Characters / Pokémon Protagonists and Rivals

The main characters of the series. The games revolve around their personal growth, their exploits and their (and by extension, your) relationship with Pokémon in general.

The protagonists are the player's avatar in the world of Pokémon. Generally they aren't the most verbose of people. But you can use this opportunity to play as them and gather together a team of Pokémon to conquer the game.

The rivals are kids just like you. The protagonists may have a history with them, or they may be some kid they just met, some friendly, especially in later generations, others not. Their personalities are varied, but they're all willing to challenge you to see how strong you've become over your journey.

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General Tropes

    General Player Tropes 

  • Animal Motifs: Many of them are strongly associated with a starter Pokémon or cover legendary, with design motifs from them are sometimes incorporated into their outfits. While the starter they choose is based on the player's choice, there are official artworks that take this concept and run with it. Most notably, Red and Blue are associated with Pikachu and Eevee, respectively.
  • Badass Adorable: The majority of the protagonists, male and female, are no older than kids. Generation V's and maybe X and Y's characters are in their teens. They defeat every single trainer in their region, including leaders of the evil teams, the Elite Four and the Champion, can capture Legendary Pokémon (many of which are basically gods), and become the best trainer in their region.
  • Child Prodigy: The oldest the protagonists get in the series is around 16 in Black, White, X and Y Versions. They take to Pokémon training instantly and extremely well. Their skill with Pokémon is so great that they are able to defeat adults who have years of experience on them. Many NPCs point out their high affinity for bonding with Pokémon.
  • Did You Just Punch Out Cthulhu?: Each of them can capture the World of Pokémon's equivalent to Eldritch Abominations (one Gen even allows you to capture the rough equivalent to God).
  • Disappeared Dad: As the protagonist, they live alone with their mother. Their father never makes an appearance, nor is any explanation given for his absencenote . Averted in Pokémon Ruby and Sapphire and their remakes, where the player character's father is the 5th Gym Leader.
  • Dude, Where's My Respect?: Zigzagged. Plot-critical NPCs seem aware of the fact that by the time you finish the game you've defeated the most powerful trainers in the region, saved the world from the local villainous team, and probably captured at least one Legendary Pokémon in the process. Normal NPCs on the other hand will continue to treat you like a random kid trainer.
  • Even the Guys Want Him: This can frequently pop up when playing as a certain gender. Leaf gets a ton of flirtatious responses from female NPCs due to the unchanged dialogue in FireRed and LeafGreen.
  • Free-Range Children: No one seems to mind that you're just a child who goes through dangerous situations that involve crime organizations and/or Legendary Pokémon who are very dangerous to the health of your mother.
  • The Gardener: The ones who can grow berries are Mundane Gardeners.
  • Hello, [Insert Name Here]: Although they have Canon Names, as protagonists, they can be named whatever the player wants. This applies to a few of the rival characters as well.
  • The Hero: As the player character, they're the ones who stop the evil teams from destroying/taking over the world.
  • Heroic Mime: As the player character they're usually completely silent besides answering yes or no questions with the occasional internal monologue when examining specific situations. Further Red doesn't speak a word when he appears as a Bonus Boss in later games. However starting in Gen III, the gender not picked would have lines as an NPC. The first scripted lines as a player are in Black 2 and White 2's PokéStar movies. Averted in X and Y going forward the dialogue trees are much more expressive than yes/no, and alter the NPC's immediate reactions (even if it doesn't have much of an impact on how the scene plays out) making it clear that the protagonist is talking, and specific about what they might say.
  • Iconic Item: Their hats. Super Smash Bros. even uses them as part of Pikachu's and Jigglypuff's Palette Swaps. Although all the protagonists aside from Red/Leaf, Hilda/Hilbert, and Kris are seen without it at some point where they temporarily change outfits in their respective games.
  • Kid Hero: Until the fourth generation, they were all preteens no older than 12, and while older in more recent titles (Save for Sun and Moon where they're officially 11 again), they still never go past their teens.
  • Nice Guy: Or girl. All of the protagonists care deeply for their Pokémon and are on friendly terms with most of the supporting cast, often helping out people for little or no personal gain. That being said, Red apparently became fairly detached from his friends in between Gen 1/3 and 2/4 before eventually returning to public life, and the protagonists for Sun and Moon can optionally reply to several requests like a total arse.
  • Nice Hat: All main characters have a hat. While X and Y allows customizing your clothing, it does not allow you to remove your hat even though Calem and Serena appear hatless if they are NPCs. However, in Sun and Moon for the first time in the core series the protagonist can go hatless if they so desire.
  • Primary-Color Champion: Most of their outfits feature red (or pink) and blue, and sometimes yellow especially for accessories like their bags.
  • Purely Aesthetic Gender: The gender of your character typically doesn't affect the story. This extends to ship teases, in Black/White and Sun/Moon, at leastnote .
  • Rummage Sale Reject: Some of their outfits can get weird. For example, Brendan wears shorts over pants in Emerald. It's also possible to create hilariously mismatched outfits if you do desire via Character Customization from X and Y onwards.
  • Saving the World: From Generation III and onward, but replace "world" with "all of existence". May and Brendan are the first ones to do it.
  • Schrödinger's Player Character: In Crystal, FireRed and LeafGreen and Pokémon Sun and Moon the character you don't choose never shows up.
  • The Southpaw: All the protagonists in the first four generations, as they use their left hand to throw Poké Balls. In Omega Ruby and Alpha Sapphire, Brendan and May become right-handed, but in Sun and Moon you can have your trainer throw using their left hand.
  • Spanner in the Works: The protagonist in every game is this to the villainous team in some form, eventually leading to defeating them. Hilbert/Hilda from the first Unova games takes the cake since their first interactions with N set off is the first of several things that dismantles Ghetsis' plans.
  • Static Role, Exchangeable Character: Except the games with Schrödinger's Player Character, the other player character appears as an NPC but there's no major change to the story.
  • Theme Naming: Most trainers have a "version" name taken directly from the title of the games, a pre-release/promotional name that relates to their version name, and a in-game NPC name. The version names are always used in the Adventures manga, and while most other cross-canon counterparts get the NPC name, generally accepted as the overall Canon Name.
    • The Promotional Names tend to follow a theme based on the game they appear in, with the exception of Gen I.
      • Satoshi (Ash) and Shigeru (Gary): Based on creative directors at Nintendo: series creator Satoshi Tajiri, and father of most other names in the Nintendo canon Shigeru Miyamoto. Early Installment Weirdness used these promo names across many spinoffs and canons, including the 20+ year running main anime making them the most recognizable names in the franchise.
      • Orlando and Anna: Based on Omega Ruby and Alpha Sapphire.
      • Blair and Whitlea: Meaning roughly Black field and White field
      • Xavier and Yvonne: Common French names that start with the letters X and Y. They also mean "the new house" and "yew" respectively, corresponding to the fact they just moved to Kalos and the fact that they face a Legendary duo that embodies life and death (which is what the yew is said to symbolize).
      • Elio and Selene: Based on Helios and Selene the Greek sun and moon gods. Updated to Ray and Ailey in the promos for Ultra. Their names relate to light, specifically "beam of light" and "light" in Irish respectively.
    • Starting from the fourth generation, the Canon Names all follow a seemingly random theme, which is consistent across all languages:
      • Red and Blue (Green), another Early Installment Weirdness for Gen I. The Version names are used as the canon NPC names for the original Hero and Rival whenever they appear as a Bonus Boss.
      • Ethan and Lyra: Their names are based off of something relating to sound or music, especially string instruments in the case of Lyra.
      • Lucas and Dawn: Names related to light.
      • Hilbert and Hilda: Both their names mean "fight" or "battle".
      • Rosa and Nate: Similarly to the heroes of HGSS, their names also relate to sound, their names sounding like "resonate" when said together.
      • Calem and Serena: "Calm" and "Serene".
      • Kai and Lana: Hawaiian for "Ocean" and "Afloat" respectively, fitting both the abundant water of Gen VII and the Hawaiian Fantasy Counter Part Culture. However these names were only discovered in unused data, and have not seen official use yet. Interestingly enough the female trainer's promo name Mizuki (Selene) has seen official use.
  • To Be a Master: Their main motive. Red is one in Generation II, its remakes, and subsequent titles.

    General Rival Tropes 

  • The Ace: They stay competitive with the player character who always becomes the best trainer in the region. They're at least equal to Elite Four Members, if not the Champion, in power by the end of the game.
  • Anime Hair: In contrast to the player character's hat, they tend to have instantly recognizable hairstyles.
  • Big, Thin, Short Trio: Tierno is the Big, Shauna is the Thin and Trevor is the Short.
  • Character Development: They get it more than any other NPC. Usually their repeated losses to the player character make them reevaluate their motives or methods by the end of the game.
  • Child Prodigy: They seem to be the only NPCs to level grind to keep up with the player character.
  • Deuteragonist: In most cases, their Character Development parallels the player's own journey and how they've grown through battling and interacting with them.
  • Elemental Rock-Paper-Scissors: The rival will typically pick whichever starter holds an elemental advantage to what you picked.
  • Fire-Forged Friends: If they don't start off as True Companions to the player, they will be by the end of the game.
  • Free-Range Children: The same as the protagonist.
  • Friendly Rival: From Generation III and onwards, Gladion nonwithstanding.
  • Hello, [Insert Name Here]: Although they have Canon Names, a few of them can be named by the player.
  • Leitmotif: Most get their own theme, as well as their own battle theme if standalone, often reflecting their personality.
  • Privileged Rival: Several rivals' parents are superstars in the Pokémon World, researchers, mob bosses, Gym Leaders, Frontier Brains, etc.
  • Recurring Boss: They must be fought several times throughout the games' main story. Most games also offer a way to fight them repeatedly after the story is over.
  • The Rival: To the protagonist.
  • To Be a Master: Their main motive is to either become masters via the Pokémon League, complete the Pokédex or just become stronger than the protagonist.
  • Weapon of Choice: With a few exceptions, their preferred Pokémon is the starter that is strong against the one the player character chose. Aside from the starters, some rivals will also use a Pokémon from an elemental group depending on your choice of starter.
    • In Red and Blue, Blue can have Exeggutor, Arcanine and Gyarados, but he will only use two of them that don't have the same type as his starter. In Yellow, Blue's Eeeveelution depends on the number of times Red has defeated him at the early part of the game.
    • Cheren uses the elemental monkey that shares the same type as the protagonist's starter, while Bianca and Hugh use the elemental monkey that has the type advantage over it.
    • Calem/Serena uses the Eeveelution that is in disadvantage against the protagonist's starter, while Hau uses the Eeveelution that has the advantage over it (unlike Blue and Calem/Serena, he can have Leafeon rather than a Jolteon).
    • The type of Gladion's signature Mon, Silvally, can be either Fire, Water or Grass and it will be in advantage over the protagonist's starter.

Generation I

    General Tropes 
  • Always Someone Better: At the end of the story, they are this to Blue.
  • Bash Brothers: In Sun and Moon, Red runs the Post-Game Battle Facility along with Blue.
  • Best Friend: Red and Blue prior to the events of the Gen I games. After their rivalry across Kanto, and some old grudges held during the Johto games, they seem to be back to this by the time they go to Alola in Sun and Moon.
  • Coming-of-Age Story: At the end of the main game, Oak states that the protagonist's journey was one, remarking that "s/he has come of age."
  • Colorful Theme Naming: The trainers of this generation have their Canon Name as primary colors, with version names being the same as these names. This relates to Kanto's Colorful Theme Naming with it's towns.
  • Cutting Off the Branches: It's Red who appears in HeartGold and SoulSilver, rather than Leaf, though it may be due to them being remakes of GSC where he was the only one to appear. He is also the canon protagonist, as shown by all of his reappearances in future games.
  • Curtains Match the Window: Both Red and Leaf have brown eyes and brown hair.
  • Disappeared Dad: He's mentioned once when you check out the televisions in Celadon Department Store, but he never appears. The Rival's parents aren't mentioned at all, and he lives with his gramps and older sister.
  • Fanservice Pack: Check out what Red and Blue look like in Sun and Moon. WOW. Justified because they've gotten older.
  • Nice Hat: Starting a trend that pretty much all of the player characters would have, they both wear hats with a Pokeball insignia on them.
  • Schrödinger's Player Character: Pick one of them in FireRed and LeafGreen, and the other won't appear. In the series as a whole, Red is the canonical protagonist, and Leaf is never acknowledged in the series past her debut.
  • Suddenly Voiced: The protagonist, unlike future heroes, and ironically enough considering Red's reputation, actually makes the odd internal comment when examining objects (where most future Player Characters merely get descriptions), such as mentioning his/her dad when you check out the televisions in the Celadon Department Store, and remarks that s/he "should get going" when you examine the TV in his/her house and notes that they "better not touch it" when examining various pieces of technology. S/he also talks to Copycat, causing her to state his/her unseen dialogue. This is made even more clear in the Japanese version, where these pieces of text are clearly written as if they are being spoken or thought.
  • Vague Age: One of the few times in the series this is averted, as Red is stated to be 11 years old (making him 14 in the Gen II games). He appears to be in his early 20s in Generation VII.
  • Wolverine Publicity: The Kanto trainers are by far the most popular and recognizable human characters in the franchise. Putting them in a game is always a massive draw, and as such Red and Blue have appeared in every Generation (including remakes) except for Generation VI.



This young man is perhaps the most iconic human character of the series. An 11-year old from Pallet Town who used to be the best of friends with a boy named Blue (or Green in the Japanese versions), until he became a bully. At the start of Pokémon Red and Blue, Red and Blue are given a task by Professor Oak, Blue's grandfather and the local expert on Pokémon: to travel around the Kanto region and capture all 150 known Pokémon to complete the Pokédex, a device that records data on Pokémon encountered and captured. To help with this, Oak gives Red and Blue one Pokémon each from Oak's remaining three. (In Pokémon Yellow version, Red's starter Pokémon is a Pikachu that Oak captured on Route 1). With this one Pokémon, Red ventures far from his home town, challenging the various gyms and thwarting the operations of the criminal enterprise Team Rocket in order to become a Pokémon Master.

In Pokémon Red, Green, Blue and Yellow, he was the only player character, and is still the only protagonist to appear in later games in person. He's the strongest trainer in Pokémon Gold and Silver and can also be battled in Pokémon Black 2 and White 2 and Pokémon Sun and Moon. Red's design also appears as a character in Super Smash Bros. Brawl, in which he commands Squirtle, Ivysaur, and Charizard to battle for him. Smash Bros Wii/U features Pokémon Trainer as a trophy, and expressly states that both Red and the Pokémon Trainer from Brawl are one and the same.

Red has appeared in many spin-off media, such as Pokémon Adventures, and with another of his default names in Pokemon Red, both in English and Japanese (Ash in English and Satoshi in Japanese), in the Pokémon anime

