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  • 3 in Three: As the site notes, there are three antagonists that 3 faces in her quest to return to the spreadsheet by repairing the computer:
    • The Misfit Vowels are an army of corrupted vowels that are running amok and causing much of the damage to the computer, and 3 must capture them to stop them.
    • The Anti-Virus Robot wants to delete 3 as it sees her as a glitch or virus. Though, in practice, it does little to get in her way.
    • The pi symbol is the one using the misfit vowels to destroy the word processor so he can wipe out all letters and prove that numbers are superior. Of the three, he is the main threat.
  • Ace Attorney Investigations: Miles Edgeworth: The second game features two main antagonists, The Conductor and The Mastermind.
    • The Conductor/Blaise Debeste, the former Chief Prosecutor, Chairman of the Prosecutorial Investigation Committee and accomplice of the fake President Di-Jun Huang is behind much of the game's events and sends Justine Courtney and his son Sebastian Debeste to obstruct the protagonist's investigation efforts. He is also responsible for the tragic backstory of the Mastermind, and despite getting exposed in the penultimate case of the game, remains the main villain for the first half of the finale.
    • The Mastermind/Simon Keyes has manipulated most of the murderers of the game, and also personally killed the aforementioned president, after tricking the president's cohorts into committing murder. He appears as the Final Boss of the game.
  • Both Ralph and Pinky and the Brain serve as the antagonists of the Animaniacs video games for the SNES and Sega Genesis. In both games, Ralph is trying to capture the Warner siblings so he can return them to their tower, while Pinky and the Brain are trying to Take Over the World through the means of the scripts (in the SNES version) or the props (in the Genesis version) that the Warners are collecting and serve as the Final Boss.
  • Assassin's Creed: Odyssey has the Cult of Kosmos with Deimos (canonically Alexios) as The Heavy, Aspasia/The Ghost of Kosmos as The Leader and Agammemnon as the Greater-Scope Villain.
  • Asura's Wrath had Lord Deus as the leader of the Demigods fighting the Gohma, while Asura is opposed to both of them. Then the true ending adds the Golden Spider/Chakravartin as the true Big Bad using both of them.
  • Batman: Arkham Series:
    • Batman: Arkham City has most of Bat's Rogues Gallery vying for the position of Big Bad over the course of the game. At the end, Hugo Strange and The Joker take their positions as the two Big Bads of the game, with Ra’s al Ghul serving as the Greater-Scope Villain to the former.
    • Batman: Arkham Knight has a resurfaced Scarecrow forming a Villain Team-Up of the remainder of Batman's rogues gallery, who are all out to do crime in an evacuated Gotham City. His Dragon-in-Chief is the Arkham Knight, a wholly Original Character in terms of identity; he turns out to be the Red Hood/Jason Todd in disguise, who runs his own militia to bring down Batman and everything he stands for. The final antagonist is Batman's Enemy Within, which was created by Scarecrow injecting him with his Fear Toxin. That fear personifies itself as the essence of Joker, planning a Split-Personality Takeover to hijack his nemesis' body.
  • Bear With Me series:
    • Bear With Me: Both the Red Man and Mills serve as the main antagonists of the game, who both target Amber and Ted for different purposes. Mills is the corrupt mayor of Paper City, who uses his power to eliminate his rival King, so that he would rule the city in a corrupt manner and get rid of them. The Red Man, meanwhile, is a serial killer who turned out to be one of Amber's manifestations, hunts down both Ted and Amber around the Paper City, making him a serious threat to the city's residents, albeit his goal is to make Amber deal with the repressed memories of her past.
    • Bear With Me: The Lost Robots: Smiley G. Skinner, the corrupt CEO of Illuminarium, is responsible for putting all of Paper City into a financial crisis, likely due to his questionable business practices including hoarding relays, leading to the relay shortage. Then there's Lifty Workofsky, the leader of Robot Union who started off as a grouchy helper to Ted and Flint, before eventually turning out to be the real mastermind of the disappearances of every robot in the city.
  • BioShock Infinite: Zachary Comstock, leader of the fascist, racist floating nation of Columbia, and Daisy Fitzroy, leader of the Vox Populi, though Fitzroy both leaves the plot early and is revealed in its DLC to have been Good All Along, and then the game focuses completely on Comstock.
  • The main conflict of Bloodborne concerns the player trying to put a stop the latest outbreak of the Beastly Scourge, a plague that turns nearly every resident of the city of Yharnam into flesh-hungry werewolf-like monsters. Said Scourge was caused by the Healing Church using the blood of the Great Ones as a miracle medicine and injecting much of the city with it, curing any condition but leaving them susceptible to the transformation. However, it was really kicked into high gear by the Mensis Ritual, which accelerated the Scourge and turned it from a relatively small and semi-regular outbreak solved by the Church's force of Hunters into a Class 0 City Apocalypse. Despite the array of conspiracies and threats in Bloodborne, no one character can really be called the central villain, and the disaster that happens in the game is only possible via the actions of many different individuals acting independently.
    • Micolash, Host of the Nightmare, is the closest thing the game has to a Big Bad: a leading scholar of the School of Mensis, it was he and his followers who initiated the Mensis Ritual in an attempt to converse with the infant Great One, Mergo, via the Nightmare of Mensis in hopes of being granted eldritch knowledge and power. This had the effect of bringing on the paleblood sky, which starts the aforementioned apocalypse. However, by the time the Good Hunter finds Micolash (in the aforementioned Dream Land, because he's dead in this one), all of his followers are either dead or turned into various monsters serving him, and Micolash himself has ceased to have any effect on the game's events after kick-starting them (well, aside from masterminding the creation of The One Reborn). You don't even learn of his existence until his boss fight, and killing him does nothing to stop the Nightmare. You only do it because he's in your way and attacks you with various spells and his force of Ethereal Walkers.
    • Mergo itself was the child of the Great One Odeon and the now-dead Queen of Pthumeria. It was stillborn in our world, but lives on in an alternate dimension that we call the Nightmare of Mensis. Killing it causes the pale blood sky to dissipate and accomplishes the objective of ending the Scourge, fulfilling the mission the Good Hunter was given. However, Mergo doesn't seem to be aware of what it's doing at all- it's still just a baby, despite its mere existence causing disastrous effects on our world, and it wouldn't even be doing that if not for Micolash attempting to harvest its knowledge via said connection.
    • Laurence, the founder and first vicar of the Healing Church, sought to transcend humanity (and strengthen his Church's sociopolitical power) via Blood Ministration, leading to the Beast Scourge epidemic that poses the primary threat in the game. Unfortunately, Laurence lost his own body to the Scourge, and his mind to the Hunter's Nightmare, long before the game even started. His Healing Church has continued on without him for many years, and while their actions (both distributing the blood and trying to cover up the effects) are definitely to blame for the game's conflict, there's no one person among them you can point to as the Big Bad, just successive generations instituting a systemic injustice. Even their current vicar, Amelia, has been reduced to a mindless beast by the time you find her, as has nearly every other member of the Healing Church. Like Micolash, they played a part in kick-starting the plot, but have no control over it by the time you arrive.
    • Finally, there's Ebrietas, the source of the bulk of the Healing Church's magical blood. While one of the most important factors in the Scourge being possible, it's not clear if Ebrietas herself had any ill-intent- after all, it was the Healing Church that chose to use her blood the way they did. You don't even need to fight her, and considering most everyone with knowledge of her and the intent to use her blood is dead anyway, it's questionable if killing her even serves any real purpose. It's implied that her only real goal is to leave our world, as she was "the abandoned Great One."
