Characters: Deadliest Warrior
The various warriors featured in the show:
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Tropes about Season 1 warriors
Appeared in the first episode fighting against the Gladiator.
- Badass Boast: Murderous killer of the high seas.
- Boom, Headshot: The pirate does this at the end of the re-enactment, removing the Knight's visor and blasting him right between the eyes with his pistol.
- Stuff Blowing Up: The first warrior (on the series, that is) to use an explosive weapon - in this case, a primitive grenade.
- War of the Spanish Succession: Many pirates of the type and period described on the show were veterans of this war, either as naval officers/sailors or privateers.
- Badass Boast: Sword-wielding slayer of the medieval age.
- Hundred Years War: Based on the info given at the beginning of the episode, the Knight would have fought here.
- Rock Beats Laser: Averted. The pirate's more advanced technology (read: gunpowder) is cited as the reason the knight lost the matchup.
The Sicilian crime family who flourished in the 1920s New York. Appeared first in Episode 5 fighting against the Yakuza.
Irish Republican Army
Tropes about Season 2 warriors
- Badass Boast: The elite special forces of US law enforcement who take on the country's most dangerous police missions.
- SWAT Team: Goes without saying
- Badass Boast: The top-secret paramilitary arm of the German police known as the most lethal counter-terrorism squad in the world.
- Badass Crew: What the GSG-9 are trained to be; they completed their first ever deployment in under 7 minutes with no civilian casualties.
- The War on Terror: It could be argued that they were the first elite force specifically designed for it.
- SWAT Team: The German counter-terrorist elite forces.
Jesse James (and the James-Younger Gang)
Al Capone (and the Chicago Outfit)
- Badass Boast: The killer commander whose brutal assaults led Rome to conquer the world.
- Jewish Revolts
- Punic Wars: The Roman Centurion highlighted on the show came much later than this, though.
- Awesome but Impractical: The aara; which was deemed capable of mainly lacerations, but ended up getting zero kills in the sim.
- Badass Boast: India's menacing martial arts master who defeated enemies with a diabolical arsenal designed to kill.
- BFS: The Khanda.
- Rings of Death: The Chakrams.
- Whip Sword: The Aara.
- Badass Boast: Africa's deadly new breed of high seas hijackers who make millions holdings merchant ships hostage.
- Enemy Mine: The ships fishing in the waters of Somalia were a common enemy for people who once fought each other in the Somali Civil War, from fishermen who spent their lives in the water to militiamen who knew guns.
- More Dakka
- Ruthless Modern Pirates
- Awesome but Impractical: Played with via the chariot scythes. They look nice, and tore through two pig carcasses, but was deemed to lack true killing power and lost the edge to the Celt's burda club. However, it still got over 100 kills.
- Badass Boast: The precision killer in a massive war machine who forged the largest empire the Middle East has ever seen.
- Elite Mooks
- The Empire: Because history is written by the winners, and they were imperial troops.
- Spiked Wheels: What the Immortals' chariots become with the scythes attached.
- Greco-Persian Wars
- Badass Boast: America's elite corps of espionage artists, fighting an undercover war around the globe.
- Cold War
Vlad the Impaler
- Ax-Crazy: Allegedly, not only did he kill babies, and forced the parents to eat the corpse, but he dunked his bread in the blood of his enemies.
- Badass Boast: The medieval Romanian prince whose insatiable thirst for blood inspired the legend of Dracula.
- Hand Cannon: Vlad's special weapon is literally called this.
- Historical-Domain Character
- Impaled with Extreme Prejudice: His favorite form of execution.
- Irony: The same Turks who beat and tortured Vlad when he was a child fell by his hand when he was an adult.
- The Magnificent: in format, though it also doubles as a name to run away from really fast
- Fall of Constantinople: Lived around this time and in the region, and was famous in his lifetime for successfully fighting against the very same sultan who took the city.
- He actually was present at the battle,although he was more interested in eliminating some contenders for his throne than anything else.
- Badass Boast: The king's ruthless personal guard and fierce defenders of France's borders.
- Cheese-Eating Surrender Monkeys: The representatives like to avert this trope and portray the Musketeers as super badasses. They're right.
- State Sec: Yes, they did exist. The French Musketeers (the kind examined on the show) was divided into two branches: one worked to guard the king, the other for the cardinal.
- Thirty Years' War
- Badass Boast: The born-in-the-saddle killers who terrorized the 18th century American plains.
- Horse Archer
- Injun Country: Protecting their lands is often described as one of the reasons why they fight.
Tropes about Season 3 warriors
- Badass Boast: The bloodthirsty French emperor whose maniacal dream was to conquer the world.
