This guy won the Lily of the Valley Conference using multiple legendary Pokémon, when the last time someone caught a legendary it almost caused the end of the worldnote though to be honest, they've never really been consistent with how "legendary" the legendaries are.. But then I realized: in the games, don't players usually use the legendaries they caught to beat the Elite Four relatively easily? The entire fiasco could be a Take That to those sort of players!
From a less cynical standpoint, the battle is one of the final events that convinces Ash to continue training and head to Unova. People familiar with the plot of Pokémon Black and White may notice that you are expected to catch one of the headliner legendaries and use it in battle to resolve the plot. Combine this with the mandatory legendary battles in RSE and DPP, and earlier legendary-training characters like Brandon and Noland (ever notice that he uses one of the legendaries that was causing problems in 2000?), and the plot seems to be moving away from the message of the second movie and arguing that responsible and respectful use of legendaries isn't reprehensible. Nobody seems to have a problem with Tobias, after all, and the Heatran user wasn't even brought up. - Falcon Pain
Well, I imagine it depends on which legendaries one is capturing. Darkrai, Articuno, etc. probably have multiple members of their species (in the Japanese version of Pokémon Heroes, there's a sequence with many Latios & Latias), and the legendary birds in the Orange Islands are established as special cases. Catching certain ones — such as Arceus — is insane (or at least keeping them permanently), but when there are many members such as the Regi trio (Brandon's), having their power under a responsible trainer doesn't seem morally questionable (and despite how people feel about him, Tobias didn't seem like a bad sort). We'll have to see where this goes in the future, though. - Caellach Tiger Eye
This troper had a bit of fridge brilliance regarding the character's choice of dub name (and may possibly imply something about his origins). He's called Tobias, which doesn't sound like the name of a legendary-wielding champion. But it turns out that "Tobias" is also the name of a biblical figure in Hebrew religion — this Tobias went on a journey, guided and protected by the archangel Raphael. And, get this — one of Raphael's patronages is nightmares. - Dominus Temporis
It may be a reference to The Battle Tower. As you rack up wins, the game does whatever it can to stop you, including using Legendary Pokémon. Now that Ash is getting better and better, the writers are doing whatever they can to stop him, like giving his opponents Legendary Pokémon. - Fat Pat
Except that Ash isn't stronger and he gets dumber with each series, i.e. forgetting how to catch Pokémon in Unova. Infectedglory
It should also be noted that they seemed to give him his weakest team ever to fight Darkrai. He used Gible (a fairly recent catch), Sceptile, Torkoal, Heracross, Swellow, and Pikachu. Bar Heracross and Sceptile, none of those Pokemon make any sense when he basically KNEW what he was going up against. And then when you think you've got Darkrai beaten, they bring out Latios. There's a lot of hate for Ash because he seems to make dumb mistakes his personal hobby, but I almost feel sorry for the guy. He finally beats his rival and gets into a position to genuinely do well and the writers throw him against two of the toughest Legendaries in existence. All so that he can continue to Unova to try and improve his skills. - J Piranha
Actually, his Heracross was the best possible Pokémon he could have used against a Darkrai. In the games, Sleep Talk + Guts as well as 2 powerful super effective STAB moves make Heracross a good Darkrai counter. I'd say that loss was more a case of Gameplay and Story Segregation than Ash's stupidity. And that Darkrai was probably higher level, but that's another story.
More significantly, even without STAB or legendary reputation, a 100-power special attack being used by a Pokémon with special attack as its strongest stat should probably beat a Pokémon that is weak against it in one hit. And yes, a Fighting/Bug is weak against a Psychic-type move like Dream Eater.
Well in fairness, it seems there's some kind of ridiculous contract which declares the first attempted capture in each major Pokémon "series" absolutely must involve a trainer being inexperienced/stupid. And if Ash's first attempt at a Treecko is any indication, the guy has some Ambiguous Disorder which causes him to forget basic knowledge (only temporarily, though - it's only in the first episode that he outright had no idea how to catch Pokémon. You can also chalk up some of his early slip-ups - especially that second battle with Trip - to overconfidence. I mean, if Ash's first loss to Trip was mostly due to Zekrom being an (apparent) Jerkass God, then of course he's not going to think Trip has a perfect strategy to pulverize his entire team. It's not like Ash was ever one who specialized in preplanned strategy - this is the guy who often invokes Heart Is an Awesome Power through his bond of trust with his mons. It's not an ideal justification, but it at least makes the series less migrane-inducing. - Caellach Tiger Eye
Another note: Ash's initial incompetence in the different seasons could chime in with players starting out a new region, because the whole game itself is a massive Guide Dang It. Even with moves/Abilities previous known may have undergone changes, creating a Spanner in the Works. note This particularly applies to Pokémon from previous generations as they have new moves to deal with old threats. And in the case of trainer battles, they've become even more of a Guide Dang It since Generation 4, due to more diverse movesets to catch you off guard. (Hence the reason Smogon tiers are updated all the time!) Moreover, don't forget that we have a lot more of them to keep track of than was the case for the original Red, Blue, and Yellow. Therefore, I'm pretty sure some of us playing the games may not only have made moments of stupidity as well. Maybe it still doesn't explain everything for Ash, but at least that would provide a partial justification.
Why did that recurring Jigglypuff suddenly disappear after the first Advanced season? Could just be that the joke was getting old... or it could be that time corresponds to the first time in the game where there are Pokémon naturally immune to sleep, thanks to the abilities Insomnia and Vital Spirit? Jigglypuff's whole purpose for traveling was to find someone who would listen to her song without dozing off, so she probably found some Pokémon with those abilities and sang for them full-time. - Tropers/Stardf29
True, but some on-screen resolution for a long-running recurring character would've been nice. It looked like Jigglypuff was going to stay with a Whismur, but the Whismur fell asleep anyway.
Why are Pikachu's electric attacks so much stronger than just about every other Electric Pokémon, including Pokémon far larger than him? In the very first episode, Pikachu discharged a massive Thunder Shock in the rain while being struck by lightning. Is it possible that the experience super-charged him?
The message in '"Pokémon: The First Movie'' wasn't so much as fighting is bad, but certain types of fighting is bad. Take for example the fight near the end of the first movie. Very gritty and violent, much different compared to the first fight in the beginning where it wasn't so violent.
Another thing to add here: the clones and the originals were being forced to fight to the death.
I think of it as sanctioned tournament vs no holds barred beatdown. One is using the skills you have during honorable combat. The other is just beating the hell out of someone.
I just realized why Gary Took a Level in Kindness. Gary's based off Blue (or Green), who becomes nicer in Gen 2. He also seems to like Red, who Ash is based on, in HG/SS.
And there's the fact that Ash is only loosely based off Red. Plus, Gary doesn't become either the Gym Leader (game) or a solitary trainer (manga), like Blue, but instead becomes a researcher like his grandfather. And be careful with the comparison between Red and Ash. That there's flame war fodder.
The short at the beginning of Pokémon: The First Movie climaxes with Charizard stuck in a plastic tunnel with just about every other Pokémon there trying to pull him out; his firebreathing until recently always struck me as being useless until I realized that he was trying to make the tunnel expand even slightly. That Charizard might not be as boneheaded as he looks!
In the movie "Pokemon Destiny Deoxys", when the purple Deoxys (the primary one) makes its 'voice' heard, it sounds deep, and seemingly masculine. When the green Deoxys (the Deoxys the primary one is searching for) speaks, its voice is higher, and seemingly feminine. The two Deoxys were in a meteor together at the beginning of the movie. Is it possible that the Deoxys were a seed of life that came from another world, and sent to Earth (or at least, in hopes of finding a planet) to preserve their race? It seems to me that they could be a sort of Adam and Eve archetype.
The first movie struck this troper as poignant, artistically and emotionally, when I was thirteen but I couldn't understand now. Even then it seemed like Mewtwo's use of Pokémon was commenting on something. Many years later, after many viewings of the movie, I finally realized that Mewtwo was consciously deconstructing competitive Pokémon training while also subconsciously seeking to become human, all because of his feelings of a lack of power in his life. I also connected my identification with this struggle to my own issues, but that goes somewhere else.
Extending that, the first three movies were all deconstructions of the entire premise of Pokémon from different viewpoints. The first deconstructed Pokémon as battlers. The second deconstructed Pokémon as collectibles. And the third deconstructed Pokémon as companions and enablers, meaning not even Ash's perspective was safe from deconstruction.
Mewtwo. It was supposedly cloned from Mew, except it obviously isn't a Mew. The other clones obviously are the same as the originals, but it isn't. Why? The researchers spliced the Mew DNA with human DNA. It's why Mewtwo looks so much more human, and why it has a voice (admittedly via psychic). It's part human and part Pokémon, which is why it also thinks of itself as a trainer. That's why it's so screwed up.
This has some basis in the Pokémon Special manga, where Mewtwo was cloned using some of the cells in Blaine's arm.
Ash not taking any of his previous Pokémon (sans mascot Pikachu) for his Hoenn adventure may seem like a pointless way to have him catch new Pokémon. But considering that players couldn't trade their Pokémon from the first two generations of games to their copies of Ruby and Sapphire, it wouldn't be fair for Ash to do what players couldn't. It seems this logic is broken when Ash doesn't bring over his old Pokémon to Sinnoh, when players were able to bring their GBA Pokémon into the DS games. But, when you consider the fact that access to GBA Pokémon is restricted until players beat the League and get the National Dex, and that Ash uses his old Pokémon for the Sinnoh League tournament, Ash is in a way still emulating when players have access to old Pokémon.
To add to that last point, Ash usually gets a Pokédex upgrade from the local professor of a new region once he gets there. He already has the National Dex!
On a related subject, Arceus's dub voice. A lot of people say it doesn't fit him, and in several ways, it probably doesn't. But rather than discussing that aspect, let's discuss how, when asked who should have voiced him, a lot of people immediately suggest someone like Dan Green. The fact is, despite his many roles, Dan has only voiced two legendaries to date. The first (replacing Phillip Bartlett from the first movie) was a man-made clone of an existing Pokémon that doesn't speak telepathically and sounds far cuter. The second was an illusion created by the Unown, based upon a little girl's memories, and the creature they emulated merely roars. The logical conclusion is apt, not only for the show, but also for the fanbase. Dan Green is not what legendary Pokémon sound like. Dan Green is what humans think legendary Pokémon should sound like. - Falcon Pain
You just gave this troper a Fridge Brilliance moment as well. Both of these Pokémon specifically were created by the human mind. Mewtwo by Team Rocket, who probably wanted the voice to sound more like the way he speaks in the sequel, and Entei by Molly Hale, who was reminded as her father, plus Entei would sound like that as far as humans would like it to be.
I don't know what you mean by "wanted the voice to sound more like the way he speaks" (such as if the "he" in what I quoted was Dan Green or Mewtwo), but that is the voice Mewtwo projects psychically. If Dan Green (or Philip Bartlett's Majestic Voice Mode) is how humans think Legendaries should sound, and Mewtwo was created by/raised by humans, maybe that's how Mewtwo thinks Legendaries should sound. -JET 73 L
I'm still not sure how I should be reacting to this one, but it clicked after seeing the entry for Brock on the Lovable Sex Maniac page... I never really thought twice about that — it was business as usual, after the third episode he was in — but now that I've looked back over the Indigo League, it makes a strange amount of sense. What was Brock's motivation during that saga? To be the world's best Pokémon breeder.
Another theory is possible. When Brock was growing up, he had to devote all his time to either running the Gym or taking care of his own family; he had no time for himself. How old is Brock supposed to be? Fifteen. Meaning he missed out on the beginning years of puberty doing the work that should have belonged to his father. His outrageous pursuit of women is two or three teenager years exploding at once.
Or better yet, he's fifteen years old! Hormones and the attraction to girls are exploding around that age anyway, especially as compared to his ten and twelve year-old companions. So it's justified in comparison.
Another. In earlier seasons, we repeatedly see the Team Rocket trio whining about how they haven't eaten anything for days because they don't have any money. Around Hoenn and Sinnoh, these complaints stopped. Why? Because all of the stuff they sold at various contests and little tournaments proved wildly popular and thus paid for their Humongous Mecha and food.
Brock ended up giving his Onix to his brother Forrest and later when Brock returned to the Gym, he found his Onix is now a Steelix. When thinking about it along the video game lines, it makes sense. In the game, the only way to evolve your Onix to Steelix is to trade your Onix while it is holding a Metal Coat.
Okay, so where did Brock get the Metal Coat?
Forrest probably had it and gave it to Onix, since the anime already established that Pokemon who evolve by a specific evolutionary item need only to hold that item to evolve.
This is almost definitely coincidental, but Gary is an anagram for (the American English spelling of) Gray, and Ash is a shade of gray. Compare Red, Green/Blue, and Green from the games. -JET 73 L
In the episode "Purrloin: Sweet or Sneaky?", the titular Pokémon Dropped a Bridget on TR's Meowth and Ash's Oshawott. I get why Meowth might be fooled, since he's from Kanto, but what's Oshawott's excuse? He's Unovan. -Gamer From Jump
Me again. I always wondered if Team Rocket ever really thought about the implications of stealing other people's Pokémon. The way I see it, there are two possible outcomes: 1) Every Pokémon, the moment it's released, demands to see its Trainer, and opens up on them when they refuse; 2) Pokémon morality states that "he who holds the ball, makes the rules", which is kinda disturbing.
Purrloin don't have visible gender differences, so Oshawott wouldn't be able to tell.
Just a silly little thing, but in 'Beheeyem, Duosion, and the Dream Thief' the Power Trio's reactions to Officer Jenny's entrance make a lot of sense. Iris waves her arms around, Cilan stays (mostly) still, but apologizes profusely, and Ash bows several times in quick succession. It struck me as odd at first, since you often see everybody bow when they apologize for something, but that was in any one of the Japan-based regions, and Unova is based on New York. Unovans wouldn't bow when apologizing, but Ash — from Kanto, as we all recall — would and does.
It would seem random that Ash would catch a Palpitoad. However, the Tympole family it belongs to are considered expies of the Poliwag family. So by extension, Palpitoad is an expy of Poliwhirl, which happens to be Satoshi Tajiri's favorite Pokémon and a Pokémon that Red (Ash's Pokémon Special counterpart) had.
I always wondered why Pikachu never seems to grow in power, until I read this very page and realized something. Pikachu can't get any more powerful, because he can't evolve. Because he never evolved, he never learned better moves, and never got the stat boost becoming a Raichu would give him. Because of his/Ash's lack of foresight in his third (?) gym battle, Pikachu can be defeated by many lower level Pokémon (for example, Cress' Panpour, a water type, early on in Best Wishes) and is probably lucky to have ever defeated anything better than him.
Yeah, no. While it's true that Pikachu didn't recieve the stat boosts an evolution would grant him, Raichu doesn't learn any new attacks. It only learns attacks in the Pikachu stage, which is how it beat Surge's Raichu in the first place. If he'd evolved it right then, it would have been stuck without most of the moves that make it versatile and would have been even worse. Pikachu, and even Raichu, are glass cannon; lots of power but can't take much in return, and nothing can change that.
There's another way to look at it. A big thing to remember about the Pokémon in the anime is that they aren't just pieces of data in a video game, they're living beings. One way to look at Pokémon training in the anime is that it's something similar to how people train for martial arts matches in real life. They have to train constantly to keep getting stronger or remember moves. If they don't keep training, they lose their edge and power and have start over from square one. That could explain how Pikachu seems to lose strength between each season; to keep things fair in each new region and to not completely destroy new trainers in a region Ash and Pikachu travel to, they take time off from training so Pikachu loses enough strength that he can plausibly be beaten by the Pokémon new trainers have. While Pikachu will still have the knowledge on how to fight well, he isn't as strong or in shape as he was before, so his general fighting ability will seem to decrease. If Ash seems to make stupid decisions in battles or move selection, it could be a self-imposed challenge for him, to see if he can still win the battle or go around the region with a certain moveset. He gets a bigger challenge, and his opponents, if they are new trainers, get a decent chance of winning. Of course, if Ash and Pikachu didn't take any time off between regions, this theory falls flat, since Pikachu hasn't stopped training long enough to be plausibly defeated by mostly inexperienced Pokémon without sheer dumb luck.
In Best Wishes, Team Rocket start off as promoted elite agents wearing black versions of their usual attire and taking orders directly from Giovanni, who was now wearing a black military-stile uniform. As of episode 25, Giovanni became too busy to oversee their missions, so they demoted themselves and switched back to their familiar white uniforms. Who are they working for now? Dr. Zager, a guy in a white lab coat. It fits the Black and White theme!
Here's a subtle one — Tepig's "Well Done, Son" Guy tendencies prior to his evolution. While it's understandable that he has low self-esteem after an abandonment by a previous trainer, having it so bad that even Lenora points out he tries really hard for Ash stands out (and he's upset when he ties with a Vanillite, even though he battled well). Then comes the episode where we finally meet his former trainer — who, as it turns out, claimed to have left Tepig behind because he felt it would be better for a weak Pokémon to not be forced to battle (hint: he's lying). Suddenly it makes sense — while Ash would never ditch a Pokémon friend even if they had a losing streak, Tepig does not believe such a thing exists. It takes confronting his trainer on the truth to invigorate his self-esteem.
In the episode, "Crossing the Battle Line", Jessie remarks that one grab of Lucario would break Meowth. She's right. Lucario is a Fighting-type, which is super-effective on Normal-types like Meowth.
Georgia's name in the anime makes more sense than just being based off a famous Dragon Slayer. The slayer was a male in the stories, which fits with her tomboyish way of dressing, fitting it even further.
The Strawman Has a Point page mentions Paul as curbstomping Ash all the time and generally being a skilled trainer despite being a massive prick. However, think about it. Paul is the Pokémon world version of the "Stop Having Fun" Guys section of the fandom that only care about breeding the ubermon for competitive play. They may not care about the story or what some consider funnote they must find constantly hatching eggs for a perfect nature and such fun if they keep doing it. Ah well. To each their own., but that doesn't mean they're not good at the games. It's just that, unlike Paul, they don't abuse living creatures and are thus not nearly as jerkish (though, some can get annoying at times).
The problem with the StopHavingFunGuys/Paul comparison is that trying to achieve ideal stats in Pokémon outside of hacking the game usually results in a massive eugenics program that neglects potentially dozens or hundreds of living creatures in-universe. Abuse and neglect are both problems.
Similarly, Trip is rumoured among fans to be a stab at 'Gen Wunners' (people who insist nothing can compare to the original generation of Pokemon) with his disdain for the Kanto region 'boonies'.
In "All For The Love of Meloetta", we see Meloetta sing a calming song, soothing the fight out of two Pokémon. In the "Rise of Darkrai" movie though, they had Oracion, which did something similar. Perhaps Meloetta is where they got the song from?
As of B/W episode 98, we've seen Pignite get mad at Oshawott for stealing his food at least twice — and it's shaping up to be a real Berserk Button. This makes sense, since, when we were introduced to Pignite as a Tepig, he was unable to eat and more than half-starved. Taking food from a Pokemon that's learned to value it that much is a really, really bad idea.
Back in early B/W, when Ash first met Burgundy, she makes the suggestion for him to get rid of his Sewaddle (at the time) for a different one that has the ability Chlorophyll. I didn't think of it at the time (given she makes another one for him to swap out his whole team), but when I indulged in older anime episodes, one of the main strategies that Ash uses that often is speed. For a quick reminder, Chlorophyll raises speed in sunlight, so maybe Burgundy was on to something.
A lot of complaints have been made about how Ash's Unova team is "weaker" than his teams from other regions. However, he's been using more Pokemon than usual (ten instead of his usual six), so it would be logical that he wouldn't be able to raise his Pokemon as much in the same amount of time.
Previously it was more beneficial to train small numbers of Pokemon; three or four would become over leveled and defeat anything barring a really bad type disadvantage. In Unova, returns drastically reduce when levels are equal but increase by just as much when they are lower, encouraging you to use a wider variety of monsters for multiple scenarios.
Also, consider what changed in Black and White; Ash was not sending his Unovan Pokemon to Professor Oak, but instead Professor Juniper. Oak's lab is a wide open space filled with other Pokemon willing and able to battle with Ash's extra Pokemon, while Juniper doesn't have the same space. At the same time, Oak studies Human-Pokemon interactions, while Juniper studies Pokemon Origins (Like where Klink come from). Pokemon at Oak's lab self-train, or are possibly even trained by Oak himself in observing trainer dynamics sort of like a daycare, which is why Pokemon come back from Oak's lab with new moves (Sceptile with Leaf Storm, Herracross with Sleep Talk, and Noctowl with Extrasensory, Sky Attack, and Air Slash to name but three) Krspace T
Why is Ash's Charizard so disobedient to him when only traded Pokémon don't listen to their trainers if they're too strong? Well, Ash's Charizard didn't originally belong to him — it belonged to another Trainer before he abandoned it!
Except the Earth Badge makes all Pokemon (even traded) obey you at Max Level 100. The other reason for collecting all 8 Badges (Other than the ability to learn HM Moves) was so your traded Pokemon don't suddenly start disobeying you when you need it the most. Even with the Earth Badge, Charizard still wouldn't listen to Ash, which cost him the Kanto Pokemon League. This is either an example of Gameplay and Story Segregation and/or Critical Research Failure on the Anime side.
Gameplay and Story Segregation is at play here, because the method of getting Pokémon to respect and obey you is to earn it. Because the early Pokémon games don't have complex AI behavior, gym badges are used to make your Pokémon obey because they represent your victories over tough gym leaders and thus worthy to follow. But in the anime, the Pokémon are allowed to have more complex personality and will disobey or even abandon their own trainers if they consider them to be either incompetent or abusive.
Actually, it makes perfect sense - Ash didn't actually win around half of his Gym Badges in Kanto. Charizard wouldn't respect him because he didn't earn the Gym Badges in a fight.
It's also a form of Drama-Preserving Handicap. The early anime strives very hard to prevent Ash from collecting powerful, fully-evolved Pokemon (he releases Butterfree into the wild, gives away Primeape in the same episode it begins to listen to him, and releases Pidgeot the very episode it evolves), only allowing him to keep Charizard by giving it serious attitude issues. By having Charizard be a huge flake (Charizard spent the Kanto arc and most of the Orange Islands being a lazy and disobedient freeloader), the writers could pile on Ash for being a poor trainer when it suited their purposes.
Could this also be why Charizard evolved when Bulbasaur and Squirtle didn't? Boosted exp? That could also explain why it was the strongest of Ash's Pokemon but weak compared to other Charizards; fewer EV's per level!
In the episode Bulbasaur's Mysterious Garden, Bulbasaur was refusing evolution, which made the Venusaur and Ivysaurs mad. This was right before Bulbasaur learned Solar Beam, and in the first generation games, Bulbasaur learns Solar Beam six levels before Ivysaur. What if refusing to evolve was what allowed Bulbasaur to save Venasaur and the Ivysaurs?
In Pokemon 3: Spell of the Unown, the Entei, being associated with the Unown, leaves a trail of ice crystals. Seems pretty insignificant, right? But, of course, Entei is a fire mon. This may be a subtle way to make Pokemaniacs in the audience feel something eery and unusual about this creature.
Why did Pikachu not win against Trip in his first battle when he used his physical attacks if only his electric attacks were blocked by Zekrom? Because he exhausted himself when tried to use his electric attacks.
Froakie being able to see through Team Rocket's disguises might make sense when you take into account that his final evolution is a thief (well, ninja, but considering the Fighter, Mage, Thief dynamic he has with the other starters). It takes a thief to know a thief.
Meowth hates Persians. That's why he never evolves, because he doesn't want to become what he hates.
So why did Piplup not want to evolve?
It might also be because he never really fights, often operating off the field of battle.
What was Clemont doing between getting kicked out of his gym and meeting Ash? Why, going to find a Pokemon that could use Ground moves like Bunnelby so he would have an advantage against the Clembot.
The episode "A Chansey Operation" may seem a little weird to American Audiences. When there's no Pokemon center around for miles, they take Pikachu to a human hospital and there's only one doctor on staff. In Japan where the show is made, hospitals aren't open 24 hours or on weekends and usually have a limited number of staff later in the day.
A lot of people have complained about Ash's chosen team to fight Tobias; Heracross, Torkoal, Gible, Sceptile, Swellow and Pikachu, but it actually makes a lot of sense. Heracross was the best Pokemon possible to fight Darkrai (a fact people generally admit when criticizing Ash) due to typing and sleep talk, and Gible had Rock Smash, plus a attack in Draco Meteor that even Tobias admitted could have knocked out Darkrai if it hit. The other four Pokemon, however, had fought legends in the past; Torkoal battled Registeel, Swellow had fought Deoxys, Sceptile fought the same Deoxyss and Regirock, and Pikachu had defeated Regiice. Ash actually had a decent plan in mind; particularly with several of the other logical choices being unavailable (Charizard wasn't around for this arc, Snorlax would have been a poor choice for rather obvious reasons and Infernape was utterly beaten down from battling Paul).
Harrison who defeated Ash in Johto lost the next round and wasn't able to use Blaziken in it because he was wounded and not fully recovered after fighting Charizard. Then it occured to me, after facing Three of Gary's Pokemon (Two which he had a disadvantage against) in a row including his Strongest one and Starter Blastoise perhaps Charizard when facing Blaziken hadn't recovered from fighting them either. If he was at 100 percent, Ash may have been able to beat Harrison.
