I’m just trying to make fun things and inspire you to be creative. Creating an imaginary wild western world in 1:72 scale.
— Official channel description
Boylei Hobby Time is a YouTube channel created by Caleb that revolves around dioramas of his "Wild Imaginary West" and aptly named "Fantasy Universe." In addition to these, Caleb also creates a variety of other dioramas with no interconnected stories or those from existing works, such as Star Wars and The Lord of the Rings.
Tropes appearing in this channel include:
- Signing-Off Catchphrase: Caleb almost always ends his diorama process with "And I called it good."
- A case can be made that at one point or another he also technically started ending his videos with "Huge shout out as always to my Patreons, you guys are the best."
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Fantasy Universe
- Anachronism Stew: Lampshaded in "Giant Salamander Battle Diorama" where the knights agree that Caleb's horse name suggestions are good...but having no idea what Chocolate, Butterscotch, or Rootbeer is, misname their horses.
- Breath Weapon: So far every fantastical creature has breathed one element or another on their tin adversaries.
- Colour-Coded for Your Convenience: Dragons are ranked by difficulty...it just so happens that the difficulty of a dragon can be determined by their color.
- Dragon Hoard: Parodied slightly in "Dragon Hunting Power Couple Fantasy Diorama" wherein the hoard is mentioned to be accumulated primarily through tax fraud.
- Dragons Are Demonic: It's not just the dragons but every giant lizard.
- The Dragonslayer: It's shown in "Dragon Hunting Power Couple Fantasy Diorama" Lucas and Gianna are both skilled Dragon hunters.
- Dragons Versus Knights: Other than the Frost Salamander, this is every Fantasy diorama to date.
- Fiery Salamander: Inverted. The salamander in "Giant Salamander Battle Diorama" actually a Frost Salamander.
- Knight in Shining Armor: So far, all the fantasy dioramas feature one or more of these magnificent men.
- Word of God: Played for laughs in "Giant Salamander Battle Diorama" where Caleb's suggestion to the knights are essentially literal words of (a) God.
General Content
- Call-Back: During his "Swamp Tour Gone Wrong" video, during the storytelling, Caleb references the Skunk Ape, a creature from his "Don’t Sleep in a Swamp | Skunk Ape Diorama" video.
- Cool Airship: One of Caleb's diaroma's is this
- Hostile Animatronics: While not confirmed to be active or even sentient in any way. The titular Freddy from ''Five Nights at Freddy's'' appears in "Five Nights at Your Local Hobby Store"
- Jolly Roger: Averted. Despite making a Battle-on-the-High-Seas between pirates, neither ship sails the Jolly Roger.
- Robot Buddy: In "Swamp Tour Gone Wrong" one of Caleb's friends is portrayed as an endoskeletal version of this.
Original Star Wars Content
NOTE: Many of Caleb's works in this series are reproductions of the Star Wars franchise. This includes the list of tropes that appear solely in his works:
- Aerithand Bob: Tim of Tim's Outpost is a good example of this trope. Much like Luke or Finn in a world of Palpatines and Obi-Wans.
- Alternate Timeline: Only a couple:
- While not stated to be a divergence point for the whole of the Star Wars series Caleb started, his Tantive IV diorama shows it trisected on a desert planet. This differs from the canon fate of the Tantive in which it was obliterated completely by Imperial Star Destroyers before it could ever touch down.
- The Death Star II is showcased mid-firing. In the source material, the Death Star II never actually gets the chance to fire on anything.
- Crossover: Caleb created one of his podracers in a weird version of this with other diorama creators, such as; Studson Studio, Eric's Hobby Workshop, Bill Making Stuff, and Scratch Bashing.
- Fictional Sport: Taking inspiration from The Phantom Menace, Caleb has constructed not one but two different podracer dioramas.
- Space Clothes: Inverted by Tim, who looks like he just got off from his nine to five.
The Wild Imaginary West
- All Deserts Have Cacti: Averted. Surprisingly, despite literally dozens of opportunities to include cacti, Caleb has not once used a cactus in any of his dioramas.
- Alternate Techline: A prominent feature of Caleb's Wild Imaginary West. The most prominent piece of technology is the Forestall, a multipurpose machine that generates power, routes hostile creatures, and allows for two-way communication.
