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Main Page | The Boys (Stan Marsh, Kyle Broflovski, Eric Cartman, Kenny McCormick) | Other Students (Butters Stotch, Wendy Testaburger, Heidi Turner) | Antagonists | Family Members | Elementary School Staff | Other Recurring Characters | The Stick of Truth (The New Kid) | The Fractured but Whole | Phone Destroyer

Characters from South Park as portrayed in South Park: The Stick of Truth. Beware of spoilers!


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    The New Kid 
For tropes related to them, see South Park: The New Kid.

Kingdom of Kupa Keep

    Grand Wizard Eric Cartman 
https://static.tvtropes.org/pmwiki/pub/images/grand_wizard_king_cartman.png

    Princess Kenny McCormick 
https://static.tvtropes.org/pmwiki/pub/images/princess_kenny.png

  • Action Girl: Kenny’s female persona Princess Kenny is skilled with the bow and arrow and can command rats and unicorns to fight for her. She becomes a Dark Action Girl near the end where she becomes the main antagonist and betrays the kids.
  • Adaptational Personality Change: Princess Kenny's portrayal in this game is more in line with a stereotypical Disney Princess than her portrayal in the Black Friday episodes, where she was a more comically serious Captain Ersatz of Daenerys Targaryen (at least before becoming an anime princess).
  • Adaptational Villainy: In the Black Friday trilogy, Princess Kenny acted like a stereotypical princess (especially in "anime" mode) and wasn't particularly evil. Here, she's secretly plotting against you for the entire game, and joins Big Bad Government Guy in the end.
  • Ambiguous Gender Identity: While Kenny McCormick in general is clearly male and Princess Kenny (the roleplay persona) is clearly female, it's left ambiguous whether this indicates any kind of sincere gender fluidity on the real Kenny's part.
  • Ambiguously Bi: Tells Karen s/he thinks you're cute.
  • Animesque: Even though she isn't working for Sony anymore, the Princess Kenny anime intro plays before the final boss battle with her.
  • The Beastmaster: She can summon rats or a unicorn as an ally. Subvertable, in that they have a tendency to murder Princess Kenny if she fails her Action Commands.
  • Back from the Dead: Kenny's special passive ability is an auto-revival after two turns.
  • Badass Adorable: Is clearly trying to be one. Even though she doesn't take on her anime appearance in this game except before her final boss fight, Kenny uses some cute and feminine "princess" mannerisms, which are still adorable combined with his usual muffled speech.
  • Big Bad: Played with. She becomes the Final Boss and the greatest threat in the game, teaming up with Big Bad Government Guy, but her betrayal and sudden backstory reveal come out of nowhere, so it feels a bit like she turned against you for no good reason. Which could well be, seeing as this is just Kenny in drag and his parents are alive and well.
  • Big Bad Duumvirate: With the Government Guy in the end.
  • Big Bad Friend: Throughout the game, "she"'s plotting "her" revenge against humans and elves alike, and betrays you at the last minute.
  • Clingy Jealous Girl: A Boy LARPing as a Girl variant—if you have her as your partner during the mission where you're acting as a honey trap for Monica, she will threaten to claw her eyes out if she tries anything.
  • Creepy Crossdresser: Mostly averted; Kenny's princess getup is legitimately cute and completely hilarious. Played straight when she becomes a Nazi Zombie, though that was due to the transformation in a Nazi Zombie and had nothing to do with the crossdressing itself.
  • Cross-Dressing Voices: In-universe; underneath the muffling, Kenny is talking in a higher-pitched voice and a more feminine tone than in the series.
  • Cute Is Evil: She may be a pretty princess as portrayed (poorly) by a little boy, but she's a member of the game's Big Bad Ensemble. Her final boss battle is even preceded by the obnoxiously adorable Princess Kenny anime intro from "A Song of Ass and Fire", with the music continuing into the battle itself.
  • Dark and Troubled Past: As narrated by Morgan Freeman himself, and explained under Half-Human Hybrid below. Of course, since this is just Kenny in a dress and the whole thing is made up, he has no real reason to oppose you, but hey, this is South Park.
  • Death or Glory Attack: Kenny's strongest special attacks require you to perfectly execute the QTEs in order to deal full damage and not die in the process.
  • Devoured by the Horde: Princess Kenny has the ability "Swarm of Rats", in which she summons a huge wave of rats to attack her enemies, but if she fails the prompt then the rats will also devour Princess Kenny.
  • Disney Creatures of the Farce: Her "Furry Friends" ability has her summon up a swarm of rats by singing.
  • Distracted by the Sexy: Her unique trait, where he shows off his "boobies" to attract anyone towards him.
  • Easily Forgiven: After the final battle, she's back at Kupa Keep and writes her betrayal off as PMSing.
  • Everything's Better with Rainbows: One of her attacks is a rainbow blast.