  • Brute Force has many antagonists who are all working to bring down the Confederation of Allied Worlds. The primary one seems to be Shadoon, but there are many others like Edward Kingman, Gunther Ghent, and the Supermutant. Surprisingly, they're all being manipulated by the true Big Bad, the Hunter Lord.
  • Castlevania: Dawn of Sorrow has Celia Fortner, a dark priestess who seeks to revive Dracula, and Dario Bossi and Dmitrii Blinov, two Evil Sorcerers who are potential hosts for Drac's power; Celia encourages them to battle both Soma and each other for supremacy. Dmitrii proves Eviler than Thou by outlasting Dario and backstabbing Celia, but he doesn't live long enough to enjoy his victory, as Dracula's power deems him an unfit wielder and consumes him from the inside out. The actual Final Boss is the Menace, an Eldritch Abomination created out of Dmitrii's corpse by Dracula's power... that is, unless Soma himself becomes the sole Big Bad by embracing his calling as Dracula, causing him to kill Celia before Dmitrii can, then subjugating both Dario and Dmitrii.
  • Castlevania: Lords of Shadow 2 has Zobek/Death, Dracula's Castle and Satan.
  • Dark Souls III: Pontiff Sulyvahn and the four Lords of Cinder are the primary antagonists. The conflict is caused by a combination of simple entropy and the Lords who were supposed to keep it line abandoning their duties, all for different reasons and without communication with each other. Pontiff Sulyvahn, leader of the Cathedral of the Deep, serves as The Heavy for the first half, but ultimately, the Lords and the various natural forces (the Darksign, the Abyss, the Pus of Man, the Age of Darkness) still need to be dealt with even after he's defeated. Despite their status, none of them are the Final Boss; this is the Soul of Cinder, but even compared to them it has no true animosity and really just serves as a 'final opponent' to face as well as the First Flame's final act of self-defense.
  • Darksiders:
    • Darksiders III: Has this with the Seven Deadly Sins as the game's main antagonists, who are the rulers of their own world. Albeit Envy later solely takes the Big Bad spot at the end of the game.
    • Darksiders Genesis: Has Lucifer, the ruler of Hell, and the Demon Masters Moloch, Belial, Dagon and Astarte acting as the main antagonists of the game. Lucifer ends up becoming the bigger menace to both War and Strife as he's the one powering up the masters across Hell.
  • Dawn of War more often than not had multiple villains who fought each other just as often as the heroes.
    • Dawn of War: Orkamungus is nominally aligned with Sindri, but only so long as Sindri provides him weapons and battles; they're both plain about the fact that they'll try to kill one another the moment the Space Marines are out of the way. Orkamangus bites it fairly early on though.
    • Winter Assault: This expansion has Lord Crull of the World Eaters and the ambitious Warboss Gorgutz 'Ead 'Unter forced into a Big Bad Duumvirate as the Imperial Guard and Eldar begin competing with them to take control of a Titan. It barely becomes an ensemble due to the alliance falling apart as Crull and Gorgutz' different agendas (Crull wanting control of the Titan and Gorgutz wanting to fight everyone) dissolving the alliance. Things get more complicated when the Necrons show up.
    • Dark Crusade: There are three major villains: the Dark Apostle Eliphas the Inheritor of the Word Bearers Legion, the returning Gorgutz 'Ead 'Unter at the head of a new WAAAGH!, and the Necron Lord of Kronus.
    • Soulstorm: Archon Tahril of the Dark Eldar, Firaeveus Carron of the Alpha Legion, Gorgutz 'Ead 'Unter (once again), and the Necron Lord of Kaurava all make up the villains of the game. Gorgutz manages to outlast everyone else and canonically wins the campaign.
    • Dawn of War III: Gitstompa starts out as the main villain, but he and his Orks are quickly dispatched by Macha and her Eldar, after which the remnants of his band are taken over by the returning Gorgutz, who then takes the role. However he ends up sharing it with Autarch Kyre, with whom he is competing to obtain the fabled Spear of Khaine. While the two are the primary villains for most of the story, they end up playing into the hand of the Storm Prince, who takes the Big Bad title for the last couple of missions as Gitstompa and Kyre both die while Gorgutz pulls an Enemy Mine with Macha and Gabriel.
  • Deadbolt: Ibzan is the leader of the Dredged and the main antagonist of Deadbolt, serving as the main target of the Reaper. But on the other side, the Reaper has to contend the three secondary threats of the game: Both the Zombie Kingz leader Roland and 1000 Year Royals' leader Madam Stela, as they all have close ties to Ibzan and the Ash production across the Place. Roland is the one who supplies and deals the Ash, while Madam Stela is responsible for producing the Ash by means of human (or rather undead) sacrifice. Then there's the third villain, Vall, who is the top sniper of the Demons and is a major obstacle to stopping Ibzan's Evil Plan, where killing her allows the Candles to assist the Reaper against Ibzan and the Dredged. After all the three secondary threats have been eliminated, Ibzan becomes the sole Big Bad and the last major threat that Reaper deals with at the end.
  • Dead Space has a big bad trio. The Hive Mind and Kendra are revealed to be the greater scope villains. Dr. Challus Mercer creates the regenerating necromorph that pursues Isaac in several missions, Kendra Daniels is revealed to have been sent with the sole aim of securing the Red Marker on Aegis VII, and the Hive Mind is the entity controlling the necromorphs on Aegis VII telepathically.
  • Devil May Cry 3: Dante's Awakening has a curious application. Arkham and Vergil only joined forces to Out Gambit each other, but Arkham is the villain who manipulated all the other characters to suit his own ambitions to open the portal to Hell and then get rid of anyone who can stop him from getting Sparda's power. Unfortunately for him, he cedes the actual Final Boss position to Vergil.
  • The Disciples series of Turn-Based Strategy games has a number of major villains in conflict with one another, including Mortis, Bethrezen, Uther, and Gallean. None of them are powerful enough to claim the title of the Big Bad, but all of them are serious threats to the setting.
  • Divinity: Original Sin II has has a two-way between the God King, and Lucian, with Braccus Rex and Adramahlihk trying to take the spot at the last second. Of the ensemble, the God King is the most active and dangerous, as he's responsible for the swarm of Voidwoken invading the world. He's only in the position to do so however because of Lucian's crusade against the Seven (though Lucian didn't know this at the time), and even aside from that, Lucian is responsible for quite a lot of bastardy in his quest to stop the latter threats including purging the Sourcerers, siccing the Divine Order on many settlements, and nearly wiping out the elves. The Seven Gods act as the collective Greater-Scope Villain of the story, being responsible for the banishing of the Eternals to the veil and the devouring of all deceased mortal souls, which respectively motivates both the God King and Lucian to take them down.
  • Dormitabis: AMIREAL is the most active on-screen enemy, but Garvey Write is the one who killed the children (and adults) in the purgatory in the first place. They are in opposition of each other, however.
  • A staple in the Dragon Age series:
    • Dragon Age: Origins has you dealing with Darkspawn led by the Archdemon while dodging assassination attempts and other nefarious plots from Teyrn Loghain. Doubles as The Good, the Bad, and the Evil, as Loghain is more of a Well-Intentioned Extremist than a true villain, whereas the Archdemon wants to destroy everything in it's path.
    • In Dragon Age: Origins – Awakening, you are caught in a crossfire between two sentient Darkspawn, the Architect, and the Mother, each with their own army of Darkspawn, while having to deal with a conspiracy of local nobles unhappy about the Grey Wardens being granted their land.
