History NightmareFuel / Pokemon

27th Feb '17 8:51:30 AM Sensed0
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*** Oh, and just in case you played one of the other Pokemon Games before, [[spoiler: Ghetsis was VERY Possibly going to kill ALL of your previous characters. That's right: After helping Red/Gold/etc. Become champions/Stop Evil Organizations/do other stuff, Ghetsis will just come in and [[KillEmAll Kill every single of them]]. Good thing N came in]] However, it becomes NightmareRetardant when you take in account that they may be ridicously overpowered when [[spoiler: Ghetsis]] battles them, but still.
31st Jan '17 7:45:30 PM rjd1922
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*** The eShop version of X & Y features saving to the SD card, which will make it trivial to keep your mons on fresh silicon in foreseeable perpetuity, granting them proper immortality.

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*** The eShop version of X ''X'' & Y ''Y'' features saving to the SD card, which will make it trivial to keep your mons on fresh silicon in foreseeable perpetuity, granting them proper immortality.
31st Jan '17 7:45:08 PM rjd1922
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** Although, you can save Pokemon forever with two games and a lot of internal batteries. Trade the Pokemon you care about over to another catridge in exchange for a bunch of freshly caught Level 2 Pidgey or something else you don't care about when the current one is about to die. Remove the old internal battery, massacring the Level 2 Pidgey or other trading fodder. Put in a new battery. Get to a point in the game where you can trade and afford a bunch of Pokeballs to catch trading fodder, and get the Pokemon back. Then trade all the Pokemon off the other cartridge in the same manner, replace the battery on the second cartridge, and trade them back. A couple years later, repeat the process. So it is possible to save Pokemon forever, but the save files themselves are doomed barring aforementioned SRAM dumps. Also, there is no reliable way to predict when a battery will go, which is unnerving. It's like standing in a room with a ticking time bomb, and you know it's a time bomb, but there's no clock on the face. Do you have 2 years or 2 seconds? You don't know.

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** Although, you can save Pokemon forever with two games and a lot of internal batteries. Trade the Pokemon you care about over to another catridge cartridge in exchange for a bunch of freshly caught Level 2 Pidgey or something else you don't care about when the current one is about to die. Remove the old internal battery, massacring the Level 2 Pidgey or other trading fodder. Put in a new battery. Get to a point in the game where you can trade and afford a bunch of Pokeballs Poké Balls to catch trading fodder, and get the Pokemon back. Then trade all the Pokemon off the other cartridge in the same manner, replace the battery on the second cartridge, and trade them back. A couple years later, repeat the process. So it is possible to save Pokemon forever, but the save files themselves are doomed barring aforementioned SRAM dumps. Also, there is no reliable way to predict when a battery will go, which is unnerving. It's like standing in a room with a ticking time bomb, and you know it's a time bomb, but there's no clock on the face. Do you have 2 years or 2 seconds? You don't know.



* The idea of the Pokémon world actually existing, considering the aforementioned Pokedex entries.

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* The idea of the Pokémon world actually existing, considering the aforementioned Pokedex Pokédex entries.



** Turns out the form in-game is effectively Zygarde's "50%" state. When it needs to it gathers cells from all across the region to eventually become a Titan-monster... thing. Based off the Nordic goddess ''Hel''. What you're seeing in your Pokedex is just Zygarde's chest!

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** Turns out the form in-game is effectively Zygarde's "50%" state. When it needs to it gathers cells from all across the region to eventually become a Titan-monster... thing. Based off the Nordic goddess ''Hel''. What you're seeing in your Pokedex Pokédex is just Zygarde's chest!
31st Jan '17 7:43:37 PM rjd1922
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* The Zorua/Zoroark movie, when Kodai edits the movie clips out (where Suicune's surf may have killed sleeping Pokémon, and Entei's paws burning everything below it). What might have happened is [[NothingIsScarier even worse when left to the imagination.]]

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* The Zorua/Zoroark movie, ''[[Anime/PokemonZoroarkMasterOfIllusions Zoroark: Master of Illusions]]'', when Kodai edits the movie clips out (where Suicune's surf may have killed sleeping Pokémon, and Entei's paws burning everything below it). What might have happened is [[NothingIsScarier even worse when left to the imagination.]]
31st Jan '17 4:33:18 PM Gosicrystal
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* Internal Clock Battery failure in Generation II games and not knowing about it before hand: it resulted in the save file LostForever, and the game forever losing its ability to save.
** To a similar effect, clock failure in Gen 3. It's always the same time, the same day forever. It just goes on and on. Just like Film/GroundhogDay, only worse.
** Fortunately, there are ways to fix this, including replacing the battery, although some of these will erase your current data.

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* Internal Clock Battery failure in Generation II games and not knowing about it before hand: it resulted in the save file LostForever, being lost, and the game forever losing its ability to save.
**
save. To a similar effect, clock failure in Gen 3. It's always the same time, the same day forever. It just goes on and on. Just like Film/GroundhogDay, only worse.
**
worse. Fortunately, there are ways to fix this, including replacing the battery, although some of these will erase your current data.



* [[VideoGame/PokemonGoldAndSilver HeartGold and SoulSilver.]] Arceus event. [[ArtShift Real-life images in a sprite-based game.]] Cue the MindScrew.

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* [[VideoGame/PokemonGoldAndSilver HeartGold and SoulSilver.]] SoulSilver]]. Arceus event. [[ArtShift Real-life images in a sprite-based game.]] Cue the MindScrew.
17th Jan '17 5:31:25 PM Running_Gag
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** Coupled with each Pokémon appearance, features, and Pokédex description, the Walking Pokémon feature is a FridgeHorror magner: "TYPHLOSION is having a fun time rolling around in the grass"; "WAILORD jumped for joy"; "MUK suddenly hugged you!"; "GYARADOS is making a face like it's angry"; "CHARMANDER is splashing around in the water"; "SHEDINJA turned its back to you defiantly"; and so on.

