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    Benn Pares 
https://static.tvtropes.org/pmwiki/pub/images/benn_pares_dcau_001.png
Homeworld: Earth
Abilities: Danger sense, shapeshifting, short-range teleportation, technological talent.

A mutant gifted with a sixth sense, shapeshifting and short-range teleportation abilities, Benn Pares used these talents in combination with the best in stealth technology to become the self-proclaimed greatest thief in the galaxy.

In fact he was so good that even the Legion hadn't heard of him until he showed up on their doorstep threatening to steal the Miracle Machine within 48 hours.


  • Challenge Seeker: The main reason he wanted to steal the Miracle Machine was to see if he could.
  • Didn't See That Coming:
    • He thought putting his HQ inside a living creature would protect it from anyone, but didn't count on Saturn Girl being able to compel it to open its mouth.
    • He also didn't expect Superboy to wish that he'd be captured, but that one's more forgivable.
  • Gadgeteer Genius: Utilizes stealth technology in his crimes, and wired a gigantic living space dinosaur to serve as his headquarters.
  • Gentleman Thief: Showed up in person to warn the Legion that he was going to steal the Miracle Machine from them in 48 hours, then stole the clock from the vault they placed it in (and posted guards inside!) just to show them they couldn't stop him.
  • Mutant: Secondary sources explicitly say so.
  • Shapeshifting: He can, at least, turn into a gas or a ray of light.
  • Space Base: He hangs his hat inside a small capsule attached to the mouth of a, once again, gigantic living space dinosaur, wired to open and close its jaws at his command.
  • Spider-Sense: He's got a sixth sense for detecting traps and alarms.
  • The Spook: As he notes, if the Legion had heard of him, he wouldn't be the best burglar in the galaxy.
  • Stating the Simple Solution: Unable to pin him down long enough to bust, unable to destroy or hide the Miracle Machine well enough to keep him from getting to it, the Legionnaires were stumped...until Superboy accidentally wished for the Machine to let him capture the thief.
  • Teleportation: Uses this to slip out of Wildfire's grip.

    Charma 
https://static.tvtropes.org/pmwiki/pub/images/charma.jpg
Real Name: Charma Drisden (Original Version), Mara Grace (second version)
Homeworld: Turabeau
Abilities: Psychic aura that made males fall hopelessly in love, while engendering hatred in females.

  • Absurdly Youthful Mother: 5YL makes her into one when it's revealed that she and Grimbor had a daughter. Charma probably wasn't out of her teens when she died.
  • Evil Redhead: Unlike her skin, her hair stayed the same color when her mutant power kicked in.
  • Female Misogynist: Her powers breed irrational loathing in females, with even the ones who have the most control over themselves treating her more harshly than they normally would.
  • Freudian Excuse: Since her powers made females hate her, her time in a ladies' orphanage became a hellish experience once they developed. And once she reached the age of majority and the orphanage was required to let her leave, the headmistress planned to get Grimbor to imprison her there to be tortured indefinitely.
  • Logical Weakness: Charma needs to be able to speak if she wants to order her thralls to do things, as Shrinking Violet points out when socking her in the solar plexus.
  • May–December Romance: She's barely legal, Grimbor's graying at the temples. It's real damn unhealthy, with him being the first man she'd ever seen in person and, oh yes, the whole thing being totally non-consensual on his part.
  • Mind Control: Males=Love Females=Hate. And she can't shut it off.
  • Ms. Fanservice: Showed off her good looks in order to accentuate her powers.
  • Mutant: She developed her powers at a very young age.
  • Orphanage of Fear: Her powers made the all-female orphanage so, with even the administrators, who punished her as mercilessly as possible, despising her.
  • Power Incontinence: She can't turn her powers off, which led to a miserable childhood and a swift death once she was sent to a women's prison.
  • Psychic Powers: She forces men to love her and women to be hostile toward her, and can't turn it off. One version uses pheromones, though.
  • Retcon: As shown in the picture, the Reboot give her more control over her abilities.
  • Superpowerful Genetics: In 5YL we learn that she and Grimbor conceived a child before her death by the name of Concheta who had her mother's powers, but with more control.
  • Teens Are Monsters: The terrible conditions she grew up in helped shape her into a kidnapper and extortionist once she escaped the orphanage.
  • Too Dumb to Live: Her escape plan involved slipping out of the bonds that neutralized her powers...while in the middle of a women's prison.
  • Tragic Villain: Developing those powers, in that place? And then being sent there? Ouch.
  • Yellow Skinned Space Babe: She's a human, but her mutancy changed her skin color to a pale yellow. Not that the gentlemen care. I mean, they literally can't care. But they wouldn't.
  • Yandere: Her powers do this to men, and if Grimbor is any indication, long-term exposure seems to make it permanent.

    Command Kid 
https://static.tvtropes.org/pmwiki/pub/images/command_kid_01.jpg
Real Name: Jeem Rehtu
Homeworld: Preztor
Abilities: Created powerful illusions

Jeem Rehtu was piloting his personal craft around Preztor when he accidentally landed on the planet's Taboo Island, where a group of banished demons dwelled. One of those demons took over his body and plotted to gain powerful bodies for his fellows by upstaging several Legionnaires and convincing them that he knew a process which could make them as strong as he was.

Fortunately, the demon's weakness to gold was discovered and exploited before he could get much further than putting the team under sedation, and Jeem's consciousness took over once more.


  • Adaptational Modesty: Inverted. The Who's Who has him showing some leg, as opposed to his original appearance.
  • Always Someone Better: Command Kid managed to beat many of the other Legionnaires to the punch when solving incidents, making them jealous and receptive to his promise to make them as powerful as he.
  • Demonic Possession: And the demon possessing him planned to help his friends find new bodies, too.
  • De-power: Since his powers came from the demon which possessed him, when said demon was banished, he became a regular kid again.
  • Jerkass: Came off as a snotty brat while possessed, but the Legion found him too useful to take him to task over it.
  • Master of Illusion: As this was before Princess Projectra joined, the demon's illusory powers proved a powerful new asset to the Legion.
  • Powers via Possession: An unwilling possession, but nonetheless.
  • Psychic Static: The demon possessing him was able to shield his mind from Saturn Girl's probing.
  • Sequel Hook: The demon manages to escape pursuit, and Element Lad ominously suggests that we haven't seen the last of it, but fifty-odd years on it hasn't shown up anywhere else.
  • Weaksauce Weakness: The demon which possessed him is repelled by gold (a substance of which there was little on Preztor) and those it possesses can be exorcised by being in gold's presence for long enough.

    Composite Man 
https://static.tvtropes.org/pmwiki/pub/images/composite_man_dc_comics_post_reboot_lsh_legion_super_heroes_a.jpg
Homeworld: Durla
Abilities: Copies the powers of those around him; shape-shifting

One of the most powerful yet lesser known foes of the Legionnaires


  • All Your Powers Combined: Could copy all the Legion's powers at once.
  • Evil Counterpart: Of Chameleon.
  • Expy: Of the Composite Superman, a ridiculous Silver Age Superman/Batman villain who had all the powers of the Legion. He also bears a resemblance to the Preboot Chameleon Chief.
  • Power Copying: Unlike other Durlans he was genetically bred to copy powers and other properties of what he shapeshifts.
  • Redemption Equals Death: During an attempt to close the “Fires of Creation,” a space-time anomaly that started warping time and posed a great threat to the universe, the Composite Man sacrificed himself to seal the anomaly permanently.
  • Super-Soldier: He was created as a living weapon by the Durlans.
  • Voluntary Shapeshifting: Like all Durlans, he could shapeshift into any form he chose. 

    Computo I/Mister Venge 
https://static.tvtropes.org/pmwiki/pub/images/computo_pre_zero_hour_001.png
Homeworld: Earth; later Robotica (Postboot)
Abilities: Controls technology

Computo is a mechanical assistant created by Brainiac 5, who malfunctioned and became homicidal. Before his defeat, he managed to kill one of Triplicate Girl's multiple bodies. Danielle Foccart was briefly possessed by Computo, and later took the name as a member of the Legionnaires. In Reboot Legion continuity, C.O.M.P.U.T.O. is an entity who rules the nation of Robotica. The New 52 reboot introduces Brainiac as having been named C.O.M.P.U.T.O. on Colu.


  • A.I. Is a Crapshoot: Is the standard "destroy all humans" type of killer software. In the original version as Computo absorbed knowledge, including that of human emotion, it determined that emotions, like humans, are inefficient.
  • Arch-Enemy: Arguably, to his creator Brainiac 5.
  • Fun with Acronyms: Postboot, its name was an acronym—Cybercerebral Overlapping Multi-Processor Universal Transceiver Operator.
  • Grand Theft Me: In Pre- and Postboot, Computo has possessed Danielle Foccart, Cosmic Boy, and Triad.
  • Hero Killer: He's the reason Triplicate Girl ended up being Duo Damsel.
  • Instant A.I.: Just Add Water!: The original Computo, was created by Brainiac 5 and was supposed to be a mechanical assistant with just enough AI to be semi-autonomous. It didn't work out well for anyone, least of all Triplicate Girl.
  • Kick the Dog: Attacking during a period wherein Bouncing Boy lost his powers, Computo offered to give them back temporarily—but for a much shorter period than he said he would—just so he could figuratively point and laugh at BB as he vainly tried to rescue his friends.
  • Tin-Can Robot: His first version.

    Darkseid 

    Doctor Mantis Morlo 
https://static.tvtropes.org/pmwiki/pub/images/mantis_morlo_pre_zero_hour.jpg
Real Name: Mantis Morlo
Homeworld: Earth
Abilities: Master of biology, chemistry, and cybernetics, scientific genius

The Pre-Reboot Mantis Morlo is a brilliant scientist whose ambitions to become the greatest biochemist in the galaxy were thwarted when the Legion busted him for illegal human experimentation.

Getting off lightly because his experiments did no physical harm to his subjects, Morlo was busted once more when it turned out the waste from his new lab was polluting the Earth's atmosphere. Thus the Legion destroyed a second lab of his and he began plotting revenge on them, combining his knowledge of cybernetics and chemistry to create a race of "Chemoids", androids which could shapeshift into different elements, thus exploiting the weaknesses many of the Legionnaires had.

Attacking their home planets to draw them out, he was once more captured when the Legion uncovered his secret lab and worked together to destroy his Chemoids.

After being paroled, Morlo tried one last time to strike at the Legion, this time creating an advanced chemoid which attacked Legion HQ and RJ Brande's penthouse via the Metropolis sewer system. Although the creature nearly killed Shadow Lass and Sun Boy, Brainiac 5 used a chemical destabilizer to destroy the super-Chemoid, and Morlo was taken once more into custody.

Reboot Mantis Morlo was a mutated Vyrdian terrorist who gained super-strength.


