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Massive unmarked spoilers below! Read at your own risk.


One of the Three True Guilds led by the World Representatives who are dedicated to the ideal of eternal war and battle, who wish to utilize the nature of the game to fight forever.

They act as the Arc Villain for Chapter 10 and 11.


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    General 

  • Blood Knight: Their guild motto. All members are encouraged to train and wage war on all outsiders.
  • Enemy Civil War: As of Chapter 11, this is the case with the Warmongers' status during the current loop.
    • Tezcatlipoca and Balor, who are against the Warmongers entering endless treaties and ceasefires with the other two guilds and want to fight against them directly. Which is not exactly the case, as they no longer want to fight against the protagonist whom they've grown to care about.
    • Shiva's goal doesn't fit with the others', as he wants to destroy the protagonist, not claim them as a trophy.
    • Bertro, the Guild Master, Daikoku, Yoritomo, and Mephistopheles decide to perform their own plan of "dropping the moon down on Kabukicho" without informing Marduk, Teda, and Shiva who are assigned in the battles at said area.
    • Lastly, according to Amaterasu, one of the Representatives is The Mole for the Rule Makers Guild.
  • Not Brainwashed: The recruited members of Tezcatlipoca's faction weren't brainwashed into joining, but joined on their own terms, that is, by being shown the carefully selected memories of them killing their loved ones (without given any context of how it happened) in the past loops.
  • War Is Glorious: The guild seems to have this ideology, and serves as the core of their intention: an endless battle without end. Ironically, the members actually hold resentment to this.
  • War Is Hell: Some of the members actually hate to go on with the endless war philosophy, knowing that there is nothing to gain from such destructive actions, but feel that they have no place to go back to after being shown memories of them killing their loved ones in the past loops.
  • Weapon of Mass Destruction: Balor reveals that the Warmongers have two "ultimate weapons" that they can bring out should the battle enters the dire stage. The first is Deva Loka Representative Shiva, who is considered incomplete. The other is Mahakala, the Exception whose existence bridges between the world of Deva Loka and Shangri La and is connected to Daikoku. These two can fuse to become Mahakala-Shiva, the Warmonger's true ultimate weapon.

    Bertro 

Bertro

https://static.tvtropes.org/pmwiki/pub/images/berto.png
Machine Child

Voiced By: Haruna Ikezawa

The guildmaster of the Warmongers guild and one of the three Genius children that were given a thesis to test the next stage of human evolution using the Tokyo Game. His thesis is "evolution through endless strife".


  • Age Lift: This Robert A. Heinlein is only a teen at most, compared to his historical counterpart.
  • Awesome by Analysis: Thanks to the vast computational powers granted to him, Bertro can perfectly calculate the exact procedures needed to knock the moon out of orbit and have it fall dead-center on Tokyo for his grand finale.
  • Badass Adorable: While his default mode is Creepy Child, his shy sprite is a full on luminescent face.
  • Body Horror: Tears out his own heart/hard-drive that contains all of the loop data he has accumulated and a piece of Mononobe/King Solomon's ego straight out of his own chest before giving it to the Player after his defeat.
  • Creepy Child: His default mode. This is the result of his mental deterioration from being mechanized and forced to live through so many loops in order to record all the senseless tragedies.
  • Cyborg:
    • His body was heavily mechanized into his current form, though he still explicitly possesses organic parts.
    • His wolf mount is a modified form of Geri, Breke's brother.
  • Death Seeker: His true reason for awakening Mahakala and using the god's powers to draw the moon toward Tokyo. Bertro has grown tired of all the death, destruction, and misery in Tokyo and being made to record it all. So he had planned to create the greatest battle in Tokyo and for its conclusion, he would drive the moon down onto the city, crushing everything and everyone underneath its mass, which would result in an Enclosed Space without the chance of a loop reset.
  • Dual Boss: He is fought at the finale of chapter 11 along side Mahakala.
  • Humanoid Abomination: If his appearance hasn't clued you in, he looks far more monstrous than his other known "siblings" from the same experiment.
  • Insistent Terminology: He prefer to be called "Bertro" as oppose to his given name, "Robert", as in his mind, Robert is gone.
  • Madness Mantra: Babbles his name when excited, a sign of his deteriorating mental state.
  • Magnetic Weapons: He's electronically linked to a massive railgun located in his lab back at the Warmongers' HQ. It's his trump card and powerful enough to knock the moon out of orbit.
  • Mystical White Hair: He, like his "siblings" Shuichi, Duo, and Curren, has white hair.
  • Named After Somebody Famous: Robert A. Heinlein, an American sci-fi author, aeronautical engineer, and Naval officer.
  • Sdrawkcab Name: His name is "Robert" with the two syllables switched around.
  • That Man Is Dead: Highly implied to be reason why he prefers people call him "Bertro" as opposed to Robert.
  • Walking Armory: Those barrels on Bertro's mount aren't for show. The researchers who mechanized him outfitted him with an immense number of weaponry and self-defense tools in order to safeguard the data he holds.
  • You Are Number 6: Is "Plan-B" of those pulling the strings behind the game.

    Tezcatlipoca 

Tezcatlipoca

https://static.tvtropes.org/pmwiki/pub/images/fg_tezcatlipoca01.png
Frontline Commander

Voiced By: Takehito Koyasu

A panther therian and the Representative for the World of El Dorado, along with being a god of war. He lives his life through a lense of war and desires to have one last climatic battle with his other half, no matter the consequences.

His Sacred Artifact is his mirror. In addition to allowing him to grant others their memories from past loops, it lets Tezcatlipoca insert a bit of himself into others and take control of their bodies.