A possible explanation for why all of Ash's Fire-type starters have a similar backstory of being abandoned by a cruel Trainer: Fire-type Pokémon are known for being fast and powerful attackers, or in other words, something that Trainers like Damian look at and think "instant death machine". But when it doesn't turn out to be the super strong Pokémon they want right off the bat, they don't have the patience to train it to its full potential, and throw it away.
How were Paul and his Chimchar able to climb down the cliff when he and Ash were blown off of it in "Different Strokes For Different Blokes"? They were using the Rock Climb HM move, which Chimchar (and all the other Sinnoh starters) can learn, and it can be used to travel down the rocky cliffs as well as up them.
At first, I thought Brock hatching a Happiny was related to his goal pf being a breeder (hatching eggs). But, in reality, it was foreshadowing his change in goals to become a doctor, since Happiny evolves into the pokemon often seen in a pokemon center.
There have been complaints (at least from Bulbagarden) about how Korrina's Mega-Lucario vs (Ash's) Pikachu have been utterly one-sided. The thing is, Pikachu was against a Pokémon that is essentially the closest thing you'll have to a legendary: Mega-Lucario is on Smogon's Uber-tier list. Even the non-mega version is not much of a slouch if you actually played the games - this troper had Korrina's Lucario sweep his team the first time around. If anything, this make more sense that Lucario was featured in an earlier movie - maybe Lucario is a special type of Pokemon; the anime version of a semi/pseudo-legendary species.
Red, Blue, Green, Yellow, Fire Red and Leaf Green
Lance is infamous for having illegal Dragonite. However, him owning three underleveled Dragonite is deliberate; Lance had been hanging around Mahogany Town a lot, which is precisely where Team Rocket were conducting experiments to make Pokémon evolve. It's taken this troper nine years to figure that one out.
His Dragonite also know Barrier, a move which is still impossible for a Dragonite to learn even in Gen IV. His Aerodactyl also knows Rock Slide, which it can't learn.
Not even in Gen. V. Looks like they never noticed?
It actually does make sense. In Dragon's Den, you are capable of, through answering a set of questions to the elder correctly, getting a Dratini that knows ExtremeSpeed... which cannot be learned by the Dragonite line. Maybe Lance got one with Barrier instead?
Team Rocket didn't start doing their experiments in Mahogany until GSC, though, as that was where they were testing the radio signal that they intended to use at the Radio Tower. Although in the GSC remakes he does have a level 40 Dragonite, so maybe this could still apply if his teams between RBY and GSC are actually different Pokémon.
Actually, in the original R/B/Y and the remakes LG/FR, Lance only has a single Dragonite, who is level 60, thus meaning that it is totally possible that his three Dragonites in the Johto region games were obtained via abusing Team Rocket's radio signals. Even in the remakes, the strongest is only level 50; meanwhile, in the first generation games and their remakes, his two Dragonairs were already each level 54.
This troper got to thinking about why Team Rocket arms its members with nothing Rattata and Zubat - after all, it isn't that hard to go out into the wild and catch a few Pokémon with more type diversity. Then one thinks about Team Rocket as an organization: in general, they steal everything they want. And what sort of creatures are best for theft in dark places? Rats and bats. Team Rocket thinks of their Pokémon as tools to the point that they don't even consider training them for direct encounters with other Pokémon.
They're also fairly common, and easy to catch. Not too great in terms of of Pokémon. Much like military standard issue weapons, nothing fancy, gets the job done.
In a big, power-centric criminal organization like Team Rocket, do you want to give your grunts powerful monsters with which they have a chance to rally together and usurp you? No. That's why you give them low-level weak Pokémon species with which they'll probably be able to repel most intruders, but not you. The same principle works with the Executives; they need powerful Pokémon to protect themselves from their subordinates, but you, the Boss, will keep the most powerful monsters for your own protection.
That also explains why Giovanni uses Ground types while Team Rocket has an affinity for Poison types... it gives him an advantage over his underlings in case they try any funny business!
This troper recently had an interesting point brought up to them about the origin of Ditto. Ditto is possibly a failed experiment by Team Rocket to originally clone a Mew. Ditto is pinkish-purple (the shade seems to vary in each game or episode it ever shows up in) just like Mewtwo, while Mew is pink. Both Mew and Ditto's shiny forms are the same shade of light blue. Ditto, like Mew, is genderless, and let us not forget that Ditto and Mew are the only two [currently] existing Pokemon who learn Transform naturally. Add to that the fact that Ditto and Mew both weigh the same (8.8lbs) and the fact that Mew is merely four centimeters taller than Ditto, along with the fact that Ditto could simply stretch to compensate for that.
More evidence of this if you think of where you can find Ditto. They are in Cinnabar Mansion, the same place where Mewtwo was created.
Technically, no connection between the Cinnabar Pokemon Mansion and Team Rocket is made in the games - that's an anime-only invention. Otherwise, most of this is pretty well-known evidence for the Ditto clone theory.
Repeatedly Jossed however, especially when the diaries are read. Mew and Ditto are irrelevant to each other, and the two "common" (color and Transform move) things are just coincidences. There is no connection between Cinnabar Island and the scientists. Also, Mewtwo is actually Mew's baby.
There is more evidence, though. Both Mew and Ditto have the same base for each stat (100 for Mew, 48 for Ditto). And Mewtwo isn't just Mew's baby, since in the games as with real life, cloning requires a surrogate to carry the modified embryo to term. Ditto could be the results of the "grown in a fluid tank" attempts. Also, Cinnabar Mansion is the lab where Mew was experimented on and Mewtwo created.
When you meet your rival in Lavender Town in Pokémon Red and Blue, he asks you if any of your Pokémon died. Then you realize not long after that his team has an empty spot, and that his Raticate vanished.
Still don't get it. Explain in more detail.
Incorrect, your Rival never asks you if you know what it's like to have your Pokemon die, his exact words are, "Hey, <player>! What brings you here? Your Pokémon don't look dead! I can at least make them faint! Let's go, pal!" This is taken directly from Bulbapedia, and personal experience. I'm not sure where people seem to be getting the idea that he asks you if you know what it's like for your Pokemon to die, probably that incorrect Creepypasta image.
Not to mention, he left in the other direction when you beat him on the S.S. Anne. Logically speaking, he would've went straight to the Pokemon Center to heal his fainted pokemon and he had a head start on you since you still had to cure the captain and get the HM before the ship would take off. This story about him not making it off the S.S. Anne in time makes no sense if he had gone straight off to go heal his pokemon and you never hear of pokemon dying in their pokeballs, anyway, possibly due to the technology behind them.
I think I get what he's saying. In the third Rival Battle, the Rival has a Rattata. In the fourth battle, it evolved into a Raticate. In the fifth battle, it isn't there. A Kadabra is. Sometime between the fourth and fifth battle, the Raticate died.
And that's exactly why he's in Lavender Town in the first place!
He claims to have caught a Cubone before he leaves. That could be why he's there, instead.
And here I thought he was just calling my Pokémon weak... oh God...
I just thought of something: that question about your Pokémon dying was presented in a mean-spirited manner. And he did say he caught a Cubone in the Tower. This brings the possibility that he just didn't care about Raticate's death at all. Then this ties in to his actions at Silph Co. And that makes what Oak tells him after the final battle carry more weight.
Or, for more fridge horror, he killed the Raticate himself. If his Raticate died by accident, he'd probably be more concerned about other Pokémon and would be more willing to help the player stop them at Saffron. Instead, he blows him off, not thinking that Team Rocket is worth his time in the least. This meshes more with his personality. Oak probably knew about this and was this close to trying to make sure Blue would never be a trainer again if he didn't learn his lesson. Obviously, Oak and Red got through to him since he became a Gym Leader when Gen. II came.
Orrrrrrrrr, he just shoved Raticate in the box after it outlasted its usefulness. The rival captures a lot of Pokémon that he doesn't use or care about (over 50 species by the S.S. Anne, for heaven's sake). Not to mention he doesn't ask what it's like to have a Pokémon die. He asks "What are you doing here? Your Pokémon don't look dead to me!" As he says, he's looking for more Pokémon (he leaves since he can't find Marowak), and he's just being a dick to the player.
He still has a space in his team, though. Unless he left a space open for a Marowak, then walked all the way back through the tower and across town to put the Cubone in the PC Box just to go back for a Marowak (which I consider a perfectly reasonable assumption if he also went to heal his team), he probably has neither the Raticate nor the Cubone. I still don't see why he would leave a space in his team just so he doesn't have to wait to use his new Marowak if he got stomped to the point of running to a Pokémon Center when trying to catch a Cubone, so Occam's Razor still says he probably only has five Pokémon at that point.
He probably just released Raticate once he began to meet mons that were more awesome (such as Kadabra, Growlithe, Cubone, Marowak and the ghosts). It fits his personality, and doesn't affect his quest (filling the pokedex only requires you to have a pokemon at one point, not to keep it).
Lavender Town's Pokémon tower holds mostly Ghost-types, right? Raticate's a Normal-type who can only learn Normal attacks without the use of HMs or TMs in Generation I. Normal doesn't affect Ghost. The Raticate isn't necessarily _Dead_. Blue may just not want a guaranteed-to-fail on him, opting to keep the space open because the other Pokémon are too weak to contend with this area's wild Pokémon, and that a freshly captured one would fit well; with the idea in the player's head that they caused his Raticate's death instilling a guilt trip in the Player being a bonus.
Doesn't explain why he replaced it with a Kadabra. Psychic types are weak to Ghost, remember? If he wanted a type advantage, then he wouldn't have swapped his Normal Raticate for a Psychic Kadabra.
Your Rival does not swap his Raticate for a Kadabra, if you recall he already has an Abra at the Nugget Bridge and a Kadabra on the SS. Anne. The only new Pokemon he has is a Growlithe or Gyarados, depending on which starter you have chosen, and even then he still has a free space in his party.
All the Ghosts in the Tower are part Poison. And Ghost doesn't offer any resistance to Psychic.
Well technically, due to a coding error in Gen I, Psychic types were completely immune to Ghost type attacks. But since certain dialogue in the game hints that the current type matchup was still intended, I suppose that doesn't really count...
Also, in Gen III Raticate learned several Dark-type moves, which would have made it very useful against the Ghosts. More importantly, Ghost's immunity to Normal works both ways — that is, Normal is immune to Ghost-type attacks, too. Meaning that if nothing else he could have used Raticate to stall while he healed the rest of his team.
No matter what you think about the Raticate's fate, the line "At least" in "at least I can make them faint" is also very horrifying. -Gameite2260
Seconded. The moment I read that line, I thought "...did he just say he wanted to kill my Pokémon/wished they were dead? I know we're rivals, but Jesus Christ!"
He's being sarcastic, like always. As in, your pokemon aren't dead, so the least he can do is to knock them out. Because you're his pal, you see.
Guys, the whole "He killed his Raticate" thing is absurd. If you go with the theory that Raticate died, your Rival is obviously upset about it. So when he sees your team all healthy and alive, he's obviously a little pissed or jealous. He probably said those things because he was trying to hide his moment of weakness from you, and he initiates a battle to vent off his steam. When the battle is finished, he's less pissed and goes back to acting normally. Your Rival may be a douche, but he's not a murderer.
I don't think I've ever seen anyone claim that he killed his own Raticate, Just that it died and possibly that the player killed it.
I wondered why your rival in the first generation had a Gyarados, as he didn't exactly strike me as the guy willing to train a lowly Magikarp up to level 20. However, I then realized that you never actually fought his Gyarados as a Magikarp. In fact, it is the only member of his team who never fights you in its basic form. He probably took a shortcut and just caught a Gyarados instead of a Magikarp, illustrating his lack of patience, dislike of weak Pokémon, and unwillingness to commit to a lasting friendship with his Pokémon. —Dragoryu3000
That, or he left it at the Daycare until it reached Level 19, then raised it to 20. — Medicus
Or he just recognized the potential of a Magikarp, and trained it into the gigantic monster that is Gyarados. Unpleasant as he is, Blue is good at the "training" part of being a Trainer. Or, he just traded it, possibly for Raticate?
He's working on a pokedex. Obviously, whilst impatient, he wants to prove he's better than the player. So he got to work training magikarp, knowing that he would get a Gyarados out of it-two more pages to fill his pokedex and a powerful pokemon as an added bonus.
This troper always found it strange that Misty only had two Pokémon, Level 18 and 21 Staryu and Starmie respectively, yet she trains at Seafoam Islands where the lowest level Pokémon there is probably Level 26. The more I thought about it, I realized that the Staryu and Starmie aren't her only Pokémon, and she has a set whose levels are much higher. Then I realized that all Gym Leaders probably have a set of Pokémon used to face each challenger based on their skill level. For example, if Giovanni would have been present as Red's first Gym Leader, he would have used the level of Pokémon that Brock used to face you, then Brock would've used the level of Misty, etc.
Makes sense. In G/S/C when you visit the Kanto Gyms, all of the leaders there have sets of Pokémon in the 40s/50s level range, and all have more than two.
Giovanni? I had this Fridge Brilliance myself in terms of the other Gym Leaders, but I get the feeling that Giovanni would simply crush any trainer who came to him...so Red was better off with Giovanni being absent.
But he wasn't publicly the Big Bad. If he had taken on a brand new trainer with his toughest team, he'd probably have the other leaders or League officials on his ass, which would be bad for him.
This entire theory is straight up confirmed in B/W2. After you beat Cheren, he says that if he could have used his "usual" Pokémon, the battle would have been a lot easier for him.
Aren't the middle gyms of Gen I nonlinear in order, but still keep their levels and such? Even in the remakes, they still have set levels no matter what order you decide to do them in.
Because there's still an "expected" order. Later games got a bit better about making gyms that could be faced in multiple orders more even with one another—in the Johto games, you can just as easily head east to Mahogany Town as west to Olivine after beating Morty and getting Surf, and as such, Pryce and Jasmine have teams of similar levels. (Moreso in HGSS—in GSC, Jasmine's team was concretely higher-leveled than Pryce's despite Pryce ostensibly being the seventh gym leader). Maylene and Wake also have equally-leveled teams.
The idea of having multiple teams makes more sense than anything for Gym Leaders, as kids from different towns would obviously start out earlier or later on the player's list of Gyms. Also, in Black/White 2, Cheren makes a comment about not having his 'real team' during a battle in which he uses his weaker Gym team as opposed to his high-level Rival team from Black/White 1.
Unless they're above level 100, but that requires Missing No. or the ZZAZZ glitch anyway.
Realized the other day that in the Japanese, the Badges in Red and Blue (Green) were named after their respective colors instead. Now the last Gym Leader you face is Giovanni, who gives you the Earth Badge (Green Badge). In GSC, you hear the tale of Red who beat Team Rocket, became the League Champion and disappeared. In Giovanni's place is Red's rival... Green! Now it makes more sense that his team was multi-type in the Ground-type Viridian Gym.
The Gym is also stationed in Viridian City. Viridian is a blue/green-ish colour. Made even better by the renaming of Green to Blue outside of Japan - Viridian applies to both.
This troper was playing FireRed and she was wondering about something. Your rival says that you're a "chatty gossip", which doesn't make any sense considering your Heroic Mime status. Then she got to noticing that the player character actually does talk. You always talk when you call out your Pokémon, you introduce yourself to people, and you even say sentences to Copycat that she echoes. Combined with the fact that you and your rival were childhood friends, who's to say that you never were a gossip?
It took you until Fire Red? I figured that out in the Blue Version... the first time I answered "Yes" or "No". Also, this little exchange occurred within a week of the purchase.
While watching a Fire Red Nuzlocke run on Youtube where the player was in the Pokémon Mansion, This Tropette finally realized why you can find wild Ratatta and Raticate there - The Pokémon Mansion is abandoned, and rats make their homes in abandoned buildings.
At first, the nurse at the Pokemon Center saying she hopes to see you again sounds cruel. Until you realize, this is Pokemon. Having your entire party wiped out is not out of the ordinary in any way, and most trainers visit the Pokemon Center at least a few times a day. The question on her mind isn't if you'll need to go to a Pokemon Center again, but when you'll need to go to a Pokemon Center again. So what she means by hoping to see you again is that she hopes you'll choose that particular location again the next time you need healing.
The Ho Yay regarding Blue/Green and Red actually would make sense. Blue is only about 11 years old. How do 11 year olds treat those they have a crush on? They bully them. The backstory of the games mention that Blue only became this way recently. 11 is in the range that a boy can start puberty, so his tendencies to be a Jerkass are just his way of expressing his love for Red. Unfortunately, from Red's and the player's perspective, he just comes across like an entitled douchebag.
And this also explains the character differences between RBY and GSC. Blue is nicer to Ethan/Lyra/Kris because they're not Red. They know him with his actual personality.
Why the NPC standing who offers general advice about the Gym's leader in Celadon City is playing slots at the Rocket Game Corner and not near the Gym's entrance? Celadon Gym doesn't exactly let men hang around.
Every single game's box art has legendaries on the front, corresponding to the game's supposed colour. Not generation 1 though. Instead of the legendaries, it's the starter's final forms instead (Charizard, Blastoise, Venusaur). No other generation does this, aside from the third with firered and leafgreen (which are remakes of the first gen anyway). This used to bother me, but then I realized. The red/blue/green/yellow story is the only one where the rival is the champion after the Elite Four, that makes it distinct. The final pokemon your rival usually sends out is commonly the final form of their starter (Charizard, Blastoise, Venusaur), which corresponds to the version's box cover mascots, because that pokemon is essentially the final pokemon you face in the main story, and thus the final boss (with Mewtwo being a non essential Bonus Boss).
Gold, Silver, Crystal, Heart Gold and Soul Silver
Blue's rematch team includes a Pidgeot with Return, which is always at maximum power when used by the AI. Checking his team in the original games, a Pidgeot is on his team (in varying evolutionary stages) in every battle but the one in the lab. It's probably the same Pidgeot, which he's had for three years - it makes sense that it would like him!
The Teddiursa line being exclusive to Gold and Phanpy line being exclusive to Silver in the North American editions of the games makes more sense if you look at their respective palettes.
In HeartGold and SoulSilver, when you visit Copycat's new home, her parents mention that she lost the doll a boy gave to her a few years ago. Go upstairs and visit Copycat and what Pokémon does she have? Banette, the abandoned doll Pokémon.
One thing that bothered me in the HGSS remakes was Petrel's team - specifically, that he had a more varied 3-Mon team in the first battle but a 6-Mon team with five Koffing and one Weezing in the second battle. I put this down to just being a direct remake without alteration, but was still bothered, especially when I saw Proton's team was upgraded from the original Gold And Silver (he originally had a Koffing in the 1st fight and Golbat in the 2nd - in HGSS, he starts with Koffing & Zubat and then advances to their evolved forms). Then I realized that it fits his incompetent personality perfectly - of course he's going to overload in numbers instead of creating a more balanced team when he probably follows TR's philosophy to the letter rather than working intricately!
In Crystal, a Pokefan on the S.S. Aqua has a rather pathetic team of a Furret and four Sentret. After the battle, she remembers that she has to get her Pokemon out of daycare. How'd she wind up with such a weak, repetitive team? Her other Pokemon is a Furret of the opposite gender, and when she kept leaving the two Furret in daycare together, she wound up with a bunch of Sentret eggs. This could also explain countless other trainers with four or five identical Pokemon. At least it sounds better than them catching the same thing five times over out of stupidity.
Except I've never saw Daycare Man giving out multiple Eggs. You need to talk with him, to either get the Egg, or not get it (or do nothing if you wanna the Egg, but your party is full). ONLY THEN (get the Egg or not get it, the stuff in brackets makes him keep the Egg until you can get it, or you change the mind and don't wanna the Egg)... only then he will be able to get another Egg.
So, nothing is stopping her from taking the Eggs out of the Daycare one at a time. Chances are she loves Furret. She probably just finally took the other Furret out.
Taking care of an egg is a big responsibility, which is probably why the daycare man/lady won't give the player character - a kid - more than one (that's probably why s/he acts as if the egg appeared "out of nowhere", they leave the talk about bees and birds to your parents). The pokefan is an adult and as such can be trusted with several eggs. Or that's just another instance of gameplay and story segregation - the player can only take one egg at a time so he can't just acquire a dozen eggs and hatch them all at once, but NPCs have no reason to be bound to such limitations. Also, few people are on a quest to catch every pokemon they can. Most trainers are normal people, so the ones with several identical pokemons are probably just attached to that species, like people in the real world will often only own cats as pets, for example.
Actually, from this troper's experience, the whole "multiple egg distribution" thing is sort of possible... when you forget to remove at least one of your Pokemon from the Daycare soon after the first egg. You still need to collect the eggs one by one, but be careless and forget to remove at least one of your Pokemon from the Daycare and you'll find you'll have to hatch more eggs than you intended. As the Pokefan makes a memo to herself to remove her Pokemon from the daycare, it's likely possible that her multiple Sentret were a result of leaving her two Furret together for too long in the Daycare.
Looking over the memetic comic that goes over Red's uncompromising and unreasonable love for mountains as an explanation for Red going into isolation on Mt. Silver, I began to think about the logical justification for this. In RGBY, from the game player's perspective, there's little in the way of replay value or even purpose in the game after the Elite Four/Blue are defeated, the major options left are to collect all of the Pokemon or raise your team to absurdly high levels. By yourself, it's impossible to complete the Pokedex without trading with other people, so that just leaves endless level grinding. This means that, in a meta-sort-of-way, Red has done exactly what any lonely player too attached to playing RGBY would eventually do with nothing else to do, with the player personifying the avatar Red far more than being a Pokemon champion, but also giving purpose after becoming the champion despite having no more interactions with other trainers. Players still on RGBY when GSC was announced (Or at least GS first) might probably still be level grinding their team to hold out until the new game. So what's Red doing on Mt. Silver? It's not like he had anyone else to talk to and there was nothing else for him in Kanto as the champion, and the Pokemon in Mt. Silver are even stronger for level grinding than those in Cerulean Cave, so it's like, why not? Mt. Silver is also in close proximity to Johto, so maybe Red was hoping he would be discovered by a different champion from a different area for a challenge. By GSC, the fruits of Red's labor are finally witnessed, with three years worth of isolated level grinding unleashed into trainer battle at last. Red must have been (silently) ecstatic to have a new purpose when Ethan/Kris stumbled upon him for battle, as this gave Red something new and productive to do for the first time in three years. Red leaves the mountain after being defeated because he was satisfied at long last there exists another trainer stronger than him, finally moving on to...actually have a life, I guess...
There's also the possibility that the Red in Mt Silver is a ghost, and that by defeating him you finally put his spirit at rest, and he can ascend to a higher existence. It's the way his mother in Pallet Town refers to him. She says stuff like 'he's been gone a while', 'I'm worried about him', 'he'll be back soon', etc. She's probably in denial that her son is dead. Blue's nature also seems different in GSC than it does in RGBY, so it's also possible the realization that his rival had passed on led to Blue no longer having an equal in strength, and thus fell out of interest in battling anyone, which is why he is less arrogant and impish in the second generation (if you choose to disregard the Raticate theory, that is).
So how did Red die? At the hands of Mewtwo? We as a player may have used the Masterball and caught him, but was that ever canon? If Red really had a Mewtwo, why use an Espeon in GSC instead? (To avoid being cheap and overpowered, I know, but still, think about it).
The reason he's atop Mt. Silver is that it's the ultimate challenge, the only one left. He leaves after you defeat him because he probably felt that since you had beat him, he needed to find a way to get stronger. It's partially symbolism for having gotten to the top of the game too. As for his rival, given whose grandson he is and what his intentions were, a gym leader is not a bad compromise between pokemon researcher and battler.
Not to mention, if Red did die, how does he appear at the World Championship in Black and White 2?
Red's mom is worried because that's what a mom does when her son is out having adventures. Her very first dialogue consists of her saying that she'll miss Red when he's out traveling. Blue's personality is a little better in Gold / Silver simply because he's older now (he wasn't malicious in Red / Blue, just a brat). Plus he doesn't have any reason to antagonize the player character anyway, as he's not his "rival".
Maybe Red just whited out?
Red being at Mt. Silver is even simpler than being the best place for a challenge. Who's in Red's team? Snorlax. Where do Snorlax tend to live? In forests and mountains. What do Snorlax need a lot of? Food. About 880 pounds a day. Red isn't just standing around there to be cool and to challenge himself...he's there to keep his Snorlax fed!
Why is the Daycare Lady in Heart Gold and Soul Silver so convinced that you and the opposite sex friend are a romantic couple? Because she's used to thinking about sexual compatibility and pairings, given that the daycare is also often used for breeding Pokemon, and she probably got used to being around Pokemon who are sexually active.
Also, the Daycare Couple are the grandparents of the player's best friend and neighbour. It isn't uncommon to have close relatives who ship you and your best mate, especially if the two of you grew up together.
During the battle against Red atop Mt. Silver, you hear a special 'boss' theme for him, a remixed version of the r/b/g/y trainer battle theme. If this is Red's theme, and the player is technically Red, that means that every time you faced a trainer in r/b/g, it was YOUR theme that was playing.
Actually, Red has the Champion battle theme (AKA Lance's theme). He has it in the remakes, too.
At first, Silver (the rival character) follows the standard Team Rocket philosophy that Pokemon are nothing more than tools. However, he starts to question this after being defeated by Lance, and he mentions on Victory Road that he's starting to understand what the player has that he lacks. His character arc is shown to be complete when you fight him for the last time at Indigo Plateau (and, in the remake, if you have a tag battle with him in the Dragon's Den): his Golbat has evolved into a Crobat, only possible at full happiness.