  • Acid Attack: When Karate Kid grabs him to take him in, Morlo's coat suddenly becomes acidic, burning the hero's hands and letting Morlo run away...however, that Morlo turns out to have been a Chemoid duplicate.
  • Actually a Doombot: Mantis attacks Daxam, Orando, and Naltor all at once by creating three Chemoid duplicates of himself programmed to distract the Legion and destroy themselves to make it look like he got away, while the whole time the real him is preparing to destroy the Earth.
  • Didn't See That Coming: His plans were foiled by Chameleon Boy's antennae, which "memorize" subjects for the purpose of copying them, and showed Cham that Morlo's Chemoid duplicates were fakes.
  • Disproportionate Retribution:
    • Inverted. After Morlo's busted for illegal human experimentation, he gets a very light sentence because his (kidnapped, unwilling) subjects weren't physically harmed.
    • "The Legionnaires busted me for kidnapping and enslaving unwilling test subjects and putting toxic gasses into Earth's atmosphere? Well, I'll just DESTROY THE WHOLE PLANET!"
  • Elemental Shapeshifter: His Chemoids can turn into different elements in order to counter the powers of the Legionnaires. The Legionnaires responded by switching foes faster than the Chemoids could adapt.
  • Gadgeteer Genius: Chemically created an artificial sun to power his lab, and of course, he also designed the Chemoids.
  • Jet Pack: Subverted. After using his Acid Attack he flees into the thick Orandan forest, and the Legionnaires think he used a jet-belt to get away. As mentioned, that was a Chemoid duplicate designed to destroy itself.
  • Mad Scientist: Technically, he was just a very, very unscrupulous scientist until he Legion busted him and he became obsessed with revenge.
  • Maker of Monsters: His chemically-created creatures aren't limited to the Chemoids; he also makes artificial sea beasts and the like.
  • Man of Kryptonite: As mentioned, the Chemoids are designed to take advantage of weakenesses or limitations in their super-powered opponents. E.g. Cosmic Boy's magnetism can't affect aluminum, Projectra's illusions don't work on a blind one with radar senses, Light Lass's Chemoid just changes to a heavier element each time she makes it lighter, and Karate Kid's alters to absorb his blows.
  • Multi-Armed and Dangerous: His first Chemoid Gorn had four arms, and sometimes some of his later Chemoids do.
  • Omnicidal Maniac: His strategy to attack three different worlds was a smokescreen for his plan to destroy the Earth with a bomb that would turn the seas into flame.
  • Properly Paranoid: Anticipating that the Legion might destroy his second lab, he built a secret lab where the really big experiments were going on and let them destroy the obvious one.
  • Supernatural Fear Inducer: Actually, a chemical one. He incites terror and unrest among the precognitive Naltorians by exposing them to a chemical which alters their prophetic dreams to ones of disaster.
  • Tested on Humans: Oh, those accursed Legionnaires! Those human test subjects were only a little bit abducted and enslaved! And he wasn't doing anything permanent to them, just testing how his chemicals affected their brains! Nothing wrong with that! So he's perfectly justified in sowing discord on three planets and destroying the Earth to pay the Legion back for interfering with his work!
  • Weather Manipulation: Morlo uses this to create unnaturally severe weather on Daxam and Orando, causing violent riots and looting among the fearful populations.

    Doctor Regulus 
https://static.tvtropes.org/pmwiki/pub/images/dr_regulus.jpg
Real Name: Zaxton Regulus
Homeworld: Earth
Abilities: Solar energy generation and manipulation, scientific genius

Zaxton Regulus was one of the most brilliant scientists working under the auspice of Derek Morgna. Obsessed with the notion of multiplying solar energy via radioactive gold isotopes, he was performing an unsanctioned personal experiment when Morgna's son Dirk and another assistant startled and annoyed him by announcing a delivery. As he was yelling at them for the intrusion, the experiment exploded, injuring Dirk and killing the assistant, leading to Morgna terminating Regulus's job.

Furious and blaming Dirk Morgna for ruining his research and his life, Regulus paid for robots to beat the teenager up and throw him into a solar reactor in an effort to irradiate the boy to death. Instead, Dirk obtained incredible solar powers and joined the Legion of Superheroes as Sun Boy.

First striking out at Sun Boy and his colleagues with radioactive gold weaponry, Regulus eventually invented the artificial Arion Star, which bestowed solar powers upon himself.

During the Five-Year Gap, Regulus engineered the Black Dawn incident, in which he threatened to destroy the Sun and his detonator went off early, forcing Wildfire to (apparently) sacrifice himself expending nearly all of his energy to reignite it, and exposing Timber Wolf to the radiation which would turn him into Furball.

Recently, he was shown as a member of the Legion of Super-Villains.


  • Arch-Enemy: He and Sun Boy are kind of responsible for creating each other, and Regulus is obsessed with destroying him.
  • Bald of Evil: Under that helmet, he's got a fringe of hair on the back and sides.
  • Disproportionate Retribution: He got fired because his misuse of Derek Morgna's lab equipment killed a guy and nearly killed Morgna's son Dirk. So he tried to kill Dirk, and has been trying ever since.
  • Gadgeteer Genius: He used various solar-powered radioactive gold weapons, and created an artificial star which gave him superpowers.
  • The Gimmick: Even after becoming a villain, his retains his obsessions with both exploring the properties of radioactive gold and killing Dirk Morgna.
  • Hero Killer:
    • In 5YL, his original self was thought to have killed Wildfire during the Black Dawn incident.
    • His Reboot version successfully kills off Leviathan.
  • Metallic Motifs: He's managed to use radioactive gold to manipulate solar power to amazing ends.
  • Misplaced Retribution: He believes that Dirk caused his (dangerous) experiment to go wrong by startling him.
  • Never My Fault: He shouldn't have been performing that experiment in the first place, and it's not even clear if being startled is what caused the explosion.
  • Phlebotinum Battery: Has to occasionally expose himself to the artificial Arion Star to recharge his solar powers.
  • Playing with Fire: Much like his arch-rival Sun Boy he has pyrokinetic abilities.
  • Powered Armor: Created a battlesuit which enhanced his strength and toughness.
  • The Power of the Sun: Gave himself solar powers, and utilizes solar energy for his inventions and the like.

    The Dominators 
https://static.tvtropes.org/pmwiki/pub/images/dominators_dc_comics.png

The Dominators, collectively known as the Dominion, are an alien race from the outer cosmos of the universe. They are highly technologically advanced and live in a rigid hierarchical society, in which one's caste is determined by the size of a red circle on one's forehead. They are master geneticists who can manipulate the meta-gene to enhance members of their own caste.


  • The Alliance: During the Invasion! event, the Dominators joined nine other races in demanding that Earth surrender those citizens found to be possessed of an active metagene (i.e. Superheroes). After their defeat, little was heard from them until they declared war on the United Planets in the mid-30th Century.
  • Amazing Technicolor Population: They're all yellow.
  • Detonation Moon: After taking over Earth, the Dominators covered the moon in nuclear explosives as a safeguard against losing the planet. And you know what they say about introducing a nuclear bomb in the first act...
  • Ditto Aliens: The red dot on their heads indicating their caste is the only way to tell one from another.
  • Fantastic Caste System: As mentioned above, they've got one.
  • Hero Killer: They used their captured super-heroes to test out their deadly creations.
  • The Man Behind the Man: In 5YL they secretly took control of Earthgov.
  • Organic Technology: Their tech is plant-based, and they grow it instead of building it.
  • Planet of Hats: A race of Mad Doctors.
  • Playing with Syringes: Captured super-powered people in order to experiment on them, brainwashing them, making clones, occasionally bringing them back from the dead and so forth.
  • Touched by Vorlons: They're fond of genetic tampering, thus the making them the proverbial "Vorlons".

    Dynamo Boy 
https://static.tvtropes.org/pmwiki/pub/images/dynamo_boy.png
Real Name: Vorm
Homeworld: New Tortuga
Abilities: Super-powered belt, expert saboteur

Born and raised on New Tortuga, the world of pirates, Vorm earned the right to infiltrate the Legion by killing the other volunteer in combat using super-powered belts.

As a member, he secretly sabotaged the other members' missions and used his knowledge of the Legion Code to slowly get every other member expelled save himself, then plotted to hire criminals to take their place.

Unfortunately for Vorm, the first three members he accepted happened to be the three adult founders of the Legion of Supervillains, who outsmarted him and tricked him into going trillions of years into the future.

The last we see of Vorm, he's trapped on a long-abandoned Earth, with nothing but a dying sun and some ruins to keep him company.


  • Adaptational Modesty: The Who's Who gives him leggings under his orange tunic, as opposed to leaving his legs bare as in the original comic.
  • Eviler than Thou:
    • When the leader of Tortuga offers him a crown in honor of his successful mission, he tricks said leader into wearing it instead. It turns out the crown was meant to scramble the wearer's brains, and Vorm had accurately deduced that the leader feared his ambition and cleverness.
    • Clever as he is, he ends up being no match for the Adult LSV.
  • No Honor Among Thieves: Vorm realizes that the leader of Tortuga planned to get him out of the way and turned the tables on him first.
  • Rules Lawyer: Managed to exploit the Legion's rules in order to get everyone kicked out but himself.
  • Space Pirates: Yup. From a planet of same.
  • Superpower Lottery: His belt can project several kinds of energy, whether it be radioactive, recharging, or invigorating. It's also able to imitate several other super-powers, though he stops using those in his guise as Dynamo Boy.
  • Teens Are Monsters: Already a hardened killer by his teens.
  • Uncertain Doom: The story ends with him still stranded in the far future with nothing to eat and nowhere to go. One might assume the Legion saved him, but we see no sign that they ever figured out what happened to him, so...

    Glorith 
https://static.tvtropes.org/pmwiki/pub/images/legion_super_heroes_annual.jpg

Glorith of Baaldur was a major presence during the "Five Years Later" era of Legion continuity. Originally a minor villain who made one appearance in the 1960s, she became a central figure in DC's attempts to repair the continuity problems created when it removed the original Superboy from continuity following.


