, that doesn't help him win.
  • Pragmatic Hero: He's a lot more familiar with the seedier aspects of the Ushiromiya family, and the business world in general, than Battler and Jessica, and usually the one to encourage a cooler approach to dealing with things when they find themselves in the midst of an unpleasant confrontation. One notable example is when Rosa begins hitting Maria in EP1. While Battler eventually attempts to butt in and stop her, George realizes that Rosa won't take kindly to this, and ends up dissuading him. However, this is completely averted when it comes to his romance with Shannon, as he's perfectly willing to endanger his own standing within the family in order to marry her.
  • Red Oni, Blue Oni: Blue to Jessica's red. More cultured and composed and more traditionnal in his view of love.
  • Replacement Goldfish: Sayo started dating him in part to forget about Battler's promise and their pain from his forgetting it. It did eventually turn into proper love, however.
  • Scary Shiny Glasses: Has these whenever he gets serious, expecially during fantasy combat scenes.
  • Second Love: For Shannon. She started to date him once she finally got over Battler. Or at least tried to. "Shannon" indeed managed to move on, but Sayo still loves Battler and just can't completely let go of him.
  • Stupid Good: Refuses to be suspicious of anyone and never contributes to discussions of who is responsible for the murders. See Love Makes You Dumb. It directly gets him killed in Episodes 2 and 3.
  • Suddenly Always Knew That: When he fights Gaap in EP4, he reveals that he learned martial arts from Eva.
  • Took a Level in Badass: Happens in Episode 4 fantasy scenes, in a similar way to Jessica.
  • Trophy Child: Eva gave birth to George with the objective of making him the Ushiromiya heir because she was eternally bitter about the position being denied to her despite her skills for no reason other than that fact she wasn't born a man.
  • Unwitting Instigator of Doom: His proposing to Shannon probably caused the murders as much as Battler's "sin of six years ago", putting quite a dark twist on Shannon's claim that now that she's received a wedding ring, her life is complete and she can die without regrets (because things would have gotten much more complicated after the wedding).
  • The Wise Prince: Amply demonstrated in his lectures on leadership in Ep 4 and 6, complete with Scary Shiny Glasses and levels in badassery.
  • Yandere: EP 4 and 6 raise some major red flags that he may be one. In the fantasy sequences, George won't hesitate to let everyone else die and even murder his own mother if it means he and Shannon can be together, though in both cases this is also subverted in a sense. In EP4 he tries to fulfill his decision of letting everyone else die by attacking the very demon who forced the Sadistic Choice on him, and his murder of his mother in EP6 is a purely fantasy sequence that doesn't even happen for real in the game itself. As far as the real world goes, he shows no clear tendencies towards being one.

    Maria Ushiromiya 

Voiced by: Yui Horie (JP), Sarah Wiedenheft (EN)

https://static.tvtropes.org/pmwiki/pub/images/mariaps3_319.png
Click here to see her witch form
"Uuuuuu~! Beatrice exists!"

9 year-old daughter of Rosa and eighth in the line of inheritance. She has a troubled relationship with her mother and thus became absorbed in the occult as a way to cope. Notable for her repeated catch phrase, a sort of whining ("u~~") as well as her very creepy laugh.

Her meta-world alter-ego is Lady MARIA, the Witch of Origins.


  • Adaptational Villainy: The anime plays up the Cute and Psycho Creepy Child aspects of Maria's character to the point of losing the Ambiguous Innocence and turning her into a full-blown Enfante Terrible who openly, actively roots for Beatrice to slaughter her family members.
  • Agent Mulder: Firmly believes in the existence of magic and witches, and studies the occult as a hobby.
  • Ambiguous Innocence: On one hand, she's an innocent and abused child. On the other hand, she's helping the culprit in several timelines (though it's because she believes that everyone will be revived in the Golden Land).
  • Bastard Angst: Maria's father left her mother without marrying her and while she was still pregnant. This is one of the reasons for Maria's highly troubled relationship with Rosa and deep down, Maria fears Rosa wishes she was never born.
  • The Baby of the Bunch: Being the only child on an island full of adults, teenagers and the elderly, it is foreseeable that everyone will never take her seriously when Maria tries to explain to them that there is actually an unknown person who identifies herself as the witch Beatrice in the painting of the villa.
  • Berserk Button: Don't go and tell her that Beatrice or magic don't exist. Of course, knowing that Erika takes great delight in pressing, or rather slamming the button.