  • Arc Villain: Of chapter 10.
  • Birds of a Feather: He and Balor get along well, with Tezcatlipoca frequently visiting Balor in his cell and chatting with him. They have similar views towards war, and are both considered among the less trustworthy (as in forming contact with the protagonist, the "trophy" of the game) of the Representatives.
  • Blood Knight: Practically embodies this trope. He enjoys and lives for battle, especially those with prices that cannot be repaid. As his World's faith was built upon warfare, Tezcatlipoca revels in the acts of battle and considers the most brutal forms of combat and war to be the greatest expression of love from one to another.
  • Blue-and-Orange Morality: Tez loves war, especially war that has no obvious victors and is equally deleterious to everyone involved. He and his sibling were born to conflict and it is one of the first things he could remember. To Tezcatlipoca, the act of war and conflict is a way for everyone to connect to one another.
  • Dramatic Irony: He is one of the Representatives of a guild that pushes for the world of endless war, but the truth is that he has long since become disillusioned with the philosophy following the banishment of his younger brother Quetzalcoatl from his world, and his true wish is much more simple: he just wants a chance to see his younger brother again. Notably, the other Representatives took note of this, and branded him as one of the least trustworthy of them after Surtr and Azathoth.
  • A Form You Are Comfortable With: The body you see in game is just a projection, his real body no longer exists, having been sacrificed via El Dorado's system.
  • The Generalissimo: He has a military commander's uniform that looks like the textbook example of a South American dictator. This is only fitting as he is a South American god.
  • Large Ham: What else do you expect from someone who shares a voice actor with DIO?
  • Magic Mirror: His artifact is the smoking mirror. It can be used to implant parts of himself into others, like with Hombretigre, project his body as it once was and, as it is a world pillar, implant memories pertaining to battle and conflict. This mirror motif even carries over to gameplay: He can reflect debuffs, inflict possession causing his enemies to attack the other way, and disorient his enemies with darkness and dazzle to reduce their fighting capabilities.
  • Mental World: Doubles as Mirror World. He can bring his victim's consciousness into his mirror and recreate scenes using the memories of everyone involved, albeit the recreations are noticeably more dreary and monochromatic than the memories they are based on.
  • Necessarily Evil: How he sees his warmongering and part of the reason behind his War Is Glorious mindset. Tezcatlipoca and his brothers, particularly Quetzacoatal, formed the world of El Dorado by waging war against and defeating the primordial monster Cipactli. Tezcatlipoca saw that the world began with war and sacrifice, so he concluded that only war and sacrifice could sustain his world. This led him to wage war against his own brothers in hopes that such conflict would provide the faith needed to keep El Dorado alive.
  • Panthera Awesome: Tezcatlipoca originally looked like a muscular winged black-panther before sacrificing his form for the sake of El Dorado. The black panther is of course, the most recognized animal symbol for his real life counterpart.
  • Spanner in the Works: Under normal circumstance, the True Three Guilds are not allowed to make the move in the game until a certain amount of time has passed and conditions are fulfilled, in order to avoid getting the protagonist killed too early and maximizing their control over the game and their win rate. Tezcatlipoca, being who he is, purposely allowed the protagonist, R-19, and Jacob to come into the Penitentia Academy in order to fulfill his own goal of battling the protagonist directly and fulfilling his wish of seeing Quetzalcoatl within them again.
  • Super-Deformed: In the Fortune Festival Magic event, Tvastar makes a mechanical body for him that's a chibi version of him.
  • Super Smoke: As a consequence of having sacrificed his body, Tezcatlipoca's true form is actually a formless mass of smoke that resides within his mirror artifact. Like his fragment in Hombre, this form grants Tez immunity to conventional weaponry and allows him to telepathically attack his enemies' minds and corrupt their memories.
  • Voluntary Shapeshifting: Thanks to no longer possessing a corporeal form, Tezcatlipoca can now take on any number of forms that suits him, though he typically returns to his original form for convenience.
  • What Is This Feeling?: Had this when his brother left their world, and scoured all traces of their presence from it. As an ultimate act of sacrifice he should have been happy... yet all he felt was sadness.
  • You Have Failed Me: On the receiving end of this from four of the Warmongers' Representatives toward the end of chapter 10, once it becomes clear to them that Tez is actually not sharing their ideal of a world of endless war.

    Hombre Tigre 

Hombre Tigre

https://static.tvtropes.org/pmwiki/pub/images/fg_hombretigre01_skin2.png
Spirited Luchador

Voiced By: Kenta Miyake

A tiger(?)/jaguar(?) therian.Tezcatlipoca's main enforcer and also one of El Dorado's greatest generals. Despite his role in the Warmongers, Hombretigre is rather cheerful and view living life to fullest, like there's no tomorrow. And for him, it might be true...

His Sacred Artifact is shapeshifting rubber, which is primarily used to make up his wrestling outfit.


  • Affably Evil: Tigre is genuinely devoted to his craft and role as the “face” or heroic wrestler and is overall a very jovial and inviting person. Unfortunately, he is also actively trying to recruit other students, the Protagonist in particular, into a guild that revels in constant battles.
  • Big Entrance: After fighting the wrestler mobs, Hombre Tigre makes his grand entrance, complete with adoring fans, colored smoke, strobe lights, theme music, and an announcer hyping up his entry.
  • Blood Knight: Downplayed. Tigre and his troops aren’t as violent as the traditional example. Rather they just enjoy the fight and tumble in general. However, this trope was likely played straight in Tigre’s first life back in his home world where bloody wars and ritual sacrifices were constantly being enacted as a form of worship to Tezcatlipoca. As it turns out, it's played very straight. Later on in your confrontation with Hombre Tigre, his opponents are inundated with memories of the total war and destruction the Warmongers have caused in previous timeloops.
  • Boisterous Bruiser: He certainly projects the image of fun-loving wrestler ready to tumble with someone.
  • Bunny-Ears Lawyer: With his boisterous attitude and cheery luchador persona, you'd never realize that Hombretigre was one of the mightiest generals of El Dorado.
  • Cat Folk: He's a tiger therian.
  • Claimed by the Supernatural: The jagged crescent-shaped mark over his left pectoral serves as proof of his allegiances to Tezcatlipoca through the sacrifice of his heart and thus, his status as a Nagual.
  • Combat Tentacles: The rubber his Sacred Artifact is made out of can be shot out to grab an unsuspecting foe and for his ultimate finisher, Tigre can unleash an omnidirectional blast of the stuff to entangle all of his enemies.
  • Finishing Move: Attempted against Arc, though convenient intervention from the Crafters and Xolotl stop it from being completed.
  • Fog of Doom: In exchange for his heart, the ritual that elevated Tigre to the status of Nagual also infused a fragment of Tezcatlipoca into his body. He is able to unleash this fragment from within himself similar to astral projection and allow it to fight for him, at the cost of incapacitating his body while the fragment is out. As for the fragment itself, not only does it knows all of Tigre’s moves, it’s also made entirely out of smoke and can attack its victims memories.
  • Instant Armor: His entire outfit is made the rubber from his Sacred Artifact, making physical attacks a bad idea.
  • Kayfabe: The entire fight against Hombre Tigre is set up as a professional wrestling match from start to finish, despite the battle supposedly being 100% serious. Hombre Tigre and the naguals don't break character once until the Protagonist arrives on the scene.
  • A Lizard Named "Liz": The game refers to him by his stage name, which translates from Spanish to mean "weretiger".
  • Now, Buy the Merchandise: Hombre Tigre stops to hawk Hombre Tigre and Warmonger merchandise in the middle of the fight to the crowd, despite the fact that they're in a workshop with no spectators around.
  • Only Mostly Dead: Since the fragment of Tezcatlipoca works as his heart, any time it leaves his body, Hombre Tigre quite literally dies. Upon reentry of the body, it does appear that there is a lot of effort made to resuscitate Hombre Tigre. However, as soon as he's back up, he doesn't appear to suffer very much from this status.
  • Professional Wrestling: Hombre Tigre is a self-proclaimed luchador, and from the moment you first hear about him in this game, you're steeped in pro wrestling culture.
  • Rubber Man: He manifests his sacred artifact in the form of rubber. Heck, he even does a variation of Hisoka’s pose in his 4 star rarity, stretching his hands out with a film of rubber in the middle. The rubber possesses varies applications including Combat Tentacles and Instant Armor.
  • The Symbiote: He's in this kind of relationship with Tezcatlipoca, who Hombre Tigre sacrificed his own heart to. Tezcatlipoca inhabits Hombre Tigre and works as his missing heart. In return, Hombre Tigre has dedicated himself to eternal battle in Tezcatlipoca's name, as he's become a tool for Tezcatlipoca, he, himself, is a nagual.
  • Theatrics of Pain: Hombre Tigre and the wrestlers do this just about every time they're being hit, selling pain at a level that even Arc finds ridiculous for the amount of damage they were dishing out.
  • Villain: Exit, Stage Left: The victim of an unwanted one via Breke who had installed Azathoth’s throne and was temporarily granted the Elder God’s powers, allowing the wolf to instantly banish Tigre and all of his jaguar troops from the Crafter’s guild.