  • Abhorrent Admirer: To Valor. She event went back in time and tried to make him fall in love with her under the name "Lori."
  • And I Must Scream: A back-up feature in Legion Of Super-Heroes #53 updated her backstory following her death by the Time Trapper's hourglass, revealing she was still alive and spent years slowly reconstituting herself.
  • Arch-Enemy: To Mon-El, Ultra Boy, and Phantom Girl.
  • Ascended Extra: Was a one-shot minor villain in the 1960s until brought back for Five Years Later.
  • Back for the Dead: At some point during the Johnsboot Legion's continuity Glorith was brought back from the dead once more, only to be one of several spellcasters murdered by Mordru.
  • Back from the Dead: She was killed in her first appearance in the 1960s, but was brought back in 1989 when the timeline was rewritten.
  • Big Bad: Of the Glorithverse, naturally.
  • Big Bad Ensemble: With the Time Trapper and Mordru.
  • The Chessmaster: The issue featuring the Mordruverse established her as one, having been spying on Rond Vidar's resistance force and manipulating him into letting her help in order to gain the Time Trapper's powers and become essentially a goddess.
  • Dark Mistress: Pre-Crisis, she was one of the Time Trapper's henchwomen, and later was married to evil sorcerer Mordru before going to a successful villainous career in her own right.
  • Evil Is Petty: She was much crueler than the Time Trapper in that she inflicted rather petty and horrific revenge schemes on individual Legionnaires when they got on her bad side.
    • She drove Brainiac 5 insane to hide her involvement in the Legion's creation.
    • She made Ultra Boy think Phantom Girl had died, and then allowed him a thin sliver of hope she might be alive in the 20th Century only to discover no, she was dead for real.
    • She murdered one of Duo Damsel's halves by turning her into slime, then brought her back and killed her over and over again to use her as a slave.
    • She devoured the last remnants of the Time Trapper's essence in the Pocket Universe, but before she did so she gloated about how she'd taken all his accomplishments and made them better.
  • Fountain of Youth: In Pre-Crisis universe, she attempts to destroy the Legion of Super-Heroes by regressing them into protoplasm. Unfortunately for her, the transformation halted as they became infants so the Time Trapper killed her as punishment for failing.
  • Just Between You and Me: When Brainiac 5 figured out she manipulated the Legion into existence, she appeared before him to gloat about how she did exactly that just before driving him insane so the other Legionnaires wouldn't find out.
  • Ms. Fanservice: Her costumes have a tendency to put considerable focus on her legs and breasts.
  • Mystical White Hair: The last incarnation of Glorith has training in the use of sorcery, so is an evil sorceress with white hair.
  • Obviously Evil: One look at Glorith's eyebrows in her Silver Age appearance was enough to tell you she was not a nice woman.
  • Omnicidal Maniac: In her universe, the Legionnaires formed their conspiracy to kill her after she wiped out the inhabitants of Daxam so they couldn't be weaponized again like in "The Great Darkness Saga."
  • Physical God: She was basically the goddess of her "Glorithverse" thanks to casting a spell to usurp the Time Trapper's role in history. She wasn't completely immortal or invulnerable, but her mastery of time and continuity and her sadistic streak made her a godlike menace only the strongest and craftiest Legionnaires could beat.
  • Ripple-Proof Memory: She was the only person in the "Five Years Later" continuity who remembered the unaltered version of the universe besides the Time Trapper.
  • Smug Snake: She enjoyed rubbing it in to the Time Trapper that all his accomplishments were replaced by her's, and that she had all his power.
  • Stalker with a Crush: She has unhealthy obsession with Valor in v4.
  • Technician vs. Performer: The Time Trapper was the Technician, forming grandiose plans that manipulated the Legion as a whole and rarely striking out at its individual members. Glorith was the Performer, enjoying petty vengeance on individual members and getting her hands dirty when she fought the Legionnaires.
  • Time Master: FYL Glorith has complete control over time itself. She is able to freeze it, alter it, and even separate parts of it, thereby allowing her to (paradoxically) maintain the Time Trapper's pocket dimensions. She has the ability to age or de-age living beings to a seemingly unrestricted degree. At its extreme, this power can easily end one's life. She can send individuals forward or backward in time.
  • Villainous Breakdown: She became so enraged when she realized Ultra Boy figured out her plans and got the best of her by implementing Obfuscating Stupidity that it gave the Legionnaires to opening to defeat her after subjecting them to a Curb-Stomp Battle.

    Grimbor the Chainsman 
https://static.tvtropes.org/pmwiki/pub/images/grimbor.jpg
Expert in traps and confining devices, Grimbor uses special chains to capture his enemies. His partner is the hypnotic Charma. He has been a member of the Legion of Super-Villains.
  • Actually a Doombot: A skilled enough gadgeteer to create robot duplicates of himself, for this purpose.
  • Badass Normal: Although ostensibly a regular guy, he somehow has the physical goods to slug it out with Timber Wolf.
  • Bondage Is Bad: Technically he started out neutral, but his Pre-5YL uniform definitely passed the radar.
  • Chained by Fashion: Just look at the picture, although 5YL's a little more subtle about it.
  • Crazy Jealous Guy: After his and Charma's defeat, the Legionnaires discovered a pair of handcuffs among his belongings that neutralized Charma's powers, indicating his plans to force her to stay his.
  • Didn't See That Coming:
    • If Grimbor had known that Charma's powers weren't just limited to making women hate her, he'd likely have prepared adequately to be unaffected. Unfortunately, the orphanage was all-female and he happened to first male she came into contact with after they developed.
    • In his 5YL appearance, he didn't expect a bunch of children at a hospital for meta-humans to be able to beat him.
  • Disproportionate Retribution: "My lover died so I'm going to destroy both the Legion of Superheroes and the planet Earth!"
  • Driven to Madness: Being in Charma's presence made him fall utterly in love with her; thus her death by being torn apart at the hands of her fellow prisoners drives him insane, and he starts doing fun things like binding the earth in energy chains.
  • Driven to Villainy: Grimbor didn't start off being a villain. He was just a locksmith who created restraints and other things for people who wanted them. One of the challenges brought him to an orphanage where he would met Charma, a mutant with the abilities to make males love her and females to hate her. The headmistress wanted Charma locked away, but he fell under her influence and freed her. When Charma and him attempted to extort money from the billionaire R.J. Brande, they came into conflict with the Legion of Super-Heroes.
  • Gadgeteer Genius: Particularly when it comes to restraints.
  • Heart Is an Awesome Power: He can figure out a way to restrain literally anyone or anything, even whole planets. He managed to cage Validus, who Superboy, Mon-El and Ultra Boy needed to team up to match, and easily captured several Legionnaires.
  • The Jailer: His greatest talent the ability to envision and create inescapable restraining devices that can hold anyone or anything. His uncanny understanding of how restraints work also give him the ability to quickly determine and exploit their weaknesses, making him very difficult to keep restrained or imprisoned.
  • May–December Romance: His relationship with Charma, who's probably not even half his age and whose powers zapped his brain into loving her.
  • Never My Fault: Charma's death clearly wasn't her own fault for deciding to commit crimes and dragging him into it, and then escaping the bonds which kept her from being killed, no, it was clearly that vile Legion that killed her. In his defense, she whammied him so hard he's no longer sane.
  • Only in It for the Money: Prior to encountering Charma he'd work for anyone who paid him, though he wasn't evil by any means.
  • Villain Team-Up: Worked with the Legion of Super-villains, post-insanity.
  • Yandere: For Charma, whose powers warped him that way, even when she was unconscious and they weren't active.

    Immune 
https://static.tvtropes.org/pmwiki/pub/images/murleen_dreeu_pre_zero_hour.jpg
Real Name: Dr. Murleen Dreeu
Homeworld: Xorma
Abilities: Complete invulnerability to physical harm, including disease

Xorma, a world at war with their neighbors, bought weapons from many companies, including Brande Industries.

One of those weapons was a spore bomb, an experimental biological weapon of terrible power. Dr. Murleen Dreeu, one of the planet's foremost scientists, was firmly opposed to the use of this weapon, and tried to stop the government from testing it out.

He failed.

A massive fog of spores swept over Xorma, killing every man, woman and child...except Dreeu, who fell ill for almost a Terran year, but recovered with the ability to resist any form of physical harm, including diseases.

Driven mad by the horrors he'd experienced, Dreeu eventually fell in with Doctor Regulus. Regulus convinced him that RJ Brande had been directly responsible for the spore bomb, and told him that he'd help Dreeu get revenge on Brande, if Dreeu helped Regulus unleash a shrinking virus on the galaxy.

The Legion managed to defeat Immune by turning his own powers against him, and his anti-bodies were used to create a cure for the shrinking virus.

Immune has not been seen in any continuity since.


  • Adaptive Ability: His cosmically-powered antibodies allow his body to instantly adapt to pre-emptively resist anything that could harm it, from physical blows to disease.
  • Driven to Madness: Spending a year on a planet full of corpses while sick as a dog didn't do a whole lot for his outlook, no.
  • Everybody's Dead, Dave: The only Xormian of three billion to survive the effects of the spore bomb.
  • Ideal Illness Immunity: Immune to all illness.
  • Idiot Ball: He doesn't hold it, but the Legionnaires he's facing do. The story would've been a lot shorter if they'd stopped trying to physically attack him and instead pinned him to the ground or picked him up by his hands or something.
  • Ignored Expert: He tried to stop the spore bomb experiment, but they flipped the switch anyway.
  • Last of His Kind: It's not clear if Xormians are human or Human Alien, but he's definitely the last person from his planet.
  • Lightning Bruiser: The RPG sourcebook credits him with superhuman dexterity and strength. In-story, Shadow Lass (one of the better fighters in the LSH) deems him too dangerous to fight alone after tussling with him. It's uncertain if this is a result of his Nigh-Invulnerability allowing him to push himself harder than others or Power Born of Madness or what.
  • Logical Weakness: If his mind should become a threat to his body, then his body will react to that threat.
  • Misplaced Retribution: Because RJ Brande's company was one of several who sold weapons to the Xormans, Dr. Regulus was able to manipulate him into believing Brande himself was directly responsible for the spore bomb.
  • Mutant: Some quirk of his physiology allowed him to not only survive the spore bomb, but his antibodies became super-powered as a result.
  • Nigh-Invulnerability: His powers let him tank both Eye Beams and a full-powered blow from Mon-El.
  • No-Sell: Powerful attacks can toss him around a little, but deal no actual damage.
  • Power Born of Madness: His sheer fanaticism combined with invulnerability let him perform actions normally above his weight class. When teleported into Legion HQ, he manages to get away from four Legionnaires and get info on Brande's location before teleporting out by leveraging his invulnerability, somewhat enhanced physical abilities and the element of surprise. Then he goes to Brande's private planetoid, singlehandedly knocks out Brande's entire security force and turns their defenses onto the Legionnaires who pursued him.
  • Retcon: The DC Heroes Legion RPG Sourcebook says that the spore bomb that destroyed Xorma was sold to their government by a branch of Brande's company, making the implied connection more explicit.
  • Self-Damaging Attack Backfire: By disguising Colossal Boy as Brainiac 5, the Legion tricked him into thinking that his powers hadn't worked against the shrinking virus. Immune panicked and started trying to mentally force his body to adapt to it, working himself into such a state that his body treated his mind as a threat and put him into a coma.
  • Super-Strength: The RPG sourcebook credits him with this, and there's some evidence of it.
  • Teleportation: Not an inherent power of his, but he has a device that lets him teleport to and from Regulus's ship.
  • Tragic Villain: If not for the spore bomb, he'd be living a perfectly normal life, surrounded by friends and family.
  • Traumatic Superpower Awakening: He gained his powers by being exposed to a spore bomb which killed everyone else on the planet. As it was, it took almost a year for his body to recover.
  • Uncertain Doom: Last we saw him, he was comatose, and he hasn't been heard from since.

