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Characters who have originated from various existing video games or exclusively appear in videos about them.


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Minecraft

Recurring Characters

    Herobrine 

Herobrine

Debut: Animation vs. Minecraft

https://static.tvtropes.org/pmwiki/pub/images/herobrineavm.png
The antagonist of Animation vs. Minecraft who took control of Red's body in order to steal the Minecraft Game Icon for himself. Later, he makes a return as a teacher of Monster School.
For more information on this character, see here.

    The Ender Dragon 

The Ender Dragon

Debut: The End

https://static.tvtropes.org/pmwiki/pub/images/avmenderdragon.png
The dragon inhabiting an isolated dimension called the End that Purple enlists Blue and Green's help to fight.
  • Adaptational Badass: Her dragon breath is capable of obliterating an entire airship, which is what leads to Blue and Green to almost plummet to their doom. Meanwhile, her dragon breath in Minecraft could only harm the player. And yet...
  • Adaptational Wimp: Killing her is much easier over here. Green takes down half her HP by getting on her back and stabbing her repeatedly, and the Second Coming defeats her by dropping an anvil on her neck.
  • Anti-Villain: She's not really malicious, just overprotective of her egg. Once her egg is brought back to her and then hatches, she leaves the village and the stick figures alone.
  • Breath Weapon: The Ender Dragon, similar to her original counterpart, can breathe a dangerous toxin which completely eradicates an airship.
  • The Bus Came Back: Returns in the Actual Short "Speedrun", seveal years after her last appearance.
  • Butt-Monkey: Whether it's losing half her HP by a not-even-trying Green, almost losing her egg or getting crushed by an anvil, the Ender Dragon does not have it good.
  • Heel–Face Turn: She is barely even evil, and she stops antagonizing the stick figures and the villagers once her egg is brought back to her.
  • Non-Malicious Monster: Again, she's just overprotective of her child, and leaves the stickmen and the villagers alone once it hatches.
  • Mama Bear: Once her egg is stolen, she chases Purple into the Overworld to get it back, and doesn't leave the village alone until it's returned to her.

    The Spider Queen 

The Spider Queen

Debut: Cave Spider Roller Coaster

https://static.tvtropes.org/pmwiki/pub/images/screenshot_20230613_091504_youtube_0.jpg
A gigantic female spider that rules an entire colony of spiders in the cave system. She wants to eat the stick figures even when they've gotten away.
  • Big Creepy-Crawlies: Bigger than usual.
  • The Bus Came Back: Returns years later in the "You Shall Not Pass" Actual Short, seeking revenge on the Stick Gang.
  • Canon Foreigner: In Minecraft, the cave spiders never had a monarch nor was there a large cave spider variant.
  • Disney Villain Death: How she's defeated in "You Shall Not Pass".
  • Final Boss: Of Season 1. She is the last obstacle the Stick Gang has to face before finally going back home.
  • King Mook: Female example: a bigger-than-usual cave spider who rules over the normal ones.
  • Monster of the Week: The main villain of "Cave Spider Roller Coaster", and returns in a Big Bad Duumvirate in "You Shall Not Pass".
  • Royals Who Actually Do Something: When being informed that her minions failed to catch the runaway stick figures, she decides to take matters in her own - uh - legs, and goes after the stick figures herself. She probably would've won if a random Wither didn't appear with absolutely no foreshadowing.
  • Taking You with Me: Tries to pull this off on Yellow in "You Shall Not Pass", but he manages to rescue himself.
  • Uncertain Doom: She's last seen fighting a Wither, leaving it ambiguous whether she survived or not. "You Shall Not Pass" reveals she not only survived, but teamed up with the Wither... only to be hit with another Uncertain Doom, as it's unknown if she survived the fall caused by Yellow.
  • Unholy Matrimony: It's implied the Big Bad Duumvirate between the Spider Queen and the Wither she befriended is actually a marriage: They're the king and queen of a Cave Spider-slash-Wither Skeleton army, and Yellow tricked them into what is more or less a Spaghetti Kiss, with the Wither head that landed the kiss even shaking his head towards the other two like "It's Not What It Looks Like!".

    The Orb 

The Orb

Debut: Lucky Blocks

https://static.tvtropes.org/pmwiki/pub/images/luckyorb_webp.png
Click here to see it while possessing Yellow
Click here to see it while possessing Yellow's staff
Click here to see its final form (spoilers)
A sentient orb ruling over the Lucky Dimension, which can be accessed through opening Lucky Blocks. Seemingly a mindless force that Yellow uses to give his friends gift, it quickly reveals itself to be sapient and gives the Stick Gang two choices: let it possess them or die.
  • Acid-Trip Dimension: Its home, the Lucky Dimension. It's an utterly nonsensical white void with a giant Lucky Block for a sun populated by weird creatures, with the Orb residing in a temple where it eternally spawns more and more things. Things get worse when it hijacks the staff, creating a skyscraper tower of constantly-regenerating, yellow blocks.
  • Ambiguously Evil: It's ambiguous how actively malicious the Orb is, due to the fact it only comes to life when provoked by the Stick Gang. For all we know, it just wants to teach them that Evil Is Not a Toy. That said, it's very lethal methods and the fact it's quite clearly enjoying its actions hint towards it actually being simply evil.
  • Artifact of Doom: A very sentient and very malicious orb.
  • The Assimilator: After possessing Yellow, it started possessing the other stick figures as well.
  • The Bus Came Back: Two seasons and almost four years later, the Orb returns in "Lucky Block Staff".
  • The Cameo: Not the Orb itself, but the Lucky Block makes a blink-and-you'll-miss-it cameo in King Orange's Minecraft Mysteries book in "The King".
  • Canon Foreigner: There was no sentient orb in the original Lucky Block mod.
  • Demonic Possession: Possessed Yellow, and then an inanimate staff years later.
  • Digital Abomination: By far the weirdest, most nonsensical and outright eldritch thing in the entire Beckerverse. It's a sentient ball of light from another dimension, a circle in a game made of blocks, its home is an Eldritch Location that it has total control over, it can spawn seemingly anything, make a sentient boat, it can possess people and enter Reality Warper levels with the right vessel. Fittingly enough, its final form is a constantly changing, spinning wheel with it in the middle and other staffs surrounding it, hammering it down that this thing is, even by the bizarre and wacky Beckerverse's standards, not normal. And of course, the "digital" part is because it's a computer program.
  • Disney Villain Death: After its final form is defeated, it's seen falling off the exploding Lucky Tower. It's ambiguous if it lived or not.
  • Early Installment Character-Design Difference: In "Lucky Blocks", it's more white and much less shiny than in "Lucky Block Staff".
  • Energy Being: It's physical and can be touched by other people, but gives off the vibes anyway.
  • Evil Is Not a Toy: So long as you don't mess with it, it's content to just randomly spit things out endlessly. But when Yellow moves it from its pedestal and makes it spawn specific items on demand? It possesses him and tries to start spawning random stuff again before getting into a fight with the others and turning them into thralls. It's even more aggressive during its second appearance when Red tries to use it as the core of a staff. Moral of the story: You can play with lucky blocks, but don't try to control them.
  • Final Boss: The Season 2 finale is also the episode where the Orb appears and causes chaos. That said, it's also the only antagonist in the whole season due to its Slice of Life, character-focused structure.
  • Hive Mind: Its One-Winged Angel form appears to be this, as the Orb has total control over the dozens of staffs circling around it.
  • Light Is Not Good: While the Orb appears to be a ball of light, it served an antagonistic role in both its appearances.
  • Monster of the Week: Of "Lucky Blocks" and "Lucky Block Staff". One of the few recurring villains in the series.
  • No Ontological Inertia: Both times it's defeated, the effects of its actions are magically undone.
  • One-Winged Angel: Once the Stick Gang defeats its minions, the Orb proceeds to create its final form: a gigantic spinning wheel with it inside it, surrounded by dozens of staffs, each one with a different ability.
  • The Power of Creation: It is able to spawn powerful items and mobs to fight with, as well as clone itself.
  • Took a Level in Badass: The Orb in Season 4 is much stronger than it was in Season 2, having far more powerful abilities and putting up a better fight. It's likely because of having a stronger, better vessel.
  • Uncertain Doom: It's unknown if it survived its defeat at the end of "Lucky Block Staff".
  • Villainous Breakdown: Starts losing it when Red's bees attack it, its One-Winged Angel form spinning in panic and letting out an angry roar.
  • Why Did It Have to Be Snakes?: Funnily enough, this Eldritch Abomination is implied to be scared of pigs, if it running away from the one Red spawned is any indication. Though maybe it had a point: The pig tackles Yellow so hard while chasing food that it undoes the possession.

