Characters: South Park: The Stick of Truth

Characters from South Park as portrayed in South Park: The Stick of Truth.

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    The New Kid 

The New Kid/Douchebag/Dovahkiin

  • The Ace: The outcome of the war depends entirely on which side he decides to fight for.
  • Awesome McCoolname: He's named (or at the very least codenamed by the military) after the Dovahkiin.
  • Badass: He beats the crap out of everything from the actual LARPers, to homeless adults, to mongolian warriors, to aliens.
  • Borrowed Catch Phrase: His only actual line of dialogue in the game.
  • The Chosen One: Particularly as the LARP session becomes Serious Business
  • Combat Pragmatist: By far the dirtiest fighter in the game, and that's saying something. Kicking opponents in the balls? Letting off fireworks in their face? Throwing excrement at them? Electrocuting them with a car battery and a bucket of water? It's all fair game to the New Kid.
  • Fan of Underdog: The fact that he's implied to see Butters as his best friend out of all his party members makes him this by default.
  • Gasshole: The player can control this guy to fart on their command, providing much revulsion to NPC characters (and much amusement to others such as Butters, Kenny, Stan, Jimmy, Kyle, Cartman, and Canadians).
    • Fartillery: The player can also learn various special farts with unique properties as well as using farts to enhance his attacks.
  • Goth: Becomes one in order to recruit the goth kids. With his quiet nature and constant frown, he pulls it off very well.
  • Guile Hero: The one power he has that is stronger than his farts is his ability to make friends incredibly easily. He also prefers to take advantage of his surroundings to create traps to take out his enemies than fighting them head on.
  • Heroes Prefer Swords/Drop the Hammer/Archer Archetype/An Axe to Grind/Improbable Weapon User: Basically, if it exists and can be used to attack, he can wield it. Up to and including alien probes, bar darts, dodgeballs, and crutches.
  • Heroic Mime: Parodied, and also commented upon by other people, including his parents
    Elf: He doesn't talk, Elf King! He thinks he's hot shit or something.