    The Infinite Man 
https://static.tvtropes.org/pmwiki/pub/images/infinite_man.jpg
Real Name: Jaxon Rugarth
Homeworld: Earth
Abilities: Time travel, Chronological summoning (with mind control), Energy blasts, Invulnerability

Once an ordinary professor at Metropolis Time Institute, Rugarth's life was changed forever when he volunteered to test a powerful time machine invented by Rond Vidar.

Said machine was designed to to see if time was a circular loop by sending the subject so far into the future that they would loop back to the present—instead, it sent poor Jaxon on an infinite loop through time, giving him incredible power but also driving him insane.


  • And I Must Scream: Being on an infinite cycle through all of time is a pretty rough experience.
  • The Anti-God: He's the embodiment of time as a circular loop, and the Time Trapper is the embodiment of linear time and entropy. They don't get along.
  • De-power: After his return, the White Witch sent his chronal energy to the beginning of time, stripping him of his power—and his consciousness. Exposure to the Time Trapper's chronal energies restored him to his "Infinite Man" state.
  • Driven to Madness: "Sit back a moment and imagine witnessing eternity: Looking upon the Earth in all its ages, from the dawn of time to the dusty end of the world. Then expand that imagining—and look upon the universe in all its many eras, as you gain power from the very flow of time as each unending eon passes...Now, try to make that imagining go beyond the moment—and make it a terrifying reality that literally lasts forever—And now you can understand why Jaxon Rugath has gone mad!"
  • Fate Worse than Death: He describes being in the time loop as an infinity of tortures that made him wish for death. He plans to visit equal suffering upon those responsible for the experiment.
  • Go Mad from the Revelation: Before his experience, he was a genial scientist who was eager to see what the experiment had to offer. After seeing the universe end, be re-created, end, and be re-created infinite times in every possible permutation, the only scraps of humanity he has left have become dedicated to hatred and revenge.
  • Gone Horribly Wrong: Vidar's experiment was supposed to send Rugarth into the distant future and back. Instead it sent him...everywhere...over and over and over and over and...
  • Hand Blasts: Can blast people with bolts of pure chronal energy, which can have any number of effects as he desires, such as freezing people in time (Star Boy) or sending them spiraling randomly through time and space and into other dimensions (Superboy).
  • Heroic BSoD: After his power is stripped, his traumatized mind is gone.
  • Living Battery: Eventually plucked from time and drained into nonexistence in order to fuel Mordru and Glorith's time magics.
  • Mind Control: The Infinite Man can control who- or whatever he summons from time and space.
  • The Omnipresent: Vidar's experiment sent the guy everywhere and everywhen at once in in the universe in an endless loop, alternate timelines and dimensions and so forth included. His mind couldn't take it.
  • Puff of Logic: He and the Time Trapper, the embodiments of two very different viewpoints of time, destroyed each other in their fight. Time Trapper returned, 'cause he/she/they/it's good at that. The Infinite Man...it's complicated.
  • Revenge: He wants to avenge himself on Rond Vidar.
  • Summon Bigger Fish: When the Legion confronted the Time Trapper, they brought Jaxon's comatose body along. Exposure to chronal energy caused him to become The Infinite Man once more and the two titanic time titans tussled terrifically, 'til two-fold terminus.
  • Time Travel: The Infinite Man can move freely through time at will, and summon creatures and beings from any point in time and space.
  • Victory-Guided Amnesia: When he's defeated, the people and creatures he's summoned and controlled conveniently return to their original location in time and space with the memories of their abduction erased.

    The Justice League of Earth 
https://static.tvtropes.org/pmwiki/pub/images/justice_league_earth_02.jpg

The Justice League of Earth is a group of super-powered humans from the distant future that have spread xenophobic ideals through the planet. They are led by Earth-Man and are full of Legion rejects. Over time their powers mutated turning them all into considerable threats.


  • Ascended Extra: Except for Spider Girl and Radiation Roy, all of them were obscure Legion rejects who only made one or two appearances in the Silver and Bronze Ages.
  • Ax-Crazy: None of them particularly care about what would happen to the time stream if they murdered Superman since they're so determined to usurp his legacy.
  • Even Evil Has Standards: They invoke this in other villains. When the League joined the new Legion of Super-Villains, the Fatal Five made it clear they saw the League as "Human supremacist trash" and once their alliance ended the Five, and most likely the rest of the villains, would be coming after the League.
  • Evil All Along: Brainiac 5 claims their rejection from the Legion was only a surface excuse for their actions, revealing Saturn Girl had done telepathic profiling on them and all other applicants when they tried out. Brainy explains Earth-Man, Radiation Roy, and the others were already deeply disturbed individuals long before they met the Legionnaires and they would've never been allowed to join regardless of their powers.
  • Fantastic Racism: They're the leaders of a pro-human, anti-alien movement. They believe that Superman was human and that all aliens should be deported from the planet. They spread their ideals of distrust and hatred against aliens across Earth and were successful to convince the planet's inhabitants into believing them, resulting the planet to fall under the dictatorship of Earth-Man, seceding from the United Planets, and a massive persecution of aliens among Earth's people. It should be noted that while they do believe in Earth superiority, they all know Superman's really from Krypton and have been lying about his "Human origins" to discredit the Legion.
  • Humanity Is Superior: Basically their whole creed is centred around the inherent superiority of humanity. They managed to become so popular that the Earth itself seceded from the interplanetary alliance and started deporting or enslaving aliens en masse.
  • Humans Are Bastards: They're this trope incarnate given they launched a fascist regime to expel all alien presence from Earth under the credo of humanity's superiority and the belief Superman was an Earthling.
  • Manipulative Bastard: They used a phony crystal artifact to spread the gospel of Superman being an Earth-born native blessed by Mother Earth to protect the planet from aliens, and went further by claiming the teenage Legionnaires were the front men for an alien invasion.
  • Moral Myopia: They were rejected by the Legion on Saturn Girl's telepathic profiling showing some serious issues. She couldn't sleep for two nights after reading Radiation Roy's mind. Their response is to organize into a xenophobic fascist group and oust the Legion from Earth, calling it fair play in turn.
  • Politically Incorrect Villain: They're essentially human supremacists who despise aliens.
  • Putting on the Reich: Aside from being massive bigots towards aliens, they noticeably wear red armbands that have a black-and-white version of Superman's chest insignia rather than a Swastika.
  • The Resenter: The real reason for their hatred is having been rejected as members by the Legion.

Earth-Man/Absorbancy Boy

https://static.tvtropes.org/pmwiki/pub/images/earth_man.jpg
AKA: Kirt Niedrigh
Homeworld: Earth
Abilities: Super-power absorption and duplication

Earth-Man is a Terran supremacist and historical revisionist who claims Superman was originally from Earth. He leads a movement of fellow Earth natives in a campaign of hatred and bigotry towards offworlders of any kind after he and his cronies were all rejected from the Legion.


  • All Your Powers Combined: Though he has to periodically recharge the powers he steals.
  • Big Bad: Of Superman and the Legion of Super Heroes.
  • Blatant Lies: He rants about how he met Superman when he first came to the 31st Century, but he was nowhere near Superboy when he first met the Legionnaires. He didn't meet Superboy until he first tried out for the Legion back when he was still Absorbancy Boy.
  • Heel–Face Turn: Came to see his method of doing things was wrong, and eventually his way of thinking.
  • Heroic Sacrifice: Earth Man died in battle fighting an ancient evil named the Bringer of Chaos and saved the Earth.
  • Hypocrite: Makes no secret of his prejudice against aliens as inferior and monstrous, but still starts an intense relationship with Shadow Lass, an alien princess.
  • It's All About Me: Even when his philosophy risked provoking an interplanetary conflict with all other worlds going after Earth, all Kirt cared about was proving himself the most powerful of them all.
  • Manipulative Bastard: His power depends on copying the abilities of those around him, which means he needs to be this trope to keep himself surrounded with people with real powers he can leech off of.
  • Power Copying: Earth-Man has the ability to absorb and duplicate the superpowers of Metahumans and aliens. He absorbs energies of people within a certain range of him; anywhere from several feet to a mile radius.
  • Power Incontinence: He occasionally shows difficulty in juggling multiple powers and his body can be overloaded by absorbing too many at once.
  • Putting on the Reich: Not only is it established that he's basically a 31st century equivalent of a Nazi, it's the costume (and the fact that he's a statuesque blond) that really ties the image together.
  • Token Evil Teammate: The Legion was forced to take Niedrigh on as a member by Earthgov due to his popularity among anti-alien humans. He later agreed to remain on the team and continue helping aliens despite his dislike for them.
  • Took a Level in Badass: Went from a D-List villian and Legion reject to turning the Earth against the Legion, being the leader of a team that kept them at bay, and likely would've won if Superman hadn't arrived to put doubt in his followers' thoughts.
  • Villain with Good Publicity: He has such good publicity among humans that the Earth Government literally forced the Legion to make him a member in return for allowing the Legion to remain on Earth.

Eyeful Ethel

https://static.tvtropes.org/pmwiki/pub/images/eyeful_ethel.jpg

An evil teacher. She can grow extra eyes at will.


  • Body Horror: She can spontaneously grow eyes anywhere on her body, but can retract them as well so she's not permanently covered in extra eyes.
  • Even Evil Has Loved Ones: She and Tusker really do love each other.
  • Four Eyes, Zero Soul: She started wearing glasses as a teacher, where she's at her worst.
  • Ineffectual Sympathetic Villain: She and Tusker, another Legion reject, attempted to start careers as criminals, but no real criminals took them serious enough. To make matters worse, they tried to start a crime spree on the planet Bismoll, where they then attempted join allegiances with the recently reborn Pulsar Stargrave. She is later defeated by the Legion of Substitute Heroes and she returned to her old job at Metropolis's schools before she and Tusker joined the Justice League of Earth.
  • Progressively Prettier: During Retroboot era, Ethel lost the weight she gained and dyed her hair blonde.
  • Sadist Teacher: Retroboot. Revels in the fact that her students will believe anything she tells them because she's their teacher. While not the most violent or powerful, Ethel's by far the worst member of the League due to the sadistic pleasure she takes in exploiting impressionable young children.
  • What Kind of Lame Power Is Heart, Anyway?: Her power is that she can sprout eyeballs on any part of her body. Not terribly useful in combat.

Golden Boy

https://static.tvtropes.org/pmwiki/pub/images/golden_boy01.jpg

Klint Stewirt has the Midas Touch. His body consists of pure gold. After being rejected from the team, years later he resurfaced as a member of Earth-Man's "Justice League of Earth".