    The Final Pig / "Reuben" / "Truffle Pig" 

The Final Pig

Debut: The Piglin War

https://static.tvtropes.org/pmwiki/pub/images/avmtrackerpig.png
The third and final of Red's several pet pigs. Spawned to help the Stick Gang find Blue, it becomes a recurring ally throughout Season 3 unlike its one-shot predecessors, and continues to make appearances following this.
  • 11th-Hour Superpower: Drinks the Witch's potions, giving it a massive power boost that it uses to curb stomp the Witch, but these powers disappear when the effects run off.
  • A Day in the Limelight: The Actual Short "Piggie Love" is all about this little guy and how he started a family with another pig.
  • Ascended Extra: Compared to its predecessors: while they were one-off gags, this pig serves as the Sixth Ranger throughout the first half of Season 3 and continues to make minor cameos in the An Actual Short miniseries.
  • Back from the Dead: Killed halfway through Season 3, it's resurrected in the season finale.
  • Big Damn Heroes: By drinking the Witch's potions, it saves the Stick Gang from her moments before they're burned to death.
  • Commuting on a Bus: More or less leaves the series after Season 3, being completely absent from Season 4, but it appears a few times in the An Actual Short series.
  • Demoted to Extra: After the Season 3 finale, it becomes completely absent from Season 4 and only makes brief appearances in the An Actual Short series.
  • From Nobody to Nightmare: A heroic example: from a harmless pig to genuinely one of the strongest characters in the series... to a harmless pig once again.
  • Fourth-Date Marriage: Exaggerated. Apparently, it and its love interest decide to get married less then a minute after meeting each other.
  • Good Counterpart: To the very first pig: while both pigs gained massive power after drinking potions, the first one went out of control and ate Blue's crops before starting to beat up the Stick Gang while the last one used it to protect its friends from the witch.
  • Happily Married: With a female pig it met in "Piggie Love".
  • Hour of Power: The powers that the pig gains from the potions only last for a brief period. While the potion effects last, it's pretty much unstoppable; it single-handedly defeated the Witch that had left the sticks helpless. However, once the potions wear off, they're back to being harmless Minecraft mobs.
  • Love at First Sight: Immediately falls in love with the female pig in "Piggie Love". So does she, causing them to marry very quickly.
  • Making Love in All the Wrong Places: How about in the middle of your own wedding, in front of several people?
  • No Ontological Inertia: After Purple manages to take the Game Icon through the Nether portal in "The Ultimate Weapon", the pig fades away along with most of the Fighting Stick Figures' inventory.Fortunately, it is resurrected when the Second Coming manages to undo everything caused by the Game Icons.
  • The Nose Knows: The pig is used to track down Blue by scent, and it proves itself to be a Scarily Competent Tracker to boot.
  • Redeeming Replacement: The first pig went on a power trip and attacked the stick figures: this one stayed loyal and was even intentionally enhanced to defeat the enemy. To a lesser extent, it's also this towards the Lucky Block pig, helping the Stick Gang because it genuinely cared about them instead of food.
  • Scarily Competent Tracker: How about going through half the Nether to find Blue?
  • Shout-Out: One of the two names DJ gave to it, Reuben, is a direct reference to the pig of Minecraft: Story Mode.

    Endie, Skellington and Spider / The Yellow Team 

The Yellow Team

Debut: Monster School

https://static.tvtropes.org/pmwiki/pub/images/img_20240225_101449_jpg.png
Red's classmates and eventual teammates at the Monster School. They start out as incompetent jackasses, but manage to become both stronger and kinder with Red's assistance, becoming his True Companions.
  • Adaptational Badass: It takes them a while, but Skellington and Spider eventually become far more competent then their Willcraft selves. In general, all three are above their Minecraft selves.
  • Adaptational Heroism:
    • Skeletons are fully hostile in Minecraft, Spiders will turn equally hostile when it's the night, and Endermen are neutral until you piss them off. Suffice to say, none of their Minecraft counterparts would do the same heroic acts Endie, Skellington and Spider did.
    • The original versions of Endie, Skellington and Spider have never done anything heroic despite their kindness, bordering on Affably Evil Villain Protagonists due to the whole "Herobrine trains them into killing" thing. These ones assist Red in fighting King Orange. And yet...
  • Adaptational Jerkass: Their original counterparts, especially Endie, would never bully anyone, especially for such petty reasons. They get better.
  • Adaptational Personality Change:
    • The original Endie was a Nice Guy Bully Hunter who suffered from a severe case of Jekyll & Hyde while having a very weird obssession with blocks. You'll find none of that in this Endie, though he does become a Nice Guy eventually.
    • Downplayed with Skellington, as the only big difference is that Willcraft's Skellington would not bully Red for bumping into him. Besides that, they're fairly similar, being a Supreme Chef who sucks at arching.
    • The original Spider was, again, a Nice Guy who wouldn't bully Red. Outside of this, he was also a bit off a show-off. This Spider is just a jerk who eventually becomes a Nice Guy, though without any arrogance.
  • Adaptational Wimp: As a result of "the Other Endie" being Adapted Out, this Endie is actually weaker than his Willcraft self.
  • Adapted Out: Endie's Superpowered Evil Side from Willcraft's videos was not brought into Animation vs. Minecraft, with there being one personality in Endie.
  • All There in the Manual: Never given names in the series proper, we only know them due to the original Monster School series.
  • Always Someone Better: Skellington is at the receiving end of this from Witton, the class' Wither Skeleton: Both times they fight in the Team Race, Witton effortlessly reflects all of Skellington's arrows, forcing either Red or Endie to help their boney friend.
  • Anti-Villain: Of the "Villain In Name Only" variety. Yes, they are training into becoming excellent player-killers in the future, but that's really the only remotely villainous thing about them. Besides that and jackassery that they eventually leave behind, they are actually good friends that are willing to put their lives on the line to save the world from an Omnicidal Maniac.
  • Badass Normal: Out of them three, Skellington is the only member without unique abilities, relying solely on his bow. He's initially not good at it, until Red turns his bow the wrong way around, which causes him to suddenly become an expert.
  • Berserk Button: Endie's reaction to being tickled is trying to sock Red in the face. Thankfully, it's part of Red's plan to improve Endie's fighting skills.
  • Bully Turned Buddy: Their tormented Red for accidentally bumping into them, but once he starts improving their skills, they (eventually) become his friends and help him in fighting King Orange.
  • Combination Attack: After learning to use his teleportation abilities more efficiently, Endie uses it to quickly transport his teammates to places where they can attack more efficiently, one notable instance being where he teleports the Warden (who was in mid-punch) right in front of King Orange for an unavoidable attack.
  • Changed My Mind, Kid: They were initially going to leave Red behind when he was being beaten up by the other teams until they have a Jerkass Realization, prompting them to immediately come to his rescue and carry him to safety.
  • A Dog Named "Dog": A spider called... Spider.
  • Death Is Cheap: With Herobrine on their side, they don't have to worry about being killed, as they can simply be revived. This is best showcased with their reactions to being absorbed by King Orange: as Herobrine was still alive when Skellington was absorbed, he remained Defiant to the End and kept fighting. Meanwhile, Spider and Endie outlive their teacher and thus Face Death with Despair, realising they might not come back from this one. Thankfully, they do.
  • Defiant to the End: In the Season 3 finale, Skellington keeps shooting arrows at King Orange despite being absorbed into the staff and the king No-Sell-ing it.
  • Dem Bones: Skellington is a skeleton.
  • Enemy Mine: After Red initiates a fight with all the other teams during the final team race, his teammates actually start helping him out despite still disliking him, with Endie and Skellington throwing him up to the other racers so he can fight them and catching him when he falls down. However, they continue ignoring him when they land near the finish and the opposing teams all gang up on Red out of rage. This doesn't last, luckily.
  • Face Death with Despair: Endie and Spider desperately try to run away from King Orange when he begins to absorb them, and their attempts don't work.
  • Grappling-Hook Pistol: Spider learns to utilize its webbing like this as its speciality.
  • Had the Silly Thing in Reverse: An interesting example: Skellington has a better aim with his bow when the bow is backwards. Alan described Skelly's initial situation as someone trying to use their nondominant hand, implying he is somehow backwards-handed.
  • Hidden Depths: For otherwise capping out at a C in anything else like Spider and Endie, the Skeleton managed the only A+ in Cooking.
  • Imperial Stormtrooper Marksmanship Academy: Until Red "fixes" the bow, Skellington is terrible at aiming.
  • Jerkass to One: They actually get along well with just about everyone else, with them only bullying Red. Even that doesn't last long.
  • Jerk with a Heart of Gold: While they do ruthlessly bully Red for fun, they are actually nice people who deeply care about each other and come to regret their actions.
  • A Lizard Named "Liz": An Enderman named Endie.
  • Morality Pet: Pretty much the only people Herobrine cares about, even rescuing them from King Orange.
  • Non-Indicative Name: DJ calls them "the Karate Guild" during the reaction videos with Alan Becker. Besides Red and maybe Endie, none of them know karate.
  • Paper Tiger: Endie is so focused on scaring people that he doesn't bother actually attacking them. Red fixes this by provoking the Enderman into punching him, and then dodging whenever he strikes.
  • Powerful, but Incompetent: All of them have abilities that could make them genuine threats; Skellington could be a Master Archer, Spider's webs are great for sneaking, tying up enemies and stealing items among others, and Endie has great physical strength on top of Weaponized Teleportation. It's even discussed during the reaction video that Endie could genuinely be the second best student, behind only Multus, the school's Wither. But all three are massive idiots who can't do anything properly (Skellington is holding the bow wrong, Endie believes he can scare his enemies away, and Spider just... seems to be an idiot who didn't realise his potential), and as a result end up the worst students in class despite most of their classmates being much weaker than they are. Thankfully, Red quickly realises their flaws and fixes them, with the Yellow Team turning into the strongest team in the Monster School.
  • Reverse Grip: An unusual variation with a bow, as Skellington's marksmanship and draw strength improve significantly when wielding its bow backwards.
  • Suspiciously Similar Substitute:
    • Spider is this to Green, having webbing abilities which mimic the stick figure's fishing rod.
    • After the bow gets an "upgrade" from Red, Skellington is this to Blue, having similar aiming and rapid-fire skills with a bow and arrow.
    • Endie's fighting skills and teleportation essentially make him a more skilled stick figure.
  • Took a Level in Badass: All three become much more capable after Red fixes their issues.
    • Skellington gets much better aim and shoot speed after Red "fixes" its bow.
    • Red provokes Endie by tickling him with a feather so he will actually attack instead of just trying to scare people. He also learns how to use his teleportation in a much more efficient way as a result of this, something lampshaded by DJ in the DVD Commentary.
      DJ (seeing Endie rapidly teleporting to where the portal is): Yeah-yeah-yeah that is what I meant!note 
      (Alan laughs)
      DJ: He did what I was talking about.
      Alan: Well he didn't know that he could do that before.
      ...[Endie then throws Spider into the air, then teleports to him in midair to throw him again]
      DJ: THAT'S EXACTLY WHAT I'M TALKING ABOUT! Friendship. Okay I'm sorry. The answer is friendship.
      Alan: Yes.
    • Spider realizes he can use his silk to move around instead of hopping noisily after Red throws him off a cliff to trigger a Die or Fly moment.
  • True Companions: After initially either sabotaging or brushing off Red, they eventually change their mind about him and respect him enough that they sneak out of class to help Red deal with his friends' situation with King Orange. They are also this between themselves, as they're shown to be hanging out with each other even before the Team Race; additionally, Skellington and Spider were best friends in the original Willcraft series.
  • Ungrateful Bastard: Red's team doesn't bother to thank or even acknowledge him even when he saves them from the dangers of the team race. They almost leave him behind to be beaten up by the other teams until they reconsider.
  • Unskilled, but Strong: All three have useful abilities, but they suck at using them to their potential. However, when Red teaches them how to use their abilities properly, they are strong enough to take on the whole class at once.
  • Weaksauce Weakness: As an Enderman, Endie is hurt by water, which is the focus of the Rainstorm Actual Short.
  • Weaponized Teleportation: Endie's specialty, with the ability to even warp other beings with him within close proximity. He puts his warping skills to serious work during the fight with King Orange.
  • With Catlike Tread: Spider is unable to sneak up on anyone because it keeps hopping and screeching.