    • In Dragon Age II there are many people that could qualify as being a Big Bad. In the framing story, one character thinks that it's you.
  • EXTRAPOWER: Attack of Darkforce: Dark Force is the most pressing Big Bad of the game, but several other factions are at play which sometimes overlap but all of which are threatening throughout the game:
    • The Yami Clan led by Yoberiade, who target the Hikari Warriors and seek to kill the Rainbow Princess.
    • Tarantula, a Maker of Monsters criminal organization which sometimes coordinates with the Dark Force army, but carries their own agenda.
    • The Bem, a parasitic human-assimilating extraterrestrial organism that seeks to become the dominant lifeform on Earth.
  • Fallout: New Vegas only has one Big Bad (unless you count Big Bad Wannabe Benny, who triggers the events of the game by almost killing the Courier, for his own scheme) in the vanilla game: Caesar, leader of a horde of barbaric Roman wannabes, who is trying to defeat the New California Republic and annex New Vegas. However, with all DLC installed, it's revealed that there are more villains who have their own plans — all of which are even more dangerous than Caesar. The ensemble ends up consisting of Caesar (who wants to conquer the Mojave through the force of the Legion), Ulysses (who wants to start over by nuking the Mojave), Father Elijah (who wants to take control of the Mojave by releasing the Sierra Madre's poisonous Cloud over it), and Dr. Klein (who simply wants to let the Think Tank's techonology out into the world, but has no idea how much damage that would cause).
  • Far Cry 4 has Pagan Min, King of Kyrat, as the primary antagonist, but his traitorous right-hand woman Yuma Lau and the Golden Path leaders Saban and Amita are at war with him and each other for power, while Mohan Ghale serves a Greater-Scope Villain for all of them.
  • Final Fantasy
    • Final Fantasy VII has Sephiroth and Shinra Inc. they both compete for the Big Bad role as they both search for the Promised Land, but Sephiroth is searching for it for far more dangerous reasons and is the larger threat of the two.
    • Final Fantasy X has three major antagonists: Seymour Guado, Yu Yevon, and Sin, aka Jecht. Though Jecht as Sin is merely an extension of Yu Yevon's will and is mostly just his Dragon-in-Chief by all accounts.
    • Final Fantasy Brave Exvius has the Sworn Six of Paladia. They also all appear to be directly related to the party in some way: Veritas of the Dark is Rain's father and Lasswell's adoptive father; Veritas of the Heavens is Dirnado's first Cid, someone who Lid looked up to; Veritas of the Flame forged Purple Lightning, the sword Lasswell wields; and Veritas of the Light is Sakura's sister and holds a grudge on Veritas of the Dark and Rain's mother.
  • In Fire Emblem: Three Houses, the three big contenders for the title of main antagonist are Thales, a leading figure of "those who slither in the dark" who wishes to destroy humanity; Archbishop Rhea, leader of the Church of Seiros who is effectively responsible for many of the societal problems plaguing Fódlan; and the Flame Emperor, true name Edelgard von Hresvelg, who wants to conquer the continent because they think the Church of Seiros is corrupt and taking over is the only way to reform said continent. Which one ends up on top depends on the route chosen.
    • In the Crimson Flower route, you turn to Edelgard's side after learning she's the Flame Emperor and Thales is put on the backburner. Rhea assumes the role of Big Bad from that point onward.
    • In the Azure Moon route, Dimitri unwittingly kills Thales in his pursuit of Edelgard, and she becomes the main antagonist. Rhea is taken out of the equation halfway through the game and never opposes you at any point.
    • In the Verdant Wind and Silver Snow routes, while Edelgard is The Heavy, her vassal Hubert arranges for you to be able to deal with Thales in the case of her death and Thales is the true antagonist. On Verdant Wind, the final boss is an ancient warlord resurrected as a last-ditch effort by "those who slither in the dark" to exact revenge on humanity, and Rhea never antagonizes you and faces Uncertain Doom after Taking the Bullet, while on Silver Snow the final boss is Rhea after she is suddenly driven mad by the stress of using her draconic powers.
  • Fire Warrior: the titular Tau must face off against both the genocidal Imperium, led here by Admiral Constantine, and the forces of Chaos, who turn out to led by (or at least working with) Governor Severus.
  • Fittingly for what was originally intended to be the Grand Finale for the Five Nights at Freddy's franchise, Freddy Fazbear's Pizzeria Simulator assembles an ensemble of previous Big Bads from the previous games: Springtrap from the third game, now known as Scraptrap and the Greater-Scope Villain who wants to continue doing what he's always done by killing children, Circus Baby from Sister Location now known as Scrap Baby after being ejected out of Ennard by the other Funtime animatronics who's revealed to be Daddy's Little Villain and is now seeking to follow in her father's footsteps as a Pizzeria-haunting child murderer, a now molten version of Freddy Fazbear who's actually the remaining parts of Ennard from Sister Location after rejecting Baby, and newcomer Lefty who's actually the Good Is Not Nice Big Good the Puppet from Five Nights at Freddy's 2 in disguise. Scraptrap is the one that seemingly corrupts Baby off-screen, while Scrap Baby has the most screen-time and has the last words before the Cassette Man sets the location on fire.
  • Five Nights at Treasure Island: Photo-Negative Mickey is the Obviously Evil Big Bad who puts himself at the forefront as the main antagonist and mascot of the first game; The Face is the one whom MOTHER can't control, which makes him more of a threat than the other toons due to having self-awareness; MOTHER is the main one masterminding the events of the entire series, and is the overall Big Bad.
  • In Genshin Impact, besides the Unknown God who kickstarted the plot by separating the twin Travelers in the first place and is currently in the background of the game's overall narrative, there are two prominent villainous factions who are responsible for causing several incidents and conflicts all over Teyvat, the Fatui and the Abyss Order, and both have their own dark, disturbing plans for Teyvat. Since neither group has struck an alliance with each other, this implies both of them are in direct competition over total control of the continent.
  • Gihren's Greed is an RTS game which takes the player through the events of U.C. Gundam. As such, it's possible, depending on which faction you play as and what choices occur, for you to wind up in a scenario where multiple different Gundam Big Bads and their factions are operating at once.
    • One particularly notable instance of this comes during the Principality of Zeon campaign after you defeat the Earth Federation, which results in the Gryps Conflict still playing out only with the Titans, AEUG and Axis Zeonnote  now all as enemies to Gihren's Zeon.
    • Some games also add in new scenarios that weren't present in the original timeline, such as having Kycilia or Garma and Dozle rebel against Gihren and break away to form their own Zeon movements.
  • God of War III has Zeus, Gaia, and Athena.
  • Grand Theft Auto:
    • Grand Theft Auto 2 has all the gang leaders, but the Zaibatsu seem to come out on top as the promo movie implies, and the fact they are the most recurring gang and the biggest menace in the Anywhere City.
    • Grand Theft Auto V has Devin Weston and Steve Haines. Weston has a bigger influence over the story, forcing the protagonists to do his dirty work, but Haines is a bigger menace, having more direct resources to coerce the protagonists, and is also a personal menace to Michael. Along with that, Wei Cheng and Stretch serve as personal menaces to Trevor and Franklin, respectively, and are dealt with in the Golden Ending.
  • Half-Life: While the Xen aliens are the main antagonists, being the original and biggest overall threat as well as causing all the other threats in the game and its expansion packs to appear, the HECU, Black Ops, and Race X are also antagonistic factions. None of them get along either.