    Shennong 

Shennong

https://static.tvtropes.org/pmwiki/pub/images/fg_shennong01.png
Bitter Medicine

Voiced By: Takuya Masumoto

A bull therian and one of the Warmongers' best doctors. He's able to create medicines based on poisons but this has left his body rather toxic to touch. He carries a cynical view of the world due to his past trauma.

Shennon has two Sacred Artifacts. One, his own internal organs, allows him to create medicine to counter any toxins he ingests. His second artifact is an Aurora, which he inherited from the hero of Penglai; it predicts oncoming wars, allowing him to get ahead of situations and administer first aid as soon as possible.


  • Berserk Button: People who throw themselves into situations where they end up hurt, which leads him to both clash with and follow the Protagonist.
  • Blessed with Suck: As a result of his biology, Shennong is unable to use the pool or maintain extended physical contact with anyone (lest he accidentally poisons them from his sweat).
    • This is why he readily takes advantage of the Dragon Palace resort in the Virtual Summer Memory event, as his digital avatar can't poison anyone.
  • Brutish Bulls: He's a bovine Transient who tends to be very gruff and blunt in conversation.
  • Combat Medic: It's his duty on the battlefield to keep his people combat-ready, though thanks to War Is Hell he's not exactly happy about said duty; plus his varied medical skills don't include mental health, which causes him distress.
  • Dance Battler: His Dragon Palace Variant is described as fighting with a sword dance.
  • Deadpan Snarker: While kind, Shennong has a wry sense of humor, and will absolutely lay into both himself and the people he cares about in order to poke fun.
    Shennong: "Please don't do anything dangerous. Oh, who am I kidding. You'll probably stick a fork into the next socket we meet, right?"
  • Dual Wielding: His summer variant dual wields a pairs of high-tech Jian swords.
  • Elemental Powers: His 3* and 5* rarities are of the Wood attribute, hearkening to his poison powers. His 4* is instead a Valiant attribute unit.
  • Form-Fitting Wardrobe: His default outfit is a tank top that's... basically a second skin.
  • Giant Medical Syringe: His weapon of choice. A huge syringe that's about as tall as he is, likely filled with poisons he's developed/cultivated himself.
  • Hospital Hottie: Double Subverted. Shennong takes his job seriously regardless of most circumstances. There's even a story bit in Chapter 10 that lampshades this exact trope; the protagonist asks for medical assistance while injured and can add a blatantly salacious remark. Shennong's response? Cycling through 5 different expressions before essentially landing on "What the hell is wrong with you?"
    • However, when not under duress, he can occasionally hit on the protagonist, including times where they may not instigate it. See: his Sunrise New Year shop line, where he playfully offers to give them a ''big faaat injection.''
  • Meaningful Name: Shennong shares his name and many of his characteristics (including looking like a bull) with a mythical Chinese ruler who is said to have taught people how to farm and use traditional medicine.
  • Mechanically Unusual Fighter: One of very few units that benefits from having your party suffer a debuff, specifically poison. He possesses a unique buff - "Poison Reversal" - which acts as a regen, attack boost, and defense boost, but only if the recipients are poisoned. Fortunately he can share this buff, especially since he will poison nearby teammates (and himself) when on the game field. As a bonus, the regen will heal for slightly more than the damage the poison inflicts.
  • Not So Above It All: Steals a kiss on the cheek from the Protagonist during the Virtual Summer Memory event with a well-timed distraction.
  • Poisonous Person: He's ingested so many toxins that he can sweat it out with no harm to himself. Others might not be so lucky, especially since one of his first abilities in-game is to poison himself and his allies. Poison is his favorite research topic, but he veers into what would normally be Too Dumb to Live territory by taking mouthfuls of new substances to see if they're poisonous or toxic as his first step in research.
  • Purple Poison: His horns and the contents of his syringe are a deep purple color, likely to reflect the nature of his powers.
  • Required Secondary Powers: Thanks to his Sacred Artifact being his own internal organs, he's immune to the "deadly" aspect of poisons, though they might give him a nasty stomachache.
  • Seers: His second sacred artifact is Nuwa's Aurora Flag, which can be seen in the background of his 4-star art. It has the power to signal the prelude to war and battle. Shennong uses it to locate sites of impending battle in order to be ready to provide aid to the people involved.
  • Silly Rabbit, Idealism Is for Kids!: While he's a good person and wants to help people, Shennong has already crossed the Despair Event Horizon and believes that staunch idealism and striving for radical improvements to scenarios like the one he's in are foolish. Since the Protagonist has a bad case of Chronic Hero Syndrome this naturally causes him to butt heads with them, but he eventually regains some of his own enthusiasm when he sees the Protagonist's refusal to give up.
  • Sitcom Arch-Nemesis: Has a relationship like this with Hakumen as he inherited her teacher's artifact.
  • Skewed Priorities: Lectures the Protagonist about the power of Feng Shui during the Sunrise New Year event, instead of helping Marduk who was slowly being swallowed alive by Mushussu right next to him!
  • War Is Hell: Shennong spent his entire life in Hourai attempting and failing to stop an all-encompassing war. It is the reason he was originally summoned to Tokyo, and also ends up being the reason he defects from the Warmongers to join the Summoners.
  • Wintry Auroral Sky: One of the Artifacts he possesses is an aurora that covers a battlefield, and the light changes to inform him of situations such as ongoing conflicts or pockets of wounded. This aurora lacks the typical ice or winter association though.