Exclusive to Season 1

    The First Pig 

The First Pig

Debut: Potions

https://static.tvtropes.org/pmwiki/pub/images/avmsuperpig.png
The first of many. Originally a normal harmless pig, it gains powers after drinking Blue's potions and quickly goes Drunk with Power.
  • Disney Villain Death: How it dies once the potion effects run out.
  • Drunk with Power: After drinking Blue's potions, it quickly uses its powers to do whatever it wants and get the Stick Gang out of the way.
  • Even Evil Can Be Loved: Still mourned by Red despite its actions. For a few seconds, anyway.
  • Evil All Along: It seems harmless and friendly, but once it gains superpowers, it's made clear it's a selfish being who is ready to kill the Stick Gang for trying to stop it. We're talking about a pig here.
  • From Nobody to Nightmare: A harmless piggie that, after drinking potions, became a nigh-invulnerable juggernaut capable of defeating the Stick Gang.
  • Monster of the Week: The antagonist of "Potions", going Drunk with Power and deciding to get rid of the Stick Gang.
  • Starter Villain: The pig from "Potions" is the first antagonistic character introduced in the AvM Shorts, and unlike the other antagonists, it only has temporary strength, which caused its death when they ran out.

    Purple's Kingdom 

Purple's Kingdom

Debut: Villagers

https://static.tvtropes.org/pmwiki/pub/images/screenshot_20230613_164459_youtube.jpg
A kingdom populated by villagers located on the Apple computer founded by its monarch, Purple.
  • Adaptational Badass: No normal villager could build, much less as good as they do.
  • Big Damn Heroes: All of the villagers, along with the Second Coming, Red, and Yellow, they come for Blue and Green's assistance.
  • Broken Pedestal: They're all displeased by Purple's decision to leave Blue and Green to plummet to their death in favour of stealing the egg of the Ender Dragon, which resulted in the latter's destruction of the kingdom, deeming him as an corrupt leader and deciding to overthrow him.
  • Construction Is Awesome: When the villagers are given an abundance of valuable materials such as gold, quartz, and purpur blocks, they all head for Purple's palace to improve it and construct a statue of their monarch.
  • The Good Kingdom: The kingdom as a whole is a thriving and prosperous society with new and improved buildings and infrastructure with its leader Purple as a generous king giving them valuable materials.
  • Early Installment Character-Design Difference: The outfits of the villagers, as well as some of the houses, are very much identical to the old designs of the villages before the 1.14 Village and Pillage update in Minecraft. This is very much justified, as they debuted a year before the update came around.
  • Every Man Has His Price: The prison guard was bribed with materials by Blue and Green to let them go.

    The Killer Bunny 

The Killer Bunny

Debut: The Killer Bunny

https://static.tvtropes.org/pmwiki/pub/images/avm_killer_rabbit.PNG
A rabbit that the Second Coming meets after escaping from a Ghast through a portal.
  • Adaptational Badass: While it's certainly no slouch in Minecraft, this bunny is fast enough and proficient enough to be able to go toe-to-toe with the Second Coming when it resorts to full-scale combat, having the skills of a Minecraft player capable of wielding a sword as well as somehow replacing the entire land with TNT.
  • Adaptational Intelligence: This version of the Killer Bunny is able to trick the Second Coming by masquerading as a kind rabbit, letting him into its home for food and using traps around the house and only waiting for the right moment to strike when TSC is distracted. It also knows that it's not normal for a rabbit to eat meat, let alone rabbit meat. In Minecraft, the Killer Rabbit couldn't do much and would only attack the player on sight.
  • Adaptational Relationship Overhaul: The Illagers - this group, anyway - seem to be under the leadership of the Killer Bunny, whereas there was never connection between them in Minecraft.
  • Adaptational Skill: Besides its combat skills, this Killer Bunny can cook many dishes, and is able to use various tools and weapons.
  • Antagonist Title: Of "The Killer Bunny", after the episode was renamed for whatever reason (it was originally called "TNT Land").
  • Ascended to Carnivorism: It turns out that this rabbit likes to eat meat, with its favorite being the meat of other rabbits.
  • Bitch in Sheep's Clothing: At first it appears to be friendly to the Second Coming, but then it attempts to kill him in various ways, not unlike one certain coyote.
  • Civilized Animal: While it looks like an ordinary rabbit, it lives in a house and knows how to cook and use tools.
  • Faux Affably Evil: Acts friendly to the Second Coming at first, but then tries to kill him.
  • Hair-Raising Hare: It is a Killer Rabbit, and an intelligent one. And it's determined to kill the Second Coming.
  • It Can Think: This rabbit is intelligent enough to wield weapons, booby-trap the mansion and blow up the whole dimension in order to ensure its prey is dead.
  • Killed Offscreen: We don't see the explosion that kills it, but it's pretty clear it didn't survive the events of "TNT Land".
  • Killer Rabbit: A literal example. It's an adorable rabbit, but very murderous. In fact, if one takes a closer look, they can notice it is actually a killer rabbit that can be spawned with commands in Minecraft.
  • Monster of the Week: The antagonist of "The Killer Bunny".
  • Monstrous Cannibalism: When it lures Second Coming into the woodland mansion, there is a huge pile of rabbit meat on the table (which it quickly covers up). Eventually, when it tries to blow the Second Coming up, the latter throws a shank of rabbit meat as a distraction, which quickly works.
  • Mythology Gag: The actual Minecraft game had a killer rabbit mob; it can't spawn naturally anymore, but it can still be spawned with commands.
  • Pre-Final Boss: To the Second Coming, with him reuniting with his friends and fighting the Spider Queen shortly after the rabbit's death.
  • Red Eyes, Take Warning: How you identify a killer rabbit. Unfortunately, the Second Coming has certainly never met one before, so he was in for a rude awakening when he realized that he was being hunted by it.
  • Too Dumb to Live: It almost managed to escape through the Nether portal and avoid death, but it's lust for rabbit meat is so huge that it jumps into exploding TNT to get some.
  • Villainous Breakdown: Once the Second Coming proves himself too strong in combat and kills all the Illagers, the Killer Bunny loses it and tries to blow up the entire forest to kill him. It fails.

    The Killer Bunny's Illagers 

The Killer Bunny's Illagers

Debut: The Killer Bunny

https://static.tvtropes.org/pmwiki/pub/images/tntlandpillagers.png
A group of Illagers working under the Killer Bunny, composing of several Vindicators and one Evoker.
  • The Dragon: The Evoker seems to be one, being the only non-Vindicator Illager, the strongest of them as well as the penultimate threat before the Bunny itself.
  • Elite Mooks: The Evoker, like in vanilla Minecraft. It's actually one of the few basic mobs to give any of the stick figures trouble, having taken the Second Coming's sword and nearly defeated him with Vexes. This trend would be continued by future Evokers from later seasons.
  • Mooks: Of the Killer Bunny, and are slaughtered as such.
  • Mook Maker: The Evoker is able to summon Vexes, like you'd expect him to.
  • Short Range Guy, Long Range Guy: The Vindicators and the Killer Bunny itself are the short-ranged swordfighters while the Evoker is the long-range enemy summoner.

