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Main Character Index > Pokemon Masters

This page features characters unique to Pokémon Masters. For the Sync Pairs drawn from the main series of games, see their entries on:

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    Player Trainer (Scottie or Bettie) 

Scottie (ケイ kei) or Bettie (ユイ yui)

https://static.tvtropes.org/pmwiki/pub/images/maincharacter.png
Pikachu Voiced By: Ikue Otani
Rating: 1 Star (Egg Pokémon), 3 Stars (Pikachu, Torchic, First Egg Kanto Starter), 4 Stars (Alcremie), 5 Stars (Solgaleo, Regirock, Cobalion, Mesprit, Registeel)
Sync Move: Thunder of Newfound Passion (Pikachu), Fire Sync Impact (Torchic), Shining Friendship Sunraze Smash (Solgaleo), Ancient Megalith Rock Impact (Regirock), Cobalt Justice Fighting Impact (Cobalion), Every Emotion Psychic Beam (Mesprit), Ancient Iron Steel Impact (Registeel), Favorite Flavor Fairy Impact (Alcremie)
The default character at the start of the game. The game tasks you with customizing their appearance before you team up with Brock and Misty to learn the game. Your initial partner is a male Pikachu, but you can also get other Pokémon later on.
  • Continuity Nod: Both the Torchic and Solgaleo they get from side stories are integrated into the main story and other story events.
  • Curb Stomp Cushion: During their battle with Ash in the "Blazing Battle with Ash" event, their Solgaleo ties with Ash's Sirfetch'd as Torchic is taken down by Dracovish thanks to Ash's on the fly planning and Pikachu is blown out of the battle when Ash and Pikachu use their Z-Move on him.
  • Crutch Character: The Pokémon you get aren't exactly as useful as those of other Sync Pairs. This is more glaring when using Egg Pokémon, who lack Sync Grids to properly develop them further. Pikachu can't even be EX'd even after 2 years.
  • Deadpan Snarker: Certain dialogue choices make them this, similar to Elio and Selene in the Pokémon Sun and Moon games.
    Barry: I'm fining you $1000!
    You: Okay then. / I'm not paying.
    Barry: Really? Aw.
  • Decomposite Character: In terms of the standard Grass, Fire, and Water triangle, they could be said to mirror or replace the actual main characters by virtue of having Torchic, who shares its Fire-type with:
    • Red and Charizard (the canon Kanto protagonist)
    • Ethan and Cyndaquil (Silver's stated rival)
    • Brendan and Treecko (who is Norman's son, making May Professor Birch's daughter, yet she is paired with Mudkip as opposed to Torchic)
    • Dawn and Turtwig (Barry's stated neighbor, though Barry uses Piplup due to Flint claiming Infernape instead)
    • Hilbert is portrayed as the canon Black and White protagonist, and Rosa is essentially confirmed as the Black and White 2 player by virtue of the game presenting Nate as the Battle Subway partner. Both respectively use Samurott and Serperior as their partners.
    • Serena and Fennekin (Calem is paired with a male Espurr, which he uses as the rival in Pokémon X and Y.)
    • They also fill the Fire-type role with Elio and Selene, who are paired with Popplio and Rowlet respectively.
  • Demoted to Extra:
    • They get the misfortune of this during the Poke War Games event where, despite being one of the strongest and most popular trainers on Pasio, Lear assigns them the role of camera operator while Guzma, Diantha, Hilda and Jasmine take the spotlight.
    • In a more general sense, the second story arc sees them in a significantly smaller role, to the point of not appearing in any capacity during the Sinnoh chapter, while characters from the core series are put front and center. Subverted in the final episode, where they support Paulo and Tina in fighting Giovanni to save Hoopa from its Unbound form.
  • Expy: Lear notes that he originally thought he disliked the Player Character so much because their hat and overall look reminded him of Red, who handed him his first defeat. This suggests they were designed with invoking the image of Red in mind all along, as part of spurring Lear's character development. They also eventually end up facing off against Red in the PML Finals, with even Lear telling them to win against Red where he had lost.
  • Extra-ore-dinary: The Steel-type Solgaleo.
  • Green Thumb: Their first Egg can potentially be Bulbasaur, a Grass-Type Pokémon.
  • Heroic Mime: The other characters speak for you, though you do get the occasional dialogue option to choose. The trainer doesn't have a voice actor or any spoken dialogue.
  • Hidden Depths:
    • In the "A Day with Roxie" Sync Pair story, should you choose the option, you can reveal to Roxie that you're not too bad at singing heavy metal music.
    • "A Day with Iono" reveals that the Player Character is a fan of Iono's streams.
  • Leaning on the Fourth Wall: Certain events have them stuck on camera duty for the duration of it, which is ironic considering most of the time you're playing in a first-person perspective.
  • Loved by All: Pretty much everyone finds inspiration from your very presence. Even the loneliest of lone wolves can't help but smile your way. Almost all of your dialogue choices shows off how determined you can be when setting out to complete a goal or defeat an opponent. Pretty much every "A Day with X" mission involves the character being cheered up and overcoming a problem from their own self-doubts or issues with understanding their Pokémon just because you have a chat with them.
  • Making a Splash: Their first Egg can potentially be Squirtle, the water-type.
  • Not Allowed to Grow Up: The Torchic they receive isn't able to evolve (at least as of this post).
  • Olympus Mons: Earns the 5-star Solgaleo through a legendary event, and through the Daily rotation, they can get Regirock, Cobalion, Mesprit, and Registeel.
  • Optional Party Member: You get Torchic for completing a special mission after completing Chapter 20. Solgaleo may also be added by completing a legendary event. Finally, an update introduced eggs containing all three Kanto starters to select at will, with more Kanto Pokémon available later on.
  • Our Fairies Are Different: The Palentine's Day 2024 event gives the player the Fairy-type Alcremie of their choosing as a partner.
  • Playing with Fire: Torchic and Charmander, Fire-types. Torchic comes through an optional story, and Charmander is one of three options for their first Egg.
  • Purely Aesthetic Gender: Their gender isn't just unacknowledged, you can even change what it is at will.
  • The Rival: While Paulo and Lear serve as your main rivals, multiple canon characters also have a Friendly Rivalry with you also once they join your party (examples being Marshall, Janine, Brandon, Lisia, and Leon).
  • Shock and Awe: Is paired up with Pikachu, an Electric-Type.
  • Signature Mon: Pikachu, the Pokémon franchise mascot. When Eggs were revealed in the half-year anniversary trailer, Bettie's Egg hatched into Charmander. During the course of the story they receive a Torchic. Finally, an event can get them a Solgaleo.
  • The Worf Effect: Despite being the PML winner, they get defeated by Ash in the "Blazing Battle with Ash" event.