  • The Ace: Implied through potential events that can transpire in the games, as well as Red's Bonus Boss status in Pokémon Gold and Silver. As a Bonus Boss, Red's team is the highest leveled of any trainer in the entire series (not counting battle facilities that automatically set levels to 100). Put simply, he's the very best. Like no-one ever was.
  • Adaptation Dye-Job: Has black hair in Generations I and II, but this is made into light brown hair from Generation III onward, likely to differentiate him from Ash.
  • Always Someone Better: Red is this to Blue, as he canonically defeats Blue in all but the first of their encounters. He is also, optionally, on the receiving end of this trope as Ethan/Lyra, Sun/Selene, and Rosa/Nate can all optionally battle (and thus, defeat) Red.
  • Badass Adorable: He's 11 years old in Red and Blue and their remakes. 14 in Gen II/IV, and he's gotta be at least 16 if not older by Black 2 and White 2, but still uses his HeartGold and SoulSilver kid design. In Sun and Moon, though, he's finally shown growing out of this, given a character redesign in his late teens or early twenties.
  • Big Ol' Eyebrows: As an adult in Sun and Moon, his eyebrows are a lot thicker than they were when he was a kid.
  • Bonus Boss: He does not need to be fought in Gold and Silver and their remakes, unless you want bragging rights. Red is in fact the first Bonus Boss of the series, setting a trend for future games.
  • Boss Corridor: The match with Red in his new Mt. Silver lair at the end of Gold and Silver has a long hallway prior to his platform (this is also in an area with a lot of strong wild Pokémon).
  • Chick Magnet: Quite a few girls are drawn to Red... Though not necessarily just girls his age. This is something often carried over to his other incarnations.
  • Chuck Cunningham Syndrome: His Espeon has not made any appearances ever since it was replaced by Lapras in the HGSS remake.
  • Continuity Nod: Red's team in Pokémon Gold and Silver and all future appearances reflects the events of Pokémon Red and Blue. He has a Pikachu and the final forms of the three starters from Generation I, the Snorlax that was once blocking a path, and either Espeon in Pokémon Gold and Silver or Lapras in HeartGold and SoulSilver onwards.
  • Exposed to the Elements: Is wearing a short-sleeved jacket on a perpetually snowing mountain peak. For at least a couple years straight. The only change from his normal outfit is a pair of gloves that don't look particularly warm. One piece of official art depicts him with a winter jacket and yellow scarf, but this is never seen in any game.
  • Eye-Obscuring Hat: In his HeartGold and SoulSilver and Black 2 and White 2 animations, his eyes are initially obscured by his hat until he lifts the brim. It doesn't obscure his eyes as much in Sun and Moon, but the effect is still there.
  • The Hero: In Gen II and the Gen IV remakes, Red is often referred to as this, for taking out Team Rocket and becoming the Champion three years prior.
  • Heroic Mime:
  • Holding Back the Phlebotinum: His team was comprised of level 80's during his training on Mt. Silver, and when fought on first reaching the Battle Tree they're in their sixties (except Pikachu who is level 70). Even still, they are powered down to level 50 during the World Tournament, like any other trainer.
  • Hot-Blooded: According to a Generation I comic drawn by Sugimori, and many early pieces of media, in a stark contrast to how he is usually perceived now.
  • Hunk: Not quite, but Sun and Moon shows that an older Red is getting close to being one of these, being somewhat more thickly built than Blue, who looks more like a Bishōnen.
  • Iconic Item:
    • Both his original and remake Nice Hats.
    • In Sun and Moon, his new hat is largely forgotten in favor of his "96" T-shirt.
  • Legendary in the Sequel: Red is mentioned several times throughout Gold and Silver as the boy who single-handedly stopped Giovanni and disbanded Team Rocket three years prior, and is held in high regard. This carries forward into other generations as well; in the Sun/Moon trailer, he's explicitly referred to as a legend, and in the game itself he and Blue are the only trainers to have the title of "Battle Legend."
  • Limit Break: Venusaur can carry Grassinum Z, and his Lapras switches off between Normalium Z and Psychium Z.
  • Mythology Gag: Red's HeartGold and SoulSilver team is reminiscent of Ash's team during the Orange Islands arc, especially with Lapras replacing Espeon. Additionally, his Pikachu knows all the moves that Ash's Pikachu knew during the Diamond and Pearl series: Volt Tackle, Iron Tail, Quick Attack, and Thunderbolt.
  • Nice Guy: Implied in Red, Blue, and Yellow, as Professor Oak points out that Red is nice to his Pokémon.
  • Not So Stoic: His usual ellipses are accented with a "!" after losing.
  • Perpetual Frowner: In all his sprites and FireRed and LeafGreen official art. Notably, he's the only protagonist to not be smiling in his official art since the third generation. He also appears with a scowl in his default Nendoroid face, and his 3DS theme alongside Blue. This even carries forward into his Sun/Moon design, where despite being basically an adult now, he still can't seem to crack a smile! Exemplified in his Nendoroid model. Look at the face of the version of him holding the Master Ball! Red smiled in several pieces of Gen 1 artwork but has stopped since the remakes.
  • Previous Player-Character Cameo: He reappears in Gold and Silver, HeartGold and SoulSilver, Black 2 and White 2 and Sun and Moon as a Bonus Boss.
  • Red Oni, Blue Oni: Irony time, Blue Oni to Blue's Red. While he's not talkative and usually seen with a serious Game Face on, his rival is cocky, sarcastic, and usually wears a smug grin. Just look at their 3DS theme together, and one of the earliest examples of their contrast.
  • Sensitive Guy and Manly Man: Zigzagged. Although Blue acts more like an aggressive, arrogant jackass compared to Red, Blue is actually more emotional and loses his temper easily while Red is usually calm and almost never shows any emotions. This is even emphasized in their new designs in Sun and Moon, where Red has a more well-built, toned appearance, while Blue looks more like a pretty boy.
  • So Proud of You: In Gen II, his mother remarks that she's worried for Red, but proud of him for doing what he wants to do.
  • Sudden Name Change: In the Official Fan Book of Pocket Monsters, Red was originally called Satoshi (サトシ) in a special preview of the Gold and Silver games, which is also Ash Ketchum's Japanese name. It was later changed to Red in the actual games for reasons unknown.
  • Suddenly Voiced: Red in Super Smash Bros. Brawl and Pokémon: The Origin, as well as the occasional odd internal comment and conversation with Copycat.
  • Super Mode: When Red is battled at the Battle Tree in Sun and Moon, all his starters have four different builds, with each of them having one dedicated to Mega Evolution (except Charizard, which has two to accommodate for each different Mega form). Notably, defeating him is the only way to receive the starter Mega Stones in Sun/Moon.
  • The Stoic: He is described by a worker on the S.S. Anne as the strong silent type, and Blue sarcastically calls him a chatty gossip in the remakes. See Heroic Mime and Perpetual Frowner above.
  • Third-Option Adaptation: He uses all four possible starters from the first game, avoiding giving him a canon starternote . He also uses Pokémon that the player character in Red & Blue received as gifts, or was forced to encounter.
  • Time Skip: He's visibly in his late teens/early 20's in Pokémon Sun and Moon. Most estimates put him at 21-24 years old, depending on the gap between Generation 4 and Generation 5.
  • Took a Level in Badass: Zig-zagged in Sun/Moon. During the optional battle with him at the entrance of the Battle Tree, Red's team is actually weaker than it was during the battle on Mount Silver a decade earlier, with lower levels and, with a few Pokémon, lackluster movepools. In the facility itself, however, he runs very complex sets and Metagame-viable strategies, and is one of the only trainers in the series to use both Mega Evolution and Z-moves. He also runs multiple sets with each Pokémon, implying that he has been training multiple Pokémon of the same species, possibly meaning that the entrance battle was just him testing the waters.
  • Took a Shortcut: Getting to Red in HeartGold and SoulSilver requires at least one of your Pokémon knowing the HM move Rock Climb in order to scale the walls of the cave, but none of his Pokémon know the move.
  • True Final Boss: The last and strongest NPC to be faced in Gold and Silver and their remakes, HeartGold and SoulSilver. After getting all 16 Badges between Johto and Kanto, you're given access to Mt. Silver and can find him at the top.
  • Visible Silence: As an NPC, his dialogue consists solely of ellipses and an exclamation mark of surprise when defeated.
  • The Voiceless: In the games, the most he speaks is Visible Silence, which Blue lampshades in Sun and Moon as being "silent as ever", confirming this as a character trait.
  • Walking the Earth: In Gold and Silver, Red has retired as Champion and now focuses on training in Mt. Silver to get stronger.
  • Weapon of Choice:
    • In the games, Pikachu. The highest leveled Pokémon used by a trainer in Gen II and in the remakes, and the highest leveled Pokémon you could face in a trainer battle in the entire franchise. The anime has only solidified the connection further, and he always sends it out first. He also has all three fully-evolved Kanto starters.
    • Before any adaptations or sequels it was pretty solidly the Bulbasaur line, such that Pokémon #001 goes to the first protagonist. Somewhat notably, while all three of his starters have used the Starter Ultimate Moves, and Mega Evolution, only his Venusaur is equipped to use Z-Moves in Sun and Moon.
    • In most modern adaptations, on the other hand, such as Pokémon Origins and several shorts in Generations, Charmander is Red's preferred starter instead.
      • As such,depending on the adaptation, this tends to vary between the Bulbasaur line and Charmander line or simply having all three of the original starters. Considering these were the original two mascots of the games in Japan, it makes sense.

    "Leaf" ("Fuguri")

When Pokémon Red and Blue was remade for the GBA, the games went through some drastic changes. One important change that the GBA games brought about was the ability to choose between a male or female protagonist. Leaf, the unofficial name as she's most well known by, is that female protagonist. Her backstory is roughly the same as Red's: A young girl from Pallet Town who was given the task to catch them all for the Pokédex and To Be a Master.

However, her origins are a bit older than the remakes suggest. She's based on a female trainer seen in early artwork for Red and Blue. This suggests that there were plans to have the ability to choose a male or female player from the very beginning, but was cut out at some point.

Unlike Red and Blue, she doesn't appear in later games in the series, since her role in the series' overarching timeline is already filled by Red due to her not existing in the original games.

  • Adapted Out: She's one of the few heroes to never appear in the anime, and doesn't appear in Pokémon Origins.
  • The Artifact: Inverted; she doesn't appear alongside the other Kanto protagonists because she didn't exist in the games until the remakes. Because of this, Red's place in the larger timeline is already established.
  • Canon Discontinuity: Possible. Most of the other games with optional genders can get away with either (or neither) being the canon choice, but with Red and Blue/Green, it's not that simple. Since the timeline for the franchise has Red canonically defeat Team Rocket and become the very best (Sun and Moon outright calls him a legend) from as early as Gold/HeartGold and Silver/SoulSilver, it's very likely that there's just no place for Leaf in the timeline.
  • Continuity Nod: Leaf herself. She was a promotional character made purely to round out the trio, that few remember since the only evidence of her is early official artwork and Pokémon Adventures.
  • Dangerously Short Skirt: Her skirt just barely covers her. It's barely longer than Dawn's.
  • Even the Girls Want Her: Due to the unchanged dialogue, flirty comments meant for Red from female NPCs are still directed towards her.
  • Heroic Mime: Never speaks bar some internal dialogue moments and possibly when talking to Copycat.
  • Mini Dress Of Power: In the remakes, though it's more of a mini-skirt.
  • No Name Given: Unlike the other protagonists, she doesn't have an official given name. "Leaf" is based off of Dummied Out trainer data found in the code of FireRed and LeafGreen that also refers to Red as "Red" and Blue as "Terry". Had she debuted in Gen I as intended, her name would likely be her Adventures name like the other two Kanto trainers.
  • Pink Girl, Blue Boy: She gets the pink Vs. Seeker in the official artwork while Red gets the blue one. In the game, you still get a blue one as Leaf.
  • Put on a Bus: Though she only appears in FireRed and LeafGreen, and making a brief appearance in the Pokémon Battle Revolution beta trailer, Leaf hasn't been seen in any future games, artwork, promotional merchandise, or given really any notice at all since the games she debuted in beyond a depiction in one of's guide series.
  • Weapon of Choice: Seen with the Squirtle line in early promo art for Red and Green.

    Blue Oak (Green Ookido)
Voiced by (in Pokémon Generations): Jun Fukuyama (Japanese), Erik Scott Kimerer (English)

"I'm moving on up and ahead! By checking my Pokédex, I'm starting to see what's strong and how they evolve! I'm going to the Pokémon League to boot out the Elite Four! I'll become the world's most powerful trainer! ...well good luck to you! Don't sweat it! Smell ya!"

The Rival of the Player Character in Red and Blue. He was once the best friend of Red/Leaf, but as he grew up he changed into a huge Jerkass. Though abrasive and cocky, he has the skills to back up his boasts and has set his sights on nothing less than becoming the Pokémon League Champion. After being defeated, he takes up the position of Viridian City's Gym Leader.

  • The Ace: The most accomplished rival in the series. What makes Blue unique is that he consistently outmatches you and becomes champion before you, giving the final battle a personal tone.
  • Adaptational Attractiveness: In the remakes. In the original he had a sneering, downright punchable face. The remakes changed it into a cocky grin.
  • Always Someone Better:
    • He always shows up ahead of you, even up to beating the Elite Four before you and being the Final Boss.
    • His remake artwork plays with this and portrays him holding an Ultra Ball rather than a Pokéball like the protagonists.
    • This gets reversed in Gold and Silver, where in the remakes, he will often talk about Red and how Red defeated him.
  • Anime Hair: His hair is spiked up in all of his appearances.
  • The Artifact: His name is Blue (as a reference to the Gen I games, Red and Blue) but really should be Green (as it is in Japan, as a reference to the original Red and Green, which was never released internationally). There may have been an opportunity to fix this and have him be Green worldwide when the Gen I remakes came around, (LeafGreen was released in all territories, instead of say a WaterBlue) but his name is still Blue in the Gen II remakes, and in Gen VII. Despite this in more recent appearances the designers have gone out of their way to give him green clothes and overall motif while still not changing his name back to Green. This artifact even led to Dub Induced Plot Holes in Origins and Pokémon Adventures, and has necessitated editing some (but strangely not all) of his green auras and promo backgrounds to blue ones.
  • Authority Equals Asskicking: By Gold and Silver and their remakes, he's become the Viridian City Gym Leader. He's also the strongest one between Kanto and Johto. In Sun and Moon, it's made clear that Blue's second only to Red and acts as one of the two Final Bosses of the Battle Tree.
  • Badass Boast: His final speech before battling him as Champion:
    Blue: "While working on my Pokédex, I looked all over for Pokémon. Not only that, I assembled teams that would beat any Pokémon type. And now… I am the Pokémon League Champion! Red! Do you know what that means? I'll tell you. I am the most powerful Trainer in the world!"
  • Bishōnen: In Sun and Moon, an older Blue appears to be edging into this, contrasting with Red, who's developing into a more thickly-built guy. Though quite frankly, he had been showing signs of developing into one of these even back in Heart Gold and Soul Silver.
  • Bootstrapped Theme: His Champion battle theme plays during the Real Life Pokémon Video Game Championship Finals.
  • Break the Haughty: When you beat him and end his short reign as Champion. Professor Oak telling him that he stands no chance of becoming the Champion again in his current state adds salt to the wound.
  • Catch Phrase:
    • "Smell ya later!", easily his most iconic one despite actually only being used about twice in full in Generation I. Continues into GenVI. While he himself doesn't show up, an NPC says he visited the region. While he's managed to learn how to say "Bonjour", he still makes his exit with "Smell ya later".
    • "Whatever!", come HeartGold and SoulSilver.
    • There's also "Bonjour", which is mentioned again in X and Y.
  • Character Development: The first hint at this is him giving you the Fame Checker after you defeat him before Nugget Bridge because he felt guilty always being ahead of you. In the credits, he seems to be thinking about himself and his Pokémon after being told off by his grandfather and being beaten by you. In Gold and Silver, he is fairly less of a Jerkass. He is also much more mature and seems to have learned how to take care of his Pokémon. This is evident when his Pidgeot uses Return, a Normal attack that becomes stronger the more the Pokémon likes its user.
  • Continuity Nod: In Red and Blue, his sprite as the Champion had him wearing a leather jacket, which isn't seen again in Gold and Silver or the first generation remakes. It later returns in his design for HeartGold and SoulSilver.
    • His team when first battling him in front of the Battle Tree has the same Pokémon from when he competed in the Pokémon World Tournament which was the last time he was seen chronologically. His own selection in the Battle Tree includes all of his possible mons when originally fought as Champion, his Machamp added in HeartGold and SoulSilver, his Aerodactyl from the aforementioned PWT, and Tyranitar which is a common Pokémon in his rematches.
  • Cool Shades: His Sun and Moon Sugimori artwork has him taking off a pair of sunglasses.
  • Cutting Off the Branches: Averted, unlike with Red. He has none of the Kanto starters in any of his teams when fought as a Gym Leader or Pokémon World Tournament participant.
  • Demoted to Extra: In the second generation, he has settled into the role of Viridian City's Gym Leader. He has also made minor appearances in several later games as a Bonus Boss.
  • Dub Name Change: To follow with Red and Green becoming Red and Blue in international versions, he goes from Green to Blue. This can cause Dub Induced Plot Holes when Color-Coded Characters is invoked. See The Artifact above.
  • Final Boss: Of the first generation. He becomes the Champion just before Red and, in bookending major Pokémon battles, is the last trainer faced in the first generation's final boss bonanza after being the first battle of the game.
  • Gratuitous French: "Bonjour!" is one of his catchphrases, at least to some extent, having first appeared before you battle him on the S.S. Anne. Even by the time X and Y rolls around he is mentioned to still use it.
  • Hell-Bent for Leather: In Generation I, except for Yellow, he wears a black leather jacket upon becoming the Champion. He wears it full-time in Generations IV and V.
  • Hijacked by Ganon: The novelty has been lost over the years, but the revelation that Blue is the Champion in Red and Blue was this. Up until that point, the player was led to believe that all they had to do was defeat the Elite Four to be considered the Champion, and the last time you encountered Blue, it was defeating him before traversing through Victory Road.
  • Informed Flaw: The apparent mistreatment of his Pokémon is never actually shown, only told.
  • It's All About Me: His downfall is that he thinks so much about himself that he forgets to treat his Pokémon with love and respect. For the entire game, he views Pokémon as nothing more than cool powerful creatures that can do whatever he wants for him and help him become Champion.
    • One may even consider the case of the encounter with him in Silph Co. His placement is DEEP within the building, in the room with the warp panel that leads to the president's office and Giovanni himself. However, it's very clear that his sole reason for being there was to challenge Red, as he promptly leaves to go challenge the Elite Four when you beat him, clearly uninterested in the fact that an infamous criminal organization has invaded and taken over a civilian corporation and taken people hostage. His only mention of it is that he muses how much trouble the Rockets gave Red before reaching him. While his Pokémon Origins self is considerably more dickish than in the game, in this situation he’s a bit better about it, it’s clear that his refusal to engage the Rockets is more out of considering that they’re in over their heads dealing with a notorious criminal organization. It helps that their encounter happens outside the building, the operation itself is clandestine instead of a city-wide invasion, with the two only learning about it from an employee that managed to escape, and Blue at least goes to inform the police with the employee while Red infiltrates the building.
  • Jerkass: He likes to get under the player's skin anytime they cross paths.
  • Jerk with a Heart of Gold: Thankfully matures into this by Gold and Silver.
  • Late-Arrival Spoiler: Good luck trying to beat the game without accidentally finding out from somewhere that Blue is the Champion.
  • Non-Elemental: As a Gym Leader and Champion, Blue has no type specialty and is the only Leader in the entire series who doesn't. Technically, his Pokémon cover Fire, Water, Flying, Grass, Psychic, Fighting, Normal, and Ground/Rock.
  • One-Hour Work Week: Daisy mentions in HeartGold and SoulSilver that her brother goes out of town so often that it causes problems for the trainers. Technically, Blue's traveling the world to find and study new Pokémon for his grandfather, but that's little consolation to trainers who want a Viridian City Gym badge.
  • Parental Abandonment: Oak apparently raises him and his sister on his own.
  • Pet the Dog: In the Gen I remakes, he gives you the Fame Checker following the Cerulean City encounter just because he feels sorry for you.
  • Recurring Boss: Blue is fought multiple times in Gen I, including as both the first trainer fight in the game and the game's Final Boss after conquering all four members of the Elite Four.
  • Red Oni, Blue Oni: Red Oni to Red's Blue.
  • The Rival: The first and the most straightly played. The player and Blue compete to see who can become the better trainer. Blue is always a step ahead of the player no matter, and always arrogantly looking down on them, setting up a rival you want to beat.
  • Sensitive Guy and Manly Man: Zigzagged. Although Blue acts more like an aggressive, arrogant jackass compared to Red, Blue is actually more emotional and loses his temper easily while Red is usually calm and almost never shows any emotions. This is even emphasized in their new designs in Sun and Moon, where Red has a more well-built, toned appearance, while Blue looks more like a pretty boy.
  • Signature Move: Trick Room as the Gym Leader in Generation IV. While only his Exeggutor knows it, it helps Exeggutor itself and its equally slow teammates (Machamp and Rhydon as well as Tyranitar in the rematches) to go first instead.
  • The Smart Guy: He's as much a Pokémon researcher as a Gym Leader in later games. It's mentioned several times that Blue travels all over the world finding and studying new Pokémon for his grandfather, and he tends to go off on tangents about Pokémon evolution and technical skills when you speak with him.
  • Sore Loser: Even after he loses, he talks as if it's the player who needs to get stronger, not him (he finally begrudgingly accepts his loss after the final battle). Not so much later in the timeline, though.
  • Stealth Pun: Lost in Translation; the Kanto Gym Badges are named after colors in the Japanese version, with the Viridian Gym's Earth Badge being called the Green Badge. Blue, named Green in the Japanese version, takes over the Viridian Gym after Giovanni's departure, so Green gives you the Green Badge.
  • Super Mode: Blue can potentially have a Mega Pidgeot, Mega Alakazam, Mega Gyarados, Mega Aerodactyl, or Mega Tyranitar when faced in the Battle Tree.
  • Third-Option Adaptation: His Gym Leader team is based off of his Red and Blue team... omitting the starternote . This is to avoid giving a 'canon' choice of his (and therefore Red's) starter. Notably, he does NOT have an Eeveelution, or any other Pokémon exclusively from his team in Yellow.
  • This Cannot Be!: In the Italian version, after you beat him in the first battle of Pokémon Red and Blue, in his grandfather's laboratory.
    Blue: Cosa? Non può essere! Era il Pokémon sbagliato!Literal English translation 
  • Time Skip: He's visibly in his late teens/early 20's in Pokémon Sun and Moon.
  • Took a Level in Badass: After his stint as Champion, he took over Giovanni's Gym and is the toughest Gym Leader of the 8 Kanto leaders (and the toughest of the 16 in the Indigo League, and possibly toughest of all the Gym leaders in the entire series). He may be second to Red, but that still makes him the second toughest trainer in the game.
  • Took a Level in Jerkass: He and Red used to be good friends, until he started being a bully for whatever reason right before Red and Blue start. Thankfully, this has largely faded by Sun and Moon, where he's back to being best friends with Red and even kinda friendly with young trainers.
  • Took a Level in Kindness: He becomes nicer by Gold and Silver. This continues in Black 2 and White 2, where despite being openly irritated about losing, he still compliments the player for being "the real deal" when defeated and congratulates them if they win the tournament, and by the time of Sun and Moon he doesn't mind losing at all.
  • The Last of These Is Not Like the Others: Unlike Giovanni, Blue has a mixture of types for his Viridian Gym battle.
  • Used to Be a Sweet Kid: The guidebook for Red and Blue explains that he was Red's best friend until shortly before the start of the game, when he become a bully. Despite this, there's still times where he talks to you like an old friend.
  • Vitriolic Best Buds: He and Red have apparently (re)developed into this by the time they appear in Sun and Moon; for his part, Blue has clearly mellowed with age.
  • Weapon of Choice:
    • Averted. While one Pokémon will always inevitably be more powerful than the others, which Pokémon it is changes in every game. Given a nod in Black 2 and White 2, where he is one of the few trainers in the World Tournament who will lead with whatever Pokémon he feels like leading with, unlike almost everyone else, who always lead with their signature Pokémon.
    • He will have whichever starter has the advantage over Red's. In early promo art for Red and Green. he was always seen with the Charmander line, in contrast to Red's original Bulbasaur. However as Red has become more associated with Charizard, Blue has become more likely to have Blastoise (as seen in the main anime, Origins, and Generations.)
    • He will usually has a trio of Pokémon that are Grass, Fire, and Water types. In games where he and Red both show up as challengers, Red would have all the Kanto starters, so Blue would have Gyarados, Arcanine, and Exeggutor. In games where Blue is the rival, his starter would replace a Pokémon in that trio as his strongest Pokémon. Of those three aforementioned Pokémon, Exeggutor has the best attendance record in the games, and Arcanine in adaptations. Similarly, he gets Eevee in Yellow to contrast Red's Pikachu.
    • In contrast to how meta the rest of his team is, Pidgeot is in his team virtually every time. Often one of the highest leveled of his team to boot. Seems to be an indication of his Hidden Depths, he can't leave behind the first Pokemon he caught.
  • What Happened to the Mouse?: Blue uses a Rattata against the player during their battle in Cerulean City, which evolves into a Raticate in his next battle. After that, it disappears from his team without mention.