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** Coupled with each Pokémon appearance, features, and Pokédex description, the Walking Pokémon feature is a FridgeHorror magner: magnet: "TYPHLOSION is having a fun time rolling around in the grass"; "WAILORD jumped for joy"; "MUK suddenly hugged you!"; "GYARADOS is making a face like it's angry"; "CHARMANDER is splashing around in the water"; "SHEDINJA turned its back to you defiantly"; and so on.
13th Jan '17 5:17:44 PM CJCroen1393
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** Bug type's weaknesses are Flying, Fire and Rock, respectively symbolizing they're being eaten by a bird, burned alive, or being smashed by... well... [[ShapedLikeItself a rock.]] In addition, Dragon's weakness to Ice makes little sense... until realizing that most dragons are reptiles: cold blooded. You're shutting down its metabolism by freezing it half to death. Finally, Psychic being strong to Fighting seems like simple "brain vs. brawn". That, or trying to resist telekinesis using sheer brute force at the expense of the body.

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** Bug type's weaknesses are Flying, Fire and Rock, respectively symbolizing they're being eaten by a bird, burned alive, or being smashed by... well... [[ShapedLikeItself a rock.]] In addition, ]]
**
Dragon's weakness to Ice makes little sense... until realizing that most dragons are reptiles: cold blooded. You're shutting down its metabolism by freezing it half to death. Finally,
**
Psychic being strong to Fighting seems like simple "brain vs. brawn". That, or trying to resist telekinesis using sheer brute force at the expense of the body. Or perhaps even more horrifying--Psychic-types tend to be mind-readers and future seers. A Fighting-type likely spends days training and coming up with strategies against their opponents. Pit against a Psychic-type, however, and all of that practice and strategy is immediately turned against it; the Psychic-type [[ParanoiaFuel can see everything the Fighting-type is going to do before it does it]] and can now counteract everything its opponent throws at it.
2nd Jan '17 4:05:30 AM DavidRycan
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** Pokemon with Sturdy take no damage from OHKO attacks, though

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** Pokemon with Sturdy take no damage from OHKO attacks, thoughthough.
*** OH-KO as in, say, Mega Lucario using Rock Smash on a Shieldon, not Rhydon using Horn Drill. Their HP goes down to 1 as they cling onto the sliver of life they have left.
13th Dec '16 11:52:11 AM Serasia
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* Pokémon Crystal introduced moving Pokémon sprites. It was a neat idea, but can be creepy in the Silver and Gold remakes. For example, when Noctowl is sent into battle, it turns its head around. But not to look at its trainer...at the [[TheFourthWallWillNotProtectYou player]]. Just a tad creepy.

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* Pokémon Crystal introduced moving Pokémon sprites. It was a neat idea, but can be creepy in the Silver and Gold remakes. For example, when Noctowl is sent into battle, it turns its head around. But not to look at its trainer...to look at the [[TheFourthWallWillNotProtectYou player]]. Just a tad creepy.player]].
13th Dec '16 11:48:33 AM Serasia
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* Pokémon Crystal introduced moving Pokémon sprites. It was a neat idea, but can be creepy in the Silver and Gold remakes. For example, when Noctowl is sent into battle, it turns its head around, to look at not the trainer, but the [[TheFourthWallWillNotProtectYou player]].

to:

* Pokémon Crystal introduced moving Pokémon sprites. It was a neat idea, but can be creepy in the Silver and Gold remakes. For example, when Noctowl is sent into battle, it turns its head around, around. But not to look at not the trainer, but its trainer...at the [[TheFourthWallWillNotProtectYou player]].player]]. Just a tad creepy.



*** Then finnaly we have Lucario And The Mystery of Mew. In which the mew featured there was the guardian of an ancient tree (and syncronized with said tree). One filled of antibodies that captured the human charaters. When the mew fixed that little issue It got itself sick int he process whoch got the tree sick and caused worse things to happen. It took a HeroicSacrifice from Lucario to avert the disaster.
*** Noticing a pattern? The Mew that were featured were neutral at best. But they were always involved with some disaster that needed a HeroicSacrifice to avert. Mew maybe very well be an extreme UnwittingInstigatorOfDoom, capable of bringing disaster without knowing it. Dooming someone or something to kill itself to strop this disaster. Even when it's cameo was that card it caused trouble becuase its what set one mon off on a quest to get 4 unrelated OlympusMons and throw nature out of whack as a result.

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*** Then finnaly finally we have Lucario And The Mystery of Mew. In which the mew featured there was the guardian of an ancient tree (and syncronized with said tree). One filled of antibodies that captured the human charaters. When the mew fixed that little issue It got itself sick int he in the process whoch got the tree sick and caused worse things to happen. It took a HeroicSacrifice from Lucario to avert the disaster.
*** Noticing a pattern? The Mew that were featured were neutral at best. But they were always involved with some disaster that needed a HeroicSacrifice to avert. Mew maybe very well be an extreme UnwittingInstigatorOfDoom, capable of bringing disaster without knowing it. Dooming someone or something to kill itself to strop stop this disaster. Even when it's its cameo was that card card, it caused trouble becuase its because it's what set one mon man off on a quest to get 4 four unrelated OlympusMons and throw nature out of whack as a result.
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http://tvtropes.org/pmwiki/article_history.php?article=NightmareFuel.Pokemon