  • Evil Brit: Possibly. His mother apparently lives in Britain but there's no guarantee that he himself is British.
  • Chrome Champion: He power to turn whatever he touched into solid gold. His powers over time evolved his entire body became solid gold.
  • It's All About Me: He's even got a framed portrait of himself in his section of the League's satellite.
  • Logical Weakness: Weak to fire, which Fire Lad naturally exploits by bringing the temperature in the room to the melting point of gold.
  • This Is Reality: Klint was rejected on the grounds that he would bring down the value of gold.
  • The Sociopath: Remorselessly turns one of his mom's lawyers into a gold statue, with the instructions it be delivered to her with the order "Don't spend it all in one place." He'd probably be the most dangerous member of the League given he can murder people with a single touch, if only he wasn't such an idiot.
  • Took a Level in Badass: His power originally consisted of a Midas touch, before his entire body turned gold.
  • Upper-Class Twit: Has shades of this.

Radiation Roy

https://static.tvtropes.org/pmwiki/pub/images/radiation_roy.jpg

Radiation Roy is Roy Travich. He originally tried out for membership in the Legion, but was rejected because he could not properly control the radiation emitting from his body. He joined the Legion of Super-Villains and would later become a member of the Justice League of Earth. Reboot Legion continuity introduced a new Roy Travich who became a member of Workforce as the super-hero Radion.


  • Adaptational Heroism: He had a counterpart, Radion, in the Reboot Legion's timeline. Radion surprisingly never became a villain and was more a Jerk with a Heart of Gold.
  • Atomic Superpower: Travich's primary superhuman power is the ability to absorb and manipulate high levels of radiation for a number of purposes and effects. In the case of other beings that have received powers based from exposure to radiation, Travich can manipulate the radiant energies of those individuals usually for the purposes of temporarily shutting down their powers.
  • Atrocious Alias: Tyr pointed out that "Radiation Roy" was a stupid name and told him to change it.
  • Ax-Crazy: According to Saturn Girl and Brainiac 5, his mind is a nightmare. Imra supposedly couldn't sleep for two nights after seeing the psychotic thoughts and images within Roy's subconscious.
  • Bald of Evil: During his future appearances, it appeared his radiation powers were taking a toll on him, as he soon lost all his hair. Yet oddly, when his body appeared much more badly ravaged due to his abilities he'd suddenly had hair again.
  • Blessed with Suck: Roy's body over time became ravaged with radiation poisoning, losing most of his teeth and growing hideous, pus-filled tumors. Roy started wearing a red containment suit just to hide his face and control his powers.
  • Dirty Coward: Let's just say he knew when he was outclassed.
  • Energy Beams: Travich can expel radiation from himself in a number of ways such as firing blasts of solid radiation in the form of powerful concussive blasts or emitting radiation in the form of intense heat that, at maximum temperature, is said to be hot enough to incinerate a city block.
  • Face–Heel Turn: Although he seemed to take Legion rejection well, he eventually joined the LSV.
  • Multiple-Choice Past: He claimed that he'd paid a lot of money to get treatments that gave him his powers, but his Who's Who claimed he was a Mutant who inherited a condition passed down from his ancestors that caused radiation to build in his body and forced him to expel it regularly. These aren't necessarily mutually exclusive, however.
  • My God, What Have I Done?: His Reboot counterpart Radion felt bad over how his attempts to show up Atom'x of the Uncanny Amazers led to Atom'x's death in the fight against Mordru.
  • The Paralyzer: Initially, he could only fire "paralyzing rays" that sickened and exhausted his target, with long-term exposure being potentially damaging or fatal. He got a lot more powerful after the Retroboot.
  • Power Incontinence: Thanks to lack of practice with his newly-gotten powers he blasted the whole room during Legion tryouts.
  • Purple Is Powerful: One of his old costumes featured a lot of purple, particularly the pants.

Spider Girl

https://static.tvtropes.org/pmwiki/pub/images/spider_girl_3.jpg

See Legion of Super-Villains characters page.

Storm Boy

https://static.tvtropes.org/pmwiki/pub/images/storm_boy.jpg

Myke Chypurz underwent 75 surgical procedures in order to be capable of weather control placing lightning generators in his chest cavity. Member of Justice League of Earth.


  • Adaptational Villainy: In his initial appearance, he was just a guy who tried to join the LSH as a fraternity dare, even joining the Legion later when they needed to fill their ranks.
  • Cheaters Never Prosper: He applied for the Legion by showing off the ability to alter the weather, but it turned out he was using a machine hidden in his costume. Cosmic Boy discovered his deception, and by order of the Legion Constitution rule that no member be allowed on the team with no superpower Myke was rejected.
  • Dark Is Evil: His now black hair and cloak evoke this, as well the storm clouds he can generate.
  • Evil Knockoff: His costume is basically an evil ripoff of Lightning Lad and Lightning Lass's, due to the use of blue with yellow bolts. Considering the Ranzz twins already have an Evil Counterpart in their older brother Lightning Lord, Myke is basically a rip-off of a rip-off.
  • Gadgeteer Genius: His original incarnation invented a pocket weather-control device.
  • Heel–Face Turn: His Five Year Later counterpart actually got over his rejection and went on to work with weather-generating machinery, before joining the Legion when they were desperate for members during the Five Year Gap.
  • I Just Want to Be Special: So he replaced most of his internal organs with weather-control machines.
  • Motive Decay: His original reason for joining the Legion was a stunt for a fraternity. In the Johnsboot continuity he claims that he very badly wanted to join the Legion and considers them amoral bullies for not understanding what that kind of rejection does to someone.
  • Psychopathic Manchild: He rants about how he's one of the chosen and acts like the Legionnaires are a bunch of schoolyard bullies. He even calls them bullies at one point.
  • Weather Manipulation: Storm Boy uses a device that enabled him to control weather patterns. Storm Boy has used it to produce blizzards, summon lightning bolts, fly using air currents, produce fog and generate winds. Essentially Storm Boy can produce any type of weather pattern imaginable, as well as other phenomenon such as tornadoes.

Tusker

https://static.tvtropes.org/pmwiki/pub/images/tusker_01.jpg

Horace Lafeaugh is Tusker. His powers were to extend his unbreakable tusks to extreme lengths before they evolved and turned his skeleton unbreakable.


  • Amazing Technicolor Population: After his powers evolved, he developed gray skin.
  • The Brute: His only value to the team is destroying stuff through brutal force.
  • Even Evil Has Loved Ones: He's in a relationship with Eyeful Ethel, and even saved her from being hit by the Subs' high-jacked school bus.
  • Healing Factor: This allows him to heal from the wounds he gives himself while removing the bones from his body. His healing factor also grows his bones quickly and regenerates his bones when they need to be replaced.
  • Lightning Bruiser: After his powers evolved, he seems to have undergone an overall physical upgrade, gaining a degree of super-human strength, speed and reflexes.
  • Nigh-Invulnerability: Specifically, his skeleton is indestructible. His skin is pretty durable, too.
  • Took a Level in Badass: His powers evolved from a set of expandable tusks to an unbreakable skeleton.

    The Khunds 
https://static.tvtropes.org/pmwiki/pub/images/khunds_003.jpg

The Khunds are a warmongering race who continuously seek to conquer inhabited planets, especially Earth.


    Leland McCauley 
https://static.tvtropes.org/pmwiki/pub/images/leland_mccauley_ras_al_ghul_001.png

Leland McCauley III was a wealthy industrialist in the 30th Century who became business rivals with R.J. Brande. This made him an antagonist to the Legion of Super-Heroes. McCauley passed this legacy on to his son Leland McCauley IV who became an even greater enemy to the Legion. In Reboot Legion continuity, Leland McCauley funded a rival team to the Legion known as Workforce. Eventually he was killed by Ra's al Ghul who assumed his identity. There has also been a Leland McCauley seen active in the 21st Century as a mentor to Azrael and a member of the Order of Purity.


  • Bad Boss: Especially to the Workforce, where he felt the need to monitor their every move through a portable camera and kept barking orders at them, giving away the element of surprise and broadcasting their moves to their enemies.
  • Bubble Boy: In the 5YL continuity, he's an extreme germaphobe who lives in a plastic bubble.
  • Corrupt Corporate Executive
  • Deal with the Devil: The Postboot version seems to have made one with the Time Trapper, getting the chance to kill R.J. Brande, but after he does this, he suddenly turns to dust and dies.
  • Even Evil Has Loved Ones: He's fond of his cousin Celeste aka Neon.
  • Evil Counterpart: To R. J. Brande.
  • Evil Is Not a Toy: Messing with one of the Emerald Eyes was definitely punching above his weight.
  • Evil Mentor: To the WorkForce.
  • Fiction 500: He's the second-richest man in the galaxy, after R. J. Brande. McCauley hates Brande for this reason.
  • President Evil: Postboot, in the DnA era. It was actually Ra's al-Ghul, who killed McCauley and used his fortune to run for president. He was still definitely evil in the Preboot and earlier in the Reboot continuities, but was a Corrupt Corporate Executive, not president.
  • Screw the Rules, I Have Money!: He typically buys his way out of his problems.
  • Smug Snake
  • Verbal Tic: 5YL McCauley liberally peppers his dialog with nervous laughter.

    Jungle King/Monster Master 
https://static.tvtropes.org/pmwiki/pub/images/jungle_king.jpg
AKA: (First name unknown) King
Homeworld: Earth?
Abilities: Mentally controlling animals.

After being experimented on as a child, this teen gained the ability to control animals, but lost his concentration while applying to the Legion and got rejected.

Furious, he traveled to Monster World and began recruiting a Legion of Super-Monsters to take his revenge, earning the distinction of being the first super-powered foe within the Legion's timeline.

Although he was killed by a beast he'd rejected, his brother Marden King tried to avenge him by tricking the Heroes of Lallor into battling the Legion.


  • Attack of the Killer Whatever: Built a legion of exotic animals to take on the LSH.
  • The Beastmaster: He can project "Hypno-mental commands" to animals, though he needs to concentrate to maintain his control for long.
  • Didn't See That Coming: Twice, King rejected a lonely monster that could disperse into mist and had wordlessly insisted on joining his group. The resentful beast later revealed that it could could vaporize other things as well by using this power to wipe King out of existence.
  • Disproportionate Retribution: "I lost control of my powers and the Legion rejected me? I'll make my own Legion of Monsters to KILL THEM ALL!"
  • Even Evil Can Be Loved: His brother Marden King tried to avenge him.
  • Guinea Pig Family: King's father, an expert animal trainer, altered his son's brain structure with the intention of making him the greatest animal trainer of them all. It's strongly implied that these experiments twisted the kid's mind and personality in yet another textbook example of DIY brain surgery gone wrong.
  • Pelts of the Barbarian: Probably to fit with the "Jungle King" image he'd been aiming for. He doesn't change it when he switches schticks, though.
  • Power Incontinence: While demonstrating his power to the Legion, he got so caught up in telling his origin story that he forgot to concentrate on the beast he was controlling, and it broke free. Later, he was too terrified of the mist monster to focus enough to gain control of it.
  • Punny Name: While applying to the Legion, he used the name Jungle King, punning off his surname.
  • Superpower Lottery: By proxy. The creatures he controls have a wide array of powers which can give even the Legion pause.
  • Teens Are Monsters: He started his criminal career fresh off being rejected by the Legion.
  • Too Dumb to Live: He felt the aforementioned mist monster's power to turn to vapor and and re-form was interesting but (inexplicably) thought it wasn't useful enough to add the beast to his group. Even without knowing it could vaporize other things, if King had been a bit more imaginative, he wouldn't have been killed.
  • Unskilled, but Strong: Although he could control many powerful monsters at once, his concentration would slip if he got too worked up.