    Professor Bellis 

Professor Bellis (ヒナギク博士 hinagiku hakase)

https://static.tvtropes.org/pmwiki/pub/images/masters_professor_bellis_8.png
Voiced by: Tamara Ryan (English), Hekiru Shiina (Japanese)

A professor who researches how Sync Moves work and studies the relationships of Sync Pairs. She's interested in the bonds that trainers form with their Pokémon.


  • Animal Motifs: Her hair is shaped like a pair of cat ears.
  • Floral Theme Naming: Bellis continues the trend of professors being named after plants, though it's not a tree this time around. More specifically, it's a genus of flowering plants that includes the common daisy.
  • Gratuitous Foreign Language: She loves to pepper her dialogue with French, Spanish, Italian, Russian, and Japanese words. A Collector lampshades this when trying to pepper his dialogue with foreign words in hopes of attracting her attention. She doesn't know what he just said. A Hiker then asks her to speak English, since he didn't understand what she just said either.
  • Kidnapped Scientist: She's abducted by Team Rocket during the first part of the Villain arc. The player's team rescues her unharmed, but Giovanni still manages to steal her research on sync stones, allowing him to eventually gain control of Mewtwo.

    Paulo 

Paulo (キリヤ kiriya)

https://static.tvtropes.org/pmwiki/pub/images/masters_paulo.png
Voiced by: Khoi Dao (English), Ryōhei Kimura (Japanese)
Rating: 5 Stars
Sync Move: On the Path Together Rock Impact

A trainer that the Team encounters while raiding a Team Break hideout. He turns down their offer to join their team in favor of forming his own and becomes one of the protagonist's rivals.


