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The Justice Society of America

    In General 
https://static.tvtropes.org/pmwiki/pub/images/unnamed_857.jpg
The Golden Age Generationnote 
https://static.tvtropes.org/pmwiki/pub/images/stargirl_justice_society_trailer.jpg
The New Generationnote 
An organization of the world's greatest heroes. The organization was destroyed and most of its members killed by the Injustice Society of America. In the present, Courtney is attempting to rebuild it with new heroes.
  • Adaptational Origin Connection: The members of the second Justice Society all attend Blue Valley High together; in the comics, they were from various places and didn't have connections to each other prior to joining the JSA.
  • Adapted Out: Superman, Batman, Wonder Woman, Black Canary, and Red Tornado are never mentioned as being part of the Golden Age team in this continuity, despite being founding members in the comics (though notably the comics wrote out the first three as well after a Retcon or two).
  • Affirmative-Action Legacy: White men Starman, Wildcat, and Doctor Mid-Nite are all succeeded by women. In Wildcat and Doctor Mid-Nite's cases, their successors also happen to be girls of color, Latina and Black respectively.
  • Age Lift:
    • Aside from Courtney; the members of the New JSA were all in their twenties when they were introduced as part of Infinity Inc, with Courtney (who wasn't part of Infinity Inc, but introduced decades later) being the only one who was actually a teenager. Here, the New JSA members are composited with Courtney's generation in the comics to make them all contemporaries of her.
    • Subverted with the Old JSA. Initially it seemed that they had been active in the 90s-2000s instead of the 40s and 50s as in the comics (where they had maintained a relative youth via either Noodle Incident or a side-effect of their powers), but Charles McNider is said to have been born in 1914 and joined the JSA in 1941 indicating that at least some of them retained their original ages. Season 2 further confirms this, as flashbacks to "Decades Ago" show them all to have been the same physical age as they were in 2010, Pat included, indicating that they're all Older Than They Look. This might be Continuity Snarl however as Pat previously indicated he was a child in the 80s, but given he claimed this while telling his son to get a paper route, it's likely he was making up the story to make his childhood relatable to Mike's.
  • Badass Family: The original and second Hourman are father and son, while Stargirl and Stripsey/S.T.R.I.P.E. are stepdaughter and stepfather. Starman and Merri, Girl of 1,000 Gimmicks were brother and sister, and Henry Jr is the latter's son.
  • Brains and Brawn: Beth and Rick respectively. They spend the most time together after joining the JSA, almost to the point of Those Two Guys.
  • Broken Bird: The original JSA's decision to kill Bruce Gordon, Eclipso's host hurt their morale so badly that they basically drifted apart, only reuniting when the ISA resurfaced, but were still never the same, which resulted in their ultimate defeat.
  • Color-Coded Characters: Each member is associated with a color; Stargirl is blue, S.T.R.I.P.E. is red, Hourman is yellow, Doctor Mid-Nite is green, and Wildcat is indigo/violet.
  • Death by Adaptation: Many iconic DC heroes who were still around when Courtney joined the JSA have already been killed in this continuity. (See characters for specific examples.)
  • Family of Choice: Yolanda, Beth, and Rick are all grouped in by Mike as part of the Dugan-Whitmore family during season one's epilogue.
  • Fighter, Mage, Thief: Courtney and Pat aside, the New JSA follow this, in a sci-fi superhero manner; Rick is a tank fighter with Super-Strength, Beth is a The Smart Guy who uses tech-wizardry from her goggles, and Yolanda is an agile cat-person who's good for stealth and sneaking around. Whenever Beth isn't out in the field, Courtney plays the role of Mage thanks to her staff allowing her to fly and fire blasts of energy.
  • The Ghost: The Spectre, the Atom, and Mr. Terrific are missing from the group picture but are later mentioned as team members.
  • Kid Hero: Excluding Pat, all of the Modern Age members are teenagers who met and teamed up during high school.
  • The Leader: Team founder, strategist and shot caller, if inexperienced.
  • Legacy Character: The new incarnation take on mantles of some of the original members. (See below for specific examples)
  • Nice Mean And In Between: Courtney's classmates whom she recruits to be her teammates in the new Justice Society have this dynamic, with Beth being a kind-natured chatterbox who wears her heart on her sleeve and who quickly welcomes Courtney to Blue Valley with open arms, Rick being the surly, angst-filled burnout who makes clear he is only willing to join Courtney's team for the chance to get revenge for the murder of his parents, and Yolanda being the introverted loner who rebuffs Courtney's attempts to stand up for her against Cindy so that Cindy won't hurt both of them but eventually lets down her walls to accept Courtney as a friend.
  • Official Couple: Rick and Beth, by the end. The epilogue reveals that they get married in the future.
  • Order Reborn: With the exception of Pat, its membership was wiped out by the Injustice Society. Courtney is trying to recruit replacements.
  • Ragtag Bunch of Misfits:
    • In comparison to the original team, Courtney's team is basically just fellow students she figures will be a good fit for the costumes/abilities of the former heroes. Rick is the only hero who actually has a connection to the previous person to wear the mantle outside Courtney herself. When Yolanda suggests recruiting some adults, Courtney explains that she's not willing to trust the town's adults, who may or may not be ISA members.
    • Courtney's team also counts as this due to being comprised of the school rejects who all sit at the "Losers Table" during lunch. Courtney's the new girl who sits there due to getting on the bad side of Henry and Cindy, the most popular kids in school and a couple of bullies, which causes most other students to shun her; Yolanda was a popular girl turned school pariah after Cindy leaked a topless selfie of her that causes everyone to turn against her, which turns her into a surly loner; Beth is a friendly and enthusiastic girl whose chipper, overly talkative demeanor and lack of social skills make everyone avoid her; and Rick is the school delinquent and loner with anger issues.
  • Superhero Trophy Shelf: Sort of. In the JSA headquarters, the weapons and armor of the team's most prominent members were left untouched in front of their respective portraits. These include Alan Scott's lantern, Dr. Fate's helmet, Jay Garrick's helmet, and the pink pen concealing Thunderbolt. Courtney eventually takes the pen, lantern, and all the gear belonging to Wildcat, Hourman, and Dr. Mid-Nite to begin rebuilding the team.
  • Two Girls to a Team: Inverted with the new generation team, with Pat and Rick being the only guys in a female-dominated team.
  • Wake Up, Go to School & Save the World: The new generation team, excluding Pat, are all high school students.

Current

    Courtney Whitmore / Stargirl 

Courtney Whitmore / Stargirl

https://static.tvtropes.org/pmwiki/pub/images/star7_660x1024.jpg https://static.tvtropes.org/pmwiki/pub/images/star_girl_dc_universe_first_look_1_0.jpg

Species: Human

Known Aliases: Stargirl

Played by: Brec Bassinger (present), Maizie Smith (child)

Appearances: Crisis on Infinite Earths | Stargirl | Titans

"I'm Stargirl, and that's my sidekick."

A teenager from California who finds the Cosmic Staff and becomes the successor to Starman, Stargirl. With the Injustice Society quietly resurfacing in Blue Valley, Courtney decides to continue Starman's legacy and ultimately reform the Justice Society of America.