  • Black Magic: After Sakutaro died, her magic changed from making it rain candy to wishing for the death of her enemies.
  • Book Dumb: She's explicitly stated to have done poorly in school. As she puts it, she's good at doing things she likes, but not "boring" things. Seeing what she knows about magic, she actually shows a very strong intelligence. She can also read English (and mocks the high-schooler Battler for not being able to). She also claims to be more skilled than her mother and the other relatives in the family at solving complicated puzzles and partially demonstrates this when Rosa gets help from her to quickly solve the Epitaph of the succession of the head family's position during the seventh arc.
  • Brilliant, but Lazy: It's made evident that if Maria committed to studying as much as she does into memorizing everything about Western occult and pagan culture or puzzle games and riddles, she would be considered a Child Prodigy at school.
  • Broken Bird: While she's only nine years old, poor Maria already has a lot of emotional baggage. She's being raised by an emotionally unstable single mother who can be both neglectful and abusive. The other kids at her school bully her. Her only friends are her toys and her mother "killed" her favorite stuffed animal Sakutaro to force Maria to start acting her age. Maria acts like a Creepy Child around her older cousins because her obsession with magic is her way to cope with the harsh reality she lives in and pretend she has control over something by bragging about her knowledge of the occult.
  • Broken Record: She has a tendency to repeat one word over and over again: any word, not just her "uu" noise.
  • Bullied into Depression: The mistreatment she suffered from other children at school for being so different compared to them is one of the main reasons why Maria is so mentally disturbed.
  • Bully Magnet: She was bullied and called a freak at school due to her Verbal Tic and how she acts much younger than she is.
  • Calling the Old Woman Out: In the fourth arc, we get a scene in which Maria finally gets fed with Rosa's abuse and decides to confront her and make her pay for it. It's not pretty. Then again, it's heavily implied that she's only calling Rosa out in her own head.
  • Cheerful Child: Subverted; while she can be a sweet and cheerful girl, she also has her creepy moments and is later shown to have a troubled home life with Rosa which she tries to deal with by pretending everything is fine.
  • Child Mage: As MARIA, the Witch of Origins.
  • Cold-Blooded Torture: In the third arch Maria is subject to this along with her mother by her aunt Eva, who has become a witch and in the fourth arch Maria herself becomes a witch and dreams of doing the same thing to Rosa in the Meta-World with Beatrice's help as payback for her mother's abuse.
  • Consulting Mr Puppet: From a mundane perspective, this is what she's really doing when talking to Sakutarou.
  • Cool Crown: She wears a small but elaborate crown which is attached to a red ribbon that's tied under her chin.
  • Cope by Pretending: Maria copes with her lack of real friends by creating Imaginary Friends based on her toys. Also, every time her mother experiences drastic mood swings and hits her, Maria interprets it as Rosa being possessed by an evil witch since she doesn't understand how her mother is a very Troubled Abuser. It gets Played With because Maria isn't consciously pretending; she doesn't have a full grasp of reality and really believes her imagination is magic when it's actually Escapism.
  • Creepy Child: She has an extreme obsession with the occult and she gets very creepy and disturbing when she talks about Beatrice and starts giggling at the murders. However, this is mainly due to having No Social Skills, and in EP7 it's implied that she may actually be invoking this in order to seem more knowledgeable about the occult.
  • Cruel and Unusual Death: In games in which Beatrice (Sayo) is not in control, Maria rarely survives until the final sacrifices and, more often than not, her deaths are also rather bloody and violent for a little girl of only nine years. Particularly evident in the adaptation of the manga of EP3 in which she is subjected, together with her mother Rosa, to the horrible sadistic tortures of Eva-Beatrice (and in particular one of her deaths shows her burning alive inside a gigantic magic oven).
  • Cute and Psycho: At times, the cutest and sweetest little girl ever. At others, the most terrifying kid you'll meet.
  • Cute Little Fangs: Well, at least when she can actually be considered "cute".
  • Cute Witch: Subverted. Maria may be cute-looking, but she is mad, bad, and dangerous when she finally snaps.
  • Cynicism Catalyst: Sakutaro's death is this to Maria.
  • Death of a Child: Despite being only nine years old, this doesn't spare her from suffering gruesome deaths just like everyone else on Rokkenjima. Even though she's Beatrice's Morality Pet and Beatrice will keep her alive until the final round of deaths whenever she's the Game Master, that still doesn't exclude Maria from this trope. In the end, her fate in the real world is to die along with everyone else who was on Rokkenjima.