    The Dolphin Kingdom 

The Dolphin Kingdom

Debut: The Dolphin Kingdom

https://static.tvtropes.org/pmwiki/pub/images/screenshot_20230613_165604_youtube.jpg
The titular society of aquatic animals with a king and a queen dolphin as their ruler.
  • Adaptational Badass: The tropical fish in Minecraft can't deal any damage whatsoever, but here, they can hold swords to fight their enemies and are brave enough to take on the guardians.
  • Adaptational Intelligence: In Minecraft, aquatic animals are only as intelligent as their real life counterparts. Here, they are capable of forming their own kingdom and military as well as having a map of where a nether portal is located, implying they can explore and document far away lands. One of the dolphins was aware of the fighting stick figures not being able to breathe like their people.
  • Damsel in Distress: The Dolphin queen is captured by the elder guardian and needs rescuing in the ocean monument.
  • Redshirt: The tropical fish army serve as this, being sent off the fight the guardians and rescue their queen only to be killed by the guardian's lasers.
  • Ruling Couple: Both the king dolphin and the queen dolphin seem to be this, given how there are two thrones for both of them.

    The Guardians 

The Guardians

Debut: The Dolphin Kingdom

A group of Guardians lead by an Elder Guardian who kidnapped the Dolphin Queen.

Exclusive to Season 2

    Musical Chicken 

Musical Chicken

Debut: Note Block Battle

https://static.tvtropes.org/pmwiki/pub/images/screenshot_20230613_091807_youtube.jpg
A chicken Red spawned that was fed a Potion of Musicality to compete against Green.
  • Floating Limbs: Due to the chicken having smaller wings compared to the bigger Minecraft blocks, it evokes this trope when it plays the "guitar" and competes with Green with it.
  • Uplifted Animal: Initially it was an ordinary chicken spawned by Red, but became a musician able to compete against Green after being fed a Potion of Musicality.
  • What Happened to the Mouse?: Never seen again after its debut appearance.

    Green's Toy Robot 

Green's Toy Robot

Debut: Build Battle

https://static.tvtropes.org/pmwiki/pub/images/screenshot_20230712_152657_youtube.jpg
A giant toy robot Green builds in a building competition with the topic of well... a toy robot.
  • Animate Inanimate Object: It's a giant robot made up of Minecraft blocks that can come to life which is what leads to Green winning the building competition of toy robots.
  • Humongous Mecha: It's a robot that's about five times taller than a Minecraft player although much smaller from a human perspective considering it's in a desktop.
  • Revenge: It retaliates against Red and Blue attempting to blow up itself as usual only to be chased down by it with a sword.
  • Satellite Character: It illustrates Green's skills as a builder being more capable of the technological side which is something of Yellow's specialty.
  • What Happened to the Mouse?: It's never made clear what happened to it after it chased down Red and Blue.

    Red's Parrots 

Red's Parrots

Debut: Texture Pack

https://static.tvtropes.org/pmwiki/pub/images/screenshot_20230613_092004_youtube_8.jpg
A green and a blue parrot Red lives with in his appartment.
  • Color-Coded Characters: One is blue while the other is green.
  • Not Quite Flight: In the vein of Cuccos, the parrots help Red get an extended jump by keeping a hold on him and flapping their wings.
  • Parrot Pet Position: They tend to sit on Red's shoulders.
  • Small Role, Big Impact: At least for the "Texture Pack" episode; they wake up Red when their skins have changed, which leads him to find Yellow messing with the games texture packs, leading to a chain of events that causes the Minecraft world to be in disarray due to weird textures.
  • What Happened to the Mouse?: Never seen again after their debut appearance.

    The Lucky Pig 

The Lucky Pig

Debut: Lucky Blocks

https://static.tvtropes.org/pmwiki/pub/images/avmluckypig.png
A pig Red spawned at the last minute to defeat the Orbs.
  • Anti-Hero: Though it did save the Stick Gang, it really had no heroic motives and just wanted to eat carrots.
  • Big Damn Heroes: It being created is one, arriving to defeat the Orbs and save the day.
  • Summon Bigger Fish: Once the Orbs managed to possess all the stick figures, Red last act is to summon a pig, which the others enhance with potions and other equipment to defeat their enemy.
  • What Happened to the Mouse?: Doesn't return ever again upon its debut apperance. Due to Season 3 having Red spawn a completely different pig, it's mildly implied it despawned.

Exclusive to Season 3

    The Piglin Tribe 

The Piglin Tribe

Debut: The Piglin War

https://static.tvtropes.org/pmwiki/pub/images/piglins.PNG
A group of piglins that Blue encounters when he enters the new-and-improved Nether.
  • Adaptation Relationship Overhaul: In Minecraft, Piglins have no interactions with Hoglins other than sometimes hunting. The tribe is shown to use two of them as beasts of burden and war.
  • Bizarre Taste in Food: They pack Warped Fungus as travel rations. This has no basis in Minecraft proper.
  • Blue-and-Orange Morality: Eventually subverted. The adults originally treat Blue as prey or partner solely depending on whether he's wearing gold armorMinecraft info, but after he saves the piglin child from sinking into the lava, they treat him as an ally regardless. They also treat the other sticks as allies once Red's pig vouches for them and the fact that they know Blue.
  • Bling of War: The piglin chieftain wears a gold chestplate.
  • Character Development: After Blue saves the piglin child from drowning, he accidentially loses his helmet in the lava. However, the piglins are so grateful towards Blue for saving the child's life that they befriend Blue regardless of him not wearing any gold. Later, they quickly bonded with the rest of the Stick Gang after finding out that they're close friends with Blue.
  • Chekhov's Gunman: The tribe initially leaves the story peacefully after the main cast reach the nether fortress. When Purple runs off with the Game Icon from Alan's PC in "The Ultimate Weapon", Red initially can't catch up. Cue the piglin child coming up to him on a hoglin for a hog-back pursuit. They pull this off again in the Season 3 finale, helping the Stick Gang make it to the Nether portal and undo what King Orange did.
  • Children Are Innocent: The piglin child treats Blue as a friend regardless of his gold equipment, and gives him a helmet to pacify the adults. He also hands Blue some Warped Fungi to snack on during the trip, oblivious to his distaste for it; after seeing that Striders like Warped Fungi, he throws the Piglins' entire supply to the steeds once the tribe is across the lava lake, to the dismay of one of them.
  • No Object Permanence: Briefly Played for Laughs; they immediately stop recognizing Blue as ally even when he just barely lifts his golden helmet for a second to scratch his head. This results in an amusing "red-light-green-light" moment when piglins immediately switch from aggro to docile any time Blue lifts his helmet up and down. It ends up being not funny when Blue accidentially drops his helmet in a really bad spot and is really lucky to have been able to recover it later. However, after Blue saves the piglin Child from lava, they stop seeing him as enemy even without the helmet.
  • Papa Wolf: Don't touch the child. Special mention goes to the Piglin Leader, who seems to be its parent.
  • Token Good Teammate: The piglin child is the only member of the tribe who isn't hostile towards Blue even without his helmet until the rest of the piglins genuinely befriend him.
  • Took a Level in Kindness: They befriend Blue for real even without his helmet after Blue saves the piglin child and subsequently befriend the rest of the stick gang once they find out that they're friends with Blue.

    The Witch 

The Witch

Debut: The Witch

https://static.tvtropes.org/pmwiki/pub/images/avmwitch.png
A Witch who disguised herself as the Second Coming to lure Blue into a trap.
  • Adaptational Badass: Has the skills far better than that of professional Minecraft player and almost singlehandedly wiped out the entire Stick Gang if it weren't for the intervention of a certain pig. A normal Minecraft witch, meanwhile, can do nothing but throw basic potions.
  • Ambiguously Related: A non-family example with King Orange. While there is evidence that they are connectednote  and King Orange has planned an Uriah Gambit, it's not confirmed.
  • Animate Inanimate Object: A handful of splash potions thrown into her hut give life to her chests and brewing stands to back her up against the sticks.
  • Antagonist Title: The titular antagonist of "The Witch".
  • Back for the Finale: Returns for two brief cameos in "The King".
  • Composite Character: Her potion effects have elements of several different Minecraft mods, such as players becoming mobs and blocks disposed towards violence.
  • Dual Wielding: The Witch fights with two diamond swords.
  • Forced Transformation: Her primary skill is using potions that turn the stick figures into much less intimidating forms, like a llama, a fish, and sugar cane.
  • For the Evulz: Considering the quality of her witch hut, her automatic nether wart farm probably could have used an actual piston connected to an observer rather than turning Blue into a piston and taunting him with nether wart he can never have.
  • Magic Knight: Besides her potions, the Witch is also skilled in fighting with swords.
  • More Hateable Minor Villain: While King Orange and Purple are both Likable Villains due to their entertaining fights and tragic backstories. The Witch, meanwhile, is a one-dimensional Villain of the Week that has nothing redeeming about her, and thus simply gets her ass kicked and remains a punching bag. That being said though, she was liked for her impressive fighting skills.
  • Not Quite Dead: "The King" reveals that she survived being punched as a dye by the pig, but shortly after changing herself back to normal, she's temporarily sucked into the vortex until the damage was undone.
  • The Spook: How did she know about the Stick Gang and Blue's nether wart obsession? How did she know where to look for him? Why is she doing all this? Is she a third party or another of King Orange's underlings? We never get an answer for any of these questions.
  • Starter Villain: Of Season 3, being the first real villain and disappearing after her debut episode.
  • Villain of the Week: The titular villain of "The Witch".