  • Adaptational Nice Guy: In comparison to when she was first introduced, Courtney starts the show much nicer than she did in the comics. In Stars and S.T.R.I.P.E., she was a Spoiled Brat Jerk with a Heart of Gold who initially only became a superhero to troll Pat and fell into heroics, and her first media appearance on Justice League had her be very condescending to a depowered Supergirl out of jealousy for her heroics. This is largely Pragmatic Adaptation induced; Courtney mellowed out after some Character Development, and the show kind of condenses what was a 14 issue arc into two episodes.
  • Adaptational Origin Connection: She's responsible for talking Rick and Yolanda into embracing their superhero identities, which wasn't the case in the comics.
  • Adapted Out: For the sake of the narrative, Courtney never becomes the Star-Spangled Kid nor does she don the Cosmic Converter Belt. Instead, she skips right into her Stargirl persona.
  • Affirmative-Action Legacy: Courtney inherits the Starman mantle, becoming Stargirl.
  • All-Loving Hero: She's an idealistic Nice Girl who doesn't want to hurt anyone, even if it's necessary to fight them in order to protect others. Despite believing that the ISA is responsible for her father's death, she's motivated by a strong sense of justice rather than revenge, and she attempts to give two ostensibly mean characters (Cindy and Henry) a chance at redemption, with both eventually achieve, though it takes longer for Cindy to get there.
    • As stated below, Courtney attempts to save Cindy's life from Eclipso, despite the fact that Cindy has repeatedly threatened or attempted to end Courtney's life. Also when she and the original Doctor Mid-Nite were about to leave the Shadowlands through a portal made by the Shade, she wouldn't leave without Cindy. So she rescues her they leave the Shadowlands together with Doctor Mid-Nite.
  • Alternate Self: Has one on Earth-Prime and one on Earth-167.
  • Badass Adorable: She's got a powerful Empathic Weapon and decent-enough combat skills to fight off local bullies, but she's an adorably tiny girl. Her choice of outfit adds to it.
  • Blue Is Heroic: Her entire hero suit is designed like the American flag but with a lot more blue.
  • Bratty Teenage Daughter: Downplayed in the sense that she's an overall good person at heart, but at first she clearly does not see eye to eye with Pat, blaming him for the family's move to Blue Valley when it was her mother's idea and never referring to him as "Dad" until late in the first season.
  • Broken Pedestal: Her view of the old JSA as the perfect heroes is shattered upon learning that they killed Eclipso's host, Bruce Gordon, to stop him. To a lesser extent, she also feels this way towards Pat for keeping it a secret from her. They are able to patch things up, especially when she experiences the horrors of the Shadow Realm for herself and how Pat went to every length possible to get her out.
  • Brought Down to Badass: Even without the Staff, she is still able to kick the asses of several Dragon King minions and even shortly stand up to the guy himself.
  • Butt-Monkey: The Cosmic Staff is very pushy with Courtney, and has a tendency to pull her around, knock her over, and generally embarrass her.
  • The Cameo: She makes a brief Early-Bird Cameo in Crisis on Infinite Earths (2019) and later appears in Season 4 of Titans (2018) when Gar travels The Multiverse and arrives on Earth-2.
  • Captain Patriotic: The iconography of Stargirl evokes the American flag.
  • Combat Parkour: She uses a lot of this, taking advantage of her gymnastics training and the Cosmic Staff's Flying Firepower abilities to fight in three dimensions.
  • Curb Stomp Cushion: Though Cindy lays a No-Holds-Barred Beatdown on her when they first fight, Courtney is able to get several good hits in, and their next fights are closer, though Courtney loses both and it's only thanks to outside help that she isn't killed.
  • Custom Uniform of Sexy: Her superhero outfit has a good chunk of her midsection exposed, and her civilian attire has at least one outfit that fits this trope.
  • Deadpan Snarker: Not as much as some heroes, but she definitely makes her fair share of sarcastic remarks.
  • Defrosting Ice Queen: To Pat and Mike. At first she's cold and hostile to them, but warms up over the first season. By the end, Courtney considers them her dad and brother.
  • Disappeared Dad: Courtney's father has been gone for years. While she has a very romantic notion of him, her mother reminds Courtney he rarely visited even before disappearing. On discovering Starman's staff, Courtney starts to think he might have been her father, citing their similar appearances and the fact they disappeared/died on the same day. Pat is skeptical because he knew Starman personally and Courtney's father went by a different name. Despite her mother insisting her father was no hero when she asks about it, Courtney is convinced he was Starman and introduces herself as his daughter to her opponents and teammates. It's later confirmed that Sam Kurtis, her actual father, is indeed alive and a different individual entirely, meaning Courtney was wrong when she assumed "Sam Kurtis" was simply an alias of Starman's. He then briefly reappears, disappointing her deeply, and disappears again.
  • Early-Bird Cameo: Stargirl makes her debut in the final scenes of the last episode of the Crisis on Infinite Earths crossover event ahead of the series' official debut. That scene also establishes that the show takes place in Earth-2 of The Multiverse.
  • Empowered Badass Normal: She was already a proficient gymnast and martial artistnote  before gaining the staff.
  • Engineered Heroics: Courtney loves the thrill and sense of purpose she gets from being Stargirl. She struggles to remember the JSA is not all about her, and not let everything else in her life slip her mind.
  • Establishing Character Moment: Defending Yolanda, a total stranger, from a bully, illustrating the strong sense of justice that moved the Cosmic Staff to choose her.
  • Fatal Flaw: Courtney has been shown to make a nasty habit of making impulsive decisions without considering the possible consequences of them. For example:
    • Repeatedly Courtney tries to pick a fight with Cindy to defend Yolanda, despite Yolanda's repeated pleas not to help her. Courtney thinks she's doing Yolanda a solid, but all she's doing is making Cindy more vicious and putting herself in the bully's crosshairs.
    • After her run-in with Brainwave, where she saw that she was hopelessly outgunned, she decides to ignore Pat's orders and splits up to look for him herself, and even goes into a secluded hallway by herself, which allows Brainwave to confront and threaten her with his telepathy. It was fortunate he wanted her staff, otherwise she'd have been dead then-and-there.
    • When going out on her first "mission" with Yolanda, she decides they should sneak into Brainwave's hospital room to find out if any of the ISA have gone to see him. While she has Yolanda sneaking in, she decides We Need a Distraction...and tries to cut the power. To the intensive care unit. The Cosmic Staff stops her and Yolanda drills into her head the potential harm she could have caused, leaving it apparent just how inexperienced Courtney actually is at this.
    • After learning that local delinquent Rick Harris is actually Rick Tyler, son of late JSA member Rex Tyler AKA Hourman, she deems him to be just the right person to recruit for her new Justice Society and approaches him with his late father's strength-enhancing hourglass and the hopes that he will be more than happy to join her, Yolanda and Beth. With that said, she's caught blindsided when Rick not only bluntly turns them down but also refuses to give back the hourglass, having not considered any other outcome beyond Rick saying yes to her. It's only due to Beth revealing the true circumstances behind the deaths of Rick's parents that he gets swayed into joining Courtney's cause.
    • Upon seeing Principal Bowin enter a hidden corridor, she immediately follows her, and is ambushed and badly hurt by Cindy. Had she encountered any of the actual ISA, she would have been killed or worse. Somewhat downplayed in that she at least takes the time to grab the Staff and her costume.
  • Foil:
    • To Rick. They both lost parents (as far as Courtney believes) to the Injustice Society, but where she's motivated by a desire for justice, Rick wants Revenge instead.
    • To Cindy. Both are superpeople who use a staff as a weapon and both lost a parent when they were young, but where Courtney is a kind-hearted hero who doesn't want to harm anyone, Cindy is a ruthless villain who relishes in the pain that she causes others. Likewise, Courtney is very forgiving considering Cindy has repeatedly tried to murder her while Cindy declared Courtney a sworn enemy simply for rescheduling a playdate. They also have vastly different relationships with their respective father figures: Courtney is close with Pat while Cindy is antagonistic towards Dragon King. The most straightforward example: Cindy has no qualms whatsoever about ending Courtney's life every chance she gets, while Courtney desperately attempts to save Cindy's life without any hesitation the instant Cindy is endangered.
  • Freudian Excuse: Courtney's drive to be special as Stargirl can be traced back to feelings of inadequacy from being abandoned by her father.
  • Green-Eyed Monster: She is overtly jealous of Jennie for being a real superhero's child.
  • Hair of Gold, Heart of Gold: Despite her bratty attitude, she still has her moments especially when she cares about her friends and family.
  • Happily Adopted: While it takes her some time to warm up to him, by the end of the first season as far as Courtney is concerned, Pat is her father.
  • Heroic BSoD:After Henry's death and finding out that her bio-dad is not Starman but a no-good, swindling deadbeat, she briefly loses her will to fight, with the Staff even failing to work for her. She gets better.
  • The Idealist: Firmly tells Henry in episode 9 that Humans Are Good and You Are Better Than You Think You Are.
  • I Just Want to Be Special: More like "I Just Want to Stay Special". With the defeat of the ISA, Season Two has Courtney dreading the idea that there's no reason for her to be Stargirl anymore.
  • Jumped at the Call: She's all-in on being a hero once she gets the Cosmic Staff, despite Pat's attempts to dissuade her. When Pat takes her to JSA headquarters to show her all the heroes who died fighting the Injustice Society, she gathers up all their stuff and decides to recruit replacements.
  • Kid Hero: Courtney is 15 years old when she starts her superhero career.
  • Leeroy Jenkins: As noted under Fatal Flaw, she tends to be very Hot-Blooded and smash first, plan later. If at all.
  • Legacy Character: Courtney takes up the mantle of Stargirl from a previous hero named Starman.
  • The Nicknamer: She comes up with the initials for S.T.R.I.P.E.
  • Nom de Mom: Courtney has her mother's last name (Whitmore) rather than her father's (Kurtis), since her parents either divorced early on or were never married at all (it's not clear which) and her dad's not in her life.
  • Oh, Crap!: Courtney has one when she sees that she badly burned Cindy...and then another when the latter's Healing Factor kicks in.
  • Passionate Sports Girl: Courtney's really into gymnastics. She has several gymnastics trophies throughout her room, and is pretty bummed to learn that the high school she's transferring to no longer has a gymnastics team.
  • Pintsized Powerhouse: Courtney is tiny (Brec Bassinger is 5'2, and the shortest person in the cast besides Beth), but her gymnastics, martial arts and the Cosmic Staff lets her fight off several much larger jerk jocks, then later manage to fight the Injustice Society.
  • Red Oni, Blue Oni:
    • The red to Pat's blue, initially. She acts extremely impulsive and rarely thinks her actions through at first.
    • Ironically, as Pat humorously points out, she later ends up being the blue oni to her team's red oni, who rush to confront the Gambler and almost get them all killed.
  • Save the Villain: Despite their ongoing enmity, Courtney makes a valiant attempt to pull Cindy to safety from the black ooze that Eclipso conjured up to engulf her. She also goes out of her way to pull her out of the Shadow Realm in spite of nearly failing to escape herself.
  • Take My Hand!: Courtney reaches out to Cindy as the other girl is being sucked into a pool of ooze conjured by Eclipso but despite her best efforts and the Cosmic Staff's assist, she isn't able to pull Cindy free.
  • Took a Level in Badass: She was already plenty badass, but once she accepts that she isn't Starman's daughter and that the Cosmic Staff chose her because of her heroic qualities and not her lineage, she becomes able to access much more of the Staff's power than she ever could before.
  • Took a Level in Kindness: Mostly in regards to Pat. Over time, she comes to value his experience and love for her, and they come to truly value each other as father and daughter. Eventually, she even gives him the "World's Best Dad" mug that she had originally planned to give to her birth father.
  • Truer to the Text: Her Earth-1 counterpart from Legends of Tomorrow was a JSA veteran from the 1940s, but this iteration hews closer to a teenage girl inheriting the legacy of Starman and teaming up with her step-father to fight crime in the modern day with a new iteration of the JSA.
  • Wearing a Flag on Your Head: Her superhero suit evokes the American flag.
  • Who Writes This Crap?!: Courtney's reaction to the Atrocious Alias Pat used to have as well as the Injustice Society of America's Card Carrying Evil-sounding name. When Yolanda expresses a similar sentiment, she excitedly declares that's what she thought.

    The Cosmic Staff / "Cosmo" 

The Cosmic Staff

https://static.tvtropes.org/pmwiki/pub/images/102_cosmic_staff.jpg

Appearances: Crisis on Infinite Earths | Stargirl | Titans

The weapon of Starman and Stargirl, a golden staff with the ability to fly and fire energy blasts.


  • Adaptational Badass: It can survive an explosive detonating right on it, and is seemingly as difficult to move as Mjolnir when it doesn't want to, whereas in the comics it could be snapped in half by Courtney with little effort if she tried. It's also sentient, something unique to this version.
  • Adaptational Intelligence: It goes from a powerful but mindless bit of tech to a fully sentient, Silent Snarker Empathic Weapon with a mind of its own.
  • Black Box: Only its inventor, Ted Knight, has any idea how it works.
  • Blinded by the Light: It can emit blinding orange light over a considerable distance. Courtney is able to blind the occupants of a bus on a bridge in the middle of a lake while she's standing on the shore.
  • Blood Knight: It's even more gung-ho about fighting villains than Courtney is, which is really saying something. It drags her into a fight with some bullies, blows up the bullies' car, and after her first fight with Brainwave it tries to make her go back to fight him again when she is reluctant. On the other hand, it also keeps its wielder from endangering innocents, such as when it blocks Courtney from shutting off the power in the hospital when she doesn't realize that would include life support, and it urges her to take Hourman's hourglass away from Rick while he's too volatile to use it responsibly.
  • Boom Stick: It can fire destructive beams of energy, at least strong enough to blow up a car with a short blast.
  • Composite Character: The Cosmic Staff takes the place of several other technological items created by Ted Knight, the first Starman, from the comics.
    • Primarily, the staff retains much of its properties and powers from the Cosmic Staff in the comics: Courtney changed her name from Star-Spangled Kid to Stargirl after Jack Knight, Ted's younger son, gave her the staff and it is most well known from its time in her possession.
    • It seems to take the place of the Gravity Rod, the first piece of Starman tech created by Ted Knight: the Gravity Rod was the original technological marvel created by Ted Knight and it's possible he had a career as a superhero using the staff, though the full story of Ted night is not currently known.
    • It also replaces the Cosmic-Converter Belt, based on the Gravity Rod: Courtney inherited the belt from Pemberton when she first started her career as the Star-Spangled Kid and wouldn't become known as Stargirl until later after being given the Cosmic Staff.
  • Empathic Weapon: It is seemingly sentient and occasionally acts of its own accord. When Courtney is badly injured in Episode 7, it goes to Pat for help of its own accord.
  • Flight: It can levitate and drag its wielder anywhere they please. Or anywhere it pleases.
  • Gravity Master: It can control its own gravity, allowing it to levitate for the purpose of flight or lock itself in a specific position.
  • I Call It "Vera": Courtney dubs the staff "Cosmo" halfway through Season 2.
  • "It" Is Dehumanizing: Inverted. Courtney was referring to the Staff with male pronouns even before invoking the above trope.
  • Leeroy Jenkins: Even more so than Courtney. It had no issues going after Icicle by itself even though without a competent wielder, it stood absolutely no chance against him.
  • Loyal Phlebotinum: It only works for those it chooses.
  • Made of Indestructium: Whatever it's made of can take a point-blank explosion from Sportsmaster's exploding hockey puck (comparable to a grenade) without a scratch, and it's strong enough to support the weight of a car effortlessly.
  • Man of Kryptonite: Or rather, Staff of Kryptonite. Because of its power set, it's the main threat against the Shade in combat, and his shadow constructs can't even take hold of it.
    • Subverted against Eclipso, who manages to grab and depower the staff although he experiences significant discomfort while doing so.
  • Only the Chosen May Wield: It only allows the individuals it chooses to activate its power.
  • Silent Snarker: It argues with Courtney quite regularly, despite having no means to communicate.

    Pat Dugan / S.T.R.I.P.E. 

Pat Dugan / S.T.R.I.P.E.

https://static.tvtropes.org/pmwiki/pub/images/stg1_patd_szr_080419_107rb_7.jpg
Click here to see him as Stripesy. 
https://static.tvtropes.org/pmwiki/pub/images/stargirl_trailer.png

Species: Human

Known Aliases: Stripesy, S.T.R.I.P.E.

Played by: Luke Wilson

Appearances: Crisis on Infinite Earths | Stargirl

"Being a sidekick was an honor. They made me a really important part of the JSA."

Starman's partner before the death of the Justice Society of America, Pat is Courtney's stepfather and reluctant sidekick in his mecha, S.T.R.I.P.E.