  • Dies Wide Open: In the anime after Beatrice chokes her to death.
  • Disappeared Dad: And he fled while her mother was pregnant, no less. To the point that Rosa ended up telling her she doesn't have a father. As a result, Maria thinks she has a Meaningful Name and is special, trying to justify the lack of a father figure in her life by believing that she's a child of God.
  • The Dog Bites Back: In EP4 Maria is given the opportunity to respond, in full When They Cry style, to Rosa's abuse and neglect.
  • The Dragon: To Sayo as her most precious accomplice.
  • Elegant Gothic Lolita: The outfit she wears in the flashbacks in the fourth anime arc. Sweet Lolita, to be exact.
  • Enfante Terrible: When she finally snaps, she makes a serious competition against Eva-Beatrice for the title of this series' queen of the trope. However, the only time she's actually shown killing anyone is implied to either be All Just a Dream or an Indulgent Fantasy Segue, and in Bernkastel's game during EP8 it's stated with the purple truth that Maria is incapable of directly murdering anyone. While Maria may certainly entertain thoughts of being this trope, she wouldn't be able to pull it off in real life.
  • Evil Laugh: Kihihihihihihihi… (also her Signature Laugh). Made even more creepier by the fact that she appears to be counting the hi's, apparently imagining something happening for each one.
  • Expy: She's basically a 9 year old Rena; they both have reddish-brown hair, have a tendency to repeat words over and over, have severe mother issues, and believe strongly in an otherworldly being that none of the other characters really believe exists (and will become extremely angry if their beliefs are repeatedly denied). They actually have an indirect link: a TIP reveals that the man Rosa was seeing at the time of the flashback was a guy in the fashion business called "Akihito-san". That's the guy Rena's mother divorced her father for, triggering her Hinamizawa Syndrome. Unwitting Instigator of Doom, much?
  • The Fashionista: Despite being just a child, she gets the most amount of change of clothes of all the characters of this page (mainly thanks to having a fashion designer as a mother).
  • Friendless Background: Maria could never make real friends of her own age because other kids think she's weird. This is one of the reasons why she turns to the occult and imaginary friends, which in turn makes her even more of an outcast.
  • The Gift: Maria in the fourth arc is described to have an innate affinity for magic thanks to her kinship with Kinzo (and in particular she has very strong abilities that are scarce or barely present in him). It is even stated that this natural gift, if properly developed, will allow her to become a Creator in a next thousand years (that is the most powerful magical being in the multiverse alongside Featherine).
  • Giggling Villain: Not a villain, but she is disturbingly prone to laughing at horrible situations.
  • Girls Love Stuffed Animals: Mainly because she likes to make her stuffed animals into Companion Cubes.
  • Heroic Bastard: Her parents weren't married, and her father left Rosa while she was still pregnant.
  • I Just Want to Be Special: The reason she began to obsessively study everything related to magic and dreamed of truly becoming a witch like Beatrice, as well as because she wanted to prove to all the older people around her that she was far more cultured than all of them put together on certain arguments, it was to finally receive the praise and appreciation that she never received at home or at school.
  • Image Song: Happy Halloween MARIA.
  • Insufferable Genius: In relation to her amazing knowledge of mysticism and the English language and her talent for puzzles and logic games where she proudly claims to be even better than her mother Rosa, Maria not only likes to constantly point out her superiority but Will and Jessica assume that this is the reason why she developed her Creepy Child behavior.
  • Intergenerational Friendship: With Beatrice. They are very close friends despite Maria being only 9 while Beatrice is over 1000 years old. Although, the Beatrice she's friends with is really just 19 years old.
  • I Reject Your Reality: Magic exists, witches exist, Beatrice definitely exists and made her a witch. Trying to shatter her fantasy will only leave her more stubbornly resistant and dangerously resentful.
  • Irony: Maria in the sequences of the Meta-World is considered a potentially more powerful witch than Virgilia, Erika, Beatrice and Eva-Beatrice by belonging to a higher rank even to that in which Lambdadelta and Bernkastel belong. Yet in the real world she is only a normal child and, among all family members, she is the least likely to interpret the role of the murderer (despite her unstable personality) because of this condition.
  • Jumping Off the Slippery Slope: Almost immediately after Rosa destroys Sakutaro, Maria asks Beatrice to teach her magic to kill her own mother. However, this is downplayed since she never gets to act on these desires and can only imagine them.