  • The original Halo trilogy has the Prophet of Truth at the head of the Covenant, 343 Guilty Spark headlining the Forerunner automatons, the Gravemind representing the Flood.
  • Haunted House: You have to go through a house to collect pieces of an urn that belonged to the town. The house has an ensemble of enemies in the ghost of the former owner Zachary Graves, a bat, and some spiders.
  • In the Henry Stickmin Series, various antagonists can take center stage in the final chapter, Completing the Mission, depending on what choices Henry made in the previous two chapters.
    • In the Special BROvert Ops and Triple Threat routes, Sven Svenson is the leader of the Toppat Clan and main antagonist.
    • In the Free Man, Capital Gains, and Master Bounty Hunter routes, the Right Hand Man Reborn is the leader of the Toppat Clan and main antagonist.
    • In the Little Nest Egg route, Mr. Macbeth is the driver of the Toppat train Henry is robbing and is the main threat to his greed.
    • In the Jewel Baron and Stickmin Space Resort routes, Reginald Copperbottom is the leader of the Toppat Clan and directs the forces trying to prevent him from robbing the Toppats blind. He's also the main villain of the Revenged route, being the target of Henry's rage after betraying him in the Wall.
    • In the Pardoned Pals and Toppat Recruits routes, Dmitri Johannes Petrov is the warden of the Wall and drives the plot trying to rearrest Henry and Ellie.
    • In the Toppat Civil Warfare route, Ellie Rose is the main antagonist and drives the plot with her efforts to get revenge on Henry for abandoning her.
    • In the Toppat King and Toppat 4 Life routes, General Hubert Galeforce is the overarching antagonist, directing the government efforts to stop the Toppat rocket launch.
  • Hitman: Absolution has Blake Dexter and Benjamin Travis, who both want Victoria for different reasons.
  • Horizon
    • Horizon Zero Dawn has HADES and the Shadow Carja leader Helis. While HADES is ultimately presented as the Big Bad who wants to reawaken Faro Plague for the second time, Helis is the most direct threat in the entire game, as well as Aloy's arch-nemesis, who is bent on targetting Meridian to initiate HADES' plan, without knowing what HADES' true motivations are.
    • Horizon Forbidden West has five Big Bads acting autonomously that Aloy has to face, in contrast to HADES in Zero Dawn and HEPHAESTUS in The Frozen Wilds. Gerard Bieri and Tilda van der Meer act as the game's main antagonists in the form of a Big Bad Duumvirate, who both want GAIA for their own reasons, with Gerard wanting it to remake Earth to his image for the Zeniths' comfort and with Tilda also using it to kidnap Aloy in her twisted plans for companionship by forcing her to betray her True Companions and leave Earth to Nemesis. On the other side of the conflict there's Regalla, HEPHAESTUS and the Ceo. Regalla wants to wage war against the Carja, Ceo and the Quen want to mine data and attempt to locate GAIA's routines, while routinely targetting outsiders (whom they call "barbarians") and HEPHAESTUS attempting to upgrade the machines to make them much worse and more dangerous for humans. However, Tilda ultimately becomes the Big Bad and the Final Boss at the end of the game, being the last and most personal threat that Aloy has to face.
  • In inFAMOUS2 Cole's main goal is to stop The Beast and his path of destruction. That said Cole also has to face Joseph Bertrand III and forces which is just as important to stop.
  • Injustice 2 has Brainiac and Superman. The former kicks off the plot by invading Earth to add its cities to its collection before destroying the planet, forcing Batman to team up with the latter to stop him. However, Superman has every intention of restoring the Regime and becoming a Multiversal Conqueror when all is said and done, with the alliance being an uneasy time for those involved. Sure enough, when Brainiac is defeated, Superman ultimately becomes the Final Boss.
  • Although Jak II: Renegade initially presents Krimzon Guard overseer Baron Praxis as the sole Big Bad, a revelation during the climax clarifies that Kor, the old man Jak encountered several times beforehand, is actually the leader of the Metalheads. The eco shield surrounding Haven City forces him to assume a human form, prompting him to set up his scheme in secret while Praxis is still in power, only becoming the Final Boss after the Baron is Killed Off for Real.
  • Killzone:
    • Killzone 3: In the wake of Visari's death, Admiral Orlock and Chairman Stahl are competing to fill the Evil Power Vacuum. By the end, Stahl proves to be the worse of the two, and successfully kills Orlock, becoming the sole Big Bad for the closing segments of the game.
    • Killzone: Mercenary: Vyktor Kratek, Alex Grey and Anders Benoit both pursue the Eschaton virus and the trigger within Justus Harkin for their own purposes. Kratek and Grey want to use the virus to wipe out the other race, respectively, while Benoit plans to sell both the bioweapon and Justus to the black market for his greedy intents and purposes, regardless of the casualties. After Kratek and Grey were dealt, Benoit becomes the Big Bad and the final threat to Danner.
    • Killzone Shadow Fall: Stahl, having survived the events of 3, returns as a major leader of the terrorist organization, the Black Hand. On the other side, there's Director Sinclair, who seeks to reignite the war with the Helghast to wipe them out.
  • Kingdom Hearts:
    • Kingdom Hearts: Chain of Memories, has Marluxia and Ansem, Seeker of Darkness, the former for the main story, and the latter for the Reverse/Rebirth mode. Marluxia wants to turn Sora into his puppet to overthrow Organization XIII using a girl named Namine to rewrite his memories, and Ansem wants Riku to make him give into the darkness and reclaim him as his vessel.
    • Much of Kingdom Hearts II consists of a Gambit Pileup by two antagonistic factions with the heroes caught in the middle: Xemnas and Organization XIII, who aim to use Sora to complete Kingdom Hearts for them and Maleficent and the Disney villains, making a second attempt at conquering the Worlds using the Heartless. By the time the smoke clears, Riku joins Sora's side and the two of them take the Organization down, leaving the Disney villains as the come-from-behind victor after Sora cuts a deal with them in exchange for help against the Organization.
  • Knights of the Old Republic II: The Sith Lords featured the former Big Bad Triumvirate of Darth Nihilus, Darth Sion, and Darth Traya. Prior to the story they led a massive assassination campaign against the still-living Jedi after the events of the first game, but Sion and Nihilus turned on Traya, their teacher, and parted ways, though Traya survived; thus, all three are up to no good in the story and have to be dealt with. Sion seeks to kill you; Traya seeks to corrupt you; and Nihilus, the most powerful, doesn't really care about you, but is the greatest and most imminent threat to the galaxy at large.
  • The Last Story: There are two major antagonistic forces in the story: Count Arganan, who wants to start a war on the Gurak and marry Callista off to Jirall to become more powerful in the empire, and Zangurak, the Gurak king that seeks to take back their land since the land they have now is not producing enough resources for them. Secretly, there's also Big Bad Friend Dagran, who is the game's Final Boss and the one that was playing both sides behind the scenes.
  • Legend of Mana has multiple plot-arcs running together simultaneously throughout the game, each of which features a world-threatening Big Bad behind everything.
  • In the world of Library of Ruina, there are no heroes, only factions who have varying degrees of morality and their own goals and motivations running around in the Wretched Hive known as the City, and some prominent ones include but not limited to:
    • The Wings which are a collective group of megacorporations controlling and governing the City, and are led by the enigmatic Head which rules all of the Districts of said City. These corporations aren't simply greedy or corrupt, they are Ax-Crazy, insane and bloodthirsty.