Ampharos's shiny form is this. Regular Ampharos is primarily yellow, with a red orb on its tail that emits light and the Pokemon itself is often used in lighthouses to guide ships. Shiny Ampharos is pink, with a blue orb on it's tail. Lighthouses sometimes alternate using red and white (or blue) light to guide ships; and as for the body color, there's an old rhyme that goes "Pink in the morning, sailor's warning; pink at night, sailor's delight".
Ruby, Sapphire and Emerald
A little thing I noticed about Latias and Latios: their normal colors are red and blue respectively, obviously representing Ruby and Sapphire. But then, you also notice that, going by additive color, their shiny colors each add green (Emerald) — red + green = yellow, and blue + green = cyan! Possible Genius Bonus for those who are familiar with the light spectrum? —Blueeyedrat
While not necessarily connected to the colour of the games, Lunatone's shiny form is pretty clever — its blue eyes are a Stealth Pun of "once in a blue moon", which describes shinies rather accurately.
A lot of people complain that May is too busty for a kid her age. Ignoring the fact that it is possible for someone of ten years old to be that size, May's never said to be ten in the games. The only protagonist with an age is Red (and by connection, Leaf) who is eleven. May can be anywhere from eleven to thirteen for all we know.
May is, however, explicitly ten in the anime, and not more than thirteen by her reappearance in DP according to Pokemon Anime timeline theory. So, if the anime mimicked the games, May was also ten in RSE.
Where is Hoenn? Right where Hiroshima and Nagasaki were bombed in World War II in the real world. Radiation defects?
Radiation defects would increase bust size?!?
When one travels to Navel Rock, there is no mountain in the overworld, but Ho-Oh is on top of a huge mountain that you have to travel up 10 or so ladders to get to. This troper thought that was weird at first, but then I realized that you first enter the chamber, then go down a ladder, and then walk down an extremely long hallway. The mountain that Ho-Oh is on top of is a long way behind Navel Rock, you just can't see it.
Where do you first find wild Absol in this or any of the Pokémon games? On the routes between Fortree, Lilycove, and Mt. Pyre. When does that happen in terms of story? When Magma/Aqua are about to steal the Blue/Red Orb to reawaken Groudon/Kyogre and Dry out/Flood the earth. The Absol are trying to warn the player!
Which makes it all the much more satisfying to capture an Absol, level it up, and use it to stop them.
Though I may be overthinking things (as usual), people talking about how Archie seemed so much more level-headed than Maxie once things had Gone Horribly Wrong for them in Emerald made me realize something: their reactions reflect the elements that they embrace. The only way for Earth to change would be erosion (on a minuscule scale) and plate boundaries moving (on a larger scale), which trigger natural disasters such as volcanoes erupting; once Maxie's plans went wrong, he had a full-out Villainous Breakdown, akin to a volcano erupting, and this breakdown included him trying to cause an eruption for added symbolic flavor. Meanwhile, water (especially in rivers) will just adjust its flow to the surroundings, and once something tampers with its course, it will flow completely differently if it must (see here for an infamous example); therefore, Archie was polite and Affable during the game - adjusted his flow to the surrounding characters - and handled the crisis better once he finally realized how wrong he was. (This doesn't explain how he is much less calm in Sapphire, though - perhaps he handled it better in Emerald because Groudon would balance Kyogre's drizzles out and buy him more time to come up with a solution?) — SeaMaid
Diamond, Pearl, and Platinum
In Diamond and Pearl, you can find Hoppip and Skiploom. In Platinum, you can't. The reason? Sinnoh got colder, and the dandelion Pokémon couldn't handle it, so they left.
In Platinum, you can find Absol on Mt. Coronet. The reason? Impending disaster of an inter-dimensional variety.
The Poke God Arceus' appearance has been likened to that of the ancient Chinese and Japanese mythological creature Qilin (Kirin in Japan). Why choose that creature instead of an obvious choice like a dragon? According to the Other Wiki, the Qilin in Japan is regarded as the most powerful creature in mythology, even more than the phoenix and dragon.
The world of Black is tech-savvy and the world of White is nature-based. Their respective legendaries have opposite themes. There are two reasons for this. One, this ties in the Tao theme really well; they are the other, opposite colored dot of the world. Two, N tries to fight you with the correctly-themed dragon; this is the dragon who probably won over the other the first time, hence how Unova came out. You conquering the opposite-themed dragon and it conquering the other shows that what it represents is just as valid as the other, not better or worse. -The Violent Tomboy
Precisely. Not just simple colors on opposite ends of the spectrum, but the ideas of differing world views that can be seen with Black and White morality as opposed to Shades of Gray. N says that straight up at one point.
As of June, 2010, a new Gen V Pokémon was revealed as the local bird. It was a pigeon. At first I was all like, "WTF", but then, I remembered that Unova is filled with CITIES!
Little minor thing, but the Waiter sports fan who battles you in the Stadiums has a CLAMPERL and gives you a FRESH WATER. So, basically, you're (or your team members, really) drinking Pokémon spit. Fridge squick, indeed. Is that the case if you're stranded in a desert with only a water Pokémon? Would that be your means of survival?
Isn't it just possible that the Waiter was carrying around a bottle of water from a vending machine or a store? Plus wouldn't having your water Pokémon use up its own water while in a desert be a bit hazardous if survival is at stake since it might dehydrate if it doesn't retain as much water as possible? Plus regurgitated water would likely make you sick.
Thinking back, the waiter probably had the bottle of water with him so that his Clamperl could stay hydrated, regardless of where the two of them went.
This troper was just hit with some fridge brilliance. Waiter sports fans handing out water... water boys!
The mascots are Dragon / Fire and Dragon / Electric dual types. Team Plasma tries to get one. Plasma is a state of matter that can be formed by FIRE and is typically part of LIGHTNING. So, Team Plasma is getting a component of itself. A helluva lot better than the "Galactic wants Time/Space/Antimatter" from D/P/Pt.
In Opelucid City, there is a man in White that wants to get in contact with his son in the future to see how he turned out. I ignored this until my friend showed me her Black version: Opelucid City is completely high tech and non-relic looking like it was in mine. When she went to the same building, there was the guy's son, wanting to reach the past. It then occurred to me that this means that White takes place in the past, and Black takes place in the future, and the comment about the battle with the legendaries being a repeating cycle hit me like a brick. ~Ultima Wraith
Actually, this isn't quite true. It is heavily implied by other characters in the game that Black and White happen at exactly the same time, but in different, parallel worlds.
Wonder how they will adapt that for the Anime...
There are two movies coming out with similar plot lines and minor differences in each Victini and the Black Hero Zekrom and Victini and the White Hero Reshiram.
The creators stated that the three starters of Isshu/Unova are each based on a different part of the world: Japan, China, and the West (specifically, France). Now, counting the version mascots (and assuming that Kyurem will be the third version mascot), we also have three legendary trios. What are they each based on? Japanese gods, the Chinese concept of Yin and Yang, and the French novel The Three Musketeers. — Dragoryu3000
Chargestone Cave might seem like a cheap gimmick of a cave. It's basically an electrically-charged cave that doesn't seem to exist for any particular reason. However, when one looks at the Pokémon in the cave, they seem to be rather odd. We normally associate plants and insects with nature and metal and electricity with technology. The cave itself is a blend of nature and technology, as well as the Pokémon who inhabit it, who are a blend of nature and technology themselves; Ferroseed is a mix of nature and technology because it's a plant (natural), but it has a metallic coating (unnatural), and Joltik is a mix of nature and technology because it's a bug (natural), but it can manipulate electricity (unnatural).
Interesting if you consider the version mascots representing nature and technology. The Aesop of the game is not the clashing of two different things, but understanding and adapting each other, right? In fact, what about Genesect?
I realized on a second playthrough that after saving Bianca's Munna early on, Iris gives you a Yache berry. Of course the Dragon Gym Leader gives you a berry lowering Ice damage!
Some may find it strange that Reshiram (a white Pokémon) is the mascot of Black Version, and Zekrom (a black Pokémon) is the mascot of White Version. But let the fact that they're based on yin and yang sink into your mind for a bit. What does the symbol for yin and yang contain? A white dot in a black area (Reshiram) and a black dot in a white area (Zekrom). —Silver Heart Star
In philosophy, we were learning about Taoism and Yin & Yang. Reshiram and Zekrom came to mind immediately, but it wasn't until the professor mentioned the dots in the symbol that I understood why they weren't the mascot of the corresponding game.
On the same note, the concepts yin and yang for Americans are backwards. Yang is not dark and Yin is not light. They're reversed since the Chinese read right to left and Americans read left to right. Whether this is lampshaded is optional.
Also that the mascots would be almost invisible on the game covers due to them being almost entirely one color with no shade variation.
At first the Unova Dex's terrible learn sets (most Pokémon can't find anything beyond STAB and normal moves) seemed like bad design, then it struck me. Gen V was meant to evoke Gen I. Gen I did have terrible learn sets all around, all with the exact same issue!
Or, it was because now that TMs are no longer single-use, you don't need to rely on a Pokémon's natural learnset anymore.
In the OST, the theme that plays when N appears is called 'The Equated Captives'. When this troper first read that, before I finished the game, I assumed it was a reference to the way N equates all Pokémon as being captives of trainers. But on checking the OST again after finishing it, it became obvious: the 'equated captive' is N himself! He was kept captive in his room by his father, in order to satisfy an equation for power he had worked out! To drive the idea home, a remix of the theme - 'The Child Of Pokémon, N' — plays when you visit the room in which he was held captive! This makes even more sense in Japanese — the language doesn't designate plurals, so you'd go through the game reading the title as 'The Equated Captives', until you reached the end and realized that it was actually 'The Equated Captive', singular! - Clock Stopping
Another common translation for that track is "One Captivated by Formulae". This can of course allude to N's general interest in mathematics, but then again, also stand for his near-obsession with finding the "equitation that changes the world" (i.e. freeing the Pokémon). And then of course, him being held captive by his father in the Plasma castle is still valid too.
You can trade for a Basculin that has an ability no other Basculin has. I have recently gotten into trading on the GTS for the Shiny breeding benefits and Dex completion, but am paranoid of hacks. But you can trade for an "illegal" Pokémon right in the game! Perhaps Game Freak was just slipping in the message that they really don't care if you hack Pokémon? There's so much hack-exclusive bonus material in all the games, so I really shouldn't be surprised by this. - Alternate Mew
The "hax" ability in question is Rock Head, whereas a normal ability any Basculin can possess is Reckless. Rock Head prevents recoil damage from attacks like Double-Edge, while Reckless increases the power of recoil attacks (and the subsequent recoil). Since both abilities are essentially equal to one another, it was likely either intentional on Game Freak's part, or a minor mix-up in coding, but it really doesn't affect much.
I thought that this was meant to extend the government metaphor with the exact opposite ability being available on the colour Basculin you can't normally get as an example as how different the opposing sides are.
Turns out that's wrong: Red Basculin are supposed to have Reckless and Blue Basculin are supposed to have Rock Head, but because of a bug, all Basculin have Reckless. The traded Basculin just got lucky by being the only Blue Basculin to be unaffected by the bug.
Anyone ever wonder why N never has the same team twice? He releases them after he battles you! This also explains why they're Pokémon you can find in the immediate area!
Confirmed in a Memory Link in Black 2 and Whtie 2 you can unlock, where it shows N releasing his Pokémon after the fight in Chargestone Cave from Black and White. You can also catch his released Pokémon.
At first, it struck this troper as odd that there were so many more black characters in 5th gen than in the others. But then it struck me: Unova is based off of America — of course there are more black people than in the Japanese-based regions!
N is this so much. His party changes each time, because he's the leader of a Pokémon Rights Group which doesn't believe in keeping Pokémon. When this philosophy begins to break down, he appears to keep a Pokémon and even evolve it. His full name is Natural Harmonia Gropius. N and Harmonia creates "enharmonic". N is an empty variable, the same as the character is an empty variable in Team Plasma's plot. N means natural number, and he's a mathematician. The Menger Sponge around his belt has infinite value (N becomes king) and no value (he's a figurehead) at the same time. It seems like N was designed just to radiate this trope.
Just realised. Kyurem has just got a Zekrom form and a Reshiram form. However, these still have ice on them. This is because it's not complete. Kyurem is the body from which both Zekrom and Reshiram came from. It's not complete without both of them.
Unova's Victory Road is a tall, dome-shaped hill pockmarked with a multitude of random entrance/exit holes that lead to a vast network of caverns. While you'll find the typical Rock-types and bat Pokemon inside, the most common wild Pokemon nesting in the cave is the Bug/Steel hybrid, Durant. Outside, your most common opponent is the fiery anteater, Heatmor (Durant's natural predator). Victory Road is a giant termite mound appropriated by the Pokemon League as their "final gauntlet" for prospective challengers.
That explains the landslides that made it inaccessible in Black and White 2: It eventually became unstable due to the incressing amount of tunnels and trainers traversing the place!
Similar to how Gen 1 hid Spanish in the Legendary Birds' names, there is German in one of the Gen 5 pseudo-legendary evolutuion families: dEINo, ZWE Ilous, and hyDREIgon. Again, one, two, three.
It just occurred to me: according to Bulbapedia, Genesect is an abandoned Team Plasma experiment. It uses drives to change its type. Arceus uses plates for the same purpose. Team Plasma was trying to create the god and creator of Pokemon in their own image!
Except drives don't change his type. In at least BW (because we don't know what they prepared for sequels...), he is always Bug/Steel. Only Techno Blast changes type, and ironically that signature move is inferior in Fire-, Electric-, and Ice-types as the only Water-type move Genesect can get is Hidden Power. Thunderbolt, Flamethrower, and Ice Beam - they all have more PP and power than Techno Blast, plus they have additional effects. * This is only true in Generation V. As of Generation VI, Techno Blast is stronger than Thunderbolt, Flamethrower, and Ice Beam. Apparently Game Freak realized that they'd accidentally made Genesect's signature move nearly useless and fixed it. Without a Drive it's Normal-type, and aside from Selfdestruct, Explosion, Hyper Beam, and Giga Impact, and they all have drawbacks.
Inside Giant Chasm, from the top it appears that the area is enshrouded in thick fog. Because of the snow that falls, it can also be seen as snow clouds, not just fog. But taking it a step further, both mascot legendary Pokemon show that they can evaporate water, and thus melt ice. So now we have a reference to Kyurem being a part of the trio, the clouds are made of water that was once ice, which was melted!
N throughout the game goes from polite (though somewhat creepy) to increasingly confrontational and belligerent. It wasn't until beating him for the final time and reading the text that this troper realized: N believes that all Trainers abuse Pokemon and that Pokemon would be happier being free. But all he's encountered since he started travelling was Trainers and Pokemon getting along. He's been suffering from a Villainous Breakdown throughout the game!
I was always somewhat disappointed by the supposed lack of creativity in the Klink line's design until I realised that in the gameverse, gears were based on Klinks!
In the start of the game, you have a Pokémon battle in your room. After this, your room is a mess - but your Wii and TV is completely fine and didn't even seem to get hit. Now, we all know Nintendo consoles are made of Nintendium...
Bianca. As someone mentioned on the Black 2 & White 2 page, it's very possible that she's near-sighted, and didn't get corrective lenses until after the events of BW. Also, any or all of these may be true, as well:
She makes an interesting contrast to the protagonist, if you think about it. Where raising Pokémon comes naturally to the protagonist, she's not that good at it and makes mistakes. Where the protagonist's mother trusts them enough to let them explore the world with naught but their Pokémon for protection while they're still a kid, her father feels she's too young to go out on her own and needs to be protected.
She's closer to what someone that's not as gifted as the protagonist or the champion would be like. Notice how very few trainers in the games are skilled enough to raise full teams at the same time, and can only handle a few Pokémon. The protagonist can easily handle a full six without any problem. Then again, the games never outright state that the protagonist is a prodigy or anything, it's also possible that they're just more motivated to raise full teams than most trainers, or that they have more Pokémon because they explore the world instead of just staying in their own little corner of it.
Bianca seems to have been intended to be closer to a normal trainer or an average beginner than the protagonist. This works nicely with the protagonist being intended to be a prodigy.
She might be a space case, too, and a little detached from reality, which would explain a lot. It would also tie into her becoming the professor's assistant in the region where dreams are being researched, even if she's not actually working with the people doing the dream stuff.
When you fight N in his castle, his respective dragon is at level 52. Your dragon is at level 50. N was curbstomping the Elite 4 and Alder before you arrived, so it'd make sense that he'd gain enough experience points from beating them to level up once or twice.
At level 85, two of the Forces of Nature (Tornadus and Thundurus, to be exact) learn Thrash as their final move, whereas Landorus leans Outrage. May look like nothing, but take look at the myth again. The legend goes that Landorus punished Tornadus and Thundurus for bringing massive destruction to Unova. In other words, Landorus became OUTRAG Ed because Tornadus and Thundurus rampaged and attacked, which is how the in-game text describes the move Thrash
The Kalos region is the Fantasy Counterpart Culture to France. Shauna/Sana, one of the rivals, is Ambiguously Brown and has a rather Arabic sounding name. Actually, 3.5% of France's total population is North African or of North African descent - it makes a bit of sense. In addition, even if she isn't supposed to be the equivalent of North African, she could still be Mediterranean.
The rules for which Pokémon can and can't participate in sky battles seem pretty arbitrary, but there's actually some logic behind many of the exceptions. First-stage bird Pokémon, the ones that can't fight, are fledglings that would struggle to stay aloft for an entire battle - that's also why they sit on the ground normally. They need to get stronger by evolving before they can stay airborne for an entire fight. Similarly, many bugs that can get off the ground simply aren't built for altitude — they can't hover high enough to duel with soaring birds, so they're ineligible. As for the strange choices that have Levitate, think about it — levitation is some sort of non-standard form of passive flight, so it wouldn't inhibit the 'mon to float around at bird level while duking it out.
As for not allowing the participation of some mons that can learn Fly, think about the technicalities of the move. The user has to spend an entire turn getting the altitude to use that attack. If you consider some of the points above, and Fly was the only way a 'mon could get high enough to fight, it'd be pretty useless.
It's actually fare more simple than that. Pokemon who are not actively floating or Flying in their animation are not allowed to be in a Sky battle. It is pure laziness on the part of the developers and has nothing to do with a Pokemon being a "fledgling" or anything of the sort. This is why Pokemon such as Emolga or Lunatone or even Gyarados can participate, but actual birds like Farfetch'd and Murkrow cannot; the first three float in their animations, while Murkrow and Farfetch'd both stand on the ground. The devs simply didn't want to make two separate models for the Pokemon.
The PC gender you didn't pick is the classic, competitive way. Build a team, beat gyms, kick ass, save the world.
Tierno represents enjoying the company of the Pokémon as creatures. You can't build a dance group yourself, but Pokémon-Amie allows an unprecedented level of interaction and petting with your favorite companions.
Trevor is the age-old Gotta Catch 'Em All type. The biggest point of pride is comparing Pokédex numbers, not strength.
Shauna treasures most the memories she makes with the group as they travel along, and loves puzzles. In other words, she's in it for the story and exploring the world and its obstacles.
Most importantly, none of them is accused even for a moment of "doing it wrong". Even when you're told Tierno has trouble battling because he's too busy copying moves, he just admits being a powerful battler isn't his priority. They all have fun their own way, and that's okay.
Further brilliance, at least in the English dub: If Calem is the player character, then per the '96 Bartle article, the players representign the black suits start with S and the players representing the red suits start with T.note Shauna's the spade/explorer, Tierno's the heart/socializer, Trevor's the diamond/collector, and Serena/Calem is the club/conqueror. It's also notable that the usual gender-color roles are inverted: the guys are red while the girls are black. - Donald The Potholer
Backing this up is a book called An encyclopedia of fairies: hobgoblins, brownies, bogies, and other supernatural creatures. The book, written in 1976, states that iron is akin to poison for fairies. Suddenly this doubles the present Fridge Brilliance by explaining the type's weakness to Poison types.
In Guardian Signs, there's a Stable Time Loop. Ben goes back in time and inspires Ravio to become the hero of Oblivia. Ben is then inspired by Ravio to become the next hero of Oblivia. But why did Celebi take Ben back? Considering Celebi's nature, could it be to preserve the time loop?
So, I was playing Shadows of Almia the other day, and I noticed TWO interesting bits of Foreshadowing: first, the swirl in Kincaid's hair; it doesn't have significance other than being silly earlier on, but after The Reveal...it is Team Dim Sun's logo. Kincaid is The Dragon to Dim Sun. Another interesting piece is [[spoiler:the dark sunglasses Kincaid gains in his Dim Sun outfit. They're identical to Blake Hall's sunglasses, and HE is the Big Bad of this game! (Though arguably, Kincaid is a far worse human being. And basically the predecessor to Purple Eyes, no less.)
Why is Darkrai such an irredeemable, cold-hearted, cowardly villain in Time/Darkness/Sky? In this universe, the Pokémon all have human-level intelligence. Darkrai didn't start out evil, as shown when he joins your team after the memory wipe. His ability, Bad Dreams, no doubt kept away people. He felt lonely and, eventually, angry at all of the Pokémon whom were able to be surrounded by friends and loved ones. The solitude and seclusion would drive anyone insane, especially over the many years he's implied to have lived. He wanted everyone to share in his despair, hence his plans to corrupt the Gods and plunge the world into eternal darkness. Losing his memories was likely the only way to free himself of all that hatred. A new life that eventually gets friends for him thanks to you.
And now Dakrai has gone from a maniacal and utterlysadistic entity to a sad and destructive being. Giving Ghetsis the gold medal for worst sentient in the known Pokémon multiverse.
Finally figured out why Double Battles are the default battling style in the Orre region. The bad guys there are much more willing to directly attack defenseless people (i.e. people who just lost a battle), so having two Pokémon out at once covering for each other lessens the chance.
In Pokémon Colosseum, when you first capture a Shadow Pokémon, you can't order it to use any of its non-Shadow moves until you open up its heart a certain amount, yet the trainers you snagged them from can have a Shadow Pokémon use all of its moves (except for the ones replaced by Shadow moves). Why is that? Because the Shadow Pokémon opened its heart to them. Nowhere does it say that you're the only one who can open a Shadow Pokémon's heart. You basically kidnap them, so of course they're going to shut their heart to you.
Speaking about Shadow Pokemon, their downsides really outweigh their positives, even only thinking of their usage in combat. Shadow moves may have tactical uses, but the fact that Shadow Pokemon cannot level up or learn more powerful moves makes their long-term prospects questionable. So why hadn't Cipher caught on? Well, when you remember that their Pyrite Colosseum plans were about collecting battle data, it becomes clear that at that point, they were still in the Testing phase! They hadn't been using them long enough for the level lock to become an issue. Perhaps Evice actually 'did' notice later on, and that was why his later plans emphasized showing off their ruthlessness to make money in admission fees and bets - he's realized that they aren't as suitable for real battles as he thought. As for Greevil, notice that he didn't bother giving most of his admins Pokemon he and his sons couldn't stomp to the curb if they proved disloyal until they were being driven back to their last strongholds and he didn't have much of a choice...
Furthermore, his goals of creating Shadow Pokemon that didn't need his underlings to control them might have been a matter of Combat Pragmatism. A "Wild" Shadow Pokemon would be much more likely to ignore typical battle conventions and just go for a killshot on an enemy trainer if it saw the chance. They wouldn't need many levels for that.
The creation of Shadow Pokemon was an effort to turn them into nothing more than war machines. A Pokemon with no sense of mercy or moral reasoning has no issue outright killing Pokemon, or even attacking people, such as how the Shadow Makuhita strikes Wes in his first fight against their kind. Evice wanted an army of killing machines, to do that, he closed off their hearts, because the majority of trainer Pokemon are not inherently evil enough to do such things.
In Colosseum and Gale of Darkness, if you fail to catch a Shadow Pokemon from someone but you get another chance to snag it later, the Pokemon will still be the same level with the same attacks and stats, even if this makes the trainer's other Pokemon several levels higher than it. This makes sense when you remember that Shadow Pokemon in your possession don't level up or learn new attacks until they've been purified - the same works with other trainers.
The first 3D games were titled Pokémon Stadium, which underlines the "battle as sport" theme of the main series RPGs. "Colosseum", however, is an allusion to ancient Roman mortal combat between slaves... and the plot depicts Pokémon who are stolen and robbed of their free will.
Not only that, but Shadow Pokemon are little else than weapons. With their hearts being sealed away, the Pokemon have no trouble doing things even as terrible as attacking trainers. A fight with a Shadow Pokemon is very much a fight between life and death, the same as any gladiatorial fights in the ancient Roman Colosseum.
Speaking of Stadium, its sequel has an interesting choice for a final boss. When you defeat the Gym Leader Castle and all of the Stadium Cups, the option to fight against Silver, the rival from Pokemon Goldand Silver, becomes available. His team consists of Lugia, Ho-oh, and Mewtwo. At first, it seems ridiculous. That is, until you remember what kind of person Silver is. This PokéDarwinist only cares about the strongest 'Mons. He's that that one friend who always stuffs his team with Legendaries in all of his Link Battles.
In Pokemon XD, Greevil uses a team of six shadow Pokemon, plus XD 001. He uses the three legendary birds, as well as Rhydon, Tauros and Exeggutor. I always thought the non legends on this guys team were kind of random, but then I looked at the tiers for Red and Blue; those three are OU tier from Red and Blue, and Greevil's old. This was a shout out to the Gen Wunners.