  • A Day in the Limelight: During the Villain Arc, he is more or less the main protagonist, having his own exclusive "Paulo Interlude" chapters between main episodes showing his progress to become stronger before he's fully integrated into the main conflict.
  • Always Second Best:
    • While a talented Trainer in his own right, the poor kid is never able to succeed over the player's progress in any way.
    • This is also in effect when his attempts to become "the last evil" are all for naught when Giovanni takes control of Hoopa Unbound with his sync stone.
  • An Aesop: No matter how much someone powerful enough tries to bring justice to evildoers, evil in general is a part of everyone. While it's impossible to eradicate all evil, it's important to know how to deal with it with the support of others without becoming a victim of it.
  • Big Bad Wannabe: In his quest to destroy all evil, he strives to become "the last evil" by controlling Team Break and waging war against everyone affiliated with the villainous factions. Giovanni however dethrones him in less than 10 minutes of them meeting at the height of his power by taking Hoopa Unbound and Team Break from him, leading to Paulo having a Heel Realization and instead wishing to atone for his crimes after Giovanni is defeated.
  • Birds of a Feather: Lillie mentions that she and Paulo are alike in the fact that they both wish to become stronger. However, Paulo brushes off using The Power of Friendship as a method, much to her disappointment.
  • Breaking Old Trends: Unlike previous leaders of villainous organizations, Paulo had nothing to do with the formation of Team Break, and actually opposed them at first. He only became their leader at the end of his interlude during the second story arc.
  • Demoted to Extra: Got hit with this during the PML Arc. He originally had a lot more prominence early on before the writers dropped him in favor of Lear being the main rival for the protagonist. Thankfully no longer the case as of the Villain Arc.
  • Didn't Think This Through: Once Giovanni takes Hoopa Unbound away from him, he mocks Paulo for the fact that he could've just pretended to join Giovanni to get a better chance at taking him down, but since he didn't, it only proved to Giovanni that Paulo is still inexperienced even as a villain.
  • Dishing Out Dirt: His Rockruff, which is a Rock-type.
  • Face–Heel Turn: At the end of his interlude during the Villain Arc, he decides to become "the last evil" in order to wipe out all of the other villainous teams.
  • He Who Fights Monsters: Looker points out that Paulo should be fully aware that several of the members of the villainous organizations that he's met aren't actually bad people, making his actions of indiscriminately targeting all of them undeniably evil. This is reflected by Paulo's newfound philosophy of becoming "the last evil" as well, knowing that he will eventually be taken down in the future as well.
  • Killed Off for Real: A very ambiguous example. After Paulo loses all his loaned Pokémon to Ghetsis, his Rockruff comes out of its ball and stubbornly fights Kyurem by itself. After many gruesome attacks, his Rockruff seemingly disappears perhaps due to Kyurem's attacks being too intense for it to handle. The ambiguous part comes from Tina mentioning that Rockruff is somehow still out there, but Paulo refuses to believe that.
    • It's revealed that Rockruff was gravely injured, but Hoopa, before turning into Hoopa Unbound, had warped it away before Kyurem could kill it. Tina later found it and brought it to the Pokémon Center for recovery.
  • Knight Templar: After he forms an unlikely bond with Hoopa Unbound, he decides to use his newfound strength to get rid of all the evil in the world (namely the evil team leaders) by becoming "the last evil."
  • Make My Monster Grow: When his Rockruff evolves into Dusk Form Lycanroc, it also gains the ability to Dynamax. He uses this to take out Giovanni's Dynamax Nidoking.
  • Morality Pet: Rockruff. His long-term partner who knows him well enough to react whenever Paulo gets lost in his thoughts of frustration. The fact that Paulo refuses to battle with him after losing to Team Rocket is what first signals to Tina that something is wrong with her friend. Later, Paulo seemingly loses Rockruff to Ghetsis's Kyurem, and then he snaps. Fortunately for him, Rockruff manages to come back after learning that Hoopa had warped it away before Kyurem could kill it. Paulo proceeds to apologize deeply for what he did, and the two become a pair again.
  • My God, What Have I Done?: After Giovanni so easily takes Hoopa Unbound away from him and makes Team Rocket far stronger, Paulo is left to sulk for his actions that led to all of Pasio suffering.
  • Nice Job Breaking It, Hero: In the Final Villain Arc chapter, he tries to defeat Giovanni with Hoopa Unbound, only for Giovanni to get Hoopa to join him instead, allowing him to access unlimited amounts of powerful Pokémon including Legendaries and usurps Paulo's beefed-up Team Break to boot. All this leads to Pasio's Darkest Hour.
  • O.O.C. Is Serious Business: Tina does not realize Paulo needs help until she learns that he no longer intends to use Rockruff, his partner Pokémon, in battles.
  • The Power of Friendship: By the end of the Villain Arc, he tells Giovanni that he's been taking all the support and friends he's made along the way for granted, but he will treasure all of it.
  • Rage Breaking Point: Once he sees Rockruff seemingly dying to protect him, Paulo's bottled-up anger about being powerless to stop evil people from getting away with their actions explodes, and Hoopa taps into his negativity to become Hoopa Unbound and deliver a No-Holds-Barred Beatdown on Ghetsis. However, this leaves Paulo with a one-track mentality to use Hoopa Unbound to deliver justice upon all the evil he has seen so far.
  • The Rival: Of the Friendly Rivalry variety. Though he puts on a mask and pretends that he's a friendly guy when in truth he's deeply resentful of how weak he is compared to the player, which, unlike many other rivals who come to terms with it, it takes much longer for him.
  • Quantity vs. Quality: After a loss against Giovanni and his grunts, Paulo and Tina complain that they lost because they had a number disadvantage, to which Giovanni counters by saying that there is no good reason not to use the many numbers available at his disposal, which further pushes Paulo into stress. Paulo later comes to rely on quantity...coupled with quality through Hoopa Unbound unleashing Legendary Pokémon endlessly.
  • Screw This, I'm Outta Here: The Interlude starts with Paulo planning on leaving Pasio but this gets subverted when he reunites with Tina.
  • Signature Mon: His Rockruff. It evolves into Dusk Lycanroc by the final chapter of the Villain Arc.
  • Sore Loser: Despite the fact he puts up a forced smile and gets many compliments from other important people, he is always shown sulking to himself about his losses. It becomes more and more apparent as the story progresses. During Episode 29, when he appears walking by Lear, Sawyer, and Ratchel without saying a word, even Lear can tell something is off about him.
  • Start of Darkness: When he and Tina were little kids, they befriended a Dratini that was later captured by a trainer ignoring their pleas to leave it alone, which was made all the worse when the trainer only caught Dratini to make a profit out of its shed skin. Though Tina learned the importance to make the most memories out of Pokémon, Paulo became obsessed with his own powerlessness and grew up trying to ensure nothing like that ever happened again.
  • A Taste of Power:
    • He takes part in a sync pair experiment by Lear using loaned fully evolved Pokémon that waste his foes in no time flat. Obviously, Paulo is not interested about the experiment but more on the fact that he's actually winning using stronger Pokémon than his Rockruff.
    • Once he indirectly manages to release Hoopa's Unbound form, he logically has immense power through Hoopa Unbound's portals letting him call on Legendary Pokémon from other dimensions.
  • Then Let Me Be Evil: After getting thoroughly trounced by Ghetsis despite owning several fully evolved Pokémon - all of which are terrible foes in their own rights - Paulo discards any niceties he had and is hellbent of being "the last evil" that will drive out all the other evil team leaders no matter the means he uses.
  • Thinking Up Portals: During the Paulo Interlude episodes, as consequence of Hoopa tapping into his negative emotions to become Hoopa Unbound, Paulo has this power through it to bring Legendary Pokémon from other dimensions to assist him in taking down any threats in his way.
  • Took a Level in Jerkass: As discussed by Tina, he hardly takes care of his Rockruff like he used to anymore, which worries her. He also starts acting more aloof and colder towards everyone during the villain arc. And then, when he loses Rockruff, he snaps.
  • Walking Spoiler: A lot of the stuff about him centers on just beyond his Sore Loser attitude.
  • Wise Beyond His Years: Giovanni commends Paulo for "becoming" an adult through his efforts to become the last evil, except this gets quickly subverted when he takes over Hoopa Unbound and mocks Paulo that he's still very inexperienced to becoming a real villain.
  • Villain Protagonist: Slowly but surely, he descends into villainy during the Villain Arc, but it's ultimately him who has to bring down Giovanni to fix everything to atone.
  • You Have Outlived Your Usefulness: When Giovanni takes over Hoopa Unbound, the Team Break members that were loyal to Paulo ditch him right away because Paulo is reduced to nothing without Hoopa Unbound.

