We all know Pokémon
, don't we?
You know Pikachu and all his adorable friends, battling each other in a Crapsaccharine Death World
with soul-stealing monsters, horrifying ghosts, and terrorists worshiping apocalyptic monsters
, and NPCs that will stop at nothing to hunt you down and fight, where even the music itself is enough to give you nightmares...
On second thought, maybe not
, Pokemon Black And White
, Pokémon X and Y
, and the Pokemon Mystery Dungeon
series have their own pages.
open/close all folders
Glitch Pokémon and other hacks
Glitch Pokémon are Pokémon that manifest through errors in the game's programming. The stuff they do to your file is all kinds of messed up. Perception through the reality of the game can result in plenty of Fridge Horror
- Many players don't ever want to surf up and down the eastern shores of Cinnabar Island or Seafoam Island in any version of Pokémon, due to the glitch "MissingNo." and its "twin" 'M from Pokemon Red And Blue, who on top of looking like garbled towers of pixels, had the potential to corrupt one's graphics, and, as well as an erroneous belief that they can corrupt your save. The battle music slows down or drops tracks. The text also becomes screwed up because these Pokémon have moves whose names seem to go on forever (or really weird names like "TM20").
- Missingno's most famous appearance that M' also takes is a bunch of pixels shaped like a backwards L. More people are scared by what a glitch Pokémon does than by what it looks like, but Missingno occasionally takes the shape of a Lavender Town ghost (Gastly and Haunter sans Silph Scope), a hollow shell of a Kabutops that hasn't been revived, or the skeleton of an Aerodactyl that hasn't been revived.
- Missingno's stats imply he's almost as tall as Wailord (the biggest one), and heavier than Groudon (the heaviest one). However, this is the result of a mistranslation; in the Japanese version of Pokemon Blue, where Missingno. has a filler Pokedex entry, its height and weight are a much more reasonable 1 meter and 10 kilograms.
- Pokémon Yellow has its own version of MissingNo, which is not as benign a glitch as the Pokémon Red and Blue counterpart. Its 'battle music' is only dead static, assuming it fights you instead of making a horrifying noise and crashing the game. It can also cause the player character to disappear with clones of him through the air, apparently.
- Another Yellow glitch with a similar effect to the Yellow Missing No. is "Female Symbol", whose name is just the symbol for "female". Just like the above scenario, except this time the Eldritch Abomination screams at the player, freezes the game and kick-starts a creepy remix of what appear to be multiple different musical tracks from Lavender Town, the Team Rocket hideout, and other places in RBY with creepy/scary music. Have a listen. Female Symbol's sprite may be one of the creepiest things in the series, as it really does look something like a dimly lit Lovecraftian horror or Earthbound's final boss.◊
- Also unsettling is the Glitch City, a garbled mess of pixels which, if traveled into too far, will cause the screen to freak out and the game to freeze. For a 10-year-old trainer (as in, the in-game character), finding himself in Glitch City would be horrifying by itself; however, as the player stares at it more and more, it becomes obvious that the whole place simply should not be. To escape you must Fly, Dig, Teleport, or fall in battle.
- Meeting not just Missingno and Pokémon over level 100, but glitched trainers as well (if one used grammatic symbols in the 3rd, 5th, or 7th part of their name) is another freaky experience. Example: a Channeller outside Cinnabar Island whose Pokémon were a mess of glitched names and graphics. The Pokémon also glitched the background music into a never-ending stream of randomly distorted sound effects. Also, the glitched trainers neither said anything nor rewarded money when defeated.
- M', if it's level 0, and you send it to your PC, it destroys everything the trainer knows and loves just by existing (more specifically, by corrupting the PC and making it inaccessible).
- 4.4 is a Glitch Pokémon who initiates battle with the Critical Annoyance low health siren. Said music begins as soon as the Wild Pokémon Battle music starts and doesn't stop until the Pokémon appears, where it's replaced with a discordant glitchy sound that sounds like a mix of another Pokémon's cry and a telephone ringing, then freezes the game.
- Hacking the life out of a older game can cause it to retaliate. When cheats are forced upon the game, it can still works until players "cross the line" and get to Pallet Town: then the screen freaks out alongside everything else until it turns into a pattern of white and black stripes and freezes.
- The Glitch Pokémon named h POKé. It is harmless by itself, but what is creepy is its height and weight: a mess of garbled pixels, over 80 feet tall and 3 tons heavy. The garbled pixels are a result of the game trying to display more digits than it can display, meaning it's even bigger than that.
- 3TrainerPOKé in Pokémon Yellow Version, which amongst other things can really mess up the appearance of the player's◊ Pikachu◊.
- There is one glitch in Generation 4 where when using the walk-through-walls with Action Replay and walk up through the Elite 4 blackness: this eventually results in the player arriving at Floarama Meadows. Trying to backtrack result in the player eternally stuck in the Elite Four door.
- Third Gen (Ruby/Sapphire/Emerald) has the Bad EGG (sic), which may be the game punishing the player for cheating. To elaborate, its a glitched Pokémon egg that shows up when one misuses a Gameshark or otherwise screws with the game data. It can simply appear in an encounter as a "Not recorded yet" Pokédex question mark with the name ??? and caught as a bad egg, or have more malicious effects like turning one of your Pokémon in your current party into one that can not be removed, or worse, replacing the first Pokémon in your active box with a Bad EGG (as well as any others you try to replace it with). When hatching, it turns into another Bad EGG, then the game freezes, possibly corrupting the save file as it does.
- A similar, but different, glitch from Generation II is the Glitch Egg. Acquired from doing the Celebi egg glitch improperly, the Glitch Egg appears to be nothing more than a normal egg; however, it hatches into another egg. And will continue an indefinite cycle of hatching into another egg forever. While Glitch Egg itself is harmless (other than hatching into itself and having a badly garbled Pokédex entry), it can be quite horrific for a player attempting the Celebi egg glitch, as the only way to truly know if the glitch was successful is for the egg to hatch. In Crystalnote , the Glitch Egg at 6146.5lbsnote . But it's remarkably small for its mass, at only 22 inchesnote .
- In Pokémon X and Y, we get a lovely crossbreed of a Bad Egg, and 'M: the Mystery Egg. Like the regular Bad Egg, Mystery Egg doesn't hatch. It was apparently laid at 0/0/0000. The Mystery Egg, like a Lv. 0 'M, corrupts the box it's in, taking all the Pokemon in there with it.
- The ZZAZZ glitch. It gets rid of the in-battle music and replaces the cries with late-arriving, grating noises. It also changes the player's name to ZZDZZAZZ4ZZ Z ZIZZ9ZZ[box]ZZ. In addition, it makes the sprites of almost anything become garbage, and almost anything players do makes their Pokémon explode.
- Thanks to a certain glitch, the real reason why trainers need Pokémon before going into the tall grass is revealed: this is why.◊ Based on the picture, a headless Pidgeotto attacks and morphs the player character itself into a shapeless mass of pixels, taking the interface with it.
- A few glitch Pokémon have stats high enough to make even Arceus's pale in insignificance. An example is the terrifyingly powerful PokéWTrainer: adjusting the stats to current scalesnote , it effectively has a 924 base stat total. By comparison, Arceus has 720, so even if Arceus were to gain a Mega Evolution it would still not reach PokéWTrainer. It's not lacking in STAB moves to abuse it with either.
- There is a glitchy creature in Pokemon Red and Blue that looks like Charizard, but behaves like a horrifying glitch. Because of this, it has earned the nickname "Charizard 'M", often referred to as "The Final Boss of Pokemon". It occupies the hex slot FF, which is the domain of the "cancel" button. This means it cancels everything it comes into contact with. If you store it in the PC, all your Pokemon will disappear. If you talk to Nurse Joy, the conversation will immediately end so you can't heal your Pokemon. It's nothing short of the embodiment of nothingness. If that weren't enough, battling it results in the TMTRAINER effect, and it has 65,535 hit points, so there is no way that the player could actually beat it. To really drive the point home, the FF index slot is also occupied by ZZAZZ. The game can't start a Trainer battle within a Trainer battle, so it corrupts data that is already corrupt. Worse still, if you manage to get one of these abominationsnote , and if it's sent out in battle or stored in the PC, the Charizard 'M can turn your Pokémon into even more Charizard 'Ms.
The Misery of Orre
The region of Orre from Pokémon Colosseum
gets its own folder thanks to mad scientists that enjoy corrupting Pokémon, a barren wasteland, and thugs galore.
- Orre is a Crapsack World compared to other regions, including Sinnoh and Team Galactic who attacked it. A region-wide Pokémon equivalent to Gotham City, which is saying something. See below.
- Orre itself seems to be a rather darker setting than the other Pokémon games. Most of it is a desert wasteland, save for one little grove of trees that Celebi's power presumably keeps green. The wastes cut off a little further west in XD, but still, Fridge Horror kicks in when wondering how the rest of the region got that way, which is even more intense with the revelation that Kalos was previously devastated by the use of a WMD three thousand years ago, yet still maintains a flourishing ecosystem in the present day. Just how recent was the last major disaster/extinction event in Orre, and why has the region not even fully recovered?
- Added on top of that, there's the little fact that things are so bad that not even wild Pokémon live there. Y'know, the creatures you've come to know and love that are widespread throughout every other region? It's remedied a little in XD with a few places where wild Pokémon can possibly appear, but still.
- Phenac City, with Colosseum's Big Bad Evice as its mayor. The fact that the chief of the biggest crime syndicate in Orre is running the city should give anyone nightmares, but XD manages to top that with not just the mayor, but nearly everyone in town - the real civilians are locked below the Gym, the Gym Leader included - being a Cipher agent in disguise.
- The deserted cruiser S.S. Libra in XD, with no music but the sound of the wind and the sand pelting against the outside of the ship...
- Also, how a ship got out in the middle of the desert in the first place - the Pokémon onboard were jacked by Cipher while the ship itself was being psychically carried by XD001. This time the syndicate doesn't fool around: they beach a ship as a weapons test. At least the captain and hugs crew got out alive.
- They weren't even trying to beach the ship - they wanted it brought intact to their base so they could Mind Rape all the Pokémon inside. Lugia somehow wound up dropping the ship. Imagine being carried through the air on a terrifying voyage, only for gravity to suddenly reassert itself and send you hurtling to your doom.
- Lugia dropped it there on purpose so Cipher could capture the Pokémon (but never found Bonsly) inside. But in the beginning, you can see two crewmen get thrown overboard as Cipher steals the ship. They're reported missing, but never found.
- Cipher. "Seal the hearts of Pokémon" may be cheesy for an Evil Plan, but the real horror is what it implies - they Mind Rape a Pokémon by stripping it of all sense of compassion, emotion, and empathy, leaving nothing but a soulless, heartless killing machine behind. Any remotely "scary" Pokémon becomes suddenly even worse, much worse. It's also a Deadly Upgrade in XD, thanks to the Pokémon refusing to receive items from the trainer and sustaining damage at the end of each and every turn of the battle (when in Reverse Mode at least.) Not even Pokémon Centers can do anything about Shadow Pokémon other than healing them.
- The Mind Rape can also be seen as an unnervingly accurate metaphor for real-life cases of shock and self-injury stemming from abuse or trauma. Multiple continuities show Pokémon having personalities similar to young children, especially Togepi who is said to share its happiness with others: this doesn't keep an ex-R&D Hordel in XD from giving players a Shadow Togepi with a request of purifying it.
- It also is highly disturbing when one realizes that Shadow Pokemon include such peaceful, naturally kind creatures such as Miltank, Chansey, and Kangaskhan. The idea of them being turned into horrible, heartless monsters is not something one wants to comprehend
- Another thing to consider. Pokémon Colosseum was released in the early 2000s. Pokemon Black And White was released 2010-2011. Cipher was the undisputed bottom of the morality barrel for nearly a decade, and even with Ghetsis showing up, all that's changed is the "undisputed". And not even Ghetsis has dared to challenge their title as the patron saints of Paranoia Fuel.
- The actual owners of Shadow Pokémon fall into four categories - people who want to set them right (Wes, Rui, and Michael), people who don't know the bum deal they got, people who want them for their power, and the members of Cipher. Ranks in said organization are typically indicated by how many Shadow Pokémon the members possess - lowly grunts typically have one or two, with higher-ups having up to four. Greevil has a grand total of seven, four of which are legendaries, and one of which (XD001, that is, Shadow Lugia) is so thoroughly corrupted that its physical appearance even changed to reflect this. Considering Cipher is one of those Names to Run Away From Really Fast, it's easy to see how the whole group beats out Cyrus in terms of sheer evil.