    Mordru the Merciless 
https://static.tvtropes.org/pmwiki/pub/images/mordru.jpg
Mordru throws the best raves!
Homeworld: Sorcerers' World
Abilities: Sorcery, immortality

Mordru is an immortal sorcerer who is usually an enemy to the Legion of Super-Heroes. It was later revealed that he was a member of the Lords of Chaos with origins on Gemworld. His home is the planet known as Sorcerers' World, the universal center of all magic. He frequently attempts to manipulate the Legionnaire known as White Witch, and has also been married to her.


  • Abhorrent Admirer: To the White Witch. This was especially bad in the Johnsboot Legion, where he'd been given Mysa by the Justice League of Earth. Mordru kept her chained up in a dank dungeon and routinely tortured and brutalized her in an effort to make her his loving slave.
  • Arch-Enemy: To the Leigon and to Amethyst, Princess of Gemworld.
  • Awful Wedded Life: The case with FYL Mordru and Mysa.
  • Big Bad: One of the most recurring villains in the series.
  • Big Bad Ensemble: With The Time Trapper and Glorith during the Giffen-Bierbaum run in the early 1990s.
  • Dimension Lord: In some continuities, Mordru's domain, Sorcerer's World, is a dimension unto itself. (In others, it's merely a planet in the material universe.)
  • Domestic Abuse: His jealousy and fear of Mysa, as well as his own sick tastes, led to him committing severe acts of psychic and emotional abuse while she was married to him, in a largely successful effort to break her.
  • Evil Is Not a Toy: Once summoned the JLA and JSA to the 30th century to find the Demons Three for him. The minute he let them out of their cans, they turned on him.
  • Evil Sorcerer: Mordru's sorcerous powers are amongst the most formidable in the known universe. As a lord of Chaos he has attunement to the universe. He has a Nigh-Omnipotent Mastery of Magic of the highest order.
  • Galactic Conqueror: Mordru ruled a star-spanning empire before his initial defeat. With his magic, and the technology of other worlds, he built an empire that covered half the galaxy.
  • Green-Eyed Monster: Deeply jealous and terrified of Mysa Nal's mystical potential.
  • Healing Factor: He can magically heal fatal wounds sustained by himself or those of others. When Alan Scott slashed Mordru's abdomen open with an energy sword, the sorcerer was able to heal the injury in seconds.
  • Heel–Face Revolving Door: Mordru is an example of this within a single continuity: he was cured of his megalomania towards the end of Paul Levitz's v3 run, and was even married to the White Witch in during the five-year gap between v3 and v4. By the start of v4, he was back to his old tricks again.
  • Humanoid Abomination: Post-Crisis, Mordru was revealed to be one of the immortal Lords of Chaos rather than a human wizard.
  • I Have Many Names: Mordru is also known as Dark Lord and the Dark Nobleman.
  • Immortality: Mordru is apparently ageless. The Hourman android attempted to de-age Mordru to a point where he was not as powerful, however in the process he discovered that Mordru's timeline had no beginning or end. Mordru was apparently never born, nor would ever die.
  • Kryptonite Factor: Mordru suffers from a crippling phobia of being buried alive that was so great that it reduced to him to near-catatonia and rendered him helpless..
    • A Shout-Out to its origin appears many years later: "We all make our own weaknesses, his from a nightmare happenstance long in his past." In his first appearance, at the climax of the story, after trying the Legion for "acts of anti-crime" and sentencing them to death, Mordru "gathers the power to annihilate worlds, to shatter suns, preparing to hurl it at the helpless heroes." But the cavern they're in can't endure the stress of the leaking energy. The end result is Mordru and his "devil's jury" are buried, the Legionnaires survive due to Mordru having trapped them in a powerful force field, and Mordru, who cannot die by any known means, but can't remain conscious without air, is sealed inside solid rock.
  • Sealed Evil in a Can: His original era and Postboot incarnations both started as this. Original Mordru was stuck on Earth after being overthrown on his home planet. Good for the universe, bad for the Legion. They tended to solve the problem by locking him up in an underground tomb.
  • Time Abyss: He's at least a few thousand years older.
  • Wizard Beard: Had a brown one when he was bugging the 20th Century JSA, and a long white one in the 30th Century.
  • Wizards Live Longer: Seemingly immortal.
  • Wizards from Outer Space: Well, he is.
  • Worf Had the Flu: One of his encounters with Superman has him off his game, thanks to having been stuck on Earth for so long, allowing Superman to pummel him.

    Nardo 
https://static.tvtropes.org/pmwiki/pub/images/nardo.jpg
AKA: Not Applicable
Homeworld: Unknown
Abilities: Nuclear energy, radar sense, heat vision

Warden of the Super Stalag of Space.


  • Atomic Superpower: Nardo's race live by having nuclear energy in their veins. He is able to project deadly bolts of force that can incapacitate or kill human beings.
  • Cold-Blooded Torture
  • Extra Eyes: His race has three eyes.
  • Heat Vision: Can emit it from his middle eye.
  • Hero Killer: He gets this sort of build up, and lives up to it, killing four heroes in two issues.
  • High Collar of Doom
  • Mind Rape: Subjects Brainiac 5 to a psychological torture designed to make him lose his sense of identity.
  • POW Camp: Runs one for superheroes
    • Hell Hole Prison: Deliberately invokes this, forcing superheroes to build their own prison.

    Organus 
https://static.tvtropes.org/pmwiki/pub/images/organus_pre_zero_hour.jpg
AKA: Not Applicable
Homeworld: Unknown
Abilities: Leech life energy, absorb powers

A mysterious energy parasite from outer space, the dormant Organus was brought to Medicus One by organ smugglers to cover their escape.

Upon waking up, it assembled a body out of random body parts and organs, and began draining the life of sentients all over the hospital. Timber Wolf and Light Lass, having been on Medicus One for Wolf's plastic surgery, attempted to subdue the monster and failed, with Organus absorbing Wolf's energy and superhuman physical abilities, becoming more dangerous than ever.

A team of Legionnaires arrived on Medicus One, only to fall victim to Organus's might. However, Blok and Light Lass managed to work together to defeat the monster.


  • Crippling Overspecialization: He can only feed upon organic creatures. Trying to feed on inorganic ones such as Blok causes a powerful feedback.
  • Life Drain: How he feeds. People with powers are particularly fulfilling and tasty.
  • Mind Rape: A mild case, he can mentally attack a victim to stun them long enough to feed.
  • Mix-and-Match Man: A mish-mash of random body parts from Medicus One's storage.
  • Mysterious Past: Its origins prior to showing up on Medicus One are unknown.
  • Power Copying: For a while it can use the powers of people whose life it steals.
  • Third-Person Person: "Organus feeds!"

    Praetor Lemnos 
https://static.tvtropes.org/pmwiki/pub/images/lemnos_lsh10.jpg
Abilities: Memory modification

Praetor Lemnos is an enemy of the Legion and a man capable of altering the memories of anyone he wishes.


  • Big Bad: In the Threeboot verse.
  • The Chessmaster
  • Cursed with Awesome / Blessed with Suck: His powers allow him to get away with anything, but at the same time he can't form any lasting relationships or be remembered for doing anything good.
  • Evil Genius
  • Facial Markings
  • Fiction 500: Those who can remember his name know he's one of the richest and most influential men in the galaxy. Not that there's many who do.
  • Freudian Excuse: Built in. He had to stay in his parents' line of sight, so they'd remember to feed him. And then there was that bit where the government tried to capture him to learn how his powers worked.
  • Karma Houdini: Thanks to his power. Lemnos has made the largest personal fortune in known space, by taking actions without having to take responsibility of his actions. "You'd be amazed what a smart man can get away with in this world, if he never has to take responsibility for his actions." They do get him in the end though.
  • Laser-Guided Amnesia: Lemnos was born with a psionic handicap that corrupts others memories. Any trace of his presence was eliminated when he left a place.
  • The Man Behind the Man: And not always by choice.
  • Parental Abandonment: Not that it was intentional. He has said that he had to stay in his parents line of view or they would forget to feed him.
  • Shadow Archetype: To the Legion as a whole. They both want to shake the 31st century out of its malaise, but whereas the Legion wants to do it peacefully, Lemnos wants to do it with a war.
  • Well-Intentioned Extremist: Lemnos shares the Legion's goal of breaking free from a emotionally and mentally repressive society, but Lemnos is more willing to take extreme actions to make his will reality.

    Progeny 
https://static.tvtropes.org/pmwiki/pub/images/progeny.jpg

The Progeny are a dangerous species that the Legion encountered in Legion Lost Vol 1.


  • Establishing Character Moment: First depicted hunting Shikari and killing her two companions.
  • Fantastic Racism: They are unrepentantly dedicated to deleting anything that isn't progeny.
  • The Reveal: They've been servants of the Legion's missing member ever since he ended up in the uncharted space billions of years ahead of the rest.

    Ra's Al Ghul 
https://static.tvtropes.org/pmwiki/pub/images/legion6.jpg

See his page.

  • Awesome by Analysis: He defeated an entire team of members of the Legion after his elite guards decided to quit using tactical planning, knowledge of bodily anatomy and powers, and well-timed reflexes.
  • Evilutionary Biologist: He planned on speeding up the evolution of mankind by putting it through extreme environmental shifts known as hyptertaxi, which would cause a planetary genocide.
  • Full-Frontal Assault: After destroying one of his bodies to escape, he transferred his mind into a new clone body and fought against members of the Legion soon after. He was completely naked at the time.
  • Humanoid Abomination: He's been dunked in the Lazarus Pits so many times his very essence has fused with its contents. His bodies are essentially carriers of the Lazarus Pit fluids that contain his consciousness and memories.
  • President Evil: Ra's al Ghul took over the identity of Industralist Leland McCauley, who by that time had been appointed President of the United Planets.
  • Really 700 Years Old: He's already been around for hundreds of years at the start of his appearance. By the time he's appeared in the 31st century he's got even more centuries of age under his belt. However, it turns out he's been using clones of himself to prolong his existence.
  • Tomato in the Mirror: Didn't know he was a clone of the real Ra's. Doesn't take the discovery well.

    Sklarian Raiders 
https://static.tvtropes.org/pmwiki/pub/images/sklarian_raiders.jpg

Group of female space pirates from planet Sklar.