- Badass Longcoat: A number of random characters can be seen wearing one of these. Most notable is the unnamed Cyborg Horseback rider in "How Does the Average Joe Survive the Wild West?".
- Badass Native: Featured in a few dioramas but most prominently in "Giant Centipede vs. Native War band."
- Badass Preacher: The preacher in My Western Town | Building 5 doubles as a monster hunter.
- Boots of Toughness: Averted, despite being a western staple, this trope essentially never appears. This is likely due to the companies that produce the miniatures focusing on an overall historically accurate appearance.
- Braids, Beads and Buckskins: An unintentional side effect of the miniatures companies' desicions to uphold this trope.
- Chicken Walker: One of the types of mechs showcased in the Wild Imaginary West. These types are known in-universe as PIPERS or in some regions as Dowitchers.
- Cool Horse: The cowboy in "How Does the Average Joe Survive the Wild West?" has a horse with a cybernetic limb for the added cool factor.
- Crapsack World: It would actually be quite a nice life if it wasn't for all the hyperlethal megafauna stalking the lands west of the Mississippi River.
- Early-Installment Weirdness: The first Wild Imaginary West diorama: "Wild Imaginary West | Mine Diorama" was an attempt to play it straight with the Sci-fi/Wild West genre. The astronaught Pinkertons ultimately didn't stick and to this day, remains the only diorama with this level of jarring genre blending.
- Evil Wears Black: Averted. There are plenty of outlaws and bandits but they're dressed same as anyone else.
- Giant Spider: Featured twice, once in "Spooky Gold Mine With An Unwelcome Guest" and again in "Trapdoor Spider Ambushes Unsuspecting Miners", though different species from one another.
- Instant Awesome: Just Add Mecha!: There are plenty of mechas throughout the Wild Imaginary West, and whilst they have an in-universe purpose, they're really just there to look awesome.
- The Magnificent Seven Samurai: Inverted and deconstructed in "My Western Town | Building 6", in which the town hired the Pinkertons to help drive off the monsters of the Wild West. This ultimately leads to the Pinkertons moving in permanently, setting up shop, and using their power to influence politics in the town.
- A Mech by Any Other Name: There are four types of which only two are named: The PIPER and the MULE varieties.
- Protect This House: Averted in "Little House on the Prairie Monster" where a giant monster has simply taken off with the person's house completely.
- Quest to the West: Several:
- "MECH WAGON | Expanding my Wild Imaginary West" sends a prospector westward for easy riches.
- "Train Robbery | Wild Imaginary West" sees the Railroad comapanies head westward for profit. This is expanded on much later in "Customizing My HO Scale Model Train" and it's follow-up video "Building a Realistic Imaginary Mountain Railroad"
- "Wild River Crossing | Wild West Diorama" which is just about an exact rehashing of the Oregon Trail.
- In "Monster of An Underground Lake Epoxy Resin Diorama", Caleb mentions the protagonist of the diorama, Leo, traveled West once he was old enough.
- "They Hired a Private Army to Protect This Dig Site" takes this to the extreme by seeing Europeans come to America and head straight into the dangerous West.
- The Savage South: Just about every crevace and water-way in, and west of, the Mighty Mississippi is teeming with hyperlethal megafauna waiting to squish a passer-by.
- Settling the Frontier: This trope is essentially the entire concept of "Wild River Crossing | Wild West Diorama." It is all but implied to be the case for the "My Western Town" series.
- Showdown at High Noon: While upgrading his first big project Caleb decides to create a "Classic high-noon duel."
- Train Job: Possibly inverted, "Train Robbery | Wild Imaginary West" is otherwise this.
- Walking Tank: Every mech in the Wild Imaginary West is this.
- Weird West: This is effectively the entire premise of Caleb's "Wild Imaginary West" series. Ranging from fantastical beasts all the way to technology a century and a half ahead of it's time. All wrapped up nicely in the form of the Wild West of course.
- Western Rattlers: Lampshaded by Caleb in "These Monster Hunters Don’t Stand a Chance" where he acknowledges that not only is the snake not a rattlesnake but that he intends for it to be one. He then proceeds to paint on the hallmark diamonds.