    • The Five Fingers who are the most powerful, infamous, and dangerous Syndicates in the City completely having control with the Backstreets of the City's Districts in a cruel, callous manner with strange, outrageous rules, measures, and fees. They are so powerful that not even the Wings including the Head itself could easily insert their control and influence on them and their affairs.
    • The Reverb Ensemble are a group of Distortions led by a legendary, but notorious and psychotic Color Fixer who seeks to overthrow both the Wings and major Syndicates such as the Fingers themselves, hoping to use the Library to turn the entire City into Distortions like them. Compared to the aforementioned two, they have the most focus and relevance in the story as antagonists.
    • They are also the residents of the titular Library that make up the main cast are forced to become Punch-Clock Villains against their own will, and the Library actively invites guests and instructs the Librarians to kill and turn into books to take them, and to eventually gain the "perfect book" for their director, Angela. Not to say that the Library itself is Carmen herself, who has become a Genius Loci who can determine who dies inside the Library and who doesn't, and is the entity behind the Distortions, having become a truly apocalyptic threat.
  • Played with in LISA: The Painful. Post-apocalyptic Olathe is ruled by two warlords, Buzzo and Rando, and their respective armies. These two factions oppose Brad at every turn in his quest to get his daughter back, but they fight each other just as much as they fight Brad — it's not unusual to walk into a new area and find it littered with corpses and gang symbols, remnants of a battle between the Buzzo Army and the Rando Army. As the plot progresses, it becomes clear that while Buzzo is a legitimate scumbag, Rando is a clear Hero Antagonist and Brad is actually a Villain Protagonist — meaning that the two Big Bads of the game are really Buzzo and Brad. And the DLC LISA: The Joyful reveals the existence of Dr. Yado, the Greater-Scope Villain that created Joy and caused the White Flash in the first place.
    • Lisa: The Joyful and the Pain Mode ending of LISA: The Painful reveal why Buzzo and Rando hate each other so much. Buzzo was Lisa's childhood friend, and Rando was Brad's martial arts student and eventual foster son. When Lisa killed herself, Buzzo blamed it on Brad's inaction, and to get back at Brad, he trashed Brad's dojo and cut Rando's face off with a saw.
  • Manafinder: King Vikar is a tyrant who exiles anyone who fails to conform to Manahill's values, resulting the exiled forming the Settlement in order to survive. Meanwhile, the Goddess of the Night, Illia, also serves as a major antagonist due to directing her followers to destroy all manastones, including the ones the Settlement depends on.
  • Mass Effect 3 has this with Harbinger and the Illusive Man... initially. While The Illusive Man and Cerberus are a separate threat in their own right, and fight the Reapers occasionally, by the end The Illusive Man is ultimately nothing more than Harbinger's unwitting pawn.
  • Master Detective Archives: Rain Code: While Yomi Hellsmile serves as the Amaterasu Corporation Peacekeepers' director getting in the way of the Master Detectives as they investigate Kanai Ward, serving as The Heavy, Makoto Kagutsuchi, Amaterasu's CEO, is the one who sends Master Detectives to investigate Kanai Ward in the first place, because he is in opposition with Yomi in their power struggle over the company and is using detectives as a means to an end. Makoto eventually takes Yomi out of the picture in Chapter 4, making him the Final Boss in Chapter 5. Or, in simpler terms, while Yomi is the one opposing the detectives that are investigating Kanai Ward, Makoto is the one who sent them to Kanai Ward for it in the first place, has an agenda that Yomi is unable to comprehend, and is Yomi's superior, which by proxy makes him the bigger threat to the WDO itself.
  • Metro Exodus: Sam's Story has Klim, Tom and Korzh acting as the main threats for Samuel Taylor. Korzh is the leader of a Trapper gang who are extremely violent and territorial to outsiders; as well as with him being non-hesitant in shooting anyone on sight who pass by, thanks to his deadly sniping skills, making him the penultimate obstacle to both Sam and Baranov before reaching Klim and Tom. Klim and his gang of renegade loyalists are the primary Big Bad of the DLC, serving as the main arch-nemesis of Samuel Taylor and later Tom, who seeks to usurp Tom and the leadership of Vladivostok, albeit for his own intents and purposes to steal the U.S.S. Mayflower and destroy anyone with its weapons in an act of revenge. Tom is the leader of his own mercenary unit who serves as the DLC's Greater-Scope Villain, as he is responsible for usurping Baranov's position as Vladivstok's leader in the past. He plans to use the U.S.S. Mayflower's weapons to restart civilisation with force and even intimidation, regardless of the casualties he would cause in the first place. He is ultimately the Final Boss Sam faces in the DLC after Tom betrays him at the end to initiate his own endgame. Sam ultimately destroys Tom's chances of sparking a nuclear war by blowing up the submarine for good (only within the Captain's ending).
  • Middle-earth: Shadow of War: Sauron is the primary villain and the target of Talion and Celebrimbor's revenge, but other major antagonists include Zog the Eternal, who seeks to control a Balrog and use it to overthrow the Dark Lord, Shelob, who steals the duo's Ring of Power at the start of the game but is later revealed to be well-intentioned and towards the end of the game Celebrimbor himself is revealed to be evil and attempts to enslave Sauron during the Final Boss, but ultimately fails and gets absorbed by the Dark Lord instead.
  • Mission: Impossible for the Nintendo 64 has Jim Phelps and Basil Prokosh.
  • Modern Warfare 2 has Vladimir Makarov, head of the Inner Circle, a faction of radical Ultranationalists, and General Shepherd, who wants to be seen as a war hero by eliminating loose ends, i.e. any evidence that would implicate his involvement in Makarov's plan.
  • The Mortal Kombat series has multiple Big Bad characters, and in the later games (especially Mortal Kombat: Armageddon) they ended up operating at the same time due to the series' tendency to keep old characters while introducing new threats. The most prominent would probably be The Emperor Shao Kahn, the God of Evil Shinnok, the preceding and resurrected emperor Onaga, and (to a slightly lesser extent) the duo of The Starscream sorcerers Shang Tsung and Quan Chi. Shao Kahn would probably be the one with the best claim to being the Big Bad of the series, as he was the main villain in the largest number of games, and also the canonical winner of Armageddon according to Mortal Kombat 9.
  • Overwatch has two primary antagonistic factions in the story — has Talon and Vishkar Corporation. The former has a yet-to-be-clear motive (if there is any at all) and only seem to be causing as much chaos around the world as possible. The latter on the other hand, is trying to expand its influences to Take Over the World. Due to the nature of the game, we don't know who the official leaders are for each organization as of yet, but it can be assumed that we'll find out who exactly the major players are later.
  • Phantasy Star Online 2 looks to have Dark Falz as its Big Bad. Defeating him in a story mission reveals, however, that there are actually several Dark Falzes, of which the one you defeated, Dark Falz Elder, is the only one. Aside from him, there is also Apprentice, who takes the form of a female Newman; Double, a pair of human twins; and Persona, a mysterious masked man. And another one, Loser, is created after Luther, the main villain of Episode 2, loses his shit.
  • Physical Exorcism Series
    • Loser Reborn: The Cultist is summoning Daemon Sultan Azathoth to destroy the RPG world and Nya wants to keep the comatose protagonist in the false world for their own amusement. Though of the two, the Cultist has a more altruistic reason for his antagonism, since he's doing what he thinks is best for the protagonist.