Tropes applying to Pat:

  • Action Dad: Father to Mike and stepfather to Courtney. Also a seasoned superhero Sidekick.
  • Adaptational Dye-Job: A redhead in the comics, a brunette in the show.
  • Adaptational Intelligence: For one thing, he built S.T.R.I.P.E. from scratch, whereas in the comics, the mech was in large part based on reverse-engineering the Golden Age Robotman and he just converted it into a piloted mech. In general, it appears his contribution as Stripesy was to be the mechanic and smart guy behind Sylvester's Action Hero lead.
  • Adaptational Wimp: Pat in the comics was a brawny dude with military training who, though the sidekick, would be in the thick of things with Sylvester back in the day. Here, he's a relatively normal, unathletic man who is treated as The Load by Sylvester in a fight, who's main contribution is his intelligence. While he mentions in Season 2 that he's been in the army, as per his canon counterpart, he's not much of a close-up fighter.
  • Adaptation Personality Change: In the comics, he was a more traditional manly-man figure, and while a smart enough engineer to enhance and maintain S.T.R.I.P.E. he would be the first to admit he didn't know nearly enough about robotics to be doing this. Here, he's more of a Bumbling Dad and Butt-Monkey who's a Gadgeteer Genius but not very skilled physically.
  • Alternate Self: Has one on Earth-167.
  • Atrocious Alias: Courtney mocks his past alias as "Stripesy" and modernizes it to S.T.R.I.P.E. to fit his Humongous Mecha.
  • Beware the Nice Ones:
    • Pat is a kind man, but he will put his foot down when pushed. His son Mike learns this the hard way after Pat punishes him by taking away his video games due to playing them during class, and when Pat then tries to teach Mike about responsibility, his son instead mouths off and mocks him. In return for that, Pat then tells Mike that he will now be working as a paperboy just like Pat used to. Mike's Oh, Crap! face says more than enough.
    • Courtney gets a similar punishment after making the mistake of calling Pat out for quitting his Stripesy persona after the fall of the original JSA which sees her grounded from being Stargirl for two weeks.
    • Courtney's father, Sam Kurtis learns the hard way what happens when you mess with Pat's family: Pat slugs him in the face and tells him to never come back. He also implies that he would have done a lot worse if he wasn't dealing with bigger problems.
    • Pat attempts to get Rick's uncle Matt to drop the charges against his nephew by appealing to his better nature. When this fails, he delivers a "The Reason You Suck" Speech, calling Matt out as a spineless bully right before closing the windows to his hospital room to use another method of persuasion...
  • Brainwashed and Crazy: Brainwave ends up turning him against Courtney, though he's able to snap out of it thanks to Heroic Resolve and The Power of Love.
  • Clark Kenting: Discussed. Pat tells Courtney that he didn't need to wear a mask as Stripesy, because his silly striped outfit was enough to distract people from focusing on his face. Sure enough, Larry Crock ends up befriending Pat without realizing that he was the sidekick of one of his old foes.
  • Deuteragonist: The most important character after Courtney.
  • Early-Bird Cameo: He makes his debut in the final scenes of the last episode of the Crisis on Infinite Earths crossover event ahead of the series' official debut along with Courtney, Rick, Beth, and Yolanda.
  • Experienced Protagonist: Well, deuteragonist. He's a contemporary of the original JSA and the Seven Soldiers of Victory while also a member of the current incarnation.
  • Gadgeteer Genius: A competent mechanic who modified his car with flight capability and then one-upped that by building his own mecha.
  • Good Parents: He is always there for Courtney, who comes to see him as the father she's always wanted.
  • Good Stepmother: He cares for his stepdaughter Courtney and tries to keep her out of danger despite her eagerness to fight supervillains.
  • Heroic Resolve: He's able to resist Brainwave's brainwashing far more effectively than anyone else, even though doing so was explicitly dangerous. Even though the effort should kill him, he just powers through enough to still be able to keep fighting later.
  • Heterosexual Life-Partners: He and Sylvester were friends for decades.
  • Hypercompetent Sidekick: He made a flying car for Starman, built a mecha out of old car parts, and is the only member of the new JSA that isn't an impulsive idiot (though, admittedly, this is due to the fact that the others are teenagers).
  • Mentor Archetype: By default as the oldest and most experienced member of the current JSA. He tries his best, at least.
  • Mentor Occupational Hazard: Being both mentor and stepfather to Courtney gets him placed on Cindy's hitlist simply by association. When she carries out her plan to lure Courtney into her trap, he's the first one taken out by Artemis and Issac due to both this and Cindy not wanting S.T.I.P.E. around to contend with.
  • Mr. Exposition: He provides a lot of background info on the JSA and the ISA, due to his experiences in the past. Eventually shares this role with Chuck.
  • Muggle Best Friend: To Starman and the rest of the JSA, despite not being in it himself nor having any abilities. Averted years later with Stargirl (his step-daughter), as he's now built a Mini-Mecha so that he can get in on the action himself first-hand.
  • Nice Guy: He's an overall pleasant and kindhearted man who cares deeply for his wife, son, and step-daughter, regardless of how much frustration the latter two tend to cause him.
  • O.O.C. Is Serious Business: Pat is a very reasonable guy and a humble, kind man who can't find much reason to hate anybody that isn't a supervillain. That is, until he gets a chance to get to know Rick's abusive Uncle. When Eclipso tricks Rick into putting his Uncle in traction in the hospital, said Uncle is content to let the kid rot in jail for standing up to him. Pat comes by to try and get him to drop the charges. When the persuasion fails, Pat tears the man down a peg before closing the door and giving the man a well-deserved torture. Those charges got dropped rather quickly after that.
  • Older Sidekick: He served as Sylvester's sidekick despite being five years older than him, with Sylvester being fifteen when he first began his superhero career as Starman while Pat was twenty. He's now set up to be Courtney's.
  • Papa Wolf:
    • He makes it clear to Sam, after the latter hurt Courtney by acting as if he wanted to reconnect to her just to get her locket, that he never wants to see him around his family again and punches him in the face, for emphasis. He also makes it clear that he would have done a lot worse if he didn't have bigger problems to deal with:
    Pat: You're lucky I'm busy.
    • When Sportsmaster comes after Mike, Pat knocks him out with one blow.
    • He becomes one to Rick as well. When Matt Harris who’s been abusive to Rick most of his life lands in the hospital from a beating Rick gave him (not even because of the abuse but because he was being mind raped by Eclipso) Matt refuses to drop the charges. This pushes Pat to give him a serious "The Reason You Suck" Speech before showing a rare side of himself he didn’t even show to Sam Kurtis.
  • Red Oni, Blue Oni: The blue to Courtney's red. Due to being much older and experienced, he often tries to reign her in when she is getting ahead of herself again.
  • Renamed the Same: His original superhero moniker was "Stripesy" but currently goes by "S.T.R.I.P.E".
  • Reluctant Warrior: He's not a fighter primarily, usually using S.T.R.I.P.E, and gets beaten up by both Artemis (since he doesn't want to hurt a kid) and Larry Crock...until the latter attempts to harm Mike.
  • Team Dad: As the oldest and most level-headed and mature of the new JSA (not that that's particularly difficult).
  • Token Adult: For the modern age JSA as Pat is a contemporary of the original incarnation and is even a few years older than Starman.
  • Took a Level in Badass: In the old days of the JSA he couldn't actually participate in fights himself since he was just an ordinary human. In the present day, he's built a piloted robot that allows him to get in on the action himself.
  • Tragic Keepsake: Pat keeps a signed photo of himself and Starman in his chest full of other JSA memorabilia and related files.

Tropes applying to S.T.R.I.P.E.

  • American Robot: S.T.R.I.P.E. has "Made in Detroit" on the back of its left leg. Pat made it out of old car parts, after all.
  • Humongous Mecha: Pat's S.T.R.I.P.E. mecha is two stories tall.
  • Put on a Bus: S.T.R.I.P.E. is put out of commission for most of Season 2 when the briefly reformed ISA tears it down. It gets put back together in time for the Season 2 finale.
  • Super Robot Genre: Pat built S.T.R.I.P.E. after he left the JSA. This allows him to use the robot to help Courtney and the others. Among the weapons it has include:
    • Chainsaw Good: Built into the left arm. Mike tried to use it against Eclipso at the end of Season 2.
    • Fire-Breathing Weapon: The flamethrower is on the right arm. Zeek was responsible for adding it.
    • Rocket Punch: S.T.R.I.P.E.'s primary weapon is its rocket-propelled fists.

    Yolanda Montez / Wildcat II 

Yolanda Montez / Wildcat II

https://static.tvtropes.org/pmwiki/pub/images/stg1_yolandam_szr_080419_001rb_c.jpg https://static.tvtropes.org/pmwiki/pub/images/wildcat_header.jpg

Species: Human

Known Aliases: Wildcat II

Played by: Yvette Monreal

Appearances: Crisis on Infinite Earths | Stargirl

"If Ted Grant came back, then I have a chance too. That's what being Wildcat really is."

One of Courtney's classmates who shares a lunch table with her, Beth Chapel, and Rick Tyler. Shunned by her friends and family after risqué pictures of her spread through Blue Valley High, Yolanda spends her time at school as an outcast until Courtney recruits her into the JSA, enlisting her as the new Wildcat.


  • Absurdly Sharp Claws: The Wildcat suit comes with retractable claws that can slice through metal with ease and allow Yolanda to scale sheer walls.
  • Abusive Parents: Yolanda herself admits she made a mistake in sending that selfie. And while her parents have some right to be upset, they take it way over the line, putting the blame on her and not the two kids who shared it with the rest of the school. Furthermore, they are so focused on how it affects them and how she has shamed the family rather than how traumatizing it was for her to be humiliated in front of the whole school and treated like a slut. They instead ground her for months and even say that the daughter they knew is gone and that she can never be her again. When her little cousin tries to defend her they simply tell him to be quiet.
  • Adaptational Dye-Job:
    • Yvette Monreal keeps her natural black hair for the role. In the comics, the character is a redhead.
    • The comic book Wildcat suit is primarily black, though artists have consistently shaded it with blue. In the show, the suit is all blue, presumably to reflect the shading of the original design.
  • Adaptational Wimp: Downplayed. The comic version of Yolanda has the natural abilities of retractable claws and cat-like agility. In the show, these powers are the result of her costume instead of being internal, but she is still an impressive fighter without these powers.
  • Affirmative-Action Legacy: A Latina, she takes over the role of Wildcat from the deceased white male Ted Grant.
  • Age Lift: Yolanda was an adult when she became Wildcat in the comics, and she wasn't even around when Courtney made her debut. This version is a high school student who's roughly around Courtney's age.
  • All of the Other Reindeer: Yolanda was shunned and mocked cruelly by most other students after topless photos she took for her boyfriend began to get shared around. She lost her friends as a result. Her parents too are cold with Yolanda afterward, believing she shamed her family (they're Catholics), leaving her quite cynical, withdrawn and alone when the series starts.
  • Animal Motifs: As with her predecessor, wildcats serve as the inspiration for her suit and abilities.
  • Ascended Fanboy: Inverted; she became Wildcat first, but to better understand the legacy, she looked into who Ted Grant was, and he subsequently became her idol. She happily gushes about his career and life to Courtney and is completely enamoured with what he accomplished and overcame.
  • Black-and-White Insanity: Yolanda's sense of morality is inflexible, to say the least. She lives in a world where heroes are pure and villains are irredeemable, causing her to clash with anti-heroes and anti-villains. This clear-cut ideology is also why she's so hard on herself for being less than purely heroic Wildcat.
  • Boxing Battler: She's a member of Blue Valley High's boxing club, and this is partially why Courtney seeks to recruit her (and specifically as Wildcat, since Ted Grant was a boxer).
  • Braids of Action: An inversion. She commonly has her hair in braids in her civilian identity, but wears it down when she's in costume as Wildcat.
  • Broken Bird:
    • Three months prior to the events of the show, Yolanda was a bright young lady with a happy family, a loving boyfriend, and a positive reputation at school. After Cindy leaks her topless picture to the entire student body, her family disowns her, her relationship with Henry falls apart, and she becomes a cynical, introverted outcast.
    • This gets worse over the course of the series. She has to stop herself from murdering her ex, Henry Jr. for his role in spreading the scandalous photo, only for him to get killed by his supervillain father, Brainwave. Brainwave later assumes Henry Jr.'s appearance to make her think he's still alive and out of anger at the charade, she kills him. Now she has to live with the guilt of blood on her conscience. It ultimately results in her quitting the JSA.
  • Byronic Hero: A rare female example; Yolanda is a kind, smart, capable person and a badass athlete, but after the topless selfie incident sent her world crashing down, she became cynical and closed off. As a devout Catholic, she's especially hard on herself in the face of shame or sin. Becoming Wildcat gives her hope that she can stand proud again, but her fiery temper clashes with her rigid idea of what's right. This leads her to kill Brainwave in a rage and subsequent guilt. After searching desperately for absolution or justification, Yolanda finally blames her pain on being Wildcat period, and quits the JSA.
  • Clothes Make the Superman: Downplayed. While the Wildcat costume enhances the wearer's natural agility and balance, dissipates the energy from long falls, and comes with built-in Absurdly Sharp Claws, Yolanda is an experienced boxer even without it.
  • Cute Bruiser: Yolanda's a pretty young teenager but also a naturally skilled boxer. She trains vigorously after school, and she is also skilled in using her claws in combat.
  • Dark Action Girl: Played with. She wears a dark costume and snuck behind a defenseless Henry King Jr once and looks ready to attack him, but ultimately backs off. Later, in the Season One finale, she is the one to ultimately kill her opponent. However, she is generally a Nice Girl who regrets killing.
  • Early-Bird Cameo: She makes her debut in the final scenes of the last episode of the Crisis on Infinite Earths crossover event ahead of the series' official debut along with Courtney, Pat, Beth, and Rick.
  • Fallen Princess: Three months before the prior of the series, she used to be a bright student with a good reputation until Cindy sent nudes to the entire school.
  • Fatal Flaw: Self-Loathing. Ever since she became a pariah in school and in her own home, Yolanda sees herself as corrupt and unlovable. This amounts to a dark side that makes her vicious to her enemies and overly critical of herself for it, and unwilling to burden her friends by seeking support. This flaw pushes Yolanda to her breaking point when she is consumed by guilt for killing Brainwave.
  • Honor-Related Abuse: Her parents mistreat her for having sent a nude selfie to her boyfriend, because she "brought her family shame".
  • Hypocrite: Played for drama. Yolanda tried to discourage Rick from killing Grundy, then almost immediately afterwards kills Brainwave. She's subsequently shown to regret her decision, acknowledging that it was wrong for her to do so.
  • Jerk with a Heart of Gold: She is initially cold to Courtney, despite the latter's attempts to help her. However, "Wildcat" reveals this to be a defense mechanism she uses to deal with the Slut-Shaming and bullying that she endures at school. Once Courtney gets her to let her walls down, she's shown to be quite kind-hearted.
  • Meaningful Name: Yolanda means "violet", Wildcat's main color.
  • My God, What Have I Done?:
    • In the season 1 finale she immediately regrets killing Brainwave (even if it was in self-defense) and her subplot in Season 2 focuses on her dealing with her feelings about it.
    • In Season 3, once the JSA learns that Sylvester was actually the Ultra-Humanite, she regrets having listened to him over Courtney about whether or not Cindy should get a second chance.
  • My Greatest Failure: As seen at the beginning of "Wildcat", she once sent a topless photo of herself to Henry when they were dating. Thanks to Cindy, the photo ended up distributed to the entire student body, resulting in Yolanda's current status as an outcast and alienating her from her parents.
  • One Size Fits All: Wildcat's costume originally fit a much taller and bulkier individual (Ted Grant was a heavyweight boxer), but the costume automatically adjusts itself to Yolanda's physique when she puts on the cowl.
  • Rejected Apology: She attempts to apologize to her parents for the selfie incident in "Wildcat", but they coldly shut her down.
  • Religious Bruiser: She comes from a very conservative Latino Catholic family, thus she is religious too in addition to being a Boxing Battler. When trying out her climbing ability for the first time, she prays. She also prays for Henry when he dies.
  • Shout-Out: Her superhero costume is a black catsuit made of some special material that adapts to her body and enhances her abilities, comes with built-in claws and also seems to create seismic ripples when she lands. Sound familiar?
  • Spot the Thread: She at first is happy to believe that Henry survived, until he mentions "your friends."
  • Slut-Shaming: She's on the receiving end of it from Cindy and the rest of the student body, as well as her own family, after a topless picture of her gets circulated to everyone in school.
  • These Hands Have Killed: She kills Brainwave in anger over him murdering Henry Jr. but suffers immense guilt over this and is struggling to forgive herself.
  • Thou Shalt Not Kill: Yolanda restrains herself from killing Henry Jr, despite her anger at him. His father, on the other hand, isn't so lucky.
  • Token Religious Teammate: Yolanda's the only member of the new JSA who is shown to be religious (she's Catholic), and seen praying either for herself or others a couple times. Yolanda also later goes to confession after having killed Brainwave, but she initially can't tell her priest (who is very understanding).
  • Ungrateful Bitch: She rebuffs Courtney's attempts to defend her because she fears that Courtney will make the bullying worse. She finally drops this in "Wildcat."
  • Unrelated in the Adaptation: She was Ted Grant's god-daughter and saw him as an Honorary Uncle in the comics. Here, she'd never heard of him until she put on his suit and has no direct link to him, not even honorary.
  • Used to Be a Sweet Kid: Although Yolanda is not a villian, she went from a Happy Go-Getter Girl into a cynical lonely outcast.
  • What You Are in the Dark: In "Wildcat", she's presented with an opportunity to get Revenge on Henry Jr. without getting caught, but restrains herself when she sees how distraught he is over his dad being in a coma. Averted when she later encounters Brainwave after he's killed Henry Jr—she kills him in anger but is shown to be clearly suffering guilt over this.