Generation II

    General Tropes 
  • Badass Adorable: Adorable children who manage to take down a resurgent Team Rocket, beat the Pokémon League, and even defeat Red.
  • Defeating the Undefeatable: They can optionally battle and defeat Red, the highest leveled trainer in his respective game and a legend for his deeds in the previous games.
  • Dressing as the Enemy: In HeartGold and SoulSilver, there's a sequence that requires them to dress up like a Rocket Grunt to get into the Radio Tower.
  • Dude, Where's My Respect?: Actually averted in a rather interesting way. The protagonist's talent as a trainer and love for Pokémon in general is recognized by the elder of the Dragon Clan, and they get accepted as a member of the clan and given a Dratini in the process. Blue will also refer to them as the Johto Champion just before his fight in Crystal.
  • Heroic Mime: Copycat still somehow manages to mimic their speech, suggesting that they do speak but are not heard by the player.
  • Kid Hero: They're not even teenagers yet when they start their journey, though their exact age is never given.
  • Little Miss Badass: Both female protagonists, as usual; they take out Team Rocket, beat the Pokémon League, and even defeat Red at the ripe old age of 11/12.
  • Macguffin Delivery Service: At the beginning of the Johto games with a Togepi egg, which kickstarts their fateful encounters with Oak and Silver as well as starting off their journey.
  • Nice Hat: Ethan wears a black and yellow baseball cap, while Lyra wears a large white hat, and Kris has a yellow skull cap.
  • Rivals Team Up: The player and the rival are forced into an impromptu double battle against Clair and Lance while training in Dragon's Den.
  • Schrödinger's Player Character: Just like in the Generation I remakes, played straight in Crystal, averted in HeartGold and SoulSilver where the one you don't pick shows up as a recurring NPC.
  • Spanner in the Works: If the Celebi event was any indication, they were most likely the direct factor that caused Giovanni to realize that his dreams at re-establishing Team Rocket were a hopeless endeavor, and immediately abandon his station in Tohjo Falls after the battle ends, leaving the rest of Team Rocket in past-day Goldenrod City during the takeover of the radio tower completely dumbfounded at his supposed inactivity... all of this happening while their present-day counterpart is still curbstomping the rest of Team Rocket at the Goldenrod Radio Tower, no less.
  • She Is Not My Girlfriend: In HeartGold and SoulSilver, whoever you didn't choose says the gender equivalent of this to their grandma when you're with them in the daycare.

    Ethan (Hibiki)

Three years after Red defeated Team Rocket and won the Pokémon League, a new Pokémon trainer from New Bark Town in the Johto region was given his first Pokémon. He was given the same task to catch them all, although now there are more species to find.

Just like Red, he was the sole protagonist in Pokémon Gold and Silver, although that changed when Pokémon Crystal came out. You could now choose him or the female protagonist of that game. When his games were given remakes, he was given another female counterpart named Lyra, along with a canon name (Ethan) and a new design.
  • Awesome Backpack: In HeartGold and SoulSilver, thanks to the mechanics introduced in Diamond and Pearl, it has no limit on the number of items it can carry, unlike in the original games.
  • Canon Name: The manual for Gold Version refers to the player as "a boy named Gold", and the manual for Silver refers to the player as "a boy named Silver," implying that his name should just be the default Version name-Gold, like Red above. He was named Jimmy (Kenta in Japan) in the anime. In Generation IV, he was finally given a in-game name: Ethan.
  • Expy: His original design looked very similar to Red's.
  • One Steve Limit: In the original Gold & Silver, a Pokémaniac on the S.S. Aqua had the name Ethan. In the remakes, said trainer is renamed Morgan to adhere to this trope.
  • Weapon of Choice: In official art for the games he's usually depicted with either the Chikorita or Totodile lines. However, in most adaptations he's given Cyndaquil, and as such he tends to get heavily associated with it. They also have similar color schemes. In HeartGold and SoulSilver, it's Marill if he fills the NPC role.


Introduced in Pokémon Crystal, Kris was the very first protagonist you could choose who was female. Before this, the only option was a boy. However, unlike some later games, this was purely aesthetic and had no bearing on the plot, and her story is identical to Ethan's.

    Lyra (Kotone)

Rather than re-using Kris for the remakes of Pokémon Gold and Silver, the game designers created a new female protagonist for HeartGold and SoulSilver. Lyra is a young girl who resides in New Bark Town and is just starting out as a trainer... If you're choosing her as the player character. Like most of the later games in the series, the protagonist that the player didn't choose will still show up as an NPC. In this case, she'll be a friend who shows you the ropes on catching Pokémon. She appeared in the anime as a trainer who traveled with Ash and friends for a time to promote her (then newly released) games.
  • Awesome Backpack: Same as Ethan, having no limit on items it can carry, although for her it's more of a purse.
  • Curtains Match the Window: She has brown hair and eyes.
  • The Ditz: NPC Lyra, during the portion of the tutorial where you learn how to catch Pokémon, will have to do so twice because she forgot to show you properly the first time.
  • Iconic Item: Her Nice Hat and overalls.
  • Suspiciously Similar Substitute: To Kris as the new female counterpart to Ethan. She has an appearance that's close enough to be considered a redesign although with brown instead of blue hair but Word of God says she was designed from scratch. Picking up on this in the manga adaptation Kris was simply given Lyra's outfit instead of creating a new character for her.
  • Weapon of Choice: Marill if she fills the NPC role. Adaptations often give her the Chikorita line.

Voiced by (in Pokémon Generations): Ryota Ohsaka (Japanese), Lucien Dodge (English)

"I hate the weak. Pokémon, trainers. It doesn't matter who or what. I'm going to be strong and wipe out the weak. That goes for Team Rocket too. They act big and tough in a group. But get them alone, and they're weak. I hate them all. You stay out of my way. A weakling like you is only a distraction."

The Rival in Gold, Silver, and Crystal. He is a selfish thug whose first act is to steal his starting Pokémon from the Elm Research Lab. Fuelled by a hatred towards Team Rocket, he is obsessed with growing stronger as quickly as possible and sees his Pokémon as mere tools to his ascent. After being defeated by Lance, Silver begins to realise the folly of this approach and slowly turns over a new leaf.

  • Adaptational Attractiveness: Same as with Blue, Silver was considerably prettied-up in the remakes. He was made taller and slimmer, and his new expression is slightly less thuggish/bratty-looking.
  • Artistic Age: His HeartGold and SoulSilver art makes him look more like a teenager, but he is stated to be Ethan and Lyra's age.
  • Arrogant Kung-Fu Guy: A loner that prides himself on his power, and looks down on weaklings, he can back up his talk too. The Victory Road in Gold and Silver and its remakes is the only Victory Road in the series devoid of trainers. The reason? Silver defeated them all.
    Silver: Man, they were all spineless!
  • Bad Boss: Towards his Pokémon pre-Character Development.
  • Back-to-Back Badasses: With the player when Lance and Clair decided to challenge them to a tag battle in HeartGold and SoulSilver.
  • Bishōnen: His remake design, slightly.
  • Blood Knight: He loves to battle, if just to prove his superiority over others.
  • Character Development: At first, he's by far the nastiest rival in the whole series, but by the end he's completely reformed. More is added in the remakes, featuring a new double battle against Clair and Lance after his turn. Also upon visiting the Elm Pokémon Lab afterwards, you discover that he tried to return his starting Pokémon, but Elm let him keep it since the Pokémon loved him so much. Not to mention his Freudian Excuse is fully revealed and explained.
  • Children Are Cruel: He's either abusive or borderline-abusive.
  • Continuity Cameo: He appeared in the Japanese The Legend of Thunder special's intro.
  • Crash-Into Hello: In HeartGold and SoulSilver, as a reference to Barry's usual way of meeting you. Unfortunately, he isn't anywhere near as kind as Barry is.
  • Curtains Match The Windows: Only in the opening of the remakes, where for some reason he has red eyes rather than silver. Art for Gold and Silver also has him with red eyes, so the shift to silver eyes may have been last-minute.
  • Defrosting Ice Queen: Or king. Basically his character arc; by the end of it, he has taken multiple levels in kindness and openly shows respect to the player, a huge shift from the cruel, harsh loner he was at the beginning of it.
  • Disappeared Dad: His dad up and left him when he wasn't even nine. Add to the fact that his father is Giovanni...
  • Demoted to Extra: His appearance in the anime is a mere cameo in the opening.
  • Establishing Character Moment: Your first clue that he's a darker rival than Blue is the revelation that he stole his Starter Pokémon. Even before then, he shoves you away rudely when you talk to him outside Prof. Elm's lab.
  • Evil Redhead: He's evil at first, but then he settles for being a noble rival.
  • Final Boss: Of Pokémon Stadium 2.
  • Freudian Excuse:
    • He's Giovanni's son. It was first implied in FireRed and LeafGreen, but for whatever reason, the outright confirmation in HeartGold and SoulSilver was edited out (a line literally translating to "I don't understand you, Dad!" dropped the "Dad" in the English version).
    • His issues with strength and weakness also stem from him feeling like Team Rocket and his father were weak and fearing his own weakness. Before you head off into Victory Road, the last trainer you battle mentions Silver and notices how he has the feeling he has to win at any cost, having a deep fear of failure and being weak.
  • Good Colors, Evil Colors: His dark red and purple design is definitely not meant to make him look cuddly.
  • Hate Sink: Before his Character Development, he's actually more the antagonist than Team Rocket! The player is pretty much meant to hate his guts early on.
  • Idiot Hair: In the remakes. It's no indication of his character, however.
  • Inferiority Superiority Complex: All his obsession with being strong really amounts to this. He didn't want to be weak like his father, so he strives to be a good battler.
  • Jerkass: Until later in the game, when he loosens up. There are several trainers throughout the game pre-Kanto who mention the guy curb stomping them in a battle and taunting on how lame they were.
  • Jerk with a Heart of Gold: Becomes one later on.
  • Knight of Cerebus: He is much darker than the majority of the other rivals, having stolen his starter rather than being given one, being Giovanni's son, and treating his Pokémon like tools rather than friends.
  • Loners Are Freaks: He does everything on his own, and is an exceptionally crude and ruthless boy. The player is probably the only human friend he has, but just that fact helps him become a much kinder person.
  • Missing Mom: Unlike the player, who has a dad who is never mentioned, his mother is never mentioned ever.
  • My Name Is ???: Trope Namer. In Gold and Silver, he tells you this verbatim after your first fight.
  • No Name Given: The closest he has been given to a canon name is Silver, which was his default in Gold and Crystal to contrast with Ethan's original name Gold. In the remakes, "Silver" is never used- "Soul" is in HeartGold and "Heart" in SoulSilver.
  • Pet the Dog: Even before his Character Development, the fact that he gets a Crobat (a Pokémon that can only be obtained through maxing a Golbat's happiness) later in the game already hints that he's not all bad.
  • Recurring Boss: Again, "Silver" is the first trainer the player is forced to fight in Gen II, and is fought multiple times throughout the game, including at the end of Victory Road. The last forced encounter with him is in Mt. Moon.
  • Red Eyes! Take Warning: Has red eyes in the originals, as well as in the opening of the remakes, despite official artwork giving him silver eyes.
  • The Rival: Silver ignites a one-sided, bitter rivalry with the player, hoping to prove he is better than them.
  • The Social Darwinist: He states he only has time for strong Pokémon, the others are worthless to him.
  • The Sociopath: Shades of this, even more of them in the remakes, initially.
  • Sequel Escalation: It wasn't until Generation III that the developers decided to make The Rival a more friendly endeavor, and they were coming off the Jerk Ass Blue. Thus was born one of the darkest characters in the series.
  • Sore Loser: Despite being defeated by the player a number of times he calls you out for being pathetically weak.
  • Spanner in the Works: The infamous event where he strips the character of the Rocket disguise right before you could get the infiltration plan going is this. Unlike other examples of the trope, he soon realizes why you wore the outfit but calls you pathetic for resorting to disguise before walking off.
  • Took a Level in Kindness: Resolves to be a kinder Trainer to his Pokémon after having his brutish behavior spelled out as the reason for his failures as a Trainer. This is even exemplified in-game by having his Golbat evolve into a Crobat, which can only evolve with extreme happiness.
  • Tsundere: Some of his post-Character Development dialogue implies he's a type A. This is even a Fan Nickname for him in the Japanese fandom.
  • Weapon of Choice: Most adaptations give him the Totodile line.
    • He is also associated with Sneasel, who has the honor of being the only member of this Silver's party (besides the starter) carried over to his Adventures team. They even share a color scheme.
  • Worthy Opponent: In HeartGold and SoulSilver, it's implied that he feels this way about the Player Character.
  • Would Hit a Girl: If you play as a girl. He also shoves Clair away when she offers to team with him against Lance and the player.

Generation III

    General Tropes 
  • Affectionate Nickname: As the player character, Archie will call them "little scamp" or just "scamp".
  • Badass Adorable: They have no problem standing face-to-face with a beast that can shift continents, raise the sea, or Hyper Beam them to death, depending on the version. Or all three of them in Emerald.
  • Disappeared Dad: So far as the player, the only aversion in the main series—the protagonist's father is Norman, the Petalburg Gym Leader. The rival is the child of Professor Birch.
  • Dragon Rider: In Omega Ruby and Alpha Sapphire they can ride the legendary dragon Pokémon Latios or Latias depending on the game version after obtaining the Eon Flute.
  • Dude, Where's My Respect?:
    • Actually averted, though not to the degree of X and Y, in the remakes Omega Ruby and Alpha Sapphire. Your accomplishments in this game, from stopping Groudon/Kyogre to becoming Champion, are all acknowledged in game. Your claim to fame as Champion is even mentioned on the BuzzNav postgame, and everyone refers to you as the new Champion, while calling Steven the former Champion; it's a point of contention, in fact, for Zinnia, who sees you, and not Steven, as worthy of being her ally, due to your status.
    • Additionally, in a similar vein to the Johto games, you are named the Successor to the will of the Draconids; essentially taking over Zinnia's role as Lorekeeper, and the protector of the entire Hoenn region.
  • Free-Range Children: As with all of the games, no one seems to care that they're traveling around the island and fighting villains even though they're only 12-ish.
  • Gray Eyes: Both of them in Omega Ruby and Alpha Sapphire, representing their generally calm natures.
  • Implied Love Interest: Brendan and May even more in remakes. Scenes have been added that make it seem like the player and the opposite gendered rivals are in love with each other, such as the date at the Mossdeep Space Center after the end of the Delta Episode. However, the only time that the term "boyfriend/girlfriend" is used is when an ad on the PokéNav+ jokes about the player character finding a love interest using the Item Finder.
  • Naďve Newcomer: As with any Pokémon game, the player character is entirely new to Pokémon training, despite being a natural at it. However, a first for the series, the player character is confirmed to not be native to the region the games take place in; they hail from Johto, specifically Olivine City.
  • Nice Hat: As per tradition. Yes, that weird white thing for Brendan is a knit cap. A bandanna for May.
  • The Rival: The one you don't choose to play as, though to a lesser extent than the previous rivals as the role is shared with Wally.
  • Surpassed the Teacher: Steven Stone is the playable character mentor, but Brendan or May ends up saving the world. Wally wants to surpass them as well.
  • Super Mode: In the remakes they gain the ability to use Mega Evolution.
  • Took a Level in Badass: As the player character, they save the world from utter annihilation of the awakened pissed-off Legendary (depending on version of course) by either defeating or capturing them.
  • Totally Radical: In Emerald, their PokéNav nickname is "Rad Neighbor" if they're the Rival.
  • Uncatty Resemblance: In the remakes, their Contest outfits match costumes that Cosplay Pikachu can wear — Rock Star for Brendan and Pop Star for May.
  • Vague Age: Averted in Omega Ruby and Alpha Sapphire, as the BuzzNav states the rival character to be 12. Presumably the player character is the same age or around it.
  • The Worf Effect: The rival loses to Zinnia at the beginning of the Delta Episode and gets their Key Stone stolen by her, establishing Zinnia as a powerful threat.
  • Younger Than They Look: May and Brendan are drawn looking similar to teenagers for their designs in Omega Ruby and Alpha Sapphire, despite being only 12. A Grunt even refers to them as teenagers on one occasion.