- Nascour◊. His white hair is Medusa-like, he wears a skirt along with his uniform, and he was toting the red iris/black sclera look before Master Albert on top of that. He's essentially the face of Cipher in Colosseum (Evice, aka Es Cade, is the real boss, but Nascour runs things overtly to keep heat off him). He also promises, before your fight with him, to show you "the humiliation of total domination" before the spectators at the Realgam Colosseum as he transforms into Es Cade.
- Also, when fighting him there is no music at all. All that can be heard is the crowd chanting "BATTLE! BATTLE! BATTLE!" endlessly. Every time you faint his Pokémon, they boo as one voice; every time the player's party suffers a defeat, they all cheer for him. Basically, the definition of Villain with Good Publicity taken to a ridiculous extreme with a colosseum full of Es Cade's fans.
- His theme sounds like the general villain overture, only this guy has a background of cheering fans to go with it. The chants even sound like they're shouting "Kill!" over and over again. He's Obviously Evil, and yet everyone loves him...
- In Pokémon XD, there is a video where Dr. Kaminko's eager assistant Chobin details the inventor's creations. While some of these inventions are either completely useless, such as light bulbs that consume ten times as much power, there is one particular invention called the "Haunted Radio". Works like a normal radio, except when tuning in at 2 a.m. and listen very closely, you are said to be able to hear a tiny voice moaning "Please help meeeeeeeee." However, it's just a joke of the professor's.
- The Ceiling Peon is the last thing players need when their team is on its last legs. Struggling through some abandoned complex looking for a healing machine, and a Peon drops right in front of trainers, pulls out his Pokémon, and wipes theirs out. Unlike the other teams, Cipher employs Ceiling Peons regularly in all of its installations. Taking this even further, one Ceiling Peon ambushes the player on the elevator during the ONBS raid.
- Here's a list of some Shadow Pokémon owned by Cipher's higher-ups: Raikou, Entei, Suicune, Zapdos, Moltres, Articuno, Lugia, Dragonite, Tyranitar, Salamence, Metagross. 7 Legendaries and 4 "semi-legendaries". Cipher was able to not only CAPTURE what equates to gods and demi-gods (something any Pokémon player knows is not easy), but also corrupt them.
- Since Cipher uses Team Snagem to capture Pokémon for them, and before he quit, Wes was known as one of the best they had, there's a good chance he's partly responsible for the Mind Rape of those Pokémon. Not to mention all the destruction they've caused.
- Lovrina's Death Glare when she's ready to battle for the second time. You suddenly realize then that you've underestimated her.
- Ardos is one of the big reasons the people of Orre have trouble sleeping at night.
- He set a record for his time as to how low a villain will stoop to deal with the player trainer — whereas the leaders of Teams Rocket, Magma, and Aqua all ceded when their plans tanked, he suggested to Big Bad Greevil that they take off and detonate Citadark Isle with you on it! He advised mass murder (the Peons still on Citadark are apparently expendable) as a way of dealing with you. Only Ghetsis would even get close to this level of depravity.
- The Orre Colosseum has rematches against the Cipher Admins, and all of them give out titles when you defeat them. Ardos' is "Cipher's Biggest Enemy" — and the message bearing that title basically amounts to a death threat!
- Ardos also vows to rebuild Cipher after Greevil gets vanned, and this is after the group's second collapse. Considering that only Team Rocket and Team Plasma ever managed a second attempt, and Team Rocket ceded for good after its second fall, this means Cipher's going for round three, and very well could make good on that threat.
- Speaking of Ardos and Greevil, the entire thing with their family is a nightmare. Greevil forced Ardos and his brother to watch as he created his Shadow Pokemon empire from the ground up, and what's worse is that he never even called them his sons. N as a Puppet King with bad, but when it comes to Ardos, it's much worse.
- Cipher's last appearance was back in Generation III. Who knows what havoc they could wreak if they manage to make Shadow Pokémon out of stuff like Hydreigon, Haxorus, Chandelurenote , Darkrai, Heatrannote , or Arceus itself?!? Or any of the other nightmarish Pokémon mentioned further down the page?
- Like Yamask and Cofagrigus (mentioned a few folders down); Pokémon that can make humans into more Yamask? Or Phantump; a Pokémon that is the spirit of a dead child confined in a tree stump after losing his or her way in the woods, or Drifloon (to carry the children away and make them Phantumps)? If Cipher had those Pokémon, they would have an army of Shadow Pokémon that were once humans and now serve as ghostly Child Soldiers, Empty Shells of their former selves and forced to battle for other trainers without empathy or remorse whether they want to or not.
- Gen VI gives us such pleasantries as the aforementioned Phantump; its evolved form Trevenant; Honedge, a possessed sword that can drink the life force of others; Clawitzer, the "BFG Shrimp" Pokemon; and mental manipulator Malamar. Shadowing any of those is bad enough, and that's not even going into Mega Evolution. On top of that, Yveltal can desoul entire towns, Primal Kyogre can wash Orre away, and Primal Groudon can melt it to the consistency of glass; giving those latter three to the likes of Cipher equates to handing the worst people in the world a WMD and the carte blanche to use it. Sweet dreams.
Pokémon are often fighting in battles for their trainers, but players can forget how painful being at the receiving end of an attack can be just as often.
- Curse, Ghost-specific version: it involves the user shoving a nail, slowly, into its own face, then doing the same thing to its opponent. Said nailing won't stop until your Pokemon faints.
- Mean Look: erratically blinking eyes in Generation II (or Giant Eye Of Doom in Generation IV onward). Either way, it makes you too scared to move.
- Screech: a screech that's actually more of a chime from Generation III onwards, but relies on scary sounds in Generations I and II.
- Dark Void: a move that (supposedly) puts the opponent to sleep forever, when combined with Darkrai's ability to cause nightmares accidentally. Also, the animation◊ is scary on its own, with the opponent being slowly dragged in the titular void.
- Any one-hit-KO move: being sliced in half (Guillotine), frozen to death (Sheer Cold), being drilled into (Horn Drill), and being hurled into a near-endless abyss (Fissure).
- Crunch: a more powerful version of the Dark-type Bite attack. Its attack animation in Gen II has the screen turning dark, and a massive pair of jaws gnashes down on the Pokémon with tremendous force.
- Pokemon Stadium takes most moves Up to Eleven: Horn Drill's animation is a giant drill on a black background, and if it connects, the screen and the hit Pokémon flash blood red.
- Stadium's description of Lovely Kiss notes in brackets that the target actually passes out/faints, depending on which one you use.
- Leech Seed: innumerable seeds burrow themselves into the opponent, and before the victim can brush them off, they sprout and suck the target's life force.
- Perish Song: three turns after the move is used, both contestants faint unless either one is swapped. This is accompanied with an animation meant to represent a Last Note Nightmare.
- Nightmare: it damages sleeping Pokémon through a smiling winged demon invading their minds as they sleep.
- Destiny Bond: This attack is what happens when "If I die, I'm Taking You with Me" becomes more than just an empty threat, especially when coupled with Mean Look or any other move where you can't switch your Pokemon out.
- Extrasensory: it basically overloads the brain functions of the target by giving the other Pokémon a sense they're incompatible with.
- The description states "The user attacks with an odd, unseeable power", which seems to imply that it's more like the Vectors from Elfen Lied. Which arguably makes it worse.
- Some Psychic attacks can realistically be considered Mind Rape. Dream Eater is the best example. Others use telekinesis (Confusion, Psychic), which is slightly tamer, but the idea of throwing a helpless opponent around with the power of one's mind alone is terrifying enough of its own, as any horror movie involving Psychic Powers will be happy to remind you.
- Explosion and Selfdestruct: self-explanatory
- Sludge Wave: Imagine a tidal wave, itself a terrifying sight and frightful experience, strong enough to crush bones even as it swallows a victim and drowns them in its roaring depths. Now imagine that the wave isn't water, but a disgusting soup of poisonous chemicals, corrosive fluids, and liquid pollution. That's Sludge Wave.
- Scald: burns the opponent with searing water.
- Shell Smash: The user shatters its own shell for a power boost.
- Sky Drop: grabs the opponent, flies upwards, and drops them. And in Pokemon Black And White, using it in conjunction with Gravity can get the target frozen in mid-air, unable to attack or be attacked, until its original attacker leaves the field.
- Final Gambit: the user loses all of its of HP, and the foe takes an equal amount of damage.
- Close Combat: essentially the same as beating the ever-living daylights out of someone in real life.
- Inferno: a massive Zap Cannon-ish fire attack that always burns.
- Horn Leech: pierces the foe with a wooden antler and sucks them dry. And that sound effect...
- Glaciate: signature move of Kyurem, whose Dex entries state that it harnesses amazing ice powers. The move freezes it alive. It does not help matters that Ghetsis attempted to freeze the Player Character with this move, which comes off as outright impalement compared to freezing.
- Icicle Crash: impales the opponent with giant icicles (which is Truth in Television).
- Spacial Rend: signature move of Palkia. It rips apart the literal space around the target as an attack.
- Roar of Time: signature move of Dialga that "distorts even time". The most common explanation for how this works is to make time move at different rates for different part of the target's body. Imagine your heart suddenly becoming 1000 years old and crumbling into dust, while your brain spontaneously reverts to the stage of an infant.
- Shadow Force: whereas the other two signature moves of the Creation Trio invoke Body Horror, this one is all about the Paranoia Fuel. Imagine if you will that you're a Pokémon locked in battle against Giratina, when suddenly your foe just vanishes into thin air. You panic and start frantically looking around trying to find it, and then it appears from behind you and mangles you, and there's not much you can do about it — Protect won't save you from this one.
- Gastro Acid: "the user hurls up its stomach acids on the target". The fluid eliminates the effect of the target's Ability.
- Crush Grip: gets stronger the more health the target has. This implies that it squeezes the life out of the opponent while it tries to escape.
- Struggle: only used when a Pokémon has no more options left and can only helplessly flail around in full panic mode. In-game reason: this only happens when your Pokémon runs out of all of its points for all four attacks it has.
- Night Slash. The move itself isn't the problem, it's where its name comes from. The English name of the move still alludes to this, though it's not as explicit as the Japanese version.
- Autotomize, or as it's called in Japan, 'Body Purge'. It refers to autotomy, the ability of certain animals (mostly some reptiles, sea creatures, and amphibians) to deliberately shed parts of their own body, usually to escape from a predator. The Pokemon is literally ripping/tearing/slicing/whatever parts of their body off in order to move faster.
- Power Whip: A mass of vines or tentacles violently lashing out. Its animation in Gen VI depicts the vines/tentacles brutally ravaging the silhouetted target.
- An odd one. The signature move of Helioptile is Parabolic Charge. It basically acts as an electric type Absorb... except from everyone surrounding it. Now then, hypothetically speaking, every single living thing has electricity in their bodies, through some sort of... electromagnetic... pulse... Or whatever. Basically, everything has electricity to allow it to function. It's what sends messages to the brain about what's happening in the body. It's even how the mind itself works. This might mean that, well you're sucking the electricity out of the opponent. You're sucking what allows them to function out of them.
- There is Yveltal's signature move Oblivion Wing. It flies into the air and drops a beam onto the opponent that deals massive damage to them while restoring more than half of the damage dealt back to its own HP. If that's not bad enough, Yveltal's backstory mentions how it absorbs the lives of every thing around it to extend its own life; hell, its Japanese name is "Death Wing". Yveltal is essentially killing its opponent and absorbing its life force into itself. And to make matters even worse, it bears a striking resemblance to a Reaper's Wave Motion Gun.
- Punishment, a move that deals increasing damage based on the amount of times the target has boosted its stats. The name, the Dark typing, and the fact that the animation looks like a scythe-like guillotine tearing into the target from above make it a bit unsettling.
- Meta-example, and downplayed: Expecting the CPU opponent's Pokémon to lose miserably to you, due to type-advantage, only for them to attack you with a super-effective move from a TM, breeding, a move tutor, or even cheating. Especially distressing if said move was 4x effective, and/or OHKO-ed your Pokémon.
- Metronome: uses a random attack, which includes any of the moves described here.
Every game has them to some extent, whether they're in-universe (canon) or based on the games.
- The Desert Resort in Black and White has Yamask inside: those are Pokémon based off of Egyptian souls combined with death masks. The White Dex Entry states "These Pokémon arose from the spirits of people interred in graves in past ages. Each retains memories of its former life." A Pokémon from the spirits of the dead, in a wrecked tower. Alternatively, the Black dex entry states "They look at their mask and cry". Apparently, the mask is an exact replica of that person's face when they were human.