    Beth Chapel / Dr. Mid-Nite II 

Doctor Mid-Nite Beth Chapel / Dr. Mid-Nite II

https://static.tvtropes.org/pmwiki/pub/images/stg1_bethc_szr_080419_002rc_c.jpg https://static.tvtropes.org/pmwiki/pub/images/stargirl_doctor_mid_nite_1220113.jpg

Species: Human

Known Aliases: Dr. Mid-Nite II

Played by: Anjelika Washington

Appearances: Crisis on Infinite Earths | Stargirl

"Does this mean I get a costume? I'd really like a costume!"

One of Courtney's classmates who shares a lunch table with her, Yolanda Montez, and Rick Tyler. A talkative, excitable young lady with not many friends, she stumbles upon Charles McNider's hi-tech goggles and eventually becomes the new Dr. Mid-Nite.


  • Abhorrent Admirer: To everyone; she's so full of energy that everyone is annoyed by her, including her parents, who would rather she spend lunch talking to school friends than video-calling them.
  • Abled in the Adaptation: Beth's comic incarnation is blind and cannot see in the daylight. This is not the case in the show.
  • Affirmative-Action Legacy: She takes over the role of Dr. Mid-Nite from the deceased Charles McNider, who's White and male.
  • Age Lift: In the comics, Beth was already an adult when she took on the mantle of Doctor Mid-Nite. Here, she's still a young teenager when she becomes the Doctor.
  • Benevolent A.I.: The AI of the goggles gladly assists Beth with whatever she asks, and even brings up information relevant to the situation without being asked.
  • Black and Nerdy: Even without Dr. Mid-Nite's signature goggles, she's shown to have a very high GPA in school.
  • Composite Character: Her friendship with Courtney, and status as a Motor Mouthed Nice Girl Teen Genius with a Friendless Background is lifted from Maxine Hunkel, better known as Cyclone.
  • Dork in a Sweater: Beth is the dorkiest among the main cast, and she has a preference for colorful sweaters with cute patterns.
  • Early-Bird Cameo: She makes her debut in the final scenes of the last episode of the Crisis on Infinite Earths crossover event ahead of the series' official debut along with Courtney, Pat, Rick, and Yolanda.
  • Everything Sensor: The goggles can determine that dirt on a shoe contains traces of fertilizer, and have the ability to see in multiple vision modes.
  • Fatal Flaw: Denial. Beth's first response to troubling news is to bury her worries, put on a smile, and try to look on the bright side, which means she's slow to get to the heart of the matter when it's something painful to talk about.
  • Friendless Background: Despite being friendly and kind to everyone, Beth has no real friends at the start of the series. She considers her parents to be her best friends, while they encourage her to make friends her own age. This begins to change after she meets Courtney and becomes a member of the new JSA.
  • Genki Girl: Happy and excited is her default state.
  • Goggles Do Something Unusual: Dr. Mid-Nite's goggles have an Everything Sensor, multiple vision modes, access to virtually every database on the planet, and the ability to project holograms.
  • Heart Is an Awesome Power: She's nowhere near the powerhouse that Courtney, Yolanda, Rick or Pat are, but her goggles give her unmatched intel-gathering abilities. Thanks to this, she's able to defuse a potential Let's You and Him Fight between Rick and Courtney and get Rick on their side.
  • I Just Want to Have Friends: Underneath the smiles and perkiness is a painfully lonely girl. She all but stalks her own parents just to have someone to hang out with, and inserted herself into the new JSA mostly to gain comrades through a shared secret. This makes her unwilling to give up the goggles once she gets them, because in Chuck she's found someone who genuinely enjoys talking to her and shares similar interests. She is devastated after Icicle "kills" him.
  • Living Lie Detector: The goggles are able to detect lies, seemingly via reading heart rates like a polygraph.
  • Motor Mouth: It's very easy to get her talking and very difficult to get her to stop. Yolanda and Rick both joke that this is her superpower, which Beth agrees with.
  • Mythology Gag: Her mother works at the local hospital as a surgeon. In the comics, Beth herself was an accomplished doctor before she started her superhero career.
  • Nice Girl: Looking beyond her social interaction issues, Beth is an overall sweetheart.
  • Non-Action Guy: Compared to Courtney's gymnastics and karate training, Yolanda's boxing skills, and Rick knowing how to hold his ground in a fight, Beth is the only member of the new JSA without any kind of combat experience. Also, although her goggles are extremely helpful for gathering information, they offer her no offensive capabilities unlike the equipment her friends use, so in the final battle against the Injustice Society, it is her and Chuck's job to hack the ISA's computers. However, she does sometimes go into the field.
  • No Social Skills: Beth is definitely out of the loop in regards to basic socialization skills. She overwhelms people with her incessant talking, is very friendly to even total strangers, seems to not realize when people are trying to get away from her, and just wanders around Courtney's house and even goes into her bedroom without permission.
  • Open Mouth, Insert Foot: Blurts out that she and her friends have "JSA business" in the middle of a crowded school corridor.
  • Omniscient Database: The goggles are linked to the JSA database, which in turn appears to be linked to pretty much every database on the planet. The goggles can pull up detailed information on anyone or anything at a moment's notice, and provide to-the-minute tracking of almost anyone.
  • Shout-Out: The goggles are similar to the glasses Tony Stark left for Peter Parker in Spider-Man: Far From Home.
  • The Smart Girl: Her GPA is 4.0 unweighted, 4.4 weighted, and with the goggles she becomes a vast information resource for the team.
  • Stepford Smiler: Her clingy behavior towards her parents is driven by the fact that they're usually too busy with work to spend time with her, and she's constantly repressing some very negative feelings about this. Eclipso explicitly calls her out on this, accusing her of using her supposed optimism to run away from unpleasant truths.
  • Throw the Dog a Bone: Beth is the only one of the New JSA who didn't get "chosen" by anyone or anything, and before that she was a girl with No Social Skills and a Friendless Background who even her own parents found kinda annoying, and this clearly played on her self esteem. However, Chuck the AI in her goggles is quick to welcome her, and even reassures her that she is indeed the new Doctor Mid-Nite. The second season showcases her insecurities more in the wake of her parents' divorce plans and Chuck's "death", but after weeks of doubting herself and struggling to communicate with the real Charles McNider, he himself confirms her as his legacy. In fact, she proves to be the first one able to overcome Eclipso and resist his attempts at breaking their spirit.

    Rick Tyler / Hourman II 

Rick Tyler / Hourman II

https://static.tvtropes.org/pmwiki/pub/images/stg1_rickt_szr_080419_017ra_c.jpg https://static.tvtropes.org/pmwiki/pub/images/hourman_full_5.jpg

Species: Human

Known Aliases: Hourman II

Played by: Cameron Gellman

Appearances: Crisis on Infinite Earths | Stargirl

"I'll do it, but I don't want justice, Courtney... I want revenge."

Son of Rex Tyler and a high school delinquent who shares a lunch table with Courtney, Yolanda and Beth. Left under the care of his abusive uncle following the deaths of his parents, he soon discovers that he's destined to take up the mantle of his father's superhero persona, Hourman.