  • Kiddie Kid: Deconstructed. In the first four arcs, other characters often point out that Maria acts quite a bit younger than her nine years of age, and it's later revealed that she's bullied at school because of it. One of Rosa's Berserk Buttons is being asked how old Maria is, since she tends to interpret the question as "is she really nine?".
  • Lack of Empathy: Because she believes that everyone will be resurrected in the Golden Land, Maria doesn't bat an eye when people start dying, even her (admittedly abusive) mother. Any attempt to console the survivors comes off as disingenuous.
  • Leitmotif: Happy Maria!
  • Lonely Doll Girl: Maria's favorite tactic to combat loneliness is to make her stuffed animals and other dolls into Companion Cubes by treating them as though they're alive. Sakutaro is the most important one to her, being a gift from Rosa.
  • Love Martyr: Maria's relationship with her mother is portrayed this way when Ange talks with her. Maria always tries to think the best of her mother, despite Rosa's less than stellar parenting, constant abuse and neglect.
  • Magic Staff: In her witch form, she channels her magic through a staff that has the Ushiromiya family's one-winged eagle crest at the top, much like the one Eva-Beatrice uses.
  • Magikarp Power: Her power as Witch of Origins is explicitly described as apparently weak due to her considerably very young age and inexperience, but it holds the potential to literally create 1 from the sea of zero (in short, she can literally create anything she desires from nothing without any limits) if properly instructed and trained in the use of magic, which is why Beatrice decides to make Maria her apprentice.
  • Mad Dreamer: Maria sees no difference between fantasy and reality, though at least some of this is her way of coping with the troubled relationship between her and her mother.
  • Madness Mantra: I can't forgive her while she and Beatrice kills and resurrects Rosa countless times in the fourth game.
  • Mark of the Supernatural: She has violet eyes to highlight her connection with magic and the occult.
  • Matricide: During an Indulgent Fantasy Segue in Episode 4, Maria repeatedly kills Rosa in revenge for all the abuse her mother put her through all those years.
  • Metaphorically True: She never lies, but her peculiar way of thinking and formulating things can give the impression that she is lying from an adult perspective: yes, she is telling the truth when she says "Beatrice gave her the letter". It's just that to her "Beatrice" isn't defined by her physical appearance but by her behavior.
  • Mirror Character: Maria is this to Rosa. Like her mother, Maria is growing up in a confined and lonely environment, does poorly in school, and is bullied by her peers. The VN heavily implies that Rosa serves as a warning about what sort of person Maria could have become if she had survived the Rokkenjima tragedy.
  • Mood-Swinger: She certainly inherited from her mother her ability to change totally mood and behavior depending on how you approach her. This helps to further alienate Rosa and the rest of those present when she instantly switches from being quiet to her Creepy Child mode.
  • Morality Pet: Beatrice is demonstrated to have a rather large soft spot for Maria, treating her better than she treats anyone else in the series. It's most likely because Maria is one of the few real friends Sayo Yasuda has, and helped create her "Beatrice" persona in the first place.
  • Ms. Imagination: She has a vivid imagination that allows her to create many imaginary friends and have fun in her imaginary world. However, she's a depressing example in that she uses this to cope with her mother's abuse and her lack of real friends. When the things described in her diary are seen from a mundane perspective, you realize Maria is really just a lonely girl trying to deny her sad reality.
  • Mystical Pregnancy: In EP7, Maria reveals that she believes this is how she was born. Rosa would angrily deny that Maria had a father whenever Maria tried to ask her about him, and later on a priest came to Maria's school and read to them about Jesus' immaculate conception. By her own logic, this made Maria come to the conclusion that she was a "child of God" who came into this world without an earthly father like Jesus did.
  • Nightmare Fetishist: Oh yes. Who else would start cracking up at magic circles apparently written in blood?
  • Noblewoman's Laugh: Maria's giggling sometimes morphs into it.
  • No Social Skills: As strange and borderline creepy as she can be, she's not evil—just very socially maladjusted. Her overly childish behaviour, her inability to realize when her Verbal Tic is annoying other people, and her fixation on the occult lead her to be bullied and friendless at school and harshly reprimanded by her mother.
  • Not Afraid to Die: Maria isn't afraid of being chosen as a "sacrifice" and dying as part of the ritual to resurrect Beatrice, because she believes she will be revived in the Golden Land along with everyone anyway.