  • Expy: Not only are Kenny's outfit and wig based on various versions of Princess Zelda, but now she uses a bow too - just like Zelda herself in The Legend of Zelda: Twilight Princess and Super Smash Bros. Brawl. Her transformation into a green-skinned Nazi Zombie as the Final Boss might even be an analogue to Zelda becoming Ganon's green-skinned "puppet" as one phase of Twilight Princess' own Final Boss battle, although in this case Kenny is the one in control.
  • The Faceless: You don't see Kenny's face at all in this game. An earlier design for Princess Kenny (under Wig, Dress, Accent below) would have averted this.
  • Final Boss: As the true heir to the Stick of Truth, it fits. First in her normal form, then as a Nazi Zombie.
  • Gender Flip: In the trailer for the sequel, Kenny switches his alter-ego from the female Princess Kenny to the male Mysterion in a matter of seconds.
  • Half-Human Hybrid: According to Morgan Freeman, Princess Kenny is a half-orc whose parents were killed by both humans and elves and has in fact been slowly biding her time to wreak her vengeance upon both, which explains Princess Kenny's betrayal.
  • Hair of Gold, Heart of Gold: Kenny is a natural blond as usual (although he isn't shown unhooded), but his awkwardly-placed blonde princess wig is a stereotype of this trope. This is subverted in-game, where Princess Kenny is far from pure-hearted.
  • High-Heel–Face Turn: Subverted and parodied. She's the only crossdresser in your party (unless you give the New Kid a female outfit too) and she's the one to betray you in the end and become the Final Boss. You can even earn an achievement by fighting Kenny while dressed as a girl yourself.
  • Hoist by His Own Petard: Her "Furry Friends" and "Unicorn Stampede" abilities can kill her instantly if you're not careful.
  • I Have Boobs, You Must Obey!: Parodied. Kenny, as a male, doesn't have boobs, but he flashes them like he does, and it works on everyone he tries it on. It's even his buddy command.
  • Incredibly Conspicuous Drag: Kenny's parka and flat, boyish chest throw off any notion of him being able to actually pass as a cute girl. Everyone is just playing along.
  • Informed Attractiveness: He's just a 10-year-old boy in (poor) drag, but is referred to in this game as "the fairest maiden in all the land" and a "beautiful girl", just as he wants to be. Exaggerated with how her Distracted by the Sexy techniques actually work in battle, as well as her role in a "rape the women" scenario.
  • Kawaiiko: Kenny acts like a cute, flirtatious teenage girl in this game to fit his princess persona. But since Princess Kenny isn't in her ultra-kawaii anime incarnation and his crossdressing isn't convincing at all, this makes him come across as Endearingly Dorky instead.
  • Light Is Not Good: He's (she's?) a little boy who's dressing up as a stereotypical princess in white and pink and attacks with rainbows and unicorns, so surely the Princess is completely benign and won't betray you, right? Wrong.
  • Ms. Fanservice: Parodied to hell and back. Showing a 10-year-old boy's pathetic man-boobs hardly qualifies as fanservice, even if said 10-year-old boy (and anyone who sees his "boobs") thinks it's a prime example of feminine sex appeal.
  • Ninja Pirate Zombie Robot: Nazi Zombie Princess Kenny. Pretty much a Nazi zombie Princess Zelda crossplayer, if you will.
  • One-Winged Angel: Princess Kenny becomes a Nazi Zombie Princess right before the final boss fight. In keeping with this trope and unlike the other Nazi Zombies, she drinks the serum herself to become more powerful.
  • Pink Means Feminine: The only party member who wears pink, and the only one who can be considered remotely "female" in some way.
  • Sissy Villain: The ultimate villain in this epic RPG is a 10-year-old boy dressed up as a pretty princess, whose Final Boss battle is preceded with a cutesy J-pop theme and who attacks with rainbows and unicorns.
  • The Smurfette Principle: Parodied. Sorry, none of the Girls join your party. You only get a shoddy crossdresser instead.
  • Soundtrack Dissonance: Gets the cutesy J-pop Princess Kenny theme as her final boss music, at a moment in the game's story where it doesn't fit at all. Averted when she turns herself into a Nazi Zombie.
  • Super Cute Superpowers: Attacks with rainbows, unicorns and kisses (among other, slightly naughtier things). The fact that it's fucking Kenny doing all this makes it all the more hilarious.
  • They Killed Kenny Again: Goes without saying. When Kenny dies as a companion, rats will pick him apart so he cannot be revived until the fight ends. When this happens, a meter appears above his life bar with the number of turns until he comes back.
  • The Unintelligible: As usual. If subtitles are turned on, they even read Kenny's dialogue as a bunch of "mmmfphfmmmmm mmmmmmfmmmmmm"'s.
  • Wig, Dress, Accent: Parodied; he wears the entire princess outfit over his parka, and therefore everybody (both in-game and playing the game) easily recognizes him (see Incredibly Conspicuous Drag above). The original design for Princess Kenny would have played this straight; it looks like a perfect female disguise due to the game's art style.
  • Whole Costume Reference: His outfit is very much like Zelda's in The Legend of Zelda: Twilight Princess.
  • Wholesome Crossdresser: Kenny's class is the "Princess".
    Cartman: Don't ask why Kenny wanted to be a chick, it's just how he seems to be rolling right now.
    • Carries over to Season 17's Black Friday episodes, which were made while the game was still in production.