    Avarga 

Avarga

https://static.tvtropes.org/pmwiki/pub/images/fg_avarga01.png
Yoyogi Gym Teacher

Voiced by: Katsuhisa Hoki

A teacher at Yoyogi Academy, and the respected wrestling coach for many of its students. His Sacred Artifact is his Battle Garb, which project an aura of feathers that protect him.


  • Arch-Enemy: Apparently seeks to do combat with Arsalan specifically.
  • Perpetual Molt: Green energy feathers float about him due to sharing a body with Khangarid, a divine bird.

    Tanetomo 

Tanetomo

https://static.tvtropes.org/pmwiki/pub/images/fg_tanetomo01.png
Assassination Tactician

Voiced By: Yuko Sanpei

Tanemoto appears to be a wise, caring strategist for the Warmongers, often weeping for the pain others go though, as well as his own. This hides his merciless and manipulative nature.

Like the other Hakkenshi, he is based on a character from Nansō Satomi Hakkenden - in his case Inusaka Kōzuke. His Sacred Artifact is a sword that will harm anyone who wields it. Tanemoto will often trick his opponents into taking his weapon to use against him, thus sealing their fates.


  • Amazing Technicolor Wildlife: He's pink, specifically peach. While a pink dog wouldn't be out of place for this game, that every other Hakkenshi has a much more natural fur color for a dog makes him stand out that much more.
  • Assassin Outclassin': Proves himself the superior assassin when he effortlessly dispatches the shinobi sent to kill Yasuyori in the past.
  • Bitch in Sheep's Clothing: Almost literally in this case. Tanetomo's geisha training allows him to craft an elegant and affable persona that hides the inner viciousness swimming just beneath the surface of his personality.
  • Combat Haircomb: He can use his hairpins as projectiles with deadly accuracy as demonstrated by his first meeting with Yasuyori.
  • Combat Hand Fan: Swats the protagonist's sword away with a flick of his fan in chapter 11.
  • Cute and Psycho: Tanetomo's demure appearance is contrasted by his cold-blooded and almost casual approach to assassination.
  • Death Seeker: His offer for his victims to kill him are entirely sincere which is implied to be a condition of his artifact's power.
  • Does This Remind You of Anything?: The way Tanetomo reacted to the Protagonist mentioning Yasuyori in Chapter 11. He first goes dead silent before going back to stabbing Ellie, but this time with renewed vigor as he denounces Yasuyori for so easily believing in the lies Tanetomo fed to him or that they ever had a real relationship, platonic or otherwise, to begin and states that he was merely using Yasuyori for his own ends. The whole experience basically looked like a barely contained emotional meltdown from someone who just had a nasty break-up with poor Ellie serving as the punching bag for Tanetomo's rage over Yasuyori leaving him. Tanetomo even tries to rationalize that it was he who had cut ties with Yasuyori, rather than the other way around.
  • Dude Looks Like a Lady: Tanetomo is very feminine in appearance, making him very easy to underestimate, which is a useful trait for an assassin. This is a trait he borrows from the character he's based on.
  • Dull Eyes of Unhappiness: He gets these whenever he drops his mask and gets serious.
  • Dumped via Text Message: Essentially how he felt when Yasuyori left him and returned to Yoyogi Academy, following the events of Chapter 10. Needless to say, Tanetomo did not react too well to the news.
  • Face of an Angel, Mind of a Demon: Beautiful! Graceful! Elegant! An emotionally unstable, merciless assassin!
  • Flowers of Femininity: He uses floral pins to hold his hair in place in his student attire, while he wears a floral headband/tiara, with pins tucked into his bun, in his geisha persona. Unsurprisingly, they're not just for decorations.
  • Formal Characters Use Keigo: Uses a very formal speaking pattern as expected of a person with a geisha background.
  • Freudian Excuse: Like his novel counterpart, Tanetomo saw his entire family butchered at a young age and their family treasure stolen. This forced him rely on his beauty to survive and seek out the offenders to avenge his family.
  • Hoist by His Own Petard: His 4-Star implies that he risks being killed either by the very person he's trying to assassinate as a result of his offer to take his sword and stab him with it always being genuine, or by his artifact's ability as a result of how he holds it.
  • Implied Love Interest: To Yasuyori, although Yasuyori doesn't seem to view him in the same light.
  • Improbable Aiming Skills: Kills the shinobis sent to assassinate Yasuyori while they were hidden with just a casual flick of his hair pins.
  • In Touch with His Feminine Side: Very much so, to the point that he is very easy to mistake for a woman.
  • Kimono Fanservice: His alternative skin has him wearing a beautiful white and fuchsia floral kimono with his right arm, which bears his peony mark, out of its sleeve.
  • Psycho Poodle: He is based on the Papillon or Continental Toy Spaniel dog breed and is extremely cunning.
  • Rage Breaking Point: Played for laughs, but Tanetomo kicks and destroys Hombre's speakers after getting annoyed by the blaring music during the Nyah! Happy Illusions event.
  • Schmuck Bait: Since his sword Sacred Artifact destroys whoever it's pointed at, he uses it for assassination by convincing his target to kill him with it, offering the handle to the mark while he holds the edge of it. The blade will then kill the person if their hearts are moved by Tanetomo's emotional display.
  • The Smart Guy: The virtue he embodies is Wisdom and he's an adept strategist for the Warmongers. He has enough tactical prowess to lead a vanguard against the Rule Makers's troops.
  • Soft-Spoken Sadist: He always maintains an eerie composure to his voice even when he's in the middle of torturing someone.
  • Sword and Gun: His 4* art depicts him with these, with both of their business ends pointing at him of course in order to activate his sacred artifact's power.
  • Wholesome Crossdresser: Tanetomo's choice of dress is a nod to his character in the original novel, who disguised himself as a woman in order to avoid suspicion in his quest for vengeance.

    Yasuyori 

Yasuyori

https://static.tvtropes.org/pmwiki/pub/images/fg_yasuyori01.png
Boastful Sergeant

Voiced By: Ryota Takeuchi

Contrasting the image of most Warmongers, Yasuyori is genuinely a caring and loving individual with a strong belief in friendship. However, after seeing how he killed his friends in past loops, he was disheartened by his past choices. Unable to face him after the pain he had caused them, he joined the Warmongers.

Like Tanetomo and the other Hakkenshi, he is based on a character from Nansō Satomi Hakkenden - in his case the Inuta Bungo. His Sacred Artifact is a sword that can generate earthquake-like waves whenever it's swung.