- For Adult Fear you couldn't go wrong with Phantump, which is like Yamask but far worse. Specifically, the part where they come from the souls of children who died in the forest. Its evolution Trevenant is no less creepy — think of the evil tree from Poltergeist, only with spider legs and a big single eye. And you can encounter hordes of them. A tree stump haunted by a dead child, becoming someone's servant or pet. What Do You Mean, It's for Kids?? At least Trevenant is rather friendly, letting Pokemon live inside of it. However, if you harm the forest, it will trap you in and never let you leave. Its Secret Art, Forest's Curse, which is a Grass-type version of Soak may be referring to this. The animation◊ does not help◊.
- In Black and White, there is a bridge that lies in between Route 16 and 15 called Marvelous Bridge. At the end, a man and a woman can be seen. When talking to the woman, she will disappear before the player's eyes. The man beside her is just as shocked as players are. In Black 2 and White 2, we find out who this girl is, and what her story is. In one of the new areas, you find an abandoned house, and as you go through the various levels, you find furniture rearranged when you weren't looking. Once you near the end, you catch a glimpse of the girl from the bridge, crying out for her mother, father, and her Pokémon. Then, you enter the final room, and find the Lunar Wing... upon which the girl reveals she's been protecting it. The description says the house was the victim of a strange and sad accident... What the hell happened here?!
- A bit of thought may shed light on that. The Lunar Wing is used to call the Pokémon Cresselia, which is the only Pokémon known to counteract the harmful nightmares of the Pokémon Darkrai. Considering how protective the girl is of the Lunar Wing, as well as her dialogue about being in an "endless dark dream", it's implied that she fell victim to Darkrai and the Lunar Wing wasn't brought to her in time. The B2/W2 guide book confirms that she died in her sleep because of her dark dream. Additionally, the reason why she was haunting the Marvelous Bridge was so that she could get Cresselia's attention and return the Lunar Wing, because she knew it could no longer help her. But that's not the chilling part. She also states that in the dark dream, she could hear her dad's voice saying "Forget about the Lunar Wing..." Normally, Darkrai's (literal) Nightmare Fuel is a defense mechanism, and most people believe that it is not malevolent. However, the girl's statement seems to suggest that this particular one wanted her to stay trapped in the dark dream, possibly even for sinister reasons.
- In Black and White, the Litwick/Lampent/Chandelure evolutionary line sucks out people's souls. But that wouldn't be creepy enough, no... they burn their souls when they're finished! According to Black 2 and White 2, the flames are only lit when it is absorbing souls. They're always lit when you see them...
- There's a little girl in the Celestial Tower with a Litwick. If you talk to her after battling her, she says that whenever she sends her Litwick out, she immediately feels really tired — implying that this 5-year-old little girl is being slowly killed by her own Pokémon, and she has no idea that that's what's happening to her.
- Some of the Pokédex entries mention that Chandelure "leaves the body behind." But it doesn't say anything about whether or not they die. Your body can still function without a soul, but Chandelure rips out your soul and just leaves your empty body to wither. That's right; Chandelure is the Pokémon equivalent of a dementor!
- A NPC in Lavender Town in Red/Blue and Yellow Versions provides the following exchange just to screw with players:
"Do you believe in ghosts?"
"Haha, I guess not. That white hand on your shoulder, it's not real."
- Lavender Town's Pokémon Tower in the original Pokémon games was a creepy tower full of ghosts that your own Pokémon - without exceptions - were afraid to battle. The music was scary as well, and old channellers shout creepy things at players when they engage them in a Pokémon match (because they're possessed by their own Pokémon). There are very good reasons that most Pokémon Creepy Pasta centers around this place.
"Give me blood!"
- The ghosts themselves without the Silph Scope: in the remakes, they look misty, but the originals are quite creepy, as well as one of Missing No's forms. The music (and the music in Lavender Town itself) was also was VERY creepy, being in a stark contrast to all the upbeat and happy music of the rest of the game.
- The battle with the rival on the S.S. Anne? He had a Raticate. Players' next bump into him is in the Pokémon Tower, this time without a Raticate; he is seen staring at a lone grave stone. And he questions "why you're even here" when none of your Pokémon are dead. The implications speak for themselves.
- The Preexisting Encounter with Marowak at the top of Lavender Tower.
- The Old Chateau in Diamond/Pearl has real ghosts. Not just Ghost-type Pokémon — human ghosts. It also has a dining area which is split into an unreasonably large dining table and a kitchen. One trash contains an Antidote. Worse, you can't use the Escape Rope here. Lost explorers can only get out by themselves. In Platinum, it's heavily implied that Charon lived there as a small child.
- In order to catch Rotom, players must go there at real-time night. The fact it comes out of a haunted television may count as a Shout-Out to The Ring or Poltergeist.
- In Diamond/Pearl/Platinum, when heading up Route 217 to Snowpoint City, there's an old woman sitting alone in her cabin with all the lights off, telling trainers about the lack of visitors. After giving trainers the Spell Tag - a Ghost-type enhancing item - she's not there anymore when the house is accessed again. A trainer that's near the cabin actually mentions legends of hauntings in the area.
- Although it's not a straight haunting, at the Ruins of Alph in HG/SS, if the player talks to his party members, they'll remark the place is freaking them out. The same thing happens when you're inside Mt. Silver: the player's Pokémon suddenly freak out and howl, and occasionally "sense something" and nervously call out. Also, most of the mountain, the route leading up to it, and the Pokémon Center at its base are totally devoid of trainers. *
- The Old Mansion in the third Pokemon Ranger game has plates that float up and launch themselves at the player.
- Giratina's place in Diamond, Pearl and Platinum. Unlike the equally scary Distortion World from Platinum, in D/P things are a little closer to reality: Giratina lies in a hidden cave, called Turnback Cave, where supposedly the reality boundaries are distorted, and "dead Pokémon can come back to this world". It's literally the door to afterlife. The cave is hidden in a quiet forest, the "Sendoff Spring"; the creepy "Old Chateau" theme starts playing, giving the feeling that it's not a good idea to stay in the spring; and for good measure, the Japanese name for that place is "Funeral Spring Path", further implying that's where people's ashes are thrown.
- In Platinum, you and Cynthia appear in front of there when you leave the Distortion World. So now we have two equally creepy locations connected to the same Pokémon, both accessible in Platinum, which makes you wonder if Turnback Cave is just an extension of the Distortion World. It gets even more creepy when you consider that, upon arriving in the Turnback Cave via the Distortion World, Cynthia ponders how Turnback Cave is said to be the entrance to the afterlife. Which would imply that that creepy, Eldrich Location you just left is...
- Giratina itself is quite creepy. Despite its sinister nature, it's more aggressive than downright evil. However, it becomes more terrifying when you realize that Giratina is essentially an Eldritch Abomination akin to that of Yog-Sothothnote . It rules a world consisting of anti-matter (something we as humans have very limited understanding of as it is), can shift between two forms (one a six-legged dragon and the other a serpentine-looking...thing), is able to attack by hiding in the shadows and emerging from them (IE: Shadow Force), and has an obsession with maintaning balance to the point where it will gladly drag anyone (Cyrus found out the hard way) down into an alternate world where our understanding of physics and reality as we know it are thrown out the window. Giratina isn't just scary, it's something that would fit right in an H.P. Lovecraft horror novel.
- One episode of the anime revolves around an evil ghost girl who hypnotizes unsuspecting people and tries to lure them into the Spirit World. First, she tries to lure Conway into going off of a cliff. Then she scares the daylights out of Meowth. Finally, she appears at the entrance to the Spirit World itself and tries to pull in Ash, Angie, Pikachu, and Shinx, and the only thing that saves them is Professor Rowan's arrival. And when Dusknoir defeats her with a Psychic attack, she screams horrifically as she gets blasted into shadow and dissolves. Imagine if she had succeeded in her plans — would you want to be one of their parents on the other end of the phone, being told your child is never going to come home?
- In the north side of Lumiose City there's a building with three floors with children playing around on the first floor and the dojo leader from Kanto starting up a gym on the third. The second floor? As soon as your step out of the elevator the lights go nuts, you're unable to move and a ghostly woman just slowly moves around you before stating that "You're not the one." and leaves. Who is the one, and what would have happened if it were you? She's back again in Omega Ruby / Alpha Sapphire. On Mount Pyre, the cemetary.
- There's more creepy and unexplained intricacies in Lumiose City than the mysterious ghost girl. If you enter Lumiose Station and read the timetable at the far back from behind, you'll find an unnerving message.
Something is written on the back of the timetable.
"I'm going to go for help. Wait in the usual place."
- The Electric Tale of Pikachu gives us the Black Fog◊, a gigantic and ancient Haunter that was once worshipped as a god. Nowadays, it's taken to indiscriminately killing both people and Pokémon by devouring their souls. In the end, rather than being caught by Ash while severely weakened, it graphically committed suicide with Selfdestruct.
- After the Delta Episode in ORAS, when you get to Room 4 in Sea Mauville, you will hear of a presence like you're being watched. If you check the top left bookcase, you will learn that the Odd Keystone was lost on Sea Mauville, and then get another note about being watched. Then, if you select a menu option such as Items, Pokédex etc., and then exit, the Odd Keystone will be behind you and Spiritomb will attack. Made even worse if you save directly after getting that second note about being watched. If you quit then come back later, the game will start up on you being attacked by Spiritomb.
- In ORAS, in the Verdanturf Pokemon Center there's an old man staring at the map. Talk to him.
Old Man: "Back in the day, Verdanturf was famous as a gateway to success in the Contest Spectacular. That was back when I was alive and kicking, though." Though that could be taken figuratively, in which he just means "When I was young I felt so alive"
- When you battle Phoebe for the first time, there are two instances of a ghost girl watching you that you might not have noticed.
- In Mauville Hills, Apt. 16 has a different sign from all the other vacant apartments, giving a "great deal on the lease". Usually talking to the intercom of an empty room lets you know nobody answered. This one says "..." You wonder why the room is so cheap...
Every game or show worth its salt has music with that proper feeling: Pokémon
has plenty of Awesome Music
, but sadly part of that awesomeness is devoted to convey fear.
- The Lavender Town music in the original game was really creepy. It got toned down and sounded almost touching in some of the later games, but it didn't stop fan remixes from cranking the scary aspect Up to Eleven.
- The music played during the fight with Arceus in Diamond and Pearl is a mess of dissonance and thunderous MIDI-timpani. Fitting the situation, as Arceus is the Pokémon equivalent of God.
- This music is reused in HeartGold/SoulSilver in an event involving Arceus creating an egg containing either Dialga, Palkia, or Giratina for the player. It's combined with strange geometric shapes and backgrounds made of actual photographs of the real world.
- Arceus has a different theme in Pokémon Ranger: Guardian Signs. It's just as eerie and appropriate for battling God, but in a different way. It sounds like depressing, melancholic church music, and several commenters aptly describe it as a theme song for an apocalypse. Instead of riling you up for battle, this theme is telling you, "you have already lost and there's nothing at all you can do about it."
- The Hall of Origin itself is designed to creep players out given the place's ridiculous height and the eerie music, which is the title screen music, backwards.
- The music from the Silph Co. building in the original Pokémon games, which has been taken over by Team Rocket.
- The music in the background of the Ruins of Alph in Pokémon HeartGold And SoulSilver.
- Team Rocket's evolution signal at Lake of Rage. A level of cacophony that wouldn't sound out of place in a Beatles song.
- The original games had a lot of creepy music. The Lavender Town theme is just the first of many examples, such as Viridian Forest, the Celadon Rocket Hideout, the Mahogany Rocket Hideout, Pokémon Mansion, Pokémon Tower, Dark Cave, Ilex Forest...
- In HeartGold and SoulSilver, most of the scarier themes have been toned down. However, the GB Sounds item will change the music back to its original 8-bit form, restoring the creepiness.
- The music that plays when meeting the legendary birds in Platinum (Articuno, Zapdos and Moltres) is made unexpectedly disturbing by the fact they're roaming Pokémon in that game, and as such, they can appear anytime.
- In Pokemon Ruby And Sapphire, the music that plays when battling the Regis gives an ominous sense of ancient ominousness.
- Giratina's battle music. It's like it's saying, "you're in my world now".
- The Crystal legendary beast BGM. This song would be okay for the scripted event battle against Suicune, but not against against the roaming (read: randomly-appearing) Raikou and Entei.