    Annie: He doesn't really talků
    * beat*
    Bebe: That's hot.
    • though his idle animation implies that he does communicate by texting or tweeting with his phone.
  • Heterosexual Life-Partners: Possibly with Butters, considering The New Kid only smiles when Butters uses his healing touch on him. It also helps that gameplay-wise, he's one of the most useful companions due to being a Combat Medic that also serves as a tank.
    • It's even implied as much with his idle animation, as Butters is the only party member that verbally responds to the New Kid using his phone, and those are reactions to the New Kid texting or tweeting him, implying that Butters is the only party member the New Kid does this with.
  • Horny Vikings: The Barbarian armour you can acquire from Canada is pretty much this. It even gives you a Berserker Rage buff.
  • Hordes from the East: The Khan armour you can buy from Kuppa Keep.
  • I Know Madden Kombat: As a Fighter, he uses a baseball bat for Assault and Battery, which he uses to hit a ball and beat a foe down, and dons a football helmet in Bull Rush, where he charges the enemy head-on.
  • Informed Flaw: The New Kid's dad will occasionally comment that his son is "not as ugly" as he remembers him being. There are also a handful of NPCs that mock his "big, ugly nose" before recommending that he get cosmetic surgery.
    • Then again, walking into Tom's Rhinoplasty will sometimes trigger a party member to mention that they hadn't really noticed that you even have a nose.
  • Katanas Are Just Better: No matter which class you chose at the beginning, the majority of all players will end up having the Sweet Katana as their main melee weapon at the end by virtue of it being the most powerful weapon in the game.
  • Kidanova: Almost all of the girls start showing very clear interest in him once they get recruited. Especially Bebe, who keeps mentioning how hot she finds him.
  • Kleptomaniac Hero: As expected for the genre. Lampshaded a few times.
  • Magnetic Hero: Through the course of the game, The New Kid can get a lot of friends on Facebook and increasing his friends list can gain him perks. As it turns out, it's an ability that's caused him to be wanted by the government and evidently was able to get 3.2 billion Facebook friends by the time he was five.
  • Nice Guy: He's helped Butters, Annie, and Ike out of their respective binds without anyone telling him he has too.
  • One of the Boys: A rare gender inverted example. After finishing the quest to recruit the girls, the girls now consider the New Kid to be an "Honorary Girl", giving him free rein in their clubhouse and access to their shop. He even gets invited to their next slumber party; whether or not the invitation was an accident is unknown.
  • Only Known by Their Nickname: Is this way since he has to earn his way up the social status & the player can enter the character's name - no matter what you enter, Cartman responds with "You entered 'Douchebag'. Is that correct?". From that point onward, he'll always be addressed by the boys as Douchebag.
  • Only Sane Man: Judging by his reaction at the very end of the game, he seems to be the only one to actually learn something from everything that happened.
  • Pals with Jesus: On Facebook at least. Earns you an achievement if you're playing the Jew class.
  • Perpetual Frowner/The Stoic: Doesn't display any emotion except for a vacant frown.
    • Not So Stoic:
      • Except when he's lit aflame.
      • Or grossed out. Or freezing cold.
      • There is exactly one specific action that will make the main character smile; when Butters uses his healing touch power.
      • He also seems pretty shocked when he witnesses Princess Kenny pull his Face-Heel Turn at the end of the story.
      • Another thing that shocked him was how he got abducted by aliens and found himself getting probed.
  • Potty Failure: If you collect too much mana, this happens.
  • The Power of Friendship: It's literally his superpower. He can gather friends at astonishing rates.
  • Rank Up: As the game progresses, the New Kid rises in rank, going from simply Douchebag to Sir Douchebag, then Commander Douchebag and finally King Douchebag.
  • Religious Bruiser: The game over screen being heaven implies that he might be a Mormon (considering that, for the most part, only Mormons are allowed in Heaven, no matter what their moral alignment is). There's also the Jew class, which involves using Jewish-themed attacks.
    • Further evidence of this can be seen when he summons Jesus. while Jesus shoots down the baddies for him, the New Kid will simply close his eyes and cross himself several times before putting his hands together in silent prayer.
  • Rookie Red Ranger: He's one of the most recent kids to join the LAR Pers and is technically a year younger than Stan and the gang, yet just after some brief training from Cartman, New Kid's talent for fighting prove to match and surpass Stan and his friends.
  • Screw This, I'm Outta Here!: The New Kid decides that he doesn't want to play anymore and goes home in the ending.
  • Serious Business: It's implied that the New Kid sees his Facebook account as this, to the point where one sidequest has him confront Al Gore in response to the former vice-president spamming the New Kid's Facebook with posts.
  • Silent Snarker: The silent acceptance he shows all the crazy things around him makes him feel like this.
  • Surpassed the Teacher: If he decides to fight Cartman (who, mind you is the guy that taught the New Kid how to fight) after the school siege, he proves more than a match for his mentor in one-on-one combat.
  • Three-Point Landing: He lands this way after dodging his dad's balls.
  • When He Smiles: Whenever Butters heals him.
  • Wholesome Crossdresser: Wholesome enough to fool a doctor who performs an abortion on him. After that storyline, various female outfits become available and the player can decide to keep crossdressing.