    The Piglin Army 

The Piglin Army

Debut: Parkour

https://static.tvtropes.org/pmwiki/pub/images/screenshot_20230730_185651_youtube_2.jpg
A horde of Piglin Brutes that serve King Orange.
  • Adaptational Attractiveness: Downplayed. The Piglin Brutes here lack the scar on their right eyes that their Minecraft counterparts have.
  • Adaptational Personality Change: The Piglin Brutes were willing to be subservient to King Orange when he enticed them with gold, whereas the Piglin Brutes in Minecraft are never distracted by gold and will kill any intruder on sight, unlike regular Piglins.
  • Back from the Dead: Only the ones that got sucked up into the black hole. Those who didn't, and were instead killed by the Stick Gang, were Killed Off for Real.
  • Bitch in Sheep's Clothing: They first appear to provide the prizes to the winner of the parkour course... after everyone gets split up. When Alan's sticks try to find out what's taking the others so long, the brutes start keeping them there, and the charade drops when the axes come out.
  • Conservation of Ninjutsu: In "Parkour", one brute was enough to keep the whole Stick Gang at bay. In "The Ultimate Weapon", dozens are slaughtered by Red, Green, Yellow and Blue in ten seconds.
  • Elite Mook: They're stronger versions of the normal piglins and work for King Orange. Doesn't stop them from being considered expendable.
  • Every Man Has His Price: How King Orange convinced them to serve him.
  • Fashionable Asymmetry: Just like in Minecraft, the piglin brutes all wear a golden forearm guard only on their left arm.
  • Join or Die: The reason they worked for King Orange in the first place. That, and a combination of him bribing them with gold.
  • Undying Loyalty: They serve King Orange without question, even after seeing him You Have Failed Me wipe out one who reports a failure.

    The Villager Resistance 

The Villager Resistance

Debut: Titan Ravager

https://static.tvtropes.org/pmwiki/pub/images/screenshot_20230824_172617_youtube.jpg
The Villager Resistance
Blue's Team
Yellow's Team

Villagers encountered by Yellow and Blue, who are in distress and need help with a Titan Ravager. Later, their villages are raided by Illagers, forcing Blue and Yellow to train them into real soldiers.


  • Adaptational Personality Change: The villagers in Minecraft are canonically pacifists and only rely on iron golems or the player to protect them. Here, while most of them are reluctant to fight, three of them are willing to be trained by Blue and help battle the Illagers.
  • Back from the Dead: Sucked into King Orange's black hole, and quickly revived by the Second Coming undoing its effects.
  • The Blacksmith: There is one, and he helps Yellow construct a staff by using all of the iron he needed to build it.
  • The Cameo: Blue's villager trio makes a brief appearance in "The Chef", showing they're still training and fighting.
  • Funny Background Event: During the fight after Blue's team break out of their prison, at one point the Shepherd takes down one of the Illagers by shearing off his eyebrows. For added hilarity, a rare moment of a Minecraft entity emoting is shown with the Illager wide-eyed at the revelation that his brow had been rendered bald.
  • The Man Behind the Man: Blue's group is confirmed by Word of God to have trained the Chef.
  • Religion is Magic: The cleric villager helps in constructing the staff by enchanting it and applying lapis (used for enchanting weapons) in order to granting it the same magic capabilities that King Orange's staff possesses.
  • Shout-Out: The three villagers who were willing to fight back are a reference to The Three Musketeers.
  • Training the Peaceful Villagers: As soon as Yellow and Blue get locked away with the rest of the villagers, they begin rallying and equipping the villagers to fight back. Only three of them were brave enough to wield swords, though one other villager knows how to wield a bow.
  • Weapon-Based Characterization: When Blue's team is fighting the Illagers, each of them uses a tool associated with their profession alongside the provided diamond swords; the Fisherman uses a fishing rod, the Shepherd uses shears, and the Farmer uses a diamond hoe.

    Titan Ravagers 

Titan Ravagers

Debut: Titan Ravager

https://static.tvtropes.org/pmwiki/pub/images/screenshot_20230717_175313_youtube.jpg
Humongous ravagers that raid villages and eat everything on sight.
  • Back from the Dead:
    • Turns out, the Titan Ravagers King Orange with the Command Block can be revived by the very thing the king used to kill them, something he does after his Heel–Face Turn.
    • The final Titan Ravager is absorbed by King Orange in the season finale, but resurrected later.
  • Canon Foreigner: Gigantic ravagers that are as big as houses is not something that exists in Minecraft.
  • Big Eater: Befitting their size, they need tons of food to satiate themselves.
  • Giant Equals Invincible: They are even larger than the houses of the villagers and conventional weaponry has no effect on them.
  • Heel–Face Turn: After the two Titan Ravagers who were killed were revived by King Orange, they make peace with the villagers who they once terrorized and started fighting alongside them. The credits of Season 3 show them helping out the Villager Resistance in fighting the Witch.
  • Monster of the Week: The titular antagonists of "Titan Ravager".
  • Picky Eater: Inverted; the first one quickly grows tired of being fed just potatoes.
  • Predator Turned Protector: All of the titan ravagers initially scavenged every village to feed themselves from eating the livestock to the villagers until at the end of the episode "The King" where both the villagers and the titan ravagers are now working together to defend each other as seen in the end credits fighting the witch.
  • Revenge: The last remaining Titan Ravager assists Yellow in fighting King Orange to avenge its family.
  • Token Evil Teammate: Heavily Downplayed. The Titan Ravager that assists the Stick Gang in fighting King Orange is the only member of the group to not be doing this out of either a desire to save the world or just wanting to help out a friend, allying itself with the stick figures simply for its personal goal of revenge. That said, it's a fully reasonable, if not exactly heroic motive, and it's not actively training others/being trained into killing people for no reason like Herobrine and the Yellow Team, so the beast is still far from evil, even if somewhat of an anti-hero. This is subverted after King Orange's Heel–Face Turn, as it becomes an official protector of the villages it once terrorized.

    The Warden 

The Warden

Debut: The Warden

https://static.tvtropes.org/pmwiki/pub/images/wardenandsecondcoming.png
A blind, Nigh-Invulnerable mob who lives in a dark ruins-filled cavern that attacks anyone it hears.
  • Acrofatic: Similar bulk to an Iron Golem if not moreso, yet about as fast and agile as the stick figures themselves.
  • Adaptational Backstory Change: The Warden does not have an established backstory in Vanilla Minecraft that we know of. Here, it used to be the guardian of an underground village and got along with the villagers there, before slowly becoming a Feral Villain after centuries of being alone following... whatever happened to his people.
  • Adaptational Badass: It's nearly unstoppable nature has been greatly exaggerated to where it will tear down walls just to beat you up. It can also jump incredibly high and climb walls.
  • Adaptational Heroism: In Minecraft, the Warden is a hostile mob that will kill any player it hears or detects. This Warden started out as a village-protector, is only "evil" due to amnesia and Sanity Slippage, and immediately befriends the Second Coming once these problems are solved.
  • Antagonist Title: Of "The Warden", although a Disc-One Final Boss that ultimately redeems himself.
  • Big Man on Campus: The most popular student in the Monster School, if his classmates cheering him on is any indication.
  • Body Horror: At first, it resembled a stone golem with some moss growing on it. The years alone has visibly decayed its body until it looks more like an undead creature with exposed bone and its heart showing.
  • Blind Mistake: It relies on noises to track down its enemies, which ocassionally causes it to make mistakes.
  • Feral Villain: Centuries spend in loneliness have devolved the Warden into a mindless beast that kills any living thing it hears. Thankfully, once it's reminded of who it used to be, it becomes a sentient and friendly being again.
  • Freeze-Frame Bonus: In "The King", we can see very small glimpses of an article on the Deep Dark in King Orange's Minecraft Mysteries book, revealing the Warden was around for centuries and used to be able to see.
  • Gentle Giant: In it's backstory, it is a big and strong creature, living in a village while being nice and caring to the villagers, and even carrying children on its shoulders. Once the Second Coming revives the Warden's happy memories with a song, it becomes friendly to him and uses its strength to help him.
  • Handicapped Badass: Just because it's blind doesn't mean that they're easy to escape from. The Second Coming shows you how deadly the Warden would be if it could see by alerting it of King Orange's location. It's confirmed that it could see once, but no longer can thanks to the sculk.
  • Hidden Depths: It used to be the guardian of a peaceful village where it was loved by all of its villagers. It was reminded of its past life when the Second Coming played the village's song.
  • The Juggernaut: Not only is it a very difficult mob to kill in the first place, it can also knock down nearly any block between it and its target.
  • Logical Weakness: Once the Second Coming realizes it's blind and can't perfectly distinguish sound, he distracts it by Throwing the Distraction a few times. When they team up, the Second Coming becomes its eyes, partially removing the weakness.
  • Monster of the Week: Subverted. It initially appears as the titular villain of "The Warden", but ends up helping TSC when he plays an old song, becoming a major ally to the main cast.
  • Music Soothes the Savage Beast: The Second Coming plays a song that he found in a book, reminding the Warden of its old life as the guardian of a village. Now happy, it decides to team up with the Second Coming to destroy the evil King Orange.
  • New Powers as the Plot Demands: In the epilogue of "The King", he's shown to now have the sonic boom attack the Warden has in the actual game, which he didn't have when he was chasing down the Second Coming. Justified, as that attack wasn't revealed yet when "The Warden" released.
  • Not So Above It All: Despite being The Stoic as mentioned below, the Warden is still not above giving a high-five to Endie in the middle of a fight.
  • Not So Stoic: On a more serious note, even he is taken aback by Herobrine possessing Red.
  • Really 700 Years Old: Confirmed via Freeze-Frame Bonus to be centuries old, despite the fact Minecraft was only around for 12 years by the time of Season 3. It's likely the game works on Year Inside, Hour Outside.
  • Sixth Ranger: It becomes a new Monster School student in ''The King".
  • Super-Strength: The Warden is so powerful it can even break obsidian blocks in one hit. However, it can't break netherite blocks.
  • The Stoic: When compared to his allies in the Nether fight, it's clear the Warden isn't very reactive. His reaction to Red punching King Orange to kingdom come is a simple head nod, and he doesn't react at all to the Titan Ravager or Herobrine's entrances. A lot of that can be justified by him being blind.
  • Unskilled, but Strong: It's an extremely powerful mob, but due to his blindness and lack of proper fighting skills, he is mostly just a brute who throws his arms around unlike the skilled stick figures.
  • The Worf Effect: After effortlessly curb-stomping King Orange in his normal state, it's on the receiving end of a curb-stomp once he gets the Minecraft Game Icon.