  • Amazon Brigade: Sklarian Raiders are an all female cadre of space pirates.
  • Does Not Like Men: Like Amazons, they saw men as useless idiots only fit for mating and menial tasks.
  • Green-Skinned Space Babe: Started out with peach-colored skin, but by 5YL and later, they've gone yellow.
  • He-Man Woman Hater: Inverted. They're She Woman Man Haters.
  • One-Gender Race
  • Pirate Girl
  • Space Pirates: The United Planets gave much of its technology to Sklaria, but the Sklarian Raiders believe that the U.P. is hording the proper knowledge and technical devices that could benefit their planet. So, they resorted to piracy.

    The Taurus Gang 
https://static.tvtropes.org/pmwiki/pub/images/taurus_gang_1.jpg

Founded by the corrupt Science Police Chief Zoltorus, this gang was a powerful mob who used his inside knowledge of the Science Police and the files they had on their foes to vie for power in Metropolis.

With the recent acquisition of super-powered agents (as listed here), the Taurus Gang seemed to be on their way to the top, and so the lesser gangs of Metropolis banded together and hired a man to lead "Scorpius", a group devoted to wiping them out.

Behind the guise of larger gang, Scorpius kidnapped all but five of the Legionnaires and held them hostage in order to force the rest to infiltrate and destroy the Taurus Gang.

The ultimately proved effective. Zoltorus was unmasked, and the gang was disbanded.

As for Scorpius, the Legion of Substitute Heroes managed to save the Legionnaires from being assassinated at their hands and captured them as well.

As a Whole

  • Corrupt Cop: Zoltorus led a double life as a respected Science Police Chief and a criminal ringleader.
  • Decapitated Army: With the capture of Chief Zoltorus, whatever remnants of the gang were still loyal to him fell apart.
  • The Main Characters Do Everything: There are quite a few members within the gang, but they're clearly not as important as the super-powered ones below.
  • Only in It for the Money: After the Scorpius gang press-ganged LSH members into fighting on their side, several members of the Taurus Gang demanded more money from Zoltorus, only to be rebuffed. So they abandoned their boss in the middle of a fight.

Members

Black Mace

https://static.tvtropes.org/pmwiki/pub/images/mick_yardreigh_pre_zero_hour_002.jpg
AKA: Mick Yardreigh
Homeworld: Earth
Abilities: Superhuman physical abilities, highly skilled in combat.

Mick Yardreigh started out as an exceptionally talented mercenary and thug-for-hire who gained the attention of the corrupt SP Chief Zoltorus, who invited him to join his criminal group, the Taurus Gang, after his release from Takron-Galtos. The chief also asked him to recruit new super-powered members, which he did successfully.

Once the gang was defeated by the LSH and the truth behind Zoltorus was revealed, Yardreigh apparently remained the only member still active in crime.

At one point he was captured and enslaved by the Dominators, but survived the destruction of their genetic experimentation chambers.

Recently, he was shown as a member of the Legion of Super-Villains.


  • Bald of Evil: Bald of Greedy, mostly.
  • Brainwashed and Crazy: The Dominators captured and midwiped him, leaving his skills intact and making him fanatically loyal to them. It seems to have worn off prior to his joining the LSV.
  • Chained by Fashion: Keeps a manacle with chain attached to one of his ankles, as a symbol of his desire to never return to prison.
  • Enhanced Archaic Weapon: Yardreigh's weapon of choice is an indestructible and electrically-charged mace, powerful enough at full strength to incinerate a normal person and injure a Kryptonian or Daxamite.
  • Lightning Bruiser: Super-Strength, Super-Toughness, limited Super-Speed and Super-Reflexes. This and his skill allow him to be roughly on par with Timber Wolf of the LSH.
  • Super-Speed: Adrenaline triggers an ability to make superhumanly quick and complex movements and Super-Reflexes within him.

Mystelor

https://static.tvtropes.org/pmwiki/pub/images/mystelor.jpg
AKA: Zera Oliet
Homeworld: Titan
Abilities: Telepathy and other psychic abilities, telekinesis.

As a youth, Zera Oliet found the orderly society of Titan stifling and left the planet as soon as she could, seeking a way to use her powers to get rich quick and have some thrills along the way.

Upon reading Black Mace's mind, she decided that becoming a criminal would be the perfect way to get what she wanted and decided to join the Taurus Gang.

Unfortunately for her, the life of a gang member wasn't all it was cracked up to be, particularly when Shagrek, some kind of bizarre lizard(?) alien, developed a perverted attraction to her. The one bright spot was that she met Quanto, and even he regarded her as a lesser being.

Ironically, her life changed for the better when she was kidnapped by the Legion of Super-Heroes and replaced with Dream Girl for an infiltration mission. The Taurus gang was defeated, and Quanto looked at her with new respect, realizing that his mission in life was to teach her and the others how to be better people and live to their full potential.

Mystelor and Quanto have apparently been seen traveling the universe together since then.


  • Abhorrent Admirer: She started out this way for the arrogant Quanto, who regarded himself as above mere humanity. After seeing the potential humans had when Dream Girl imitated Mystelor, however, Quanto seems to have become more receptive to her companionship.
  • A Mind Is a Terrible Thing to Read: Inverted. She joined the Taurus Gang when she read Black Mace's mind and thought the life of a criminal sounded thrilling. Being surrounded by jerks and constantly groped and drooled on by Shagrek was less fun than she thought.
  • Cultural Rebel: Titan society is generally law-abiding and orderly, but she couldn't stand it.
  • Didn't Think This Through: The more unsavory parts of being a criminal didn't occur to her until it was too late.
  • Heel–Face Turn: She wasn't a bad person, she just got in over her head. Ultimately, she agreed to travel with Quanto and learn how to live her best life.
  • Interspecies Romance: Developed a crush on Quanto, an energy being in humanoid form.
  • Journey to Find Oneself: In the end, Quanto decides to help her find her true potential as a noble being.
  • Minidress of Power
  • Psychic Powers: As with all Titanians, most notably:
    • Mind over Matter: One of the few Titanians shown to have this power.
    • Mind Probe: Although Dream Girl was mostly able to resist this power, thanks to her strong will.
    • Telepathy
  • Thrill Seeker: She rejected the moral upbringing typical to Titan in order to travel around looking for kicks.

Quanto

https://static.tvtropes.org/pmwiki/pub/images/quanto_dc_comics_lsh_legion_super_assassins_b.jpg
Homeworld: Cintos
Abilities: Light-based energy being

Quanto was a youth from the alternate dimension of Cinto, which was populated by beings made of light.

Being what Cinto culture apparently considered a confused and troubled youth, the aimless Quanto was sent to our dimension to find himself and his heart's goals by aiding the lesser beings known as humans.

Duped into joining the Taurus Gang by Chief Zoltorus, he found himself surrounded by inferior beings and made no secret of his disdain for them. One of the gang members, Mystelor, developed an attraction to him, but he brushed her off, unwilling to "lower himself" to her level.

Unbeknownst to him, a few members of the Legion of Super-Heroes had infiltrated the gang. In particular, Dream Girl disguised herself as Mystelor.

Suddenly, that annoying Titanian seemed to have changed in some way, gaining a nobility and goodness in her demeanor that immediately intrigued Quanto, leading him to become fascinated with the new her. Once the deception was revealed, Quanto realized that Dream Girl was Mystelor as she should have been, and had the potential to be.

Thus Quanto came to believe that his life's destiny was to help her and the others change their lives for the better and live well. (If you think that's weird, note that Black Mace was the only Taurus Gang member to show up as a villain since, so who knows?)

Quanto and Mystelor have apparently been seen traveling the universe together.


  • Blue-and-Orange Morality: At first he had no compass upon which to judge good and evil, which made him an easy mark for Zoltorus to trick into joining up. Meeting Dream Girl and studying her behavior and personality gave him a greater understanding of goodness and nobility, which he chose to apply.
  • Desperately Looking for a Purpose in Life: Quanto was like this on Cinto, but the elders of his people sent him to our dimension to figure himself out.
  • Energy Being: From a dimension of light-based beings. He can also transform anyone he touches into light so they can fly with him.
  • Exact Words: He was sent to aid people in this dimension. Unfortunately, this meant he aided the Taurus Gang until he learned better.
  • The Exile: Expelled from Cinto by his elders in order to find himself and his life's mission.
  • Flight: As a beam of light he can naturally travel at 186,000 miles per second.
  • Hazy-Feel Turn: Started out with no real gauge regarding good and evil, and his change to good seems to be in slightly patronizing terms, but he istrying to help other people change for the better.
  • Interspecies Romance: It seems possible that he may have started to reciprocate Mystelor's feelings.
  • Journey to Find Oneself: Why he was sent from Cinto. In the end he takes Mystelor on one himself.
  • Let Off by the Detective: Dream Girl allowed him to escape with the real Mystelor, believing that he would be able to reform her and the others.
  • Smug Super: Regards himself as above all corporeal beings, and mouths off about it quite a bit. It's also why he rebuffs Mystelor's advances. Eventually he comes to respect Dream Girl, and through her, humanity's potential.
  • Suspiciously Similar Substitute: Several years later the League of Super-Assassins would feature Lazon, who's almost exactly like Quanto besides the name and species.

Rogarth

https://static.tvtropes.org/pmwiki/pub/images/rogarth_5.png
AKA: Clave Rogarth
Homeworld: Avalon
Abilities: Superhuman physical strength, toughness, and reflexes.

Originating on the medieval and isolated world of Avalon, Clave Rogarth won great acclaim for his superhuman physical prowess, until he killed someone in a brawl and was exiled.

Drifting his way to the United Planets, he was involved in a number of petty barroom brawls until Zoltorus intervened and recruited him into the gang.

Rogarth has not been seen since the defeat of the Taurus Gang.


Shagrek

https://static.tvtropes.org/pmwiki/pub/images/shagrek12.jpg
Homeworld: The "Outer Asteroids"—exact location unknown.
Abilities: Disintegrating antennae-beams.

Discovered by miners in the Outer Asteroids, Shagrek was brought to Earth and placed in the Tokyo Zoo as an exotic and dangerous animal. When it was discovered that he was learning basic language, the authorities of Japan realized he was sapient, quickly took him out of the zoo and tried to make him welcome among the people of Tokyo.

Shagrek proceeded to make himself at home by killing forty people with his disintegration beams, before being subdued by the Science Police. Chief Zoltorus managed to use his connections to intercept him and have him transported to Metropolis, where he recruited the lizard-like alien into his gang.

Shagrek has not been seen since the defeat of the Taurus Gang.