- The drought section in Pokémon Ruby, when Maxie disturbs Groudon and the sun's rays are magnified to a dangerous level. All the music that plays in outdoor areas (including the happy, upbeat surfing and bike riding sounds) is replaced with a morbid and minimalistic track. Coupled with the pulsating bright lighting, the effect is unpleasant.
- In Sapphire, during that part the world begins to continually rain. In Sootopolis, everyone is inside their houses cowering, which makes sense as Sootopolis is pretty much a giant secluded basin about going to flood and drowning everyone in it. At the moment where Archie goes "My God, What Have I Done?", the music that starts is one of the scariest things in any video game.
- Emerald combines the best of both worlds because both teams wake up their mascots simultaneously: it goes back and forth between pulsing heat rays and flooding.
- And Omega Ruby/Alpha Sapphire make both Drought and Heavy Rainfall even creepier.
- Mt. Pyre's indoor theme, as expected from Hoenn's "Pokémon Tower equivalent".
- This creepy theme is also used for the inside of Shoal Cave (north of Mossdeep City,) causing the otherwise not-scary-in-the-slightest cave to take on a decidedly creepy atmosphere.
- Pokemon Ranger: Guardian Signs has an in-universe example; there was a song that was banned for being too scary for kids, talking about black clouds and lightning. Bonus points for the book containing it being found in a haunted mansion.
- This unused Pokémon track from Pokémon Yellow, said to have meant to be used during a scene where players walk into the grass before getting their first Pokémon, and doing anything but run results in the message "Hurry, get away!"
- The music used for the Distortion World really does capture the very separate-from-reality type of feel that the Distortion World (Or "Torn World" in Japanese) is supposed to have. Despite being creepy in it's own right, it's also... eerily beautiful. Tranquil, even.
- When you switch from Spear Pillar's music to Distortion World's upon arrival, you get the eerie feeling that reality just crashed right there.
- The music used in the Old Chateau (among other places) in the Diamond and Pearl games is downright creepy: it has everything - including the mandatory piano - to fit the Haunted Mansion it plays in.
- Considering how cute the Emotion trio from Diamond and Pearl are, their battle theme is surprisingly creepy.
- Deoxys's theme. Bong, bong, bong.
- The music that plays during a battle with an Event Pokémon (like Victini) in Black and White. It sounds okay at first, but after a while, it starts getting increasingly - and subtly - deranged.
- The final battle music in Black and White with Ghetsis. Creepy pounding timpani drums, striking, chilling chords, and Ominous Latin Chanting.
- Somewhat lessened when you all you can hear is the choir chanting [[Mondegreen "Den-nis... DEN-NIS!"]]
- That sound you hear in the song is technically Ghetsis' name. His name comes from that chord you hear: "G-cis".
- Years after the release of Pokemon Red And Blue, an incomplete, unused track has been found in the game's coding. Although it sounds like it could have potential as an actual song (with fanmade restorations of it indicating such), the track almost seems like it could rival the Lavender Town theme in terms of creepiness. Listen to it in this video.
- Black 2 and White 2 let us revisit Team Plasma's castle which is located under Victory Road and almost completely in ruins. Of course, this also includes N's room, and while this has always been something to send shivers down the spines of several players, we are now greeted by this wonderful remix of N's music box version theme. The key is off, you can clearly hear the musicbox not running smoothly anymore, and all in all, it fits to a room that is as devasted as the rest of the castle, complete with no lights, N's toys scattered everywhere. Brrr...
- The music that plays after Opelucid City is frozen by Team Plasma in Black 2 and White 2. To make this music seem even more depressing/disturbing is by imagining how many innocent people had probably died from that.
- The Strange House. Not only does the furniture move as you traverse the building, the music that plays during it makes things very uncomfortable. It does not help when you learn about the vanishing girl on Marvelous Bridge from Black and White at the end of the maze.
- Word to the wise, never go through the Strange House on max volume when you're home alone at night.
- The rather overlooked Galactic Hideout depths theme is extremely creepy. The sheer eeriness of the scene where it plays really doesn't help....
Unnerving Pokédex entries and implications
The Pokédex acts like a real world wiki: as such, there are some pretty scary things in there. It is worth noting that many of the entries are based on In-Universe
rumours and stories, and thus should be taken with a grain of Shoal Salt.
- Porygon-Z. It's a glitched version of Porygon2 evolved using a mysterious disc that was not approved by Silph Co., as a jarring metaphor for software piracy: "Porygon-Z can sometimes be seen shaking rapidly for a short time. Whether this is intentional or a glitch is unknown.".
- Learning that Cubone's headgear is the skull of its dead mother is illogical (and proven false by in-game Cubone breeding), but nevertheless a very disturbing implication.
- Cacturne. It's a four-foot-tall-desert-crawling-cactus-turned-scarecrow that apparently stalks travellers (not Pokémon, not people, just "travellers") until they can no longer move, then it drains them dry.
- It's also subtly implied that the whole "drains them dry" bit is preceded by a No-Holds-Barred Beatdown, so don't expect it to be quick or painless.
- Banette, while creepy enough in appearance (a maliciously grinning, red-eyed, ghost-creature with a zipper for a mouth), are explained in the in-game Pokédex as being possessed dolls seeking revenge on the children that threw them away.
- According to legend, Shedinja, which looks like a cicada skin, will steal the souls of those looking in its back. Too bad it's seen from the back when it's one belonging to the player.
- Drifloon, a cutesy balloon Pokémon, apparently tries to drag people to the underworld (but is so weak that it gets dragged along like a common balloon you see at birthday parties). Drifblim, its evolution, is more successful at carrying kids off into the land of the dead.
- Dusknoir is a huge cycloptic ghost with no legs, weird markings, and a rather haunting body, with a reputation of dragging people to the spirit world. The markings on its chest are actually a second mouth.
- However, it is also said to guide lost spirits home. Furthermore, in its first anime appearance, it actually protected Ash and co. from being dragged into the ghost world.
- Gengar, who appears at every full moon and scares people by pretending to be their shadow.
- Haunter, in the manga, had a tendency to use its Dream Eater attack to steal people's souls.
- When combined, Haunter's Pokedex entries imply he's an Eldritch Abomination slowly killing whoever it wants to kill.
- Gastly. This adorably goofy-looking ghost head is cute, but also over four feet tall. And since it's made of gas, it can "sneak into any place it desires", according to several Pokédex entries, and can "envelop an opponent of any size and cause suffocation" as well.
- Darkrai. The Pokémon that locks a small child in a perpetual nightmare until players find a MacGuffin. Its in-game ability is acting as literal Nightmare Fuel. However, Darkrai doesn't do it on purpose or out of malice; it's a defense mechanism that it can't control.
- To capture Darkrai, players must go into the previously locked Harbor Inn, where a 'hotel manager' says that he has been waiting for them, only to force them into a bed afterwards; the player character falls asleep, where he's transported to Newmoon Island. He or she will have to defeat or capture Darkrai to escape. When waking up, the man is nowhere to be seen, and out of the inn, a sailor will say to you that "you were asleep for a long time", and mention that no one's lived in that inn for 50 years.
- Parasect, once a cute little Paras that becomes consumed and controlled by a fungus. The Pokédex entry says that in Parasect, the mushroom has grown so large that it literally sucks the nutrients from Paras' body to the point that it's stunted Paras' growth permanently. In other words, Paras is a larval stage insect, and Parasect is one as well. Only the mushroom has grown, making the timid Paras into a very aggressive, dead-eyed Parasect.
- The Pokédex entry from Crystal is particularly creepy.
Pokédex: When nothing's left to extract from the bug, the mushrooms on its back leave spores on the bug's egg.
- Mewtwo. He's essentially a genetically mutated feline created for the sole purpose of being used for Team Rocket's conquests. While all Mewtwo wants is to be left alone in peace, making him angry is still never a good idea.
- The movies showed him using horrendously powerful telekinesis to all but murder everyone around him.
- The games still have the implications, even if they don't outright say it like the movies do. Seeing the burnt out Pokémon Mansion and reading the journals of Mewtwo's birth (in which the scientists say they couldn't curb its viciousness) is enough to be creepy.
- The Pokédex entries are none too reassuring. Putting them all together yields the picture that Mewtwo has been subjected to horrors and became violent as a result:
Red and Blue: It was created by a scientist after years of horrific gene splicing and DNA engineering experiments.
Emerald: [...] even though the scientific power of humans made its body, they failed to give it a warm heart.
- Hypno, a Child's Dream-Eating Pokémon. It leads children away by hypnotizing them and they're never seen again. The child abduction/molestation undertones are rampant (even the anime did an episode about it. It was toned down, of course, but that doesn't make it any better). There is an official shirt that plays on this, featuring a photorealistic Hypno leading away silhouettes of actual children◊. And a song, courtesy of Creepypasta.
- Just to make your day worse, have you ever heard of Der Erlkönignote ? It's a poem by Goethe that depicts a father racing through the forest to get his sick child home; as they ride, the child relates how he's being tormented by the elf-king, which only he can see, and his father attempts to convince him he's only imagining things. When he gets home, however, the child dies nonetheless. To supplement this: the one time you ever fight a Hypno in the wild by way of story-event? It's the one preying on Lostelle in the Berry Forest.
- Kadabra and Alakazam are said to have incredible intelligence and psychic abilities (more so with Alakazam) like telekinesis: nothing could stop them from doing whatever they want.
- Pokédex entry: "It happened one morning - a boy with extrasensory powers awoke in bed transformed into Kadabra."
- According to the old Red/Blue Pokédex entries, Alakazam's IQ is said to be 5,000 (compared to Stephen Hawking's 200-ish), and in Yellow, it states that Alakazam can memorize anything.
- Alakazam is the embodiment of squishy wizard. It can't even move, having to telekinetically control his body parts. It could die just by having its muscles waste away.
- Hitmonlee: Karate King of the Uncanny Valley, with mutated, short arms, no mouth or nose, just eyes that stare.
- Voltorb and Electrode disguised as item balls in the first-gen games. It should be noted that Voltorb and Electrode were only discovered after the creation of Poké Balls: their Pokédex entry for Ruby and Sapphire outright says they're Poké Balls that came to life.
- Gorebyss: despite its beautiful looks, "it consumes its prey by sucking out the victim's body fluids". Or to quote Gorebyss's Pokédex entry from Emerald, "Its light pink body color turns vivid when it finishes feeding." Its name is a portmanteau of the words "gore" and "abyss".
- Golbat. From the Pokédex, we learn that Golbat "feasts upon the blood of both people and Pokémon and does not stop until it is full", and Golbat is 1.6m tall and weighs 55 kilograms (5 feet, 3 inches, and 121 pounds). In caves and at night, they can be found everywhere.
- Its evolved form, Crobat, is rather creepy itself, being a 5 feet, 11 inches tall, 165-pound blood-sucking bat. Thank Arceus they can't be found in the wild... until Generation V...
- Ekans, Arbok, and Seviper, which are pretty much giant, poisonous snakes.
- Grimer and Muk leak "horribly germ-infested fluid".
- A single drop of Muk's fluid can turn a pool stagnant and rancid. Touching causes a fever and its footsteps leave behind poison ground that nothing will grow on for three years. Grimer, while less powerful, is more dangerous indirectly as it leaks more fluid than Muk which may eventually become more grimers. Grimer's germ-infested fluid can kill off all flora (including weeds) and make the land unfit for future plant life, touching it can either cause a horrible flu or fatally poison the victim. Basically, the "facts" imply a rampaging Muk is the Poké-verse equivalent to Chernobyl.
- Gulpin and Swalot play on the Primal Fear of getting eaten. Swalot can swallow just about anything (the Pokédex says a car tire is the largest thing it can eat), except its own stomach. And a Swalot has no teeth, so whatever (or, Arceus forbid, whoever) it swallows goes down whole and gets broken down by its stomach acid, said to be powerful enough to melt iron.
- Gligar looks like an Ugly Cute cross between a scorpion and a bat, but the Pokedex states it "swoops in silently, latches onto your face, and injects you full of poison". Basically, it's a flying facehugger Pokémon.
- Bug Pokémon. While Misty's phobia of bug Pokémon is Played for Laughs in the anime, the fact of the matter is that they are often at least the size of car tires.
- Beedrill are said to attack in big swarms, are as aggressive as hornets, have stingers for hands, and are 3-foot tall.
- Scyther is a bug the size of a person which is apparently permanently pissed off. It also has scythes instead of hands. Which, according to one of its Pokédex entries, get sharper as it cuts things, meaning it gets deadlier the more it kills.
- Its evolution Scizor is pretty much the same, but is coated in metal armor and has metal pincers for hands. Ouch.