  • And Then What?: As noted in his profile, he constantly worries about how he's going to live outside the battlefield, which is why he's part of the group who seeks eternal battle: If they succeed, he doesn't have to.
  • Bash Brothers: The virtue held in his orb, Brotherhood.
  • Dishing Out Dirt: As a side effect of using his short sword artifact, he's capable of causing earthquakes when he swings it or with a sumo stomp.
  • Dogs Are Dumb: So far the only example of the Hakkenshi who seemed to be behind the door when their progenitor's intelligence was portioned out. Even Tanetomo felt a little regret over how easy it was to trick Yasuyori into becoming his partner when the two had first met back in Wa.
  • Drill Sergeant Nasty: His response to the Protagonist's determination is to have the other students brutally attempt to beat it out of them.
  • Fanservice: Concerning his birthmark. While every other person known to have one has had it on their arm in some way, Yasuyori's happens to be right on his butt cheek. While this is at least accurate with the character he's based on who had it in the same spot, in Yasuyori's case it's played more for fanservice since he almost only ever wears a mawashi below the waist and thus his buttocks are always uncovered. His 4-Star artwork in particular shows this off quite prominently, depicting a low-angle shot of him performing a sumo squat from behind. Most of his alternate skins are similarly revealing, though he's since gained some that properly cover his behind like his suit and one version of his santa outfit.
  • Foil: To Tajikarao, ability-wise, since both their Sacred Artifacts have the ability to reveal hidden secrets, but he believes it's a power that should be used with caution, while Tajikarao uses his power with reckless abandon if he feels someone is hiding something. This is also the main reason Yasuyori dislikes him.
  • Freedom from Choice: He's so terrified of repeating his past mistakes that he would rather conform and be part of a brutal system then act on his own.
  • Good Is Dumb: One of, if not the most kindhearted of the Warmongers. Also not exactly one of their smartest members.
  • Healing Factor: What his Hakkenshi Orb artifact grants him. Given he's Covered in Scars, it makes one wonder how powerful it is... or how bad the injuries that left scars were.
  • I Am a Monster: After Tez restored his memories of killing his friends, he believed he was this because he broke his personal promise not to kill on top of killing his friends in previous loops. As a result he left Yoyogi Academy for the Warmongers because he felt they understood what he was going through better than his friends in Yoyogi Academy.
  • The Insomniac: A conversation he has with Shennong reveals he's so haunted by his memories that he often has nightmares about it and can't sleep through the night without medication.
  • Sexy Santa Dress: His new Christmas skin is a male version, and comes in two variants - one which sports the classic hat, a pair of trunks, and Santa's coat but no shirt underneath, and another which is just the hat and nothing but a thong to accompany it.
  • Sumo Wrestling: He's part of the sumo club at his school, always wears a mawashi, strikes a sumo pose in his 4-Star variant, and even shouts "DOSUKOI!" in some of his voice clips. Also a trait taken from the character he's based upon.

    Balor 

Balor

https://static.tvtropes.org/pmwiki/pub/images/fg_balor01.png
Evil Eyed King

Voiced By: Takaya Kuroda

The World Representative from Tir na Nog. He's the grandfather of the world's Exile, Lugh. After killing the protagonist in a past loop, he confines himself to Death Row out of grief.

His Sacred Artifacts are his chains. Rather than aiding him, they act as a Power Limiter.


  • Adaptational Heroism:
    • Balor's origin is most well known for killing his grandchildren out of fear of dying at one of their hands. This Balor is hinted to actually care for them and accepts that it's natural for the old to perish for the world to remain youthful and full of life.
    • Backstory-wise, because the unnamed older siblings of Lugh are Adapted Out, this version of Balor didn't kill any of his grandchildren.
  • Birds of a Feather: It's hinted that he shares some sort of sentimental view with Tezcatlipoca, as both are considered among the less trustworthy (as in forming contact with the protagonist, the "trophy" of the game) of the Representives. As a result of that, by the time that Tezcatlipoca was defeated by the protagonist, Balor himself becomes the next target of both the Representatives and Curran's faction to be removed from the board.
    • Fortune Festival expands on this. Balor and Tezcatlipoca broke their code of eternal war as to their true goals do not actually align with theirs.
  • Bruiser with a Soft Center: Despite how tough he is, he really loves his grandson.
  • Death Seeker: His only goal at Tokyo is to die at the hands of someone, to the point that he accepts all the imprisonments and being used as a tool by the other Representatives. The Fortune Festival implies that the person is Lugh, his grandson and one of the souls inside the protagonist.
  • Dramatic Irony: Despite being a member of Warmongers, Fortune Festival reveals that he does not share their goal of world of eternal war at all, as he knows that nothing lasts for eternity and the old must die by the young's hands in order for the world to go forward, and only cooperates with them to follow his own belief.
  • The Dreaded: Feared even among the Warmongers for his strength and battle mindset that doesn't hold back against anyone, and especially his Evil Eye Sacred Artifact that can kill anyone at his gaze. That said, Balor himself considers Shiva and "another person" to hold said title.
  • Heel–Face Turn: After much prodding from Tezcatlipoca from multiple past loops, Balor decides to follow his own heart by allying himself with the protagonist, protecting them from Shiva's attack.
  • Hero Killer: He successfully offed the protagonist in one of the previous loops, but the act broke his heart so much that he pretty much resigned himself to death row.
  • Incest Subtext: While they're not blood-related, he makes it very clear that he sees the protagonist as his grandchild. You can choose to go on dates with him, and he'll reciprocate while still treating you as his grandkid. Crosses into Villainous Incest, as he might even force his affections onto you, as seen in Valentine Fantasy.
  • Luke, I Am Your Father: Is the maternal grandfather to one of the protagonist's souls, Lugh.
  • Magic Eye: His sacred artifact is his crimson left eye, which has the power to instantly kill and destroy almost anything that falls under its gaze.
  • Power Limiter: His headband and chains function as one.
  • Rank Scales with Asskicking: He has the skill and power to back up his status as king of the giants, from his massive strength to his evil eye Sacred Artifact.
  • Red Eyes, Take Warning: The hidden eye's color is red, and the source of his destructive power.
  • Self-Restraint: When first meeting Balor, he's shown shackled and chained in the Warmonger prison complex. Unlike the other guild members who first undergo this while being indoctrinated, Balor does this willingly due to his devastating powers.
  • Silver Fox: Despite his aging years as a grandpa (per his profile and legend), he is pretty fit and ripped.
  • Spared by the Adaptation: In the original myth, Balor was killed by his grandson after having his Evil Eye pierced with a slingshot. This Balor on the other hand, never experienced such event as the one who was banished from their world was instead Lugh.
  • Vitriolic Best Buds: Though he isn't fond of the fact Tezcatlipoca can read his thought like reading a paper, Balor comments that he will sure to leave flowers on Tez's grave in respect if he happens to kick the bucket before him.
  • Yandere: His love declaration is essentially telling the Protagonist that he will deprive them of their everything and love them until his soul perishes. In the Valentine Fantasy event he kidnaps the protagonist and keeps them imprisoned in the virtual Neverland because he doesn't want them to be killed anymore; he's also revealed to be the reason why Boogeyman can't log everyone out of the Virtual Neverland. Through his dialogue he explains that if the protagonist gets tired of staying with him he will just erase their memories of the events so they can stay together forever.