    Brendan (Yuuki)
Voiced by: Nobuhiko Okamoto (JP) (promo)

Like Pokémon Crystal, For Pokémon Ruby and Sapphire, you can choose between a male or female protagonist. Whichever one you chose; they follow the same story:

As the protagonist, You've recently moved to Littleroot Town in the Hoenn region from somewhere else (In Ruby and Sapphire, it was Johto, while in Emerald it was "somewhere far away"). Your father has become the gym leader of Petalburg City, and you're just the right age to start your Pokémon journey. Your town has a Pokémon Professor who will gladly give you a starter, but he's more into fieldwork than sitting around in a lab so he isn't there. Turns out that he's got himself into trouble with a wild Pokémon and you must help him by getting one of the starters from his bag. The rest of the story is up to you.

He made a few cameos in Pokémon movies where he's an accomplished trainer competing in tournaments. He also is in Pokémon Adventures (as Ruby), and in Pocket Monsters, and Pokémon Battle Frontier.

  • Adorkable: In the remakes, Brendan trades in his Tsundere tendencies for this instead. He's much friendlier toward the player, and stammers talking to her at times.
  • Alliterative Name: If he's an NPC, his name is Brendan Birch.
  • Ambiguously Brown: His Omega Ruby and Alpha Sapphire artwork has him with noticeably darker skin than his Ruby/Sapphire or Emerald art.
  • Badass Bookworm: Brendan's PokéNav description claims that he battles "with knowledge".
  • Break the Haughty: In the originals, this happens to him as your rival if you're May.
  • The Cameo: In the anime, he only shows up for a couple scenes in a few movies.
  • Chick Magnet: In Omega Ruby despite being 12 he gets affection from and has ship tease with May, Lisia, Zinnia, Courtney and Shelly to name some.
  • Cool Hat: Brendan's traditional knit cap, though a not-insignificant portion of the fandom likes to portray him as having white hair.
  • The Dandy: When you play as him during the beauty contests.
  • Exposed to the Elements: Inverted. For some obscure reason he always consistently wears a knit cap, and in Ruby and Sapphire he's wearing a rather thick jacket in the subtropical region that is Hoenn.
  • Like Father, Like Son: As a NPC it's mentioned he wants to be a better researcher than his dad.
  • Meaningful Name:
    • Yuuki means "bravery".
    • Two of Brendan's default names are Landon and Sean; referring to the 2 legendary Pokémon.
    • In Emerald, one of Brendan's default names is "Rald."
    • In Omega Ruby and Alpha Sapphire pre-release media and the official demo, his name is Orlando.
  • One Steve Limit: Very nearly broken in Emerald, as Brendan's name is similar to Pyramid King Brandon.
  • Ship Tease: In Emerald, as a rival he states "I just saw a huge green Pokémon flying across the sky!....I wish you were there, <player's name>." Take of that what you will, but the way NPC-Brendan acts toward you. This is a bit more obvious in the remakes, where he outright stammers a few times when speaking to you, expresses concern and admiration, and is quite disappointed if you decline his invitation to travel with him back to Petalburg.
  • Suspiciously Specific Denial: As your rival, Brendan in Lilycove City claims he's definitely not there to buy dolls. Afterwards, a Swablu Plushie can be seen in his bedroom.
  • To Be a Master: Brendan as either role. (NPC-Brendan states that he wants to be a professor).
  • Tsundere: Brendan plays a Type B version of this as an NPC; normally a Nice Guy but often kind of a jerk toward you. This is absent in the remakes, however; beyond one potentially demeaning comment the first time you meet (he was hoping you'd be a boy) he's nothing but kind and encouraging thereafter, outright declaring you friends.
  • Weapon of Choice:
    • Like Red, Brendan's Signature Mon changes depending on the adaptation or official source he's seen in. Official art for the original games shows him with a Torchic and Combusken (referencing Ruby version.) The anime and manga give him the Mudkip line.
    • Since the remakes, he's been pretty solidly the Treecko line.

    May (Haruka)
Voiced by: Kana Hanazawa (JP) (promo)

The other protagonist of the Pokémon Ruby and Sapphire games, she is the option if you want to play as a girl.

If you don't choose her as the protagonist, she'll be a rival who is the child of Professor Birch, the Pokémon Professor of the Hoenn region. Unlike previous rivals, this one is more friendly. The same role applies to Brendan if you choose her as the protagonist.

She was a traveling companion for Ash in the anime. At first she didn't care for Pokémon and only wanted to travel, but she soon discovered Pokémon Contests and she learned to like them. She was a Wild Child named Sapphire in Pokémon Adventures.

  • Fashionable Asymmetry: Her Omega Ruby/Alpha Sapphire Contest clothes with a bow and ribbons on the right side of her head and a scrunchy(?) bracelet on her left wrist.
  • Genki Girl: NPC-May is quite energetic, more so than NPC-Brendan anyway. She really shows off this attitude in OR/AS, with her adorable fist pumping action.
  • Gotta Catch 'Em All: NPC-May, somewhat; after you fight her in Lilycove City, seems to be more interested in filling her Pokédex than continuing training.
  • Hair Decorations: May wears a large bow around her head in her Omega Ruby and Alpha Sapphire design, and also a small bow with ribbons in her Contest clothes.
  • Idol Singer: The anime short/special for Omega Ruby/Alpha Sapphire shows her para para dancing alongside a Mega Altaria and a Mega Audino at a Pokémon Contest.
  • Improbable Hairstyle: How does her thick sidetails stay afloat?
  • Meaningful Name:
    • Haruka means "Spring flower" but also means "far away", which goes with Norman's name Senri which can also refer to "1000 li" (2440 miles, but also an idiomatic way to say far away).
    • Two of May's default names are Terra and Marina; also referring to Groudon and Kyogre.
    • May is also the most well-known month of spring in the northern hemisphere, which matches her Japanese name. It could also refer to the Mayflower, which blooms in spring.
    • In Omega Ruby and Alpha Sapphire pre-release media, her name is Anna.
  • Plucky Girl: NPC-May is clumsy and shy but never lets any losses get her down.
  • Sailor's Ponytail: Keeps her hair short on the back while growing out her bangs on the sides.
  • Sleeves Are for Wimps: In Emerald and Omega Ruby and Alpha Sapphire, May's top lacks sleeves.
  • Skirt over Slacks: In her Ruby and Sapphire outfit.
  • Tights Under Shorts: Her design in Omega Ruby and Alpha Sapphire.
  • Weapon of Choice: The Torchic line in almost every appearance and adaptation.
    • Official art for the third generation has also shown her with a Mudkip (as a reference to Sapphire Version.) In the official trailer for Omega Ruby and Alpha Sapphire she has both as the third Hoenn trainer Wally doesn't get a traditional starter (nor does he appear in the trailer).
  • What Happened to the Mouse?: Not as prominent as Blue's Raticate, but if you picked Torchic while playing as Brendan in Emerald, she will sport a Torkoal in her second (optional) battle in Rustboro City. Afterwards, the turtle is never seen again and a Slugma will be in its place. The only assumption as to what happened is that she likely placed it in the PC.
  • Who Wears Short Shorts: Wears a tiny white pair over her bike shorts in her Omega Ruby/Alpha Sapphire design, and also in her Contest clothes.

    Wally (Mitsuru)

The other rival in Ruby, Sapphire, and Emerald, as well as Omega Ruby and Alpha Sapphire. Wally is a sickly boy who starts his journey when you help him catch his first Pokémon. Drawing strength from the growing bond between himself and his Pokémon, Wally slowly manages to overcome his frailties and discover his resolve to become the Pokémon League Champion, becoming one of the strongest trainers in the series in the process.
  • Adorkable: Very shy, polite, and awkward.
  • Always Someone Better: In the Omega Ruby and Alpha Sapphire, after your first fight with him, he will always be a step ahead of you challenging Gyms. However, he comes at a stop right before facing the League.
  • Artistic Age: While his Sun and Moon appearance hardly looks different from how he looks in Omega Ruby and Alpha Sapphire, he's actually at least a decade older, around the same age as Red and Blue. Their respective games take place at the same time, and there's nothing that suggest this was altered in the Mega Timeline.
  • Ascended Extra: Originally an unexpected rival, in Omega Ruby and Alpha Sapphire, Wally became one of the strongest trainers in the series, and returns in Sun and Moon, making him the first rival since Blue to make a reappearance outside their source game.
  • Badass Adorable: Don't let his looks fool you, in the post game he is one of the toughest trainers in the series, with a team decked out with items, abilities, and movesets that wouldn't be out of place in a real life tournament.
  • Bling of War: His Mega Amulet.
  • Bonus Boss: In Omega Ruby and Alpha Sapphire, he can be fought again (with a new team) after completing one of the Super Rounds in the Battle Maison.
  • Boss Remix: In the Omega Ruby and Alpha Sapphire, he gets a rock remix of his leitmotif as his Battle Theme Music.
  • The Bus Came Back: In Omega Ruby and Alpha Sapphire, his Altaria disappears from his party. However, in Sun and Moon, it's back.
  • Guest-Star Party Member: You can battle with him as your partner at the Battle Tree in Pokémon Sun and Moon.
  • Graceful Loser: Zig-Zagged. When he loses in the pre-Elite Four battle in the remakes he falls silent and screams in frustration but quickly pulls himself together and thanks you for not holding back.
  • Handicapped Badass: Zig-Zagged. Wally starts out suffering from a breathing condition, but by the end of main storyline he appears to be no longer suffering the symptoms of this and has become a lot stronger. Post-game there is no evidence of Wally suffering from any conditions and is now one of the most powerful trainers in the entire series.
  • Ill Boy: While his condition isn't ever named, the fact that it's alleviated by clean air would suggest asthma. He seems to have mostly recovered by the end of the story. If Wally's condition is asthma, his recovery has some actual basis in fact. The best treatment for asthma actually is physical activity (with an inhaler in case of attacks). In fact, many athletes actually suffer from asthma, but regular physical activity actually reduces the chance of an attack. So Wally's taking a level in badass has science behind it.
  • Luminescent Blush: About half the time in the remakes, due to his shyness.
  • Man in White: By the end of Omega Ruby and Alpha Sapphire, Wally has one of the best competitive teams in the Pokémon Universe (NPC-wise). His room in Petalburg is filled with Pokémon books and handwritten notes on strategy. Oh and under his coat? A white silk shirt.
  • Older Than They Look: When he returns in Sun and Moon as an opponent in the Battle Tree, he doesn't look like he has aged a day and if you were to compare his two battle models, his Sun and Moon one will be the smaller and younger looking of the two. Though it could be chalked up to his growth being stunted as a result of a sickly childhood, this is is in spite of the fact that he's now an adult, with at least a decade passing between the two games.
  • The Rival: He tries to be this to you, and since May or Brendan stops their journey in the original games, becomes it by the time you get to Victory Road.
  • Sensitive Guy and Manly Man: Definitely the Sensitive Guy to Brendan's Manly Man if you play as May, even though they don't interact.
  • Shrinking Violet: At least initially.
  • Super Mode: He has a Key Stone in the remakes, and uses Mega Gallade. In Sun and Moon, he may also have Mega Garchomp or Mega Altaria.
  • Tareme Eyes
  • Theme Music Power-Up: In the remakes, when he challenges you to a battle at the end of Victory Road, the music (before and during the battle) becomes this.
  • Took a Level in Badass: When you first meet him, he's a shy and sickly boy that needs help to catch his first Pokémon. On your second meeting, he knows how to battle and is confident enough to challenge the local Gym Leader (but still isn't that good). On your third meeting, he has an entire team of Pokémon that's just below the Elite Four in level and is much more confident in himself — his final rematch has his Pokémon only just below the Pokémon Champion himself in terms of level. Omega Ruby and Alpha Sapphire take this further by having a fourth fight that shows how much knowledge he's gained, being one of the few NPCs to utilize held items on all of his Mons and having his post-battle dialogue show he's constantly thinking about how to improve his strategy.
  • Uncatty Resemblance: His green and white color scheme matches up perfectly with the Ralts line (his starter Pokémon).
  • Weapon of Choice: Ralts line, ending with Gardevoir. Omega Ruby and Alpha Sapphire replaces Gardevoir with Gallade, Mega Gallade to be exact.
  • You Gotta Have Blue Hair: Even in the Pokémon world, he stands out a bit for his bright green hair, which is shared by only a handful of other characters and sprites in the series.

Generation IV

    General Tropes 
  • Back-to-Back Badasses:
    • Cheryl and the playable character pair up to combat in the forest, and Cheryl says they make the perfect team together, and they can pair up again in the battle frontier.
    • Riley and the playable character pair up to defeat team galactic in the iron island, and they can pair up again in the battle frontier.
    • Dawn and Lucas pair up to combat Team Galactic. One of them will even mention that they form a dream team together.
    • Barry also gets in on the action occasionally.
    • Later on top of Mt. Coronet they team up with Barry during the final confrontation with Team Galactic.
  • Escort Mission: With Mira, Cheryl and Marley
  • Badass Adorable: Owns a dragon that has control over time? A beast that can expand space? A creature from a world separate from ours with control over antimatter? The creator of the universe? NO PROBLEM!
  • Blue Boy Pink Girl: To match Diamond and Pearl's color scheme, in Platinum Lucas primarily wears blue, and Dawn pink.
  • Hair Color Dissonance: There's confusion about his/her hair color between adaptations. Sugimori drew it a navy blue (or black with blue hints) type color in their main artwork, but everything else has them with a lighter hue.
  • Nice Hat: A hunting cap for Lucas, a beanie for Dawn.
  • Pals with Jesus: They can capture, and train, God itself.
  • Power Trio: The protagonist chosen forms one with Barry and the main character not chosen. All three of them get starters at the outset and are explicitly assembled by Prof. Rowan to help defeat Team Galactic around the mid point of the game.
  • Scarf Of Asskicking: Regardless of version or gender, the scarf is always there. Candice really likes it.
  • Ship Tease: With tons of characters, including Barry, Cynthia, Riley, Cheryl, and between themselves on a couple occasions. Mars even calls them a "lovey-dovey couple" on the Spear Pillar.
  • Strong Family Resemblance: Lucas's hair and eye color matches Johanna's, albeit not the same shade. Dawn is basically Johanna ten or twenty years younger, with long hair. Barry is just a tamer Palmer in appearance.
  • You Gotta Have Blue Hair: In some adaptations like the anime it's definitely blue.

    Lucas (Kouki)

The male character for Pokémon Diamond and Pearl. Lucas is a boy from Twinleaf Town who is just old enough to start his Pokémon journey. After viewing a documentary on a red Gyarados, he and his rather impatient friend Barry decide to explore the nearby Lake Verity to see if any special Pokémon can be found there. Along the way, they encounter Professor Rowan and his assistant (The player character you didn't chose). Once they get to the lake, all they can find there is a lone briefcase, opening the briefcase reveals three Pokéballs, each with starter Pokémon. Suddenly, Pokémon start to attack the pair of friends! You'll need to choose carefully which Pokémon you decide to use...

  • Adorkable: As an NPC, Lucas has shades of this. For all his brains, he's a very laid-back character.
  • Battle Couple: With either Cheryl or Dawn, with whom he has some ship tease.
  • The Cameo: In the anime, he only appears briefly in the beginning montages of a couple of the movies.
  • Heterosexual Life-Partners: With Barry, having grown up as childhood friends.
  • Nice Guy: As an NPC, he's very affable and polite.
  • Primary-Color Champion: His outfit in Platinum is predominantly blue, red and white.
  • Theme Naming:
    • Lucas's name comes from the Latin "lux," which means "light".
    • The "Kou" in his Japanese name is an alternate reading of "Hikari", which means light respectively.
  • Weapon of Choice: Artwork pertaining to the games usually associates him with the Piplup line. He doesn't appear often in adaptations, but when he does it's either with the Piplup or Turtwig lines. Ironically, the only official merchandise he's featured in sees him paired with Chimchar as opposed to the other two starters.

    Dawn (Hikari)

The female trainer for Pokémon Diamond and Pearl. Dawn essentially has the same backstory as Lucas does if you choose her as the player character. As an NPC, she is an assistant to Professor Rowan and lives in the nearby Sandgem Town. She demonstrates how to catch a Pokémon to you and helps you out when Team Galactic makes their move.

Her most prominent incarnation is Dawn from the Pokémon anime, who aspires to be a top coordinator like her mother, but experiences a few bumps in the road. Her catchphrase may be "No need to worry", but that's probably when you should worry the most. She also corresponds to the wealthy Ice Queen Platinum in Pokémon Adventures and the villainous Mitsumi in Pokémon: Diamond and Pearl Adventure!.
  • Battle Couple: With either Riley, Lucas or Cheryl, with whose she has light ship tease.
  • Dangerously Short Skirt: It barely covers her thighs and it's not even weather appropriate due to Sinnoh being colder than the previous regions. Even when Platinum made Sinnoh's temperatures even lower and gave her a coat, she keeps the short skirt with no fear of freezing her exposed legs.
  • Exposed to the Elements: Especially since Sinnoh's supposed to be the cold region. Slightly less so in Platinum since she now wears a jacket that looks like it could keep her warm... if she didn't keep her legs exposed by wearing a skirt.
  • Hair Decorations: Dawn's clips.
  • Mini Dress Of Power: It's a little too short for her.
  • Platonic Life-Partners: With Barry, having grown up as childhood friends.
  • The Pollyanna: Has very upbeat dialogue as an NPC despite having to combat Team Galactic on several occasions.
  • Theme Naming: Dawn comes from the time of day the sun rises, and "Hikari" is just Japanese for "light".
  • Tsundere: As an NPC. Type B: often sweet, but very mad when she gets angry.
  • Weapon of Choice: Artwork pertaining to the games gives her either the Turtwig or Chimchar lines. In several adaptations she consistently has the Piplup line, and on one occasion had the Chimchar line.

    Barry (Jun)

The Rival of Diamond, Pearl, and Platinum. Barry is an impatient and hyperactive young man who always seems to be in a rush. His dream is to become the Pokémon League Champion, and especially wants to achieve it as fast as possible. However, his genuine talent at raising Pokémon is offset by his haste and lack of patience, and his preference for brute force over strategy.