    Kingdom of Kupa Keep 

Grand Wizard Cartman

Princess Kenny

  • Adaptational Villainy: In the Black Friday trilogy, Princess Kenny acted like a stereotypical princess (especially in "anime" mode) and wasn't particularly evil. Here, she's secretly plotting against you for the entire game, and joins Big Bad Government Guy in the end.
  • Adorkable: Kenny fails so hard at being a pretty princess that he falls into this.
  • Ambiguously Bi: Tells his sister he thinks you're cute. It's unknown whether this is part of his princess act or if he's being sincere.
  • Animesque: Even though she isn't working for Sony anymore, the Princess Kenny anime intro plays before the final boss battle with her.
  • Archer Archetype: She fights with a bow.
  • Badass Adorable: Is clearly trying to be one. Even though she doesn't take on her anime appearance in this game except before her final boss fight, Kenny uses some cute and feminine "princess" mannerisms, which are still adorable combined with his usual muffled speech.
  • Badass Princess: Of course she is.
  • The Beastmaster: She can summon rats or a unicorn as an ally. Subvertable, in that they have a tendency to murder Princess Kenny if she fails her Action Commands.
  • Big Bad: Played with. She becomes the Final Boss and the greatest threat in the game, teaming up with Big Bad Government Guy, but her betrayal and sudden backstory reveal come out of nowhere, so it feels a bit like she turned against you for no good reason. Which could well be, seeing as this is just Kenny in drag and his parents are alive and well.
  • Big Bad Duumvirate: With the Government Guy in the end.
  • Big Bad Friend: Throughout the game, "she"'s plotting "her" revenge against humans and elves alike, and betrays you at the last minute.
  • Clingy Jealous Boy LARPing as a Girl: If you have her as your partner during the mission where you're acting as a honey trap for Monica, she will threaten to claw her eyes out if she tries anything.
  • Creepy Crossdresser: Mostly averted; Kenny's princess getup is legitimately cute and completely hilarious. Played straight when she becomes a Nazi Zombie.
  • Cross-Dressing Voices: In-universe; underneath the muffling, Kenny is talking in a higher-pitched voice and a more feminine tone than in the series.
  • Cute Is Evil: She may be a pretty princess as portrayed (poorly) by a little boy, but she's a member of the game's Big Bad Ensemble. Her final boss battle is even preceded by the obnoxiously adorable Princess Kenny anime intro from "A Song of Ass and Fire", with the music continuing into the battle itself.
  • Dark and Troubled Past: As narrated by Morgan Freeman himself, and explained under Half-Human Hybrid below. Of course, since this is just Kenny in a dress and the whole thing is made up, he (like Big Bad Government Guy) has no real reason to oppose you, but hey, this is South Park.
  • Disney Creatures of the Farce: Her "Furry Friends" ability has her summon up a swarm of rats by singing.
  • Distracted by the Sexy: Her unique trait, where he shows off his "boobies" to attract anyone towards him.
  • Easily Forgiven: After the final battle, she's back at Kupa Keep and writes her betrayal off as PMSing.
  • Everything's Better with Princesses: Who better to fill the mandatory princess role than South Park's resident (male) chew toy? And the role of one of the Big Bads, too?
  • Everything's Better with Rainbows: One of her attacks.
  • Expy: Not only are Kenny's outfit and wig based on various versions of Princess Zelda, but now she uses a bow too - just like Zelda herself in The Legend of Zelda: Twilight Princess and Super Smash Bros. Brawl. Her transformation into a green-skinned Nazi Zombie as the Final Boss might even be an analogue to Zelda becoming Ganon's green-skinned "puppet" as one phase of Twilight Princess' own Final Boss battle, although in this case Kenny is the one in control.
  • The Faceless: You don't see Kenny's face at all in this game. An earlier design for Princess Kenny (under Wig, Dress, Accent below) would have averted this.
  • Final Boss: As the true heir to the Stick of Truth, it fits. First in her normal form, then as a Nazi Zombie.
  • Gender Flip: In the trailer for the sequel, Kenny switches his alter-ego from the female Princess Kenny to the male Mysterion in a matter of seconds.
  • Half-Human Hybrid: According to Morgan Freeman, Princess Kenny is a half-orc whose parents were killed by both humans and elves and has in fact been slowly biding her time to wreak her vengeance upon both, which explains Princess Kenny's betrayal.