    Daikoku 

Daikoku

https://static.tvtropes.org/pmwiki/pub/images/fg_daikoku01.png
Police Superintendent

Voiced By: Ryūzaburō Ōtomo

A transient from the Land of Wa. Daikoku is a corrupt police chief with ties to Tokyo's criminal underground. He's also in charge of the guild's Underground Auction House, where they traffic Transients.

His Sacred Artifact is his gavel, which brings him fame and riches.


  • Adaptational Villainy: The gods that are his origin are on the side of good, if somewhat destructive at time. This Daikoku's morality is, to put it simply, ambiguous.
  • Alternate Character Reading: His name, "Daikoku" (大黒), is an alternate reading of Okuni (大国), referencing a god that is frequently associated with him. It's actually his original name. This is, among other things, is unavoidably Lost in Translation.
  • Animal Motifs: According to RybiOK, the strand of hair drooping over his forehead is supposed to invoke anglerfish's glowing lure.
  • Berserk Button: To put it softly, he really loathes Amaterasu.
  • Boring, but Practical: His 3* version has lower stats, but is still an efficient CP batter, defense buffer, and healer as much as his 5* is, plus lower deployment cost to boot.
  • Casting a Shadow: His powers allow him to command darkness and Shadow, allowing him to either bind his enemies with Shadow tendrils or to have the Shadows consume them and place them under his control, thanks to his second Sacred Artifact "Country of Root" (Ne no Kuni).
  • Cerebus Retcon: His friendly interactions with Ebisu in previous events are more disturbing now that we know Daikoku has been possessed this whole time.
  • Charm Person: Has charm debuff as part of his CS's effect.
  • Decomposite Character: Storyline-wise, Shiva, Mahakala, and Daikokuten are treated as different beings rather being the same person.
  • Demonic Possession: Turns out, Daikoku has been possessed by Ōkuninushi-no-Kami, the mythical nation-building god of Japan. Tsukuyomi realized this when he was entrapped within Daikoku's shadow realm and revealed the truth once Ellie had managed to rescue him. It's unknown what has become of the original Daikoku or if there's anything left of him.
  • Dirty Cop: Can't get any dirtier than a police deputy commissioner who is also the boss of an entire slave trade network.
  • Does Not Like Spam: He disliked Benten's love song for unknown reasons in the Fortune Festival event.
  • Fatal Flaw: According to himself: exposing too much of his own villainous plan to his enemy, which screwed his plan multiple times in the previous loops. He has since resolved to simply keep everyone else in the dark until the time that his machinations come to fruition.
  • Freudian Excuse: His willingness to engage in what is effectively people trafficking stems from when his own power and prestige was in danger from his divine peers. As such he takes special joy in controlling the genuinely powerful.
  • Fundoshi: He has an alternate skin that sports one. Curiously, he is not treated as "unit with swimsuit" unlike Musashi and Sanat Kumara.
  • The Heavy: Despite many of the Warmongers such as Balor and Shiva possessing more powerful and destructive abilities, Daikoku is by far regarded as the most dangerous member of the group despite not being a Representative due to his mysterious background, calculative personality, clear criminal acts, and his goal involving Mahakala of the Great Darkness.
  • Human Traffickers: He runs the Tokyo underground slave trade and makes no distinction whether his goods are native humans or transients. As long as he finds them profitable, he will make it his job to capture them and sell them off to the highest bidder. In fact, he leverages his position as the police superintendent in order to have the necessary manpower and authority to arrest as many people as possible and then sell them off whenever he pleases.
  • I Have Many Names: While he calls himself Daikoku, he also goes by the name "Mahakala". However, his true name is Okuni, as in Okuninushi.
  • Logical Weakness: He's powerless to stop Ellie when she enters his realm to rescue Tanetomo and Tsukuyomi as being a vampire, she is seen as a ruler of the night and thus immune to his powers.
  • Meaningful Name: Is named after Daikokuten, aka Japanese version of Shiva.
  • O.O.C. Is Serious Business: He is visibly shocked when Tsukuyomi calls him "Great Darkness", before switching back to calling him Daikoku.
  • Red Herring: Twofold: Despite the evidence, he is not the Representative of Deka Lova. Shiva is. He's not even the real Daikoku. It's actually another god who has hijacked his body in order to fulfill their agenda.
  • Sugar-and-Ice Personality: He is viewed by some as kind and compassionate, while the others view him as cruel, manipulative, and destructive. This mysterious contradiction has not gone unnoticed by the protagonist and Tsukuyomi.
  • Vapor Wear: His "Fortune God" costume put him in a robe, headband, and towel, with no possibility for underwear in sight.
  • Villain with Good Publicity: Daikoku is beloved and respected by the students at Kiou, including Tajikarao, as the noble superintendent and school principal, but he has a darker side of holding illegal auctions and being the leader of a black market and transient trafficking.
  • Weaksauce Weakness:
    • According to Tsukuyomi, if anyone is able to call out his true name, then all of his darkness would lose its power. That is, if you know he's actually Okuninushi, otherwise calling him by his host's name does nothing to negate his powers.
    • Tanetomo mentions that because "shadow" ranks lower than "sunlight", his power is always second to those who wield said power.
  • Zerg Rush: He has managed to collection an extensive army of Shadow minions and hope to use their numerical advantage against Amaterasu.

    Teda 

Teda

https://static.tvtropes.org/pmwiki/pub/images/fg_teda01.png
Sun Emperor Carrier

Voiced By: Junko Takeuchi

[This description was copied in violation of our Plagiarism policy. Please replace it with original writing.]