    Other Monster School Students 

Other Monster School Students

Debut: Monster School

https://static.tvtropes.org/pmwiki/pub/images/avmep27cast.png
Fifteen monsters of various species who attend a school run by Herobrine himself. Also major assholes.
  • Adaptational Jerkass: All of them, excluding Zombieswine (who was already a bully in-canon) and Zupay (who's actually an Adaptational Nice Guy). Besides those two, everyone else was actually a Nice Guy in the original Willcraft series, even if they had issues (such as Creep's laziness or Blaise's Hair-Trigger Temper).
  • Adaptational Nice Guy:
    • Downplayed, compared to their original Minecraft counterparts. They don't attack Red on sight and the worst they do is be high school bullies to him. The only time they give him a proper beatdown is during the final team race, though this is somewhat fueled by rage over his team sabotaging everyone else at the last moment, and he was the most easily accessible culprit to them. Additionally, they are shown to have a strict Jerkass to One policy towards Red and actually get along with each other very well, and accept the Warden as one of their own.
    • Played straight with Zupay, the Baby Zombie Villager. The original Zupay was far worse than what we see on-screen, and would be more likely to straight-up kill Red instead of merely bullying him. He would also not get along with any of the students like this one does.
  • Adaptational Species Change: Due to the update that added the Piglins releasing after the original series ended, this episode changes Zombieswine from a Zombie Pigman to a Zombified Piglin (which is already just a Zombie Pigman under a different texture anyway)
  • All-Ghouls School: The students of this school Red attends all consists of a couple of The Undead, large insects, slimes, and Eldritch Abominations. All of which are being taught by Herobrine on how to be great monsters.
  • All of the Other Reindeer: Due to finding it funny how Spider tripped him, the monsters go out of their way to sabotage Red during all of the tests.
  • The Cameo: Most of them make a small appearance in "Rainstorm".
  • Death Is a Slap on the Wrist: As long as they're with Herobrine, they're able to be resurrected immediately after being killed.
  • Elite Mooks: Each of them are far smarter and more powerful than a normal member of their species; Creep can put itself back together after exploding, and the Undead mobs don't burn in the sun. A bit of an exaggerated example where a literal Wither is being taught in this school.
  • Enemy Mine: Despite being on different teams in the final exam, all of the monsters behind Red's team gang up on him while the rest of Red's team tries to go on without him. To be fair, it is shown they get along well outside the race.
  • Karma Houdini: None of them get any sort of punishment for their bullying towards Red.
  • Monster of the Week: The central threats of "Monster School', with King Orange as the Final Boss.
  • Morality Pet: Likely serve as such to Herobrine, though not explicitly shown like with the Yellow Team.
  • More Despicable Minion: To Herobrine; while he is a cool, entertaining character that ultimately sides with the heroes, the students are bullies with little to no redeeming things about them.
  • More Hateable Minor Villain: Of the villain in name only. They are this to King Orange; he is the Arc Villain that is badass, intimidating and tragic. They on the other hand, have almost no redeeming qualities to them.
  • The Smurfette Principle: Ghist, Maggie and Blaise serve as this for their respective teams. This also means the Yellow Team is the only guys-only team.
  • Villainous Friendship: Despite their cruel treatment of Red, the students genuinely get along with each other, everyone being friends with everyone. Similarly to the Stick Gang, they might get brutally competetive during the Team Race, but that doesn't change the fact they all care for the other.

    Steve Clones 

Steve Clones

Debut: Monster School

https://static.tvtropes.org/pmwiki/pub/images/screenshot_20230613_162528_youtube.jpg
Clones of the default male player Steve all created by Herobrine.
  • Clone Army: Herobrine has the ability to create and clone players of Steve serving as this in the final exam and as minions against King Orange.
  • Knightly Sword and Shield: While not exactly knightly, they all use sword and shields when serving as obstacles to the students and when ganging up against King Orange.
  • Mooks: They are all disposable Steve clones serve as obstacles during the final race in "Monster School" and as minor allies against King Orange in "The King".
  • Training Dummy: Their main purpose is to serve as the main assignment for the "Sneaking" class and as obstacles in the final exam. Herobrine respawns them if they die, and in the final exam, they respawn on their own until the last team passes by.

    The Illager Raid 

The Illager Raid

Debut: The Raid

https://static.tvtropes.org/pmwiki/pub/images/illagerraiders.png
Left to right: The Captain, the Illusioner and the Evoker. There are also Vindicators and Ravagers in the background.
A group of Illagers that attacked the Titan Ravager Village and tried to take over it.
  • Adaptational Badass: The Illusioner is an incredibly fast archer that uses his abilities much better than his Minecraft counterpart.
  • Always a Bigger Fish: The Evoker to the Musketeers and the Illusioner to Blue. Both of them, as well as the entire group, fall victim to this when Yellow tames a Titan Ravager.
  • Bad Boss: The Captain has no issues leaving behind a few of his soldiers when the Titan Ravager attacks.
  • Co-Dragons: The Evoker and Illusioner to the Captain.
  • Confusion Fu: The Illusioner attacks by shooting arrows far faster than Blue, cloning himself and ultimately using Weaponized Teleportation.
  • Elite Mooks: The Evoker and Illusioner are the only special Illagers in the group. This is also a Continuity Nod in the Evoker's case, as the last Evoker we saw in Season 1 was also one of these.
  • Karma Houdini: They never face punishment for their crimes, simply hauling ass in face of the Titan Ravager. Additonally, even the Vindicators and Pillagers get away easily, as the Musketeers didn't kill anyone.
  • Mooks: The Vindicators and Pillagers.
  • Mook Maker: Wouldn't be an Evoker without it.
  • Rape, Pillage, and Burn: Subverted! The Illagers never kill any of the Villagers, only try to kill the Musketeers, Blue and Yellow when they try to fight back, and seem to simply want to steal the village's crops rather than destroy anything.
  • The Unfought: The Captain and the Ravagers are never fought, simply watching the battle.
  • Villain of the Week: Of "The Raid", with King Orange as the Final Boss.

    Dark Mobs (Spoilers Unmarked!

Dark Mobs

Debut: The Raid

https://static.tvtropes.org/pmwiki/pub/images/shadow_mobs.png https://static.tvtropes.org/pmwiki/pub/images/shadow_ravager.png
Dark versions of the Yellow Team, Warden and Titan Ravager.
https://static.tvtropes.org/pmwiki/pub/images/ravagerwarden.png
The Abomination.
Evil, shadowy versions of the Warden, Yellow Team and the Titan Ravager made by King Orange to assist him in battle. He also ends up creating a Warden-Ravager hybrid later on.
  • Animalistic Abomination: The Abomination is an unholy, two-headed mix of the Warden and Titan Ravager that's completely mindless, seemingly controlled by King Orange, and has movements and body that make it clear the two mobs shouldn't have been mixed together.
  • Contrasting Sequel Antagonist: To the ViraBots: Both are the Omnicidal Maniac Big Bad's unending army of minions who attack the heroes for him, but while the ViraBots were as threatening as the Dark Lord himself, would directly support him in his cataclysmic intentions and were killed alongside their creator, the Dark Mobs were simple Mooks who had nothing to do with King Orange's plan, would have died as a result of it, and all died out long before King Orange's Heel–Face Turn.
  • Dropped a Bridge on Him: The Abomination is a last-minute addition that's been made by the power of the Combined Icon and is clearly strong as hell: Nobody would blame you for thinking it's gonna be The Dragon and Pre-Final Boss that would be as hard to defeat as King Orange himself. The first one is taken down by Herobrine with zero effort, and the second one is accidentally impaled on King Orange's giant trident, long before something happens to their master.
  • Evil Knockoff: Of the Stick Gang's mob-friends.
  • Feral Villain: They should have the intelligence of their original selves, but are presented as mindless beings that just want to kill the heroes for no reason.
  • Glass Cannon: Subverted; while most of them go down in one-hit, it's only because they fight super-powerful weapons such as the Netherite Staff or blasts from the Combined Icon Staff. Otherwise, it's shown their durability is roughly the same as the one of their normal counterparts. It is played straight with the Abomination though, as it's three-shot by Herobrine shooting sword-wielding Steve clones at it.
  • Mix-and-Match Critter: The Abomination, of the Warden and Titan Ravager.
  • Walking Spoiler: Impossible to discuss without revealing the spoilers that King Orange has a Game Icon and that the Stick Gang befriends mobs to fight the king.
  • We Hardly Knew Ye: In real life, they were around for the end of one episode and the beginning of another; in-universe, they lasted less then ten minutes. This is especially bad for the Abomination, as both of them last for not even a minute.
  • The Worf Effect: The Abomination is anticlimactically killed to show off how strong Herobrine is.
  • Zerg Rush: How they're ultimately used at the end of "The Raid", with King Orange spamming dozens of them to distract the heroes while he merges the Game Icons into one.