    Lear 

Lear (ライヤー raiyā)

https://static.tvtropes.org/pmwiki/pub/images/masters_lear.png
Voiced by: Bryce Papenbrook (English), Mamoru Miyano (Japanese)
Rating: 5 Stars
Sync Move: Singularity Hyperspace Hole

The creator of the Pasio artificial islands, and a participant in the PML who is determined to be the Champion. He ends up developing a heated rivalry with the player during the course of the game.


  • Abusive Parents: Once his mother passed away, his father sent him to a harsh institution where he was isolated from Sawyer and Rachel. When he found Hoopa, he once more was sent to another institution to separate him from Hoopa.
  • Arrogant Kung-Fu Guy: Lear may be arrogant and self-centered beyond reason, but he can still hold his own against Iris and her Haxorus. Although, as Pryce points out, Iris was tired out from being hounded by Team Break at the time.
  • Benevolent Boss: Once he goes through his Character Development, he becomes a much more respectful soon-to-be-king of Pasio and treats everyone fairly, granting them any and all chances to enjoy and excel as trainers relying on Pasio. In the Villain Arc, he's not even mad about Paulo taking Hoopa and turning it into its Unbound form that wrecked havoc all over Pasio, because he feels that Paulo's potential to bring such a form out of Hoopa is something he should refine so he becomes a better trainer for it.
  • Birds of a Feather: Post-PML arc, he can't help seeing himself in Paulo, and Lear even wishes Cheren (and Blue) to keep an eye on him least Paulo wants to turn like Lear did.
  • Character Development: After his harsh upbringing and a very trying ordeal to rescue Hoopa from Team Break, he finally sees the importance of seeing others as companions and develops a heart, though it has left him as a Tsundere. Doing so, he apologizes to Team Break (his former subjects) for treating them like trash and makes amends with the majority of them. Furthermore, as a Sync Pair, he's far nicer to the player character (with a few glimpses of his inflated ego slipping through).
  • The Chew Toy: To Hoopa. Lear is less than pleased that all his memories with Hoopa were all about making trouble for Lear.
  • Cool Shades: An awesomely flashy pair of red sunglasses that superficially resembles a pair of pliers.
  • Curb-Stomp Battle: His 3-Pokémon team against Team Break's 6. They win by a landslide, and he ends up kidnapped.
  • Distressed Dude: He ends up getting defeated and kidnapped by Team Break.
  • Freudian Excuse: Following the death of his mother, Lear was isolated from Rachel and Sawyer, his confidants, through being sent off by his father to a harsh institution, after which he was not allowed to see them. Though he did find solace in befriending a wild Hoopa, that was later taken away when his instructor transferred him to another facility, thus separating him from his friend. With no one left to rely on, he ultimately concludes that only he can trust himself. Hence, by the time he meets his two retainers again, he had become the callous individual that is seen in the Main Story.
  • Gameplay and Story Integration: Sync Moves are based on the bond between a Trainer and their Pokémon. So how can someone who pooh-poohs friendship as much as Lear use them? ...As Brock and Iris eventually realize, he can't. Sure enough, in the battle immediately prior, it's Rachel and not Lear who can charge a Sync Move. After taking a level in kindness and forming a sync pair with Hoopa in Interlude 7, he successfully gains the ability to use sync moves.
  • Graceful Loser: After losing to the player, he admits that it was fun all the same, but swears he will get stronger and beat the player.
  • Guest-Star Party Member: Becomes playable during Interlude 7 alongside his retainers, and then in the subsequent chapter alongside the player and Cheren.
  • Hate Sink: With Team Break lacking a defined leader and thus mostly being confined to mook duty, and Paulo serving as a Friendly Rival, Lear thus takes the role of "jerk rival that you want to beat down". He gets better.
    • To put it in perspective - remember Giovanni, the leader of Team Rocket, a criminal organization that steals, exploits, and even outright murders Pokémon, and who has stated numerous times that he sees Pokémon as nothing more than a means to an end? He can use Sync moves, which is all but stated to be The Power of Friendship (until Colress points out that friendship is not really a requirement, but rather a mutual agreement between trainer and Pokémon to accomplish anything together, though that still means Lear and his Pokémon can't come to their own mutual teamwork). Something that Lear can't do. Which means that Giovanni, a literal crime boss, can pull off Sync Moves with his Pokémon while Lear can't, or at the very least is pragmatic enough to realize treating them like crap doesn't benefit him.
  • Inferiority Superiority Complex: He goes on and on about how great he is, but he also says he was defeated by a trainer in a red hat (probably Red) and wants to avenge his loss, which makes it looks like he created Pasio and the PML for the sole purpose of soothing his bruised ego. Though in reality, the PML was created by Sawyer, who made it his mission to help Lear recover his kindness by participating in a tourney that involved people working closely with their Pokémon.
  • It's All My Fault: He decides not to incarcerate all the Team Break grunts because he believes they all turned out into criminals due to his insufferable attitude punishing them all, but he does force them all to become part of Pasio's personnel to atone for their crimes while promising to be a better boss.
  • It Was a Gift: Though not confirmed but implied, when Lear met Hoopa during the first's strict education confinement, Hoopa brought a Phanpy out of nowhere to cheer him up. The Phanpy may or may not be the Donphan he uses in the present day.
  • Jerkass: He constantly talks up how much better he is than his opponents, and refuses to admit that his companions and Pokémon are anything but tools and believing that he is better and stronger alone. Despite this, he avoids actual villainy, as he fights fairly and opposes the criminal activities of Team Break.
  • Loved by All: During Episode 29, the citizens of Pasio all cheer for him as he heads to his semifinal battle. He notes that it's been so long since he got praises like that.
  • Out-of-Character Moment: He has nothing but praises to show for Ash when he only shows his Journeys team to Lear, whereas Lear usually conducts his research on his opponents or has fought them to come to a conclusion to judge their worth as trainers.
  • Pet the Dog: While he still acts like a Jerkass towards the player, he still has his moments of this. When he appears in the main lobby, he encourages you to look out for your loved ones because you never know what happens to you.
  • Rich Bitch: Rich enough to build an artificial island, but extremely lacking in politeness and tact, to say the least.
  • The Rival: Considers himself to be this towards Red. It's unclear if Red feels the same way. And eventually, considers the player to be his rival as well.
  • Royal Brat: His arrogance was well-established from the start, but Chapter 19 makes clear that he is genuinely a prince who can expect to inherit a country one day.
  • Say My Name: In Ball Guy's story event, Lear is not pleased at all to learn that Hoopa so casually went behind his back to assist Colress in his super charged Voltorb experiment that prompted Ball Guy to cause random havoc across Pasio. Lear is so pissed he especially shouts Hoopa's name louder.
  • Signature Mon: overlaps with Olympus Mons. While he uses a Krookodile, a Staraptor, and a Donphan throughout the story, Hoopa has the most association with him due to his usage of its power to bring trainers to Pasio, and he even forms a true Sync Pair with it after acknowledging that the two of them are friends.
  • Small Name, Big Ego: He acts like everyone rightfully should know who he is without having to introduce himself because he's the owner and creator of the Pasio Islands, as if that alone should garner respect from everyone who sets foot on it. He wants to become the Pokémon Masters League champion so everyone will be forced to acknowledge his greatness. After he learns from his mistakes hurting his former employees in Team Break, his ego deflates to a "friendly" level, though it's still there.
  • Sore Loser: He doesn’t take losing too kindly. At first.
  • Theme Naming: Lear and his friends are tools — and they're named after them, too. "Lear" comes from "pliers", and his international names are also drawn from the local word for pliers.
  • Took a Level in Kindness: In Interlude 7 of the main story, he fully comes to terms with how harmful his self-reliance was and becomes willing to ask for help from both his retainers and Cheren.
  • Tsundere: Towards the player. While he always acts like a complete Jerkass towards the player, both Sawyer and Rachel share how he actually does admire you but is reluctant to admit it. After his Character Development, he's far more tsun-tsun to a comical degree.
  • Used to Be a Sweet Kid: He used to be a kind boy who cared for Pokémon and counted on Sawyer and Rachel. Then his mother died and his father sent him off to a strict school, which led to him developing a very bitter and selfish attitude.
  • You Have Failed Me: Lear has a habit of doing this every time he loses. It gets to the point where after Cheren beats him, the very first thing Cheren does is assure him that his Donphan fought well and isn't to blame for the loss, in an effort to stop Lear from doing this yet again.