  • Adorkable: How energetic he is gives him this quality.
  • Attention Deficit... Ooh, Shiny!: After barging into your room in Platinum he stops himself in the middle of a sentence to comment on your new laptop. In a later scene, he gets distracted again by one of those cut-outs in which tourists take pictures in.
  • Big Damn Heroes: Just when it looks like you'll have to face Jupiter and Mars alone atop of Mt. Coronet, guess who shows up and heals you afterwards?
  • Catch Phrase:
    • "What was that about?"
    • And briefly, "I'm fining you [large amount of money] if you're late!" This is by far his most iconic line, however, to the point where it carries on to all the adaptations.
  • Character Development: As the story goes on, he becomes more patient and less hasty. He also becomes better at creating strategies and learning from his losses.
  • Crash-Into Hello: Your rival's normal way of greeting you, accompanied by some enlarged text in the dialogue box. At one point, Palmer demonstrates that such clumsiness is a family trait. Lampshaded during one of your mid-game encounters with him, where he doesn't crash into you and gleefully points this out, asking if you were surprised.
  • Crouching Moron, Hidden Badass: He is so dorky and impatient that it's easy to forget that he is the second strongest trainer to have appeared in the series, right after Red.
  • Dumb Blonde: Downplayed, as he is not that dumb, but he is quite impulsive.
  • Fighting Your Friend: Basically, what you do with him. It defines your relationship.
  • Friendly Rivalry: With the player character.
  • Generation Xerox: He looks and acts like his father, right down to the Crash-Into Hello.
  • Hair of Gold, Heart of Gold: He's one of the main heroes and is blonde.
  • Heroic B.S.O.D.: The events at Lake Acuity send him into one due to failing to stop Team Galactic, and it takes the poor kid a while to snap out of it.
  • Hot-Blooded: He's always eager to fight, as his Platinum animation shows.
  • Hypocritical Humor:
    Barry: If you're not a Pokémon, and you run like that, you're a bad guy.
  • Keet: Especially at the very beginning. He learns to tone down his hyperactivity slightly by the end, though he's still extremely energetic.
  • Loony Friends Improve Your Personality: Barry has a hyperactive personality and forcibly drags Dawn or Lucas into starting the journey.
  • The Rival: He's this of the Gen IV Trainers.
  • Scarf Of Asskicking: He wears a scarf and you will battle him a few times.
  • Schedule Fanatic: Times everything you do!
  • Shared Family Quirks: It turns out his father, Palmer, is just as hasty and has a tendency to be late just like him.
  • Strong Family Resemblance: With Palmer.
  • This Loser Is You: Though not portrayed negatively. His way of banging into everything and everyone is a pretty obvious reference to how player characters tend to run or bike absolutely everywhere to speed things along, often running into things as a result. All those NPCs who mention how impatient he is? They might just say the same thing about you, except they're too polite to say it to your face.
  • Took a Level in Badass: When Platinum was first released, the levels of Barry's team actually exceeded Red's. Although Red regained his title again in the Gold and Silver remakes, that still makes Barry the second toughest opponent in the series, with a mere couple of levels difference between their teams once you've beaten the Elite Four at least 20 times.
  • Weapon of Choice: Artwork pertaining to the games gives him the Turtwig line and two of his Manga counterparts are given the Chimchar line.

Generation V

    General Tropes (Black and White) 
  • But Now I Must Go: Offscreen one in between Black and White and the sequels where s/he leaves Unova to find N.
  • The Cameo: You team up with the character you didn't pick during Tag Battles in the Battle Subway, but they don't appear in a plot-relevant capacity.
  • The Chosen One: N seems to believe so, considering them a "hero of legend" much like himself, and Zekrom/Reshiram confirms it.
  • Demoted to Extra: Out of all of the protagonists in the series, these two have had the least spotlight. Their cameos in Black 2 and White 2 were dummied out, they were the first pair of protagonists to not appear in even so much as a cameo in the show or movies, Leaf notwithstanding, and as mentioned above the character you didn't pick is, unlike in almost every other main-series game, just a regular NPC you can tag up with in the Battle Subway. They do have the honor of being the only protagonist since Red to be mentioned by more than one person in a future game though, and contribute to the plot of it in some form.
  • Declaration of Protection: With Bianca, as his father ask for Hilbert to protect her
  • Disappeared Dad: As the protagonist. Interestingly enough, if you check out the television in their room before choosing your starter, it mentions their father bought it. He never appears in the game, though.
  • Eye-Obscuring Hat: Their battle sprites appear to purposely invoke Red, for reasons unknown.
  • Foe Romance Subtext: With N, as it's lightly implied that N has feelings for the main character.
  • The Ghost: In the sequels. They are referenced here and there, but are nowhere to be found.
  • I Will Find You: Hilda/Hilbert (depending on who you played in the first game) is said to be out of Unova looking for N during the events of the second games.
  • The Hero: Black and White heavily emphasizes their role as the hero in the story more than normal, to the point that they are to capture the plot-relevant Legendary of the specific game version (Reshiram in Black, Zekrom in White) to oppose N's.
  • Power Trio: The player is The Kirk between the calm and focused Cheren, and the kind and open-hearted Bianca. Bianca and Cheren respect Hilbert/Hilda as the best battler among them, and as the person who always seems to know what they are doing.
  • Legendary in the Sequel: If Memory Link is enabled, the Player Character's name is this in the sequel games.
  • Meaningful Name:
    • For the players, Hilbert means "magnificent in battle" or "battle bright." Hilda means "Battle Maiden." Tōya and Tōko come from "fight" (which makes their English names fitting), "transparent" or "untainted" which establishes their role as the middle and leader of the group.
    • For the rivals, Cheren and Bianca mean roughly black and white respectively.
  • Nice Guy:
    • Their characterization as an NPC implies this, as they're polite and supportive.
    • Cut content from Black 2 and White 2 had them be even more of this, with their character being a Humble Hero and Graceful Loser.
  • Nice Hat: It's a simple, standard cap worn in a straight way, reminiscent of Red's original Nice Hat.
  • The Only One Allowed to Defeat You: N thinks their the hero of legend and wants to fight them with the legendary Pokémon.
  • Put on a Bus: In Black 2 and White 2 (instead of a Previous Player-Character Cameo). According to their mother, they left Unova to search for N.
  • Ship Tease: With N in both their game and the sequel, regardless of gender. In the first game, they're instrumental in bringing about N's Character Development and he gains a strong fascination towards them due to the fact that they don't fit the mold of a Pokémon trainer as he's been raised to see it (i.e., cruel and abusive individuals who only see Pokémon as tools). Taken further in the sequel, wherein N mentions that "there's a trainer who he wants to tell how he feels" (with the context of the whole situation meaning that he could only be talking about the previous game's player character) and Hilda/Hilbert has flat out left Unova just to find him.
  • Suddenly Voiced:
    • When you enter Dragonspiral Tower, what appears to be internal dialogue states that "Something's... going wild at the top of the tower...?" Additionally, when Tornadus/Thundurus first appear and they're invited into the old lady's house on Route 7, they seem to mention that the soup is "delicious" and "jam-packed with vegetables."
    • NPC Hilbert and Hilda also speak.
    • Dialogue in the cut Black 2 and White 2 Tournament had them speaking in a Humble Hero and Graceful Loser fashion.
      "I just lucked into winning... Isn't that how it felt?"
  • ˇThree Amigos!: The player character of either gender along with Cheren and Bianca.
  • Weapon of Choice: In adaptations, Hilbert is often given the Tepig or Oshawott lines. Hilda, on the other hand, has been given the Snivy and Tepig lines in occasions. Their endgame incarnations have been paired with both Reshiram and Zekrom, in various combinations; Hilbert is generally associated more strongly with Zekrom, thanks to Pokémon Generations.

    Hilbert (Tōya)

The main character of Pokémon Black and White. Hilbert is a teenager who lives in Nuvema Town, as do his Childhood Friends, Cheren and Bianca. He will receive a starter Pokémon and a Pokédex from Professor Juniper. After setting off on his Pokémon journey at the same time as Cheren and Bianca, Hilbert will at some point be asked by Fennel to do some sort of quest; in return for its completion, Hilbert will receive a C-Gear.

As well as encountering and battling his childhood friends at various points during his journey, Hilbert will also meet a man known as N, who wishes to create separate worlds for humans and Pokémon. In order to achieve his goals, he and Hilbert will battle several times during the course of the game. Hilbert also battles Team Plasma at various stages of his journey. Ultimately, Hilbert is recognized as a hero by Reshiram or Zekrom, depending on the version.

If not chosen as the player, Hilbert appears as the player's partner in the Battle Subway when choosing to ride the Multi-Train.

  • The All-American Boy: Middle Example. Generally because Unova is based in North America. From what can be assumed about his personality or from his NPC appearance, he's an Everyman teenager from a small town, naive but charming and always polite. It's also implied he acts like an older brother to his friends, especially for Bianca and some other NPCs in the game.
  • Big Brother Mentor: Seems to be intended to have this kind of relationship with Bianca and occasionally Cheren (despite both of them being the same age).
  • Color Motif: Red, white and blue, baby! In addition, his outfit is highlighted with black.
  • Death Glare: In the Game Freak art set clearfile, Hilbert gives this to Ghetsis in his introduction about Pokémon.
  • Heterosexual Life-Partners: To Cheren, when he's the player character.
  • Hot-Blooded: Not necessarily in the games (in fact, the official website and Coro Coro magazine called him "Smart", Japanese Engrish for "Sophisticated" or "Cool tempered"), but in five manga adaptations he is definitely Hot-Blooded.
  • Meaningful Name:
    • His NPC Canon Name Hilbert is a Spear Counterpart to the female trainer's Hilda. The 'Hil' means 'battle.'
    • His promotional name Blair sounds like Black, and means field or battlefield.
  • Platonic Life-Partners: With Bianca, when he's the player character.
  • Sensitive Guy and Manly Man: Downplayed and Zigzagged. Cheren's very insecure about himself and has the more feminine figure of the two, while Hilbert's (implied to be) much more confident and relaxed with his goals of life, though Cheren tends to be portrayed as a jerk and Hilbert as nice in their dynamic. In Adventures he play this trope straight. And also he with N in same way.
  • Spear Counterpart: To Hilda. Their default names are gender flips of each other in both Japanese and English, and he was designed after Hilda to complement her.
  • Two Guys and a Girl: With Cheren and Bianca if he's the main character. In contrast to Cheren, Hilbert will always be certain and justified in his goals, and Cheren will become slightly frustrated with his own shortcomings compared to his friend.
  • Weapon of Choice: In the manga adaptations he has been seen with all three of the Unova starters, but Tepig stands out the most, being his starter in three different series.

    Hilda (Tōko)

The main character of Pokémon Black and White. Hilda is a teenager who lives in Nuvema Town, as do her Childhood Friends, Cheren and Bianca. She will receive a starter Pokémon and a Pokédex from Professor Juniper. After setting off on her Pokémon journey at the same time as Cheren and Bianca, Hilda will at some point be asked by Fennel to do some sort of quest; in return for its completion, Hilda will receive a C-Gear.

As well as encountering and battling her childhood friends at various points during his journey, Hilda will also meet a man known as N, who wishes to create separate worlds for humans and Pokémon. In order to achieve his goals, he and Hilda will battle several times during the course of the game. Hilda also battles Team Plasma at various stages of her journey. Ultimately, Hilda is recognized as a heroine by Reshiram or Zekrom, depending on the version.

If not chosen as the player, Hilda appears as the player's partner in the Battle Subway when choosing to ride the Multi-Train.

  • Brooklyn Rage: Has shades of this. She lives in Nuvema Town which is an Expy of parts of Brooklyn, although she's more a badass than violent.
  • Color Motif: Red, white and blue, baby! But also with extra emphasis on white with some black.
  • Cool Big Sis: Seems to be intended to be seen as this toward Bianca and Cheren, though they're the same age as her.
  • Distaff Counterpart: To Hilbert. Their names are even GenderFlips of each other.
  • Exposed to the Elements: During the winter months and whenever she pays the Cold Storage a visit. Especially noteworthy in the latter case, as the Workers there are all wearing protective clothing and Cheren and Zinzolin won't stop griping about how cold it is.
  • Hair Antennae: On her ponytail. Shown a bit more in this official art of a Battle Subway scene.
  • Heterosexual Life-Partners: To Bianca, when she's the player character.
  • Meaningful Name:
    • Her NPC Canon Name Hilda is a Distaff Counterpart to the male trainer's Hilbert. The 'Hil' means 'battle.'
    • Her promotional name Whitlea sounds like White, and coincidentally also means white clearing or field.
  • Ms. Fanservice: The first female protagonist in the series to be in her teens, she has Hartman Hips, and wears light clothing and Daisy Dukes.
  • Platonic Life-Partners: With Cheren as the player character.
  • Strong Family Resemblance: When she's the main character, her mother has her eye and hair color. They even have the same pose while talking through the Xtransceiver.
  • Tomboy and Girly Girl: The Tomboy to Bianca's Girly Girl, at least if her design is any indication; she wears shorts, a black vest, and hiking boots, while Bianca has more overtly feminine mannerisms and clothes.
  • Tomboy with a Girly Streak: At least, her design seems to suggest so. She wears more outdoorsy clothes like shorts, hiking boots, a black vest and baseball cap, but many of her clothes and accessories have a bit of pink on them.
  • Two Girls and a Guy: With Cheren and Bianca. Hilda will serve as a sharp contrast to Bianca, being the more competent and confident of the two.
  • Weapon of Choice: Tepig. In the manga she has one (though it later ditches her and she gets the Snivy line instead), and a figurine pairs her with a Tepig.


One of the two rivals in Black and White. Cheren is an intelligent and competitive trainer who is utterly focused on becoming the Pokémon League Champion. However, he only seeks to become the Champion for its own sake, and over time this motive is called into question. He eventually becomes a Gym Leader in Black 2 and White 2.

For information on Cheren, check the Pokémon Gym Leaders Character Page.

    Bianca (Bel)
Click here  to see Bianca in Black and White.
Voiced by: Ayana Taketatsu (JP), Eileen Stevens (EN) (promo)

One of the two rivals in Black and White. Bianca is a ditzy and idealistic young trainer who is more interested in just travelling with her Pokémon than competitive battling. She uses her journey as a Coming-of-Age Story, discovering what she wants to do with her life. In Black 2 and White 2 she decides to research Pokémon and becomes Professor Juniper's aide.
  • The Ditz: She chooses Pokémon that have elemental weaknesses to you, and often can't find her way around many cities.
  • Dumb Blonde: She is described as a bit of an unreliable airhead, though it's more just clumsy than outright dumb.
  • Badass Adorable: Although she's not as interested in battling as her friends, she's still a very powerful and very cute young Trainer, especially in the sequels.
  • Bonus Boss:
    • If you use the Memory Link function in Black 2 and White 2 with a copy of Black or White, she'll use her team from those games, including her starter and elemental monkey, in a battle on Route 1. Unlike other bonuses, this is a one-time battle.
    • She appears in the Black 2 and White 2's World Tournament, despite not being a Gym Leader, using a team based on her role as Juniper's aide.
  • Break the Cutie: Right from the start, her father almost completely prevents her from going on her journey. She tries her best and still loses to the player, and then her Munna is stolen by Team Plasma (it's given back later), causing her to feel weak. Later, in Nimbasa, her father goes all the way there to attempt to drag the poor girl back home. Thank goodness for Elesa's interference.
  • Childhood Friends: With Cheren and either Hilda or Hilbert.
  • Crouching Moron, Hidden Badass:
    • In Black and White, Bianca's team by endgame can easily be more robust, well-balanced, and have a more efficient movepool than Cheren's, despite the fact that Bianca is functionally a Pokémon hobbyist (later going into the non-combat side of Pokémon husbandry) and Cheren is dead-set on becoming the next Champion and is all about the battles.
    • She's in the Pokémon World Tournament, in the Gym Leader tournaments, putting her up as one of the best Trainers in the world. A random NPC that gives you info on your opponents outright says that she's a powerful trainer.
  • Cute Clumsy Girl: So very much. It even shows in her battle sprites, which show her just about to trip and fall as she pulls out her Poké Ball (Black/White) or cheers (Black 2/White 2).
  • Desperately Looking for a Purpose in Life: The point of her character development. She doesn't know what she wants out of life, but eventually decides to help out Professor Juniper.
  • Expository Hairstyle Change: It's gotten longer in Black 2 and White 2, apparently to make her look older.
  • Forehead of Doom: Not commented on, but her hairstyle greatly emphasizes it.
  • Friend to All Living Things:
    • All of her Pokémon in the Memory Link battle know Return, a move that powers up the more the user likes their trainer. In the World Tournament, only her Stoutland uses Return.
    • In Black 2 and White 2, you can call her on the Xtransceiver to have her rate your Pokémon's happiness (she even refers to them as your "little darlings.")
    • She decides to become a Pokémon Researcher, which she's making good on in Black 2 and White 2 as Juniper's aide.
  • Genius Ditz: She ends up having a pretty good team in the end of Black and White and is one of your possible opponents in the Pokémon World Tournament
  • Genki Girl: Usually, anyway, unless she's troubled.
  • Girlish Pigtails: They aren't really pigtails, but the swept-up parts of her hair seem to evoke this.
  • Gondor Calls for Aid: At the end of Black and White, she calls upon the Gym Leaders to hold off the Sages at N's Castle.
  • Gotta Catch 'Em All: The goal Bianca ends up deciding on in the end of Black and White.
  • Guest-Star Party Member: During the first visit at Reversal Mountain in Black 2 and White 2 till you get to the main room and leave through Undella Town.
  • Hair of Gold, Heart of Gold: Bianca has blonde hair and is one of the heroes.
  • Meganekko: For some reason, she gained glasses between the two years. People joke that she stole them from Cheren, or at least received them from him in some manner. note 
  • Nice Hat: Now with a ribbon on the side.
  • Overprotective Dad: He didn't want her to go on her journey, and actually shows up to try to take her home!
  • Overshadowed by Awesome: She's actually a rather competent trainer in her own right as she's capable of holding on her own against Gym Leaders in the PWT. However, Hilbert/Hilda, Cheren and N end up being much more powerful than her by the end of BW.
  • Plucky Girl: Don't think anything's going to stop her from finding her own dream. Not losing in battles, not having her Pokémon stolen, not even her dad's interference. Hell, she doesn't even back down or flinch during their conversation in Nimbasa City!
  • The Pollyanna: She stays optimistic and cheerful no matter how many times she is best by the player.
  • The Rival: Despite sharing this trope with Cheren, their character development in that regard is very different. Bianca starts her journey without many expectations or hopes to become anything, and discovers her abilities as her journey progresses.
  • Ship Tease: Her glasses in Black 2 and White 2 look an awful lot like Cheren's, and Cheren himself is no longer wearing glasses...
  • Shrinking Violet: Somewhat. While she's usually perfectly outgoing, she is also shown to be frightened pretty easily. It doesn't help that her father is constantly worrying over her journey, and his sheltering of her all her life probably caused her insecurities to start with.
  • Spell My Name with an "S": Is her Japanese name spelled Beru, Bel, Bell, or Belle? Because of this, her German name is Bell, Italian is Belle and Spanish is Bel.
  • Stocking Filler: She wears orange garters under her dress in the first game.
  • Theme Naming: Her Japanese name, Bel, is Slavic for "white"; her English name is Italian for the same. The female player character's promotional name also related to white.
  • Tomboy and Girly Girl: The Girly Girl to Hilda's Tomboy, at least if her design is any indication; Compared to Hilda's shorts, black vest, and hiking boots, Bianca has more overtly feminine mannerisms and clothes.
  • Weapon of Choice: To avoid giving her a canon starter choice, Musharna has become this for her in Black 2 and White 2.
  • Wide-Eyed Idealist: She's constantly looking on the bright side of things. Cheren is a little annoyed by this near the end, where she's still being bubbly despite the possible threat of N beating the Pokémon League ahead.