  • Gameplay and Story Integration: He sympathizes with people who also lost loved ones to the oceans and doesn't get along with people who block the sun, so he give Makara the Friendship buff (since he lost Varuna to the sea as well) and gives Korpokkur the Anger buff (since his leaves can block the sun).
  • Hidden Depths: The reason he chooses to not confront and fight against the protagonist despite it being the Warmongers' modus operandi is because he witnessed that Balor had lost all of his will to live after doing so and killing the protagonist as result, thus refrains from the action in order to not end up like him.
  • Hunk: He is totally ripped despite his youthful look.
  • Improbable Aiming Skills: According to his profile, his arrow will always reach its target as long as they're in the world of sunlight. In contrast, it cannot reach the land of night or the ocean depth where there is no sunlight.
  • Logical Weakness: As a consequence, he can't affect anything that isn't in his light, whether if it's blocked or it can't reach. Notably this causes him some grief, since it's implied he's lost someone deep in the oceans, where light cannot reach.
  • The Omniscient: Similar to Tsukuyomi and Amaterasu, as his world's representative, he's capable of observing everything the light of his Sun touches thanks to his Rule.
  • Playing with Fire: His 3* element, fitting his role as the Sun God.
  • The Straight and Arrow Path: Uses a bow and arrow as his weapon of choice.
  • Vague Age: Appearance-wise, while he titles himself "Boy King", one of his alternate outfits is a modified Gakuran which is traditionally not worn before high school. Add his musculature, and it's hard to believe that his age is anything below 13.
  • Walking Shirtless Scene: His default costume has no shirt, only clothing hanging from his hips.

    Nezha 

Nezha

https://static.tvtropes.org/pmwiki/pub/images/fg_nezha01.png
Asakusa Street Racer
Voiced By: Rie Murakawa

[This description was copied in violation of our Plagiarism policy. Please replace it with original writing.]


  • Blood Knight: In the "Jiangshi Night" event they are constantly looking for an excuse to get into fights.
  • Blue-and-Orange Morality: A low-key version; Nezha was built for war and as such views almost everything as some form of competition, and since their body can be rebuilt if it's broken to pieces, they don't quite grasp how terrible final death can be, having never come close to facing it themselves.
  • Challenge Seeker: Nezha is the "welcome committee" for Umamichi - by which we mean they try to pick a fight with anyone and everyone who comes onto the academy grounds. It's their Role to do so, but they take a little too much glee in it, and often have to be distracted from it by Hanuman.
  • Crippling Overspecialization: Their in-game skillset is built around having incredible mobility... but they don't hit particularly hard; they don't buff their allies; and they don't meaningfully debuff the enemies, only getting the ability to apply one weak Burn debuff after their final Limit Break. In a game where group synergy is key, Nezha brings nothing to the table another character couldn't do just as well, if not better, and with less overall utility.
  • Useless Useful Spell: Nezha can stack multiple Acceleration buffs, essentially hyper charging their CP to use their charge skill often... except they don't do much beyond that and even their charge skill only really lets them move better; which would be fine if they had any move skills, but they don't.

    Marduk 

Marduk

https://static.tvtropes.org/pmwiki/pub/images/fg_marduk01.png
Calf of the Sun
Voiced By: Fukushi Ochiai

[This description was copied in violation of our Plagiarism policy. Please replace it with original writing.]


  • Awesome, but Impractical: Mushussu's regenerative powers can bring Marduk back from the brink of death, but it results in Marduk being mind-wiped when completed.
  • Chainmail Bikini: Wear a golden armor with cape that barely covers anything, then Clothing Damage kicks in.
  • Eaten Alive: Unfortunately for Marduk, his pet dragon Mushussu likes to do this to him. A lot. Thankfully its powers allows it to regurgitate him in a new body free of injuries. Of course, Mushussu seems to enjoy doing this to his master even when Marduk is not injured.
  • Flying Firepower: Thanks to Mushussu, Marduk can maintain aerial advantage and reposition himself while sniping his opponents from afar.
  • Harmful Healing: Mushussu heals him by eating him, and it's noted that it's not a pleasant sensation.
  • Horrible Judge of Character: To say he is naïve would be an understatement. He readily place his complete trust in those he considers on his side and would never suspect his allies of foul play or deception against him. This bites him when the other members of the Warmongers send him out to the battlefield in order to covertly eliminate him. This attitude might have something to do with the culture of Babel.
  • Laser-Guided Amnesia: The unfortunate side effect of Mushussu's power is that Marduk is reborn in an almost literal sense as his mind is wiped clean as much as his own body is. Every time Marduk is devoured and regurgitated, he mentally regresses to the first moments of his summoning which erases any prior relationships he might have had, forcing him to relearn friend from foe.
  • Memory Jar: Subverted. It's implied his pillar is the stone tablet hanging from his neck, but for some reason it's not working at the moment. If it was functional, that would eliminate the drawback of using Mushussu to heal himself.
  • Our Dragons Are Different: Has a one-winged red dragon companion whose power can rejuvenate Marduk of any wounds by swallowing him whole, healing him, and spitting him back out.
  • Weaksauce Weakness: As incarnation of Babel's sun, Marduk's offensive power heavily diminishes during nighttime, especially against an opponent who draws power from his weakness like Ellie.
  • Worf Had the Flu: For some reasons, his Mandate of Heaven Clay Tablet's power cannot be utilized properly, and thus is unable to recall the memories from the past loops. Which may be due to Shuichi, given that he is shown to possess a Sacred Artifact with very similar design.

    Yoritomo 

Yoritomo

https://static.tvtropes.org/pmwiki/pub/images/yoritomo.png
Orge Exterminator Commander
Voiced By: Wataru Takagi

[This description was copied in violation of our Plagiarism policy. Please replace it with original writing.]


  • Adaptation Species Change: Like Oniwaka, the game's Yoritomo is implied to be of Oni descent.
  • Boomerang Bigot: He detests Onis, when it's clear he has Oni blood.
  • Chronic Backstabbing Disorder: By his own words, "allies" are just people who're temporary useful to him, which tells a lot about his mindset.
  • Fantastic Racism: Is implied to hold unnatural amount hatred toward the Onis, Ogres, and Demons. Which is hypocritical, since going by his spectral horns, Oni blood flows in his veins and he's by definition a Transient.
  • Horned Humanoid: Similar to Toji, he possesses a pair of spectral horns on his head, hidden by his hat.
  • Katanas Are Better: He wields an ornate katana.
  • Luke, I Am Your Father: Is the brother of one of the protagonist's souls, Yoshitsune.
  • One-Steve Limit: Played with. Real-life historical fact wise, his childhood name is "Oniwakamaru", which is very similar to "Benkei"'s Oniwaka.
  • Rage Against the Reflection: Implied to have a case of this. Yoritomo's own resemblance to his brother, Yoshitsune, makes it uncomfortable for him to look at himself in the mirror as it reminds him of his regrets for what he has done to his brother.
  • Scars Are Forever: Has a large horizontal one across his face.
  • You Have Outlived Your Usefulness: Has a nasty habit of doing this to his subordinates. Not even his own brother was safe from this as one can recall from Japanese history. He typically signal someone has served their purpose to him through gifting the individual a sword and then sending them off on a Suicide Mission.