    Sawyer 

Sawyer (ドリバル doribaru)

https://static.tvtropes.org/pmwiki/pub/images/spr_masters_sawyer.png
Voiced by: Richard Epcar (English), Takaya Kuroda (Japanese)
Rating: 4 Stars
Sync Move: Staunch Ally Night Slash

One of Lear's right-hand men, fiercely loyal to him.


  • Gentle Giant: Despite being Lear's lackey, he greatly cares about Lear, but not out of blind faith. It was Sawyer who created the PML in order to help Lear go back to his old self before he turned into a massive Jerkass.
  • Graceful Loser: His defeat quote has him brushing off his loss.
  • Grand Theft Me: Is subjected to being Calyrex's mouthpiece during the "Winter Wishes" storyline in order to tell Leon that his Workaholic nature as an unbeatable Champion to push people to surpass him is only pushing them away from him ironically.
  • Guest-Star Party Member: Before he became playable, he was playable alongside his master during Interlude 7
  • The Medic: During the fight with Lear, Sawyer uses Potions to heal his team.
  • Manly Man: So far, he's the most muscular character in a Pokémon game to ever debut, and his hobbies tend to be about bodybuilding and how he's been trying to convince Lear to support him with ideas for it, though they always get shot down.
  • Punch-Clock Villain: Or rather, Punch Clock Jerkass. When Rachel starts to praise the main character's group a little too much, Sawyer has to remind her that Lear ordered them not to be too nice to the competition. Unlike Rachel, Sawyer won't even admit that he does this more out of affection for Lear than loyalty to his prince.
  • Screw This, I'm Outta Here: Downplayed. In Interlude 4, he and Rachel declare that they've grown sick of Lear's worsening attitude and abandon him, but Interlude 5 reveals he still cares about Lear and it's just part of Cheren's plan to push Lear into a Heel Realization.
  • Signature Mon: Honchkrow in the main story, but he uses Bewear in his Battle Villa hall and in the Unity Gala Challenge event.
  • Theme Naming: "Sawyer" is the most obvious of his group's tool names; he's named after a saw. In English, anyway; in most other languages, his names are taken from the local names for a screwdriver.
  • Those Two Guys: With Rachel.
  • Voice for the Voiceless: Much like Peony in the Crown Tundra DLC, Calyrex uses him as a vessel to communicate so it can talk to Leon.

    Rachel 

Rachel (チェッタ chetta)

https://static.tvtropes.org/pmwiki/pub/images/masters_rachel.png
Voiced by: Erica Lindbeck (English), Shiori Izawa (Japanese)
Rating: 4 Stars
Sync Move: Hellooo Feint Attack

A former maid to Lear's family before she became part of his small entourage with Sawyer.