    General Tropes (Black 2 and White 2) 
  • Anime Hair: Their hairstyles are much more conspicuous than previous main characters, that a Plasma Grunt even derisively compares the rival's to a Qwilfish. Despite it being traditional for protagonists to have a hat, they instead both have visors for their massive hair.
  • Badass Adorable: More emphasis on the adorable part, but still as badass as the other protagonists.
  • Best Friend: The chosen player shares a close, brotherly friendship with Hugh.
  • Implied Love Interest: This is the situation between Rosa/Nate and Curtis/Yancy. It's obvious that Curtis/Yancy has developed a major crush on Rosa/Nate, and if you follow his/her Sidequest Sidestory to its conclusion, the two eventually have a Ferris Wheel Date Moment together.
  • Meaningful Name: Their English and Japanese names both come from the word "resonate".
  • Nonstandard Character Design: Their pupils are as white as their sclerae.
  • Renaissance Man: More so than any other protagonist. If you do everything in the game, then besides being a master trainer, they're also a star actor/actress, manager of the Join Avenue, and champion of the World Tournament.

    Nate (Kyōhei)
Voiced by: Miyu Irino (JP), Tom Wayland (EN) (promo)

Nate is a young boy living in Aspertia City with his childhood friend Hugh. At the start of the game, he sets off with Hugh to collect his first Pokémon. They then go their separate ways and he starts his journey across the Unova region.

If the player chooses Rosa, Nate will appear in game as an NPC, first met in Nimbasa City. He will join the player in a Tag Battle against Emmet and Ingo. Afterwards, he will give the player the Vs. Recorder.

The most prominent incarnation to Nate is Blake from Pokémon Adventures and in addition, Arata from Pocket Monsters B2 W2 ~ A New Legend ~

    Rosa (Mei)
Voiced by: Aki Toyosaki (JP), Lisa Ortiz (EN) (promo)

Rosa is a young girl living in Aspertia City with her childhood friend Hugh. At the start of the game, she sets off with Hugh to collect her first Pokémon. They then go their separate ways and she starts her journey across the Unova region.

If the player chooses Nate, Rosa will appear in game as an NPC, first met in Nimbasa City. She will join the player in a Tag Battle against Emmet and Ingo. Afterwards, she will give the player the Vs. Recorder.

    Hugh (Hue)
Voiced by: Junko Minagawa (JP), Sean Schemmel (EN) (promo)

The Rival in Black and White 2. Hugh is a Hot-Blooded young man with a serious grudge against Team Plasma, who stole his little sister's Purrlion years ago. To take revenge on them, he raised a Pokémon from an egg and became a trainer. Though he is usually cool and calm, he goes berserk when confronted by a member of Team Plasma.
  • Anti-Hero Substitute: To Cheren and Bianca, though they're still around.
  • Artificial Brilliance: When you're teaming up with him in a Double Battle, Hugh can sometimes be seen taking advantage of the player's Pokémon's abilities. For example, he will use a Fire-type attack on your Pokémon if it has Flash Fire to power up your moves, or a Water-type attack to heal your Pokémon if it has Water Absorb.
  • Back-to-Back Badasses: Notable in that unlike all previous rivals, you spend much more time fighting alongside Hugh than against him.
  • Berserk Button: He pretty much flips out the instant he sees a member of Team Plasma, both new and old. At one point when you enter Driftveil City, he just rushes onto the scene and slaps/shoves/punches/otherwise physically assaults a grunt like it's nothing. Part of his Character Development is about outgrowing this.
  • Big Brother Instinct: He cares heavily about his little sister and is said to be doting towards her. He also despises Team Plasma because they kidnapped her Purrloin. In a way, he also is this to the Player Character themselves throughout the journey through assuring they are never alone taking on Team Plasma and encourages you along the way.
  • Black and White Insanity: One of his main flaws is his refusal to acknowledge the original Team Plasma's Heel–Face Turn. He finally starts to overcome this outlook near the end of the game.
  • Catch Phrase: "I'm about to unleash my rage!" / "You're about to feel my rage!"
  • Character Development: Hugh starts off as an Ideal Hero, kind and supportive of the Player Character. His only flaw is that he refuses to forgive Team Plasma for, years ago, having stolen his sister's Purrloin. He is dragged down and blinded by this hatred, but finally comes to terms with the fact that former villains can redeem themselves. Hugh finds peace, and continues to care for his sister's Purrloin-turned-Liepard, even though it was raised and influenced by Team Plasma, knowing it is still good at heart.
  • The Computer Is a Cheating Bastard: Only if you're playing on Challenge Mode, but there his Pokémon's levels when he's battling against you are higher than when he's an ally, leading to one point where his Pokémon's levels actually go down within a short span of time.
  • Face of a Thug: Despite having a design that brings jerkass rivals such as Blue and Silver to mind, he is generally calm and friendly. His bad side is only shown towards Team Plasma and those he believed was in his way.
  • Forgiveness: His personal struggle is learning to let go of his hatred for the former Plasma members and move on.
  • Friendly Rivalry: At no point in the game does he ever challenge you for the sake of beating you and proving himself superior. As your best friend, he offers to battle you in order to test your Pokémons' strength, and after losing, shows complete confidence in your abilities and encourages you to continue on your quest to become the Unova champion.
  • Guest-Star Party Member: He travels around with your for short periods at several points (such as Castelia Sewers), even participating in Tag Battles with you.
  • Hair-Trigger Temper: It doesn't take that much to get him angry. Simply the entire existence of Team Plasma will send him into a rage.
  • Heroic B.S.O.D.: After finding out that his sister's Purrloin has evolved into a Liepard and will now only obey the Shadow Triad.
  • Heterosexual Life-Partners: With Nate when he's the player character.
  • Hot-Blooded: He is very passionate, especially when it comes to beating the hell out of Team Plasma.
  • It's Personal: Chases Team Plasma because they kidnapped his little sister's Purrloin.
  • Knight Templar Big Brother: He is willing to go to violent lengths in order to get the justice his sister deserves.
  • Large Ham: Hugh will make the extra effort to let everyone know when he is about to unleash his rage.
  • Meaningful Name: Hue, as in color, fits in with a number of other color based names. Particularly it forms a trio with its generation, 'black, white, and color'.
  • Nice Guy: Despite his flaws, he ultimately seems to admire the protagonist and cares for his Pokémon. In fact, he actually apologizes several times for dragging the player character into his quest to take down Team Plasma. He also wants to see the protagonist become the Unova Champion.
  • Platonic Life-Partners: With Rosa when she's the player character.
  • Real Men Wear Pink: Oddly enough, his Xtransceiver is pink, which contrasts with the red and yellow ones Rosa and Nate possess, respectively.
  • Schrödinger's Gun: He's had his starter Pokémon for a bit before the game even starts, but what it turns out to be always has the type advantage against the one you picked.
  • Two Words: Added Emphasis: Call him before you reach Reversal Mountain to know where he is.
    Hugh: One word: Reversal Mountain. Oh wait, that's two words...
  • You Gotta Have Blue Hair: It's dark blue.
  • Weapon of Choice: Samurott in the animated trailer.
  • What the Hell, Hero?: Calls out Clay for blindly trusting Rood and his followers. However, he in turns gets this from Clay, who points out that you need to learn to respect other people's differing perspectives instead of blindly condemning them - especially when they're trying to redeem themselves for their past misdeeds.

Generation VI

    General Tropes 
  • Action Fashionista: The player can customize both characters in a variety of clothing from casual, to extremely professional, and in some cases elegant. And, of course, you can kick plenty of ass while dressed as such.
  • Always Someone Better: The player will be superior to their rival counterpart when it comes to battling, and will always have a more completed Pokedex than Trevor.
  • Back-to-Back Badasses: The player will just as frequently team up with their rival as they will battle against them.
  • Break the Haughty: Despite being straightforward with training and actively getting stronger while doing everything right, your rival can never beat you and they'll always question why.
  • Can't Catch Up: Your rival will go through a good deal of existential angst over losing to you when you beat him/her in a battle for the Mega Ring.
  • Chronic Hero Syndrome: Unlike Tierno, Trevor, and Shauna, who have their own priorities, the rival will actively try to foil Team Flare's schemes, not unlike the player themselves.
  • Color Motif: Calem's default outfit has colors resembling Xerneas while Serena's default outfit has colors resembling Yveltal, their outfits can also be customized to suit the player's own personal personality or elemental preferences.
  • Dark-Skinned Blonde: A possibility for those who choose the darkest skin color and have their hair dyed at the hair salon.
  • Dark-Skinned Redhead: Also an option if one who picks the darkest skintone and gets their hair dyed.
  • Deadpan Snarker: As a Rival.
  • Declaration of Protection: The rival will feel it is their duty to look after and protect their friends from people like Team Flare.
  • Dude, Where's My Respect?: Zig-Zagged. At the end, after defeating Diantha, the Player Character, The Rival, and the other three are treated to a parade and are personally given the "Honor of Kalos" as thanks for taking down Team Flare. In the Battle Chateau, however, an Alpha Bitch trainer will talk trash about your clothes saying "Did you dress yourself in the dark or dig them out of the garbage" regardless whether or not if you're the most stylish trainer in all of Kalos with the most expensive chic clothing.
  • A Father to His Men: The player's ability to utilize the Mega Ring implies that they share a special bond of trust and friendship with their Pokémon.
  • Featureless Protagonist: Much more so than the others listed here. Even their skin color is mutable at character creation, and virtually everything else about their appearance can be changed at will at any point during the game. It's very unlikely that any two given Gen VI protags will look exactly alike, especially when comparing players who have unlocked everything.
  • Five-Man Band: With a 2:3 female to male ratio with the opposite gendered player characters and the 3 friendly rivals as a departure from the usual Power Trio of the only having one rival. The Player and the opposite gendered Rival trade off on The Leader and The Lancer roles. Shauna is The Chick as the most supportive, and girly member. Tierno is The Big Guy for both his large size, and his focus on dancing moves that all either boost offensive ability, or are strong attacking moves. Trevor is The Smart Guy who is more focused on finishing the Pokedex and learning about new types of Pokémon. They even fit the stereotypes color-wise with the leader and lancer as red and blue, big as yellow, smart as green, and chick as pink.
  • Freudian Trio: The Player is Ego, The Rival is Super Ego and Shauna is Id.
  • Goggles Do Nothing: As the player, they have sunglasses on their hat as part of the default outfit, but they're never actually used for anything.
  • Good Counterpart: To Lysandre, the Team Flare Boss. Both of them start out as Sycamore's disciples, run errands for the man, and at some point become able to use Mega Evolution. The difference in how they acquire Mega Evolution exemplify this best; while Lysandre uses a contraption to force his Pokémon to Mega Evolve, the protagonist is able to use it through the Mega Ring, and their bond with their Pokémon to bring out true strength.
  • The Hero: As the player character.
  • Humble Hero: Though it doesn't have an effect on the story, there are a few dialogue options at certain points that are more modest than others.
  • Iconic Item: The player eventually assumes possession of the Mega Ring. The rival later gains possession of one post-game.
  • I Just Want to Be Special: The rival will become slightly envious of the player, realizing that the player was simply meant for greater things than they are.
  • Immortality: In the postgame, Sycamore says that the group were exposed to Team Flare's machine, meaning that they might have become immortal.
  • Informed Attractiveness: Eventually, after performing enough stylish actions, many establishments around Lumiose City will comment in awe of how stylish the player is, even if you've never changed your hair or clothes since rolling out of bed.
  • In-Series Nickname: Near the beginning of the game, the player can create a nickname for the rest of the group to refer to them by.
  • The Leader:
    • Whoever the rival is will initially serve this role; Levelheaded type, while the player starts off as their Lancer.
    • The Player Character turns into a Charismatic type over the course of the game, with everyone, even the rival who has now been demoted to The Lancer, looking up to them.
  • Legacy Character: Looker presents the player with the codename "Looker" after he leaves Kalos.
  • Loner-Turned-Friend: As a rival, they act rather aloof from the beginning, mainly focusing on training rather than hanging around. By the time you take down Team Flare, however, they have a change in attitude and become more personable with the rest of the gang.
  • Magical Accessory: Their bracelets are Mega Rings, used to activate Mega Evolution.
  • Meaningful Name:
    • Calem and Serena's names (both in English and Japanese) come from the words "calm" and "serene," respectively.
    • Their promotional names Xavier and Yvonne are fairly common French names that start with X and Y. Their respective meanings have no other correlation.
  • Naďve Newcomer: As usual, the player character starts off completely new to Pokémon training, but they are also implied to be new to much of the Kalos Region as well. Luckily their rival will show them the ropes.
  • Nice Hat: Interestingly, only the player keeps the hat.
  • Overshadowed by Awesome: The rival starts to feel this way during the fight with Team Flare at the Poké Ball Factory.
    "But if I keep relying on you like this, going on this journey will lose its meaning..."
  • Protagonist Powerup Privileges: As the Player Character, they are the only one of the five who gets to use the Mega Evolution mechanic. Justified given that they defeated the other candidate and there was only one ring available at the time. As a rival, they get access to Mega Evolution Post-game.
  • Quickly Demoted Leader: The Rival starts off as the member with the most experience, but after you finally battle, it becomes clear that the player has overtaken them.
  • The Rival: Unlike the other games, the character you don't choose is in fact your main rival and they mainly focus on getting stronger than you. The other three are secondary rivals, but they don't come near as close to the main rival's level.
  • Roller Blade Good: The player gets a pair early on, and can learn an assortment of awesome tricks like backflips and swirls.
  • Rookie Red Ranger: Despite being the group's newest member, the player character quickly becomes its most capable battler.
  • Silent Protagonist: Played with. You don't have explicit pre-created dialogue like the NPCs do but the options this generation are far more specific than in previous gens.
  • Ship Tease: With each other, and the player character with Shauna.
  • Super Mode: The first protagonists to be able to use Mega Evolution.note  The rival character gets a Mega Evolution in form of Mega Absol in the post-came.
  • Team Dad: The rival, who leads by example, and likes to protect rather than support.
  • Team Mom: The player. The few dialogue options available to the player will always have one gentle, supportive option.
  • Two Girls and a Guy: Calem, Serena and Shauna. Each of them receives one of the three starter Pokémon.
  • The Unchosen One: The rival really wants to be The Chosen One, but unfortunately for them, it would seem the player already holds the position.
  • Vague Age: Even more true than other protagonists, and in some ways for Serena even more true than Calem, thanks to the Virtual Paper Doll feature. Some outfit-and-hair combinations can make Serena look like a certain other 10-year-old tomboy in the franchise or make her and Calem look younger than even Red (Serena's "cute" clothes + pigtails are good at this), while others, particularly ones from Lumiose and Snowbelle, can make him/her look practically like a college student. By default s/he has the air of a mid-teen, however. Post-game, a girl named Emma is introduced who is explicitly sixteen years-old. She treats the player with respect, as if they are older, but judging from appearances, the player character is of similar height and looks, implying they are somewhere very close to her age.
  • Virtual Paper Doll: In addition to choosing their skin color, the player can dress their selected character in a variety of different outfits.
  • Weapon of Choice: The protagonist actually gets three: the Kalos Starter, a Kanto Starter, and Mega Lucario. The rival has the starter and Mega Absol.
  • What Happened to the Mouse?:
    • Your rival receives one of the Kanto starters from Sycamore and the fossil you didn't pick in Glittering Cave, but they never use them.
    • They also have a Fletchling and catch a Bunnelby during the tutorial, and never use them again.

    Calem (Calme)

The male main character (and rival if you choose Serena) of Pokémon X and Y. This young man has just recently moved to Vaniville Town in Kalos, along with his mother, Grace. Given his mother's previous occupation as a Rhyhorn racer, and his close bond with the family Rhyhorn, Professor Sycamore decides he's the perfect candidate to help with Sycamore's research into "Mega Evolution," and has Calem summoned to his laboratory in Lumiose City.

Calem hasn't appeared in anime adaptations, but his clothes served as one of the inspirations for Ash's new outfit in the Pokémon X and Y anime (the other inspiration is Red's FireRed & LeafGreen costume). In the Pokémon Adventures manga is simply called "X".
  • Anime Hair: Averted. He's one of the few male protagonists to have a normal hairstyle. Even his alternate hairstyles don't really get all that crazy (certainly nothing approaching Nate).
  • Bishōnen: Compared to other male protagonists of previous generations, he really is very good-looking, which can help contribute to the "older" side of his Vague Age.
  • Blue Is Heroic: His default outfit heavily features blue.
  • Chick Magnet: As is the case with many recent protagonists, the PC gets Ship Tease with a good number of females. Unusually, however, this isn't just the case with Calem. (Albeit it not being as blatant when directed towards her.)
  • Color-Coded Characters: His primary color and speech balloon (when he's the rival) are blue.
  • Color Motif: He wears blue, white and red, the same colors as the French flag.
  • Long-Haired Pretty Boy: Not overly long, but still there.
  • The Dandy: Can be played this way with the Trainer customization feature.
  • Tall, Dark, and Handsome: He is not as tall as some NPCs, but he is tallest of the main group, appearing taller than Tierno.
  • Primary-Color Champion: Calem's default outfit is predominantly blue and red.
  • Suspiciously Similar Substitute: By default, Calem looks and dresses similarly to Hilbert. At least he can be customized for those who wanted more variety. As the rival he acts more like Cheren instead.
  • Weapon of Choice: Art from the games shows him with the Froakie line and Charmander line, and his clothes are thematically similar to Xerneas. Ash wearing his clothes in the anime also had Froakie. However in both Generations and Adventures his equivalent keeps Charmander, but has Chespin instead of Froakie.