  • Abusive Parents: His uncle Matt adopted him and maintains the public pretense that they're father and son, and since then he's been nothing but abusive: verbally, financially, emotionally, and from the sound of it physically as well.
  • Adaptational Angst Upgrade: In the comics, his dad was distant and neglectful and that led to Rick growing up with a bit of a chip on his shoulder, but he got over it. Here, Rex died when he was young and Rick was raised by an abusive uncle who made him feel like shit every day and was also violent.
  • Adaptation Name Change: Played With/subverted; his name is Rick Tyler, but for years he's been known as Rick Harris and his name was legally changed to such to hide his connection to Rex. However, while Rick Harris might be his legal name, almost all promotional material refers to him as Rick Tyler.
  • Adaptation Personality Change: Though he could sometimes act like a jerk because of the effect of Miraclo, in the comics Rick was a sensitive artist who, while having daddy issues, was mostly a good teenager. Here he's an alcoholic high school burnout with no interest in honoring his dad's legacy so much as using his hourglass to get revenge, and is consumed by anger. This is downplayed as Character Development actually does line him up with his comic self by the end of the season.
  • Age Lift: This version of Rick is a high school student alongside Courtney. In the comics, he was a young adult while she was still in her teens.
  • The Alcoholic: He's seen drinking right outside of class.
  • Alliterative Family: With his dad, Rex.
  • Badass Family: His father is the original Hourman.
  • Bash Brothers: Generally he and Yolanda will be Back-to-Back Badasses in fights, owing to them being the team's most close-quarter-combat-oriented members. As such, most fights tend to be these two fighting alongside one-another while Courtney flies around blasting with her staff.
  • Big Brother Instinct: He's evidently quite protective of his teammates. When Cindy puts Courtney in the hospital, he loses it. Later he's ready to throw fists with Henry over what (everyone thinks) Henry did to Yolanda.
  • The Big Guy: He's the one member of the team with the most physical might, and is also noticeably much taller.
  • Character Development: He goes from an angry, vengeful boy to eventually sparing Solomon Grundy and being much more cheerful around his friends.
  • Composite Character:
    • His backstory of being raised by an abusive foster parent, his angry delinquent personality, and his Age Lift to be a peer of Courtney's makes him closer mirror Grant Emerson/Damage, another JSA legacy (son of Al Pratt, the Atom) who was something of a little brother figure to Rick.
    • His Hourglass combines both the Hour of Power granting abilities of Miraclo with the device he typically used to get flash-forwards of time.
  • The Dreaded: At school, at least. Episode 5 shows how even school bullies Travis and Brian don't dare to fight him, with Travis threatening Rick but then instantly backing off when Rick threatens him back.
  • Drunk with Power: In Season Three, Rick removes the hourglass' regulator to make it work 24/7. He loves how great the constant rush of power makes him feel, but it also makes him unusually aggressive. This is likely a G-Rated Drug allegory for Rick's addiction to Miraclo pills from the comics.
  • Early-Bird Cameo: He makes his debut in the final scenes of the last episode of the Crisis on Infinite Earths crossover event ahead of the series' official debut along with Courtney, Pat, Beth, and Yolanda.
  • Everyone Has Standards: Both he and Henry are Sour Outside, Sad Inside delinquents at school, but while Henry and friends bully others, Rick is mostly a Deadpan Snarker antisocial sort who prefers to just avoid people but is otherwise actually a nice enough dude. He seems to hold both Cindy and Henry in low regard because they bully others, as while he might be full of anger he doesn't take it out on others like they do, and in particular takes offence when he's compared to Henry because Rick would never share a photo of a girl around the way they did.
  • Expy: A lot of his character and personality is lifted from John Bender from The Breakfast Club.
  • Foil: Rick is one to Courtney in the sense that they are both children of members of the JSA (or so she believes) who were killed by the Injustice Society of America and wish to get back at the ISA for killing their parents. But whereas Courtney was still able to have a happy and stable life thanks to the support of her mother, stepfather and stepbrother up until their move to Blue Valley and discovering the Cosmic Staff, Rick's life took a turn for the worse after his parents left him in the care of his maternal uncle Matt, who became embittered over having to sacrifice his own dreams to be the unwilling guardian of his nephew and took his resentment out on Rick, who in turn fell into a life of alcoholic delinquency over the lack of a good parental figure in his life and bitterness over his parents' deaths.
  • Hidden Depths: Besides simply being nicer than he appears, Rick is also a really good student, who aces his finals twice, which he manages to do despite patrol and feeding Grundy taking up most of his free time. He's evidently smarter than his The Big Guy status would infer.
  • Hidden Heart of Gold: Once he joins the new JSA, he becomes very loyal to his teammates, and truly does care about them.
  • Hour of Power: The hourglass gives him Super-Strength and Super-Toughness, but only for an hour and only once per day.
  • Hot-Blooded: He's quick to anger, and he really gets vicious in a fight.
  • Jerkass Has a Point: After learning about his late father's crimefighting career and how Pat worked alongside him when he was alive, Rick doesn't have a very high opinion of Pat, openly telling him that he doesn't see what Starman saw in Pat that made him worthy of being his sidekick and essentially calling Pat useless. Insensitive and disrespectful as he is, Rick does have some ground to stand on when he calls Pat out on not suspecting earlier on that the Injustice Society might have had something to do with the deaths of his parents, especially since Pat was aware Rex was following the ISA around the country well before his death and how he and Courtney had faced two members of the ISA since first arriving in Blue Valley.
  • Jerk with a Heart of Gold: The "jerk" part is shown when he makes clear he's only willing to work alongside Courtney, Beth, and Yolanda as the new Hourman to get his revenge on those who murdered his parents. The "heart of gold" part comes when he goes into a protective fury upon learning Courtney almost lost her life to Cindy.
  • Leeroy Jenkins: His reaction to seeing ISA supervillains is to charge them without a second thought. Naturally, not only does he get his ass kicked, but he forces the others into a fight so they get their asses kicked too.
  • Legacy Character: He succeeds his father as Hourman.
  • Loyal Phlebotinum: Hourman's hourglass is keyed to his DNA, so Rick is the only person with DNA close enough for the hourglass to work on.
  • Misunderstood Loner with a Heart of Gold: Once Character Development sets in, it becomes clear Rick is a really good kid, but he's an introvert with a lot of pain and trauma and has learnt to put up a tough exterior, causing people to perceive him as a psycho. That he's got a vicious temper doesn't help matters. However, he immediately comes to care for the others, has many Pet the Dog moments, and is clearly just in need of some basic human compassion.
  • Nominal Hero: At least initially, he's not interested in using his dad's hourglass for anything noble, he just wants to get revenge on the ISA for killing his parents and leaving him to be raised by an abusive uncle.
  • The One Guy: Among the young JSA in Season 1.
  • Revenge: He initially has no interest or desire to join Courtney's new Justice Society, but once Beth reveals that Solomon Grundy was the one responsible for his parents' deaths, he agrees to join forces with Courtney for the chance to use his newfound powers to exact revenge against the Injustice Society.
  • The Scapegoat: His uncle Matt uses him as one, blaming the fact he never became a successful computer technician like he wanted to be on the fact he was saddled with raising Rick, when more likely it was just Matt's own inadequacies.
  • Shadow Archetype: Rick and his boiling rage is what Courtney could have become if she let her (supposed) father's murder cloud her sense of justice.
  • Strong as They Need to Be: Rick's strength seems to wax and wane as the plot requires. At its peak, he can trade blows with the likes of Grundy or punch a truck in half. At the same time, however, he struggles with human-level opponents like Artemis and Cameron who, were he to hit them with the amount of strength displayed previously, should be down for the count on the first blow.
  • Super-Strength: While the hourglass is active, he's strong enough to punch through a tree that's sturdy enough to stop a car.
  • Super-Toughness: A side benefit of the hourglass is that it makes Rick tough enough to use his enhanced strength without being harmed by it. Punches that would cause him bloody knuckles normally don't leave a scratch when he's powered up. Sufficiently strong blows can still hurt him, though, as shown when Sportsmaster causes Blood from the Mouth by smacking him with baseballs in the chest.
  • Take Up My Sword: He takes over the role of Hourman from his father.
  • Token Evil Teammate: Downplayed as Rick is by no means evil, but he is the only member of the team wanting to fight the Injustice Society for revenge, not out of heroism or altruism like the others. Also downplayed in that he bonds with the rest of the team fairly quickly despite what his attitude was upon joining.
  • Took a Level in Kindness: After winning the battle against the ISA, he's much more cheerful and upbeat.
  • Two First Names: "Rick" and "Tyler" are very common male names.
  • Unskilled, but Strong: Which, ultimately, is a problem. He's a powerhouse when his hourglass is on, but he doesn't know how to use it to best effect, and his Leeroy Jenkins approach to combat and planning results in him getting his ass kicked by the much more skilled Sportsmaster. Notably, Rick is all but invulnerable when his powers are on, yet he still ends up bloodied by the fight, despite the fact that Sportsmaster has Charles Atlas Superpowers at most.

Former

    Sylvester Pemberton / Starman 

Sylvester Pemberton / Starman

https://static.tvtropes.org/pmwiki/pub/images/photogrid_1592633264114_2.jpg
Click here to see him as the Star-Spangled Kid. 

Species: Human

Known Aliases: Starman, Star-Spangled Kid

Played by: Joel McHale

Appearances: Stargirl

"The Justice Society must go on. Its legacy must survive."

The original wielder of Courtney's staff. He was a socialite and long-time friend of Pat Dugan.


  • All Take and No Give: Gives off this vibe thanks to how he was shown in the pilot and the way things are presented after; while Pat would follow Sylvester to the end of the earth, Sylvester treated him quite poorly, would belittle him during crises and call him a "just a sidekick" to his face. However, there was no real reason why they weren't just straight partners, as Pat is shown to be a gifted mechanical engineer who could pilot a transforming flying Buick, and from what we can tell they were only hero/sidekick because Sylvester was the one with money. He showed Pat occasional kindness, but even some of these gestures come off more how someone treats a fan, not a best friend.
  • Age Lift: In the comics, he was 61 years old when he died, but looked like a young man in his early 20s due to having been lost in time for several decades after a battle with the Nebula Man. That presumably never happened here, so Sylvester aged naturally and seemed to be in his 30s when he was killed by the Injustice Society.
  • Back from the Dead: Season 3 reveals that he really did die in the ISA's attack on JSA headquarters — but subsequently came back to life (apparently as a result of Courtney bonding with the Cosmic Staff), inside his own coffin no less. He admits that he spent the first few minutes of his new life screaming.
    • Episode 3x12 reveals that he's actually mostly dead, with the Ultra-Humanite having dug up his body and taken it over. Subverted in the next episode where his brain did survive, but was held in a distant lab, which was later recovered in the Distant Finale.
  • Brain in a Jar: we find out in 3x13 that he's been reduced to this after having he body taken by the ultra-humanite, thankfully the final scene reveals that he was later restored to his original body.
  • The Cavalry: After only making a brief appearance in the present timeline in the Season Two premiere, he arrives in time in the season finale to help Courtney fight Eclipso's darkness from within just as Eclipso is about to unleash worldwide darkness, giving her the boost she needs to focus on her loved ones and expel the demon from her body.
  • Composite Character: This version of Starman's civilian alias is Sylvester Pemberton, who has never actually been called Starman in the comics, instead going by the names Star-Spangled Kid and Skyman. He was also the previous wielder of the Cosmic Staff before Courtney, taking over for Jack Knight, as is typically the casenote . Even his whole look is a composite, as he wields Starman's cosmic staff while wearing the Skyman costume from the comics. He also takes Johnny Thunder's role from the "Stealing Thunder" arc as a JSA member whose body the Ultra-Humanite hijacks
  • Crimefighting with Cash: He's rich and one of the founding members of the JSA.
  • Desperately Looking for a Purpose in Life: After returning from the dead he is now trying to figure out his purpose now that he cannot be Starman 24/7.
  • Died in Your Arms Tonight: He died in Pat's arms during Episode 1.
  • Empowered Badass Normal: He's an experienced hero and strong fighter who wields the Cosmic Staff.
  • Generation Xerox: Although not her biological father, Sylvester and Courtney are certainly cut from the same cloth. They are both confident, headstrong heroism addicts who can cheer on others while unsure of themselves outside of being a hero.
  • Heterosexual Life-Partners: He and Pat were friends for decades.
  • Insufferable Genius: A trait taken from his comic counterpart. He and Pat were very close friends, but it's made clear in the flashbacks that Sylvester could be kind of dismissive and condescending towards him.
  • Kid Hero All Grown-Up: He started his superhero career in his mid-teens.
  • Leeroy Jenkins: Sylvester is a "go in guns blazing" kind of hero, and he's not great at letting others take the lead.
  • Legacy Character: Possibly. Ted Knight is referenced as the creator of the Cosmic Staff, but it's not clear if he was Starman or not.
  • Lonely Rich Kid: His parents were implied to be neglectful since they always forgot his birthday. Pat, his employee and later sidekick, was his closest (and pretty much only) friend.
  • Luke, I Am Your Father: While he isn't Courtney's father, he is Henry King Jr.'s maternal uncle whom Henry hadn't known about before watching his father's video diary.
  • Pet the Dog: Despite his callousness towards Pat, his final words were telling him what a good friend he was.
  • Posthumous Character: Subverted, as the Season 1 finale shows him to be alive. And then played straight as of the end of Season Three, when it turns out that he's been dead ever since Episode 1.
  • Preppy Name: "Sylvester" is fairly tame, but "Pemberton" screams trust fund brat.
  • Red Herring: Throughout most of Season One, Courtney is thoroughly convinced that Sylvester is her birth father, as his Staff specifically chose her to be his predecessor. It turns out this isn't the case, as her real father is the very normal (and unheroic) Sam Kurtis.
  • Sole Survivor: With The Reveal at the end of season 1 that he's actually alive, he's this for both the original JSA, as well as the Pemberton-King family given the deaths of his sister Merri, his nephew Henry Jr., and ultimately his brother-in-law Henry Sr. This gets partially subverted in Season Two where Charles McNider is revealed to also have survived, and then subverted again in Season Three when it turns out that Sylvester's been dead all along, with his body taken over by the Ultra-Humanite, and then subverted for the third time when it turns out that yes, Sylvester's brain actually did survive, and was eventually reunited with his body.
  • Wearing a Flag on Your Head: His superhero suit evokes the American flag.