    Denizens of the Note Block Universe 

Denizens of the Note Block Universe

Debut: Note Block Universe

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The inhabitants of a strange world where everyone and everything speaks in note block notes.
  • Adaptational Nice Guy: Much like the students of Monster School, the hostile mobs in their world are all peaceful and willing to "talk" with Green; a group of zombie-mobs helps him figure out where Purple went without giving him any trouble.
  • Adaptational Jerkass: By contrast, the villagers that Green stumbles across are much more aggressive than villagers in both Minecraft proper and previous AvM episodes.
    • The taiga villagers seem to treat Green's apparent inability to sing as bizarre or taboo; throwing away his Note Block he uses to communicate, and surrounding him until he actually does make a note by himself.
    • The wandering trader is a merchant of wares with dubious quality, but still decent as he provides an infinite source of resources that are otherwise finite. The junk status of his trades are played in a more Honest John's Dealership way: relentlessly marketing his various trades to Green and at points getting dragged by his heel for his attention.
  • Flight: Every inhabitant of the Note Block Universe are able to float with ease which include terrestrial beings such as the mammals, the humans, and the undead humanoids.
  • Four Legs Good, Two Legs Better: Many of the quadrupedal animals of their world prefer to be standing on two feet rather than on four legs whenever they are flying, singing, or on the ground.
  • Spontaneous Choreography: Everyone is constantly dancing and singing at all times.
  • Talking Animal: More like singing animals in this case. The first inhabitants Green encounters is a fox, a pig, a cow, and a sheep all of which are able to communicate with Green through singing.

Exclusive to Season 4

    The Chef 

The Chef

Debut: Titan Ravager (Early-Bird Cameo), The Chef (proper)

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A villager chef who lives in the village that Blue and Yellow protected.
  • Adaptational Badass: No Villager is as strong as this one, who manages to Curb-Stomp Battle the entire Stick Gang at once.
  • Adaptational Jerkass: Very unwilling to share his recipes to the Stick Gang and makes them prove their worth. If they don't, he's ready to kick them out.
  • Angry Chef: Is notably more hostile and abrasive towards the stick figures than either the other members of the same village, or those of the other three faraway villages, who all happily share their cooking with the stickmen.
  • Back from the Dead: Was sucked into King Orange's black hole, and then brought back soon afterwards.
  • Chef of Iron: In addition to being an excellent chef who possesses the Master Cookbook, he's able to go toe to toe with the main cast, whom are some of the most experienced fighters in the series.
  • Early-Bird Cameo: Actually made a few brief appearances in "Titan Ravager", "The Raid" and "The King" before his official debut in "The Chef".
  • Flechette Storm: He throws numerous knives at the Stick Gang when they try to steal the Master Cookbook from him.
  • Frying Pan of Doom: He knocks out Blue with a frying pan.
  • Glass Cannon: Nearly effortlessly defeats the main cast when they try to take his Cookbook by force, but when Green lands a punch on him at the end, he's immediately knocked out.
  • Hammerspace: Just where does he keep all those knives on him?
  • Screw the Money, I Have Rules!: No matter how many emeralds the Stick Gang offer in exchange for the Master Cookbook, he doesn't budge.
  • Trickster Mentor: It turns out that all the food the chef tasked the Stick Figures with making was his way of teaching them how to cook, to the point where the notes Blue wrote down are effectively the Master Cookbook. Green doesn't take it nicely.
  • Weapon-Based Characterization: As a chef, he uses cooking knives and a frying pan as weapons.

    The Three Villages 

The Three Villages

Debut: The Chef

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Three villages from faraway areas the chef sends the main cast to in order to study their cultural cuisines to make up for their loss.
  • Fantasy Counterpart Culture: All three of the villages possess their own distinct cultures, notably their cuisine in particular, all of which resemble Mexican, East Asian, and French dishes.
  • French Cuisine Is Haughty: Downplayed, but still there. Whereas the other stickmen are sent to farming villages to learn Fantasy Counterpart Culture Latin American and East Asian recipes being made by the farmer's wives, Blue is directed specifically to a suitably fancy looking restaurant full of professional chefs. That said, they're just as eager to share their recipes as everyone else, welcoming blue into their kitchen to take notes.
  • Rule of Three: When the main cast begs the chef to give them a chance, he gives them three maps, which sends them to three villages.
  • Shown Their Work: The international cuisines are given care on accurately recreating them in a Minecraft setting, complete with Blue's cookbook writing down the exact steps on how to properly create the dishes.

    Beeper 

Beeper

Debut: Lucky Block Staff

https://static.tvtropes.org/pmwiki/pub/images/beeper.png
A bee creeper hybrid that was spawned by Red during his activities spawning Mix-and-Match Critters with a Monster Spawner Staff.
  • Death Seeker: Tried to blow itself up on numerous ocassions, and Word of God confirms it's because it always wanted to die. It gets its wish.
  • Heroic Sacrifice: When the Beeper sees its owner trapped alongside his friends, it uses the ability to explode itself in order to seperate the Orb, the Lucky Block and the staff from each other, thus defeating the Orb and rescuing its friends at the cost of its life.
  • Mix-and-Match Critters: It has the bodily structure of a bee alongside having the green skin color and the ability to explode of a Creeper.
  • Ridiculously Potent Explosive: Subverted. Its explosion seems to be ten times larger than that of a Charged Creeper, destroying the head of a tower... but looking really closely reveals that the gigantic explosion was caused by the Orb being seperated from the staff, with Beeper causing a much smaller one.
  • Suicide Attack: It blows itself up to defeat the Orb.

    The Orb's Minions 

Debut: Lucky Block Staff

A horde of mobs that the Orb spawned to impede the Stick Gang.
  • Adaptational Badass: The ones that wield staffs, at least.
  • Adaptational Villainy: As stated above, some of them are passive mobs, which don't normally attack players.
  • Animate Inanimate Object: The last of them is a living boat that wields an Emerald Staff.
  • Elite Mook: The stronger ones wield a Magic Staff.
  • Mook: They essentially serve as this to the Orb.
  • Nice Job Fixing It, Villain: Some of them help the Stick Gang in the long run:
    • The Queen Bee's Beehive Staff and the Cow's End Portal Frame Staff proved crucial in defeating the Orb, as Red used the latter to throw the former into the inside of Lucky Block Staff's final form, allowing Beeper to defeat it.
    • The Axolotl used its Lightning Rod Staff to turn Red's Steve Head Staff into a Herobrine Head Staff, thus making him stronger.
  • Off with His Head!: One of the staff-wielders is a Wither Skeleton, who dropped his own head after Yellow killed him. Yellow then proceeds to put the head on the staff, allowing it to shoot out Wither Skeleton skulls like the Wither.
  • Pre-Final Boss: The Emerald Staff-wielding boat is the last minion faced before the Orb, and is the strongest of them all.
  • Shout-Out:
  • The Unfought: The beginning of the Lucky Tower features several mobs who aren't fought by the Stick Gang due to their giant Ghast ascending too fast, one of those being a staff-wielding Zombified Piglin.
  • You Kill It, You Bought It: On the receiving end of this, as the Stick Gang takes the staffs of the Elite Mooks. The only exceptions to this are the Anvil Staff Villager (who's staff is destroyed by Blue's lightning) and the Emerald Staff Boat (who's staff is thrown into the abyss below before anyone could use it).

Exclusive to Actual Shorts

    Yellow's Ghast Friend 

Debut: My Ghast Frend

A Ghast that Yellow befriended.
  • The Cameo: An image of it and Yellow is seen in one of the folders in "Smoke"; the same one they had in "My Ghast Friend".
  • Playing with Fire: It can shoot fireballs like all Ghasts, this one using it to cook steak.
  • Token Heroic Orc: Ghasts are normally hostile, and this one befriended Yellow.
  • We Hardly Knew Ye: It was quickly killed by Blue in the end of the Actual Short because he thought it was attacking Yellow, when it was simply tickling him.

    Red's Fox 

Debut: Fox

A fox that Red was playing with.