    • Case 03: True Cannibal Boy: The Cannibal Boy of Mt. Candyhouse is unsealed and threatens to go on another serial killing rampage where they eat every part of their victims other than the head. Unfortunately, they ate Sally's body, leading to Marty becoming a copycat Serial Killer of women in an attempt to find a new body for Sally.
  • Pokémon:
  • Post-Shift 2: Minater Freddy, Revenant Freddy, Subject 01 Freddy, Subject 05 Golden Freddy, Revenant Bonnie, and Revenant's End appear to be the main antagonists, but it's quite an Ambiguous Situation as to what significance they pose in comparison to the other characters.
  • [PROTOTYPE] has Greene and Randall being the big nasties of the Infected and the Military factions out to get each other.
  • Quest Fantasy: Era Ovation Acceptance: In addition to S O U L, who targets the game world and wants to corrupt it, the game introduces two rival entities; President Snaily Joe, leader of Virtuoso who wants to rule the world as its democratic leader in the wake of S O U L's destruction; and Shachihata, a world-eating dimensional parasite who wants to devour the world.
  • Rabi-Ribi has two of them: The first is Noah, the one responsible for Miru and Erina's disappearance and the latter's transformation and is a Fallen Hero who once sacrificed herself to save Rabi Rabi Town, but is now so desperate to return that she risks undoing everything she'd done to save the island in the first place. The second is Irisu, the founder of the UPRPRC, the group of obsessive bunny fanatics that hound Erina throughout the game. Ironically, the founder herself is also a rabbit girl, who founded the group to find another bunny like herself, but now feels guilty over the group getting out of control and wreaking havoc across the island.
  • Radiata Stories: The situation isn't the fault of any one individual, but the way events escalate can be mostly pinned down to three people driving the world off a cliff with their actions:
    • Zane is the leader of the light elves and, later, the non-humans in general. He is a racist who wants to kill all humans for personal reasons rather than humanity's disruption of the balance. He mostly stays offscreen in the human path and hides his rather bloodthirsty nature when dealing with Jack in the non-human route.
    • Cross Ward, who is mostly to blame for the war igniting when he slaughters the dwarves. He also was the one who sent the blood orcs to attack the elves, triggering Jack and Ganz's expulsion as well as Ridley's receiving of a transpiritation. He becomes an ally of Jack's in the human route — in theory, anyway — and in the non-human route, he is killed prior to the final confrontation. Also, the results of the second event above were largely out of his control.
    • Aphelion, a.k.a. Lord Lucian, the most competent chessmaster in the game and the only one who really knows what's going on. He's also the Final Boss of both paths. Like the others, in both routes, he's not the cause of the conflict. In the human route, the player learns just how well-intentioned his plan is, while in the non-human route, he's a Giant Space Flea from Nowhere.
  • Ratchet & Clank Future: Tools of Destruction had a definite Big Bad in the form of Emperor Tachyon, but Ratchet was also menaced by Captain Slag, who serves as the games second major villain. In-game files reveal that Slag was originally built by Tachyon, but by the time of the game he's long since forgotten his original programming and is completely independent.
  • Ratchet & Clank Future: A Crack in Time has Dr. Nefarious and Alister Azimuth. Nefarious is the main threat for the majority of the game, looking to use the Clock to create a new timeline where the heroes never prevail. Once he's defeated, Azimuth fills in as the Final Boss when he turns on Ratchet, to try and use the Great Clock to undo his mistake that resulted in the extinction of the Lombaxes, unaware that tampering with the Clock in such a manner would result in time itself collapsing in on itself.
  • Red Dead Redemption has Edgar Ross and Dutch van der Linde. While Ross is the active threat to the Marstons, Dutch is the main target and the one who raised John as a part of his gang.
  • Its prequel Red Dead Redemption II has Andrew Milton and Micah Bell III. While Milton serves as the Heavy who drives most of the plot further by targeting the Van der Linde gang, Micah destroys the gang from within by constantly manipulating Dutch to make poor decisions that causes the law to quickly catch up to them, resulting in many deaths on both sides, as well as causing infighting within the gang when their morale worsens. Subverted when it was revealed that Micah and Milton working to together to apprehend or destroy the gang.
  • Resident Evil 2: The antagonist of Scenario A (and indeed the overarching storyline) is William Birkin, an Umbrella scientist whose half-baked corporate espionage wound up backfiring on him. After being shot, Birkin hastily injects himself with the G-Virus and turns into a seven-foot tall monster, who kills the assassins sent to kill him and smashes the T-Virus vials into the sewer, allowing rats to feed on it and start the outbreak. As "G", he mindlessly shambles after his daughter in the hope of propagating more spawn. In Scenario B, "Mr. X", a new type of Tyrant, is deployed by the company to retrieve Birkin's lost vial. Within moments, he spots Claire/Leon and begins hounding them everywhere. Both monsters are fought numerous times in-between the police headquarters and the laboratory.
  • In Resident Evil Survivor, we have a janitor Driven to Madness by the zombie outbreak, the leader of a mercenary group sent to cover up the outbreak, and the Umbrella executive responsible for the whole mess.
  • Sacrifice, the bad guys are Charnel, Pyro, Stratos, and Marduk.
  • Saints Row:
    • The original Saints Row has the three rival gang leaders, Hector Lopez of Los Carnales, Benjamin King of the Vice Kings, and William Sharp of the Westside Rollerz.
    • Saints Row 2 similarly has Maero, the leader of the Brotherhood, the General of the Sons of Samedi, and Kazuo Akuji of the Ronin, although Dane Vogel of the Ultor Corporation is eventually revealed to be pulling the strings behind all three of them, so they are not as unrelated as they appear (or even believe themselves).
    • Saints Row: The Third double-subverts it: although Steelport is divided between Philipp Loren's Morningstar, Killbane's Luchadores, and Matt Miller's Deckers, it's made obvious from the start that both Killbane and Matt are Loren's lieutenants in The Syndicate, and after you kill Loren, Killbane immediately positions himself as the overall leader of all Steelport gangs (except the Saints) and a Shadow Archetype of the Boss. The subversion, however, comes with the introduction of Cyrus Temple and his STAG initiative, whom The Government authorizes to stop the gang war in Steelport by any means, so he is opposed to both the Syndicate and the Saints.
    • Saints Row (2022) returns to the usual three rival gang leaders formula, with Atticus Marshall of Marshall Defense Industries, Sergio Velez of the Los Panteros, and the Collective of the Idols, with an additional fourth faction in the form of the gang led by the Nahualli, who becomes the final boss after the other three factions have been eliminated.
  • Scarface: The World Is Yours has Alejandro "Alex" Sosa, Gaspar Gomez and Nacho "El Gordo" Contreras as Tony's main targets, with Sosa being the Final Boss.
  • SCP – Containment Breach: SCP-173, SCP-106, and SCP-079 all want your head on a silver platter.
  • Sekiro: Shadows Die Twice: Genichiro Ashina is the protagonist's Arch-Enemy due to the former attempting to harvest the Dragon's Heritage to create an immortal army, but he's only doing what he feels is necessary to stop the Interior Ministry from wiping out the Ashina clan. The Ministry itself is attempting to both conquer Ashina and seize the Dragon's Heritage for their own purposes, but they remain largely in the background of the plot until the very end. The corrupt monks of Senpou Temple are a threat in their own right due to their murders and cruel experiments chasing their own "artificial" immortality bypassing the Dragon's Heritage, but have nowhere near the resources of the other two factions and only come into conflict with the protagonist because he needs to take something they have. Finally, Great Shinobi Owl is playing the Ashina and the Ministry against each other so he can claim the Dragon's Heritage for himself and become God-Emperor of Japan.