    Ted Grant / Wildcat 

Ted Grant / Wildcat

https://static.tvtropes.org/pmwiki/pub/images/photogrid_1592634313362.jpg

Species: Human

Known Aliases: Wildcat

Played by: Brian Stapf

Appearances: Stargirl

A former world-champion boxer turned superhero. He died outside the JSA headquarters during the final battle.


  • Adaptational Wimp: In the comics, Ted has Resurrective Immortality, coming back every time he's killed. Here, he's seemingly Killed Off for Real.
  • Animal Motifs: Wildcats, of course. He wears a cat-shaped mask and uses retractable claws for both climbing and battle.
  • Badass Normal: A heavyweight boxing champ even without the suit.
  • Clothes Make the Superman: Downplayed. He had no powers himself, just his talents as a heavyweight boxer, but his abilities were amplified by his suit.
  • Death by Adaptation: He was the first JSA member shown to die in the massacre of the team. In the comics, Wildcat is notable for being one of the very few members of the original team to actually survive into the present day.
  • Demoted to Extra: Usually one of the main three Justice Society members, but here he's killed off to set up the story.
  • Famed In-Story: It's unclear how much this trope applies to most of the JSA, but "Wildcat" was certainly a well-known superhero, enough that there's a detailed Wikipedia page about him, his abilities, and his exploits.
  • Gentle Giant: He's a large, tough guy, but he also apparently went through a lot of effort to get Pat a Stripsey action figure, and was disappointed that the best he could find was a Big Boy keychain.
    • When we see him in a flashback, he tells Pat that there is nothing more important than taking care of a kid.
  • Nice Guy: As above, everything we hear about him makes him sound like a great guy.
  • O.O.C. Is Serious Business: When we see him in a flashback voting whether or not to kill Eclipso's host body, he's gruff and rude to Pat. It's clear that this is due to the fact that he is terrified for his son's life.
  • Papa Wolf: The one thing that leads him to break the JSA's Thou Shalt Not Kill rule is the threat to his son's life.
  • Posthumous Character: He dies in the prologue and only appears via flashbacks.
  • Sacrificial Lamb: He's the first on-screen casualty to set up the Hero Killer status of the Injustice Society.
  • Two First Names: "Ted" and "Grant" are very common male names.

    Rex Tyler / Hourman 

Rex Tyler / Hourman

https://static.tvtropes.org/pmwiki/pub/images/photogrid_1592634347100.jpg

Species: Human

Known Aliases: Hourman

Played by: Lou Ferrigno Jr.

Appearances: Stargirl

An inventor who created a power-granting hourglass. He survived the JSA massacre, but was shortly killed later while hunting the Injustice Society. His son Rick is now studying at Blue Valley High.


  • Action Dad: Rick's father and a seasoned superhero.
  • Adaptational Angst Upgrade: In the comics, Rex never had to spend years hunting down the Injustice Society to avenge his friends.
  • Alliterative Family: With his son, Rick.
  • Alternate Self: Has one on Earth-Prime and one on Earth-167.
  • Clock of Power: Unlike in the comics (where it was the result of a short-acting Super Serum), Hourman's abilities come from a mysterious hourglass device that is worn as a pendant, which, when turned once, grants the wearer superhuman strength and agility for one hour. It was originally created by the first Hourman, the late Rex Tyler, and in the show is worn by his son Rick.
  • Composite Character: In the comics, it was Shining Knight who alerted Pat to suspicious activity in Blue Valley. Here, it was Rex.
  • Disappeared Dad: His death made him one to Rick.
  • Hero's Classic Car: He drove a bright yellow '66 Mustang, considering it his greatest love after his wife Wendi. He was so associated with the car that hearing about it years later puts Pat on the trail of Rex's son Rick. The Mustang turns out to be the cypher for decoding his encrypted notebook.
  • Papa Wolf: He really didn't want to kill Eclipso's host body, but felt that he needed to in order to protect his family.
  • Posthumous Character: He and his wife were killed a few years after the rest of the JSA.
  • Science Hero: A brilliant chemist who invented the Hour of Power hourglass.
  • Small Role, Big Impact: The Justice Society in general are this, but Rex doubly so because he's the one with a direct link to the new Justice Society, and it was also him that directly lead to Pat coming to Blue Valley. Not to mention being Rick's father.
  • Sole Survivor: For a while, anyway.
  • Two First Names: "Rex" and "Tyler" are very common male names.
  • With Great Power: Said to have been very aware of this trope, which is why he limited the hourglass to one hour a day.

    Charles McNider / Doctor Mid-Nite 

Charles McNider / Doctor Mid-Nite

https://static.tvtropes.org/pmwiki/pub/images/photogrid_1592634760341.jpg

Species: Human

Known Aliases: Doctor Mid-Nite

Played by: Henry Thomas (Season 1), Alex Collins (Season 2)

Appearances: Stargirl

A superhero with darkness-related powers who had a highly trained pet owl.


  • Adaptational Superpower Change: In the comics, he was a metahuman who could see in perfect darkness, which compensated for the fact he was completely blind in regular lighting. Here, instead he uses special goggles to compensate for his lack of vision, and it seems he's been otherwise changed into a Gadgeteer Genius.
  • Alternate Self: Has one on Earth-Prime and one on Earth-167.
  • But Now I Must Go: He leaves Blue Valley to find his wife after helping defeat Eclipso, with Beth informing him she was pregnant before he disappeared.
  • Death by Adaptation: Played with. In the comics, he was alive and well when Beth took over as Doctor Mid-Nite. Here, he's killed a decade before she dons the costume, though an AI copy of his consciousness still accompanies her via the goggles. Subverted, turns out he's alive and trapped in a shadowy realm.
  • Friendly Enemy: After the two share a drink in the wake of McNider's daughter's death, he comes to believe he the Shade considers him a friend. Even after getting stuck in the Shadowlands, he remains confident that the villain was trying to save him from the ISA.
  • Handicapped Badass: He was blind, but his goggles allowed him to see.
  • Nice Guy: Assuming that "Chuck" maintains the original Charles McNider's personality, than Charles was a pretty nice guy. Beth describes the AI duplicate of him glowingly, and though everyone else treats Beth with some level of annoyance for her talkative nature, Chuck is happy to talk with her, answer her questions, and seems to be endeared by her nature. His appearance in season two cements this, as he quickly becomes a mentor-figure to Beth and approves of her taking on his mantle.
  • Older Than They Look: His JSA profile lists his birth year as 1914, meaning he would have been 96 at the time of his death. He doesn't look it.
  • Outliving One's Offspring: His daughter was killed by Eclipso.
  • Posthumous Character: He dies in the prologue and only appears via flashbacks. But as it turns out...
  • Reports of My Death Were Greatly Exaggerated: Pat watched Dr. Mid-Nite get pulled into oblivion by the Shade's shadows and assumed he was killed. The truth is, the Shade left him trapped in another dimension called the Shadowlands.
  • Undying Loyalty: After his death, his pet owl Hootie continues to wait for him at the Justice Society headquarters.
  • Voice with an Internet Connection: He became this after his death; his goggles were downloaded with an AI duplicate of himself, which allows Beth to have something of a direct link with the hero she's following after, as well as to inform her of any plot-relevant information when she needs it.
  • What Happened to the Mouse?: The last time we see his owl Hootie, Courtney takes him with her when she grabs all the old superhero gear. Then we never see him again for the rest of the show (he's mentioned once at the very end, though it's unclear what happened to him).
  • What Measure Is a Non-Human?: The AI duplicate of him in his goggles is treated by Beth as if he's a real person, and more importantly that he's her friend. Again, as he's an AI, it's unclear how much freedom he has to be anything otherwise, but he does show some range to his personality, making witty remarks, getting excited by owls, and excited with anticipation when he detects Gambler's signature, as well as concern for Beth when he notices she's upset. Considering how sophisticated this AI is, having genuine sentience is hardly out of the question, especially considering that the Cosmic Staff is a sentient entity in this version.

    Jay Garrick / The Flash 

Jay Garrick / The Flash

https://static.tvtropes.org/pmwiki/pub/images/stargirl16.jpg

Species: Metahuman

Known Aliases: The Flash

Played by: John Wesley Shipp

Appearances: Stargirl

A man with superhuman speed who wore a silver military helmet. Was apparently killed during the Justice Society massacre.


  • Alternate Self: Has four: one on Earth-Prime as Henry Allen, one on Earth-3 as himself, one on Earth-90 as Barry Allen, and one on Earth-167 as himself.
  • Casting Gag: This is the third time that John Wesley Shipp has played the Flash, and the second time he's played Jay Garrick specifically. His suit is also identical to the Earth-3 version, despite this Flash being a native of Earth-2.
  • Costume Evolution: The JSA photo and his banner have him in a comics accurate suit but flashbacks have him in the same suit he wore on The Flash (2014).
  • Cool Helmet: Of course his mercury-shaped tin hat is here.
  • Demoted to Extra: Jay is, arguably, the lead member of the Justice Society, often being their team leader and protagonist of many modern stories, and is the most active mentor to the younger heroes. In Season 1, he's an uncredited cameo. Season 2 mitigates this by having him show up in the flesh for flashbacks, though his usual role as the leader is still given to Starman.
  • The Faceless: Somewhat. His helmet obscures his eyes in closer shots (see the pic), leaving viewers not to have a clear shot of his face. Subverted in Season 2, where flashbacks revealed that, like his Earth-3 counterpart, he's played by John Wesley Shipp.
  • Mythology Gag:
  • Nice Guy: He treated Pat as an equal member of the JSA and is the only one besides Pat who votes against killing Eclipso’s host.
  • Same Character, But Different: Has the same suit and actor as his Flash counterpart, but is not the same character.
  • Thou Shalt Not Kill: Held himself firmly to this principle.
  • Uncertain Doom: We only see his helmet covered in ice during the massacre and Pat treats him as deceased like the other JSA members. And Word of Saint Paul by John Wesley Shipp claims he's meant to be the same Jay Garrick who appeared in The Flash (2014). However, the series finale confirms he's alive.
  • Unexplained Recovery: The finale reveals that he is still alive, but doesn’t explain how he survived.

    Alan Scott / Green Lantern 

Alan Scott / Green Lantern

https://static.tvtropes.org/pmwiki/pub/images/photogrid_1592635318107.jpg

Species: Human

Known Aliases: Green Lantern

Played by: N/A

Appearances: Stargirl

A man who could manipulate a seemingly mystical 'green flame'.


  • Ambiguous Situation: While the Green Lantern Corps exist in the larger multiverse, it's unknown if this Alan, like the original, is connected to them In Name Only, or if there exists some connection between them.
  • Alternate Self: On Earth-167.
  • Death by Adaptation: If indeed he did die as implied. In the comics, he's one of the few members of the original JSA to still be alive in the present day, and usually acts as an elder statesman of the superhero community. This factors into Season 2 when his daughter appears, as she was put in the foster care system and separated from her brother, unlike the comics iteration where he's still around for them.
  • Demoted to Extra: He's not even named in the first season, though his image is seen in the Justice Society group photo and their headquarters, and they do refer to his lantern as 'the Green Lantern'.
  • The Ghost: Has not shown up in person, even in flashbacks.
  • Mythology Gag:
    • During the massacre, green fire is everywhere, indicating he had been very active in the fight.
    • As with the Flash, his JSA picture is an exact recreation of Alex Ross's portrait of the character.
  • Ring of Power: He wielded the original Green Lantern Ring.
  • Wrecked Weapon: His lantern has a noticeable chunk of the glass on the front missing when Courtney inspects it in "Wildcat". This makes it prone to randomly flashing, which is how Pat discovers it in the following episode. In season 2, this leads to it going critical and exploding when it is given too much power.

    Johnny Thunder 

Johnny Thunder

https://static.tvtropes.org/pmwiki/pub/images/e9me4akvkaa19yt.jpeg

Species: Human

Known Aliases:

Played by: Ethan Embry

Appearances: Stargirl

A man who wielded a pink pen that contained a powerful genie.