- Beautifly is a three feet tall swallowtail butterfly whose multiple Pokédex entries say to be savage, and has few qualms about stabbing things with its proboscis and - like Gorebyss from further up - draining all their fluids.
- One of the largest Bug-types out there is Yanmega, based on an actual prehistoric giant dragonfly, it is over six feet long, can dislodge trees when taking off, is capable of lifting a grown human off the ground, can shred its enemies' internal organs from the shockwaves created by its wings, and is known for "biting apart foes midflight". Its appearance is scary by itself as well.
- Cascoon's Pokédex entries state: "Encased within its tough cocoon, it endures attacks. It never forgets the appearance of its foes.", and in Platinum, "It never forgets any attack it endured while in the cocoon. After evolution, it seeks payback".
- Dustox, Cascoon's three-foot-eleven and Psybeam-firing evolved form, is a moth, and as such, it's only active at night, hunting people down while they sleep. And both this and Silcoon/Beautifly come from the same extremely common worm Pokémon, Wurmple.
- Scolipede is an eight-foot-tall (not long, tall) centipede (beating out Yanmega's 6 feet) that "clasps its prey with the claws on its neck until it stops moving." Then, as if that wasn't enough, poisons them. And in case that didn't do the trick, it learns Steamroller, which essentially flattens the opponent just like the construction machine of the same name.
- Combee are really cute, but being swarmed by a bunch of them would be frightening, which is what Vespiquen forces them to do. The Combee fly out of the honeycomb at the bottom of Vespiquen's skirt-like abdomen, which is exactly why it's shown lifting up its abdomen in its official artwork◊.
- Nidorino's horn is "strong enough to pierce diamonds", and he's a Poison-type.
- Pinsir apparently likes to grip its prey in his enormous pincers until it is torn in half. Said pincers are strong enough to shatter thick logs.
- There are apparently some things Pinsir can't crush. So it just hurls them away instead.
- Houndoom is basically a Hellhound, with a little skull pendant and a call that the ancients once imagined to be the call of Death itself. And to make matters worse, if left untreated, their fire attacks will never stop hurting if they hit you. And yet they're still capable of becoming the player character's loyal and trusted friend. They probably have the same problems as Rottweilers do in Real Life.
- Latios and Latias are found in the game carrying the item Soul Dew, which increases their stats. In the movie "Pokémon Heroes", it's discovered that the Soul Dew is actually made from the soul of a dead Lati. So the Lati seen in the games is carrying around a trapped soul to make it stronger.
- Vileplume is a carnivore. It spreads hyper-allergenic pollen that's also toxic, then chews on those who are immobilized by it.
- Spiritomb. It's a Ghost/Dark-type that was sealed away for 500 years as punishment for misdeeds, made from 108 souls. Additionally, Ghost/Dark types have, so far, the only combination that's not weak to any attack.
- Not true anymore as of Gen VI, as it's weak to Fairy. Still a nasty Pokémon, though.
- Gyarados is infamous in-game for knocking down cities when berserk - that is, always. It also has the Intimidate ability, that has the in-game effect of scaring other Pokémon as well. It can be found in tons of bodies of water.
- The flying-type birds are the counterparts of pidgeons, sparrows, starlings, and crows; yet in the Pokémon world, they're all big and pretty aggressive, attacking in flocks. In the anime, a swarm of Spearow were going to actually kill Ash and Pikachu as soon as the first episode. Alfred Hitchcock's "The Birds" inevitably comes to mind. Then there are bigger evolved form of said birds: pelicans that can launch tidal waves, the eagles that know kung fu, and even Giant Flyer ones.
- Machoke's arms. "The skin has stretched apart because it can barely contain its huge muscles". Whether those lines are exposed muscles, veins, or stretch marks is never explained, and yet, Machoke somehow manages to smile about it. Manliness alone fails to justify it.
- The Timburr line is pretty much 60% veins. Its muscular veins extend across it, which is pretty disturbing when you take a good look at it.
- Machamp in general is also creepy. He grows extra arms out of nowhere, and his evolution before has no sign of 2 extra arms coming in from the back of his very spine.
- Froslass is based on the yuki-onna, a type of ghost in Japanese folklore that appears during snowstorms and takes the form of a beautiful young woman without feet coming into being when a regular, foot-having young woman freezes to death in the mountains during frigid weather. Depending on the disposition of the ghost, which varies from story to story, it will either guide you to safety or get you hopelessly lost so that you suffer the same fate as she did.
- Not to mention what you have to do in game to get a Froslass — they evolve from Snorunt, which is an Ice type. Upon exposure to a Dawn Stone, they become Froslass, an Ice/Ghost. Meaning she melted.
- To top this off, because Froslass is based on a Yuki-Onna, this implies Froslass is not above having sex with her victims before said actions.
- Not to mention its Pokedex entry...
Pokédex: "It freezes prey by blowing its -58 degree F breath. It is said to then secretly display its prey."
- Kabutops' Soul Silver's Pokédex entry managed to make it outright horrifying. To clarify, Kabutops is a vampiric 4-foot tall bipedal horseshoe crab with scythes for arms.
Pokédex: "With sharp claws, this ferocious, ancient Pokémon rips apart prey and sucks their body fluids."
- Kirlia and Gardevoir: apparently Kirlia can distort reality and create a rip in dimensions whenever they use their psychic powers. Gardevoir can do that, but are stronger to the point they can create black holes to protect their trainer. They also have more biologically in common with ghosts, walking sludge, and a floating electric viper lamprey than other humanoid Pokémon.
- Tyranitar is strong enough to make entire mountains crumble: after one goes on a rampage, "maps have to be redrawn to account for the damage".
- Aggron (a fellow beastly-looking Pokémon who's a bipedal metal Triceratops) lives around mountains and will savagely protect its territory from all comers, and repairs any damage to its home. What if a Tyranitar rampaged around an Aggron's mountain home?
- About the map changes, Tyranitar pre-evolutions (Larvitar and Pupitar) are found in the wild in Mt. Silver, near the Victory Road. A zone whose geography has severely changed from Gen I to Gen II, disappearing a whole route. A very transitated route, leading to the Pokémon League.
- Larvitar's Pokedex entry describes it as "A Pokémon that eats soil. Once it has eaten a large mountain, it goes to sleep so it can grow."
- This is made all the more humorous, considering that X and Y made the two Foils to each other.
- Mr. Mime's laugh in Pokémon Stadium.
- Unown are a Hive Mind of Eldritch Abomination Reality Warpers shaped like Alphabet characters (plus Question and Exclamation marks).
- Bellsprout's Generation I sprite◊ looks like a skull on a plant.
- Victreebel is implied to be a man-eating plant: one of the Pokédexes mentions that "any and all explorers who have found Victreebel's secret society in the jungle never come back".
- According to Weepinbell's Pokédex entries, it: a) is full of acid, b) catches prey by dousing it with a poisonous powder, then acid, c) has razor sharp leaves, which it uses to slice up prey, and d) apprently leaves nothing remaining. Oh, and it's a metre tall.
- A fair few of the Gen I sprites are scary-looking, in fact, due to being very Off Model in comparison to their official art: see Exeggutor's Red and Blue sprite,◊ Nidoqueen's Green sprite,◊ Golbat,◊Mew's original sprite◊ in the Japanese games, Haunter's sprite.◊
- Giratina's overworld sprite in Lost Cave (moreso than in Distortion World) because it's there and you can be walked around. If it equated to actual size, and considering proportions to the player, Giratina is about six times taller than the player and just looks like some sort of Eldritch Abomination centipede/dragon/ghost... thing. It doesn't help how purely roar-like its ID cry is.
- Wobbuffet and Wynaut are cute, funny, and surprisingly awesome. But the first is that they're usually banned in tournaments, due to their ability, Shadow Tag, which prevents the opposing Pokémon from switching out. Also, its tail: it's mentioned in the Pokédex that there's a secret about them, and that Wobuffet are oddly protective of their tails. Someone figured this out when looking at how Wobuffet looks and acts like an inflatable punching bag, because it actually is (and in the Super Smash Bros. games it acts exactly as such). The 'eyespots' on Wobuffet's tails may well be its real eyes, and the tail might well, in fact, be the actual Pokémon: the entire body is merely a protective decoy.
- Dusclops is a cyclops shell with a giant glowing red eye; a shell as in, "it is a black hole on the inside", that can brainwash people just by waving its hands around. Duskull have always been creepy to some, despite the "But it's so cute!" found in much of the fandom; nevermind the Pokémon's very Grim Reaper-esque features.
- Xatu is a clairvoyant Psychic/Flying Pokémon that the R/S Pokédex describes as silent and unmoving because "shocked by the terrible things it sees in the future". In other words, Xatu is a Pokémon that spends most of its life paralyzed in fear: a flying-type, paranoid bird with psychic powers.
- Poliwag's cute spiral is, in fact, its internal organs, which can be seen though its skin. However, when evolving, the swirl changes direction.
- Tentacool and Tentacruel are based on jellyfish. Jellyfish have tentacles lined with millions of tiny stinging structures designed to inject venom that, depending on the species, can cause incredible pain or death in humans (also mentioned in its Pokédex description). What makes this wores is Tentacool's status as Goddamned Bats in the water areas seen in the games.
- As mentioned before, taking an Arceus (provided players own one) to the Ruins of Alph results in the most out-of-place, trippy cutscene ever; afterwards, Cynthia points out that "this is what happens every time an egg is created". As in, what always happens at the Day Care. According to Word of God, the images you see are actually Arceus recreating the universe from scratch just to give that egg.
- Gen V Pokémon Musharna, with pink smoke protruding from its head, who seems to be perpetually sleeping: this has the unfortunate effect of making it look as though it's suffered a grievous head injury.
- Another GV Pokémon, Cofagrigus, is a sarcophagus with a malicious grin on its face and ghostly hands peeking out of the inside of the coffin. Its ability, Mummy, gives the same ability to anyone hitting him: in other words, Zombie Apocalypse.
- Sableye. According to the Ruby Pokédex, they're thought to steal the spirits of people when their eyes glow in the dark. Their eyes are made of crystals. However, Sableye's eyes turned into gemstones because they EAT gemstones. Sadly, doing the math is not for the best here.
- Magneton: the Pokédex says that 3 Magnemite join together to form one of these. However, Gameplay and Story Segregation makes it worse, as even with three Magnemites in the party, when one evolves, the others are still there, leaving the player wondering where did the others come from. (budding?)
- Even worse: what happens to the other two when they evolve into Magnezone. They appear to be partially absorbed by the middle one.
- The Dark/Dragon line of Deino, Zweilous, and Hydreigon is a dragon that starts with one head, grows a second one when he becomes Zweilous, and gains a third one as Hydreigon; while two of them become hands. The creepiness comes from the dex entries: It says that Zweilous's heads fight over food, which means that both of them are intelligent. According to Hydreigon's dex entry, "The heads on its arms lack brains." One of the heads loses its ''brain.''
- Alternatively, its brains merge and it's driven insane, accounting for its "brutal" nature.
- Hydreigon is also one of the few Pokémon who appears to be explicitly malevolent and destructive in nature. It's even called the Brutal Pokémon.
- And to make things worse, it's another creepy Pokémon that Ghetsis has in his possession. It's the cornerstone of his team.
- Litwick is a cute little Fire/Ghost candle, but the Pokedex says "It burns brighter when it absorbs a human soul", and that "It tricks people into thinking it's a helpful guiding light before doing so". Its evolved form "wanders the streets actively looking for the souls of the dead", as well as "appearing when you're on your deathbed and severing your immortal soul from your body".
- Made even creepier in Black 2 and White 2, where a young girl challenges you in the Celestial Tower with one. After losing, she says that losing battles makes her tired. In other words, it's leeching off her life force, and she has no idea what's going on. Made better by the fact that she goes to the Pokémon Center afterwards to rest, but it's still creepy.
- That's right, kids - even your own Litwick will leech off your soul, so being its owner doesn't even make you safe!
- The White 2 entry outright states that, "Its flame is usually out, but it starts shining when it absorbs life force from people or Pokemon". Its sprite always has the flame lit. So either it's feeding on the Pokemon it faces, or Nate/Rosa are going to end up lethargic...
