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Roleplay / Project Genesis

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Adolescents with super-human powers? What Could Possibly Go Wrong?
"Interchanging mind control
Come, let the revolution takes its toll
If you could, flick the switch and open your third eye
You'd see that we should never be afraid to die

Rise up and take the power back
It's time the fat cats had a heart attack
They know that their time's coming to an end
We have to unify and watch our flag ascend, so come on

We will be victorious!"

GENESIS is a military organization/ sci-fi roleplay located on the forums of Gaia Online.

The story starts with three groups of genetically altered young adults, each having been engineered by a not-so-secret company called GenetiCorp. Some of these kids volunteered for the experiments- however, others did not. The first batch of super-humans made in this project were deemed ineffective. The kids were thrown out onto the streets, with no family to remember them. It was a big suprise when they turned out to have powers after all. Powerful powers. They formed a group called Genesis, whose main goal was to expose the unethical and horrible treatment by GenetiCorp while dismantling the establishment. The second batch were called Agents. No, not those agents. They were at GenetiCorp's beck and call. Agents weren't as powerful as the members of Genesis, however, they were well loved by the citizens for being peacekeepers... Unlike Genesis. A third project was started on a while later to replace the Agents: Project Omega. These individuals were almost as powerful as the members of Genesis, but they were confused about their purpose, so escaped from the GenetiCorp headquarters. The Agents and Genesis rush to recruit these lost souls to help with their cause, but GenetiCorp has their own plans...


The main thread of the roleplay is located here.

GENESIS contains examples of:

  • Berserk Button: Matthew despises his Arch-Enemy Angel, to the point that someone merely having similar characteristics to him- such as blue hair- can set him off.
  • How Do I Shot Web?: Amber can steal another person's ability, but that doesn't mean that she instinctively knows how to use it. She also has no idea how to constantly maintain her default form after her power upgrade.
  • Improvised Weapon: Angeline uses syringes, needles, nails, spoons, forks, poles, toasters, frying pans, paint buckets, pencils, pens, cans, road signs, your grandma, your dog, anything she can get her hands on to fight.
  • Informed Ability: As stated in one of her interviews, Amber did gymnastics competitively in high school and is very skilled with it, but has never actually used it in a fight.
  • Ironic Nickname: Angeline, nicknamed "Angel", is not angelic as her nickname would imply, but is instead a depraved woman who enjoys inflicting pain and blowing stuff up.
  • Lazy Bum: Ryner always prefers to sleep or laze around, to the point that he'd rather do it than actively save his own life.
  • Mood-Swinger: Amber can go from ecstatic, hyper and silly to dead serious in a heartbeat.
  • Man Hug: The hot-blooded do-gooder Jowee isn't afraid to give manly man hugs. Overly-forceful clap on the back included. Pain shall be met.
  • Moral Dissonance : Amber supposedly hates seeing people be undeservingly mistreated or hurt, yet has no problem shifting into people to steal from them, the hypocrisy of which isn't commented on.
  • The Only One Allowed to Defeat You: Matthew believes that he should be the only one to have the pleasure of taking the life of his Arch-Enemy Angel.
  • Power Copying: Stella has the power of mimicry, which allows her to learn new techniques just by watching others perform them.
  • Pressure Point: Quinn fights her opponents by attacking their pressure points, usually paralyzing them, though she's also capable of the scarier (though more difficult to accomplish) Touch of Death.


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