The Pokémon themselves
Why does Mewtwo's tail appear to be connected to its belly rather than its rump? Think about the fact that it and Mew have a sort of embryonic theme, and you realize. It's not a tail, it's an umbelical cord.
I always wondered why Zangoose can't be taught how to use HM 01 Cut, even though they have sharp claws. I realized that it's because of their generations long feud with Seviper; wild Zangoose have never used their claws for anything but combat, and so they cannot grasp the concept of cutting trees for utilitarian purposes.
I recently learned that the move Cut in japanese is a reference to iaido, a sword-art with noncombatant roots that involves unsheathing the sword, cutting the target, then sheathing the sword again. Zangoose can't learn Cut, because they are always prepared for battle with Seviper and won't "sheathe" their claws. Seviper also, despite their blade-edged tail, cannot learn Cut for the same reasons.
Have you noticed Drifloon/Drifblim's stats? Insane amounts of HP (150 is more than any other Flying or non-legendary Ghost has ever had) but its defenses are quite pitiful. Balloon. It bursts like a balloon!
This is also the reason why Drifblim has the ability Aftermath, which is basically Self-Destruct that activates upon fainting. It is based off of a blimp, and if anyone knows anything about the Hindenburg, well...
Tommy X: Elgyem's Pokedex entry says it first appeared in the desert, so why does it appear in a tower further north? Elgyem is Psychic, and there are two Dark types native to the area, as well as a couple Bug types and Ghost types. So it left the desert and went to live in the Celestial Tower. Why it's living with another Ghost type, though, I can't figure out.
Another thing I realized: Elgyem is more common the further you go up in the tower. That's because it's trying to get the attention of its friends in space!
Another reason they're interested in the Celestial Tower? It's a good place to study certain attributes of human society, considering they're an alien race and all...
This Tropette was watching a Pokémon video on Youtube, and they showed the shiny sprites for Ponyta and Rapidash at one point. In Ponyta's shiny form, its flames are blue instead of red. Ponyta's shiny form is a reference to natural gas fires, like the ones on cooking stoves!
In psychology, this troper was watching a film on MPD called 'The Three Faces of Eve.' Suddenly, she realised where Eevee's name comes from - it evolves into one of three 'faces'.
That explanation doesn't work anymore because there are now more than just the three Eeveelutions of Vaporeon, Jolteon, and Flareon.
Or it could just be from saying the first two letters of EVolution - which is what Eevee does best.
In Pokémon Diamond and Pearl and Platinum, there are no wild Riolu, but in Black and White, there's a cave filled with the little buggers. This can mean only one thing: Riolu is actually native to Unova instead of Sinnoh! By extension, this may also mean that Riley (who gives the Riolu egg) is from Unova!
In Ruby and Sapphire, there are no Beldum in the wild, but you can catch them wild in Diamond and Pearl. So Steven got his Beldum from Sinnoh and gave it to you because they are actually native to Sinnoh.
Nope. They are swarms of Beldum that come from Unova. They are found normally in the Giant Chasm. Looks like it's a great place for mystic, magic, or simply strange Pokémon. Kyurem's presence attracts all sorts of strange Pokémon.
If looked at in retrospect, it is very clear the Pokémon are Pocket Monsters, that are more than content to maul any human that lacks the ability to defend themselves ("It's unsafe! Wild POKEMON live in tall grass! You need your own POKEMON for your protection."). This neatly explains why Duels Decide Everything (you are trying to remove your foe's defense against your deadly monster or vice versa) and such. This isn't so "fridge" in Special and Orre though, where it is a tad more explicit.
Except if all your Pokémon faint, you're still able to run away from it AND protect your Pokémon at the same time. You do lose money though. The player is in such a panic that their money falls out of their pockets.
Alternately, your character pays the winning trainer to keep you from getting mauled on your way back to town.
I read in the Gameplay and Story Segregation page that Arcanine's Pokédex entry regards it as really fast, yet lots of Pokémon manage to have a higher Speed stat. Even Rapidash, considered the fastest land Pokémon in Kanto, has a Speed stat lower than Electrode. Kind of a mess up, isn't it? But then it hit me: Pokémon battles take place in an enclosed area. The Speed stat doesn't reflect their top Speed, but rather their Speed within that area, which would drop if the Pokémon doesn't have enough room to properly accelerate.
Also, Arcanine learns Extremespeed.
It's not really top running speed; it's reflexes, agility, and reaction time, which is why it determines move order.
I was reading the Characters sheet for the Gen I families and I got to the Machop line. As I read the entry, I read that there's a 3:1 ratio of males to females, and it hit me: with so few females, there must be a lot of competition for available mates... so naturally, the Pokémon would train to be as strong as they can.
Except female Machop can mate with any male member of the Human Like group.
That just means there's even more competition, reinforcing the theory.
I was wondering, "How come Kingdra is a Dragon-type?". Then it hit me. It's based off of the seadragon.
Actually, the word seahorse has the word "dragon" in it in Japanese. That's why Hattorri transforms into a seahorse when he's the Dragon of the Zodiac in Fruits Basket.
If Arceus is God and created everything, he technically created humans too. Which means that in the Pokémon universe, humans are technically Pokémon too. Which makes the fact that people eat Pokémon (Slowpoketails, anyone?) totally valid.
It also explains why attacks are relatively harmless — we're as tough as Pokémon!
In episode 27 of the original series, Ash says "That Magikarp looks ready for the deli counter." proving Pokémon are eaten.
It also explains why there are so many psychic trainers as if such an ability isn't uncommon. People are Psychic-type Pokémon. The psychic trainers are the ones who leveled enough to learn psychic moves.
This also explains the Dark-types' abysmally low reputation. Not only are those Combat Pragmatist predator's signature attacks super effective against us — they are also the only ones completely immune to our signature mind fuckery.
Except humans are much weaker than 90% of the Pokemon and even then those 10% that are weaker initially will become stronger than us when they evolve. So humans can be fighters and psychic, but even the most trained fighter of human/psychic can't match the most basic machoke/kadabra.
We must just have really shitty stats, then.
In Sinnoh, there is a myth that says Pokemon and humans were once indistinguishable from one another.
I an still using Serperior, Simipour, and Victini after obtaining 7 badges. Then I realize: this is why the Snivy line has such a bad moveset! You get your starter at the beginning of the game, then shortly after get the elemental monkey with a type weak to your starter, then by the time you are ready to get your third badge, you can get Victini. If you do not get Snivy, you end up with two good Fire-types (Tepig for those who choose it and Pansear if you choose Oshawott). But if you have Snivy, then you have a good Fire, Water, and Grass Pokémon. To keep things a bit more fair, they made it weaker. - Stinkoman87
Except Victini is an event-only Pokémon. -Mogotoo.
That is available during the first couple of months that the game is out; that's when the bulk of the games were sold.
Vullaby. The cute baby vulture. At first I was: "Ooh! she's wearing a bone as a diaper! And there's a heart shape on it! And three small bits on top..." Then I realized IT'S WEARING A HUMAN SKULL!! (Can't find it? Turn the "diaper" upside down.)
Its Pokédex entries somewhat confirm this — Vullaby's protective covering is made of bones gathered by Mandibuzz, which it discards upon evolution. Mandibuzz is based on vultures. Vultures are scavengers. Of course, when tied with the above theory, it would imply that Mandibuzz feed on human corpses and steal their bones...
For a while now, people have debated Arceus' pronunciation. In Japan, they say 'ar-SAY-us' whereas in the US, it was dubbed as 'ar-KEE-us'. Well, this troper just stumbled across an article that explained how the 'archeus' (pronounced 'ar-KEE-us') is the lowest astral plane that watches over all of creation... genius.
This troper only just realized that the Pokémon name Kangaskhan is a pun on Genghis Khan.
Kangaroo Genghis Khan. They were very clever in Gen I, for sure.
Delibird has the ability Vital Spirit, which prevents sleep. It would need this because it's based on Santa Claus, who delivers presents all night.
The reason Wailord, a 14.5 meter (47 ft., seven-inch) long whale weighs 400 kilograms (877.4 lbs), roughly the weight of a riding horse, is because it's based on a blimp. It's probably full of air, which gives it an extremely low weight for its size.
This Troper thought Giratina was a nonsensical Pokémon that seemed to be thrown into what seemed to be a carefully crafted mythology. All of the other Pokémon Arceus created had a clear role - time, space, memory, willpower, and emotion. Giratina was just sort of there. And the explanation that it lived in a parallel dimension that was integral to the existence of the real world when it was so small was pretty strange. Then Junichi Masuda clarified that Giratina was the personification of anti-matter and now it all makes perfect sense and is kind of awesome. The reason Giratina's world is so small is because of baryogenesis, and the reason it's cut off from anything else is because logically it should explode if it went to the real world (instead it just transforms to handwave it not exploding). And its creation by a Pokémon God actually has a purpose and sense. How many series have a God of Antimatter in them?
A lot of people are obsessed with viewing the legendaries in trios. After beating Platinum, this troper decided to puzzle out just exactly who would fall under where in the whole mythologies. Giratina, it turns out, fits amongst all the major legendaries in the game as a counterpart. It is counter to the Uxie/Mespirit/Azelf as a being of human NEGATIVE emotion, it's a counterpart to Palkia and Dialga as outside either of their realms, 'of everything else' if you will, and counterpart to Arceus as ruler of the world opposite of ours, and its sole inhabitant. Giratina is basically equal-but-opposite every other legendary set in DPP.
Adding on to the idea that Giratina is a being of negative thought and emotions is its location — where are the pixies found normally? In three caves that are in lakes. And where is Giratina found (Aside from the distortion world)? A cave in a hidden fourth lake.
And as a last note, just because of color schemes, Giratina is compared to have a counterpart in Uxie, Dialga in Azelf, and Palkia in Mespirit. Personally, I can only see the connection between Giratina and Uxie: Giratina is not nearly as well known as the other two, and what does Uxie specialize in? Knowledge, and it can take it away.
Well, Dialga is the controller of time, which keeps moving at the same rate no matter what. It would take quite a bit of willpower (Azelf's specialty) to keep that up.
Time for some pseudo-theological rambling, as this had bugging me for a while. Why would Arceus (and by extension ANY legendary) let itself get caught so (relatively) easily? I mean, he's the freaking creator of the Universe (at least in this/that plane of existence), he has power over everyone and everything (supposedly, either directly or not) and is supposed to be God... Then one fine day, the truth struck me in the head like a snowball coming from nowhere. It's actually simple: Arceus, being God, is immortal, while us puny mortals get to live... how much? 70 years? 90 at best? Guessing that such a short amount of time could barely mean anything to God, I've come to the conclusion it's a fair deal (and admittedly a pretty devious one): you get to "own" God for a while, then after your time has come, he either OWNS you (if some people's beliefs are to be right) or simply sets himself free and continues with His business. After all, what's a human lifespan to Arceus — ever thought of that? Maybe he had been flipping you off all the time, or just wanted to give you the illusion of having caught a GOD FOR REAL! and gloat about it while it lasts. Or, simply put, he took a liking to you and wanted to be pals with you, again while it lasted. As frightening as such a thought could be, it's true - such things can happen in the great scheme of things (provided there's one), so I have to say, kudos to you, good sir!
Edging slightly into WMG, but it always seemed a little unlikely that demi-grade Pokemon like Rayquaza or Arceus would allow themselves to be captured by mortal trainers. But some, like Dialga, are essentially described as literally the element they represent (e.g.: time). It seems more plausible that the Pokemon is a mere fragment of this god made in flesh and gifted to a worthy trainer. It explains the abundance of the non-event ones, at any rate.
Not to mention, you did help save the entire universe from Cyrus. Arceus would owe you some gratitude...
It's possible that like the Doctor, Arceus travels with a human companion so it can see the wonders of the world through their eyes, instead of just looking at the whole canvas as nothing but a picture.
Ever wondered why Water Pokčmon need a HM to learn Surf, when they should be perfectly capable of swimming on their own? That's because the move doesn't teach them how to swim, but how to safely carry you across the water.
The same applies for all the HM moves, actually. Fly and Dive are pretty self-explanatory, Strength is so that the Pokémon doesn't hurl the boulders out of control, Cut so their claws don't accidentally hurt someone else, and Flash (in Gen I at least) is so they can light up dark places while at the same time not potentially blinding others around them.
It bugged me that Kyogre has type advantage over Groudon, when they're supposed to be equals in strength. Then I realized that they aren't supposed to be equals in strength: In their battle years ago, Kyogre created the ocean, while Groudon created the landmasses. Now, what is there more of on Earth's surface, continent or sea? —Dragoryu3000
Fridge Brilliance on the Fridge Brilliance: Groudon and Kyogre have the same base Speed stat, so it's a tossup as to which one would strike first. Both could get Super Effective hits on each other. They are almost completely evenly matched. —Darkelourd
Fridge Logic on that Fridge Brilliance in regards to the OTHER Fridge Brilliance: Except that they're not. The move Groudon uses in order to KO Kyogre is the special, Grass-type Solarbeam. Kyogre can use any Water attack or Ice attack to KO Groudon. Not to mention that Groudon is playing off its weaker Attack stat and Kyogre's stronger Defense stat AND doesn't get STAB, while Kyogre is getting the better end of both conditions. Groudon is still pretty much screwed against Kyogre. — AOTKorby
Why else does Hoenn have more water and surf routes than any other region? And why else is the amount of land and water more even than most other regions? It's Kyogre and Groudon fighting for dominance over the region. K Man
And it learns Peck, making it...a pecker. Sorry, I couldn't resist.
This troper just put two and two together. Lugia used to reside on the top of one of two towers in Ecruteak City, though it now lives deep in the Whirl Islands. It is known to have the power to both calm and give rise to storms. Several Pokédex entries mention that Lugia isolates itself because its powers are too strong. Now, back to the two towers in Ecruteak. One of them is still standing; the other one burned down when it was suddenly struck by lightning. Guess which one Lugia used to roost on?
I think that was supposed to be obvious...
This troper read the whole thing and realized Lugia IS the master of the beast trio, with Suicune (Water-typed, the rain in the storm), Raikou (Electric-typed, the lightning bolt), and Entei (Fire-typed, the Fire that burned it down) that were created DURING the incident.
Yet all three of them died from the fire, and Ho-Oh is the master of them for bringing them back to life.
Reading these two previous statements, it makes even MORE sense the Lugia is the Master of the Bird Trio. They all fly, staying in the sky, and as such it can be taken that they represent snow storms (Articuno), thunder storms (Zapdos), and heat storms (Moltres). Lugia can both calm and give rise to storms!
Only one little problem with that theory: What the heck is a "heat storm"?
Probably meant fire storm. Like during the Victoria bushfires in Australia a year or two back...
Heat wave, maybe? Not a particularly flashy kind of weather, not like a thunderstorm or blizzard, but deadly all the same.
And another bit of Fridge Brilliance: the Pokémon that died in the storm were probably Flareon, Vaporeon, and Jolteon, but came back as Entei, Suicune, and Raikou due to Ho-Oh's powers.
...Which is backed up by the Beast Trio's Dream World abilities being the same abilities said Eeveelutions possess normally!
AND the fact that three of the Kimono girls use Vaporeon, Jolteon, and Flareon. Perhaps these three gained some sort of worship status?
All official media has red-striped Basculin and blue-striped Basculin listed separately, even though they are the same species and are functionally identical. It wasn't until catching one and reading the Black version Pokédex entry—which states that they are very hostile in general and that the red and blue ones start fighting with one another instantly—that this troper realized that, this generation being based on America rather than Japan, they're a subtle reference to the Bloods and the Crips. -SpiriTsunami
I always thought it was Republicans vs Democrats...
Congratulations, you've just discovered the same political party dichotomy for pretty much every multi-party state on the planet, ever.
Basculin is way more likely to be based on Red Oni, Blue Oni. Yeah, they're both violent, but the blue one looks calmer.
I've heard that some people really dislike Klink, because it's a strange design. But think about this: Unova is a very technologically advanced region, compared to others, right? Couldn't it be that they reverse-engineered this from the Pokémon? -Beyondnor-
And why exactly does Klink's evolutionary line have the least drastic changes with each stage? Consider this: Prof. Juniper stated that Klink appeared in Unova only a hundred years prior to the events in the game. Since Klink naturally existed for only a short period of time, it didn't have the time to make the drastic changes that, say, the Bagon line has made. And note that I said "naturally" for Klink, since the Porygon line (which has made drastic changes in each of its stages of evolution) was created digitally. -Kingdom Xathers-
As I took a peek at the new Pokémon, I rejoiced as I saw there was an anteater/ant duo! But then I noticed the anteater was a Fire type, and the ant was Bug/Steel, which meant the anteater clearly had the upper hand, a very odd thing for a rivalry. Until I realized it wasn't supposed to be a rivalry after all. -Pro-Mole
Scraggy and its evolution Scrafty are two lizards dressed in a punk-style getup (the latter sporting an additional mohawk and hoodie), and its type is fittingly Dark/Fighting. When I saw that it was weak to Fighting, one of its own types, I came up with an idea. Other Fighting types like Machoke and Hitmonlee are based on martial artists with training and some combat strategy, while Scrafty represents an untrained thug. Normally, a trained fighter has an advantage in a fight over someone with no training. Even if two Scrafty fight, it'll be like two gang rivals dueling, since both will use Fighting type moves and go down quickly.
Reminds me of cpmc1's comment on Rykard3's analysis of Scrafty, for Black/ White when it first came out (and still only known as Zuruzukin). Which happened to be my comment...
I now know why the "gift" Pokémon (ex. the starters, Castform, Lapras, Eevee) are all so rare and can only be given to you in captivity. All gift Pokémon have a natural male-to-female ratio of 7 to 1, meaning that there are very few females in the wild to impregnate and give birth. It is a scientific fact that a single male with a group of females will produce more offspring than a single female with a group of males, causing an entire species of Pokémon to be very rare. - Waxing Name.
Though, this does not explain why Jigglypuff and Skitty are both rare, despite having a male-to-female ratio of 1 to 3.
Jigglypuff and Skitty both evolve from a moon stone, so perhaps they are related to clefairy or other extraterrestrial Pokemon which would explain their rarity.
The male ratio needs to be larger than the female ratio. For example, 7 male Lapras can't impregnate 1 female Lapras. Because of that, their population grows smaller because of fewer females to impregnate. However, 1 male Jigglypuff can impregnate several female Jigglypuff, allowing the female Jigglypuff to procreate even more. The Skitty example, however, is a little harder to explain because it isn't as common as Jigglypuff.
Skitty may live in prides similar to lions - one male has a large harem of females, but whenever a new male takes over the pride, all kittens are killed off. And if there are male kittens born, then they are chased off or killed by the adult male about as soon as possible. This would not only explain why Skitty are relatively rare, but also their gender ratio.
Another explanation of the 7 to 1 starter sex ratio is that the ratio is not natural; it merely reflects that the trainers have 87.5% possibility to receive a male starter Pokémon. These Pokémon are rare in the wild, but every region needs a large number of them for starters (not just you and your rival!), so they have to breed them. To maintain less cost and more efficiency in breeding, they need a lot more females than males. Naturally the Professors are more willing to give out males to new trainers.
Jossed. When you breed your starter (if you have a Ditto or another one of the opposite gender not related to eachother) then the male to female ratio is still the same.
Nitpicky detail: the gift Pokémon Castform and Lapras actually have a male-to-female ratio of 1 to 1, not 7 to 1.
At first glance, the Pokémon Trubbish and Garbodor seem to show that the developers have run out of ideas and/or motivation to be creative. However, there's a reason they haven't been in previous generations. While previous regions were based on areas in Japan, Unova is based on New York and the U.S. east coast. Trubbish and Garbodor are actually a reference to the massive landfills and garbage problems that America has. - PAK 215
So explain Grimer and Muk.
Sludge is a toxic byproduct of factories that cannot be recycled. Garbage, however, can, for the most part, be recycled. Japan has strict recycling laws while America produces massive amounts of garbage. Also, Japan uses nuclear power. Lots of toxic sludge there.
Not really. CRUD is not toxic, just radioactive. CRUD is mostly cobalt and iron. The fuel itself should not be leaking into the coolant, as it is sealed into zircalloy or TRISO particles.
Black and White is also basically a big reference to the first games. About 150 Pokémon, none from other regions. So, there are some repeating themes. Like the pollution (Grimer and Muk) Pokémon and the trash Pokémon. Theres also the new Electric / Flying- and pure Flying-type Pokémon and Pikachu.
Here's what I think it is. In the first generation, we had the poison-type Pokémon Grimer, Muk, Koffing, and Weezing. Those two families represent toxic sludge and poison gas, or rather, pollution in two states of matter, liquid and gas. Now that we have Trubbish and Garbodor, the trio is complete with the Solid Waste (ie, garbage) Pokémon.
Why does Raticate/Rattata have the ability "Guts"? Because of the saying "A cornered rat will bite the cat".
Deino and Zweilous have the "Hustle" ability, raising their attack, but lowering their accuracy. At first I thought this was just to make it harder to get Hydreigon, but then I realized, Deino and Zweilous are blind! Of course they have a hard time landing hits, they don't get eyes until their final stage!
Dark types are usually cruel, but Absol warns people of disasters before they happen. The 'Dex says that since they were easy scapegoats for the disasters, people hunted them down. I figure that to protect themselves, they developed more vicious moves, which is why they're Dark typed. But they never dropped their old habits. Kingler
Gardevoir looks feminine, but can be both genders. And its/"her" Pokedex entry suggests that it/"she" will always watch over its/"her" trainer, even if it meant endangering it/"herself." Acccording to Bulbapedia, Gardevoir wasn't intentionally designed to look female.
I don't get it, what's the Fridge here? —Chaos Knux
I think the OP is implying that Gardevoirs are Mama Bear happy pokemon, maternal instincts and all are not usually gender neutral... at least in America.
Togepi has tan skin, but its evolutions are white all over. Why the change? Togepi is a baby bird, its feathers grow in when it evolves!
One day when this troper was playing Pokémon Black and White, I started messing around in the TM list. I activated grass knot, then saw my Vulpix can learn it. I was confused, but weeks later I figured out how. Vulpix is a fox. Foxes are known for their cunning and cleverness. Who's to say that Vulpix can use grass knot like a snare for a meal.
To add upon this, another move Vulpix can learn is Extrasensory, a psychic type move. So if Vulpix is smart enough to learn a psychic type move, it's smart enough to use a grass knot snare.
Up till now, there are only three butterfly Pokémon (Butterfree, Beautifly, Vivillon), while there are five moths (Venomoth, Dustox, Masquerain, Mothim, and Volcarona). In real life, there are many more moth species than butterfly species.
Masquerain is not a moth, but a mosquito. Its head is merely turned upside-down. Mosquito larvae mature in water, which explains its typing, and even though its name is a combination of Masquerade and Rain, Masquerade is somewhat close to Mosquito.
Cubone wearing its dead mother's skull doesn't necessarily have to mean it literally took her skull. It could just mean that, genetically, its skull takes on the appearance of its mother instead of its father.
The reason the pokemon say nothing but their names is because scientists named them after the sounds they made!
Only applicable to the anime though. Games feature mons making growls and the like.
Jossed: Some 'mons in the anime don't say their names, such as Weepinbell, which makes a loud screeching sound. (although I can accept it would be pretty impractical to name a pokemon "EEEEEEEEEEEEEEEEEEEEE"
One of the new starters for the sixth generation games is a Fire-type fennec fox called Fennekin, with flames coming out of its ears. You know, the massive ears that fennec foxes evolved in order to radiate heat so they can keep cool in the desert!
Flame Wheel looks like an odd pick for a breeding-only move for Rattata. How often does one associate rats with fire? Then I realized it's actually a reference to the Tale of the Bamboo Cutter. The third prince who sought Kaguya-hime's hand in marriage was asked to bring her the coat of the Kaso, a fire-rat. (Even better—in Shin Megami Tensei: Strange Journey, when you encounter a Kaso in the lower portions of Antlia, the fire coat appears to be spinning.)
Staryu and Starmie's Pokedex entries note the in-universe theory that they came from outer space. They can regenerate any part of their body so long as the stone in their center is intact, and said stone flashes to send signals into space. Enter Deoxys, who is explicitly from space, can regenerate any part of its body as long the stone in its chest is intact, and communicates by projecting light from the stone. Deoxys may not have been the first of its kind to visit the world of Pokemon...
Apparently, nobody has managed to realize why Nidorina and Nidoqueen don't produce eggs. This is now cited in the Headscratchers section where it comes up, but come on, people, a quadruped with a back full of toxic spikes isn't really all that likely to see action, now is she?
That doesn't explain other poison types, namely Nidorino and Nidoking, who are naturally immune to poison.
Plus, there are many other Pokemon who have similar, or even worse body structures (Ferroseed/thorn?) Nidorina and Nidoqueen probably have it better than most other Pokemon that can breed. Come on, troper.
The reason Mandibuzz and Vullapy decorate themselves with bones isn't just because they happen to have a macabre fashion sense, but also as a readily available food source. Looking at it in a rational perspective, there is no reason why an animal would run around wearing bones for clothes. They don't offer much protection against weather and for a flying-type pokemon they'll just weigh them down while in the air. Additionally, Mandibuzz and Vullapy don't have the kind of limbs or digits that would allow them to wield them like weapons like Cubone and Marowak. Furthermore, since the Mandibuzz is listed as an all-female species with no true male counterparts, the possibility that the bird pokemon use the bones to attract mates is also out of the question. However, while the idea of an animal eating and digesting something so hard and indigestible may seem bizarre, in comes the Lammergeier, a species of old world vulture whose diet consists mainly of bones. In fact, the bearded vulture is one of the few animals on the planet able to subsist on a diet that is 90% bone. That means that whenever the mandibuzz and vullapy are hungry, they fly in the air, take the bones adorning their bodies and drop them off a steep cliff so they can break them open so they are easier to digest.
