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Roleplay / Yu-Gi-Oh! East Academy

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Yu-Gi-Oh! East Academy is a Play By Post Yu-Gi-Oh! roleplay hosted on the TV Tropes forum.

In the heat of the Israeli desert a new dueling academy has opened, inviting duelists from across the globe to enter and train to become world class duelists. But as the first weeks of the academy begin, a horrifying threat looms. Ten students soon find themselves on the run, hunted by the demented Cult of Apophis, a secretive and hate-filled organization that seeks to resurrect their deity and extinguish all life on earth.

And thus begins the tale of the students of East Academy.

The roleplay is complete, and can be found here.

A remake was started on Discord, essentially taking the original story with a new cast of characters. The sessions were saved as Google docs and can be found here

Yu-Gi-Oh! East Academy contains examples of:

  • Battle in the Center of the Mind: Sigmund has one with Freed. However it's inside Freed's mind rather than his own.
  • Break the Haughty: Jacques is incredibly arrogant in his early appearances, but this soon changes following an absolutely crippling defeat at the hands of Peter. To make matters worse, he then finds himself a target for Gretel's bullying, who precedes to degrade and humiliate him even further. And to add to that, he becomes the first duelist to lose to a cultist and is nearly crippled as a result.
  • Cerebus Callback: An amusing thing to happen during the Tournament Arc was Marcus's tendency to get curbstomped by just about every duellist he met. It happens again during his duel with Haine and this time, it's not amusing at all.
  • Cerebus Syndrome: The introduction and the first arc are both fairly standard Yu-Gi-Oh! fare, with rivalries and friendships developing and generally a fairly light-hearted roleplay. Then the second arc rolls around.
  • Cold-Blooded Torture: Haine inflicts this on both Marcus and Sylvestre. Never mind the Shadow Game, the deck he uses is essentially made as a collection of his favorite torture devices.
  • Creepy Monotone: Marcus uses this during his Breaking Speech to Gretel.
  • Cry for the Devil: In-universe, Sigmund expresses genuine sympathy for Skull Knight when he realises the latter was possessed by the "Hatred-Battle Booster" card and forced to be a monster.
  • Curb-Stomp Battle:
    • David utterly destroys Denero in his first duel. Proving himself to be more than just some fanboy.
    • Marcus's duel against Denero's father. Every move the latter made only served to help Marcus's strategy. Which culminated in him finishing off the cultist with a casual One-Hit Kill.
  • Do Not Taunt Cthulhu: Marcus spent most of their first encounter mocking the Big Bad Haine. This proved to be a very big mistake.
  • Earn Your Happy Ending: After all the horror, destruction, psychological warfare, Mind Rape and torture, these kids really earned a nice end to Arc 2.
  • Epic Fail: During the battle royale, Marcus screws up his entire strategy twice by misreading his own cards.
  • Fusion Dance: During the duel against his parents, Denero is forced to fuse together with Meteor, proving their conviction but also hoping to gain the power to win.
  • Kick the Dog:
    • Gretel's bullying of Jacques during the first Tournament. This act is so cruel it actually prompts Marcus to try and Mind Rape her.
    • David flirting with Crystal. Seems harmless enough, until you consider that Crystal had just lost her only remaining family member and that David was only doing it to amuse himself, rather than being genuinely interested in her... dick move, mate.
    • Haine's Cold-Blooded Torture of Marcus and Sylvestre (which included outright murdering the latter.)
  • Kick The Son Of A Bitch: Marcus' execution of one of the cultists. It was horrible enough to qualify him as the group's Token Evil Teammate, but considering that the cultist was a nihilistic psycho who had tried to torture and kill Daniel...
  • Kill the God: Apophis is dead, due to the heroes combining into Marduk... and some last minute help from David.
  • Knight of Cerebus: The Cult of Apophis present a very real and significant danger to the heroes; their appearance marks the darkening tone of the RP.
  • Luke, I Am Your Father: Two of the cultists are revealed to be Denero's parents.
  • Mle Trois: There was a battle royale between Justin, Marcus and an NPC called Yikhezkel.
  • What the Hell, Hero?:
    • Denero gets this from Jacques after his decision to abandon Marcus. Ironic, since Marcus had wanted them to leave. Followed by a "Reason You Suck" Speech and What the Hell, Hero? lecture from David.
    • Marcus himself gets one near the start of the Apophis Arc, with basically the entire cast freaking out on him for his killing and mind-raping of the Jurrac cultist.
  • The Worf Effect: Denero gets his ass handed to him by David in the latters first duel in the show.
  • You Shall Not Pass!: Sigmund pulls this on Skull Knight to allow Regulus to get the Exodia card to Sophia. Subverted, however, in that he manages to actually win the duel. Though he made it clear that this was what he thought he was doing.