    Paladin Leopold "Butters" Stotch the Merciful 
https://static.tvtropes.org/pmwiki/pub/images/paladin_butters.png
  • Ambiguously Bi:
    • Admits to having a crush on Princess Kenny if defeated during the final boss battle in Clyde's tower.
    • He outright says the New Kid as a crossdresser (who was Dragged into Drag by Wendy and the girls in order to infiltrate the abortion clinic) is attractive.
    Butters: You're the prettiest girl I've ever seen. Next to a real girl, that is.
  • Apologetic Attacker: "I'm sorry I have to do this!"
  • Art Shift: When he becomes Professor Chaos, it's in the anime style from Good Times With Weapons.
  • Badass Adorable: Kind, polite to everyone, and soft spoken, yet he will wreck face when given the chance.
  • Badass Boast: "Foolish Princess Kenny! Do you not know that Death is a servant of Chaos!?"
  • Badass Cape: He wears a cape normally, and Professor Chaos can also shroud the party in his "Chaos Cloak" to give himself and the New Kid maximum shields.
  • Best Friend: According to Matt and Trey, Butters is supposed to be Dovakiin's best friend in South Park, and you have to admit, he's a good choice. It's horrible when you have to fight him.
  • Big Brother Mentor: He takes up this role, but in a different and somewhat more downplayed way compared to Cartman, as Butters is the one who tells the New Kid about certain gameplay features Cartman never brings up in the tutorial and acts as the New Kid's guide in exploring South Park in the early parts of the game.
  • Big Damn Heroes: He gets a moment when he finds you in the abortion clinic.
  • …But He Sounds Handsome: If you stumble upon Professor Chaos's lair with Butters, Butters refers to Chaos (his evil alter ego) as brilliant.
  • Butt-Monkey: As usual, Butters is easily picked on by others. This actually carries over into combat with the 'Born Victim' trait, which makes enemies outright want to attack him more. He doesn't mind.
  • Combat Medic: His ally command is a healing ability, but he still fights.
  • Deflector Shields: If you have Professor Chaos use his "Chaos Cloak", the party will receive a shield that will stop enemy attacks.
  • Expy: Butters' hammer and lightning attacks are quite similar to The Mighty Thor.
  • Et Tu, Brute?: If you side with Kyle, you'll have to fight against Butters when you storm the school, who calls you out on your betrayal. The description for his hammer even notes that you just beat up the first friend you ever made in South Park, but then again it's Butters.
  • For Great Justice: Many of his more hammy lines usually involve this.
    Butters: Let us find the Bard and bring him to justice!
  • Gosh Dang It to Heck!: His battle quotes include such gems as "We're gonna send you straight to heck!" and "Son of a biscuit!"
  • Healing Hands: His unique trait. A literal example as he heals his allies by giving them a pat on the back and some encouraging words. He does this as his buddy command.
  • Heal Thyself: As a boss he can use his ability "Healing Touch" on himself, which also removes all inflicted status debuffs.
  • Heterosexual Life-Partners: As mentioned above, there are implications that he's this with the New Kid.
  • Holy Hand Grenade: His attacks deal holy damage, which is especially effective against undead.
  • Kamehame Hadoken: Professor Chaos' "Chaos Blast" attack. He can even use it to fight off Nazi Zombie Death!
  • Large Ham: He has a knack for shouting with a lot of passion in his voice. Exaggerated as Professor Chaos.
  • The Lancer: Not only is he the first friend The New Kid makes, he's the only one who can actually make him smile.
  • Life Drain: One of the attacks Professor Chaos can use.
  • Luckily, My Shield Will Protect Me: If you fight him as a boss, he will be wielding one.
  • Metaphorgotten: Sometimes his battle quotes just get away from him.
    Butters: The Hammer of Justice will strike the Nail of Evil into the Board of Being Sorry!
  • One-Winged Angel: LARPing won't spare him from becoming Professor Chaos in combat.
  • O.O.C. Is Serious Business: Whatever happened at the Battle of Wormsly Woods makes him drop his usual speaking pattern and initially refuse to cooperate with the elves.
    Butters: "Join forces", my paladin ass! The only good elf is a dead elf.
  • The Paladin: His class.
  • Random Effect Spell: Professor Chaos can use one of several attacks. You can actually select which one, but the wheel moves pretty fast so that can be hard. All of the attacks are useful, though.
  • Shock and Awe: His "Hammer of Storms" ability, where he hits the ground with his hammer and shocks his foes. Professor Chaos also has a "Chaos Storm" attack.
  • Stone Wall: He's the game's default tank, due to his passive having people attack him more often because they're disgusted by his innocence.
  • Superpowered Evil Side: Professor Chaos. Also subverted in a way, since he retains the "villainous" mannerisms but isn't really any more "evil" than Butters himself.
  • Second Super-Identity: Technically, as Professor Chaos.
  • What the Hell, Hero?: If you side with Kyle, he'll be pretty angry at you for your betrayal.
    Butters: Well, if it isn't Kyle's lapdog, the traitor Douchebag!