- Which kinda makes it all sad, too, because it's possible it can't help but suck out souls with so many living creatures (much like how Pichu can't help but shock itself when it uses its abilities), so the little Hinkypunk-based buddy might be unintentionally Dementoring its beloved trainer. After all, you can max out your friendship with one just by levelling it up from a Litwick to getting its immediate evolved form Lampent to learn its last attack at level 69. Litwick are found in places where there aren't usually a lot of other living creatures apart from other Litwick, and Litwick is always the most common Pokemon in the area if it's not exactly equal to the rest. It's a toss-up to see if this is because Litwick have killed everything else (which begs the question of how three different Psychic Pokemn can live beside them despite being very weak to them and why they haven't evolved into Lampent or Chandelure), or because they've purposely put themselves away from others so all they have are the souls of the already-deceased to eat (which makes sense as the places they go are haunted) and others joined them because of one thing in another.
- Genesect, a Generation V legendary, was feared as the ultimate hunter, and as such, probably locked up somewhere for a really good reason, like Team Plasma boosting its strength to legendary levels.
- It was feared as the ultimate hunter 300 million years ago, long before humans, when there were mostly small lizards, amphibians, and bugs. That overpowered monstrosity could have easily wiped out all life on the planet. And there wasn't just one of them, it was an entire species. So imagine hundreds of five-foot tall bipedal insects with cannonsnote running around killing whatever they want to, because their closest competition is some ancient lizards, frogs, and giant dragonflies (Yanmega). It's a good thing it went extinct.
- It gets worse when you consider why it might have gone extinct. Species generally go extinct when the climate changes too much for them to adapt, their food source goes extinct, or something else outcompetes them. That provides two new horrors: Either Genesect wiped out the local ecosystem, or something even worse took over.
- As if that wasn't enough, take a close look at Kabutops, an extinct Pokémon that's already creepy enough on it's own. Now look at Genesect again. Notice anything suspicious?◊
- Seismitoad, another Gen V Pokémon, essentially looks like a Politoed, only blue and with a bunch of orbs around its skin: one of its available abilities, Poison touch, causes anything it touches to be poisoned. Oh, and it's said to spray acid from the orbs on its head. And Ghetsis has one.
- Primeape is a prime offender. Pretty much every Pokédex entry mentions its Joe Pesci-like tendencies. As in, it can be pissed off by pretty much anything.
- Frillish paralyze prey with poison, then drag them down to their lairs, five miles below the surface.
- Jellicent. The line from its Black Pokédex is disturbing: "The fate of the ships and crew that wander into Jellicent's habitat: all sunken, all lost, all vanished." The white Pokédex mentions that "life energy" is its favorite food.
- That's nothing. In Black 2 and White 2, the Pokedex states that it has an undersea castle made from the ships that it attacked.
- This might be a bit problematic for the Unova region, given that Jellicent can be found readily in most bodies of seawater. No wonder they're so big on trains.
- Elgyem, the alien Pokémon introduced in Generation V. It and its evolved form, Beheeyem, can completely rewrite a person's memories, and the fact that they're aliens and have seemingly attracted little attention from the scientific community means that they probably do this whenever someone sees them.
- Durant: Ants that are thirty centimetres tall (roughly 11 inches), with steel covered skin that would make it nigh impossible to stomp on them.
- Heatmor's dex entry. It grabs a Durant, blows fire on it until the heat melts its exoskeleton into slag, then delightfully cooks its internal organs and devours them one by one. Of course, given Durant is a bug- and steel-type, it's only logical that his Arch-Enemy is a fire-type anteater, akin to the Zangoose/Seviper rivalry and Zangoose's Immunity.
- Eelektross is an enormous lamprey that is also a living dynamo. It hunts by slipping out of the ocean, grabbing its prey, shocking them, and chowing down. And Ghetsis has one.
- It also has no weaknesses in the games. Its type's only weakness, Ground, is canceled out by its ability, Levitate.
- While Volcarona is mentioned as having been deified as a bringer of light, it still is an enormous moth that spreads embers wherever it goes; one flap of its wings is enough to set vast swaths of land ablaze. And it's just one of many.
- As far as openly malevolent Pokémon go, there are Tornadus and Thundurus, the storm djinns. These are pogeys who, for no apparent reason whatsoever, flew around causing massive, land-devastating storms at random. Thankfully, they have a mediator in Landorus.
- Krookodile's entries describe it as being able to "...expand the focus of its eyes, enabling it to see objects in the far distance..." Plus, "They never allow prey to escape".
- Kyurem. Apparently, it would actually hunt and consume humans and Pokémon alike. Worse still, it's a Legendary.
- It gets worse in Pokémon Black 2 and White 2. You know its Badass new formes of Black/White Kyurem? They're caused by Kyurem turning Reshiram/Zekrom back into the Light/Dark Stone and using them as mere powerups for itself. Particularly scary if you watch the fusion cutscene, and makes you shed a tear or two for N's poor dragon. AND it makes you feel guilty afterwards if you yourself capture N's dragon and Kyurem and want to recreate Kyurem's new forme. Slightly subverted in that Kyurem and the other two dragons were once one being, and Kyurem is just trying to become whole again.
- That And I Must Scream bit is even worse that it sounds. It turns out that the fusion isn't even a complete one, since N outright says he can hear his dragon trying to speak to him. Plus, this makes one wonder if absorbing both Zekrom and Reshiram would actually allow it to be complete again (thankfully we never find this out).
- Gothorita, the Pokémon that is known far and wide in Unova for hypnotizing people. Sometimes those people are never seen again. Its Dream World Ability is Shadow Tag and its pre-evolved form is known for obsessively staring at people.
- Ditto. Found where Mew was cloned, with its same colors (both are pink normally, and blue when shiny), and the same weight. Adding the fact that both are the only Pokémon that can learn transform, Ditto might well be a failed clone of Mew (which explains why it's a melted blob).
- Starmie's Pokedex entries suggest that it might be an alien species and that its core sends radio signals into space.
- Some of the sprite animations in Pokemon Black And White. Dusknoir's and Magnezone's constantly-shifting, "floating" single red eye can be unsettling, though at least Dusknoir doesn't open and close its Belly Mouth this time. Bronzong, meanwhile, floats around in the air with its big flashing eyes.
- The Regi Pokémon: Regirock, Registeel, or Regice. They're giant, faceless stone golems that have been around for apparently an extremely long time, as indicated by Regice's pokedex entry of it being formed during the Ice Age. Not to mention their "boss" Regigigas, who has been rumored to move entire continents.
- Zangoose, while badass, can be scary considering a closer look at its fur suggests the red markings are blood and scars. His paws appear to be blood soaked, too. And it's pissed off all the time.
- Cherubi is a sentient cherry with eyes and a mouth. The fact that it has a second, smaller head it can eat for nourishment is even creepier.
- Lampent hangs around hospitals waiting for people to pass on. It does WHAT?
- Remember, this entire family line is infamous for not only stealing, but burning any souls it catches. No afterlife for you.
- Scolipede - It clasps its prey with the claws on its neck until it stops moving. Then it finishes it off with deadly poison.
- Imagine this, a bird. Not that scary, right? Ok, now picture a bird that stands at 17 feet tall. Unnerving, but not that scary. Now, imagine this bird looks like some sort of draconian beast. Not only that, but said bird was once worshipped as a god and (accidentally) caused a terrible storm that burned down the tower it perched on killing three Pokemon inside due to it losing control of its immense power. Also, imagine that a single flap of its wings is enough to cause devastating hurricanes. Folks, say "hello" to Lugia.◊
- And, to make Lugia even scarier? Meet Shadow Lugia◊. It's basically a Lugia forcibly turned "evil" by turning into a fighting machine. Did we mention that it's established that "Shadow Pokémon" in general are known to attack humans? Yeah, let that sink in.
- On the bright side, Lugia isn't always Nightmare Fuel, as shown by a three episode story involving a baby Lugia and its parent and the second movie, when another one serves as a guardian to Shamouti island.
- Behold Arceus◊. Doesn't look too scary, right? Just a weird-looking Kirin horse-thingy Pokemon, right? Nope. For one thing, its signature move "Judgement" is capable of destroying entire cities and taking out weaker Pokemon with ease. Not only that, but its "Multitype" ability allows it to become any of the 17 elemental types of Pokemon available (meaning it can also learn a wide variety of moves). Oh, but it gets better. You see, Arceus isn't just any run of the mill Legendary. It just happens to be the Pokeverse's version of God. Luckily for us, "God Pony" prefers to nap and not interfere with the Pokeverse directly. That is, unless you piss it off, then it will go so far as to destroy the entire world in its rage.
- Pawniard and Bisharp. Carnivorous Pokémon that'll hunt their prey down, at which point the Pawniards will imobilize it by clinging to it sinking the blades their bodies are made of into the prey's body, followed by Bisharp making the final blow. And guess what? Ghetsis has one!
- Spoink's Pokédex entries state that if it stops bouncing, its heart will stop and it will die. Its fainting animation in Colosseum and XD: Gale of Darkness have it falling onto the ground.
- Inkay and Malamar in X and Y. To boot it off for a start, they are the first Pokemon to be typed Dark/Psychic. They are Cthulhumanoids who have the power to control others. And it's implied that people have tried to use them in the past for their own nefarious schemes. Try not to think about that too hard.
- The version mascot of Pokémon Y, Yveltal. Dusknoir might be the Pokemon's world of the Grim Reaper, but this Big, Badass Bird of Prey is based around death itself. It's Red and Black and Evil All Over and is about twenty feet tall. And it's signature move is Oblivion Wingnote . It has plot relevance in Pokémon Y.
- Its method of immortality. When it dies, it turns into a cocoon and kills everything in the area by absorbing its life force, like some kind of twisted caricature of a phoenix.
- And the fact that the Pokédex knows that this will happen implies it has happened before. Anyone notice how empty the Kalos region is in terms of unique Pokémon? Or how a good chunk of the Pokémon are ghosts... it's happened before, killing everything in the region, removing the original species. All the Pokémon in the game are either new species, legendary, or imported from different regions.
- The worst thing about this harbinger of destruction is that, counter-intuitively, its existence and life are necessary for life on Kalos to continue. It's like a Keter-class SCP that you have to preserve at all cost lest it causes even more casualties.
- Then there is Honedge, a possessed sword. Looks like an Equippable Ally, right? Wrong! In fact, it is an Artifact of Death that punishes those who try to invoke it and wield Honedge like a sword will find its tassel wrapped around them and sucking their life force dry. Now how would Kalos' residents know this fact? It's a good thing that Aegislash, its final evo, is more benevolent. Except not in X, in which it's a mind-control tool for despots.
- Exhibit A◊.
- Many Pokemon have spots they don't like to be touched in Pokémon-amie. Honedge is fine with its hilt being rubbed, but if you touch its scarf-arm it bristles furiously and makes as if to unsheath itself. But you're its Trainer, so it settles back down. Doublade is much more easygoing.
- Gourgeist, the evolution of Pumpkaboo. Its Y dex entry states it sings joyfully while watching its prey suffer.
- Whiscash looks goofy, but it's an extremely territorial Pokémon that will generate a three-mile-radius earthquake when in danger. It will also eat anything that's alive.
- Amoonguss uses its Poké Ball mimicry to lure prey, but Pokémon aren't usually fooled by it. Humans, on the other hand, might not know better...
- Tyrunt and Tyrantrum are Pokemon based off of T-Rex. And they both have violent tempers. Tyrunt may be cute but it throws tantrums when it does not get its way. And Tyrantrum´s bite is so powerful that it lived as a king in its time because nobody could fight him!
- Igglybuff's unsettling, enormous red eyes add an unnerving edge to an otherwise adorable Pokémon.
- Espurr's Thousand-Yard Stare is pretty creepy. Then you find out why it's staring like that - it can barely stop its psychic power from leaking out, and is concentrating with all its might to not unleash it accidentally. But it's just a basic-stage Pokemon, how bad can it be? The blast radius of an Espurr that loses control is three hundred feet of complete and total destruction. Oh, and if you've never played with your Espurr in Pokemon-Amie before, you can totally pet its ears - which are what's holding the psychic power back, so a newly-caught Espurr apparently doesn't mind accidentally killing you. Brrr.
Canon adult horrors (that aren't the Pokédex entries)
This stuff really happens. Ain't no fanon here.
Anything else that doesn't fit in other folders.
- A meta example which applies to the first two generations: these games are based on battery-backed saves, rather than the flash memory that became standard starting with Ruby/Sapphire. These batteries have a finite amount of power, and when they run out, the data on the carts is reset. (In fact, many of those carts are due to begin running out of power soon.) And, more crucially, there is no way to transfer your old Pokemon off of, at best, Crystal to new generations with non-volatile memory. This means that, short of incredibly complicated dumping of a cart's SRAM, your old Pokemon friends are DOOMED TO DIE. You can't even change the battery to save them - if the current is interrupted even for a second, poof. They're gone. Forever. There's nothing you can do about it. Your old Pokemon are literally facing mortality, or at best an ethereal half-existence on your hard drive (since there's no easy way of dumping them back into a game after you change the battery).