League of Legends

    Baron Nashor 

Baron Nashor

Debut: Animation vs. League of Legends

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A monster summoned by Purple to defeat the Stick Gang in their game of League of Legends.
  • Attack of the 50-Foot Whatever: This thing is masive and easily dwarfs the stick figures.
  • Curb-Stomp Battle: No one stands a chance against it in battle, with the stick figures being easily destroyed in combat.
  • The Dragon: Served as Purple's attack dog and the one directly trying to end the heroes, with Purple just watching and ocassionally intervening.
  • Feral Villain: Just a mindless beast serving its master.
  • Uncertain Doom: We don't know what happened to it after the game ended with the Stick Gang's victory.
  • Villain Ball: It and Purple would have definitely won the game if they just dealt the final hit to the Stick Gang's base, but they decided they must protect the one belonging to them when the Second Coming started attacking it. As a result, Purple and the Baron Nashor lose the game.

Pokémon

    Ethan 

Ethan

Debut: Animation vs. Pokémon

https://static.tvtropes.org/pmwiki/pub/images/ethanavp.png
The main character of HeartGold/SoulSilver, and functionally, The Second Coming's arch rival.
For more information on this character, see here.

    Ethan's Pokémon 

Ethan's Pokémon

Debut: Animation vs. Pokémon

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Pokémon that Ethan has amassed throughout his adventures which consists of Meganium, Machamp, a shiny Gyarados, Golem, Crobat, and Ho-Oh.
  • Defiant to the End: Meganium was the last of Ethan's Pokémon remaining in the end. However, despite witnessingtThe Second Coming's Pokémon defeat Ethan's Ho-Oh, and being outnumbered, Meganium was ready to attack without hesitation before Ethan motioned it to stand down, knowing it would be futile.
  • Let's Get Dangerous!: Unable to gain a decisive advantage against the Second Coming using his regular Pokémon, Ethan brings out his Ho-Oh to finish the fight. It nearly works until the Second Coming's Feraligatr joins the fray.
  • My Master, Right or Wrong: When Ethan commands his Pokémon to attack the Second Coming during their second confrontation, none of them hesitate. Meganium even readies an attack on its own before Ethan stops it.
  • Rapid-Fire Fisticuffs: One of Machamp's first methods of attacking the Second Coming before tossing him into the air. According to Alan, that move was called Submission.
  • Rolling Attack: Golem's primary form of attacking is withdrawing as a boulder and rolling towards the Second Coming and his Pokémon.
  • Tornado Move: Gyarados uses the move Twister to send TSC's Heracross into the air when it endured Gyarados's Hyper Beam and fought it in close combat.
  • The Unfought: The Second Coming never battles Ethan's starter Pokémon Meganium, it spending most of the battle restraining Feraligatr. When Feraligatr breaks free, and the Second Coming defeats Ethan's Ho-Oh, Meganium is about to fight, but Ethan has it stand down as he accepts defeat.
  • Wave-Motion Gun: Gyarados can use Hyper Beam to take out The Second Coming.

    The Second Coming's Pokémon 

The Second Coming's Pokémon

Debut: Animation vs. Pokémon

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The Pokémon that Second Coming befriended while travelling through Johto. His party consists of:
  • Totodile → Croconaw → Feraligatr: Stolen from Professor Elm's lab; reclaimed by Ethan, only to rejoin Second Coming when they caught up.
  • Pidgey → Pidgeotto → Pidgeot: Caught in the first patch of tall grass Second Coming could find.
  • Mareep → Flaffy → Ampharos: Was following Second Coming when the team noticed her and invited her to join.
  • Heracross: Was drowning in the water off a bridge when Second Coming and team passed; Totodile brought him back to dry land.
  • Slugma → Magcargo: Was being forced into water by some Youngsters with fishing rods when Second Coming and team passed. Heracross threw them in the water instead.
  • Oddish → Gloom → Bellossom: Was being chased by a Farfetch'd when their path crossed Second Coming's. Mareep gave the Farfetch'd a shock to drive it off.

  • Because You Were Nice to Me: Heracross, Slugma, and Oddish were all in danger when Second Coming's Pokémon helped them out, thus joining his team.
  • Big Damn Heroes: Feraligatr gets held off by Ethan's Meagnium while he confronts Second Coming. When Ho-Oh has Second Coming and the rest of the team trapped under a rockfall, Feraligatr manages to break out and get Ho-Oh from behind, saving Second Coming and turning the tide.
  • Flight: Pidgeot is able to fly as convenient travelling and as a Pokémon move.
  • Incredibly Obvious Tail: Mareep started off not-so-subtly following Second Coming and his team, pretending to be grazing whenever they turned around. Second Coming just invited her along.
  • Life Drain: Bellossom has the move Giga Drain and uses it against Golem.
  • Sacrificial Lion: Bellossom gets knocked out during the fight with Ethan, pushing Second Coming and the others to get dangerous. Once the fight ends, he pops her a Max Revive before they head back to the Pokémon League.
  • Shock and Awe: Ampharos, like many electric type Pokémon, is able to use a wide variety of electric type moves. She has used a wide range of electric attacks against Ethan's Pokémon: Thunderbolt, Thunder, and Thunder Punch according to Word of God.
  • Tail Slap: Ampharos uses the move Iron Tail against Golem's rock projectiles to slice and counter them.
  • Two Girls to a Team: If the cutscenes of Second Coming fighting the Johto Gym leaders are taken to account, then Ampharos and Bellosom are the only members who are female while the rest are male.

Super Mario Bros.

    Mario (Super Mario Bros.

Mario (Super Mario Bros.)

Debut: Animation vs. Super Mario Bros.

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The first Mario encountered and the one to start the conflict after the Second Coming starts messing with his game..
For more information on this character, see here.

    Mario (Super Mario Bros. 2

Mario (Super Mario Bros. 2)

Debut: Animation vs. Super Mario Bros.

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A Mario drawn into the fight by the first one. He usually attacks with turnips.
  • Co-Dragons: Alongside SMB3 Mario, towards SMB1 Mario.
  • Grievous Harm with a Body: His preferred way of attacking when he isn't hurling turnips at the main cast.
  • Magic Carpet: SMB2 Mario bonds with Yellow, whom was intrigued by the former's flying carpet.
  • Produce Pelting: He'll always use turnips to throw at the main cast and he'll use any turnip no whether big or small.
  • Throw the Mook at Them: SMB2 Mario uses the mooks he encounters as projectiles against his enemies.

    Mario (Super Mario Bros. 3

Mario (Super Mario Bros. 3)

Debut: Animation vs. Super Mario Bros.

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A Mario drawn into the fight by the first one. He was initially in raccoon form by default which was used to attack with his tail.
  • Co-Dragons: Alongside SMB2 Mario, towards SMB1 Mario.
  • Fireballs: SMB3 Mario is the only Mario of the three to ever use the Fire Flower, which allows him to shoot fire balls against the main cast.
  • Power-Up: He has a wide collection of power-ups from his game. He uses the Fire Flower, the Raccoon Leaf, and the Tanooki Suit. He shares the latter with Red, who was amazed by SMB3 Mario turning into a statue.
  • Tail Slap: His preferred way of attacking when he's equipped with the Racoon Leaf.
  • Taken for Granite: He briefly turns into a statue to shield from Red's attacks. Red bonds with him over that ability when he wanted to turn into a statue as well.

Arcade Games

    Q*bert 

Q*bert

Debut: Animation vs. Arcade Games

https://static.tvtropes.org/pmwiki/pub/images/qbert_4.jpg
The titular protagonist of his game. He is the cause of the arcade game characters and assets getting mixed into each other's games.
For more information on this character, see here.

    Arcade Game Protagonists 

Arcade Game Protagonists

Debut: Animation vs. Arcade Games

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Top row: Pauline and Jumpman.
Bottom row: Mario, Pac-Man, and Frogger.
Major characters who are the main character of their respective arcade games. They consist of Pac-Man, Frogger, Mario, Jumpman and Pauline.
  • Back from the Dead: They all get respawned by Yellow while he is spawning fruit.
  • Brainwashed and Crazy: All of them are under the control of Q*bert who is controlling them using the arcade machine.
  • Damsel in Distress: Pauline was initially this to Donkey Kong as intended and then Q*bert abducted her.
  • Decomposite Character: Due to their games being separate programs, Jumpman and Mario are portrayed as separate characters.
  • Defeat Equals Explosion: Both Jumpman and Mario explode after being killed by the gun from Space Invaders.
  • Disney Villain Death: Pauline falls victim to this trope when Yellow pushed her off Q*bert's platform, killing her.
  • Extreme Omnivore: Pac-Man is able eat bullets with ease.
  • Goomba Stomp: Mario attempts to stomp on Green only to be shot in the process.
  • No-Sell: Shooting bullets at Pac-Man won't work on him because he'll just eat them. Hitting him in the face with a hammer will work, though.
  • Throw a Barrel at It: When Pauline was being mind controlled, she's the one who throws the barrels at the main cast
  • The Unfought: Frogger is the only character that doesn't fight the main stick figures and instead gets crushed by a giant tetronimo upon approaching them. Justified as his game doesn't have usable weapons nor is he a fighter.

Kirby

    Kirby 

Kirby

Debut: Kirby

Everyone's favorite pink puffball, pulled out of one of his games.
  • Power Copying: He inhales the Second Coming, which allows him to use a massive laser that he used against the Dark Lord.
  • Sleepyhead: Immediatelly falls asleep after using the power he gained from copying TSC.

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