  • Oracular Urchin: She is always making cryptic comments about Beatrice and the ritual that only disturb everyone. Subverted since she doesn't actually know as much as she seems to; while Sayo Yasuda had already told her about her plan to "open the door to the Golden Land", Maria doesn't fully understand the consequences, or know the full extent, of Sayo's Murder-Suicide plan.
  • Peaceful in Death: Maria is found this way in the fourth arc. Battler notes that the murderer apparently went out of their way to make her look that way, and it actually looks pretty squicky, since she's lying so peacefully in the lap of her mother, whose face was half-blown off, surrounded by adults whose faces were half-blown off.
  • Pimped-Out Dress: When she is shown wearing her witch dress in fantasy scenes and the Meta World.
  • The Pollyanna: As long as she had Sakutaro to cheer her up, at least.
  • The Power of Creation: As a potential Creator, Maria may someday evolve her magic to the point where she can literally give life to 1 in the sea of ​​zero and is destined to create countless universes from nothing.
  • Psycho Party Member: Treated this way in the first arc and shown to be this way in the fourth.
  • Pure Is Not Good: Maria is "pure and childlike"—which, aside from implying geniality and a loving nature (and letting her retain the imaginative power necessary for being a Creator), means that she acts a few years younger than she is, doesn't understand the concept of doubt, and has next to No Social Skills. As a result, she's bullied and rejected by her mother and her peers.
  • Reality Warper: As a Witch of Origins (Creator), she is destined to create whole multiverses, both with the help of Beatrice and alone, even though for the moment her magic is still too weak and she can change reality only through the Endless Magic kindly granted by her mentor and Virgilia. From a mundane perspective, this just means that she has a very creative and vivid imagination.
  • Roaring Rampage of Revenge: It happens in 2 episodes:
    • In Alliance of The Golden Witch she dreams of repeatedly killing and reviving her mother (or more specifically the Black Witch she sees in her) in the most cruel and unimaginable ways, with the help of Beatrice, as a form of revenge for the death of Sakutaro and all physical and verbal abuse as well as the abandons to which Rosa subjected her.
    • In Dawn of The Golden Witch she furiously attacks Kanon when he kills her mother.
  • A Saint Named Mary: Played With. Maria is aware of the religious connotations of the name Mary, of which her name is the Latin variant, but believes that she's a child of God instead. In the fourth arc, one of the TIPS speculates that Maria is one of the Creator witches, who can create something where there was previously nothing. From a mundane perspective, this means that her highly creative mind lets her create numerous Imaginary Friends.
  • Selective Obliviousness: Does her best not to notice that her mother isn't quite qualified for the job. In the fourth arc we see that she did notice, and what she likes to imagine in order to cope with it.
  • Shared Family Quirks: Maria is the only one of Kinzo's relatives to share his knowledge and passion for everything related to occultism and mysticism.
  • Spirit Advisor: She is either this or an Imaginary Friend to Ange, depending on how you interpret it.
  • Spoiled Brat: Despite her mother's abusive tendencies, it's shown that at the same time Maria actually is a bit spoiled; Rosa will sometimes just give her what she wants to keep her from making too much of a fuss, which only goes to show how she's a less than stellar parent in more ways than one.
  • Start of Darkness: Sakutaro's destruction by Rosa is what drives Maria to become Sayo's main and most loyal ally, who takes full advantage of the grudge she feels for her mother and the rest of the other family members for her own purposes.
  • Sugar-and-Ice Personality: As already said over and over again, the apple never falls far from the tree. Maria is able to change from being an adorable or overly joyful little girl to a Creepy Child or even an Emotionless Girl in a mere second.
  • Super Gullible: Maria will believe anything you tell her as long as it's related to magic. It gets to the point that you just need to act like someone else and say you're possessed and Maria will believe you, no questions asked.
  • Superpowered Evil Side: She can turn into a very dangerous witch if provoked.
  • Third-Person Person: As is common for children in Japanese works. At nine years old, though, she's considered too old to still be referring to herself in the third person.
  • This Is Unforgivable!: Shouts this repeatedly at her Abusive Mom Rosa in EP4 out of anger for killing Sakutaro in front of her before going all Ax-Crazy on her and getting revenge for him. Luckily, she's even calmer and happier when Sakutaro gets better, compliments of Ange. And on EP6, Kanon becomes an unfortunate outlet of her anger after she saw him murdering Rosa as part of the love trial.
  • Token Mini-Moe: As the youngest cousin present in the family meeting (due to Ange being absent that year), Maria is the only child on the island.