- And yes, even the N64 games are battery-backed. No help there.
- It's really not so much being doomed to die as it is an irreversible Time Crash, especially if starting a new game can be considered "resetting" time to a certain point. That said, a Time Crash isn't a particularly pleasant concept either. Just think, your Pokemon essentially cease to have ever existed to everyone except you.
- Granted, RSE and up also face the threat of bit rot and even slow degradation of the physical memory itself, though this should take much longer to happen, especially if you keep your carts in good conditions for long-term storage (not too much moisture, etc). And since every generation since III has made sure to feature full transfer upward between gens, it's much easier to keep your 'mons on new silicon.
- The eShop version of X & Y features saving to the SD card, which will make it trivial to keep your mons on fresh silicon in foreseeable perpetuity, granting them proper immortality.
- Pikachu"s fainting cry in Pokémon Yellow.
- Attempting to capture Kyogre in Pokémon Sapphire is surprisingly scary enough, but the analogous bonus stage in the Ruby/Sapphire pinball game is much worse. The stage is nearly as dark as the ocean floor would be in real life, and the player initially only sees Kyogre's eyes, leading to the feeling of being menaced by an invisible predator. The minimalist eerie music aggravates the uneasiness.
- The description for the Payapa Berry says "This Berry is said to sense human emotions for the way it swells roundly when a person approaches". Basically, sentient fruit: a vegetarian's worst nightmare.
- Goes from Nightmare Fuel to Fridge Brilliance by understanding of botany and the purpose of fruit; The swelling is most likely to make the fruit appear more appealing and encourage consumption, since it's in a tree's best interest for animals to eat their fruit. It is most likely the tree sensing human emotion (Also fitting, since the berry is the one associated with the Psychic-type), not the fruit.
- The look in Entei's eyes when he puts a spell on Ash's mom in Spell Of The Unown.
Entei: "You... are... MAMA!"
- The eighth movie gives us a scene in which the Tree of Beginning's antibodies consume both members of Team Rocket. Jessie's slowly pulled into an antibody's maw, screaming like mad and begging James to help her.
- Exeggcute, the psychic swarm of sentient seeds.Sunkern (sentient sunflower seed), Seedot (sentient acorn), Ludicolo (sentient pineapple fruit), and Cherubi (sentient cherries) all are sentient edibles.
- In the episode "Pikachu Re-Volts", Pikachu has a brief Face-Heel Turn, complete with glowing red eyes and overall creepy faces.
- Then, in "Battling The Enemy Within" in the Battle Frontier saga. Ash gets possessed by an ancient evil king. Complete with mascara effects to better show the Demonic Possession.
- In another example, in "Team Plasma's Pokemon Power Plot," Pikachu has brainwashed red eyes again, but these are much creepier. It's almost like they're not even there. Just two soulless red cavities in the face. See for yourself.◊
- Pokémon Snap allows the player to take a photo of anything in-game, including jewels: when their photos are developed, players get Spooky Photographs as a reward. Also, Charmander can get pretty screwed up.
- The Heartbeat Soundtrack when you encounter Mew; it gets faster the closer you get to breaking it out of its bubble.
- The holes on the outside of the abandoned ship in R/S/E look human-shaped.
- In the Gen II games, the aptly-named Dark Cave can be accessed before getting Flash. It wouldn't be wise to do so, because it's easy to get stuck without knowing the way out. As a workaround, Generation 3 has a cave like this as well, where players actually can see, but only a small circle around them.
- The character "Imakuni?" (question mark included) in the Pokémon Trading Card Game for Game Boy is a pretty unnerving character who has scared quite a few kids, mostly because of his theme song, coupled with the lack of context: he's actually a cameo of a Japanese singer, and he is labeled as "Strange Lifeform Imakuni?" which indicates he is a some kind of space alien.
- He's even worse in the sequel, where there's two of them. One has a red outfit and his portraits look like he's screaming.
- The church in Hearthome City lacks any BGM, and is the only place in the city labeled as "Foreign Building". The people inside it and their Navel-Gazing come off as really creepy.
- Giratina's grand entrance in Platinum.
- The Nurse Joys in the Pokémon Centers, whose "Hope to see you again soon" message, coupled with the reason you're in a Pokémon Center in the first place, comes off as creepy. Probably, this is why the line has been changed to "come back anytime" in Heart Gold and Soul Silver, but it was changed back to "We hope to see you again" in both sets of Gen V games.
- In Pokémon HeartGold and SoulSilver, the first Pokémon in the party gets to walk with his trainer (like in Pokémon Yellow). It can be talked to and it would be doing something cute depending on the area. One of the text will say "_____ poked your belly!" That sounds really cute if it's, say, a Pikachu... but if it's something like a Scyther, Fridge Horror ensues.
- Players wandering through Victory Road who talk to their trailing Pokémon may get the message "___ cautiously eyes the trap".
- Coupled with each Pokémon appearance, features, and Pokédex description, the Walking Pokémon feature is a Fridge Horror magner: "TYPHLOSION is having a fun time rolling around in the grass"; "WAILORD jumped for joy"; "MUK suddenly hugged you!"; "GYARADOS is making a face like it's angry"; "CHARMANDER is splashing around in the water"; "SHEDINJA turned its back to you defiantly"; and so on.
- In the Anime, the episode Electric Soldier Porygon was banned from ever airing again, due to a bright flashing background at one point in the episode that reportedly gave over 600 children siezures, talk about super-effective. To this day, Porygon has only ever shown up once more as a short appearance in one of the movies, and niether Porygon-2 or Porygon-Z have ever appeared in the anime or movies even once. This is most likely due to fear of outraged parents.
- Lorelei threatens some Rocket grunts with her Lapras' Ice Beam in FR/LG.
- Encountering the Legendary Beasts in Crystal and HGSS can be creepy: walking along in the tall grass, maybe to level grind, maybe to try and catch a few wild Pokémon, who knows, nothing out of the ordinary for a while, and then... another Random Encounter, but the music is different. And then an enormous beast appears instead of a local Pokémon and disappears as quickly as it arrives.
- The "bus driver" ad that played in Western countries is downright horrifying. Well, okay, just how malevolent that guy is can be hilarious, but considering how buses are a regular part of many schoolchildren's lives...
Hey, little buddy. Wanna ride?
- In the manga, being possessed by the Red or Blue Orbs for too long can turn your body to dust. While this is creepy in itself, here's the catch; in HeartGold and SoulSilver, they're key items.
- They're key items in Ruby and Sapphire as well, though the one you get calms the version mascot rather than awakening it.
- The Ancient Mew Card.
- In the anime movies, each and every time Mew is involved, something bad happens:
- The first time Mew was seen in the Anime. It was by a scientist who wanted to bring his deceased daughter back, to that end, he was hired by Team Rocket to make a clone of Mew. The clone: Mewtwo, has cloned other pokemon as a result and fought mew to such a standstill that it took a Heroic Sacrice to stop the fighting.
- Then there's the Mirage Mew. Created as part of a plot to create the ultimate army of pokemon in an allegory of hacking. This one pulled a Heroic Sacrifice to stop the villain;s plot.
- Then finnaly we have Lucario And The Mystery of Mew. In which the mew featured there was the guardian of an ancient tree (and syncronized with said tree). One filled of antibodies that captured the human charaters. When the mew fixed that little issue It got itself sick int he process whoch got the tree sick and caused worse things to happen. It took a Heroic Sacrifice from Lucario to avert the disaster.
- Noticing a pattern? The Mew that were featured were neutral at best. But they were always involved with some disaster that needed a Heroic Sacrifice to avert. Mew maybe very well be an extreme Unwitting Instigator of Doom, capable of bringing disaster without knowing it. Dooming someone or something to kill itself to strop this disaster. Even when it's cameo was that card it caused trouble becuase its what set one mon off on a quest to get 4 unrelated Olympus Mons and throw nature out of whack as a result.
- The implications of the random trainers that dot the landscape in these games: while they're generally implied to train Pokémon as well and battle each other, others outright say they've been waiting for the player.
- Also, some trainers run around in circles, so they don't stand there ambushing people forever. Also, in Black and White, the NPCs actually walk around and sometimes come up to you to talk.
- Some of those trainers are just children. Some trainers aren't. Like the swimmers, treading water in the middle of the deep sea, sometimes at night.
- This includes one kid in Hoenn Route 102, who is seemingly doomed to stand in the middle of a grassy patch forever even though it sets off his hay fever.
- Poison-types are weak to Psychics. The probable reason is, the psychic waves overload their senses and excretion of poison, making their bodies damage themselves.
- Also, Psychic types have three weaknesses: Bug, Ghost and Dark, because those are three of the most common phobias.
- Dark-types. While their tactics seem to be based largely around playing dirty, their immunity to Psychics has often been described in Fanon as a Dark-type being a sort of Psychic void — throwing Psychic attacks at one is akin to dumping water down a drain (actual event in game play seem to say otherwise)
- Ever wonder why Fire is super effective on Steel-types? Because metal warms up pretty fast, and sometimes it can even melt.
- Bug type's weaknesses are Flying, Fire and Rock, respectively symbolizing they're being eaten by a bird, burned alive, or being smashed by... well... a rock. In addition, Dragon's weakness to Ice makes little sense... until realizing that most dragons are reptiles: cold blooded. You're shutting down its metabolism by freezing it half to death. Finally, Psychic being strong to Fighting seems like simple "brain vs. brawn". That, or trying to resist telekinesis using sheer brute force at the expense of the body.
- In the original Red and Blue, several Trainers carry whips. Among them are Rocket Grunts. They're abusing their Pokémon.
- Not necessarily true; AJ of the anime series had a whip, but he used it to signal his Pokémon rather than to actually hit any of them with. Understandable mistake, though; Ash made the same assumption.
- Realistically drawn Pokémon can actually be quite freaky.
- Internal Clock Battery failure in Generation II games and not knowing about it before hand: it resulted in the save file Lost Forever, and the game forever losing its ability to save.
- To a similar effect, clock failure in Gen 3. It's always the same time, the same day forever. It just goes on and on. Just like Groundhog Day, only worse.
- Fortunately, there are ways to fix this, including replacing the battery, although some of these will erase your current data.
- Trying to print something from Gold/Silver/Crystal with no Game Boy Printer attached results in an error screen and start playing a strange, haunting and slightly depressing little melody.
- HeartGold and SoulSilver. Arceus event. Real-life images in a sprite-based game. Cue the Mind Screw.
- Palkia's cry sounds like a distorted scream.
- Actually, you might have some Fridge Horror or Fridge Brilliance going on there. All of the 'Creation Trio' (Dialga, Palkia and Giratina)'s cries sound like screams. Being the gods of such strong things (Time, Space, and Antimatter), some people probably died when Dialga, Palkia, and Giratina were just learning to use their powers. So what if their cries are the screams of the people they killed? It was the first thing they ever heard, so they associated it with themselves! Bonus points: Dialga's cry sounds like a mess of pitches, possibly symbolising someone going from adult, to infant, and then back before dying.
- Some of the Pokémon card images from the early sets were rather disturbing. Particularly Gastly from the Base Set.
- The idea of the Pokémon world actually existing, considering the aforementioned Pokedex entries.
- The Zorua/Zoroark movie, when Kodai edits the movie clips out (where Suicune's surf may have killed sleeping Pokémon, and Entei's paws burning everything below it). What might have happened is even worse when left to the imagination.
- Sturdy lets a Pokémon survive OHKO attacks like being frozen at absolute zero or having its internal organs drilled into mush... or even just a stupidly powerful attack. By that time in real life, the Pokémon would have gone beyond pain, barely coherent and screaming at you to make it stop.
- Pokemon with Sturdy take no damage from OHKO attacks, though
- In Black & White, there is a post-game town known as "Lacunosa Town". The people there say that thousands of years ago, a meteorite crashed in the Giant Chasm. In it, it contained a monster (Kyurem). The monster (Kyurem) was said to have eaten both Pokémon and people.
- Kakuna may look goofy, but cocoons look just like that.
- The extent to which Pokémon are Serious Business in-story can get very disturbing. In Hearthome City, there's an NPC with a baby that says "Papa! Mama!", but the parent may actually be thinking about "I can feel the baby stroller getting heavier each and every day. I wonder what kind of Pokémon my child will become friends with first?".