  • Hair of Gold, Heart of Gold: Kenny is a natural blond as usual (although he isn't shown unhooded), but his awkwardly-placed blonde princess wig is a stereotype of this trope. This is subverted in-game, where Princess Kenny is far from pure-hearted.
    • Blondes Are Evil: What she actually falls into. One could say that this also counts as Blond Guys Are Evil, though not quite to the same extent (Kenny's natural hair isn't seen in this game, and he's LARPing as a secretly villainous woman the whole time).
  • High Heel-Face Turn: Subverted and parodied. She's the only crossdresser in your party (unless you give the New Kid a female outfit too) and [[spoiler:she's the one to betray you in the end and become the Final Boss. You can even earn an achievement by fighting Kenny while dressed as a girl yourself.
  • Hoist by His Own Petard: Her "Furry Friends" and "Unicorn Stampede" abilities can kill her instantly if you're not careful.
  • Incredibly Conspicuous Drag: Kenny's parka and flat, boyish chest throw off any notion of him being able to actually pass as a cute girl. Everyone is just playing along.
  • Informed Attractiveness: He's just a 10-year-old boy in (poor) drag, but is referred to in this game as "the fairest maiden in all the land" and a "beautiful girl", just as he wants to be. Taken Up to Eleven with how her Distracted by the Sexy techniques actually work in battle, as well as her role in a "rape the women" scenario.
  • Kawaiiko: Kenny acts like a cute, flirtatious teenage girl in this game to fit his princess persona. But since Princess Kenny isn't in her ultra-kawaii anime incarnation and his crossdressing isn't convincing at all, this makes him come across as Adorkable instead.
  • Kissgusting: Her "Royal Kiss" ability will gross out her enemies when she kisses them.
  • Light Is Not Good: He's a little boy who's dressing up as a stereotypical princess in white and pink and attacks with rainbows and unicorns, so surely he's completely benign and won't betray you, right? Wrong.
  • Ms. Fanservice: Parodied to hell and back. Showing a 10-year-old boy's pathetic man-boobs hardly qualifies as fanservice, even if said 10-year-old boy thinks it's a prime example of feminine sex appeal.
  • Ninja Pirate Robot Zombie: Nazi Zombie Princess Kenny. Pretty much a Nazi zombie Princess Zelda crossplayer, if you will.
  • One-Winged Angel: Princess Kenny becomes a Nazi Zombie Princess right before the final boss fight. In keeping with this trope and unlike the other Nazi Zombies, she drinks the serum herself to become more powerful.
  • Pink Means Feminine: The only party member who wears pink, and the only one who can be considered remotely "female" in some way.
  • Sissy Villain: The ultimate villain in this epic RPG is a 10-year-old boy dressed up as a pretty princess, whose Final Boss battle is preceded with a cutesy J-pop theme and who attacks with rainbows and unicorns.
  • The Smurfette Principle: Parodied. Sorry, none of the Girls join your party. You only get a shoddy crossdresser instead.
  • Soundtrack Dissonance: Gets the cutesy J-pop Princess Kenny theme as her final boss music, at a moment in the game's story where it doesn't fit at all. Averted when she turns herself into a Nazi Zombie.
  • Super Cute Superpowers: Attacks with rainbows, unicorns and kisses (among other, slightly naughtier things). The fact that it's fucking Kenny doing all this makes it all the more hilarious.
  • They Killed Kenny Again: Goes without saying. When Kenny dies as a companion, rats will pick him apart so he cannot be revived until the fight ends. When this happens, a meter appears above his life bar with the number of turns until he comes back.
  • The Unintelligible: As usual. If subtitles are turned on, they even read Kenny's dialogue as a bunch of "mmmfphfmmmmm mmmmmmfmmmmmm"'s.
  • Wig, Dress, Accent: Parodied; he wears the entire princess outfit over his parka, and therefore everybody (both in-game and playing the game) easily recognizes him (see Incredibly Conspicuous Drag above). The original design for Princess Kenny would have played this straight; it looks like a perfect female disguise due to the game's art style.
  • Whole Costume Reference: His outfit is very much like Zelda's in The Legend of Zelda: Twilight Princess.
  • Wholesome Crossdresser: Kenny's class is the "Princess".
    Cartman: Don't ask why Kenny wanted to be a chick, it's just how he seems to be rolling right now.
    • Carries over to Season 17's Black Friday episodes, which were made while the game was still in production.