  • Combat Stilettos: Seems to be wearing high-heeled boots for the tournament.
  • Devoted to You: She has nothing but deep respect towards Lear since she was turned into his maid, though the feelings are seemingly just platonic from her side.
  • Fashionable Asymmetry: Her tights feature a gray and black checkerboard pattern on one leg, while the other is a solid red.
  • Guest-Star Party Member: Before she became playable, she was playable alongside her master in Interlude 7
  • The Medic: Takes on this role once she becomes playable; has a move that heals any ally it is used on.
  • Navel Window: Her shirt and jacket shows this off.
  • Nice Girl: She's very courteous to and supportive of the player character (to the point of Sawyer reminding her to tone the friendliness down a notch) and a devoted follower of Lear.
  • Parental Abandonment: She was orphaned and left at Lear's house, where she was adopted to being a maid for Lear.
  • Punch-Clock Villain: She often praises the player character, only to be reminded by Sawyer that they've been ordered not to be too friendly with challengers.
  • Screw This, I'm Outta Here: Downplayed. In Interlude 4 she and Sawyer declare that they've grown sick of Lear's worsening attitude and abandon him, but Interlude 5 reveals that it's all just part of Cheren's plan to push Lear into a Heel Realization.
  • Signature Mon: Umbreon in the main story, but she uses Lapras in her Battle Villa hall and Alolan Sandslash in the Unity Gala Challenge event.
  • Theme Naming: As part of the tool theme, "Rachel" is based on a rachet wrench.
  • Those Two Guys: With Sawyer.
  • Valley Girl: Has evident shades of this in her dialogue, especially with her frequent usage of Like Is, Like, a Comma. It turns out that she tried to change her accent before, but Lear convinced her to be herself (because otherwise it pissed him off that it looked like she was trying to annoy him).
  • Warmup Boss: While the order of the opponents faced in the Battle Villa is shuffled each time a new challenge period starts, she's always faced in hall 5, the first (and easiest) hall containing 9 opponent Pokémon.

    Team Break 
A gang of sociopathic Pokémon thieves harassing the trainers on Pasio.
  • Animal Wrongs Group: The Big Bad of N's Route considers Pasio to be a prison for Pokémon, and intends to get N to join Team Break to Kill All Humans. When N refuses, said member decides to just murder N and his allies and take Team Plasma by force.
  • Big Bad: The closest thing the game has to a main villain. They also have no leader whatsoever. Paulo ends up taking leadership of the team at the end of his interlude during the Villain Arc.
  • Brought to You by the Letter "S": Par for the course for Pokémon Teams; the masks they wear are sideways "B"s.
  • Disproportionate Retribution: They were originally trainers that were turned down from being major high-ranks in the PML, so they decided to form a group that bullies, harrasses, kidnaps, and even attempts an attack on a tournament.
  • Domino Mask: Rather than wearing full uniforms, they just wear these along with their regular clothes.
  • Easily Forgiven: After their final defeat at what was intended to be the semifinals match of the PML, Lear forgives all of them and orders them to fully reform into staff. To represent them fully giving up their evil lifestyle, they all destroy their masks. That being said, they still appear after that, who are implied to be the members that were against disbanding.
  • For the Evulz: Many of them are very petty, and commit crimes for fun and evil. They really love being sociopaths.
  • From Nobody to Nightmare: Once Paulo rounds up all the remaining Team Break members, he gives them all Legendary Pokémon through Hoopa Unbound to wreak havoc upon Pasio and the many evil organizations to bring them down as his plan to become "the last evil."
  • Hero-Worshipper:
    • Or rather, Villain Worshipper. Many members attempt to defect from the team and join Team Rainbow Rocket when Giovanni shows up on Pasio. These members spend a lot of time idolizing him for his achievements and the sheer ferocity of his Mewtwo. Of course, Giovanni doesn't care, and his Team Rainbow Rocket has other plans on Pasio. Granted he didn't mind the extra lackeys assisting him. In N's route, one member is a follower of N despite not being a former Team Plasma Grunt.
    • Once Giovanni takes Hoopa Unbound away from Paulo, Team Break easily switches sides to Team Rocket because Paulo went from a big threat to a nobody, so Team Break has no need for him anymore.
  • Mad Scientist: A horribly cruel one serves as the Big Bad of the "Verdant Guardian" event, aiming to destroy Zygarde and use their cells For the Evulz. He even goes as far as to trick Professor Kukui into sending Serena towards him by claiming his intentions are just for research.
  • Malevolent Masked Men: Villainous thieves identified by their sinister masks.
  • Mugging the Monster: Your team includes Gym Leaders, Elite Four members, regional Champions and even villain team bosses; and they still think they can take you. Best exemplified in Zinnia’s side story and Ho-Oh’s event, where they attack her despite the fact that she has Rayquaza helping her and try to catch Ho-Oh and promptly get attacked by it. In one instance, they're going up against three Legendaries- Rayquaza, Zekrom, and Zygarde- and still think they have a chance.
  • Narm: In-Universe example. Penny finds Team Break's matching masks "kinda cringe."
  • The Remnant: Around the end of the first story arc, Lear is able to convince Team Break to disband by offering them opportunities to better themselves to be proper citizens. However, the finale shows few of the Team Break members talking to each other how being on Team Break has been the best times of their lives so they promise to keep on walking this path.
  • The Sociopath: All of them. They're not above stealing everything they find, bullying everyone they see, kidnapping children, and invading a tournament mid-event and attacking everyone, trainers and spectators alike. And all because Lear turned them down as PML leaders.
    • The sole exception is a swimmer from the 2022 Palentine event, who has genuine empathy for a Ponyta, and even faces off against the rest of his team to protect her.
  • The Usual Adversaries: They're the game's go-to bad guys whenever the story needs a jerk to fight outside of established Villain Teams.
  • Would Hurt a Child: As well as picking on child trainers, they kidnap a Picnicker boy in one of Guzma's bonus routes For the Evulz. In N's Route, they threaten to murder two children and a Poochyena before taking Hilbert as a hostage.