The female main character (and rival if you choose Calem) of Pokémon X and Y. This young lady has just recently moved to Vaniville Town in Kalos, along with her mother, Grace. Given her mother's previous occupation as a Rhyhorn racer, and her close bond with the family Rhyhorn, Professor Sycamore decides she's the perfect candidate to help with Sycamore's research into "Mega Evolution," and has Serena summoned to his laboratory in Lumiose City.

A younger version of Serena served as one of the protagonists in the Pokémon XY anime (and, as the run concluded, went on to become one of the most notable and discussed characters in the history of the franchise largely because of her much more prominent romance with Ash, including its climax). In Pokémon Adventures she is simply called "Y".
  • Bifauxnen: A few of her clothing options can give her this look, such as the shirt-and-tie combos at the Lumiose boutique.
  • Chick Magnet: As is the case with many recent protagonists, the PC gets Ship Tease with a good number of females. Unusually, however, this isn't just the case with Calem. (Albeit it not being as blatant when directed towards her.)
  • Censor Shadow: Allows Serena to effectively combine short skirts and roller-blading without any threat of exposure.
  • Color-Coded Characters: Her primary color and speech balloons (when she's the rival) are red.
  • Dangerously Short Skirt: Her default outfit, as well as every single dress or skirt option.
  • Family Theme Naming: In the English versions, combining her name and her mother's will result in two words one letter away from an existing Pokémon Ability-Serene Grace.
  • The Fashionista: She's the poster child of the Trainer customization feature, and there are far more clothing and hair styles available if you're playing as her rather than Calem.
  • Girlish Pigtails: Becomes an option at the barbershop after the player becomes sufficiently stylish.
  • Heterosexual Life-Partners: As Rival with Shauna.
  • Little Black Dress: One of her outfits you can get when she's the protagonist. It's even called the Little Black Dress.
  • Ms. Fanservice: Some of her clothing options are Stripperiffic and the other characters in the game wear more clothing than her including Malva.
  • Proper Tights with a Skirt: Can be pulled off with the tights or leggings while customizing. Her stockings also act similar.
  • Stocking Filler: Her default thigh-high stockings or as they're labeled in game, "OTK (Over The Knee) Socks," and about a third of all the sock options.
  • Stripperiffic: Considered this with the more revealing outfits and short skirt.
  • Tights Under Shorts: Can be pulled off with tights or leggings while customizing.
  • Tomboyish Ponytail: As the rival. As the player character, you can also style her hair as such at the barbershop if the player is sufficiently stylish.
  • Weapon of Choice: The Fennekin line in most artwork and adaptations, with the exception of Adventures where it's the Froakie line. Squirtle is also her Kanto starter of choice, and her clothes are thematically similar to Yveltal.
  • Who Wears Short Shorts: Every one of her shorts options.
  • Zettai Ryouiki: Her default clothes are Grade A along with any combination of OTK Socks and a Skirt/Dress or Shorts.

An excitable boy from Vaniville Town whom you befriend at the beginning of Pokémon X and Y. Obsessed with dancing, his goal is to create a troupe of performing Pokémon dancers.
  • Acrofatic: Despite his size, he is very light on his feet and a good dancer. He aims to create a dance team with his Pokémon.
  • Attention Deficit... Ooh, Shiny!: The description of him provided states he tends to get distracted by their opponents moves during battle because he is trying to incorporate them into his choreography.
  • Big Fun: He has a plump body and a huge heart.
  • The Big Guy: The largest of the friends and his signature Pokémon is the offense-oriented Corphish. Though battling isn't Tierno's main priority, dancing is a very physical activity. Also most dancing moves deal with boosting offense (Swords Dance, Dragon Dance, Rain Dance) or dealing heavy damage (Petal Dance).
  • But Thou Must!: Give yourself a nickname. Of course, you could just make your nickname the same as your in-game name.
  • Color-Coded Characters: Yellow.
  • Coordinated Clothes: If the player character is a boy, it is possible to purchase the same shirt Tierno wears, which is appropriately titled "Twin T-Shirt."note 
  • Dance Battler: He aims to create a team of Pokémon dancers. Case in point, the first time you battle him, his "starter" is a Corphish and it knows Swords Dance.
  • Dark Is Not Evil: His "starter" is a Corphish that becomes a Water/Dark Crawdaunt, but he is a pretty affable guy.
  • Flat Character: He never gets a chance to share a character-building moment with the player unlike the other three rivals, nor can his house be visited for any possible backstory a la Trevor.
  • Gentle Giant: Rather big, but friendly.
  • Meaningful Name: His name is Spanish for soft or tender (as in food), but when used to refer to a person it means inexperienced.
  • Offscreen Moment of Awesome: Helping Dexio and Sina rescue the Pokémon on Route 10.
  • Real Men Wear Pink: He is The Big Guy of the group, but his greatest passion is dancing and his goal is to make a team of Dance Battlers.
  • Recurring Boss: Faced a couple times during the game, the last time as part of a Boss Rush involving all the rivals except Calem/Serena.
  • Red Oni, Blue Oni: The Red Oni to Trevor's Blue Oni.
  • Sphere Eyes: Noticeably, making his character design a little nonstandard.
  • Those Two Guys: He and Trevor are seen together often.
  • Straight Man and Wise Guy: He's Wise Guy with Trevor's Straight Man.
  • Weapon of Choice: Corphish/Crawdaunt. In the Battle Maison he specializes in Pokémon that strike fast and hard, like Talonflame and Hawlucha, and throughout all of his team members there are plenty of dancing moves to go around.

    Trevor (Toroba)
A curious boy from Vaniville Town whom you befriend at the beginning of Pokémon X and Y. He doesn't much care for battling, and prefers to challenge the player on who has more entries in their Pokédex.
  • Adorkable: He makes a big deal out of completing his Pokédex, and puts a lot of effort into trying to explain the simplest things.
  • Red Oni, Blue Oni: The Blue Oni to Tierno's Red Oni.
  • Catch Phrase: "To put another way..."
  • Character Development: Shauna describes him at the beginning as very shy, and towards the end of the game she now remarks that he seems bolder, evidenced by his challenging the player to a battle.
  • Color-Coded Characters: He's The Smart Guy, and has a green color scheme.
  • Deadpan Snarker: Much of his dialogue towards Tierno comes off as sarcasm.
  • Gotta Catch 'Em All: His goal is to be the first out of his friends to complete the Pokédex.
  • Holding Back the Phlebotinum: If you talk to him post-game, he will mention a random Pokémon capable of Mega evolving and react with joy if you have it recorded in your Pokédex with a remark that "it's nice having the same Pokémon as them". Considering this is his reaction to any mon owned, he may have Pokémon like Garchomp and others stored up but never uses them. And that includes Mewtwo, of all mons!
  • Meaningful Name: More of a Punny Name than a name meaning compared to the others, but Trevor is similar to trouver which is French for "to find." It's also Irish for industrious or prudent.
  • Offscreen Moment of Awesome: Helping Dexio and Sina rescue the Pokémon on Route 10.
  • Parental Abandonment: You can find his house near Jaune Plaza in Lumiose, where his sister reveals that their parents left both of them to go on a journey.
  • Recurring Boss: Faced a couple times during the game, the last time as part of a Boss Rush involving all the rivals except Calem/Serena.
  • Refusal of the Call: While he's fine with filling the Pokédex, his knee-jerk reaction to having Team Flare's activities explained to him is to decide that it's best to stay away from them. It doesn't stick.
  • The Smart Guy: Seemingly fills this role as your friend.
  • Shorter Means Smarter: A full head shorter than any of his friends (and that's including his hair).
  • Those Two Guys: With Tierno, as they are almost always together.
  • Straight Man and Wise Guy: He's the Straight Man with Tierno's Wise Guy.
  • Weapon of Choice: The Flabébé line, ending with Florges. In the Battle Maison it's fossil Pokémon, specifically Aurorus and Tyrantum.

    Shauna (Sana)
A spunky girl from Vaniville Town whom you befriend at the beginning of Pokémon X and Y.
  • Ambiguously Bi: She has Ship Tease with the protagonist whether it's Calem or Serena, though it's a tiny bit more obvious with Calem.
  • Ambiguously Brown: Seems to be a shade or two darker than her friends, with an Arabic name in the Japanese version. France does have a sizable Middle Eastern population.
  • Babies Ever After: Not Shauna herself, but her starter. She'll trade you the offspring for any Pokémon in the post game, and it has a nature that amplifies its greatest stat, along with 31 IVs in that particular stat.
  • Batman Gambit: During the final confrontation with Team Flare's Admins, she cowardly runs away screaming how she "hates being chased." A Team Flare Admin then suspects Shauna intentionally fled in order to split up the admins, who were outnumbering the protagonists six to three. Nonetheless, while Shauna does succeed in luring away two Admins, Serena or Calem also follows after Shauna, leaving the main character all alone to defeat the remaining four admins.
  • Chekhov's Skill: Her love for solving puzzles and close friendship with Clemont and Bonnie comes in handy later down the story when you deal with Team Flare the final time, in which her skills help open the final locked door to the machine.
  • The Chick: Of the team of friends in Kalos, as the most cheerful and emotional member of the team.
  • Color-Coded Characters: Pink.
  • The Computer Is a Cheating Bastard: When battled on Route 19 before Couriway Town, she has a Goodra at Level 49 when it can only evolve from Sliggoo at level 50.
  • Crouching Moron, Hidden Badass: One could easily mistake Shauna as someone similar to Bianca given she is less interested in Pokémon battling than the main rival, but she tags along on the final quest to take down Team Flare. In your second battle with her on Route 19, she just happens to own a Goodra.
  • The Ditz: She's genuinely surprised about how Poké Balls worked during the Rival's catching tutorial, despite seeing them in action not 5 minutes before, and living in a universe where this should be common knowledge.
    Shauna: The Pokémon went INSIDE the Poké Ball?
    Rival Character: Shauna... What do you think your Chespin/Fennekin/Froakie is inside of right now?
  • For Happiness: Shauna's reason for journeying is simply to have fun and make some memories with her friends and Pokémon.
  • Genki Girl: Her Omura art has her with an enormous grin and Word of God describes her "an incredibly energetic girl" who's "friendly and outgoing."
  • Girlish Pigtails: She has four of them.
  • The Heart: Values friendship and teamwork. She's also one of the driving forces for pushing the rival towards enjoying things aside from just getting stronger. Her starter Pokémon will also always be female. This is a first compared to the rivals having male ones.
  • Heterosexual Life-Partners: With Serena if they are the player's rival.
  • Hidden Depths:
    • She is much more insightful than her bubbly exterior would suggest. It also seems that she is the only one of the gang who really savors the memories they're creating on their journey. There is also the fact she is a fan of puzzles.
    • As the above Batman Gambit indicates, she's also good at understanding people, and can be unexpectedly cunning in a crisis.
  • The Load: Played with. Shauna thinks that she has become this for Calem and Serena by the time you infiltrate Team Flare's base, even though the game never makes her come off as annoying, useless, or holding anyone back at any point in the story. You reassure her that she isn't and never was.
  • Meaningful Name: Her Japanese name is Arabic for "sunshine" or "brilliance."
  • Pink Means Feminine: Her top, bag and sandals are pink, and she's a rather feminine girl as well as The Heart.
  • Platonic Life-Partners: With Calem if he's the player's rival.
  • Recurring Boss: The first trainer you battle in the beginning of the game, using the starter weak to yours. Then she battles you much later in the game as the first of a Boss Rush involving all the rivals except Calem/Serena.
  • Red Oni, Blue Oni: The Red Oni to the rival's Blue Oni, who is more reserved and mature.
  • Savvy Guy, Energetic Girl: With Calem, she is the more irresponsible one. Even more so if Calem is the rival.
  • Say It with Hearts: She says things with a musical note at the end often.
  • Shipper on Deck: Hinted as one for Calem and Serena (regardless of which one you're playing as). She'll say they're the strongest and make a good combination.
  • Ship Tease: With the protagonist, regardless of gender, at Parfum Palace. The game is less subtle about it with Calem, though.
    Shauna: "Um... I've never watched fireworks alone with a boy, before. I'll remember this forever."
  • Uncatty Resemblance: Shauna's design seems to be inspired by Mincinno and Pachirisu, though she doesn't necessarily own either one.
  • Verbal Tic: Accentuates her lines with musical notes, like so ♪
  • Weapon of Choice: The starter that has a type disadvantage to the player's starter, while in the Battle Maison she also has a Sylveon.
  • We Need a Distraction: Both at the Poké Ball Factory and Flare's Geosenge Headquarters, she uses herself to distract members of Team Flare to run after her.
  • What Happened to the Mouse?: She's implied to have received one of the Kanto starters you didn't choose, but just like the primary rival she's never seen using it.
  • Who Wears Short Shorts: She does!

Generation VII

    General Tropes 
  • Action Fashionista: Much like Calem and Serena in the previous generation, they kick lots of butt while wearing various different outfits.
  • Adapted Out: It appears that the Gen VII protagonists will join the Gen V ones in not actually appearing in the anime adaptation. The boy's outfit is instead once again the inspiration for Ash's, and Lillie has been given the Adaptational Badass treatment, being an official Pokémon Trainer, effectively replacing the girl.
  • Asskicking Equals Authority: Kukui goes around the islands scouting the best trainers to make up the Alolan League. When you arrive and beat the Elite Four, Kukui essentially reveals that you were being recruited to be the fifth trainer and Champion all along. The final battle sees the player as Champ defending their title from the last trainer as a challenger.
  • Big Eater: While Hapu will chastise them for not finishing the Zumungous Noodle Bowl at Seafolk Village, they can still visit three different restaurants in rapid succession and eat as much as they can buy at those restaurants. At the Battle Buffet, you can take up to 50 servings of food, and assuming you've picked the least popular dishes, the protagonists can eat 24 servings and still be hungry and totally unsatisfied.
  • The Big Guy: Or Gal, if you're playing Selene, in the main story. The Player Character has no goals beyond the Island Challenge, and due to their blank expression, it's hard to tell how they really work in group dynamics. The rest of the cast repeatedly notes how the player is a natural when it comes to battling, and they are the powerhouse that crushes the opposition in every team they join. Whether it be fighting with the captains against Team Skull, following Gladion into the Aether Foundation, helping Lillie save Nebby, or catching the Ultra Beasts for the international police, someone else is always driving the plot. You are The Hero, but only significant due to being the most powerful trainer of the group who was directly chosen by Tapu Koko.
  • But Thou Must!: Certain dialogue options can make the protagonist come off as hesitant or outright resistant about becoming a Pokémon trainer, but the plot still requires them to take the island challenge, regardless.
  • The Chosen One: It's implied that Tapu Koko gave them the base for their Z-Ring because they saw something extraordinary in them (with said treatment usually being confined to island Kahunas). Considering they bravely risk life and limb to save Nebby the Cosmog, it's understandable.
  • Cloudcuckoolander: They have a hobby of sleeping in other people's beds, and commenting on how the beds feel and smell. This has no effect on their Pokémon's health. There's also the fact that they can suddenly burst into a pirouette if you make them walk in a circle.
  • Color-Coded for Your Convenience: The male protagonist wears blue Popplio themed shoes and shirt with Litten pants in the middle, and the female protagonist red Litten themed shoes, hat and bag with Rowlet themed shorts and shirt in the middle in their default appearances. And in Pokémon Ultra Sun and Ultra Moon, the male protagonist wears a Popplio inspired shirt and shorts with Litten themed shoes, bag and hat while the female protagonist wears a Rowlet inspired hat, shorts, and shoes and a Litten inspired shirt and bag.
  • Cool Shades: They can wear sunglasses in several colors, though only Sun gets aviator shades in particular.
  • Curtains Match the Window: Black hair and eyes in their default appearance, albeit with a slight bluish tint.
  • Dance Battler: Part of using Z-Moves involves doing a Magic Dance.
  • Deadpan Snarker: The dialogue options let you get pretty snarky.
  • Dissonant Serenity: They are almost always seen with a slight smile, regardless of the situation.
  • Everything's Better with Spinning: Spinning the control pad in a circle for long enough will make them do a pirouette.
  • Fantasy Helmet Enforcement: Their ride gear includes a helmet.
  • Friend to All Living Things: In Ultra Sun and Ultra Moon, as they can play with several Pokémon who has trainers. taking an interest in the the player character as they walk by them even when these Pokémon had just met them for the first time. In the Rainbow Rocket Episode, the Rotom Dex tells Cyrus that it's because they are this to Pokémon that they are able to win against him.
  • Heroic Mime: Averted, as you are given plenty of dialogue options.
  • Jerkass: In a first for the series, you're given plenty of chances to play your character as a rude, detached asshat. You can express indifference to Alolan culture, insult Hau and Lillie, and tell Sophocles that you don't like his Festival Plaza.
  • Kindhearted Cat Lover: They do keep a Meowth as a housecat after all.
  • Limit Break: The first playable protagonists to use Z-Moves, which are powerful attacks that activate through a bond between Pokémon and trainers and the use of a Z-Crystal, but can only be used once per battle.
  • Magical Accessory: Their bracelets are Z-Rings, which allow their Pokémon to use Z-Moves and Mega Evolve.
  • Magic Dance: Are the first protagonists to use Z-Moves, which require a dance to activate.
  • Magical Flutist: They play the Sun/Moon Flute to call Solgaleo or Lunala depending on the version.
  • Meaningful Name: Their version names are Sun and Moon for the guy and girl respectively. Their promotional theme names are Elio and Selene — Helios and Selene were the Greek gods for the sun and moon. Meanwhile, their names as of Pokémon Ultra Sun and Ultra Moon are Ray and Ailey, which mean "beam of light" and "light" in Irish. Alternatively, based on their Japanese equivalents, Ray could refer to the musical note (Kouta roughly translates to "Song") while Ailey sounds phonetically similar to bay leaf (Koumi may translate to "Spice").
  • Mighty Whitey: Downplayed. It seems this way; a foreigner is welcomed into a different culture, learns their ways, is chosen by one of their ancient guardians, eventually becoming the strongest trainer and very first official Pokémon Champion of the Alola League. However, since they came from Kanto – which is based on Japan – their default light-skinned appearance isn't supposed to be white but rather Asian.
  • New Transfer Student: Like in the Japanese trailer, the hero is a new kid who just moved to Alola and is quickly befriended by the rival.
  • No Name Given:
    • Similar to Leaf in FireRed and LeafGreen, both player characters in Sun and Moon are not given official names in the final game. A promotional trailer featuring Battle Royale shows two male playable characters named "Sun" and "Elio" and two female characters named "Moon" and "Selene", and the demo puts the player in the shoes of a male playable character named "Sun", but in the actual, final game, the opposite playable gender never appears as an NPC and no selection of names are given when the player is asked to name their character.
    • Japanese fandom adopted Mizuki as the female trainer's name. Although not as unanimous, they're tending towards calling the male protagonist Yō. Eventually, Mizuki was confirmed to be the female trainer's Japanese canon name via figurine, as was Selene when it came out in English. Though given that Mizuki is the Japanese equivalent for one of the female trainer's promotional names, it may be a placeholder.
    • In promotional material for Pokémon Ultra Sun and Ultra Moon, the protagonists are named Ray and Ailey. Despite these being the first set of names with no direct connection to the games' titles, it remains to be seen whether these are the true canon names.
  • One Head Taller: Lillie is actually slightly taller than they are, which is more dramatic a difference when playing as Selene.
  • One-Man Army:
  • Parental Title Characterization: A throwaway line has them refer to their father as "father". In previous games the father was always described as "Dad" by the protagonist. It's never specified what this could mean, however their dad is apparently absent.
  • Perpetual Smiler: They almost never have their smiles leave their faces, even while faced with villains.
  • Save the Princess: They rescues Lillie, whose placement in the plot makes her a "princess"-type character on several occasions.
  • Schrödinger's Player Character: The player character you don't choose never appears as an NPC, which hasn't happened in a main series game since FireRed & LeafGreen.
  • The Stoic: They hardly ever change expression, not even when an Ultra Wormhole opens. Downplayed that they do have reactions of shock in cutscenes, but otherwise, their reactions remains unchanged.
  • Ship Tease: They're teased a lot with Lillie throughout the story. Yes, even when playing as Selene. In Ultra Sun and Ultra Moon, they also got some tease with Hau.
  • Suddenly Voiced: While they normally don't talk outside of dialogue options, when an Ultra Wormhole briefly appears in the sky above Heahea City, you get a sentence from their internal monologue where they wonder why they're seeing a crack in the sky.
  • Super Mode: In the post-game, they gain the ability to use Mega Evolution through Dexio or Sina gifting them a Key Stone after beating them, depending on the version.
  • Supporting Protagonist: The story is really more about Lillie and Nebby than the hero, and the post game is more about Looker and Anabel.
  • Status Quo Is God: Surprisingly averted. They become Alola's first champion and it sticks in the post-game. Whenever they go through the Elite Four, the person they fight after is out to claim their title.
  • Strong Family Resemblance: You can choose the third option for the trainer customization at first and have either of the protagonist you choose look exactly like their mother in skin color, eyes and hair.
  • Vague Age: Actually averted, despite them having access to the same basic toolbox that gave Calem and Serena such a wide variety of apparent ages. Wicke asks the player at one point if they are "around eleven", to which the player can choose to respond either "Yes" or "How'd you know?", but saying no isn't an option.
  • Virtual Paper Doll: Much like the Gen VI protagonists, the Gen VII protagonists are customizable. Even more so now that you can choose between four skin tones, including a legit dark skin tone as opposed to X and Y only having a medium brown, more clothing options, being able to dye white clothes and even go hatless, subverting the Nice Hat requirement of all previous protagonists.
  • You Gotta Have Blue Hair: Downplayed, but you can give your character hair colors such as wine red (which looks to be more of a purple shade) or even white in the postgame.