  • Troubling Unchildlike Behaviour: Maria is a walking encyclopedia of Western occult lore. Where did a 9-year-old Japanese girl learn all this?
  • Unreliable Narrator: At the end of the fourth arc and with information that emerged on the real reasons for her mother's long and mysterious journeys in the fifth, it is highly plausible that the notes written and underlined by Maria in her diary (in which she claimed to have found the receipt of a hotel where Rosa stayed, the fact that Rosa actually went to a spa resort with a man, and in general her suspicion that Rosa really had always left her at home alone to have a good time with her boyfriends rather than to work and convinced her unconsciously that Rosa never really wanted to take care of her) were not 100% reliable. Even Ange, who in Rosa's actions as described in the diary projects the abuse she suffered by Eva, was convinced that Rosa was a monster who had never loved her daughter until when she realizes, seeing Kasumi torturing her because of her own hate for Kyrie, that both Eva and Rosa, like her, have faced many difficult moments and that consequently they vented their stress and pain onto someone else. The sixth arc also comes in handy by providing the necessary reason to understand one of the most important reasons why Rosa needs to get her share of the Kinzo's legacy; that is, in the hope that Maria's father will return to them once the debt has been paid so that the Maria herself can finally know him.
  • Unskilled, but Strong: Her TIPS in the sheet dedicated to the characters of the magical side and her description that Beatrice provides in the fourth arc constantly remark that Maria, although not an expert and skilled witch in the use of magic as all the others are (except for Ange), is endowed with enormous power (especially when she is compared to her maternal grandfather who is literally her opposite) and has the potential to, one day, reach and even overcome witches of Bernkastel's caliber as her own magic ranks her in the grade of Creator.
  • Unstoppable Rage: In the middle of Episode 4, when she decides to give her mother a taste of their own medicine. Though she's probably just imagining this as a way to cope. And again on EP6 she really loses it against Kanon, after he killed Rosa.
  • Unusually Uninteresting Sight: In the anime, nobody seems to pay much attention to her ludicrously over-the-top Creepy Child moments. In the visual novels and manga, though, they react much more appropriately.
  • Utopia Justifies the Means: She believes that all of the murders will eventually lead to everyone being resurrected in the Golden Land. Because of this, Maria isn't at all concerned about her relatives being murdered, not even when her own mother dies, because she's convinced that in the Golden Land her mother will be much nicer to her than she is now.
  • Verbal Tic: "Uu~". It's later revealed that she says it so much because she believes it's a spell for happiness, since she once used it when she couldn't remember the words to a song and it made Rosa smile. It's also deconstructed; Maria's verbal tic frequently irritates her mother, who will even hit her for saying it too much, and it's said to be one of the reasons why she's bullied and friendless at school. Interestingly, her witch incarnation MARIA (at least the one envisioned by Ange) doesn't say it.
  • What Happened to the Mouse?: Anime only; at the end of the fourth arc, she isn't seen or mentioned again after going to her "test". In the VN and manga, Battler finds her the day after in the dining room, lying dead as if sleeping besides her mother, probably poisoned, which suggests she might have taken the first option on the test and sacrificed her own life.
  • White Magic: Most of her spells were harmless at first. Then her loneliness started turning into bitterness...
  • Who's Laughing Now?: After Sakutaro's death, all the sweet little Maria wants is to make her mother suffer for the death of her friend along with all the punishments she has planned for her for all the other times that Rosa has abused, disappointed, ignored and abandoned her. In the meta/fantasy world, MARIA is able to do just that.
  • Wise Beyond Her Years: Played with; she'll sometimes be surprisingly insightful for a girl her age, but at the same time her lack of social skills and her firm belief that magic is real can make her seem almost absurdly naive for a nine-year-old.
  • Woobie, Destroyer of Worlds: The main reason she is Beatrice's fan number one and she is happy when her mother and all the rest of the family are killed is rooted in the fact that Maria secretly resents the fact that none of her other relatives (except Battler) protect her from Rosa when she loses control of herself. She is also secretly aware that some of her uncles and aunties like Krauss and Eva make fun of her passions and dreams by using them to further provoke her mother. All this if combined with the bullying she undergoes at school, Ange's abandonment, Rosa's neglect and Sakutaro's death have left her emotionally devastated and resentful of anyone who angers her (which she vents by imagining to tearing them apart of them over and over again until she is satisfied).
  • You Killed My Mother: She instantly transforms into her witch form and bombards Kanon with numerous Fireballs after she has seen him kill Rosa in EP6.

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