- Trainers forcing players to battle, whether they want or not. Case in point.
- The Thundarus/Tornadus event in Pokémon Black & White, where a route attendant says that there's a huge storm going on at Route 7. For those unsettled by storms in the first place, just how huge they are is unpleasant. Then, players have to actually chase the storms, and when the legendary Pokémon is met, they're rewarded with this battle music.
- Just when the anime starts calming down on scary stuff, Ash and his friends (as well as Team Rocket eventually) find themselves in the Litwick Mansion. While the Pokedex entries state that Litwick, the little candle Pokémon, leeches off a human's life force, the Litwick in the episode actually try doing that to Team Rocket. Not only, Team Rocket's energy is drained slowly, over the course of the episode. Thus we see them become more and more lethargic as time goes on only to end up looking like zombies eventually.
- It gets even worse at the climax, when the Litwick open a portal to a ghost dimension and try to suck everyone in. Eventually, Jessie loses her grip and goes flying into the portal. Ash saves her, but the look of absolute horror on her face when she's getting pulled in is just bone-chilling. And her line just before slipping.... ugh.
Jessie: (whimpers) "I-It's over..."
- When Pokémon Hunter J tried to capture the Lake Trio, the remains of J's vessel are almost assuredly stuck at the bottom of the lake, and while the crew would have died quickly, her Pokémon's Pokéballs may have survived intact. Surrounded by rubble. At the bottom of the lake. For a long time.
- It was a well deserved fate, given the fact that Hunter J was a heartless mercenary who doesn't care how much misery and destruction she causes in order to turn a profit on the black market. As a matter of fact, working for J is a bad occupation since she doesn't care what happens to them. Getting in her way can be much worse; she's not above causing grievous harm to both humans and Pokémon that try to fight her and will even murder anyone that really manages to get on her nerves. This is evidenced by the facts that J had detached a container pod (that Ash and his friends had managed to sneak into) from her ship while it was airborne, had her Drapion try to crush Ash to death, and tried to burn down a whole forest around Ash and his friends.
- Just the fact that a BLACK MARKET, let alone a "Pokémon trafficking" business, exists in the Pokémon world is solid evidence to the fact that there's a lot more serious problems in the world than just criminal organizations like Team Rocket.
- Apparently, the original planned name for the starting town in Gold and Silver was supposed to be "Silent Hills". Given the similarity to, well, Silent Hill, that would have been a kinda rough way to begin an adventure.
- Boldore and Gigalith "eyes" are actually two holes, which is turned Up to Eleven in Pokédex 3D.
- Actually, Rogenrolla and Boldore's dents are ears. Gigalith's dents are also ears, but you can see eyes there too... so it has eyes inside its ears. Squick.
- In the anime, the character J is a bounty hunter who turns Pokémon into stone to sell to her clients for a high price. One of the episodes she appeared in, Pokémon Ranger and the Kidnapped Riolu! (Part 2) shows that a Riolu she'd captured was still able to reveal its location to Ash using their aura connection. This means that when J turns Pokémon into stone, they can still think and are fully aware of it. One of the targets she petrified wasn't even a Pokémon at all, but Pyramid King Brandon. J also tried to murder Ash. Most villains in the anime would try to push him to the side to continue their plans, but J, on the other hand, tries to kill him. It seems that in every episode she appears in she tries to murder Ash, if he messes in her plans. She's almost like the anime version of Sideshow Bob.
- Almia Castle in the second Pokémon Rangers game. An abandoned castle up north that's literally frozen. And it's kinda easy to get lost. Additionally, its kitchen is messy.
- The Chroma Ruins, which are filled with ghost type Pokémon. The fields around it are constantly covered in dark mist, which is made by a Murkrow that's been hypnotized and forced into it.
- Humans are often combat inexperienced, being used to having their Pokémon do the fighting while they direct the battle. If The Matrix is anything to go by, with the "caught Pokémon eventually bonding with their trainers" thing aside (and even that has its implications), they can revolt at any given time, likely resulting in many human casualties, particularly of children and babies, who - like Pokémon babies, are weaker than their adult counterparts. And the few humans who can hold their own against angry Pokémon like Gyarados, either through training or weaponry will likely end up scorching the Earth - up to and including outright killing legendary Pokémon responsible for the world's safety and upkeep.
- Black 2 and White 2 take the very idea of Stockholm Syndrome and abusive Trainers and chillingly twist it just a little bit. In Poké Star Studios, the movie series Timegate Traveler introduces this concept. Particularly with an evil Ledian of the Future, who explains that in this future, Pokémon catch humans (no, this isn't Soviet Russia). They're forced into Human Balls and made to do whatever their Human Trainers tell them. Sound disturbingly similar? Yep, the plot to the game, just twisted into a movie N could probably appreciate. It's made worse by the fact that Ledian is a jerkass, threatening to kill it's Human if it doesn't obey orders, the fact that the Human can STILL TALK AND REASON, but has no choice but to obey, and, if the player character loses the battle, they're forced to run from Ledian and other Pokémon that may try to capture them, thus living exactly like the Wild Pokémon do, and in constant fear. Another installment features a possible ending where the player character is captured and, much like a captured Pokémon, becomes perfectly obedient...
- Speaking of Timegate Traveler, how about the bad ending of the first movie? If the Temporal Transport knocks out your Solosis (which will most likely happen if you pick either of the bad dialogue options), the Temporal Transport explodes, leaving your experiment a failure, and then you find out that you've merged with your Solosis, thus marking the end of your research for good.
- Another bad ending turns out that once the character does manage to get back to his own timeline. He unknowingly takes a stone back with him, which Ledian had already purposely slipped into his pocket. Having already expositioned that the stone was what caused the Pokemon to evolve and overthrow the humans. In other words, Ledian and yourself just created a paradox dooming the future
- The "Red Fog of Terror" movie in Pokéstar Studios is riddled with Nightmare Fuel abound, as it's supposed to be a horror film.
- In Black 2 and White 2, there's a Backpacker in the Lostlorn Forest who, if you answer yes to his question, gives you TM95, Snarl. He then starts on his way off and transforms into a Zoroark. That's pretty weird.
- He probably was Zoroark using its illusory abilities.
- The player character is actually visibly startled by this, making it even weirder.
- That star-shaped marking on Accelgor's forehead is actually a gaping hole for where its shell used to be attached.
- Jirachi, the wish-granting cute fairy, starred in one of the movies, with its voice actor being Tomiko Suzuki, whose role as Jirachi was her last: Suzuki died of a fatal heart attack only a week and a half before the film's theatrical release. Coincidentally, Suzuki passed away on the day of Tanabata, the Japanese star festival with which Jirachi is commonly associated. Additionally, Jirachi's signature attack is Doom Desire, which is highly volatile but has a delay before it strikes.
- From PokéPark Wii: Wonders Beyond - The tradeable Spy-Scope item allows one to "see far and see too much," according to the description. It's the only tradeable item in the game with such eerie wording...
- The animated trailer for Pokémon Black 2 and White 2 confirms that the villains aim for the trainers when attacking. Makes the battles against them more serious, sure, but there's one time where it unambiguously happens in-game. When you happen on Ghetsis and Kyurem in the Giant Chasm, you're not challenged to a battle. No. He uses Kyurem to attempt to freeze you solid where you stand, not even allowing you to let any of your own Pokemon out to defend yourself. It takes nothing short of a Big Damn Heroes moment from N to thwart the attack. The worst part is that according to N and Hugh, Kyurem sounded sad and was forced to do this against its own will.
- Sabrina. Just everything about her can be a bit disturbing for younger viewers of the Pokemon anime. A girl with Psychic Powers, Sabrina and her Pokemon all have Glowing Eyes of Doom for whatever reason, and she even has a doll of herself and her younger mother, and even possesses a doll to play with Ash and his friends, which almost feels like something from a Child's Play movie. And when she finally gets her emotions, her little doll mysteriously fades away.
- While we're talking about Pokemon gym leaders, there's Lt. Surge. Before Ash and co. even meet him, they're greeted by a carnage of brutally defeated Pokemon that tried to fight his Raichu, so much so that the city's Pokemon center was overflowing by the time they visited it. Compared to many other leaders, Surge was positively ruthless.
- Not to mention what his Raichu is capable at full power. Its Thunderbolt was capable of tearing the gym to shreds.
- The concept of reviving Pokemon from fossils. Doesn't help that the characters in Red and Blue don't say clone, but revive or resurrect, implying they're Back from the Dead.
- In Generation I, running out of usable Pokémon causes you to pass out. One possible implication is that after you lose all of your Pokémon, the wild Pokémon or trainer that you were fighting then attacks you, the trainer, knocking you out.
- Jossed, starting with Generation III, however, as the Trainer either pays their opponent prize money for a Trainer, or loses it in a panic for Wild Pokémon, then proceeds to scurry back to a Pokémon Center, while "protecting the injured Pokémon from further harm" - although the image of a person as young as 10 forced to singlehandedly fight off rabid beasts, and even criminal gangsters and terrorists with their bare hands is pretty damn scary in itself.
- Played dead straight in a Nuzlocke variant run, however...
- Black and White take it down the Tear Jerker route instead, as at least if you lose to a Gym Leader (or at least, Elesa), you get a message about running to the nearest Pokemon centre while protecting your Pokemon from further harm, and IIRC it mentions it has begun raining. As something similar was used for the random encounters, it almost makes it sound like the Unovan Gym Leaders are as ruthless and savage as an angered wild Pokemon.
- Razor Claw's description is "A wickedly sharp claw perfect for raking enemies. It allows a certain kind of Pokémon to evolve."; one of the definition of rake is "to claw at; to scratch". Now imagine doing that with sharp claws...
- The Z legendary, Zygarde, is very...bizarre-looking, like a cross between a serpent and an alien. However, its implied its rather benevolent, being rather upset about the destruction of the environment.
- And then, there's Espurr. With its eyes. And the implication of being a psychic bomb ready to explode, at any time....
- Malamar from XY's 19th episode. Its capable of hypnotizing people and Pokémon into doing its bidding. The thought of being mind controlled is horrifying enough, but being mind controlled into committing horrible actions like attacking innocent people and turning Pokémon against their trainers in the name of world domination is just terrifying. This Malamar was even working on a secret weapon to help in dominating the world. But this weapon is just as horrifying as Malamar itself!
- The weapon itself doesn't even resemble anything man-made either, as it looks more like Meat Moss or something organic. No explanation is given to its function as it's quickly destroyed as soon as it's been discovered.
- Oh And its coming back in episode 54.
- Mega Lucario is terrifying when it loses control.
- Accidental Nightmare Fuel: the Slowpoke Song. There is something unnatural about it.
- Takeshi Shudo's novelizations depict the world of the anime as a Crapsack World, with Gym Leaders being fired if they lose three matches, 10-year-olds being legal adults and having to pay taxes, go to jail, or marry, and many, many fathers and grandfathers leaving their families only to get nowhere on their Pokémon journey.
- The Drought effect in Omega Ruby is even more sinister when you think about it. During a Pokemon battle, instead of just shining the strong sun weather effect, the sky is a fiery orange, accompanied by random sparks of embers. It's as if the sky is actually burning and the world will burst into flames at any moment. Have fun trying to unthink that while listening to the ominous Drought tune. Also, playing at nighttime will not save you, the sky is still burning and it's still daytime.
- Zinnia from ORAS. Her childlike speech patterns and behavior as well as the strange and animalistic movements she makes at the start of her battles unnerved many. Never mind the fact that she's the one of the last survivors of an ancient tribe of Dragon-type masters and commands an entire team of them. And can use Mega Evolution.
- Also from the Delta Episode is Deoxys's entrance. Basically, Mega Rayquaza destroys the meteor... but in the debris, we see a floating triangle, which begins moving in the very same way the one on Birth Island did as it turns red... and then four black tentacles come out as Deoxys's battle music starts up, (Which has a rather unnerving beginning.) then it bursts open and Deoxys comes flying straight at us, leading into a battle against a Lv. 80 Deoxys. note Anyone who did the original event will probably be shocked as the triangle begins moving and the music starts- Anyone without knowledge of it will probably be freaked out at the creepy tentacles and then be shocked as Deoxys appears.
- In ORAS, soaring on one of the Eon duo is relaxing... unless you have either a Castform or both Thundurus and Tornadus in your party, in which case, you get to see a giant, eerie thunder cloud which makes loud noises to boot, containing either Thundurus or Tornadus if you have Castform, or Landorus if you have the other two. It's reminiscent of running into a Bigocto in The Wind Waker.
I bet you could use a Cresselia right about now, eh?