    Warrior Clyde Donovan 
https://static.tvtropes.org/pmwiki/pub/images/warrior_clyde.png
  • Adaptational Villainy: In the show, Clyde generally tends to be a nice and highly moral person when he plays a significant role. Here in the game though, he tossed all that out once Cartman kicked him out of Kupa Keep.
  • Big Bad Wannabe: His massive nazi zombie army is a real threat, but as Kyle puts it, he's messing with something he can't control.
  • Butt-Monkey: Cartman had the New Kid beat him up because he finds it amusing. If you fall for his false tip scam beforehand, it'll make beating up Clyde all the more satisfying as well.
  • The Chessmaster: Proves to be a surprisingly decent one in this game. Having been banished from Kupa Keep, he decides to scheme his way for power and respect by exploiting the on-going Humans vs. Elves conflict by arranging them to fight each other in the school after stealing the stick. As they fight each other, Clyde will use the green alien goo to amass a massive nazi zombie army so that even if the two figure things out and join forces, it still wouldn't be enough to defeat Clyde and his forces.
  • Disney Villain Death: Courtesy of Cartman, who "banished him from space and time" by kicking him off his fortress. While he doesn't actually die from this, that is the last of him in terms of the story.
  • Evil Overlord: After stealing the Stick of Truth, complete with a giant treehouse fortress, a costume with Spikes of Doom, and an army of minions that includes the vampire kids and Zombie Nazis.
  • Face–Heel Turn: He turns out to be the one who stole the Stick of Truth after being banished from Kupa Keep, which leads Kyle and Cartman's teams to have to join forces to stop him.
  • The Heavy: He becomes this after being banished from Kupa Keep. It was him who stole the Stick Of Truth and manipulated the humans and elves into fighting each other in the school. Even after the elves and humans joins together they still need to recruit more allies to take on Clyde's massive nazi zombie army which takes a large portion of the game. Even after that they still need to infiltrate his fortress and defeat all his minions before getting to Clyde himself. Despite driving most of the plot however, he's messing with something he can't control as Kyle says and the Big Bad and Final Boss are revealed to be the Bad Bad Government Guy and Princess Kenny respectively.
  • Heh Heh, You Said "X": As Cartman is explaining how abilities require power points, or PP for short, Clyde snickers at it much to Cartman's irritation.
  • Necromancer: He uses the green goo (which he thinks is Taco Bell green sauce) from the crashed UFO to raise his army of darkness. Yes, those are Nazi zombies.
  • Never My Fault: Blames the New Kid showing up for the loss of the stick, even though he was the one who was supposed to be guarding it and was entirely responsible for losing it.
  • Schmuck Bait: When he's acting as a storekeeper, he offers to sell you a tip at a cheap price. The tip: Don't waste your money on tips and rumors.
  • Screw This, I'm Outta Here: After the New Kid slays Nazi Zombie Chef, Clyde doesn't put up a fight, and tells the boys they can have the Stick. Cartman doesn't give him a chance to run off, though.
    "Um... Okay, um, you know what, I'm not playing anymore."
  • Spikes of Doom: Once he becomes the villain, he dons a three-pronged helmet as well as football pads with twigs sticking out of the sides.
  • The Unfought: When you confront Clyde near the end, you don't fight him as he resurrects Chef as a Nazi zombie to protect him. After Chef is defeated, the following cutscene sees Cartman dispense with Clyde by kicking him out of the treehouse.
  • Walking Spoiler: It's more profound and implied after he's been banished from Kupa Keep, especially when he curses the New Kid, blaming him for his punishment.
  • Warm-Up Boss: After choosing your class and weapon, Cartman sics you on him to teach you the ropes.