Butters the Merciful

  • Ambiguously Bi/Bi the Way: Admits to having a crush on Princess Kenny if defeated during the final boss battle in Clyde's tower.
  • Apologetic Attacker
  • Art Shift: When he becomes Professor Chaos, it's in the anime style from Good Times With Weapons.
  • Badass: He's considered by many a player to be one of the best party members in the game (if not THE best).
  • Badass Adorable: Kind, polite to everyone, and soft spoken, yet he will wreck face when given the chance.
  • Badass Boast: "Foolish Princess Kenny! Do you not know that Death is a servant of Chaos!?"
  • Badass Cape: He wears a cape normally, and Professor Chaos can also shroud the party in his "Chaos Cloak" to raise a shield.
  • Big Brother Mentor: He takes up this role, but in a different and somewhat more downplayed way compared to Cartman, as Butters is the one who tells the New Kid about certain gameplay features Cartman never brings up in the tutorial and acts as the New Kid's guide in exploring South Park in the early parts of the game.
  • Big Damn Heroes: He gets a moment when he finds you in the abortion clinic.
  • Butt Monkey: As usual, Butters is easily picked on by others. This actually carries over into combat with the 'Born Victim' trait, which makes enemies outright want to attack him more. He doesn't mind.
  • Combat Medic: The only character with a healing ability.
  • Deflector Shields: If you have Professor Chaos use his "Chaos Cloak", the party will receive a shield that will stop enemy attacks.
  • Drop the Hammer: As a paladin, this is his Weapon of Choice. As Professor Chaos, he can use the "Hammer of Chaos", which is huge.
  • Expy: Butters' hammer and lightning attacks are quite similar to The Mighty Thor.
  • For Great Justice: Many of his more hammy lines usually involve this.
    Butters: Let us find the Bard and bring him to justice!
  • Gosh Dang It to Heck!: His battle quotes include such gems as "We're gonna send you straight to heck!" and "Son of a biscuit!"
  • Healing Hands: His unique trait. A literal example as he heals his allies by giving them a pat on the back and some encouraging words.
  • Holy Hand Grenade: His attacks deal holy damage, which is especially effective against undead.
  • Kamehame Hadoken: Professor Chaos' "Chaos Blast" attack. He can even use it to fight off Nazi Zombie Death!
  • Large Ham: He has a knack for shouting with a lot of passion in his voice.
  • The Lancer: Not only is he the first friend The New Kid makes, he's the only one who can actually make him smile.
  • Life Drain: One of the attacks Professor Chaos can use.
  • Luckily My Shield Will Protect Me: If you fight him as a boss, he will be wielding one.
  • Metaphorgotten: Sometimes his battle quotes just get away from him.
    Butters: The Hammer of Justice will strike the Nail of Evil into the Board of Being Sorry!
  • One-Winged Angel: LARPing won't spare him from becoming Professor Chaos in combat.
  • The Paladin: His class.
  • Random Effect Spell: Professor Chaos can use one of several attacks. You can actually select which one, but the wheel moves pretty fast so that can be hard. All of the attacks are useful, though.
  • Shock and Awe: His "Hammer of Storms" ability, where he hits the ground with his hammer and shocks his foes. Professor Chaos also has a "Chaos Storm" attack.
  • Stonewall: He's the game's default tank, due to his passive having people attack him more often because they're disgusted by his innocence.
  • Superpowered Evil Side: Professor Chaos. Also subverted in a way, since he retains the "villainous" mannerisms but is not really any more "evil" than Butters himself in this game.
  • Second Super-Identity: Technically, as Professor Chaos.

Clyde

Token

  • Square Race, Round Class: Cartman keeps insisting that he's meant to be a Blacksmith even though he's already stated that his class is a Healer.
  • The Medic: His class is Healer and is skills in medicine are plus four.

Craig

  • Face-Heel Turn: When it turns out that Clyde stole the Stick of Truth, he decides to side with Clyde and you fight him as a boss.
  • I Fight for the Strongest Side: Or for the side with the coolest base, on any case, according to his own words.
  • Me's a Crowd: He clones himself during his boss fight, although some of his clones don't look exactly like him. One of them was black and the other was Chinese.
  • No Sell: Parodied. He's immune to splash damage for no reason other than that Clyde said so while having the Stick.
    • Could possibly be a reference to Dungeons and Dragons, where thieves and rogues have the ability to avoid area-effect abilities because of their quick reflexes.