  • Shadow Hearts: Covenant has four different people who qualify as main villains. Notably, all of them have far less power and resources than the Big Bad of the first game, and it's their intertwined and colliding plans that make that a greater danger collectively.
    • The Sapientes Gladio, led by Rasputin the Mad Monk, is a secret society that tries to take over Russia in order to conquer Europe. Rasputin himself is a powerful mage and has a Soul Pact with Asmodeus, one of the three Lords of the Demon World. However, one of his henchmen, Nicolas Conrad, has his own plans, makes a pact with the third Demon Lord, Astaroth, lets the party pass to Rasputin, believing that he suffered a Motive Decay, and plans to become a Dragon Ascendant.
    • The Japanese shadow government, led by Minister Ishimura, believes that it's their divine right to rule over Asia. To this end, they kidnap Nicolas, who is actually Russian tzar's bastard son, in order to both gain Astaroth and use him in negotiations with Russia. Yet again, one of their agents, Masaji Kato, gets fed up with it, and tries to send the world a hundred years into the past, in order to steer the course of history in more desirable direction. In the end, he becomes the final boss of the game.
  • In the Shin Megami Tensei franchise, YHVH and Lucifer are the overall villains, as the respective embodiments of Law and Chaos who are opposed to one another as well as the protagonists. YHVH wants to create a world of total order where everyone worships him 24/7, while Lucifer wants to create a world of total chaos where it's every man, woman, and child for themselves. How evil each is varies depending on the game, though Lucifer is at least usually (but not always) the more honorable of the two, or at least presents himself that way.
  • Sly 3: Honor Among Thieves: Dr. M and Carmelita. The first is only an antagonist in the last chapter, but the plot of the game is building an army of thieves to confront him and retake the Cooper Vault. He's also a personal villain with Sly, given how Dr. M resented Sly's father. The latter has spent the first two games a lawful rival with a Hidden Heart of Gold, but here, she's a Jerk with a Heart of Jerk Knight Templar who holds no qualm on murdering criminals, and "Operation: Tar-Be-Gone" showcases her as The Unfettered who's willing to commit borderline villainous acts like endangering innocent people to enforce law and order. She does come to her senses in the end, where she decides to recruit Sly as her partner instead of arresting or killing him.
  • Soma Spirits: Form and Dissonance, the rulers of the World of Joy and the World of Sorrow respectively, seek to destroy their counterpart's world and create a world where only their desired emotions can exist. They compete to corrupt their proteges, Heart and Soul respectively, to turn them into vessels for Absolution, giving them the power to destroy each other's domain. In endings 1-4, one of them will gain an advantage over the other and become the Final Boss. This is only subverted in the Golden Ending, where they are angered that their proteges merged the two worlds, causing Form and Dissonance to form an Enemy Mine to destroy the merged world.
  • Sonic the Hedgehog:
    • Shadow the Hedgehog features Dr. Eggman and Black Doom, both with their own plans to conquer the world. Depending on which path you take and who you side with, G.U.N. may oppose you as well, although they fall more into the Hero Antagonist group.
    • Sonic Riders: Zero Gravity has Eggman and SCR-HD/Master Core: ABIS, though ultimately ABIS is the sole Big Bad of the game as Eggman doesn't have a true antagonistic role beyond creating ABIS and his robots in the first place.
    • Sonic the Hedgehog (2006) has three Big Bads: Eggman for Sonic's story, Mephiles for Shadow's story, and Iblis for Silver's story. All three serve as final bosses of their respective nemesis's story, but in the last story, Mephiles and Iblis merge into Solaris, the final boss, and Eggman joins forces with the heroes to defeat him.
    • Sonic Unleashed has both Eggman and Dark Gaia serving as the Big Bads, with Sonic fighting Eggman by day and Dark Gaia's monsters by night, though Dark Gaia defeats Eggman once awakened and serves as the final boss.
    • Midquel Sonic Mania has Eggman and the Heavy King. BOTH of them are fought as the final boss in a sort of three-way battle.
  • Soulcalibur had Nightmare, the embodiment of Soul Edge, serving as the primary Big Bad for most of the series, however there are other villains that share the position as the Big Bad.
  • StarCraft has the zerg Overmind, the unnamed leader of the protoss Conclave, and the terran emperor Arcturus Mengsk. Downplayed in that the latter two are simply reacting to and taking advantage of the circumstances of the zerg invasion; of the three, the Overmind is definitely the closest to true Big Bad status, being the cause of the whole conflict.
  • StarCraft II: Wings of Liberty has Sarah Kerrigan, the new leader of the Zerg Swarm, and Arcturus Mengsk, who is still the tyrannical leader of the Terran Dominion. Heart of the Swarm and Legacy of the Void have a decent number of side villains like the break-off zerg broods and the Tal'darim protoss warbands, but otherwise have one respective Big Bad each in the form of Arcturus Mengsk (again) and Amon. Depending on how complete Amon's control was over the Overmind and Kerrigan, the franchise as a whole could be argued to have Amon and Arcturus sharing the big bad ensemble role, though the latter is very much a Big Bad Wannabe by comparison.
  • Street Fighter has this with M. Bison and Akuma, who both have their own agendas which revolve around the hero Ryu. Bison's goals revolve around his plan to Take Over the World, while Akuma is more of a Noble Demon and Blood Knight trying to goad Ryu into surrendering to the Dark Side to give him an ultimate showdown. In Street Fighter IV, Seth adds to the list, while in Street Fighter III Gill takes the place of Bison.
  • Sunrider 4: The Captain's Return has Veniczar Fontana and Crow Harbor competing for the position of main antagonist. Crow is a temporally displaced Ryuvian warlord who wants to restore his ancient empire to its former glory by conquering the galaxy. Fontana is the Glorious Leader of PACT who is scheming to take over the galaxy himself, and he wants to defeat Crow Harbor so he can use the warlord’s advanced technology to advance his own goals. Fontana kills Crow in Chapter 7 and becomes the main threat for the rest of the game, though he finds himself opposed by the Prototypes and their new leader Omega in the final chapter, setting up a new Big Bad Ensemble for the next instalment of the series.
  • 2nd Super Robot Wars Original Generation has the Garden of Baral, the Guests, the Gaia Sabers, and the Ruina.
  • Super Smash Bros. Ultimate's World of Light campaign initially appears to only have Galeem as its Big Bad until you defeat it, and its dark counterpart Dharkon takes advantage of its defeat to make its move. Once you push back Dharkon enough, Galeem catches its second wind and returns, and the party has to take on both of them at once in a Mêlée à Trois (each villain attacking the other just as much as they attack the player) to achieve the Golden Ending.
  • Tekken: While the game has many villains through it's installments (Heihachi Mishima, Kazuya Mishima, Ogre, and later Jinpachi Mishima, Jin Kazama, and Azazel) in which some are present in multiple games, sometimes their presence as literal antagonists is often played straight. Tekken 4 (and Blood Vengeance to a lesser extent) had Heihachi Mishima and Kazuya Mishima both fighting over each other, as antagonists towards Jin Kazama. In Tekken 6, Lars found himself facing opposition from Kazuya Mishima, Jin Kazama and Azazel.
  • Town of Salem will usually feature the Mafia and Serial Killers, Vampires, Arsonists, and/or a Werewolf who must oppose each other and the town to win the game. Played even more straight with the DLC including a new evil faction, the Coven.