    Healer Tolkien Black 
https://static.tvtropes.org/pmwiki/pub/images/healer_token.png
  • Irony: The fact that he's a black guy in a group called the KKK never really hits him. He even shouts "For the KKK!" as a battlecry.
  • The Medic: His class is Healer and his skills in medicine are plus four.
  • Square Race, Round Class: Cartman keeps insisting that he's meant to be a Blacksmith even though he's already stated that his class is a Healer, a reference to black actor Will Smith.

    Thief Craig Tucker/Feldspar 
https://static.tvtropes.org/pmwiki/pub/images/thief_craig.png
  • Face–Heel Turn: When it turns out that Clyde stole the Stick of Truth, he decides to side with Clyde and you fight him as a boss.
  • I Fight for the Strongest Side!: Or for the side with the coolest base, according to his own words.
  • Me's a Crowd: He "clones" himself during his boss fight, which means he summons kids that dress up like him. One of them is black and the other is Chinese.
  • No-Sell: Parodied. He's immune to splash damage for no reason other than that Clyde said so while having the Stick.
    • Could possibly be a reference to Dungeons and Dragons, where thieves and rogues have the ability to avoid area-effect abilities because of their quick reflexes.

    Barbarian Tweek Tweek 
https://static.tvtropes.org/pmwiki/pub/images/barbarian_tweek.png
  • The Berserker: His class is Barbarian.
  • Heroic BSoD: He gets a little too into the game at one point after witnessing several of his friends "die" in battle.
    Tweek: "When I close my eyes, l see my friends' screaming faces. ARGH!"
  • The Perfectionist: Trains constantly once recruited, even saying that he's too busy to talk.
  • Walking Armory: Has a bow, a dagger, and several other weapons on his person.
  • Walking Shirtless Scene: With nothing more than body paint.

    Ranger Scott Malkinson 
https://static.tvtropes.org/pmwiki/pub/images/ranger_scott.png
  • Badass Bandolier: Subverted - he uses it to carry his insulin and spare syringes around.
  • Butt-Monkey: No one is nice to him.
  • Cursed with Awesome: Subverted when he claims his diabetes is a gift and a curse but it's mostly a curse. It's played straight a lot more in The Fractured But Whole, where Scott Malkinson takes the role of the extremely powerful Captain Diabetes.
  • Nice Guy: No matter which side you fight for in the school battle, he'll tell you he's glad to see that you're OK.
  • You, Get Me Coffee: His original job at Kupa Keep is basically to shovel up cat poop.