Rhydon evolving into Rhyperior. According to a certain Let's Play, Rhydon is a tank that evolves into a Gundam. Gundams are effectively bipedal, agile tanks, and thus this evolution is entirely logical.
The Vanillite line is one of the most complained about by fans because it's just "sentient ice cream", but what if in the Pokemon universe ice cream cones were actually inspired by the Vanillite line?
Why did Milotic evolve using the Beauty stat at first? It's because "dry" pokéblocks/poffins promote the Beauty Stat, and those are preferred by pokémon with a Modest nature. The Modest nature is valued among Special Attack specialists such as Milotic because it raises the Special Attack stat and reduces the Attack stat (which likely won't be used anyway among them). It's a nod by the developers that if your efforts are better focused encouraging a pokémon's strongest stat.
Gardevoir. Gardevoir has the misfortune of being named in the Japanese world as Sirknight. You wouldn't call a feminine-looking Gardevoir as "Sir," nor do they have anything in their appearance (but maybe in their nature) that would suggest them as knightly. Now, fast forward three generations later, and they introduce the Fairy type, and they rehaul Gardevoir to be a dual Psychic/Fairy type. Fairies notably are the bane of the Dragons' existence, being strong against Dragons and immune to their attacks. Now, what is the specialty of knights in fiction? Slaying dragons.
Bonus points: Gardevoir, as a Psychic type, are weak to Dark types. When Fairy type was introduced, Gardevoir gained ground against Dark types. Now what does this say about knights? Even if you use every trick in the book, every cheap shot you could hit him with, knights will eventually find a way to combat you and defeat you. As for Fighting types? Well, one should learn that bringing fists to a sword fight is very much not recommended.
Moves and Types
Type Effectiveness breakdown
Strong against nothing because it's neutral and the closest to Non-Elemental - doesn't affect Ghost because neutral straightforward techniques don't affect intangible creatures.
Resisted by Rock and Steel because they are sturdy structures.
Burns Grass, Melts Ice and Steel, thinking about Satoshi Tajiri as a bug collector, kids often burn bugs with magnifying glasses.
Weak against Water because it gets doused, weak against Rock because stones are still stable even when burnt, resisted by Dragon because Dragon are reptiles and as such resist the heat. Half damage to fire because fire doesn't burn fire.
Douses Fire, erodes Rock and washes away dirt and sand (Ground).
both Weak against and resisted by Grass because plants absorb water, Resisted by Dragon because their bodies are covered in scales, and as such they're impermeable. Water takes half damage, imagine trying to drown a fish.
Absorbs Water, weathers Rock (plants growing into crevices, cracking even solid rock), grows in dirt (Ground).
Weak against Bugs who hide in and eat leaves, Weak against Fire because it gets burned, weak against Flying because birds live in and around trees/seeds and leaves get blown away by wind, weak against Poison because it stunts healthy growth, Steel resists Grass because the former can't support life, Resisted by dragon because they're mythological creatures that ignore are not of the Earth, in a sense. Grass can't normally kill other grass, so half damage.
Flying types are more likely to get hit by lightning, as electricity tends look for the shortest path. Water is weak as it conducts electricity.
Resisted by Grass because rubber is made from trees and grass tends to disperse electricity well for the same reason Ground does, due to the current being literally grounded. Resisted by dragon because the scales on their bodies. Electricity takes half damage.
Psychics are known as mind readers and having mental influence in most cases. Thus, Fighting types have their carefully practiced routines used against them, and Poison types are either detected before they can employ their poisons, or the Psychic type knows what the poison is and how to cure or treat it.
Steel resists Psychic, because they either can't predict their moves (robot or other artificial creatures don't think the same way) or because Psychic types are unfamiliar with machined or otherwise "made" things compared to naturalistic types. Dark is a special case, being it translates as Evil in Japanese. Psychics may not be able to handle exactly how they fight, or they are in some way frightened by how their opponent thinks. Ghosts are associated with fear, which can throw off the concentration of Psychics.
Beats Dragon and Flying by some of the same mechanics, freezing the wings. Dragons may also have a reptile problem if they are cold-blooded creatures. Grass types tend to wilt and die if their climate changes too much. Ground also freezes over completely, imitating frost conditions.
Weak against Fire because heat melts Ice, Weak against Steel because it shatters it's crystalline structure. Half damage to Ice and Water because of being similar elements.
Resisted by Poison because getting too close or infected will hamper fighting ability, Weak against Flying because of their mobility, Resisted by bug because of the size difference (and some like cockroaches are too resilient to kill through brute force), Weak against Psychic because of Telepathy and clairvoyance, weak against Fairy because normal fighters can't work against magical creatures. Doesn't affect ghost because physical fighting doesn't affect the intangible.
Birds eat Bugs, Birds eat plants (Grass), Flying types are too mobile for Fighting types.
Weak against Rock and Steel because they're too sturdy to be blown or chipped away, and weak against Electric because electricity can injure even airborne birds.
Causes plants to wither (Grass) and poison is an extremely common way to kill or hurt in Fairy tales (see Snow White for an obvious example).
Rock, Ground and Steel resist poison because their bodies do not work the same way as types like Grass, some may not even have blood or organs that Poisons would traditionally damage. Ghosts are incorporeal. Poison takes half damage.
Grounds electric types, smothers Fire, buries Poison, erodes Rock. Earthquakes topple buildings and other Steel structures.
Resisted against Bug because they live in dirt, weak against Grass, as plants grow in dirt. Water erodes dirt over time. Doesn't affect Flying because Flying types live most of their lives never really touching the ground.
Kills two birds with one stone (literally 2x effective), smothers fire, crushes bugs, shatters Ice (a harder material).
Weak to Fighting who train against hard material, weak to ground because of erosion, weak to Steel because it's a refined version of Ground.
Bug is naturally a mobile species and are too dumb or single-minded to fall for feints (Evil) and some bugs live in dark areas, like moths (Dark). Bugs eat plants (grass). Bugs are distracting, and to some, creepy and gross (Psychic).
Weak against Fire because Fire burns their food source or the bugs themselves. Weak against Flying because they get blown away or eaten. Weak against Poison because they're organic and vulnerable to poison. Resisted by Steel because they can't burrow into it. Resisted by Fighting because it can be tricky to squash a bug. Ghosts only take half damage, which is odd because incorporeality means they shouldn't take any at all, perhaps a nature connection. Fairy also takes half damage.
Strong against ghost because only they can understand each other or because. Strong against Psychic because Psychics have to predict an undead creature, this possibly makes them have to come to terms with death or makes their thought patterns entirely abnormal.
Weak against Dark/Evil, because, well, using dirty tricks on a ghost might be effective. Another better explanation might be being disrespect to the dead, it being literally painful to a creature basically only held together by possibly will and memory. Doesn't affect normal because many normal people don't believe in ghosts.
Strong against Ghost because of aforementioned dirty tricks and disrespect. Strong against psychic because their fighting style distracts or scares Psychics.
Weak against fighting because dishonorable tactics lose to honorable fighters or those with better training. Weak against Fairy because the dark or Evil tend to lose in fairy tales. Dark takes half damage because of similar fighting styles.
Strong against Fairy because of either ScienceDestroysMagic or plain old ColdIron. Strong against Ice and Rock because its a harder substance that can shatter them.
Resisted by Electric types because it conducts electricity. Weak against fire because it heats up and melts. Does half damage to Steel and water types, because LikeCannotCutLike and Water doesn't affect stainless steel items such as cutlery.
Strong against Dragon because Dragons are usually slain in fairy tales. Strong against Fighting because magic beats straightforward fighting. Strong against Dark because magic also beats pragmatic, dirty fighting and evil loses in fairy tales.
Not very effective against fire, and weak against poison due to both of them causing destruction of natural environments. Its Steel weakness has a different, but clever explanation: The Fairfolk are weak to Cold Iron.
Fire is also one of the few ways to repel mythical beings, such as... The fae. It's not that they are weak to it, it's that it just repels them, and you're not likely to hit something that repels you very hard, are you?
Remember how Ash/Satoshi defeated Onix and received the boulder badge? Pikachu hit the sprinklers inside of the gym to get Onix wet first. Getting Onix wet made it vulnerable to electric attacks. Fast forward a few generations, we now have the pokemon move "Soak", which changes the opposing Pokemon into a Water type.
Why are Fighting-type moves less effective against Poison types? Because since most Fighting moves involve hand-to-hand combat, the user has to keep their guard up to avoid coming into contact with the enemy's toxins/poisonous fangs/stingers, and thus can't go all-out.
Has anyone else ever wondered why there was never a pure Flying-type Pokémon prior to Gen V or why no Flying-type Pokémon has Flying as its primary typing? What if Flying isn't a stable type? Also, the only pure Flying-type Pokémon is a legendary because only a Pokémon of legendary status and specialty in Flying-type attacks can remain stable enough to not need another type to take over as its primary typing. Anything weaker would probably result in an avian Pokémon similar in metamorphic biology to Eevee.
Flying-type moves are all things like "gust" and "air cutter", so I always imagined that 'Flying' meant the actual wind or air. There aren't any purely Flying-type Pokémon because they're animals as well, with physical body.
Complete justified seeing the only Pure-Flying is basically an Air Elemental.
I just realized why Rock types work well on Flying. Try getting a bat wing out from underneath a big frickin boulder.
More likely "two birds with one stone", since it works for smaller stones against bigger birds as well.
This Troper always figured it was because birds' bones are hollow and rather brittle to allow them flight. Getting hit with a rock would likely hurt them a lot more than, say, a Ground-type, whose entire body is akin to earth and therefore more solid and sturdy.
Or, try and maintain a forward flight path (and therefore remain airborne) with a giant rock in your face. -Plumbum
It could also be because Flying types use wind based attacks, and wind isn't as effective a force of rock erosion. I mean, yes, rocks are eroded by wind, but that erosion isn't as great as what is caused by water. This would explain why Rock types deal well with Flying types, and yet have a problem with water.
I was wondering how the TMs work, since the animation from Gen III just shows a CD being placed onto the Pokémon's head. But then I read something on the series's main page that mentioned the players' items possibly being converted into information the same way Pokémon are. That's when I realized: The CDs aren't being placed into the Pokémon; they're being loaded onto the Poké Balls containing them! -phazonfarmer
This can also be used to explain the Hyperspace Arsenal: Instead of carrying around ridiculous amounts of enormous supplies, you're just carrying around cards (or something) that have the information for the supplies on them! -phazonfarmer
Well now hey, there are little teleporters scattered all over the place in Gyms and basements of villainous teams, who's to say there aren't bags that utilize this technology?
Or you could just go by the first set of manga. The TMs are audio-books, and the player puts the headphones on the Pokemon.
Dark types have never had a Gym, because it's the villainous teams who use them.
Err, no. The Dark-type is actually "Evil Type" in Japan, which is why the Gym Leaders don't use it and the bad guys do.
Explain the Elite Four in Johto, Hoenn, and Unova, then.
The Elite Four are supposed to test your abilities as a trainer, so of course they're going to throw curveballs at you by using Pokemon types that didn't have a Gym and even using types villains would use. If you can beat them then they assume you're ready for whatever the current Champ can throw at you.
Dark types in general aren't evil or villainous, they just use underhanded tactics and clever tricks when battling. That probably makes them really hard to capture / train for most people, and perfect for villainous trainers who are fond of such tactics themselves.
It just struck this troper a possible reason that Bug Pokemon are more effective against Dark Pokemon. The whole thing about Dark types is that they cheat and fight dirty. But how can you cheat or distract something that is essentially single minded like a bug?
So bugs are too stupid to be tricked? Make sense to me.
Not stupid, just alien. They can't be tricked by feints abused by Darks because they think differently.
For me, it's always been something like "You know what kind of animals is able to create light? Bugs. You know what does not like light? Darkness."
That would also mean that the Dark type would be weak against the Fire and Electric types, which it's not.
I like to think that Bug-types are good against Dark-types because of their compound eyes, and I don't mean the ability. These allow insects to better see things that are moving rapidly as well as being much more sensitive to light waves. So I'd say that the quick movements and dark abilities of Dark-types just simply wouldn't work due to the Bugs' developed eyesight, thus leading to a huge advantage on the latters side.
The fact that bugs are resistant to Fighting-type moves made no sense to me, since bugs are easy to crush. But then it hit me... cockroaches are hard to kill using only Fighting-related moves.
Not to mention that fighting types use marital arts. Have you ever tried to kick or punch out a fly?
Realized why Bug beats Dark. When are bugs most active? At night. What is night? Light or Dark? - Drake Dragonhide
But no, in the games Dark Type =/= Opposite of Light. And that reasoning would at best cause Bug and Dark to be neutral to each other. It's the "Evil" type in Japan, in that moves and Pokémon with this type play dirty. So the above reasoning "a bug is Too Dumb to Fool probably works the best".
You're making out like it's the Bug type that resists Dark moves. That's not how it works in the games, it's Bug moves that are strong against Dark types. I get the gist of what you're trying to imply, but you're misunderstanding the game mechanics. The Bug overpowering Dark, because bugs come out at dark, works though. On a similar basis, we can imply that Bug is weak to Fire, because Fire represents the day time.
It always bugged me that Bug attacks (I get it. But this fridge brilliance revolves around this) are super-effective against Psychic and Dark types. Then it hit me: Psychic types focus spiritual energy for power, and cutting off their focus hurts them. How do you do that? Contaminate their minds with evil thoughts; (Dark) scare the living piss out of them; (Ghost) and bother/distract them, also known as bugging them (Bug!). As for Dark types, remember that in Japan, it's literally called the Evil type. Almost every Smug Snake, Manipulative Bastard, or Magnificent Bastard is evil. In a lot of movies and books I've been exposed to, said villain considers the hero protagonist to be nothing more than a pest. The villain often compares the hero to a Bug. In the end, the hero defeats the villain who called him a bug. Bug beats evil. Therefore, Bug beats Dark. — Spenny
No.Psychic is weak to Dark/Evil,Ghost and Bug because they are basic fears.Bug beats evil works though. — Markos
An alternate theory is that Dark is the power of the incomprehensible endless void. Or something like that. —Altoclarinet
Many of the type advantages make sense to this troper, but he had trouble figuring out exactly why Ground-type moves are super-effective against Steel, of all things. Then it hit him: large steel buildings are most easily damaged and toppled by earthquakes. -Death To Squishies
It may be an architecturally political reference regarding Japan's building designs having evolved originally from bamboo and wood, and their skyscrapers having been engineered to weather their earthquakes, as compared to the British Empire's descendants mostly using designs that evolved from wood and stone and have only recently (within the scale of our use of tall buildings) been built to deal with earthquakes instead of last through them by brute force of the materials used. -JET 73 L
Just realized why the "Brine" attack in Pokémon inflicts double damage when the opponent is low on health. Saturated salt water in your wounds? Ouch.
In a similar vein, Why does Ice Burn induce Burn instead of Ice's usual Freeze? Ever had a freezer burn? Another way to look at it is that Ice burns to the touch if it's much, much colder relative to the one it makes contact with.
Finally figured out why Curse is different between Ghost types and other types. Imagine a Slowpoke cursing!
OR, Ghosts just know how to use it properly, as Curse was reclassified as Ghost-type in Gen V.
Bulbapedia notes that the Japanese name of Curse is actually a pun. Using only hiragana/katakana, it can mean two things: Curse (as in what a Ghost-type will do), and Slow (Curse for other types means increasing attack and defense at the cost of speed, therefore slow).
And then there's Snorlax, whose most-used moveset has it doing very little but resting and cursing. (And eating, as is standard among Snorlax.) Chances are that sounds like someone you know.
I wondered for a long time, why the Dark-Type is super-effective against the Ghost-Type, when ghosts practically live in the Dark. And then I remembered Bite. How to kill/do heavy damage to supernatural beings that are resistant/immune to physical attacks like Vampires and Ghosts? Make a Werewolf BITE them.
Well, the ghosts hide in the darkness, but the dark type IS the darkness.
For a while, the move Hypnosis confused me - how do you knock someone out just by mentally telling them to go to sleep? Then I read The Lost Hero, which mentioned a minor Greek god named Hypnos. Now it makes sense — the word "hypnosis" was derived from Hypnos's name, and he's the god of sleep!
I don't know how to break it to you, but Pokemon didn't come up with the concept of "hypnosis".
Hypnos the god's name, not Hypnos the Pokemon's name. ~JET 73 L (Not Original Poster)
Not to mention, the same book (The Lost Hero) gives a pretty good explanation for why Dragon-type has a weakness to Ice.
I couldn't understand why Dark-type moves weren't effective against Fight-types. Fighting dirty should bring an advantage to the Dark-type, right? I only realized otherwise when I saw Throh in Gen 5, and my mind first made the connection — Fighting-types aren't just using strong attacks, they're actually using martial arts. Now imagine someone trained in martial arts going up against a street thug... ~ Farmelle
A different thought about Ghost/Dark relations: In some Eastern cultures (and, I assume, many cultures around the world), a good deal of emphasis is placed on respectful treatment of the dead. This can even extend to the point of praying to the spirits of one's ancestors. Now, Dark-type attacks are known for their..."pragmatic" nature. So, using such an underhanded (or "dishonorable") tactic against a Ghost is comparable to dishonoring the dead. It's not that the attack itself is particularly effective, it's the disrespectful nature that the attack represents that's so powerful against Ghosts. From the other side, too, Dark-types can resist Ghost-type attacks because they have no respect for the dead, and so the dead can do little against them.
So, think of it, Dark types are just pragmatic fighters, how does that make them immune to Psychic attacks? Well, maybe it's because their mind is filled with thinking about how they're going to take out whatever's in front of them, except maybe a bit more... viscerally than how other types do it? Who would want to read that, and similarly to the Ghost example above, maybe those thoughts add extra hurt to someone attacking a mind reader? ~ Plumbum
Because Dark types are sociopaths, in that they are not affected by lectures of morality or ethical issues, they are not remotely phased by mind games, they cannot be emotionally played. Psychic types have nothing on them, because they cannot be toyed with or corrupted, as they've passed that Moral Event Horizon. Try telling a psychotic mass murderer with a knife that him killing you would be a bad thing, because he'll feel guilty about his actions later. I'm pretty sure they wouldn't care.
Probably a mix of both Fridge Brilliance and Fridge Horror: several Pokemon can learn the Poison-type move Gunk Shot, including the several monkey/ape-based Pokemon such as Infernape, Primeape, Aipom, and Vigoroth. It seems random at first, until you realize that many monkeys are known for flinging their feces at aggressors...
Wondered why Dragon Type moves are super effective against Dragon Type Pokemon. Then it me, what are the two things that in every other RPG, that kills dragons. Heroes and other dragons. And since that swords and heroes are out of the question...
Uproar is a move that causes the Pokémon to scream and shout for several turns during which no one can sleep. It is mostly learned by baby pokemon. It's basically colic as an attack.
Hidden Power's type and intensity is determined by the hidden IV values of the Pokémon.
Ever wondered why Pokémon can only know four moves at a time ? Have you noticed that, unlike other RPGs, each move has its own PP ? Pokémon can only learn four moves, not (only) because they have limited memory, but because they're physically unable to completely use more than four moves without being healed !
The Psychic Type seems to have originated in space. Deoxys, a Pokemon explicitly stated as having evolved from a space virus, is Psychic type. Elgyem and Beheeyem, based on aliens, are also Psychic type. Solrock and Lunatone landed after a meteor shower. And Claydol, based on the Japanese dogūdolls that are believed by some to show ancient astronauts, are Psychic as well.
Why is the new Fairy type strong against dragons? You may want to remember just what often guards princesses only to get taken down in fairytales...and why is it weak against Steel? It's just a couple steps away from cold iron.
Also there's a quote from GK Chesterton's: "Fairy tales don't tell children that dragons exists, children already KNOW that. Fairy tales tell children that dragons can be killed!"
Why does the move Superpower reduce Attack and Defense by one stage? It's because of overexertion of the muscles, causing a minor Heroic RROD.
It wondered why Steel resisting Dragon wasn't mentioned yet. In fairy tales and whatnot, what do dragon slayers wear(for the most part)? Armor and a shield, most likely made of steel. While it's possible to think: "Hey, dragons breathe Fire, which Steel is weak to", consider that there is a Dragon move called Dragonbreath.
Just what is the Fairy type? I thought the idea was ridiculous when I first heard it. I thought it was even more ridiculous when I heard some of the Fairy- type moves. 'Dazzling Gleam'? 'Charm'? 'Play Rough'? 'Disarming Voice'? What IS this nonsense? But then... I thought about it for a while, and it started to make sense. Fairy- type attacks involve the Pokemon using its beauty, charm and feminine wiles to throw the opponent off guard. It's about being able to attack the opponent while giving off the guise of being harmless and innocent. Hell, 'Play Rough' is essentially beating the crap out of the opponent under the facade of 'playing' with them. So when you think about it... the Fairy type and the Dark type are two sides of the same coin. Both use manipulative tactics to their advantage, but the Fairy type is more subtle about it. Fairy beating Dark isn't just a matter of light driving out darkness... it's a matter of using one's charisma and guile to beat the dirty thugs at their own game. This also explains why the Fairy type is strong against Fighting. Martial artists are often taught to only use their strength for self defense, and not to victimize innocent people. Thus, they'd naturally be inclined to hold back against the seemingly innocent Fairy type.
This sort of trickery would also be entirely natural to The Fair Folk, who would likely just see pretending to be helpless while kicking the crap out of their victims as an amusing game. Your theory is sound.
So why is the Fairy type weak to Poison and Steel? Well, a large part of the Fairy type's charm comes from its beauty (hence the existence of moves like Dazzling Gleam). And the traits that we typically see as 'beautiful' are the ones that indicate good health. So if a Fairy type is sickly and weak and coughing up blood, it loses one of its greatest assets. As for Steel... a lot of the Steel types in Pokemon are mechanical beings (like the Magnemite and Beldum families), who are naturally immune to the Fairy type's emotionally manipulative ways.
Fairies in folklore are vulnerable to Cold Iron. The closest thing we have to that in Pokemon is the Steel type.
Why is the Dark-type now of neutral effectiveness against the Steel-type? Dark-types are based around brutal/unfair fighting, and one such tactic is attacking their opponents in the weak spots (i.e. back stab, groin attack, slashed throat, etc). Between Gen V and VI they attempted to find the weaker areas of Steel-types and learned to strike them there. However, it's still neutral as said weak spots are still armored and Dark-types are not as strong as Fighting-types whose blows can easily crush the armor.
Most baby Pokémon can learn Uproar by move tutor. Babies are prone to having tantrums and generally cause a lot of noise.
Meloetta's Secret Art, Relic Song, is learned under peaceful circumstances and makes everyone around her happy. Most Pokemon attacks seem like they could have intent to kill. But remember that Relic Song attacks by appealing to the hearts of those listening...and in battle, it does do a decently high amount of damage, but a Pokemon that's out of HP isn't dead, but instead has either fallen unconscious or lost their will to fight. Meloetta's signature move may not do actual harm at all, but instead make the opponent simply not want to battle anymore.
Freeze Dry is super effective against Water because it's a method of dehydration.
Wondered why there are preschoolers and children running around challenging you to Pokémon battles, and who would entrust a Pokémon to a 4-5 year old? It's actually the other way around: teachers likely keep Pokémon to accompany those kids and protect them from wild Pokémon attacks.
This might overlap with continuity nod, but take a look at Moltres' pokedex entry in the Sinnoh games. They mention that its arrival signals an early spring. Now take a look at its entry in the Johto games. They state that Moltres ends winter early when it travels to cold climates. The people of Sinnoh think that Moltres merely signals that Spring will come early, like the Groundhog myth, which explains the wording in the pokedex!
This troper wondered why the Sealed Chamber in Generation III where you unseal the Regis/Golems says "We sealed the Pokémon away. We feared it." Why would three Pokémon be referred to collectively as "it?" Then Generation IV brought us Regigigas, and you need the three golems from Gen III to wake it up - the Sealed Chamber was using the word "Pokémon" in the singular, not the plural, and the "it" is Regigigas, who they sealed away using the other golems. Ergo, a seemingly nonsensical sentence in Generation III was actually foreshadowing the appearance of a new legendary in Generation IV.
Or, "Pokémon" could be used as plural, as you require the golems to awaken Regigigas, therefore sealing the golems away would prevent Regigigas from being awakened. No golems, no (non-Wi-Fi event) Regigigas.
Uh, you still need to use "them" when referring to a group.
The word Pokemon is plural but the 'it' is referring solely to Regigigas. Therefore it means 'We sealed the Pokemon (all the Regis) away. We feared it (Regigigas).'
For a long time I thought the grunts of any criminal organization not having names while other trainers do was just a result of a combination of laziness and a way of keeping anyone from sympathizing with them. Then I realize, how would you know what their names are in the first place? Trainers tell you their names (offscreen) so you'll remember them especially if they want a rematch, Gym Leaders introduce themselves because that's part of their job, and important villains tell you their names mostly out of ego (the same goes for the Scientist working with Team Rocket and Team Galactic), but grunts are just battling to get you to go away and wouldn't want you to know their names because that would make it harder for them to evade law enforcement if they left the team. —thatother1dude
Alternatively, the scientists have their names sewn onto their coats (like on the pocket). I can't see them telling you their names, but if they had identifiers on their clothing, it would be inevitable.