    Trista, Tricia, and Trinnia 

Trista (クルティ kuruti), Tricia (トリカ torika), and Trinnia (サクサ sakusa)

Voiced by: Faye Mata (English), Manami Numakura (Japanese)

Trista is the administrative assistant of the PML and PokéCenter clerk, Tricia is the PokéMart clerk, and Trinnia is the team manager.


    Parker 

Parker

A Youngster who appeared in the "Double Trouble" event.


    Tina 

Tina (リッカ ricca)

https://static.tvtropes.org/pmwiki/pub/images/600px_spr_masters_tina.png
Voiced by: Rachelle Heger (English), Ayahi Takagaki (Japanese)
Rating: 4 Stars
Sync Move: Warm Feelings Fire Impact

A new character who debuts during the Villain Arc. She is a rival and childhood friend to Paulo.


  • Damsel in Distress: During "The Path Forward", she ends up captured by the Shadow Triad while on a walk and being used as ransom to capture Paulo.
  • Dramatic Irony: Despite being able to tell when something bothers Paulo, she can't tell when her own Flareon is bothered by something. However, this may just be a secluded story case of Depending on the Writer for having Ash taking the spotlight from her.
  • Dumb Muscle: She usually refers to herself this way. She mentions she's really fast and a good jumper but is terrible when it comes to studying or remembering stuff. Paulo often acts as her tutor as a result.
  • Fiery Redhead: A redhead who's pretty energetic. Fittingly enough, her Pokémon is the Fire-type Flareon, whom she personally liked best for its traits (and fluffy fur) out of all other possible evolutions.
  • Foil:
    • To Paulo. She is loud and full of energy, while he is quiet and serious. Even she points out that Paulo was always a serious person. Their memory with the Dratini that was captured by a trainer out to make a profit out of its shed skin was the start of their separate beliefs. While Paulo became obsessed with becoming stronger and pushing people away, Tina learned that the time spent with Pokémon needs to be cherished because it may be cut short suddenly.
    • To Shauna. Both of them make it a priority to make as many memories with their friends as possible. The difference is that Shauna focuses on her human friends and has no worries for the future, but Tina prefers to do it with Pokémon and knows very well that said friendships won't last as long as human friendships do.
  • Foreshadowing: Her bringing up about time with Pokémon being cut short so suddenly was not just about talking from her own experiences, but it also turns out to foreshadow Paulo's eventual loss of his own Rockruff, who seemingly dies by Ghetsis's Kyurem's attacks. Thankfully, Rockruff didn't die, but it did teach Paulo a lesson.
  • Hidden Depths:
    • She is able to tell when something is bothering Paulo, judging by how she glanced over at him after being beaten by the Player in a friendly battle to show her the ropes of battling in Pasio.
    • Ever since the incident with Dratini, she has made it a point to spend time with Pokémon as much as possible, because separation may come out of nowhere. She even listened to stories from trainers who lost their own Pokémon due to natural causes and visit their graves, which only helped her to value Pokémon even more.
  • Out-of-Character Moment: In "The Classic Thunderbolt", she is incapable of solving her own issues with her Flareon's Sore Loser attitude and rebellious phase in order to make Ash shine more (to the point that, instead of Tina, he takes a beating from a Crobat to shield Flareon) and be the problem solver. Her Hidden Depths in the Villain Arc contradict her actions in this event, as she considers spending time with Pokémon a priority, making it all the more strange for her not to know how to fix Flareon's issues. Furthermore, it's rather strange for her not to know how to deal with that situation given she literally has a childhood friend who she knows is a Sore Loser himself.
  • Signature Mon: Her partner Pokémon is Flareon.
  • Sore Loser: Allegedly, her Flareon dislikes losing because it's going through a rebellious phase after evolving from Eevee; a trait that is never alluded to in the main story chapters or her character episode that shows Flareon adores her.
  • Thinking Up Portals: Yet another victim of Hoopa's mischief after saying that she had no idea how she wound up in Pasio, though Paulo says that the circumstances to arrive there are unique.

    Naomi 

Naomi (ナナセ nanase)

https://static.tvtropes.org/pmwiki/pub/images/naomi_7.png
Voiced by: Lindsay Sheppard (English), Mayuki Makiguchi (Japanese)
Rating: 3 Stars
Sync Move: Must-See Ground Beam

A female Alolan Sightseer who comes to Pasio and gets shown around the region by Rosa.


  • Ascended Extra: One of the many NPC classes Elio and Selene can encounter on their Pokémon journey, now made playable in her own right.
  • Big Eater: Her Sandslash has a habit of shaking any Berry trees it sees, often forcing Naomi to have to fend off wild Pokémon falling from said trees.
  • Breaking Old Trends: While the "Double Trouble" event had a Youngster as a Guest-Star Party Member, she's the first ever Trainer Class type trainer to be made playable and permanently kept on the roster.
  • Bunny-Ears Lawyer: Overly cheerful and silly as she may be, she becomes crucial in tracking down Leon by using her socials to track him down using photos of other sightseers who saw him wandering around.
  • Dishing Out Dirt: Has Sandslash as her Sync Pair Pokémon.
  • Everyone Calls Her "Barkeep": Although she does have a name, it's only ever seen when she's scouted. During her event, she doesn't even bother to introduce herself, and everyone just refers to her as a sightseer.
  • Selfie Fiend: She takes selfies all over the areas of Pasio she visits.