Drow Elves of Larnion

    Elf King Kyle Broflovski 
https://static.tvtropes.org/pmwiki/pub/images/high_jew_elf_king_kyle.png
  • Blow You Away: He can whip out a leaf blower to take out his enemies. He also uses it in his boss fight for the Beam-O-War segment.
  • Difficult, but Awesome: As a party member, he specializes in powerful attacks that are difficult to execute correctly. In particular, his Rain of Arrows attack is the strongest special attack in the game if performed correctly, but requires three perfectly timed button presses with no room for error.
  • Disc-One Final Boss: If you play as being purely aligned with Cartman's Kingdom of Kupa Keep, he can technically count as this.
  • Enemy Mine: Is the first to suggest that humans and elves team up to fight Clyde.
  • Fiery Redhead: See Hot-Blooded below.
  • Golf Clubbing: His melee attack has him hit his enemies with a golf club.
  • Grievous Harm with a Body: He can punt Ike at his enemies. It's probably one of the most damaging single target abilities in the game, particularly effective against Nazi Zombies, appropriately enough.
    Kyle: Okay, Ike: kick the baby!
    Ike: Don't kick the goddamn baby! (punted) Yaaaaaay!
  • The Heavy: serves as this for the first half of the game as the Arc Villain until Clyde’s betrayal is revealed and if you stay aligned with Cartman throughout.
  • The High King: Of the elves.
  • Holy Hand Grenade: He deals Kosher damage, which does bonus damage against Nazi Zombies.
  • Hot-Blooded: A carry-over from the show. Here, it's weaponized as his unique trait: he can improve his and the New Kid's damage output by angrily calling for violence. He might also growl or just scream inarticulately before one of his basic attacks.
  • I Know Madden Kombat: He uses the Golf Club by setting a golf ball and clocking the enemy in the face with it.
  • Rain of Arrows: He can direct his elven army to unleash a hail of arrows at the enemy. It can fail hilariously and still cause quite a lot of damage.
  • Team Dad:
    • His army seems pretty devoted to him, given elves will proclaim "For the Elf King!" before running into battle.
    • Kyle even seems to act as Team Dad toward the New Kid (regardless of who he sides with), albeit to a very slight degree, considering Kyle scolds the New Kid for playing on Cartman's side and talks with the expectation and belief that the New Kid will do what's right at the end.

    Ranger Stan Marsh/Marshwalker 
https://static.tvtropes.org/pmwiki/pub/images/ranger_stan.png

    Lè Bard Jimmy Valmer 
https://static.tvtropes.org/pmwiki/pub/images/jimmy_the_bard.png
  • Ascended Extra: Becomes a member of your party along with the main characters.
  • Brats with Slingshots: His weapon is a custom "crossbow-slingshot", kinda similar to some weapons from Codename: Kids Next Door.
  • Brown Note: One of his abilities, demonstrated in his boss battle as overloading the player character with mana, causing a Potty Failure.
    • It's upgraded once you finish his Friend Quest. He channels it via a MASSIVE alphorn, inflicting heavy damage on all enemies and applying a bleeding effect. (Because it makes them crap blood, yikes!)
    Jimmy: Behold, the relaxing power of music.
  • Disability Superpower: He can open disabled access pathways for you. That's it.
  • Everyone Calls Him "Barkeep": Always referred to as "The Bard".
  • Instrument of Murder: The giant alphorn mentioned above.
  • Magic Music: His specialty. It replenishes power-points, applies buffs and debuffs, puts enemies to sleep, and makes them shit blood.
  • Quirky Bard: His abilities are focused on buffing and debuffing as well as applying status ailments. He can even restore the group's PP.
  • Support Party Member: None of his special abilities hurt the enemy. At best, they debuff them.
  • The Dreaded: Apparently, since the other kids freak out when they find out that he has the Stick.
  • Verbal Tic: Like the show, he can go into long spouts of stuttering and trailing off. The game exaggerates this as some of the cutscenes with him in them will grind to a halt while he tries to get out what he's trying to say. During these sequences, the "Skip" command comes up more prominently than normal, which can give the impression that the game is forcing you to skip these, as a means of Leaning on the Fourth Wall (in fact they will end by themselves but are very long).
  • Your Mom: His power up song leads up to this.