    "Elio" ("Yō")

The male main character of Pokémon Sun and Moon and Pokémon Ultra Sun and Ultra Moon, a young boy who has recently moved to the Alola region from Kanto alongside his mother and their pet Meowth. After meeting a mysterious girl named Lillie and protecting her Cosmog, Nebby, from a flock of aggressive Spearow, he is gifted a stone for making a Z-Ring by the guardian of Melemele Island, Tapu Koko. Soon afterwards, he picks his starter and undergoes the Alolan Island Challenge.

While Elio hasn't appeared in the Pokémon Sun and Moon anime, his default clothes are the inspiration for Ash's outfit during that arc. His counterpart in Pokémon Adventures is known as Sun.

  • '80s Hair: His hair in his default appearance goes down to shoulder length.
  • Blue Is Heroic: His default outfit features a blue striped shirt, and his backpack, shoes, and even his hair have blue accents.
  • Dissonant Serenity: Sun's expression never changes throughout the demo or game. Even when dangerous threats are bearing down right on top of him, he always has a smile on his face.
  • Hair Antennae: Has a tiny pair on top of his head that you only see when his hat's off, which he appears to have inherited from his mother as she has a similar pair on top of her head.
  • Implied Love Interest: For Lillie, though she still has a lot of Ship Tease with both genders, much like Shauna from X and Y. But during the Exeggutor Island rain cutscene, Lillie's dialogue differs depending on the protagonist's gender. If the protagonist is male, she says that when she becomes a trainer, she'd like to travel together with him. If the protagonist is female, she simply says that she wants to learn all of the things she knows.
  • In Touch With His Feminine Side: You can choose an effeminate battle style for him, and some of his clothes have pink options.
  • Primary-Color Champion: His primary outfit includes a blue and white striped shirt, blue backpack, and blue sneakers, and his capri pants have red accents.
  • Real Men Wear Pink: Some of his available clothes options.
  • Shirtless Scene: In the surfing outfit, the only thing he wears are swim shorts and a life-jacket.
  • Sleeves Are for Wimps: He has a lot of tank top options.
  • The Southpaw: Is depicted holding a Poké Ball in his left hand in his official artwork, and it can be a customization option regardless of gender.
  • Weapon of Choice: Official art for Ultra Sun and Ultra Moon has been surprisingly good about not having him favor one starter over another. He's had Decidueye (Ultra Megalopolis artwork), Incineroar (Rainbow Rocket artwork), and Primarina (they're positioned relative to Selene/Decidueye with Incineroar between the two). The Sun and Moon demo gives him Ash-Greninja, and Adventures has him with the Litten line.
  • Who Wears Short Shorts: The first male protagonist capable of wearing them as part of his regular outfit. The Kommo-o Tassets, available in Ultra Sun and Ultra Moon, resemble short shorts with armored knee pads.

    Selene (Mizuki)

The female main character of Pokémon Sun and Moon and Pokémon Ultra Sun and Ultra Moon, a young girl who has recently moved to the Alola region from Kanto alongside her mother and their pet Meowth. After meeting a mysterious girl named Lillie and protecting her Cosmog, Nebby, from a flock of aggressive Spearow, she is gifted a stone for making a Z-Ring by the guardian of Melemele Island, Tapu Koko. Soon afterwards, she picks her starter and undergoes the Alolan Island Challenge.

Her Pokémon Adventures counterpart is known as Moon.

  • All There in the Manual: Although "Selene" was given in the trailers, it was originally thought to be only a promotional name. It was only confirmed as her official name with the announcement of an officially licensed figure.
  • Bare Your Midriff: Some clothing choices (The Lurantis outfit in particular) and her surf outfit have her midriff showing.
  • Flower Motifs:
    • In Sun and Moon her hat looks like a flower when seen from behind or above, and her shirt is covered in different colored flowers.
    • In Ultra Sun and Ultra Moon she has a flower on her hat, a blouse covered in flowers, and said blouse opens up like a flower on the bottom.
  • Genki Girl: Her official artwork depicts her as fairly energetic looking.
  • Girliness Upgrade: Selene's hair in Ultra Sun and Ultra Moon is far longer by default compared to her appearance in the earlier games, going down past her shoulders.
  • Hair Decorations: Instead of a hat, she can also wear different headbands, flowers, and even gems in her hair.
  • Long Hair Is Feminine: Her hair options are noticeably longer than Sun's.
  • Minidress of Power: Can become the most powerful trainer in the region, and has numerous miniskirt options.
  • Nice Hat: She starts out with a cute red hat that kind of looks like a potted plant (and a flower, from behind).
  • One Steve Limit: Her unused Japanese name Lana is the same as that of the Water-type Trial Captain. Her Japanese promotional name also happens to be shared with a random NPC.
  • Pink Is Feminine: Her ride outfit has pink stripes on them.
  • Red Is Heroic: Wears a red hat, and her purse and shoes have red accents.
  • Weapon of Choice: She's paired with the Rowlet line in a Kotobukiya figure, which she's most commonly drawn with in fanart as well. She is also commonly seen with the Litten line.
  • Who Wears Short Shorts: In her default appearance, the female protagonist wears upper thigh length short shorts, likely because of how hot Alola is compared to other regions.
  • Zettai Ryouiki: Though it's not a part of her default look, OTK socks are an available option as early as the first shop.

    Rotom Pokédex

A Rotom inhabiting the latest version of the Pokédex, which is specifically made for it. Combined, the Rotom Pokédex elevates the technology to never before seen uses.

For tropes pertaining to Rotom as a species, see here.
  • Ascended Extra: Rotom was a Pokémon that got some publicity around the release of Platinum with its formes, but has otherwise been just another Pokémon.
  • Deadpan Snarker: As befitting its mischievous personality, the Rotom Pokédex makes some pretty sarcastic comments.
  • Fairy Companion: As a main series first; a Rotom assists the player character by inhabiting a tailor-made Pokédex, allowing it to talk and perform more features than a standard Dex. In a somewhat ironic twist however, Rotom is a Ghost-type, which are better known for haunting people.
  • Haunted Technology: As is fitting with Rotom's ability to possess machinery. The Rotom Pokédex is the first known use that is intentional, however.
  • Monster Compendium: The original purpose of the Pokédex is to list Pokémon. So naturally this Pokédex does the same thing.
  • Non-Action Guy: Dex Rotom does not battle any Pokémon.
  • Retired Badass: Possibly. It mentions that it used to battle prior to entering the Pokedex, but doesn't elaborate.
  • Robot Buddy: Your Pokédex is a facsimile of one, seeing as it's possessed by a friendly Rotom.
  • Shoo Out the Clowns: Is powered down once you reach Ultra Space.
  • So Proud of You: As your Pokédex gets filled and at certain points in the story, Rotom will praise you, being especially fond of "clever boy/girl".
  • Talking Animal: While there have been other speaking Pokémon before, this is the first time one has been in a larger role. The Rotom can only do this if it's inside the Pokédex, though.
  • Unusual Euphemism: At one point, Rotom says "What the zzzt!?"
  • Verbal Tic: Sprinkles its dialogue with electric noises like "bzzt" and "zzzt", and tends to drag out s at the end of words into "zzz".
  • Welcome to Corneria: Averted at first, with many lines of unique dialogue after every story event, but falls into this during the postgame, where Rotom will draw from a list of only about 10 lines, leading to it continuing to remind you about content you've already completed. One of its lines is basically, "How about you register a new Pokémon in my Dex today?" Rotom will ask this question even after you've completed the Alolan Regional Dex and there are no new Pokémon to register.

A friendly native of Alola who befriends you in Pokémon Sun and Moon and Pokémon Ultra Sun and Ultra Moon.
  • Adapted Out: Has yet to make an appearance in the anime.
  • All Love Is Unrequited: Is implied to have a crush on Lillie, but she remains oblivious and is implied to have feelings for the player character.
  • Always Second Best: He's implied to feel somewhat overshadowed by his grandfather Hala, as one of his goals is to eventually beat him in a real battle. Generally averted regarding the player character, as while he aspires to catch up to and be on equal ground with them, he doesn't feel too bad when he loses to them. The fact he is a potential challenger for the player's champion title indicates he did beat his grandfather in battle and can stand on even footing with him now. In Ultra Sun and Moon he is shown to be wiping away tears after losing to the protagonist for the title of Champion. He's also shown to be sulking after he finds out that Gladion left a Type:Null for the protagonist, while he received nothing.
  • Animal Motifs: Concept art reveals that the pattern on his shorts are taken from Florges. Ironically, unless the player chooses Rowlet, he will have no Fairy types on his team.
  • Bait-and-Switch Boss: In Ultra Sun and Moon, Hau, not Kukui as it was in the original, is your final challenge before being officially declared Champion.
  • Big Eater: Enjoys eating food a lot and refers to it in dialogue, especially malasada.
  • Bonus Boss: Is one of the potential challengers for the player's champion title.
  • Cannot Spit It Out: As Lillie departs from Alola to Kanto, Hau is unable to confess his feelings for her.
  • Can't Catch Up: Your character is always one or two steps ahead of him, but he always comes back, ready to fight as equals. Of note is that unlike Calem or Serena, he seems mostly fine with this.
  • Deconstructive Parody: Most of his character is made to be comedy relief, but there are occasional hints to a more complicated personality stemming from his self-esteem. He does believe in battling for the sheer fun most of the time, but he's well aware of his own shortcomings, and takes his defeats against people like the Player Character and Gladion on a personal level. On some occasions it becomes difficult to tell whether he's genuinely being cheerful, or merely putting up a facade. In Ultra Sun and Moon he appears to be wiping away tears before turning to face you with a smile after challenging you for the title of Champion.
    • He also deconstructs the Friendly Rival archetype in how most of his friendliness comes from him trying way too hard to be a good sport and exercise a "it's not whether you win or lose, it's how you play the game" outlook on Pokemon battles, mentalities that are usually encouraged in friendly competition. But as a result, Hau ends up not taking competition and battling seriously enough, with him having to learn that it's alright to be serious about battling to win and feeling/expressing some frustration and disappointment about his best having not been good enough to achieve victory is natural and won't cost him any friendships. It's likely that Hau opting to take his good sport approach in the first place was born from how much he struggled with his feelings of inadequacy and disappointment about always being in his grandfather's shadow and never being as strong as him.
  • Delayed Reaction: When discovering that Lusamine is Older Than She Looks, he takes a couple seconds before doing a double take.
    • And again when he finds out she's Lillie and Gladion's psychotic mother.
  • Disappeared Dad: He mentions that his dad left the region after becoming fed up with Alolan customs.
  • Final Boss: Takes over Kukui's role of being the final opponent the player must face before they can officially be titled Champion in Ultra Sun and Ultra Moon.
  • Foil: To Gladion. While Hau finds joy and fun in everyone, Gladion is very much a lone wolf who detests what would normally bring Hau down.
  • Friendly Rival: Towards the Player Character. His battle theme is even literally titled "Friend Hau." Unlike past rivals in this archetype though, Hau actually does have a pronounced goal. His ambition is to surpass his Grandfather, not the PC, and become the Kahuna of Melemele Island.
  • Generation Xerox: Like Hala, he eventually owns part of the Crabrawler family but only does so during Title Defense matches against him. In Ultra Sun and Ultra Moon, his sixth party member is a Crabominable.
  • Genre Blind: Unlike most main Rivals in the series, his starter is the one that your Starter has Type Advantage over. To be fair, he does already have his starter before you get yours in Sun and Moon. Not the case for Ultra Sun and Ultra Moon, when he chooses after he clearly sees your starter. (But don't get too comfortable, because he copes quickly.)
  • Hand Behind Head: He does this in his losing battle animation.
  • Hidden Depths:
    • While he's always chipper and upbeat, he seems to have something of a mild complex in regards to being Hala's grandson. Gladion even admits to you that he's impressed by Hau working towards being seen as equal to his grandfather, even after growing up in his shadow all his life. A casual throwaway line in the endgame reveals that his father left the region when he couldn't deal with the pressures of Alolan tradition and Hala's legacy, which may or may not have influenced Hau's own goal to one day surpass Hala.
    • He also becomes noticeably more frustrated each time he loses to the player character, and while he never lets it get him down in the end, he can't hide how disappointing it is to work his hardest only to lose to you each time. Notably, his intro animation when he challenges you for the Alolan Champion title is different from other fights in the game- he's still smiling, but his body language is less relaxed and playful, as if he's taking things more seriously.
  • Keet: Now here's a kid who's pumped to be a trainer!
  • The Lancer: Particularly when the player, him, and Gladion raid the Aether Foundation to rescue Lillie.
  • Nice Guy: He becomes friends with you after you're done moving to the region. His niceness to Pokémon is only matched by his big appetite. This is also shown with one of the Pokémon he uses - Pichu can only evolve if its happiness level is high enough.
  • The Pollyanna: In spades. Hardly anything brings this kid down, even when he's losing when you can find him jumping with joy.
  • Recurring Boss: As your rival he challenges you to a battle several times throughout the story. He picks the starter weaker to your starter.
  • Shoo Out the Clowns: Zigzagged. He's around for Lusamine's first battle, but afterwards he decides to go on his own journey to get stronger so he misses the climax. Averted in Ultra Sun and Ultra Moon, where he fought with Tapu Koko during the climax of the game with Hala.
  • Smarter Than You Look: He's naive and easygoing, but not stupid. He is actually quite perceptive when it comes to deciphering the feelings of others (e.g.: he quickly realizes that Gladion fears returning to the Aether Foundation), points out the flaw in Faba's plan to stop the heroes, and builds up an impressive team of Pokémon.
  • The Smurfette Principle: As a Challenger to your League Title Defense, the only female Pokémon on his team is a Komala. In Ultra Sun and Ultra Moon however, if his starter is Popplio, then it is always female.
  • Took a Level in Badass: Gets a case of Gameplay and Story Integration in Ultra Sun & Ultra Moon. Hau gets upgraded to being the Final Boss of the game, taking over Professor Kukui's spot as challenging the Player Character to become Alola's first Champion. He also finally now has a full team of six Pokemon. In fact, his team is even slightly higher leveled than both Gladion's and Kukui's in rematches.
  • Trademark Favorite Food: Malasada; a local Alola delicacy. He likes going to every kind of malasada shop there is, and rarely makes an appearance where he doesn't mention it. Funnily enough, in one scene, you are rewarded with a Technical Machine while he's given malasada. (Although, given the Pokémon battle with him immediately afterwards, he likely already has that TM.)
  • Tranquil Fury: Hau is remarkably easygoing and is never seen outright angry. However, after fighting Faba for the second time after he tries to stop the party from rescuing Lillie, he says this. Paired with his usual happy expression, the line takes on a surprisingly threatening tone.
  • The Unfought: Appears in the special demo but doesn't seem to want to fight you for fun. Obviously averted in the main game.
  • Trying Not to Cry: After losing to you at the Pokémon League in Ultra Sun and Ultra Moon.
  • Verbal Tic: He often appends "You know?" to his statements.
  • Weapon of Choice: While he always has his Alolan Raichu, his strongest and his Z-Mover is his starter Pokémon.
  • You Gotta Have Blue Hair: Has dark green hair.

    Gladion (Gladio) 
A cold loner loosely affiliated with Team Skull. He travels by himself accompanied by a strange Pokémon, Type: Null.

For more information, check the Team Skull section of Pokémon Villain: Team Skull