To extend on that, Cipher Peons have the opposite issue - they do give out their names, but only their mouths are exposed. No eyes, no facial features other than their lips, NOTHING! Aside from in-suit registration devices, how the flying fudge is anyone supposed to tell who's who, especially the police? Doubles as Fridge Horror if you think about it long enough. —Cerotech Omega
When you get an egg from they Day Care Center, they always say they don't know how it got there. I've always thought of this as a not-so-clever way to Hand Wave it, keeping the game rated E. But then I realized they're saying it because the protagonist is 11 years old - they don't want to talk The Talk to him/her. —BarryOgg
The talk might be even more awkward since it might have to explain Hot Skitty-on-Wailord Action . Also, depending on the context and the possible need for charts with that example, I think someone might call the cops if you just randomly start talking about those things to random children.
Or, in Black and White, they assume that, since you're older, you already know.
Either way, eggs appear from nowhere because Arceus creates all of them with the power from Earth and all its beings. No sex, just a God Pokémon making eggs from scratch every few seconds in every region in the world, even the ones we don't know about yet!
And either way - the games never states the Trainers to be exactly 10, that's mostly anime canon. Red and Leaf actually have a confirmed game age, and they're 11 anyway.
Building on the pokemon breeding not being the same as normal animal mating; Ditto can breed with genderless pokemon (likely by transforming into replicas of the genderless pokemon), male pokemon pass down moves through genetics, mothers pass down natures (and fathers in generation V) if they hold items - there seems to be some indication that these pokemon are breeding through data or some sort of estranged DNA-system that might not be at-all similar to how humans breed. For all we know it may just be close proximity for extended duration that produces an egg out of thin air in some shining glowing bauble similar to how pokemon evolve.
Clearly there's a stork Pokemon that we haven't been introduced to yet.
Delibird. children are often considered "Gifts" by their parents.
Sevii = Seven + VII!
I have a better one. Sevii = Seven + Hawaii!
What makes this even greater is when you realize that the boat goes to the right(East on a map)from the ports. Now what is to the East of Japan(which if memory serves is what Kanto is based off of)? Hawaii. -Ssbmfreak36
Oh, here's a minor one. I always wondered why the PC could never run without the Running Shoes. Was he that picky that he had to be wearing Nikes to run? Then I realized: Oh, hey, he could be wearing flip-flops. Those are impossible to run in, without losing one anyway.
Except, that's not right. Every main character has sneakers on, except Dawn and Hilda, who wear boots.
It could be that the sneakers that everyone had on weren't designed for extreme outdoor trekking (like toughened soles and tight-latch laces) and were 'consumer-grade' meant for pavement and flooring. Like there's a difference between Hiking Boots, Steel-Toed Boots and Designer Boots.
I also thought about how you're giving the ability to run right off the bat in X and Y. You start off with "High Tops" by default, and it's most likely good for running. Although, this theory might be silly considering you can run with other pairs of footwear that are less pratical like...say, lace-up boots?
A relatively small one, but one that could double as a possible Brick Joke, in a sense of the term. Back in the first generation, when you fought either of the two available Snorlax and defeated them, instead of catching them, you were given dialogue that they "returned back to the mountains", indicating that Snorlax's natural habitat is in the mountains. At that point, most would simply write it off as the mountains appearing to the north of Kanto in whatever printed artwork was available for the game. Come Gen III we are introduced to Munchlax, the perceived pre-evolution of Snorlax. Luckily, these guys can be found in the wild, albeit annoyingly rarely. Now, what nation can they be caught regularly in? The Gen IV region, Sinnoh, which is, to date, the most mountainous region in the series. ~Shadow Stained Sky
Seeing as Snorlax can learn Surf...
Speaking of Snorlax learning Surf, did you know that fat is less dense than water?
With the upcoming Fifth Generation, I'd been wondering about the possibility of Gen III remakes. I'm not saying I'd support them (Gen III felt like a low point to me), but since there have been remakes of the first two generations, I figured it was inevitable. But then I started thinking, "What was the point of those remakes, anyway?" and I came up with one, maybe two reasons. The first was to update those games with the new functions: the EV and IV system, combat, and so on were all rebuilt between Gens II and III. The second was to put some ointment on the wounds that were made when people discovered they couldn't send their Lvl. 100 Legendaries into their new games. Once I realized this, I remembered that Nintendo had promised that Black and White would be backwards-compatible with all the games from Gen III onwards. Then I asked, "If the games are compatible, would they really need remakes of the older versions?" I believe the answer is no, which means we may finally have moved to an era of Pokémon that's not One Game For The Price Of Seven. -phazonfarmer
I'm sorry, but I doubt your second reason applies. The fifth generation is being marketed towards the DSi and DSi XL. The DS and DS Lite could read Game Boy Advance games, but the DSi can't. This means that you won't be able to transfer your Gen. III Pokémon again. Oh, and Game Freak likes money. They'll probably re-release Ruby and Sapphire again, and we'll all complain about it, but buy it anyway. -Neopolis
No, I checked Bulbapedia. The page for the Black and White versions says "DS". Not DSi, not DSi XL, just DS.
Of course, the game itself WAS designed with the DSi in mind, though it's compatible with the DS, hence why you lose the bonuses the DSi version gets. They're going to cater to those who have a DSi instead of a DS, hence why we're more than likely going to get R/S remakes.
But Black and White have the Pokéshifter, similar to Pal Park where you can transfer Pokémon from a Gen IV game to them. By utilizing both Pal Park and the Pokéshifter you can transfer a Pokémon straight from a Gen III game to a Gen V game, thus making the need for R/S remakes null.
In theory, if you have an earlier model DS. But they've stopped making the DS and DS Lite which had the GBA slot in favor of the DSi and DSi XL which don't. Pretty soon, probably not too far from the March 6, 2011 North American release of B/W, they're going to premiere the 3DS in the West, not only completely nullifying anything that was special about the DSi and making it an utterly redundant piece of technology, but removing the DS line yet another step from the Game Boy line that preceded it. They won't want a gamer picking up an earlier DS cheap at a pawn shop to get their precious Rayquaza from Generation III to B/W; rather, they'd want you buying one of their new pieces of hardware which can make them some money. Hence the probability of a Generation III remake. Just because it's possible doesn't mean Nintendo wants you doing it, especially if they can make money off of a different way of doing it. Hence event-only Pokémon, and for that matter the whole One Game for the Price of Two system. Also, another set of Generation I remakes: possible, or no? The same tech changes that just made R/S/E obsolete also took down FR/LG. Maybe they could use the 3DS Virtual Console to get the original R(/G?)/B/Y out there and make a system to transfer them to B/W? OK, that's very unlikely. Maybe merge their Pokémon diversity with the likely R/S/E remakes? Only slightly less unlikely. Maybe a Wii spinoff of some sort? Dear God, please prevent that from happening.
R/S/E remakes (or rather, two Emerald remakes with elements from Ruby and Sapphire to distinguish them) are inevitable, for the above stated reasons. The third version to Black and White will probably be out for the holiday season 2012, and the Gen III remakes will follow either in mid-2013 (and then Gen VI in 2014-2015 etc). But Gen I re-remakes are unlikely because of...Johto! The Gen II remakes include the full Kanto Pokédex, split between Red/Gold and Blue/Silver. The plot of Gen. I is lost to time, but the point of the remakes is ostensibly so every Pokemon can be obtainable between the current generation and the last one. If all of the Kanto Pokemon can be found in Johto, there's no need to re-redo Kanto.
Not anymore, your predictions were a bit off. Gen III remakes are still on the table with the designers saying they'll think about it. The 'third' version of Black and White are actually Black 2 and White 2 and nearly completely different games with some shared similarities of how Diamond and Pearl are related to Platinum and Heart Gold/Soul Silver at the same time (same map as Black/White but different pokedex and different story line, though following the events of Black/White). Finally, Gen VI is confirmed to come out later in 2013. So if Ruby/Sapphire remakes come out they'll even be in 3D.
Also, apparently people have gone through BW's code, and data exists for the Shoal Shell and Shoal Salt — items that are useless outside of RSE.
But every single Pokémon that existed as of Gen. IV can be caught/obtained in some way THROUGH Gen IV., including all the Hoenn Pokémon (yes, even starters and legendaries). According to your reasoning, since the main reason to make remakes is to consolidate the need for games to two generations, remakes of RSE would be unnecessary.
I always figured that the remakes of RBY and GSC served one purpose and one purpose only: the originals are flat-out incompatible with RSE and beyond in any way, shape, or form. Essentially, that cut Kanto and Johto out of the loop. The remakes bring the regions back, along with the stories. Future remakes are unnecessary because the cut off for the current mechanics occurred in RSE. And by "current mechanics", I'm referring to RBYSGC having the IVs be 0-15, RSE and on being 0-31. The current seems here to stay, so revamps of the past are now null. As for Pokémon becoming unobtainable due to lack of the correct systems and/or games to get them, new event exclusives, anyone? I'm sure no one likes the idea of their fav legendary or starter becoming an event exclusive, but it might happen.
FireRed and LeafGreen were remakes of the ENTIRE Gen I, with both games incorporating some small parts of Yellow. Heart Gold and Soul Silver remade ALL of Gen II, with small parts of Crystal. If they made a remake of Gen III, I would guess that it would be ALL of Gen III. Meaning Ruby, Sapphire, Emerald, and FireRed and LeafGreen, all condensed into two games. Imagine a single game with both Hoenn and Kanto!
Well, R/S/E start off with the protagonist moving there from another region...
FYI that region is Johto.
And what's near Johto? Say it with me...KANTO!
...Johto IS Kanto now? And Fire Red and Leaf Green are remakes of Gen 1 games, technically, so I doubt Kanto would be included in a Gen 3 remake anyway.
So if a hypothetical R/S/E remake would remake the entire Gen III then it would need to combine Emerald with FR/LG, with B2/W2 graphics. The difficulty behind having to combine the Hoenn and Kanto storylines together? Probably not that much of a problem if you just combine Hoenn and the SEVII ISLANDS together (the Sevii Islands being the exclusive addition to FR/LG as R/G/B/Y remakes). And seeing as Emerald actually had Naval Island and Birth Island anyway, it won't be asking much to give it's remake the rest of the islands. A problem may arise with the Sevii Island quest being Red's journey before the Elite Four rematch on Kanto. But then, past remakes have added new content, so maybe the protagonist of R/S/E can intervene with Red's Sevii Island quest, possibly even challenge Red, and even get a chance at tackling Kanto's Elite Four under Gen V mechanics as an 'after Hoenn Elite Four' quest? And given that the rival and protagonist of R/S/E can both be the same character (whatever gender you choose for the player, the rival will be the opposite), it could be that the Kanto protagonist character that the Gen III player sees in the Sevii islands MATCHES it's own gender.
The way it is now, it's still kind of One Game For The Price Of Seven, given how... You still need all of the older versions to get dex completion. Not only do you need the gen 3 games (which are fairly old by now, Emerald came out back in 2005), you need to transfer them to a gen 4 game and then to a gen 5 game. Having a gen 5 remake of gen 3 would simplify things quite a bit as you could trade directly between them.
I don't think a Ruby/Sapphire/Emerald remake would make much sense. Storyline wise, Fire Red and Leaf Green were possible because it was never implied or stated that the Hoenn storyline happened directly after the Johto storyline of Gold/Silver/Crystal, and in actual fact the Kanto story of Red/Blue/Yellow happened simultaneously with the Hoenn story of Ruby/Sapphire/Emerald (that is, BEFORE Gold/Silver/Crystal in Johto), so Fire Red and Leaf Green were possible. And on a similar basis, Heart Gold and Soul Silver (as remakes of Johto in Gold/Silver/Crystal) were also possible because it was never implied that the Sinnoh storyline of Diamond/Pearl/Platinum happened after Hoenn's Ruby/Sapphire/Emerald storyline either, and that instead they happened at the same time as Johto's Gold/Silver/Crystal (i.e. BEFORE Hoenn's Ruby/Sapphire/Emerald), so Heart Gold and Soul Silver were also POSSIBLE. Anyway, long story short, Black/White and Black2/White2 are known to happen after the events of Pokemon Platinum, which means Ruby/Sapphire remakes are not possible as they would not be happening at the same time.
How about this. They make a game entitled "Pokemon: World Tour" which has you on an epic quest to find out what has happened to the disappearing legendary Pokemon. To do so, you travel from region to region, leaving all your Pokemon behind when you travel to a new one, until you thwart the evil plans of the region's team and defeat the champion, then you can travel to the next region. After finishing every region, you meet Arceus, who sends you on a journey to go to a new land that has every legendary Pokemon there, which you capture before facing Arceus. A possible raise of the level cap too?
In RBY, you get to capture a Snorlax. There are two Snorlax in RBY. In GSC, when you go to the Kanto region, the setting of the previous game, you can catch also catch a Snorlax, but there is only one. Because Red, the protagonist of the previous generation, caught the other one.
Well, for one, you can catch both of them in Gen I, and two, do you really think that big bastard was just hanging around for three years?
It's Snorlax...SNORElax. What do you think he was doing?
Not to mention that you can also catch Mewtwo and the legendary birds, and that didn't prevent them from being present in HG/SS.
The point is, Red HAS his Snorlax when you fight him in GSC. There were only two; he got one, the player can get the other one.
This troper never really understood the Pokéwalker, figuring it was just another bright idea from Nintendo / Game Freak to make nerds get some exercise. A few days ago, she remembered something - the Pokémon Pikachu 2, a step counter that was released around the same time as the original Gold and Silver. Not only did they reboot the games, they rebooted the accompanying gadget! -Quillpaw
This troper never got why sleeping would heal your Pokémon, but then she remembered the move Rest.
In addition, Pokémon Centers don't charge anything because they just speed up the healing process. Who would pay for something they could just get by sleeping?
I was wondering how the people in the games would have discovered Leafeon and Glaceon. I doubt it was something as random as "Hey, what would happen if Eevee touched this rock?", but for anything else to work, they would have to have already known about it. But then it occurred to me that Sinnoh, the first region to feature those two evolutions, is also the only place where you can find Eevee in the wild. Prior to Gen IV you had to receive Eevee from an NPC. In fact, when playing R/S/E, which take place in the region furthest from Sinnoh◊, you don't even get that; you have to import one from FR/LG/C/XD! But I digress; the point is, it's probable that Eevee are native to Sinnoh, and that people have known about Leafeon & Glaceon for as long as they've known about Eevee. The reason they haven't been mentioned in the games sooner is probably because the information is useless outside of Sinnoh. -phazonfarmer
Except that the only place in the wild that you can find wild Eevee in is the Trophy Garden. Even then, they don't become available until after you beat the Pokémon League. According to Bulbapedia, Mr. Backlot's butler imports the Eevee in after Backlot tells you that there are Eevee in his garden so that he doesn't get outed as a liar.
Maybe Backlot got them from the Castelia Gardens in Unova, The only other region with the necessary boulders for these evolutions. Seeing as Backlot is super-interested in rare pokemon, he would probably squeeze whoever his source for the Eevees for that sort of information.
I was trying to make sense of how trade evolutions could happen in the wild, and I looked at the other methods of evolving to find similarities, and then it hit me. The experience points you collect after knocking out a Pokémon are electromagnetic waves that Pokémon naturally give off when they lose consciousness. All evolutions, even if they are more metamorphosis, are essentially mutations brought upon by these EM waves. This theory could also be applied to other methods of evolution. The evolutionary stones have already been stated to emit some sort of radiation, which would be on the EM spectrum. Evolutions dependent on location would be because different areas have different electromagnetic resonances.
By extension day/night evolutions can fall under this as well... but I think one difference is in trade evos that deal with items, like Porygon. I always thought that the Pokemon distorts during the trading process because Pokemon seem to temporarily become data in a trade (in-universe as well). I figure maybe certain Pokemon merge with their hold items due to a glitch that is never quite understood. Granted, this can still follow the above in addition to my idea.
If Pokemon gain experience because of EM waves, then Team Rocket was able to make Pokemon in the Lake of Rage evolve by using radio waves...which ARE EM waves.
This troper always wondered why using an evolutionary stone on the majority of Pokemon caused it to get a huge stat boost, but then made it unable to learn any new moves. Then it hit me; I remembered reading or hearing that stones, "radiates a mysterious energy." So I start thinking, "they're radioactive," and then it made sense. The stones radioactivity force the Pokemon to move beyond its normal final stage, into a powerful creature (think about the three-eyed fish from the simpsons), but stunt its growth permanently, which is why they stop learning other than from the TMs! This made me think that some Pokemon are better conditioned for this (Isn't Eevee's genetic code already unstable?), which is why they still learn moves, or that the method had been lost to time, or they're unique, which could also be why, "area methods," work. How rare is it to find another mossy stone radiating an energy Eevees can use? — Deimel Longshot
I've always wondered how you could see your Pokemon's condition. After seeing the Manga with translucent pokeballs, all the times a trainer looked at their pokeballs in the anime, somehow seeing their Pokemon, made sense. It also explains how the player can see their Pokemon's stamina (health), condition, and so on. — Deimel Longshot
This troper always assumed the Pokedex had a function that allowed it to read the energy in the pokeball and assert its readings into statistics for the owner.
It bugged me a little to find that there were none of the Pokemon seen in the last 4 generations were available in Generation V. But then I realized, why would a region based off of the American East Coast have the same wildlife is areas based off of Japan?
Every town in Kanto is named after a shade of a color.
Except Pallet, which is a joke.
And Johto, as well, signifying the relationship between the two regions; Cherry(grove), Violet, Azure(Azalea), Gold(enrod), Mahogany, Ecru(teak), Cyan(Cianwood), Olive(Olivine) and Black(thorn).
Double the awesome, because not only are they all based off colours and therefore continuing the theme from Kanto, they are also all names of trees or shrubs therefore creating the region's own theme.
I just realized why the evil teams back off once you beat them. Imagine Pokemon in a wild west setting. Everyones got a gun/Pokemon. Everyone is walking around with a revolver hanging off their belt. With a limited amount of bullets. You get in a fight with a baddie and you out shoot them, knocking their gun from their hand or they use up all their bullets. There you are, gun out, bullets loaded, and they have nothing. Gen V establishes that there are no guns, so Pokemon are weapons for evil teams. You have Pokemon at strength and theirs are gone. Would you mess with someone who has just disarmed you and can make you their next target? —May Be Thomas
We could take this even further, team plasma wants every one to release there pokemon, but we learn later they want to disarm the people for easy takeover. now compare that to the debate about gun control laws.
And how many Pokémon can you carry at once? Six...just like bullets in a standard wild west gun.
It always bugged me that in the anime and games, every place they went to in Kanto was named after a color...except Pallet Town. It seemed random, and for a while I wrote it off as "It's the hero's home town so it's special. Don't think too much." Then I realized "Duh, colors, palette."
Expanding on the above, with the names of Pokemon games becoming more and more valuable things, people wondered how they could top the value of "Platinum". Since "Black and White" is referring to the philosophy of seeing things in black and white (a major theme in the game), one could say it has transcended materialism. Whether or not that is more valuable is a matter of opinion, but it's certainly clever and no other naming scheme would have worked the same way.
While playing through the Desert Resort, I noticed that, instead of just not being allowed into the deep sand like HG/SS/D/P/Pt's tall grass and marsh tiles, the bicycle runs very slowly when running through it. For awhile I passed this off as another style of deterrent, but, while hunting for Sigilyph, it struck me: running through sand is the fastest, walking gives you normal speed, and biking is almost unbearably slow— what's faster, walking normally or walking a bike? (There's no sprite change to back this up, but I'm going with it!)
Actually, you aren't necessarily walking your bike. It's possible to ride a bike through sand IRL, but it's slower than walking.
At first, it seems like a terribly done Broken Bridge that you can't go to Sunnyshore due to a power outage. However, when one considers it houses an ELECTRIC-type Gym...
Didn't it say in-game that Volkner's Gym was so full of electrical stuff that he singlehandedly caused the blackout?
Alternatively, it was a fault with the solar panels, which double as roads there. So they needed to try to keep people off them until they were fixed.
The final Rocket Grunt in Gold/Silver/Crystal, who spoke in broken English in the English-speaking versions, apparently spouted Gratuitous English in the original Japanese, and in HeartGold/SoulSilver'', it's revealed that he is indeed a foreigner and that he intends to return to his homeland to try to restart Team Rocket there. He's then found in Icirrus City in Black & White. Whereas the first four regions were all based on regions of Japan, Unova is based on a region of America—presumably their native language really is English whereas the native language of Kanto/Johto/Hoenn/Sinnoh is Japanese! -SpiriTsunami
And when you keep in mind that all of the other regions were based off Japan, and Unova was the first to be based on America, when he says he will try to restart Team Rocket in his homeland (presumably Japan), he is actually referring to the fact that in every Japanese region, Team Rocket (or whoever happened to be there), was wiped out and shut down.
I just figured out why Teams Aqua/Magma are so lethal. Think: the idea of "berries" was greatly expanded upon in Generation III, with 43 berries in Ruby/Sapphire compared to 10 in GSC and NONE in the originals. Clearly, the soil of Hoenn is far more fertile than in any previous region. Bring in Team Magma, with the blazing sun caused by Groudon; and Team Aqua, with constant rainfall from Kyogre. Plants need both sunlight and water to survive, but having too much of one, with little of the other, will probably kill plants or stunt their growth. Realizing that Hoenn's way of life is clearly centered around its climate and crops, Team Magma and Team Aqua may actually be the most devastating villain team of any Pokémon game.
Dear sir, I applaud you. Finally, a feasible explanation!
A bit of expansion here. In Emerald, these two extremes of rain and shine alternate instead, making the weather unnatural. While it could also destroy plant life (although some plants can live with it), it also has a more noticeable effect on animals and even humans, like your allergies acting up. Not to mention, one of the two warring Pokémon will have to win eventually anyway. - Aenthin
Tommy X: I knew for a while that Route 4 and Relic Castle was supposed to be based off Egypt. When I first got to the Relic Castle, I wondered why Sandile were there. It's final form's name, Krookodile, is a corruption of "crook" and crocodile. The Sandile and Krokorok in the Relic Castle are supposed to be grave robbers.
Being Egyptian I also have some inside information. The ancient Egyptians also had a god named Sobek. What did he look like, you ask? A crocodile.
Krookodile's Japanese name, Waruvial, is a combination of warui, "evil", and "gavial". Nothing to do with crooks, unless the evil bit has to do with something. Also, don't crocodiles live in the Nile River and the Nile River is in Egypt?
In the third generation games, a scientist in a building in Rustboro Town says that they're working on a device that visually reproduces the dreams of Pokemon. Come Gen V, there's the Pokemon Dream World.
May or may not imply that Fennel is the scientist's daughter. Seems kinda logical.
Does it ever bother you that the levels of wild Pokemon are increasing with your travels? That it seems like the Pokemon's levels are conveniently rising as you progress? Like the Pokemon decided that you'd be fighting them ahead of time and planned their homes with your route in mind? Well if so, you're thinking of things backward. The Pokemon didn't plan their habitat around your travel routes, the travel routes were planned around where the more dangerous Pokemon are. The League likely put the Gyms in order of how dangerous the wildlife in the area was to help travelers train.
Even better (at least in Diamond) they don't continue going up, so if you take different routes or go back their levels are set, giving credence to this.
Unfortunately, Generation V screws this idea up. While the Pokémon encountered while surfing are typically an appropriate level for the route, Pokémon found by fishing are in the upper 50's to lower 60's across the entire region.
On the contrary, this is actually not as bad as you think it may be: you only get the fishing rod from a foreign visitor. Maybe fishing is not as widely encouraged/restricted to only capable trainers because of this high level.
In Sinnoh, he two Pokemon Nosepass and Magneton can only evolve into their final forms by being leveled up in Mt. Coronet. In Unova, Chargestone Cave fills this role. That got me to wondering, why those two Pokemon? What do they have in common? Then, it hit me. Nosepass and Magneton are both associated with magnetism. After all, Magneton is just a bunch of magnets, and Nosepass acts like a compass with its gigantic nose. Mt. Coronet has been explicitly stated to have an unusual magnetic field. Chargestone Cave has floating rocks, so it must also have some interesting magnetic activity.
Word of God also states that in the Japanese version, Coronet was Tengam. Or rather magneT. It was just lost in translation.
In a similar vein to the above Fridge Brilliance, it took me a while (and a little bit of research) to realize the connection between the three Pokemon that evolve from knowing AncientPower: Mamoswine looks like a mammoth (obviously), Yanmega is based off a prehistoric dragonfly called the Meganeura, and Tangrowth is based off a caveman! ~khfan429
Someone this troper knows provided a double Fridge Brilliance (for themselves and the actual troper). Koga is a Kanto Gym Leader and later in the Johto Elite Four. He specialises in Poison Pokemon, and is a ninja. In Japan, there's group of ninjas that identified as "Koka". Koka ninjas were experts in poison. They are also known as "Koga". Makes his name make more sense.