  • Birds of a Feather: In his cameo, he bonds with Pat over being the "charity cases" of the JSA.
  • Decomposite Character: He's spared the fate of having his body hijacked by the Ultra-Humanite, with Sylvester Pemberton getting that dubious honor.
  • Dies Differently in Adaptation: Died in the comics when the Ultra-Humanite stole his body, here he persished in the backstory fighting the ISA.
  • Freaky Fashion, Mild Mind: Johnny was a kind, modest, down-to-earth man who happened to fight crime in extremely gaudy green and pink suits.
  • Go Out with a Smile: How Thunderbolt describes Johnny's last moments. Before he perished, Johnny wished for his partner to find a new friend.
  • Godzilla Threshold: The JSA only let Johnny and the Thunderbolt participate in the final battle with the ISA after learning that Solomon Grundy would be there.
  • Heroic Self-Deprecation: Johnny didn't think much of himself. He even described his work with Thunderbolt as a mess the JSA had to clean up.
  • Mythology Gag: Pretty much exists as one in Season 1; he is name-dropped briefly and later, when Courtney goes to pick up his pen, she is yelled at by Pat because that is the most dangerous thing in the room. When she later steals it, we hear the Thunderbolt laugh. He would later make a physical appearance via flashback in the following season.
  • Real Name as an Alias: Despite how it sounds, "Johnny Thunder" was actually the man's birth name.

    Thunderbolt 

Thunderbolt

https://static.tvtropes.org/pmwiki/pub/images/dc_stargirl_thunderbolt.jpg

Species: Genie

Played by: Jim Gaffigan (Season 2), Seth Green (Season 3)

Appearances: Stargirl

A powerful genie who resides in a pink pen. The former partner of Johnny Thunder, he reemerges a decade later when Mike unkowingly summons him.


  • Adaptation Distillation: In the comics, Johnny summons Thunderbolt with the phrase "Say you" and Jakeem uses "So cool" because by then Thunderbolt had evolved by merging with another genie. In the show, the "Say you" phrase is omitted.
  • Adaptation Name Change: The genie gives his name as "the Thunderbolt", not Yz as it is in the comics.
  • Benevolent Genie: While Thunderbolt may have problems granting wishes according to intent, he is otherwise a very friendly, well-meaning genie who only wants to help his master. Furthermore, while he may not grant wishes as intended, they are never granted in a malicious way, though collateral damage can be a problem in some cases.
  • Clingy MacGuffin: If Thunderbolt wants to be wielded by someone, then he'll make sure it stays that way. When Pat tries to confiscate the pen from Mike, Thunderbolt teleports back each time.
  • Energy Being: Thunderbolt's body is made of pink lightning and his Fog Feet look like a storm cloud.
  • Fun with Homophones: In-Universe; The words to summon him, "So Cool!!!", sound like a Magical Incantation from Thunderbolt's homeland.
  • Great Gazoo: As always. It's a goofy, breezy being with limitless power, which is prone to backfiring in funny ways.
  • It Only Works Once: One of Thunderbolt's limitations is it can't grant the same wish twice, even if the second time is an attempt to clarify the first time.
  • Literal Genie: In theory, Thunderbolt is a Benevolent Genie. In practice, the power is impossible to control unless its wisher gets super specific. Thunderbolt even acknowledges the intent of certain wishes, but is bound by the literal interpretation of the wish. When trying to use him to find the Shade the team spends what looks to be over an hour at least workshopping a wish that couldn't possibly be misinterpreted.
  • The Omnipotent: Subverted. Thunderbolt's summoning incantation describes him as an all-powerful force and Johnny mentions that he should easily outclass any of the other heroes in the JSA, but in actual practice, his power is too unpredictable to rely on, relegating Johnny to a support role. He can also be overpowered by the Shade and Eclipso.
  • Only the Chosen May Wield: The Thunderbolt does nothing for Courtney when she tries to use it. The genie itself explains the pen is drawn to people who feel isolated and are in need of a magical friend.
  • Powerful, but Incompetent: Thunderbolt's main flaw; it can bend reality like a pretzel, but lacks any finesse. The fact that he's stuck being a Literal Genie whether he wants to be or not only makes things worse. Part of this seems to be dependent on the user: wishes made with complete confidence tend to be granted in the spirit of the wish, if not always as literally as the wish might have implied, while wishes made on a whim tend to be more random.
  • Sad Clown: He might act cheerful and energetic but he outright tells Pat that he's drawn to people like himself, who feel alone in the world.
  • Serkis Folk: He's an entirely CGI character, so the show doesn't have the budget for him to show up very often.
  • Thou Shall Not Kill: Thunderbolt can't/won't grant wishes that would result in the death of someone else, either directly or as part of the side effects of the wish; for example, a wish to remove Jordan's powers for the protection of others is rejected because his powers are presently keeping him alive.

    Kent Nelson / Doctor Fate 

Kent Nelson / Doctor Fate

Species: Human

Known Aliases:

Played by: N/A

Appearances: Stargirl

A man who wielded a variety of artifacts, such as the Helmet of Fate, to gain mastery of magic.


The Young All-Stars

    Mike Dugan 

Mike Dugan / S.T.R.I.P.E. II

https://static.tvtropes.org/pmwiki/pub/images/stg1_miked_szr_080419_037r_c.jpg

Species: Human

Played by: Trae Romano

Appearances: Stargirl

Pat's son and Courtney's younger stepbrother.


  • Adaptational Dumbass: In the comics, he was a Military Brat who was quite smart for his age, aware of who his dad was, and Pat believed he'd take over operating S.T.R.I.P.E. after him (and he was shown to be good at repairing and piloting it). Here, though he's shown to be adept at computer programming, he's completely ignorant of his dad's past or what he and Courtney are doing, and has shown no skill in engineering yet other than a standard science fair volcano he put together in a few hours. This is changed somewhat in Season 2 where he begins working on S.T.R.I.P.E. with his father and pilots it for the finale.
  • Adaptational Early Appearance: In Stars and S.T.R.I.P.E., Courtney didn't even know Mike existed until later issues, since he was still at boot camp when she first became a superhero. In the series, he's already her established stepbrother from the start.
  • Adaptation Relationship Overhaul: He and Courtney get along much better than in the comics. In the source, Mike resented Courtney for being the one to follow the legacy that he believed belonged to him, and the two had a much more intense Sibling Rivalry, helped by the fact they were much closer in age. He also just didn't care that much about Barbara. Here, Mike is much warmer to Courtney and Barbara and though he gets jealous of how much time Courtney and Pat spend together, after her "car accident" he's apologetic and admits he likes the idea of having a big sister.
  • Adaptational Dye-Job: Just like his father, he sports brown hair instead of the usual red.
  • Age Lift: In the comics, Mike appears to be around Courtney's age, while this version is explicitly in middle school. Subverted though as Season 2 reveals he was in the final year of Middle School and he identifies himself as 15, meaning he's only about a year younger than Courtney. He just appears so much younger because of Dawson Casting with her actress, and he hadn't gone through puberty yet.
  • Angst? What Angst?: He seems broadly unbothered by killing Icicle. In Season 2 this is revealed to be because he hit him with the car by accident and doesn't consider it to really be his fault, although Eclypso is able to get under his skin with the inccident, suggesting he is carrying some guilt.
  • Annoying Younger Sibling: He's her step-sibling, but he has this dynamic with Courtney.
  • Ascended Extra: While he still had a sizable role in the original comics, he didn't show up until halfway through the story, having been stuck at boot camp during the first few acts. The show removes this plot point and has Mike live with his family from the very beginning.
  • Big Damn Heroes:
    • Attacking Sportsmaster from behind with a drill is what gives his dad enough time to knock him unconscious.
    • In the season finale, he of all people is the one to take out Icicle, the Big Bad of the season, just as he was preparing to kill the Whitmore-Dugans and the rest of the JSA, ramming a truck into him and smashing him to pieces.
    • In season 2, he gets taken hostage by Cindy to lure out Courtney and her friends, leading to an all-out brawl between the two teams while Beth frees Mike. At one point, Cindy has Courtney pinned down and is ready to stab her when Mike smacks Cindy in the head with a toaster, getting her off of Courtney.
  • Big Eater: The kid loves his snacks.
  • Big Little Brother: Mike goes through puberty in-between the first and second season, so he's now visibly taller than Courtney. Not much comment is made on this.
  • Calling Parents by Their Name: Barb gets a pass, being his new stepmother, but Mike will sometimes call Pat by his name in casual conversations.
  • Combat Pragmatist: He's a normal kid being threatened by super-powered adults, but he manages to survive by never fighting fair. He attacks Sportsmaster from behind with a drill at one point, and runs over Icicle with a car.
  • Deadpan Snarker: He's even snarkier than his step-sister.
  • Green-Eyed Monster: Like in the comics, he's jealous of Pat and Courtney's closeness, and especially sees Courtney as trying to take his place as Pat's child. Though he's growing close with Barbara himself, he denies wanting her as a replacement mom, as he seems to think Courtney is doing with Pat. However, he does come around after Courtney's injured.
  • I Just Want to Be Badass: After getting in on Courtney's and Pat's secret, he is just itching to become a part of the JSA himself, being frustrated when he is left behind to watch the dog Buddy.
  • Just One More Level!: He is constantly seen gaming. He even programs games himself as an after-school activity.
  • Like Parent, Like Child: Mike occupies the same spot in the JSA Pat found himself in: Pushed to the sidelines despite great enthusiasm and potential. While Pat learned to see glory in working behind the scenes, Mike longs to be more active.
  • Locked Out of the Loop: Much to his growing frustration, as he senses that something is definitely wrong with his family, but nobody fills him in about it. Finally ends as of the first part of the two-part finale.
  • Missing Mom: His mother and Pat divorced for some reason, and we can infer that Pat got custody. She shows up in a single episode in season 2, working at a diner and inferring she has several ex-husbands, and season 3 mentions that she left Mike at a soup kitchen while she was strung out.
  • Nice Guy: Despite being a bit obnoxious at times, he is always friendly. And unlike Courtney, who did not like Pat at first, Mike has liked Barbara and been kind and friendly to her from the start.
  • Nightmare Fetishist: His idea of Halloween pumpkins is carved pumpkins with actual knives shoved in them.
  • Nutritional Nightmare: He has extremely unhealthy eating habits, which doesn't just extend to himself; he feeds the family dog Buddy his junk food, too. Pat half-jokingly remarks that he's never seen Mike eat a fruit. In the Season 1 finale, he is seen finally changing this, wanting to start eating vegetables starting with the new year.
  • Offscreen Moment of Awesome: When he grew up, he followed in his father's footsteps as STRIPE 2.0.

    Jakeem Williams / Jakeem Thunder 

Jakeem Williams / Jakeem Thunder

https://static.tvtropes.org/pmwiki/pub/images/a0784df1_54bc_4254_b218_6a9f5cbe34db.jpeg

Species: Human

Played by: Alkoya Brunson

Appearances: Stargirl

Mike Dugan's best friend, and the current keeper of Thunderbolt's pen.


  • Adaptational Nice Guy: In the show his worst trait seems to be a touch of cowardice, which he gets over in a crisis. The comics Jakkem was something of a brat.
  • Age Lift: He's of an age with Mike while in the comics he was 13 when he received the Thunderbolt.
  • Big Eater: Most of his early wishes were about wanting food, from candy, to burgers, to Chinese food. That said, he never even attempted to eat the giant-sized food, which actually freaked him out more than anything.
  • Black Best Friend: To Mike.
  • Cowardly Lion: Jakeem doesn't come off as very confident, and he's a lot less eager about superhero-ing than Mike. Still, the boy's heart is true and he will step up to protect others.
  • I Just Want to Have Friends: He feels like he's a loser and everyone else thinks the samenote . Even his friendship with Mike wasn't so tight...at first.
  • Sweet Tooth: His first, willy-nilly wishes revolve around giant-sized candy and junk food.

The Seven Soldiers of Victory

    In General 

Seven Soldiers of Victory

A superhero team Pat, Starman, and Shining Knight used to be a part of. Other members included Green Arrow, Speedy, Vigilante, Crimson Avenger, and Wing.


    Sir Justin / Shining Knight 

Sir Justin / Shining Knight

https://static.tvtropes.org/pmwiki/pub/images/img_0327.jpg
Click here to see him as Shining Knight. 

Species: Human

Played by: Mark Ashworth

Known Aliases: Shining Knight

Blue Valley High's janitor. He doesn't say much, but he knows everything that happens in Blue Valley. And he seems to be keeping a close eye on Courtney.