Tweek

Scott

    Drow Elves of Larnion 

Elf King Kyle

  • Blow You Away: He can whip out a leaf blower to take out his enemies. He uses it in his boss fight for the Beam-O-War segment.
  • A Father to His Men / Team Dad: His army seems pretty devoted to him, given elves will proclaim "For the Elf King!" before running into battle.
    • Kyle even seems to act as Team Dad toward the New Kid (regradless of who he sides with), albeit to a very slight degree, considering Kyle scolds the New Kid for playing on Cartman's side and talks with the expectation and belief that the New Kid will do what's right at the end.
  • Enemy Mine: Is the first to suggest that humans and elves team up to fight Clyde.
  • Golf Clubbing: His Weapon of Choice.
    • I Know Madden Kombat: He uses the Golf Club by setting a golf ball, and knocking it right into the enemy's face.
  • Grievous Harm with a Body: He can punt Ike at his enemies. It's quite possibly one of the most damaging single target abilities in the game, particularly effective against Nazi Zombies, appropriately enough.
    Kyle: Okay, Ike: kick the baby!
    Ike: Don't kick the goddamn baby! (punted) Wheeeee!
  • The High King: Of the elves.
  • Hot-Blooded: A carry-over from the show. Here, it's weaponized as his unique trait; he can improve his and the New Kid's damage output by angrily calling for violence. He also lets an inarticulate scream of rage loose when using his basic attack.
  • Rain of Arrows: He can direct his elven army to unleash a hail of arrows at the enemy. It can fail hilariously and still cause quite a lot of damage.

Stan

The Bard (Jimmy)

    Other Characters 

Randy Marsh

  • Hero of Another Story: The new kid keeps running into Randy as he makes his own attempts to save South Park.
  • Mission Control: Plays this role during the alien abduction portion of the game, speaking to you through the various monitors throughout the ship.
  • Only Sane Man: He is the only adult in South Park who tries to investigate the new Taco Bell and stop the government from nuking South Park.

    Summons 

Mr. Kim

Mr. Hankey

Mr. Slave

Jesus

    Other Antagonists 

Big Bad Government Guy

  • Big Bad: He's the primary antagonist of the Nazi Zombie plotline. With a name like that, what choice does he have? He's also the reason why the New Kid's family moved to South Park.
  • Drunk with Power: He proceeds to go mad upon being told that whoever holds the Stick of Truth controls the universe, unaware that it's simply a prop for a game.
  • Fan Disservice/Full-Frontal Assault: When holding the Stick and believing he doesn't have to follow anyone's rules any more, he decides to strip naked on the spot. He's a fairly old man.
    • Considering one has to previously witness almost getting crushed by the player character's father's testicles and travelling through Mr. Slave's ass, the shock value from this might not be too affective.
  • Freudian Excuse: In his monologue to the New Kid (a.k.a. Dovakhin), he explains that as a government employee, he has to follow the orders of his nation. When he hears the Stick gives the power to control the Universe, he believes that this means that he no longer has to follow anyone's orders and proceeds to go mad with nonexistent power.
  • Meaningful Name: Big Bad Government Guy is the Big Bad of the game.
  • Obviously Evil: Aside from his name, he has an eyepatch, and is part of the government in a franchise whose creators are well known libertarians.
  • The Unfought: In the end, you don't fight him at all. Not even as a final boss.
  • We Can Rule Together: He offers to let the New Kid rule by his side in the ending. He succeeds in getting Kenny to join him.

The She-Ogre (Shelley Marsh)

Al Gore

  • Bonus Boss: You need to unfriend him on Facebook before you can fight him. And you can fight him a second time as Man Bear Pig. He's very powerful in his first form, with thanks to his mooks that have a delayed instant death that is very hard to block, and a total party stun that is also very hard to block. Gore himself is no slouch, either.
    • He returns as Man Bear Pig after being defeated the first time.
  • Damage-Sponge Boss: As Man Bear Pig. The costume he wears acts as very heavy armor.
  • Mighty Glacier: As Man Bear Pig. He has insane health and armor, and his attacks are powerful and multiple, which will wear out your shield very quickly.
  • Flunky Boss: Summons Secret Service Agents during the attack in his Manbearpig Headquarters. They are arguably much more dangerous than the man himself, with their stuns and hard to block attacks.