Notice how out of the 5 main series regions, Sinnoh has the harshest environments. Looking at the final evolutions of each starter, it seems as if they were tailor made to be adapted to the harsh environments of the Sinnoh region. Torterra being part ground type (as well as its appearance making it out to look like a rugged Pokémon in general) means that it would be able to traverse rocks and cliffs with ease. Infernape being part fighting type as well as being a monkey would suggest that it would be very agile. This would allow it to climb steep cliffs and allow it to jump across short chasms if necessary. Empoleon is based on a penguin which means it would be able to cross icy waters without freezing to death, as well as just handling snow and cold temperatures in general. Rowan knows you'll have to cross Mt. Coronet and travel to Snowpoint City at some point in the journey. So he wants to give you a Pokémon that can handle cold, mountainous environments well (Although in Torterra's case it would at least be able to handle craggy areas well, I don't know about the cold part) And Look at their secondary typings. What do you encounter mostly in mountains? Rocks. They each have the three types resisting rock, making Torterra and Empoleon resistant to rock and removing Infernape's rock weakness. And of course they can all learn rock climb.
So I was on Serebii.net earlier tonight, and my eyes wandered over to the TCG section. I saw that Japan had gotten the Red Collection for the TCG, to round out your selection of available Pokemon. Then it hit me- sure, Victini is colored red, and it is one of the last Pokemon in the pack. But also, the color red in the Pokemon series...Doesn't it soundfamiliar?
For the longest time, I've always wondered why certain Pokemon were either only available by either trade (mainly in R/B/Y with Farfetch'd, Jynx, and Mr.Mime) or were really rare (there were only two Snorlax in R/B/Y, one in G/S/C and there was only one Sudowoodo in G/S/C). But then it hit me, it's possible that these Pokemon aren't actually FROM the region that each game is set in. For instance, while there's only one Farfetch'd in R/B/Y (from the trade), you can actually catch them in G/S/C meaning that the guy might've just caught his there. Jynx was also catchable in the Ice Caves in Johto while there was only one in Kanto. This also works for Mr. Mime (you can find a lot of Mime Jr. in Sinnoh while Mr. Mime is only available through trade in R/B/Y and is hard to find in G/S/C), Snorlax (Munchlax is catchable in D/P/Pt and while they are rare, you can catch more than two), and Sudowoodo (similar to Mr. Mime, while there's only one in Johto, Bonsly are rather common in Sinnoh).
... my god, it's taken me YEARS and I've never even remotely thought about that. Thank you.
I had that same exact thought with Houndour/Houndoom. No wonder why Platinum was the only handheld game where you could catch one BEFORE beating the Elite Four. Houndour were never native to a named region to begin with (They were present in Orre in Pokemon XD, but not in Pokemon Colosseum). Then sometime between Diamond/Pearl and Platinum, someone probably released a bunch of Houndour/Houndoom into Sinnoh and then with breeding ... yeah.
This is kind of meta, but bare with me. In Black/White, Team Plasma's goal is to separate humans and Pokémon and one way is by making propaganda speeches. Do you know what would be the ultimate counter-propaganda to that? The first American theme song of the Pokémon anime.
At first it seems strange that the only trainer you seem to battle in each generation with a full team is the champion. Then I realized that in each generation, you always encounter the champion long before you battle him or her. This would seem to indicate that the champion probably has traveled all over the region and has thus been able to obtain a full team. The other trainers you encounter(including the gym leaders) probably never leave their hometown(except when helping the hero battle the evil team), so they never have time to catch any more Pokemon.
Just something about the games in general: NPCs are always telling the player about how much respect and love he has for his Pokemon. This seems a little strange, since the game is about him forcing them to fight other Pokemon for fun and profit. But when his whole party faints, he passes out and wakes up in the Pokemon Center. The player has such a strong emotional connection to his team that he literally collapses when they've been hurt too badly. Compared to other trainers, who stick around and sometimes even make jokes after you defeat their Pokemon, you really are the world's most caring trainer!
I always thought all your pokemon fainting initiated one of those moments where your body goes into autopilot and you don't remember doing something. When your beloved mons all faint, you go into autopilot and run to the last pokemon center you remember going to. No stopping to chat or anything, just mad dashing to save them.
The original Pokemon games were originally based on the real world, examples; The origin of Mewtwo was that it was born from a genetic experiment on a Mew which was said to have 'given birth to', they even mention that Mew was found somewhere in South America. Lt Surge is explicitly mentioned that his nationality was American. Plus there's a model Columbia spaceship inside the Pewter Museum which was edited any mentioning of the ship's name itself and just called it a generic spaceship. (There was also the case of the RBY region being called Kanto; named after a real place in Japan)
I assume that they Retconned the geography to remove any real world references, Mewtwo in the anime DID come from a cloning experiment....though they couldn't wipe Surge's Americanism away though, barring his gratuitous use of English in the manga and naming his traded Pokemon Volty. (That was a Pikachu in HG/SS...?), Pokemon probably turned out to be a giant success by the time G/S was almost released in Japan, proving that they were onto a cash cow and have to make their world more fantasy-based so that future games didn't seem TOO Japanese by using too well known references.
This troper always wondered why Absol was classified as a Dark type Pokemon. Dark is normally associated with evil, and other Dark-types fit that description, but Absol doesn't, really. It actually tries to warn other people and pokemon of disaster. I later realized that Absol is classified that way because the Pokedex was compiled by humans! Even though the Absol were trying to help, the humans creating the pokedex saw Absol as signs of evil and doom, so of course they would classify it as a Dark type!
Here's one for the Anime and Manga. In the Manga adaption for Black and white N used a Zekrom. In the Anime adaption of Black and White N uses Reshiram.
Also consider, Ash encountered Zekrom, which is the fate of the heroes who play Pokemon White. Naturally, N gets Reshiram, just like in White.
I often wondered why pokemon obeyed their trainers. Then I thought about the Dragon Riders of Pern series and it hit me. Pokemon are all The Empath and are looking for humans to partner with to gain strength because they inherently recognize the need for that partnership the same way Dragons do. Battling a wild pokemon is literally "Impressing" them and pokeballs are usually necessary because they're empathy enhancers! This explains a number of things. It explains why you're usually 10 when you start as a trainer: It's the earliest age when most people are getting a sense of their empathy AND with puberty coming up their own emotions would be at a volatile point that pokemon would pick up and probably be more receptive to. It explains why not everyone is a trainer. Not everyone has the emotional strength to work with pokemon well. It also explains why some pokemon evolve by taming. It's not just taming, but a bond with their trainers. As well as in the show how pokemon can keep battling after they've taken so much damage: They're tapping in to their trainers belief that they can win and borrowing his/her strength. Then there's all the talk of trainers and pokemon being in sync with each other, and why trainers can be so tired and hungry after battles when they haven't done anything. They're bonded to their pokemon and thus are feeling their fatigue and hunger as their own.
Why do pokemon learn moves earlier if they're unevolved? Well think about baby pokemon and how unevoled pokemon usually look more child-like than fully-evolved pokemon. They are like child versions of their evolved forms and children can learn things easier.
There are no Bug Catchers in Unova because bug catching isn't as popular in America as it is in Japan.
Considering just how many Pokemon actually have surprisingly dark backgrounds and Pokedex descriptions (most Ghost-types, and a bunch of non-ghosts), who's to say the criminal organizations aren't just Well Intentioned Extremists? We know that Pokemon can be dangerous to humans, and the criminal organizations want to "steal" pokemon from trainers (and in the anime even succeed at stealing them from less skilled trainers). Knowing that Pokemon may attack unworthy trainers, the criminal organizations might just be trying to keep humans safe from the monsters.
At first, Probopass looks silly. However, this is because it's a restored Moai head, complete with dorky red hat and bulging eyes. As for the mustache? It's a magnetic Pokémon, and it's attracted iron filings.
Linoone, the evolution of the raccoon Zigzagoon; remember that Japan has a tendency to mix raccoons, badgers, and raccoon-dogs up a bit.
Meditite/Medicham: Their attack is doubled because they hit physically and mentally at the same time.
Doubles as Getting Crap Past the Radar: The female grunt uniforms for most of the main Team Badguys are skimpy as Pokemon gets. The leaders of these teams are healthy older gentlemen who are just a little nutty. The exception? Galactic Leader Cyrus, the emotionless shell of a man, who dresses both his ladies and gentlemen in full uniform, complete with long sleeves and high collars, and heavy-looking leggings for the girls. Team Flare Grunts actually avert this trope as well, as the female grunts are dressed very similarly to the male grunts. With the exception of Jupiter, but admins seem to get to choose their own uniforms.
Considering that Cyrus isn't actually emotionless and is just incredibly repressed, the grunt uniforms can be seen as more of a kink than anything else. Although they're still Fridge Brilliance considering that they look like something out of a 1980s music video, and if you go off the release dates of the games, Cyrus would have been born in either 1979 or 1981.
If you think about it, the little dresses the female Galactic Grunts wear are actually quite short and tight — if it wasn't for those leggings they would show quite a bit of skin.
Evice and Greevil are both old men who likely have ground their sex drives into dust (Greevil, having two sons, can actually claim this as an excuse). Cipher Peons are dressed head to toe in Stormtrooper armor, even their faces.
The Pokédex seems incredibly inaccurate and generally over-the-top to the point of unrealism. Which would make sense, considering that Professor Oak got a bunch of 11-year-olds to fill the Pokédex for him!
Psychic is the power of the mind — yet it's weak to Ghost, Bug, and Dark. That's a rather odd set of weaknesses, right? But wait a second. Bugs, ghosts, and the dark/evil are actually common phobias! And given that psychic powers are generally associated with the mind, and fear is well-known to be an effective mind mess-up and disabling technique...
Psychic being strong against Poison, meanwhile, could be thought of as overloading the Poison-type's brain and shutting down the natural defences against their own poison. Might also be Fridge Horror...
Dark types, specifically their movesets, are based more around "fighting dirty" than "darkness".note Its Japanese name actually means evil. Why is Fighting strong against "Dark"? When you pit a trained fighter against someone who proactively attempts to cheat in a fair, 1-v-1 battle, the one who has training will almost always overcome the one who uses improvised dirty tricks.
The new Fairy-type has been revealed to be super-effective against dragons. Which sort of creature always gets defeated in fairy tales?
Adding onto that, the Fairy-type is weak against Poison and Steel. One of the most enduring legends surrounding fairies is that they can't stand the touch of iron, while one of the best ways to clear your garden of pixies is to set out a dish of poisoned milk and honey.
Later generations, starting around the Hoenn/Kanto Remake games, featured move tutors and move relearners, in addition to the move deleter from the previous generation. The tutors and relearners can teach Pokemon moves that they used to know or can learn at later stages. However, they are more utilized to teach moves that are not part of the normal move set or even a part of their hidden move set (look at the moves that starter Pokemon can "remember" from the relearner after reaching their final stage of evolution). Combine this with the complaints about Lance's Dragon Pokemon having illegal moves and the possibility of getting a Extremespeed Dratini from the Dragon's Den in HGSS. This could imply that there are other move tutors in the world of Pokemon that can teach Pokemon moves they would not naturally know. However, they probably treat their methods as secret and only pass on the knowledge and techniques to worthy students or successors.
In the episodes centred around Sabrina: When Ash comes and challenges her, she says they have to "play with her" if he loses. In this case, that means getting teleported to a town model and getting run over by a giant ball, or getting turned into dolls to literally be used as such. Ash and company escape thanks to Sabrina's dad... but suppose not everyone who lost received the same privilege...
Hunter J's death takes on a more morbid tone when you consider this: When her ship blew up, killing her and her minions, all their Pokémon would have perished too, while inside their Poké Balls, having no idea what was happening.
Wait! It gets even better! In the episode Sandshrew's Locker, the gang found a Poké Ball underwater, with a Sandshrew inside, still alive. Now take that logic and apply it to Hunter J's and her henchmen's Poké Balls (and possibly any captured Pokémon that happened to be on the ship at the time), which could have very well survived intact and wound up buried in the rubble of the wrecked ship at the bottom of the lake. Where they're probably all going to be for a very, very long time. And even if someone could retrieve them, it's highly doubtful anyone cares about J enough to make sure her Pokémon are okay. Have fun!
In the first episode of Rival Destinies the gang goes on a roller coaster with loops (inside a Gym). But Pikachu and Axew are riding on their caretakers' shoulders, not buckled in or held. How is that safe?
Pretty much everything about the premise of Pokémon is horrific. The whole story is about enslaving sentient creatures and forcing them to take part in gladiatorial contests for our entertainment. The fact that some of them do get eaten adds to the fridge horror, but honestly there is nothing really nice about that society...
Not really, seeing as they are sentient creatures quite capable of (and not necessarily averse to) killing humans. They are not being enslaved and they obey their trainers by choice. Only a few humans treat them as slaves, but those are usually the villains.
Evident by the fact that they do disobey trainers who haven't proved themselves worthy, collecting gym badges for example. But even then they're usually more apathetic and grouchy rather than turn on their trainers. Pokemon have free will but choose to serve trainers they respect.
Think of it more like wrestling... with elemental powers. At least in the games the pokémon actually get happier if you battle so... they enjoy it??
The core fridge horror of all Pokemon games, white-washed for the sake of being kid-friendly, is that Pokemon can and do attack people who are not trainers. With potentially terrible results. They are Pocket MONSTERS, after all. Remember back in Gen I, when Oak comes rushing in when you try to venture into the grass? Does that not come off like an adult trying to stop a kid from sticking a fork in a wall socket?
Pokemon basically has a version of the Yu-Gi-Oh problem; the franchise generally lacks the worldbuilding to incorporate the idea that these monsters can and do cause effects in the world they live in. Pokemon have incredibly violent powers that are primarily designed to cause damage, so we could argue that (leading back into Brilliance above), the League and Trainers exist to prevent Pokemon from causing too much damage to themselves or the environment around them. Also, the only enslavement argument really valid is in the use of the Master Ball, which automatically forces a capture (note: we never really learn the nature of the conversation between Giovanni and the Silph Chief; was it a contract dispute that Giovanni was trying to settle with a show of force?), and you could possibly make an argument even for that (if you felt ballsy enough) as a weapon of last-resort.
Pokemon are creatures with dangerous powers, and their trainers are usually children. What happens if a pokemon doesn't like its trainer and turns those powers on it? Incinerated, crushed, stabbed, drowned...
Ditto can breed with any other Pokémon, which makes perfect sense since it can Transform. But really think about what that means. It is Transforming into other Pokémon to induce them into having sex with it (or however it is that Pokémon breed). And of course when you leave Pokémon at a day care center you don't actually tell them the purpose of such is to get them to breed, so Ditto is doing this of its own will. Ditto is an in-universeMemetic Sex God/Memetic Molester, able to seduce any (non-gender neutral) Pokémon by shapeshifting into their image of a physically ideal mate.
And the real kicker - who's to say it doesn't do this to humans?
But can Ditto transform into a human? I'm no PokéExpert, but I've only ever heard of Dittos transforming into other Pokemon.
The Pokédex entries say that Ditto can transform into anything including rocks. Although there's a possibility that it can't copy non Pokémon lifeforms genetically.
Ditto does transform into Professor Oak, including clothes, in the Japanese-only "Professor Oak's lecture". (It's not a perfect transformation, though, it gets the face and hands wrong.)
Or it could be the other pokemon/person forcing ditto to do it...Hey, I don't hear any canon evidence to support the idea that every single ditto in the world wants to make kids with random people.
Ditto can manipulate its own DNA code, so potentially it could assume the form of anything that uses Deoxyribose nucleic acid, such as bacteria. While you're all sitting on that (bioweapons imminent), it's probably not actually assuming the real form of rocks and other non-DNA things so much as simply imitating their general shape.
Why does Giratina's "Origin Form" looks like a cross between a snake and a spider? Because arachnophobia and ophidiophobia (a fear of spiders and snakes, respectably) are the two most common phobias among animals. Same can be said about Giratina's "Altered Form," which looks like both a bat (chiroptophobia) and a centipede (myriopodophobia).
How about the fact that almost, if not every Pokémon can learn the move Toxic? Does the Pokémon vomit on the opponent? ewwwwww...
I wonder why every Cubone I see is wearing a skull for a helmet. There are hundreds of them, all of them wearing that creepy skull, all from their mothers. Are the mothers of Cubone destined to a horrible fate upon the birth of their offspring?
Well, salmon die after going up the exact rivers they were born in. It's really not all that incomprehensible that the mother would die after giving birth. As to why your Cubone/Marowak in the Day Care doesn't die? Gameplay and Story Segregation.
Unlike salmon, though, every Cubone takes the skull of its mother for its helmet. Thus, they breed only at the replacement rate. So, any time you refuse to let a Cubone evolve, you are permanently decreasing the size of their species. When your Cubone dies, it will have no progeny, and there will be one less in the world, never to be replaced. If you interrupt a Cubone's evolution, you're a MONSTER.
And then the Fridge Logic sets in. It hatches from its egg with its mother's skull already on its head. How is that supposed to work?
Though it could just mean that the skulls are hierlooms passed on from generations. "Getting a skull from it's mother" means more along the lines of "given a helmet from it's parents". Or, to fit with the born with it thing, it might just mean that the skull-like helmet passes from the female parent, a GENETIC gain instead of taking your dead mommy's head.
Some pokedex entries, especially in earlier games, are hilariously specific ("It happened one morning - a boy with extrasensory powers awoke in bed transformed into Kadabra"). The one abou Cubone wearing the skull of its mother is most likely just referring to the kid of the ghost Marowak at Lavender Tower. The fact that every Cubone is wearing a skull would be a case of gameplay and story segregation.
A sage in Black and White questions whether or not N is Ghetsis' son. If this is true, where did he get N from?
N's mother was a Ditto who shapeshifted into a human.
Arguably, the entire concept of the games (and the anime by extension) runs on this. Think about it a bit. It should be noted that, while some fridge horror aspects have until now been justified by rather sparse references or Word of God (the fifth-gen games explore more of these issues), it doesn't deter players from actively taking part in this phenomenon, maybe even without realizing it.
Pokémon Black and White has the mask Pokémon Yamask, which evolves into the Egyptian coffin Pokémon Cofagrigus. According to the Pokédex, Yamask's gold mask is its face from its time as a human before turning into a mummy. Cofagrigus is a coffin ghost that swallows humans whole and turns them into mummies. Now you get to know how they reproduce...
Pokémon Black and White takes place in Unova, which is based off of New York. And in Unova is the Resort Desert, which has the Relic Castle. The entrances to the Relic Castle consist of two broken towers... two broken towers in a fictional region based off of New York...
Yeah, there's a huge desert in New York, too. Haven't you seen it before?
The desert could be the equivalent of Ground Zero, which is essentially in ruins. The whole Egyptian motif doesn't fit, though.
Along with the fact that the World Trade Center site would be much closer to Castelia City than Resort Desert.
And there are Ghost-type Pokémon in there: the Yamask and Cofagrigus.
And Yamask are the spirits of dead people... which if we factor in Unova being based on New York and the "two broken towers" at the Relic Castle, in a deserted area of ruins... you know what, I'm just going to shut up now.
In the Dream World, sometimes a Spearow will ask to play "Find the Missing Pokemon", looking for a Burmy. Burmy is a Bug-type, and Spearow is a Flying-type bird Pokemon. As the flying type is strong against the bug type, and baby birds eat bugs...there's a chance the player just helped a Spearow find its next living meal!
The official Pokédex text describing Spoink says it "bounces around on its tail. The shock of its bouncing makes its heart pump. As a result, this Pokémon cannot afford to stop bouncing - if it stops, its heart will stop." What do you think will happen when it faints in a battle? Or worse, when it's been Paralyzed in battle?
Fridge Brilliance here — in Pokémon Mystery Dungeon: Explorers Of Sky, a Spoink says that he's lost his pearl, and without it, he's bouncing unpredictably. Since bouncing is what makes their heart pump, erratic bouncing is causing irregular heartbeat — which the pearl is there to balance out!
Pokémon XD: Gale of Darkness has the two sailors thrown overboard in the opening, without even a life-vest and are explicitly missing 3 days after the event. It is not so much "fridge" as "we can't flat out say they died with an E rating".
Now that one thinks about it, Orre is a Nightmare Fuel Refinery, and Fridge Horror is merely a byproduct. A desert region with almost no wild Pokémon, criminal presence out the ass, a horrifically ineffectual police departmenteven by Pokémon standards, and Cipher, who mindrapes Pokémon for power and profit, trains their personnel in the arts of spreading terror, and has no qualms whatsoever about hurting - or even killing - anyone who obstructs their dominion (see the note above about the missing sailors - that's Cipher's handiwork). Researching every brand of Fridge Horror in-depth is such an arduous process that I will instead redirect you to Pokémon's Nightmare Fuel page so you can research the Orre folder for yourself. But what's scarier about all this? How many games outside of Colosseum and XD reference Orre by name? Fucking zero - not even Black and White utter a word of this. Then again, what's listed above may have something to do with the lack of references... sweet dreams.
Actually in Shadow of Almia it talks about Orre in a newspaper.
I went through Almia Times and it seems to fail to mention it. What newspaper exactly? Can you show some proof or something?
In Pokémon Black/White, the battle sprites are more animated, and there are some special details like Pokémon's eyes closing when they're put to sleep. Aw, that's so cute! And when you use a sleep attack on a Kangaskhan, its baby closes its eyes too! Awww, that's adora—wait. Oh dear, does that mean that every status ailment affects a Kangaskhan's baby as well? Paralysis? Burns? Even Toxic?! Oh boy, what kind of monsters are we?!
Catch a common Pokémon (a Rattata, for example) and train it in that same area against others of its kind. Chances are, you're PITTING YOUR POKEMON AGAINST ITS FAMILY AS THEY TRY TO STOP YOU FROM CATCHING THEIR LOVED ONE!!!!
Considering that animals have been known to attack one another in the wild for territorial reasons, and that it's not unusual for certain species to eat each one another via cannibalism, I don't think most Pokémon would be too concerned if another one of their own species or family member attacked one another. They'd be more inclined to attack to protect their territory than to save a loved one. Plus, it's implied in the games that being captured by a worthy trainer is a sign of honor and respect among Pokémon.
Actually wild Pokémon apparently hate Pokémon with trainers, as seen in the first episode of the anime.
Anime =/= Games
Actually, Dr. Footstep in Diamond, Pearl and Platinum will, at a certain friendship level, mention your Pokemon saying thisnote This is specifically by the "tough" Pokemon "Some wild Pokémon frown upon others for traveling with humans. They jeer that the caught Pokémon have "forgotten the wild." But that view is mistaken. They have just never met a Trainer who could be a great partner. A great partner like [Player Name Here], in other words..." which lends some credence to the "wild Pokémon dislike Pokémon with trainers"-theory from the anime.
If a Charizard, who's known to be able to melt rocks, Level 100, with max Special Attack, uses Overheat, the strongest Fire move, against a low level Pokémon, the poor Pokémon would theoretically be melted.
Charizard is said to be able to control how intense its fire-based attacks are. Still doesn't change the fact that even the weakest flames would at the very least severely burn many Pokemon.
It gets better. After defeating Ghetsis, three of his servants accost the player in an end-game area and hand over the Adamant, Lustrous, and Griseous Orbs, which are used for three legendary Pokemon in Diamond, Pearl, and Platinum that are the embodiments of time, space, and chaos.. It raises three big questions: 1.) Exactly what plans did the guy have for these things?, 2.) How did he get them?, 3.) What happened to the player character from Diamond/Pearl/Platinum?
With the release of X and Y, you can find the the Adamant, Lustrous, and Griseous Orbs in the same "room" as Zygarde. Apparently there are quite a few of those things rattling around in the Pokemon world.
In Platinum, after you defeat Team Galactic in the Valley Windworks, the little girl tells you, "I think the balloon Pokemon will come visiting again!" The only Pokemon she could mean is Drifloon, who can be found there on Fridays. Drifloon are also said to abduct children. Let that sink in for a moment.
Except the Pokedex says they always fail. That, and she lives in a wind power plant, which by definition is very windy. She probably just sees Drifloon pass by as it's drifting on the wind.
In Platinum, Mr Backlot likes to lie about the Pokemon you can see in his garden. His butler then goes to get the Pokemon, and suddenly, you can catch them there. Where did the butler get them from, Team Rocket? And what if they can't survive there? Is that why you can only catch two of the rare Pokemon at a time? Also, consider that these are mostly baby-Pokemon.
Um... Nowhere does it imply he lied. He just seemed to be lying AT FIRST, but then the butler proves his words. So not a fridge horror.
Remember the S.S. Anne? The luxury liner that sails the world? As we know, it's never come back (even in G/S/C and it's remakes, where it is replaced by another ship). In R/S/E, you come across the Abandoned Ship, which is, well, abandoned. Here's my idea. The Abandoned Ship is the S.S. Anne. It was on it's way to Hoenn when it crashed. It began to take in water, perhaps some passengers (and unsuspecting Pokemon) drowned, while others (probably those who had Water-types) made it out alive. - Ahatake5000
The only problem is that the Abandoned Ship was originally called the "S.S. Cactus". - KZN 02
In the anime, didn't the S.S Anne actually sink? Or am I mistaken with another ship? - Master K
Yeah, it sank. Went down into an abyss, too.
"It happened one morning - a boy with extrasensory powers awoke in bed transformed into Kadabra." That is the Pokédex entry for Kadabra in FireRed. The question is, which of the Kadabra you've ever battled was that boy? - Ahatake5000
Ten bucks says, it was Sabrina's brother. I mean, she did have psychic powers, so it stands to reason that if she had a sibling, s/he would have powers too. -Firegod00
That would explain the whip from Generation I. Kadabra doesn't want to battle. -cue whip crack- Kadabra used Psychic!
Just that it was reported, the boy just lived with his family as a Pokemon.