    Mephistopheles 

Mephistopheles

https://static.tvtropes.org/pmwiki/pub/images/mephistopheles_1.png
Shadow Steward
Unmasked
Voiced By: Rikiya Koyama

Transient from the World of Gehenna and its Representative. The infamous demon from the story of Faust who forged a contract with the dissatisfied scholar for earthly pleasures in exchange for the man's soul.

Here Mephistopheles acts as the administration manager of the shadow cabinet within Tokyo's legislative Diet in order further the Warmonger's ambitions.


  • All of the Other Reindeer: Mephisto revealed to Duo that he didn't actually become a Representative through banishing someone from his homeworld like all the Reps. Rather, it was actually Lucifer/Shaytan who had granted the title to him before the former had vanished from Gehenna. This has causes some personal awkwardness for Mephisto as he feels out of place compared to his colleagues and their goals.
    • Unlike most of the Transients from Gehenna, who were either casted away or fled there, Mephisto was a true native of Gehenna.
  • Baphomet: Mephistopheles is, unsurprisingly, a demonic caprine transient as one would expect of the demon who popularized the idea of demonic contracts.
  • Battle Butler: His outfit isn't just for show. Mephistopheles was essentially Shaytan's butler back in Gehenna, and then Faust's when he had contracted with the man.
  • The Blank: He was originally just a shadow demon, but thanks to the connection between the Player and Lil Sal, Mephisto has since gained a recognizable form.
  • Boobs-and-Butt Pose: His 4 star card puts a heavy emphasis on his rather ample assets by putting him in this pose as he exits his mirror portal.
  • The Corruptor: He loves gradually corrupting his contractors and watching them fall further and further from grace as they drown in depravity. Although interestingly, he's also amused by people who seem like easy-to-corrupt types, but are able to stop themselves and resist temptation.
    • This is also the reason why he dislikes Snow, his antithesis as a butler. While Snow raises his charges to be kings and generally nurturing their best qualities in order to mold them into superior individuals, Mephistopheles does quite the opposite. Mephistopheles would rather lavish his charges in decadence and feed their worse traits until they become the worse version of themselves.
  • Deal with the Devil: He's the Trope Codifier and the unique buff he gives is called Demonic Pact. The buff works in tandem with the debuff Contractual Dues both of which are given by his first skill. While the unit is holding both statuses, they will receive a whopping 6x multiplier to their attack, 20 CP, and a minor defense boost for 2 turns. Of course, this being a Faustian bargain, there's a catch. While the buff lasts 2 turns, the debuff lasts 6 and without the buff, the debuff will activate, causing the unit to take extra damage and locking skill activation. This means it's critical that the player consistently refresh the buff on the affected unit whenever it expires.
  • Guyliner: Mephistopheles has noticeably dark outlines around his eyes which are likely natural rather than the result of products as similar marks can be seen on the fur on his cheeks.
  • The Hedonist: Not him, but what he turns all his summoners into if given the chance, which he'll enjoy every second of.
  • Identical Stranger: Looks very suspiciously similar to a beefed up version of Lil' Salomon. Though his face is less cartoonish than Lil Sal's. Dialogue from chapter 11 implies he's some interconnected piece to Salomon and the Player, but this has yet to be elaborated upon.
    • His character bio states his present appearance is merely a reflection of Salomon, who's completely unrelated to him. This might have something to do with his nature as a Shadow and thus a reflection of his masters whose souls currently resides within the Player.
  • Lost Lenore: It's implied that he harbored more than simple interest in Faust, but failed to claim his soul like in Goethe's famous play adaptation of the novel.
  • Magically-Binding Contract: His second Sacred Artifact, his infernal contract for making Faustian bargains.
  • Magic Mirror: His first Sacred Artifact, a light reflecting mirror that allows him to teleport between mirrors.
  • Malevolent Masked Men: He's one of the most famous demons in Western literature and wears a stylish mask to hide his uncanny resemblance to Lil Salomon. He ditches the mask in the latter half of chapter 11.
  • Meaningful Name: Mephistopheles, He Who Does Not Love the Light, doesn't mean he's weak to light, rather it references his nature as a Shadow, both figurative and literal, to the light he serves. He is the shadow casted by the shining light of his master's soul.
  • Mirror Monster: He has the ability appear from any mirror, which his 4 star art depicts.
  • Shout-Out: Mephisto's alternative skin serves as one for his historical portrayals in plays, where his character was often dressed in a crimson jester-like costume and thus became the meme codifier for our depiction of the Big Red Devil today.
  • Sir Not-Appearing-in-This-Trailer: Zigzagged. He is the only character whose face is intentionally concealed in the "Infinite Days of Lives" PV.
  • Slasher Smile: Flashes these when he's particularly excited.
  • Yandere: He yearns for another chance to drive Faust, and thus the Player, to depravity and claim their soul for his own. Although he is much more restrained than most examples and would rather wait for the right opportunity to slake his desires.

    Shiva 

Shiva

https://static.tvtropes.org/pmwiki/pub/images/shiva_19.png
Abstinent Monk
Click here to see Shiva-Mahakala
Voiced By: Yasuyuki Kase

[This description was copied in violation of our Plagiarism policy. Please replace it with original writing.]


  • Animal Motifs: Snakes, though unlike the original myth, the one around his neck is simply a necklace and not flesh-and-blood.
  • Beyond the Impossible: According to Bertro, no Transient possesses the power to destroy their very world. Shiva himself is the exception.
  • Blessed with Suck: Does not take it very well that he was given the power of Love and Desire by Kamadeva, and vows to kill the protagonist who holds the soul of his archenemy.
  • Chainmail Bikini: His Shiva-Mahakala form features him in a black armor that covers so less that he might as well not wearing anything.
  • Decomposite Character: As stated in Daikoku's profile, he and Daikoku(ten) aren't the same person.
  • The Faceless: Like Algernon, Shiva hides his face with a helmet.
  • Fusion Dance: Merges with the Exception Mahakala to become the Warmonger's ultimate weapon, Shiva-Mahakala.
  • The Juggernaut: The few story battles against Shiva are all Hold the Line missions, as Shiva cannot even be actually harmed in these battles.
  • Multi-Armed and Dangerous: As per his legend, though they're disembodied mechanical hands here and can transform into two of his clones. The two duplicates of Shiva represents his Past and Future, while he himself represents the Present.
  • Spikes of Villainy: Gains them on his shoulders in his Shiva-Mahakala form.
  • Third Eye: He has a third eye, and if it opens bad things are about to happen.
  • Thong of Shielding: Part of his alternate costume, again, like Daikoku.
  • Weaksauce Weakness: Due to his history with Kamadeva in the past, he is weak against those that share similar power with his archenemy like Shinya, who forces him to flee with the power of Cupid's arrow.

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