    Helena 

Helena (サヨコ sayako)

https://static.tvtropes.org/pmwiki/pub/images/4b9d2a87_a02a_418b_be9e_8ff396e813c6.png
Voiced by: Saori Onishi (Japanese)
Rating: 3 Stars
Sync Move: Scary-but-true Ghost Beam
A Hex Maniac who loves the mysteries of the Pokémon world that can’t be explained by science or the power of Pokémon themselves. She is not a fan of crowded places.

    Kali 

Kali (キリカ ; kirika)

https://static.tvtropes.org/pmwiki/pub/images/kali_pm.png
Voiced by: Lisa Reimold (English), Natsume Hina (Japanese)
Rating: 3 Stars
Sync Move: Beautiful Design Fairy Beam

This Trainer in a black furisode is studying under Valerie at Laverre Gym in Kalos. She makes sure to always battle with style.


  • Ascended Extra: One of the Gym Trainers Calem and Serena encounter on their Pokémon journey, now made playable in her own right.
  • Comically Missing the Point: She wishes to go to Johto and learn Valerie's roots...believing that everyone there wears furisodes.
  • Driven by Envy: Non-malicious example. She is envious of the player because they get Valerie's respect, which is why Kali wants to defeat them so that she can try to get that respect for herself.
  • Even the Girls Want Her: Towards Valerie. She's mesmerized by Valerie that she keeps a photo of her she likes staring at, but she panics when the player notices her in a trance.
  • The Fashionista: As a Furisode Girl, this is a given. She's also the one who helped Valerie made Lisia and Dawn's NY outfits.
  • Girlish Pigtails: Has black pigtails and tries to be as stylish as possible in battles.
  • Signature Mon: Azumarill.
  • A Twinkle in the Sky: Humorously, Bede "punts" her into the sky (really, just using Hatterene) so she can get over the public blocking the path so she can deliver Lisia's and Dawn's outfits in time. Though, apparently, Bede notes that she was tossed a short distance (but enough to turn her into the trope).

    Eve 

Eve (イブ, Eve)

https://static.tvtropes.org/pmwiki/pub/images/img_0644_5.png
Voiced by: Brenna Larsen (English), Miria Takagishi (Japanese)
Rating: 3 Stars
Sync Move: Double Eevee Normal Beam
This Trainer from Galar is very good at pretending to be an Eevee, as she has thoroughly studied their cries and behavior.


  • Adorably Precocious Child: She's a playful little girl who truly believes that she'll evolve into one of the many Eeveelutions.
  • Ascended Extra: One of the NPC classes Victor and Gloria can encounter on their Pokémon journey, now made playable in her own right.
  • Cosplay Otaku Girl: A young girl who dresses up like an Eevee, up to the point that she can imitate it to perfection.
  • Like Father, Like Son: Or daughter in this case. Both of her parents were Poké Kids when they were little and even made Eve's outfit. According to her, they never told her what Pokémon they were.
  • Signature Mon: Her sole Pokémon and ace is a male Eevee.

    Katherine 

Katherine (カレン, Karen)

https://static.tvtropes.org/pmwiki/pub/images/img_0673_8.png

Voiced by: Kaori Ishihara (Japanese)
Rating: 3 Stars
Sync Move: Beautiful Determination Fairy Beam

A Furisode Girl studying under Valerie at Laverre Gym in Kalos. She is proud to be a Fairy-type trainer.


  • Ascended Extra: A furisode girl whom the player battles on their way to Valerie becomes a playable character here.
  • Interface Spoiler: Her mere existence and the fact there's already another new year Furisode Girl (Kali) in the game means that, at the very least, the game will be due the remaining two Furisode Girls a year each.
  • Jerkass: In the "Rising New Year's Resolutions" story event, she chooses to bully Clair out of the fact that she's unable to control her Drampa when it prefers to play with children rather than go up the mountain, and rubs it in that she's an incapable Dragon-type trainer who falters to Katherine and her preference to being a Fairy-type trainer. Even after Katherine is slightly convinced to work together with Clair, she still brings up the fact Clair didn't reach the top of the mountain first and proudly boasts about it, much to Clair's chagrin.
  • The Nose Knows: She prefers to use fashion skills using perfumes, which she's skillful at when detecting aromas. Her Slurpuff is far better at it as it's its natural skill, which becomes crucial when she detects that it will rain during Wallace's fireworks display.
  • Signature Mon: Her partner Pokémon is Slurpuff.
  • Too Much Alike: Onlookers comment that she and Clair are the same for being too prideful as trainers, despite hating each other's guts.

    Petey 

Petey (チュウスケ, Chusuke)

https://static.tvtropes.org/pmwiki/pub/images/img_0685.png

Voiced by: Lily Emil Lammers (English), Makoto Koichi (Japanese)
Rating: 3 Stars
Sync Move: Double Pikachu Electric Beam

This Trainer from Galar is very good at pretending to be a Pikachu. His imitations are so precise that it's easy to mistake him for the real thing.


  • Ascended Extra: One of the NPC classes Victor and Gloria can encounter on their Pokémon journey, now made playable in his own right.
  • Hidden Depths: Unlike Eve who says she wants to evolve into an Eeveelution when she grows up, Petey decides that thanks to all his time researching Pikachu, he plans to become a Pokémon Professor when he grows up.
  • Signature Mon: His partner Pokémon is a female Pikachu.

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