  • All There in the Manual: His name was given in the Pilot, but the scene was included in the 10 minutes cut before it aired. The information is available in the credits and online in the cast list, and is said on his uniform's nametag in case anyone needs it.
  • Almighty Janitor: He's the soft-spoken custodian of Blue Valley High who, unbeknownst to the others, was once a heroic knight from Arthurian legend who also served as the leader of the Seven Soldiers of Victory.
  • Ambiguous Situation:
    • He's the Shining Knight, just like in the comics, but as shown in "Shiv Part One", he has memories of holding the Cosmic Staff, complete with its glow of power. As Pat knew the Shining Knight and has never known anyone but Starman and Courtney to be able to wield the staff, it remains a mystery why Justin would have a memory of this. Given the revelations in his self-titled episode, it can probably be chalked up to his memories being scrambled by Dragon King and not something to be taken literally.
    • It's also unclear whether he's actually about 1500 years old, thrown forward to modern times, or if he was frozen somehow. Given his scrambled memories, we may never find out.
  • Antiquated Linguistics: A mild example, but his manner of speech still stands out.
  • Big Damn Heroes: He saves Courtney from Shiv's attack, knocking her out and forcing her to retreat when she comes to.
  • But Now I Must Go: After the ISA is defeated, he packs up and leaves to find his horse, but he promises Courtney to return for the next battle.
  • Cloudcuckoolander: He has this vibe, and in general appears to not be entirely well in the head. It is revealed the "Justin the Janitor" personality is from getting captured and experimented on by Dragon King, and he is still struggling to remember Sir Justin, his true self.
  • Cultured Badass: The man loves his classic literature, if his quoting of Don Quixote is any indication. He can also kick some serious ass with a sword.
  • Foreshadowing:
    • The first line he utters onscreen, he warns Beth of 'dragons in the water' in a thick, British accent. As it's clear "Justin the Janitor" was The Shining Knight, he likely knows some things about dragons in the water.
    • Quoting Don Quixote is pretty appropriate for a Knight in Shining Armor.
    • Take a good look at the logo on Justin's hat: it's a winged horse.
  • From Zero to Hero: He was a lowly page who was entrusted with Excalibur by King Arthur himself and became a great hero.
  • Hallucinations: Whatever Dragon King did to him clearly left him in a fragile state of mind, as he nearly attacks Pat, Rick and Beth when he hallucinates and mistakes them for Ito and his goons. Thankfully, Pat is able to snap him out of it.
  • Knight in Shining Armor: He may be in janitorial overalls now, but Justin strives to uphold all the virtues associated with knighthood: courage, loyalty, honor, and kindness. While he takes pride in being handpicked to inherit Excalibur, he never let it go to his head and remains polite and humble.
  • Mysterious Stranger: Prior to the reveal of his true identity, he's shown watching Courtney and her friends from the shadows. He also comes to her aid before Shiv could finish her off, and recognises Pat as Stripesy, hinting at his superhero history.
  • Put on a Bus: He leaves after Season 1 to look for his flying horse, and hasn't been seen since.
  • Really 700 Years Old: He personally knew King Arthur, which would make him around 1500 years old (assuming he hasn't time traveled or been frozen somehow).
  • The Storyteller: Pat describes Justin as better at telling stories than any book. Being from a legendary time period probably helps.

Others

    Merri Pemberton / Merri, Girl of 1,000 Gimmicks 

Merri King (née Pemberton) / Merri, Girl of 1,000 Gimmicks

https://static.tvtropes.org/pmwiki/pub/images/c5e06f04_7b20_40db_9f5a_e0027a21cdcf.jpeg

Species: Human

Known Aliases: The Girl of a Thousand Gimmicks

Played by: N/A

Appearances: Stargirl

A former superhero known as The Girl of a Thousand Gimmicks. She was Starman's sister who died before the start of the series.


  • All-Loving Hero: Brainwave describes her thoughts as being "pure." She believed he could be a good man, despite his past.
  • Dating Catwoman: She met Brainwave when she stopped him from robbing a bank. He fell in love with her after reading her mind and realizing how pure of heart she was and started to move away from his life of crime so he could be with her.
  • Death by Adaptation: Merri in the comics lived long enough to continue her superhero career well into her old age. Here, she died while she was still a young woman.
  • Generation Xerox: Ultimately, it's her, not Brainwave, whom Henry Jr. really takes after. Tragically, this also means they share the same fate of being murdered by the same man for trying to bring out the best in him.
  • Meaningful Name: From how Henry Sr. describes her, Merri was every bit as joyful and gentle as her name.
  • Morality Pet: To her husband, Brainwave. What makes Henry Jr. decide his father was Beyond Redemption is learning that he killed her.
  • Posthumous Character: Already dead by the time the story starts, but her death casts a shadow over Henry Jr and Sr.
  • Red-Headed Hero: As in the comics, she was a noble superhero with red hair, contrasting her Evil Redhead husband.
  • Til Murder Do Us Part: Her husband murdered her to cement his loyalty the ISA, knowing that Merri would never forgive him for playing a part in her brother's death.

    Ted Knight 

Theodore Henry "Ted" Knight

Species:Human

Played by: N/A

Appearances: Stargirl

The creator of the Cosmic Staff.


  • Ambiguous Situation: Much about him remains unclarified. Whether he was the original Starman as in the comics, his possible association with the Justice Society, or even if he's still alive are all in question.
  • The Ghost: Only been referenced a couple of times by Pat and Sylvester.
  • Greater-Scope Paragon: Created the Cosmic Staff, and gave it to Sylvester (whether he wielded it first is unknown).
  • One-Steve Limit: Averted. He has the same first name and nickname as Ted Grant aka Wildcat.
  • Small Role, Big Impact: Only referenced once, but created the Cosmic Staff wielded by Starman/Sylvester Pemberton and Stargirl/Courtney Whitmore.

    Jennie-Lynn Hayden 

Jennifer-Lynn Hayden

https://static.tvtropes.org/pmwiki/pub/images/ysa_penarejo_stargirl.jpg

Species: Metahuman

Played by: Ysa Penarejo

Appearances: Stargirl

The orphaned daughter of Alan Scott. Chosen by her late father's ring, she entrusts its power to help find her brother Todd, and ends up In Blue Valley when it guides her to the location of Scott's lantern: the Dugan-Whitmore residence.


  • Adaptational Context Change: Her being orphaned in Milwaukee, Wisconsin. In the comics, her mother, the super-villainess known as Thorn, gave her and her brother Todd up for adoption there because she feared that she was going to harm them. In this series, since she's not around, she and Todd wound up in the system because of their father's death at the hands of the ISA.
  • Emotional Powers: Her Green Lantern powers require emotional control or she has a tendency to accidentally fire off random bursts of energy.
  • Foil: Jennie's life is a mirror image of Courtney's. She is the daughter of a Justice Society hero, which Courtney once hoped she was, but unlike Courtney's happy family, Jennie was raised in foster care away from her brother. Both also spent a lot of time trying to find about their father, but while Courtney got to meet hers and see who he really was, Jennie can't do so on account of him being dead.
  • Heartwarming Orphan: Really gives off this vibe, despite being older than most examples. She's a ridiculously nice girl who tries exceptionally hard to be as helpful to others as she can despite having pretty much nothing. Somewhat deconstructed however, as her constant efforts to be perfect rub some people the wrong way and causes her to bottle up her negative emotions, doubly a problem for her given her Emotional Powers.
  • I Will Find You: Once she gains the power of the ring, she embarks on a quest to search for her brother Todd.
  • Lamarck Was Right: Although her father was reliant on the lantern, exposure seems to have done something to his DNA, because Jennie can generate her own Green Lantern energy.
  • Missing Mom: She was put in foster care after her father died, but nothing is mentioned of her mother or what happened to her.
  • Mythology Gag: When she absorbs the energies of her father's lantern, her skin glows a bright green and a star-shaped symbol appears behind her—both in reference to her comics counterpart's green skin and classic logo respectively.
  • Nice Girl: She's a naturally kindhearted person, and is quick to whip up breakfast for the Dugan-Whitmores the morning after they take her in.
  • One-Steve Limit: Averted. Jakeem Thunder's sister is also named Jenny, albeit spelled differently.
  • Orphan's Plot Trinket: Alan Scott's ring, gifted to her when she aged out of the foster system.
  • Psychoactive Powers: When Jennie's emotions flare up, so does the Green Lantern's power.
  • Race Lift: Originally Caucasian in the comics (green skin not withstanding), she's played by a Filipina actress here. Since the show still portrays Alan Scott as white, it's implied that Jennie is mixed race.
  • Stepford Smiler: Although a genuinely nice person, Jennie is implied to be bottling up a lot of frustration from being split up from her brother.
  • Supreme Chef: She can make some pretty superb pancakes. Even when a cross Courtney tries them despite her distrust in Jennie, she admits they taste fantastic.

    Barbara "Barb" Whitmore 

Barbara Whitmore

https://static.tvtropes.org/pmwiki/pub/images/stg1_barbaraw_szr_080419_079rc_c.jpg

Species: Human

Played by: Amy Smart

Appearances: Stargirl

Courtney's mother and Pat's wife. She takes a job at The American Dream after moving to Blue Valley.


  • Action Survivor: She's not much of a combatant, but she's been shown to be quick-thinking and fairly cool under pressure.
  • Adaptational Job Change: Barbara in the comics was a staff member at Blue Valley High. In the show, she's employed at Jordan Mahkent's company, The American Dream.
  • Adaptational Nice Guy: To a minor extent as comic Barbara wasn't a jerk, but during Stars and STRIPE Barbara was incredibly oblivious of her daughter's feelings and subsequently very unsympathetic, with the two being far more distant. Here, Barbara shows more concern for her daughter's social life, is far kinder and more sympathetic, and the two are much closer, resulting in her being Courtney's Morality Pet.
  • Big Damn Heroes: Breaking a flowerpot over Tigress's head is what gives her daughter enough time to blast her attacker through a door, knocking her unconscious.
  • Endearingly Dorky: At The American Dream, she's a warm, idealistic, and very clumsy new employee, giving her a dorky vibe. Jordan seems to immediately become fond of her because of it.
  • Fan of the Past: Her suggestions often involve either repeating or preserving things she remembers from living in Blue Valley as a kid. Sharpe dismisses them, but Jordan appreciates them and overrules him.
  • Generation Xerox: Somewhat, she and Courtney look a lot alike, and are both on the inside warm, bubbly people (despite Courtney's occasional brattiness and cynicism from being forced to move). They also both appear to be very quick thinkers, and it's shown after Barbara finds out about Stargirl and S.T.R.I.P.E. that she's likely where Courtney gets much of her moral compass and heroic instincts as now knowing the truth of the Mahkents, she wisely thinks to record them when they're speaking Norwegian so it can be translated.
  • Good Stepmother: She's not yet reached "Mom" status in Season 1, but Barb and Mike get along well. In Season 2, he finally calls her "Mom".
  • Heroic BSoD: Barbara breaks down when she learns that her daughter is a superheroine and that Pat has been helping her. Of course, the way it was explained to her didn't help.
  • Honest Corporate Executive: Barb is initially a low-ranking yet idealistic member of Jordan's staff who suggests preserving reminders of better days. By season 2, she's seen participating in board meetings and manages to come up with a strategy that will avoid closing a factory and putting almost 2,000 people out of work, even though she and the other board members won't actually make money by implementing her idea.
  • Morality Pet: She's pretty much the reason Courtney becomes a hero; Courtney had no interest in being nice to Pat, but warmed up to him because he was nice to Barb and made her happy, and despite her own frustrations Courtney wants her mom to be happy. Brainwave threatening Barb is also shown to be a great way to scare Courtney, as she's terrified of anything happening to her mom.
    • She's also this to Jordan, who develops a crush on her and shows interest in pursuing her, and even offers to spare her and Courtney in the end if they side with him. However, he's still more than willing to kill her for his plans if needed.
    • And in Season 2, she's also this to the Shade, whom she reminds of his late sister Emily.
    • In Season 3, she becomes this to Paula, helping her integrate more into the community and move on from her villainous past
  • Nice Girl: Though she gets firm with Courtney when she's being particularly antagonistic about Pat/overly positive about her birth father, Barb is otherwise shown to be a friendly, upbeat woman who just wants to help people.
  • Strong Family Resemblance: She looks similar to her daughter Courtney.
  • Was It All a Lie?: She questions this after finding out about Pat and Courtney's second lives; understandably, she questions if Pat only married her to be close to Starman's possible daughter, if moving to Blue Valley was just to search for the ISA, and most pressingly, if Courtney's injuries were really from a car accident. As the last one was a lie and the the second case is somewhat true, she's devastated.

    Zeek 

Zeek

Species: Human

Played by: King Orba

Appearances: Stargirl

A junkyard owner whom Pat hires to oversee his shop for the summer.


  • Ascended Extra: Has a few minor scenes in season one before gaining more prominence as S.T.R.I.P.E.'s mechanic.
  • Raised by Grandparents: He tells Sylvester and Pat how his mother dumped him on his grandfather's doorstep when he was very young. Fortunately, his grandfather was a kind man who inspired Zeek's love for turning junk into something amazing.
  • Secret-Keeper: For Pat, not telling anyone about the robot.
  • Unfazed Everyman: Zeek, upon discovering Pat owns a giant robot, is barely fazed and goes straight to work designing upgrades. The only thing that truly ruffles him is the Thunderbolt, which he reacts to with pure glee.

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