- Bait and Switch: His tactic that earned him the victory at the Battle of Austerlitz: fool the Prussians into thinking he and the Grande Armee were surrendering, luring them onto the hill Napoleon and his men were just on; then, obliterate the present forces when a dense fog overcame the area.
- Cheese Eating Surrender Monkey: Averted. Even though he lost, it was a difference of 60 battles out of 5000, the second-closest margin of defeat throughout all three seasons.
- The Conqueror
- Historical-Domain Character
- Shotguns Are Just Better: Grapeshot
- The Napoleon: The experts mentioned how 5'6" was normal height for a European man of that time period but he comes off looking like this anyway because he's paired with the freakishly tall Washington and his own taller-than-average bodyguards.
- Napoleonic Wars
William the Conqueror
U.S. Army Rangers
North Korean Special Operations Force
- Badass Boast: "Extremist super-commandos poised to launch a communist invasion of South Korea."
- Cold War
- Dirty Communists
- The Korean War: Technically, the situation described on the show would go here.
- Seppuku: Ok, they're Korean, not Japanese, and it is with guns by someone else, but the crucial elements of being Asian and making a big deal about submitting to their own deaths for honour are there.
- The Spartan Way: The only "modern" army in the show that made a point of using this trope. Many KPA's were drafted in their early teens.
- Yellow Peril: The show clearly doesn't want to be racist, but it can't exactly afford to make them out as the good guys either.
Lawrence of Arabia
Ivan the Terrible
- Badass Boast: The brutal Spanish explorer, whose conquistadors conquered the largest empire in North America of the sixteenth century.
- Cold-Blooded Torture: His methods are simple compared to the others, but effective
- The Conquistador
- Even Evil Has Standards: He looked positively disgusted when he saw Ivan torturing and killing a random peasant.
- Gold Fever: At the end of his match against Ivan, Cortes helps himself to the Tsar's purse after killing him.
- Historical-Domain Character
- Only in It for the Money: His stated motive.
- Sanity Has Advantages: This is played straight in Hernan Cortes VS Ivan the Terrible, and is one of the biggest reasons why Cortes won the fight.
- Swiss Army Weapon: The Alabarda has a pike on top for thrusting, a hook on the back for dismounting mounted opponents/pulling invaders off ladders, and an axe head for cutting.
- The Sociopath: He was stated by the experts to display signs of psychopathy.
French Foreign Legion
- Genre Blindness: What's the first thing to do in a zombie attack? Split up! There is no way this can possibly go wrong.
- Giant Space Flea from Nowhere: Nobody was expecting a fantasy creature to appear in Deadliest Warrior.
- Last Stand: Sort of. The final vampire can't escape because the sun is rising, and thus has to fight back against the remaining horde of Zombies. Does it end well? Yes.
- Nice Job Fixing It, Villain: If those 189 zombies were the extent of the zombie outbreak then the three vampires may have saved the world a Zombie Apocalypse.
- Oh, Crap: Cited as an actual X-Factor. As powerful as they are, they are still capable of feeling human emotions, like fear. Sure enough, the vampires freeze up, stare, and then retreat upon seeing a comrade get torn to pieces and then eaten.
- One-Man Army: A fair fight was considered near 200 zombies vs. 3 vampires because one on one the vampires would win every time thanks to being able to One-Hit Kill zombies thanks to their superior strength. The vampires win.
- Our Vampires Are Different: The 30 Days of Night version.
- Pyrrhic Victory: Technically won the fight, but then infection starts to set. Though the experts couldn't decide on rather becoming a Zombie Vampire was this trope or Cursed with Awesome.
- Probably the first. The resulting zombie-vampire would still have the vampire's weakness to sunlight but not the brains to avoid it, so would last until it tried to chase something in the dawning day. Final score: double KO.
- Rise from Your Grave: Three vampires rise up from their coffins as soon as the fight begins.
- The Smurfette Principle: Followed it in regards to the female vampire.
- Cool Shades: A pretty enviable pair of aviators, often seen whenever the group ventures outside.
- Teen Genius: Implied to have been this, given his young age (23 at Season One's start) and obvious aptitude and experience with computers.
Doctor Armand Dorian
- Captain Obvious: Often when one of the experts goes to town on one of their test targets with a weapon.
- The Medic: When he wasn't at the show, he was usually at the Los Angeles emergency room saving lives.
- Nice Guy
- The Spock: He's definitely the most stoic of the trio, and his measure of a weapon basically boils down to "which one would I rather not be hit with, and which one is less taxing were I to use it for myself?"
Richard "Mack" Machowicz
- Bald of Awesome
- The Kirk: While he doesn't get quite as worked up as Geoff, he's definitely more animated than Armand. On top of that, his main role on the judges panel is to bring a more grounded, hands-on perspective to the weapons that the engineer and medic simply aren't as trained for.