Other Characters

    Sir Timmy Burch 
https://static.tvtropes.org/pmwiki/pub/images/sir_timmy.png
  • Demoted to Extra: Despite being one of the more major characters in the television series, Timmy is barely present in Stick of Truth. He runs the fast travel system around town, but he only physically appears in the game twice. He first appears when you first activate the main road travel flag, and again when you use the main road travel flag to warp anywhere else for the first time. You also hear him whenever you use a travel flag. Other than those two brief appearances, he has no effect on the main plot whatsoever.
  • Warp Whistle: His role in the game. Timmy will give you a ride from one activated fast travel flag to another.

    Randy Marsh 

    Wendy Testaburger 
https://static.tvtropes.org/pmwiki/pub/images/shieldmaiden_wendy.png
  • Action Girl: She isn't a partner, but the cutscene on raiding Clyde's keep has Wendy dressed in armor fighting alongside the boys.
  • Easily Forgiven: Wendy's aid is obtained by finding out which girl is a "two-faced bitch", but once they find out, the girls are quick to forgive.
  • Everything's Better with Sparkles: Just like the episode "The List", the girls have their meetings called with "sparkles".
  • Luckily, My Shield Will Protect Me: Wields a purple shield when fighting.
  • Minor Injury Overreaction: She gets taken out of commission during the assault on Clyde's keep because her homemade outfit was ruined. She needs to be healed by Butter's buddy command.
  • Mission Control: For the section of the game where you have to recruit the girls, she's the one assigning missions to the new kid.
  • Secret Secret-Keeper: Retconned into being this in the next game if your character identifies as a girl/other.

Summons

    Mr. Kim 
  • Adaptational Badass: His war dance doesn't do anything in the show proper. Here, it's as powerful as any attack from any of the other summons.
  • All Asians Know Martial Arts: Dresses up in Chinese warrior armor, and slices up enemies to the tune of a war dance. Subverted, in that he's actually a Caucasian man who thinks he's Chinese.

    Mr. Hankey 
  • Continuity Nod: He performed this exact same trick in the episode Chef's Chocolate Salty Balls
  • Nobody's That Dumb: After you completing his side quest, he will help the New Kid where you can summon him, but not for boss fights.
    Mr. Hankey: Anytime you need my help, you just call on me and I'll be there sure as a shit on a Sunday! Howwwwdy Ho! Except against bosses of course. I might have shit for brains, but I'm not stupid.
  • Shout-Out: His animation and costume are giant nods towards The Sorcerer's Apprentice.

    Mr. Slave 
  • Ass Shove: One-shots enemies by shoving them into his ass. Don't ask us how he manages to do so, especially if you call him while you're inside his body.
  • Gameplay and Story Segregation: Mr. Slave can be summoned from within himself... somehow. It does net you an achievement lampshading it.

    Jesus 

Other Antagonists

    Big Bad Government Guy 
https://static.tvtropes.org/pmwiki/pub/images/big_bad_government_guy.png
  • Arch-Enemy: He's revealed to be a personal nemesis of the New Kid, being the reason why they and their family had to move to South Park in the first place.
  • Big Bad: He's the primary antagonist of the Nazi Zombie plotline. With a name like that, what choice does he have? He's also the reason why the New Kid's family moved to South Park.
  • Calling Your Attacks: Does this on Princess Kenny's behalf during the second phase of the final boss.
  • Drunk with Power: He proceeds to go mad upon being told that whoever holds the Stick of Truth controls the universe, unaware that it's simply a prop for a game.
  • Freudian Excuse: In his monologue to the New Kid (a.k.a. Dovakhin), he explains that as a government employee, he has to follow the orders of his nation. When he hears the Stick gives the power to control the Universe, he believes that this means that he no longer has to follow anyone's orders and proceeds to go mad with nonexistent power.
  • Idiot Ball: He goes nuts with power after being told whoever holds the Stick of Truth controls the universe, even though the stick is just, well, a stick for the kids' game. You'd think a man who works for the government would know better, but then again, this is South Park, and adults aren't known for having common sense in this world.
  • Meaningful Name: Big Bad Government Guy is the Big Bad of the game who works for the government. His name is also a reference to the term "Big Bad Evil Guy", a common term used to describe Big Bada in Dungeons & Dragons, and he unintentionally becomes the big bad of the D&D inspired Fighters of Zaron game.
  • Naked Nutter: When holding the Stick and believing he doesn't have to follow anyone's rules any more, he decides to strip naked on the spot. He's a fairly old man.
  • No Name Given: The game never gives him an actual name or even a position. He's only known as the "Big Bad Government Guy" in the subtitles as a parody of villainous government agents.
  • Obviously Evil: Aside from his name, he has an eyepatch, and is part of the government in a franchise whose creators are well known libertarians.
  • The Unfought: In the end, you don't fight him at all. Not even as a final boss.
  • We Can Rule Together: He offers to let the New Kid rule by his side in the ending. He succeeds in getting Kenny to join him.
  • What Happened to the Mouse?: It's unknown what happened to him after the New Kid beat Princess Kenny. The Big Bad Government Guy could've survived the final battle, as Kenny shows up alive and well in the post-game, but that's the last we see of him in the story.