  • Abhorrent Admirer: Shagrek quickly developed an attraction to the disgusted Mystelor, and was always touching her or making unwanted advances.
  • Amazing Technicolor Population: Whatever he is, he's orange.
  • The Brute: A violent, barely-sapient beast.
  • Interspecies Romance: Loves to get himself a handful of Mystelor.
  • Lizard Folk: Mystelor describes him as a lizard, anyway, but he really doesn't look like one—more like a Durlan on a seriously bad day. Maybe he has scales or something?
  • Mistaken for Dog: At first he was thought to be some sort of unknown beast. Then he started picking up a few words from his visitors at the zoo.
  • Mysterious Past: What, exactly, he is and where he comes from have never been revealed.
  • No Sense of Personal Space: At least when it comes to Mystelor.
  • People Zoo: An accidental case, as he was believed to be non-sapient at first.
  • Super-Strength: Considerably stronger than a human, but not nearly so as Rogarth.
  • Super-Toughness: Ditto.
  • Ungrateful Bastard: Rewarded Tokyo's attempt to befriend him and make him welcome by disintegrating forty people. Then again, he did spend some time in their zoo beforehand.
  • Wave-Motion Gun: His antennae can fire extremely powerful energy blasts, which could tear through anything Element Lad could conjure up. (Apparently, inerton didn't occur to him?)
  • You No Take Candle: Slips into this at times, as well as Third-Person Person. His language seems to get worse the more agitated he is, unsurprisingly.

    The Time Trapper 
https://static.tvtropes.org/pmwiki/pub/images/the_time_trapper.png
AKA: Identity changes frequently
Homeworld: Unknown/multiple
Abilities: Temporal manipulation; others depending on identity

The Time Trapper is a powerful evil figure who exists at the End of Time. His ability to manipulate time has made him an enemy to the Legion of Super-Heroes, who he violently hates. He is responsible for the Legion's creation, having designed them to fight his enemy Mordru. Because of his ever-changing nature, several different people have been revealed or implied as the Trapper's true identity. These names include a Controller, his assistant Glorith, the hero Rokk Krinn, the young girl Lori Morning, and the villain Superboy-Prime.


  • After the End: He/She/It lives at the end of time, or not. Depending on the continuity
  • The Anti-God: He's the embodiment of time as a linear path that ends due in entropy, and Infinite Man is the embodiment of time as an infinite loop. They don't get along.
  • Archenemy: One of them for the Legion
  • Big Bad: The Time Trapper served as this during Paul Levitz's v3 run in the 1980s.
  • Big Bad Ensemble: With Mordru and Glorith during the Giffen-Bierbaum run in the early 1990s. He and Mordru eventually coalesced into a Big Bad Duumvirate towards the end of the run.
  • Purple Cloak: Wears one.
  • The Chessmaster: Good at planning.
  • Deflector Shield: His/Her/It's iron curtain of time.
  • Elemental Embodiment: Both the Infinite Man and the Time Trapper were, at one point, described as the living embodiment of time itself. However, they both represented different understandings of the nature of time: the Infinite Man represented an open, infinitely repeating universe, while the Time Trapper represented decay and entropy.
  • Elite Army: The Trapper has one consisting of soldiers from all eras of history.
  • Even Evil Has Standards: He once kidnapped Graym Ranzz as part of a ploy to get the Legion founders, but took great pains to ensure Graym was properly looked after. In fact, the Trapper murdered the first of Graym's caretakers because the woman wasn't doing a good job.
  • The Faceless: His face is always in shadow from the hood of his tattered purple robe.
  • Fountain of Youth: The Time Trapper's first appearance involved this shtick, when he returned the Legionnaires to infancy.
  • Gaslighting: This is what the Pocket Universe retcon eventually turned out to be once DC was allowed to use Superboy again. The Time Trapper claimed he tried to trick the Legion with "pocket dimensions" in an effort to get rid of Superman, making them believe they never actually met the real Clark Kent as Superboy in an attempt to demoralize them.
  • Greater-Scope Villain: For the Retroboot universe. Legion of Three Worlds has him confirm that everything that'd made that world so crapsack was because of his manipulations.
  • Idiot Ball: The Superboy-Prime version makes a pretty stupid decision at the end of Legion of Three Worlds, where he directly confronts his past self (not known for being remotely calm and rational) and tries to tell him what to do. Superboy-Prime punches his future self in the face, and reality goes to lunch.
  • I Have Many Names: Inverted. No matter who's under the hood, each one of them calls themself the same thing.
  • In the Hood: He wears one in his purple cloak. But since his identity changes all the time it doesn't matter when S/He takes it off.
  • Joker Immunity: S/He has been killed several times. By Glorith, Parallax, by his past self punching him in the face... it never sticks for long. In fairness, Time Trapper's nature lends itself to easy resurrections.
    • Though he was last seen being destroyed by Superboy-Prime. It's unclear if he's Killed Off for Real, or is taking an extended recuperation until he can menace the Legion again.
  • Large Ham: During the Silver Age he was honestly just as ridiculous as any other villain from that era. He once whispered his next evil plan to Glorith. That didn't mean he was any less dangerous, since said plan was about deaging the Legionnaires into primordial ooze.
  • Legacy Character: Trapper's identity is either Superboy-Prime, Cosmic Boy, Lori Morning, a sentient Time-Line, a living embodiment of Entropy, or some dick with Cosmic Powers.note 
  • Multiple-Choice Past: Probably the only character for whom this is an actual power—he has the ability to change his own past, down to his very identity. Brainiac 5 theorized the Time Trapper is actually a "sentient alternate timeline rebelling against ours. His own history changes, I'd guess even his identity could alter, as the true timeline marches on."
  • Natural End of Time: Rules the universe right before its end.
  • Physical God: At least while he was Superboy-Prime.
  • Puff of Logic: He and the Infinite Man (both equal and opposite embodiments of the notion of time) appeared to destroy each other when they fought. Of, course, it didn't last.
  • Real Men Wear Pink: Sometimes he's a man and sometimes he's a lady, but he always wears purple. After all Purple Is Powerful.
  • Time Abyss: An odd case. The Trapper's history begins a thousand years in our future, but ends untold billions of years after that.
    • But with the constant change in Identity and continuity, He/She could be from the modern time or from the beginning of time or even next week.
  • Time Master: In the truest sense. The Time Trapper exhibited control over the flow of time. He was able to age anyone he choose (even to bones or ashes). He was capable of creating an "Iron Curtain of Time," a barrier which prevented time travel. He was also able to create a temporal force barrier which he used to seal a time traveling Superman off from the 20th century.
  • With Great Power Comes Great Insanity: He is revealed to be a victim of this at the end of v4.

    Universo 
https://static.tvtropes.org/pmwiki/pub/images/universo.jpg
AKA: Vidar (Preboot) / Sarmon Ardeen (Postboot)
Homeworld: Earth (Preboot) / Titan (Postboot)
Abilities: Mind control

Using a Hypno Stone, he can control the minds of others. He was originally a member of the Green Lantern Corps, but they kicked him out for misconduct. His son is the hero Rond Vidar. He has also been a member of the Legion of Super-Villains. In Reboot Legion continuity, Universo is Saturn Girl's telepathic cousin Sarmon Ardeen.


  • Amplifier Artifact: He used to use a device called the Hypnostone to enhance his natural hypnotic abilities.
  • Archnemesis Dad: To his son Rond Vidar, who is immune to his hypnotic power. During Legion of 3 Worlds he gave his assent and approval of Superboy-Prime to murder Rond Vidar, as he believed that the death of his son would allow him to regain his power ring. It did not, and instead the ring returned to Oa.
  • Evil Cannot Comprehend Good: Genuinely seems to think he can just grab his old power ring and get its powers back, apparently forgetting some of the rules of the GL Corps.
  • Fallen Hero: Preboot Universo was a renegade Green Lantern when the Guardians of the Universe assigned him to Earth to stop the specific experiments that could reveal the origin of the universe. However, Vidar became tantalized by the possibility that learning the origin of the universe itself would make him more powerful than the Guardians and sought to obtain it.
  • Mind-Control Device: Universo went through a procession of these, allowing him to amplify his natural talents for hypnosis over larger and larger scales, be it an entire planet or much of the galaxy.
  • Mind Manipulation: Preboot Universo was a skilled hypnotist and manipulator. He can control people, in a manner that lasts long after he leaves them. He is able to shift loyalties, erase memories, and even have people under his control think independently to accomplish the goals he sets them to.
  • Offing the Offspring: Subverted. He didn't kill Rond personally, but he stood there and watched as Prime snapped his neck.
  • President Evil: Universo has been president of Earth a time or two as well, inevitably creating a fascist state immediately thereafter with his mind control abilities.
  • Telepathy: Postboot Universo was an unspeakably powerful telepath several orders above Saturn Girl.
  • Telepathic Spaceman
  • Villain of Another Story: In Grant Morisson's Action Comics, some back-up strips have the Legion having to deal with Universo taking over the 31st century, apparently a result of the Arc Villain and their actions against Superman in the 21st century.
  • We Can Rule Together: He tried this on Rond. Rond responded by spitting in his face before his neck was snapped.

    Vibrex 
https://static.tvtropes.org/pmwiki/pub/images/vibrex.jpg
AKA: Dist Vetkoh
Homeworld: Jupiter
Abilities: Creation and manipulation of vibrational frequencies


  • Meaningful Name: His name is an anagram of "Steve Ditko", who drew his sole appearance.
  • Radiation-Induced Superpowers: He gained his abilities when he flew through a radiation cloud in space.
  • Swiss-Army Superpower: His vibration powers basically do whatever the writer wants, for example one of his attacks luckily manages to change the vibrational frequency of Mon-El's anti-lead serum, neutralizing it and saving him what probably would have been a severe beating.
  • Transmutation: His powers can...vibrate one substance into another? Science!

    The White Triangle 

The White Triangle is a secret organization of speciesists that the Postboot Legion frequently crossed paths with from their founding, as their agents staged terrorist attacks against R.J. Brande, the United Planets, and any other target that would advance their goal of preventing the species of the galaxy from mingling.

After the Daxamite Legionnaire Andromeda released a Triangle agent and caused one of Triad's duplicates to suffer life-threatening injuries, it was discovered that the true White Triangle was a cult of Daxamite supremacists who were using other species as their agents because their species' weakness to lead restricted them. Once Andromeda gave the lead antidote serum Brainiac 5 gave her to the Daxamite ambassador Roxxas — secretly the Man Behind the Man of the White Triangle — the Legion was soon forced to fight a desparate battle to protect the Earth. Thanks to a repentant Andromeda and Braniac 5 building a Phantom Zone projector, the attack was stopped and Roxxas was captured, ending the threat of the White Triangle.


  • Apocalypse How: Planetary scale, total extinction. In the Postboot, the readers get to meet Jan Arrah, his parents, and his town before a group of Daxamite Triangle members burn all of Trom to cinders from orbit using heat vision.
  • Continuity Nod: In the Preboot, Roxxas was a Space Pirate who was responsible for destroying the planet Trom, the homeworld of Element Lad. The Postboot Roxxas is the leader of the organization that destroys Jan Arrah's homeworld.
  • Fantastic Racism: The White Triangle is devoted to spreading this, going out of its way to sabotage or destroy anything representing different species working together.
  • Starter Villain: The non-Daxamite White Triangle agents were some of the earliest threats the Legion had to deal with.


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