  • Trials of Mana has 3 different entities competing for the power of the Mana Tree. Which one succeeds and ends up becoming the main villain depends on which hero you choose as your main character:
    • The Dragon Lord is the Final Boss for Angela's and Duran's story, and seeks the power of Mana so he can become a god and rule a world of chaos.
    • The Masked Mage is the Final Boss for Kevin's and Charlotte's route, and wants to take revenge on the Holy City of Wendel for banishing him after he practiced forbidden dark magic.
    • Dark Majesty is the Final Boss for Riesz's and Hawkeye's story, and the former ruler of Light Castle who became the ruler of the demon realm of Malvolia and seeks to Take Over the World of Light by merging both worlds.
  • Warframe: Since the Origin System is in a Forever War between multiple factions attempting to gain dominance over the system, with the Tenno trying to keep the balance between them all, there are different faction leaders trying to become the sole Big Bad.
    • The supreme rulers of the Grineer are the Grineer Queens, though Councillor Vay Hek acts as their Dragon-in-Chief since they prefer to stay in the safety of their mobile fortress.
    • The Corpus Board of Directors is a special case, as it is comprised of several Corrupt Corporate Executives that each want to be the leader of the Corpus conglomerate, essentially being a Big Bad Ensemble inside of a Big Bad Ensemble. Frohd Bek is the current chairman and de-facto leader, but Nef Anyo is a much more prominent and heinous antagonist.
    • The Infestation is a bio-weapon created by the long-collapsed Orokin Empire, creating horrifying and deadly abominations unified by a Hive Mind. As such, the Infestation as a whole essentially counts as one villain.
    • The Sentients are the ones that brought about the collapse of the Orokin during the Old War. Though they were seemingly defeated, they really just went into hiding until they could return to finish what they started. The leaders of the Sentients in the Origin System are Hunhow and his son Erra, but Erra abandons his father to rot in his tomb when the invasion proper begins. He himself is being manipulated by Ballas, a former Orokin noble who engineered this entire mess in the first place and comes closest to being the game's true Big Bad.
    • After Ballas' death and the destruction of his new empire, a new faction emerged to threaten the Origin System as a consequence of his actions: The Murmur, strange entities from the Void that are preparing the arrival of the Man in the Wall; their Eldritch Abomination creator, the one that gave the Tenno their powers and Warframe's other Greater-Scope Villain.
  • Warhammer:
    • Vermintide II: the Grey Seer Rasknitt, the returning leader of the Skaven Clan Fester, now teams up with Chaos Lord Bodvarr Ridspreader, chief of the Norscan Rotblood tribes.
    • Total War: Warhammer has Grimgor Ironhide as the main leader of the Orcs and Goblins, Vlad and Mannfred von Carstein competing for leadership of the Vampire Counts, and Archaon heading up the Warriors of Chaos. The Norscan and Beastmen faction leaders are subordinated to Archaon when he shows up (unless you choose to play as one of them and go Dragon Ascendant), and he's the only character who every major faction must kill to complete the game, so he has the best claim to the title.
    • Total War: Warhammer II splits the role between the Skaven Council of Thirteen (represented on the map by Queek and Lord Skrolk) and the ruling duo of the Dark Elves, Malekith and Morathi. Though the Skaven are the ones who kicked the plot into motion.
    • Total War: Warhammer III has Bel'akor start the plot by mortally wounding and imprisoning Ursun, but it quickly turns into a Mêlée à Trois. The four highest Greater Daemons (Kairos, Skarbrand, Ku'gath, and N'Kari) and the newly-minted Godslayer, effectively gods in their own right, lead their own factions against Bel'akor, the heroes, and each other in an attempt to sap Ursun's power.
  • Warhammer 40,000: Space Marine has Grimskull and Nemeroth.
  • Watch_Dogs has Dermot "Lucky" Quinn and Damien Brenks with Quin ordering the hit on Aiden, leading to the death of his niece and Brenks kidnapping Aiden's sister Nicky and trying to seize control of ctOS.
  • The World Ends with You has three characters vying for the title of Big Bad. Composer Yoshiya "Joshua" Kiryu is the ultimate authority of the Reaper's Game and intends to destroy Shibuya outright because its people are incapable of change or self-improvement. Conductor Megumi Kitanji is the Composer's subordinate, directly oversees the Reaper's Game, and intends to brainwash Shibuya into losing free will as an alternative to the Composer's plan. Finally, Sho Minamimoto created the Taboo Noise and is The Starscream who intends to usurp the Composer's position for himself. When the dust settles, Minamimoto is unceremoniously flattened by Joshua and Kitanji is killed in combat with Neku. While Joshua technically succeeds in his plan, his friendship with Neku invalidates his reason to destroy Shibuya and he spares it and pulls a Heel–Face Turn.
  • World of Warcraft originally had this, with players having to fight several Big Bads of varying importance such as Van Cleef, Nefarian or Hakkar. Later patches and expansions generally focus on one threat, but the ensemble is still technically present, mainly with the Scourge, the Burning Legion, and the Old Gods.
    • Warlords of Draenor has a case, with the Shadow Council (led by Gul'dan) and the Iron Horde (led by Grommash Hellscream). Both Big Bads are at odds, but the Alliance and Horde don't want either of them to win, and an Enemy Mine with either is almost certainly off the table.
  • Xenogears has The Emperor Cain as the main Big Bad in the past, but there are several other villains controlling The Empire of Solaris; Kahran Ramsus, leader of the Solaris military who betrays Cain; the Gazel Ministry, heads of Ethos, and Grahf, Evil Counterpart to The Hero Fei. Also affiliated with Solaris is Shakhan, Evil Chancellor who usurped control of the Kingdom of Aveh, and the mysterious Id who wants revenge on the empire. And all of them are being manipulated by Krelian, the true leader of Solaris, and Miang, seemingly The Dragon and girlfriend of Ramsus; both of them in turn are working for the Greater-Scope Villain ancient superweapon Deus to resurrect him.
  • Yu-Gi-Oh! Reshef of Destruction has Reshef and Bandit Keith. While the former is the Big Bad of the whole story, the latter interrupts your battle against him by attacking you and Domino City with the Neo Ghouls.
  • Zero Escape:
    • Nine Hours, Nine Persons, Nine Doors has, most obviously, Zero, the mastermind behind the Nonary Game the players are trapped in, and who is actually June, with Santa as her loyal Dragon. However, there's also Ace, the organizer of the previous Nonary Game, who's eager to erase all traces of his involvement by killing the other people trapped in the game, as well as his former co-conspirators, and his actions nine years ago are the entire reason the Nonary Game has to happen in the present.
    • Virtue's Last Reward: Zero III Jr. is the obvious antagonist, being the Killer Game Master, but as he explains he is an AI serving his master Zero III Sr. aka Future Sigma, and his partner Akane, but neither of them play a direct role in the game. The other villain is Dio/Left, a contestant who is actually the leader of the Myrmidons, a terrorist group for Free the Soul and its leader Brother; Dio himself was sent to sabotage the game to prevent its purpose, to master Time Travel and go back in time to stop Brother from unleashing Radical-6, from being realized.
    • Subverted in Zero Time Dilemma. Zero II is the head of the Decision game, and it would seem as if there will be another case of this. But this time around, the Wild Card contestant, Mira the Heart Ripper, is working under him, and Zero II/Brother/Delta himself is trying to stop an unnamed religious fanatic from destroying all humanity, but the fanatic is a Greater-Scope Villain who never appears onscreen, making Delta the sole Big Bad.


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