    Nazi Zombies 
  • Back from the Dead:
    • If a dead person gets covered in goo, they will be resurrected as a zombie, as shown with the fetuses at the abortion clinic and Chef.
    • As a gameplay mechanic, if a Nazi zombie gets knocked out but remains on the field for a turn without being attacked, they will resurrect with full health.
  • Brainwashed and Crazy: Anyone who gets hit with the green goo or bitten by another zombie becomes one themselves, converts to Nazism and uncontrollably attacks anyone in sight.
  • Holy Burns Evil: The vast majority of zombies, unless they're bosses, take extra damage from holy/kosher attacks. This makes Butters and Kyle the best options against them.
  • No Ontological Inertia: Somehow, farting on Princess Kenny's balls reverts all the transformed zombies to normal.
  • Those Wacky Nazis: They're Nazi zombies who constantly quote Hitler, don Nazi armbands and repeatedly perform the Sieg Heil salute.
  • Zombie Apocalypse: When the New Kid crashes the aliens' UFO into South Park, green goo leaks from the spaceship and transforms anyone it touches into Nazi zombies. Before long, South Park ends up overrun with zombies.

    Hallway Monitor Boss 
  • Epic Flail: Uses a basketball on a chain to act as a flail.
  • Evil Redhead: Downplayed. While he does oppose your party, he does have a legitimate reason for it.
  • King Mook: To the ginger hallway monitors, as he's their captain.
  • Known Only by Their Nickname: Mr. Mackey simply calls him "the boss", and he refers to himself as the chief of the South Park hall patrol.
  • Mundane Solution: His Desperation Attack against your party, who have been causing a ruckus in the school after hours? Calling your parents, which serves as a Non-Standard Game Over if he successfully pulls off the "attack".

    The She-Ogre (Shelley Marsh) 

    Al Gore 
https://static.tvtropes.org/pmwiki/pub/images/al_gore.png
  • Clipped-Wing Angel: ...After a fashion. Al Gore in his Man Bear Pig costume can take a lot more punishment and dish it out in kind, but he does nothing besides normal attacks and raise shields. Since he doesn't call in three heavily-armed secret servicemen as support the second time around, the actual fight is much easier.
  • Damage-Sponge Boss: As Man Bear Pig. The costume he wears acts as very heavy armor.
  • Flunky Boss: Summons Secret Service Agents during the attack in his Manbearpig Headquarters. They are arguably much more dangerous than the man himself, with their stuns and hard to block attacks.
  • Nap-Inducing Speak: The first attack he uses is a boring lecture on climate change which will put your party to sleep.
  • Superboss: You need to unfriend him on Facebook before you can fight him. And you can fight him a second time as Man Bear Pig. He's very powerful in his first form, with thanks to his mooks that have a delayed instant death that is very hard to block, and a total party stun that is also very hard to block. Gore himself is no slouch, either.
  • Wake-Up Call Boss: Depending on when you fight him, he can be the first truly challenging boss you run into, due to having a plethora of hard-hitting spells and some lethal mooks at his side.

    Canadian Wildlife 
Various fauna native to Canada. They mostly consist of Dire animals. They're like animals… but DIRE.

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