A recent Maractus episode (in Best Wishes) showed one of the musical contestants with 3 Zen Mode Darmanitan. If you understand how the ability Zen Mode works, imagine how that contestant managed to get all the Darmanitan into Zen Mode. - Kindle 4 Light.
Maybe they got to Zen Mode by using Belly Drum?
In Black/White, the Relic Castle contains a pair of ruined towers. The ruined towers are in Unova, which is based on New York City. Inside the towers are Yamask and Cofagrigus, which are stated to be the souls of dead humans. So if you capture these Pokemon? You're enslaving the souls of 9/11 victims to fight for you for the rest of your life.
Jossed. While Unova is loosely based off of New York, it's also based on the USA (and parts of Europe) in general and the Ruined Towers have nothing to do with 9/11. They're based off of Ancient Egypt.
There's only one ruined tower in Johto: The Burned Tower.
A ton of battles in the anime and in the games have Pokemon getting knocked out. Obviously to a child this is bad, but not necessarily devastating. The Pokemon's just going to sleep as far as they know. But once you learn more about health and anatomy you realize that these Pokemon are taking hits serious enough to knock them unconscious. In other words, it is entirely possible for the majority of human-owned to be suffering from brain damage, internal bleeding and major damage to their organs because they live in a world with irresponsible trainers and a healthcare system of one girl and a few Chansey's per town. And that's not even getting into the long term affects of being repeatedly poisoned, burned and electrocuted. It's a wonder if the Pokemon you have will make it past their equivalent to middle age.
Except that if you check on the Pokemon after its fainted it'll say that it has no energy left to right so its not nesccarily knocked out unconsious. Just lost too much energy to fight. Also in the anime, they'll just dizzy for a sec and is still conscious and can utter sad moans. Most often seen with Pikachu.
The healing at the Pokemon Centers might also be able to heal any brain/organ damage done so that the Pokemon don't have long-term effects, and the same would go for any item that revives a Pokemon. Pokemon are obviously much sturdier than real-life creatures and probably heal quicker and easier too. The above idea that it simply means the Pokemon is unable to battle but is still conscious is also hinted at by the fact that "fainted" Pokemon can still use field moves like Surf and Fly.
The Pokemon have short lifespans, sure, but what about their Trainers? A lot of registered trainers are around 10 or 11 years old when they start their official journies, and we don't know how they got to actually obtain a lisence to train Pokemon (except for in the Electric Tale of Pikachu manga.) I highly doubt that every single one of those children has been taught a full arsenal of wilderness survival skills, or that they all know how to actually take care of themselves properly. Injuries could occur very easily, or the kid could get lost and vanish, or they could not have proper nutrition. Even car accidents (cars exist in the anime and manga) could be a very credible threat to a kid travelling with his team of trained monsters. Any number of things could happen to a kid on his journey, dangerous things. Don't these kids' parents realize this? What eleven year old is ready to live on their own? Really? This always bothered me as a kid - I get the feeling that the number of Pokemon-journey-related deaths is underreported, and almost certainly glossed over by the media (the society glorifies Pokemon training, for chrissakes!). God, all those poor parents who wouldn't know what happened to their son or daughter...
It's heavily implied in the games that the routes you take in the games are pathways specifically created for trainers to get from Point A to Point B as quickly and safely as possible. Likewise, you can still visit (or call in some games) your mom and let her know you're ok. Not to mention that (at least in the Electric Tale Of Pikachu Manga) you have to pass a test before you can start your journey as a Pokemon trainer. Plus, going outside and going (relatively) far away from home is/was rather normal for many children.
Vacuum Wave is a Fighting type move, so its not very effective against Flying types. But a move that sucks the air away from you should screw you over if you're airborne. - Kingler
Vacuum wave does not suck air, it send "pure vacuum" at the opponent. It is a reference to Street Fighter, specifically the sinku hadoken (though given that is a slow strong charge up move and this is a quick weak priority one...)
The Pokemon Paras is said to be a bug that is being controlled by sentient mushrooms. On its own that's creepy enough but what would happen if those mushrooms ever decided to take over a human? It would be a regional zombie apocalypse!
You think that's bad? Watch this. The mushroom on its back is slowly taking over the Paras, and by the time it evolves it has explicitly been entirely taken over by the mushroom and is nothing but an empty shell. The first stage is implied to have the same level of sentience as most Pokemon, but the second is just a mindless zombie. Imagine yourself as the Paras...
By the way, guys, Paras is designed after a real-life fungus which takes control of an ant in order to spread its own seeds. It's not 'intelligent', per se, but it has something going for it.
In most games, whenever you go the the Pokémon center to heal up, Nurse Joy responds "We hope to see you again!" Seems like an odd thing to say, doesn't it? Well, let's consider that you are of primary school-age (secondary school-age in some games) out on your own in a nigh-on Death World under constant fire by massive criminal organizations, each with a special plan for this world. It's at this point one realizes: Nurse Joy hopes to see you again because, to be frank, it shows her you're still alive.
Or she could just be trying to be polite.
This also explains why your mom heals you by force whenever you talk to her. That extra potion that she just saved you could literally save your life.
For the longest time I was mystified by the way Rockets would instantly surrender to a ten year old boy after losing a simple sporting creature duel. Years later it occurred to me: after taking down all their Pokemon, who's gonna be your level 38 Charizard's next target if he doesn't surrender? Now consider the potential innocent irresponsibility of a child!
If all of the plants and animals in the real world have been replaced with Pokémon, and all of our food comes from plants and animals, then what do humans eat?
They are not all replaced by Pokemon. They never said they were. There are clearly plants from our world in the game such as the trees and grass and in PMD there are apple trees, so clearly there are edible plants in the Pokemon world for us that are the same as the ones here. There are also animals in the Pokemon world, they aren't the dominant species, but in a few episodes of the anime, there have been real animals spotted, which also explains why they say some are called 'mouse' Pokemon in the Pokedex for instance. They either resemble, or evolved from ordinary animals into different species.
Throughout the games we have seen fertilizers made from Pokčmon dung, a portable mini-garden for growing Berries, and machines capable of making several foods and beverage out of them. It is plausible that growing and harvesting Berries is commonplace to the poing of having been perfected in the Pokčmon World; most of them don't even sell for much, indicating that they're an abundant commodity. Meat and fish, on the other side...
`...are more common than you'd think. Your character eats pokčmon dishes onscreen in X & Y, in the Lumiose City restaurants. ~ Baffle Bend
There are actual plants throughout all incarnations of the Pokémon universe (barring questionably canon ones like the Pinball games).
Evolving exeggcute in general. Count the number of heads on exeggcute, then exeggutor. You should realize that their numbers are different then.
The Pokedex says that Exeggutor heads can fall off and become Exeggcute again so presumably only a few heads become Exeggutor and the rest go on to form new batches of Exeggcute.
At least in the anime, most Pokémon are shown to at least be intelligent enough to have their own languages, and are able to communicate complex ideas amongst each other and sometimes to their human trainers. So, trainers are capturing and enslaving sentient beings and forcing them to fight each otherendlessly. How do you think that would go over if one human did it to another human?
Well, at least they kind of explored this with Team Plasma.
Pokémon enjoy battling each other. Team Plasma tried to demonize this, but the Pokémon weren't happy being released.
A good number, if not all, Pokémon, exhibit human-like intelligence. Why aren't any of them found in the government or any positions of power or leadership? (Technically, Meowth was a Gym Leader for part of one episode, but that barely counts.)
Simple: Pokémon just want to have fun (and the ones that don't tend to be the crazy or malicious ones). They don't really care about politics all that much. If they did, then you'd probably hear about a Pokémon (likely a psychic type like an Alakazam, or Mewtwo if it decided it could do more to help other Pokémon if it had the government on its side than if it just worked alone) being elected.
Breeding is seriously screwed up in these games. You can force a baby Pokemon to breed moments after its birth, often with a member of its own family. I for instance, remember breeding (for IV and egg move purposes) a male level 100 Dragonite with his newborn level 1 Gible grandaughter, letting him impregnate the little girl with several eggs before being satisfied with the result. Then, after discarding (releasing) all of her extra children and keeping only one for myself, I proceeded to release her as well, as she was taking up too much box space. Yeah, that's right. I pretty much took a baby girl, forced her to bear a load of children with an old man, threw away most of her babies, and when she finally produced the offspring I wanted, I kept her last child for myself and told her to beat it. And to top it off, I used her one surviving child as the equivalent of a pit fighter. I mean, correct me if I'm looking too much into this, but there just seems to be something fundamentally creepy about Pokemon breeding.
This troper herself has a breeding story of her own. I hate using Ditto for breeding (It seems like the easy way out to me), so I crossbreed when I can. One point, I wanted all the starters. So, I went on GTS, asked for a Female Oshawott, and later a female Snivy. I eventually got both, and bred them both separately with a Zebstrika, resulting in one egg each for them. Then, I chucked them into the box and never used them for battle. I then bred my Emboar with the same Zebstrika, just in case. The Oshawott and Snivy eggs hatched, and became a tag-team for double battles once fully evolved. The horror in this? Two Pokemon were taken away from their trainers, and bred with another Pokemon that they had just met. Sounds disturbing, since my Serperior and Samurott (my best Pokemon now) are basically half-brothers, with a third brother still unborn. Forget a family member. What about breeding with a complete stranger? Breeding is screwed up indeed.
Um what? There's absolutely nothing fridge horror about "breeding with a complete stranger" unless you have some conservative moral issue about accidental one night stands. In fact in the wild that's how most animals breed anyways. That's nothing compared to inbreeding and releasing the children.
This is not an "accidental" one night stand. Not every 'mon on your team can be romantically interested, so it's not too farfetched to think that the breeders are forcing the mons to breed... Meaning that you would be forced into a one-night stand - or worse, [n]-night stand until you finally get that egg you never asked for. While not quite as disturbing as breeding with a relative, being forced into intimacy (regardless of whether there's intercourse or not) with somebody you don't even know is a scary thought. This is why I've sworn breeding off completely.
There's nothing inherently creepy about breeding unless you assume some sort of intercourse is involved. For the laying of eggs, this is often not required. And, let's face it, if there's any kind of penetration involved then Hot Skitty-on-Wailord Action is just physically impossible.
Paras and Parasect are horrible offenders of this. The whole idea of the two is based on the Cordiceps fungi, a parasitic fungi that infects insects, manipulates their behaviour and ultimately devours it from the inside out. Paras resembles the first stages, where the fungi grows on the insect, affecting its behaviour (often to create ideal circumstances for the later stages). Once it evolves into Parasect, the fungi has eaten it alive, being in total control of the host's body, complete with trademark white eyes. In essence, Parasect is an undead Pokémon controlled by a giant, parasitic shroom... Let that sink in for a moment.
The concept of Pokemon in general. What kind of world is it that required every single wild animal to, to name but a few, develop the power to cause localized earthquakes, breath fire, shoot leaves fast enough to be dangerous, or teleport?
Besides the iconic "glitch phallic object," Missingno has several other forms, including skeleton forms of an Aerodactyl and Kabutops. Now, why are these horrifying sprites in the gamefiles? What was Game Freak going to do with them?
The Pewter City Museum.
It is mentioned that Eevee has highly-mutable DNA. Which means it can evolve into several different "mature" forms...or become more susceptible to cancer, polysomies, and degenerative diseases. (Which may be why these cute Pokemon are exceedingly rare.) That's your depressing thought for the day.
The abilities Insomnia and Vital Spirit render the Pokemon unable to fall asleep. But it's not limited to the enemy attacks, as the Pokemon can't go to sleep even if it uses a sleep-inducing move on itself! Are they actually unable to sleep altogether...?
Insomnia is only held by pokčmon who are nocturnal (Hoothoot, Murkrow, etc.), so their sleeping pattern would be off compared to other pokčmon. Vital Spirit is held by rambunctious fighting types who don't dare fall asleep - they want to fight too badly.
Gardevoir is a Pokemon known for being, even by Pokemon standards, highly devoted and protective of their trainers. Now, what happens if a abusive trainer (Paul for example), had a Gardevoir?!
May I direct you to Pokemon Red/Blue Rescue Team The Gardevoir tries to save your silly butt from a curse, is what happens
Nope. This is misleading information as The player is specifically told by Gardevoir herself that they are not the trainer that Ninetails talked about who let her die. Gardevoir saved the player because the player was the chosen one, not because the player had been her trainer.
Somewhere between Fridge Horror, Fridge Brilliance, and The Dev Team Thinks of Everything: Espurr, according to the 'Dex, keeps its ears pressed against the sides of its head to help block its psychic powers from inflicting generalized mayhem on anything unfortunate enough to be in the vicinity. So, logically enough, when you're playing with it in Pokemon Amie, it'll get grumpy and try to stop you from messing with its ears. But it only gets mad about this if it already likes you. This means that someone specifically programmed the game so that as far as Espurr is concerned, anyone who it doesn't know who's dumb enough to try that deserveswhat's coming to them.
Something similar applies to the sword Pokemon Honedge, which uses its tassels to drain the life out of people and has no problem with you handling them unless it likes you.
Here's a fun one: in Gen 1, the Marowak Ghost can be calmed with a Pokédoll, eliminating the need to get the Silph Scope. Sure, it's technically a glitch, but the game never specifies what the doll is a doll of. In Fire Red and Leaf Green it's clearly a Clefairy, but some of us might imagine it as a Cubone doll instead...that's...actually a rather cruel thought. - Ephraim225
Professor Oak sure changes his tone in between his opening blurb and your first meeting with him after becoming the character. One minute he's telling you how people and Pokémon have learnt to live together in peace and harmony. This illusion lasts until you try stepping into the long grass, when suddenly he leaps forward to drag you back out before you get attacked by a wild Pokémon. Peace and harmony? Someone must have been lying in his exposition.
But, of course, he then explains that you need your own Pokémon for your protection, and then gives you a Pokémon that he caught in his youth (and hasn't managed in all the many years since to get beyond Level 5). Presumably he did this in the manner he later teaches you: beat the wild Pokémon senseless so that it's powerless to resist as you force it into your slavery. You can now use this poor, terrified Pokémon to defend you from the wild ones.
Does this put rebellious Pokémon in a new light? Only Pokémon that you received in a trade rebel: you weren't the one who gave them the original ass-whooping, so they don't have the same respect as the ones you caught yourself. Traded Pokémon rebel when their Level exceeds that of your latest Gym Badge, meaning they reckon they're stronger than you now.
There are many examples on this page of Pokémon with illegal move sets that may have been Hand Waved by a anime episode, in which Ash's Bulbasaur learns Dig in a life threatening situation.
In games up to at least the third generation, you can carry hundred of Poké Balls but only 6 can have Pokémon in them. Also, when you catch additional Pokémon (over the limit of 6) they are transported to your PC, but for some reason you have to move to a computer to transfer your party Pokémon to PC.
The first part of your question was answered in one piece of supplementary material (Pokémon Special, if I'm not mistaken). You can certainly keep as many Pokémon as you want on your person, but you might not focus on all of them equally. Six Pokémon is just enough for one trainer to take care of evenly while having as many Pokémon as possible.
The anime also recently answered this. The 7th Pokémon onwards has the Poké Ball go into a lockdown mode, being unable to expand until rotations are made.
Too bad neither of those explanations are canonical to the games.
There are two other possible explanations: Either "filled" Pokeballs take up a lot more space in the bag, or it's a legal limit imposed by the Pokemon League.
As soon as you catch a Pokémon, you can see every location in the region in which such creatures can be caught.
Detecting energy signature and plugging into GPS?
But shouldn't the Pokédex already know the locations of the Pokémon? I mean, shouldn't the energy signature information be stored in a central database and then transferred to every new (and old for National Dex) Pokédex the moment it's manufactured? It would make the trainer's work a lot easier.
Given the uniqueness of the protagonists, they may likely be receiving training to be something along the lines of Pokemon researchers. Think about it: Most other trainers just have a couple of Pokemon they likely met around the park down the street. The protagonists on the other hand receive their instructions directly from senior researchers, and they are encouraged to "catch 'em all" instead of just training a select few intensely. This would typically be called sample collection. To find out about specific Pokemon, you would have to either go look it up yourself at the library (like how most students start their research) or go out and discover them yourself. The professors can't be expected to just hand all the answers to you, since they want to encourage the habit of scouring the entire region to find new and possibly undiscovered Pokemon.
Barry, your rival in D/P/Pt, is characterized as a hasty and impatient guy. Then how come he has 2 rare Pokémon in his main team that you can only encounter in Honey Trees, where you have to wait for them to come out?
There's actually an "easy to miss if playing a game, yet easy to see if you take it as real life" way: He put the honey in the trees before he went to bed! The ultimate form of multitasking!
Doesn't still explain how he got the rarest of honey tree Pokemon. (Munchlax has 1% chance on Personal Value specific honey trees.) Of course, he could have just been absurdly lucky, but still.
Maybe he traded for them?
I'm not sure if I read it wrong, but didn't the books in the library in Canalave City say that Pokémon were created (by Arceus) to help humans and that's why we encounter them in the tall grass? I get the helping part when they battle us, since fighting them does level our Pokémon up. And it kind of explains why some Pokémon don't allow us to escape (way too eager to help), but what about the ones that use status effect moves (poisoning, paralysis, sleep, etc.) on our Pokémon? Wouldn't they know that it's painful for the Pokemon and doesn't really help in it's level up?
Its just an extra layer of trial for you to overcome. YOU have to heal the Pokémon with something, since few if any Pokémon Moves result in nullifying Status effects.
It seems that the only non-Pokemon are humans. Just like it's a bit of a stereotype to consider humans the only non-animals. Humans could be Pokemon too. Among the most highly advanced species in intellect, they can learn a variety of different things. But they are not much different from other Pokemon. They can converse with other Pokemon. Just a theory, but who knows? What is a "Pokemon" anyways? A "Pocket Monster"? A term created by humans, who created devices to encapsulate all living beings with the exception of themselves (presumably). In the grand scheme of things, what are they? Are "humans" any different?
More on that. What if Pokémon aren't some sort of Starfish Aliens from an alternate counterpart to our world? What if the Pokémon world is actually Earth, our Earth, only set in a distant future after The End of the World as We Know It, and 'Pokémon' is just a newly created all-around term to classify everything with a certain degree of intelligence? It would not only mean that humans are Pokémon as well, but explain why plants (as long as they're sentient) and creatures obviously dead or inert such as Ghosts and many Rock and Ground types are also classified as Pokémon. It would also explain why Pokémon such as Deoxys (a virus from space) and Elgyem can be captured and contained in Pokéballs, even though they come from outer space and should lack whatever kind of DNA or else the Pokéball recognizes in Pokémon to capture them. It's not that Pokéballs are engineered to capture all Pokémon. It's that they're engineered to capture everything but humans.
...but that still raises the question of where the humans in that world came from. Assuming that evolution by natural selection applies in this universe, and since the Pokémon came first (from Arceus), would that mean that every living thing (including humans) is also a Pokémon?
with the exception of the barnacles in guardian signs and the refernce to being "mad as a hornet" in the battle subway, very few references to real life animals have been made since the first generation in the anime, leading one to beleive that they have suffered either the same fate as Chuck or have been retconned out of existance.
I doubt it would be to total extinction; while a lot of preditors and large herbivores might be replaced by Pokémon, there are still heaps of different ecological niches left over for regular animals to fill (plus I'm pretty sure I've seen a few post-Gen 1 scenes in the anime with regular butterflies in them). Regular animals just aren't shown because this series is about Pokémon and well, they'd just get in the way of the battles.
Human's only have 4 moveslots, just like Pokemon. "Fight" "Bag" "Pokemon" "Run".
And their ability is Arena Trap, because you can't run from a trainer battle.
Humans are not the only non Pokemon. The most apparent non Pokemon are the plant life. Then there are the microbes, then there is the bitter cold. That is at least four categories of non Pokemon life. Most likely, the only things Pokemon, who are very powerful have not driven to extinction...yet.
This troper thought it was interesting that right before Dragonspiral Tower Cedric gives you an Old Gateau. Where's the only place where you can obtain Old Gateau? The Old Chateau in Sinnoh. He could have given you just a Casteliacone, which does exactly the same thing, cure all status ailments. Why was he at the Old Chateau to begin with? Hell, why Sinnoh? We know it had to be made in Sinnoh because the description from the item specifically refers to the Old Chateau, so what was he up to there? He's supposed to be a researcher of the origins of Pokémon. And Sinnoh's legendaries are responsible for a lot of creating. Later on in BW, you get the stones which summon said legendaries. Could there be a very weak, overanalyzed connection here?
Sandile and its evolutions are gavials, which mostly eat insects. But since they're Dark-typed, they're weak to Bug-type moves...
Um, Sandile/Krokorok/Krookodile are actually based off of the crocodiles in general (In particular the Spectatled Caiman). They feed on far more than just insects. Plus, eating a Bug-Type Pokemon as food and battling it in a trainer-based battle are two completely different things.
The Japanese name of Sandile refers to crocodile but the two evolutions refer to gavials, as do their head shapes. Being weak to bug moves does not matter much though. They are ambush predators.
Beautifly's favorite roost in the anime is May's head, despite weighing 62.6 pounds according to the game Pokédex.
Another similar example is Cilan's dwebble, which is able to sit on his shoulder comfortably, despite weighing 32 pounds.
For reference, the average combat load of a soldier is around 65 lbs.
In the Pokemon Best Wishes Season 2, Ash and company run into the Sinnoh Champion Cynthia, and then go on to stay at her villa for about five episodes to prepare for the Pokemon World Tournament Junior Cup. Question is, what were they going to do if they had never run into Cynthia, and were stuck doing nothing for three months? Just mooch off some other person or camp in the wild till the time came?
They didn't even know about the tournament until they met Cynthia, before that the plan was to go to the Unova League. It'd probably take a good three months to get there from Virbank.
In Pokemon Red, Blue, Green and Yellow (and coincidentally their remakes, Fire Red and Leaf Green), Giovanni can be seen with a Kangaskhan, a normal type Pokémon. Which I always found strange considering he's a Ground-type specialist, and every other Pokémon he had was commonly a Ground-type (excluding the poison type Nidorino & Nidorina as they eventually evolve into the poison/ground Nidoking & Nidoqueen later on anyway, and the normal type Persian in Yellow because that game was intentionally representing the anime where Giovanni had one). But then it hit me. If the rumors and theories that the baby in Kangaskhan's pouch becomes a Cubone, and that Cubone's evolution Marowak was planned to evolve again into a Kangaskhan in the Red/Green beta (but they scrapped the idea, but kept the coding, hence why the Missingno glitch sometimes evolves into a Kangaskhan, because it has unused Marowak data) are true... then Kangaskhan was planned to originally be a ground type, and evolves from one, and that the normal typing was just a last minute addition when Kangaskhan was made a stand alone Pokémon. Meaning Kangaskhan is supposed to be a ground type anyway. So it makes sense that Giovanni would use one.
Trainers in his Virdian City gym have Arboks and Tauros, which are poison type and normal type. No theory exists as to them being ground types in a beta. But what Arbok, Tauros, Kangaskhan and many ground types have in common, is that they are all in the Field egg group. Which prior to gen 3 was called the Ground egg group, so Giovanni and his trainers consider them pseudo ground types. It's the same reason why dragon trainers have the Charmander line and Gyarados, because they're in the Dragon egg group even though they are't dragon types themselves.
The extent of which Pokemon are loyal to their owners can be rather chilling. It's noticeable in the anime where, even when Ash is possessed by the evil King of Pokelantis, his Sceptile still acts out his cruel orders. Considering that Ghetsis, HunterJ and Grings frikkin Kodai have all had Pokemon willing to follow him fully of their own volition, one has to wonder just how bad you have to be for them to object?!
Pokemon can be evil themselves...
Yes indeed, case in point: The villainous Togepi in the Best Wishes series.
As for the Pokelantis King battle, the terms of the deal were that they battle in a fair fight. If any of Ash's Pokemon backed, out, it's possible that the battle would have been declared "won" in the King's favor.
In Pokémon Colosseum, female Riders wear hats that appears to be made of purple leopard fur. Normally one wouldn't think much of it. However, now that we have a purple leopard Pokemon, Liepard, one has to wonder just what material was used to make that hat?
Faux fur, of course.
In regards to trainer battles:
Using all six of your Pokemon against any evil-team member is justifiable. But against more civilised trainers, why can't the player conduct a civilized 1-on-1, 2-on-2, or 3-on-3?
Winning against gym trainers to meet the gym leader is more understandable. And winning against a evil-team member will be necessary to rescue the region. But why is the player still forced to do a rematch against an ordinary trainer that s/he lost to, if s/he wants to move on with his/her story?
Another point on gyms: exploiting type advantages in a gym is very rude. Notice how each gym is dedicated to a particular type. Everyone in the gym is training with that type. Why? Are they just not smart enough to figure out they'll beat the gym leader more easily if they have a type advantage? No. There's no way so many people could all be that dumb, that blinded by their enthusiasm. Clearly, it's an unspoken rule that the gym is specifically intended for training that type of Pokemon, and for competing in the field of skill in regard to that particular type of Pokemon. And the player character just comes into the Celadon gym with his Charmander and thoroughly impresses them all with the power of fire Pokemon, right? No. That's what they say, but inside, they're shaking their heads. Because that's exactly like going into a kung-fu tournament and taking someone out with a gun. Who is that supposed to impress? Like, oh, look, you can kill someone. Now get out of our dojo.
Regarding the Black and White anime episode "Beheeyem, Duosion, and the Dream Thief!": how could Leon steal Ash's, Iris's, and Cilan's Pokemon for real within both one and two layers of dreams?