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Siegfried1337 Unofficial co-Wiki Curator for Magnificent Bastard from the Ashes Since: Sep, 2018 Relationship Status: A cockroach, nothing can kill it.
#1: Feb 12th 2021 at 5:07:28 PM

In light of Blizzard Entertainment's certain actions, a massive amount of complaining has been added to their pages that bash the creator over their actions, along with invalid examples. DorkAge.World Of Warcraft was one example of this, and I would like to verify that most of the example are valid examples that actually offer good points or invalid examples that simply serve to bash the creator in a toxic way. I would kindly require assistance on this.

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PlasmaPower Since: Jan, 2015
#2: Apr 19th 2021 at 8:41:49 AM

I found this example on Digging Yourself Deeper (Which I have been trying to see if I can get RL examples banned). It has been on there in some form since January 1st, 2019.

  • At the end of Blizzcon 2018, spokesman Wyatt Cheng announced there would be a new Diablo game called Diablo Immortal, but announced that it would be a mobile game. Those in attendance didn't like this one bit, with one person asking "Is this an out of season April Fools joke?" (which briefly made him a Memetic Badass among Diablo fans). Another person asked if it would be available on PC, to which Cheng replied that it would not. A bunch of people in the audience started booing, to which Cheng replied with "do you guys not have phones?" Probably not the right thing to say to a crowd of people who've likely each spent a few thousand dollars on their gaming PC rigs. The resulting controversy was a black eye on the game and Blizzard Entertainment as a whole.

Really, I think this was all an result of pressure from angry fans making him say that, as well as just Blizzard's upper management thinking it was a good idea to make him present the game like this, without anything else to go along with it.

There's also this example on OvershadowedByControversy.Real Life

  • The BlizzCon 2018 convention is mostly remembered for the intense fan backlash to the revelation that the then-latest game in the Diablo franchise, Diablo Immortal, was to be mobile-exclusive after teasing fans of a new Diablo game being in the works for a while, thereby leading fans to naturally believe they were working on a Diablo IV (which has since been announced as of BlizzCon 2019), their decision to announce it as The Climax to a convention aimed at Blizzard's most dedicated fanbase which is almost exclusively comprised of PC players, who had paid $200 each to attend the event, and Blizzard designer Wyatt Cheng's tone-deaf response to the crowd's booing, "Do you guys not have phones?", which rapidly became a meme for corporate insensitivity to their customers' requests.

I think the last bit of it is a bit complain-y, but seems fine otherwise.

Edited by PlasmaPower on Apr 19th 2021 at 1:12:54 PM

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PlasmaPower Since: Jan, 2015
#3: Apr 20th 2021 at 8:48:15 AM

Would it be best to take all the OBC entries about Blizzard on the page and make them subbullets under one Blizzard entry? Though the walls of text should be reduced, I was thinking of something like this:

  • Blizzard Entertainment has seen its reputation plummet starting in 2018 for several incidents, including the layoff of 800 employees while simultaneously announcing record revenue for that year.
    • The BlizzCon 2018 convention is mostly remembered for the intense fan backlash to the revelation that the then-latest game in the Diablo franchise, Diablo Immortal, was to be mobile-exclusive after teasing fans of a new Diablo game being in the works for a while, thereby leading fans to naturally believe they were working on a Diablo IV (which has since been announced as of BlizzCon 2019), their decision to announce it as The Climax to a convention aimed at Blizzard's most dedicated fanbase which is almost exclusively comprised of PC players, who had paid $200 each to attend the event, and Blizzard designer Wyatt Cheng's seemingly tone-deaf response to the crowd's booing, "Do you guys not have phones?", which rapidly became a meme for corporate insensitivity to their customers' complaints.
    • Hearthstone: Heroes of Warcraft had its esports scene overshadowed by the Blitzchung ban. During an October 2019 qualifier tournament, player Chung "Blitzchung" Ng Wai made a public call to liberate his native Hong Kong in light of China's harsh crackdown of protestors. In response, Blizzard Entertainment banned "Blitzchung" for the season and took away his winnings. Needless to say, many angrily accused Blizzard of censoring Blitzchung to appease both the Chinese government (who had censored support for the Hong Kong protests) and the Chinese company NetEase (who is a partial owner of parent company Activision-Blizzard) out of fear that their games would become Banned in China otherwise. Not helping matters is how Blizzard had previously given lighter punishments for Overwatch League players who made racist gestures and comments on-camera, leading to allegations of a Double Standard. The outcry and legal implications lead to US congressmen of both parties penning an open letter urging the company to reverse the ban. Even going into June 2020, the Blitzchung incident still lingers with many accusing Activision-Blizzard's apparent solidarity with the George Floyd protests and Black Lives Matter movement of being hollow and hypocritical (especially since their justification for the ban was due to prohibiting any discussion of political topics during official events). Ironically, all of the reporting on the controversy ensured that way more people could hear Blitzchung's message, inspiring many (including people who didn't care about Hearthstone in the first place and would not have heard of Blitzchung otherwise) to adopt anti-China and pro-Hong Kong sentiments.
    • Any discussions of Warcraft III: Reforged (2020) inevitably become subsumed by its disastrous launch and questionable actions that further damaged Blizzard's reputation in post-2018. Announced as an Updated Re Release to the much-loved Warcraft III: Reign of Chaos (2002), Blizzard promised to align its lore with World of Warcraft while remaining faithful to what made the original game great and co-existing alongside it in the Battle.net client, which generated a lot of excited anticipation from fans. It was released to complete derision for being an Obvious Beta and completely failing to deliver on its promises. The cinematic cutscenes from the trailer were unexpectedly removed, several features were missing from the original game, and it was riddled with Game-Breaking Bugs including disconnection problems. What solidified its infamy was that the original game was removed from the Blizzard store while being automatically overwritten with the remaster in the client, even to those who already had the original, the remaster's EULA grants Blizzard exclusive ownership over any and all user-created content note , and Blizzard's official response to the backlash was seen as Blizzard blaming their own customers for having their expectations too high.

Edited by PlasmaPower on Apr 20th 2021 at 12:52:32 PM

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Siegfried1337 Unofficial co-Wiki Curator for Magnificent Bastard from the Ashes Since: Sep, 2018 Relationship Status: A cockroach, nothing can kill it.
#4: Apr 24th 2021 at 11:38:20 AM

Sure, why not? Just make sure it isn't a List of Transgressions.

Edited by Siegfried1337 on Apr 24th 2021 at 11:38:51 AM

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Monsund Since: Jan, 2001
#5: Jun 6th 2021 at 7:57:23 PM

Anyone ok if I add this to the Franchise Original Sin page for Warcraft?

  • Many exansions for World of Warcraft like โ€˜โ€™Burning Crusadeโ€™โ€™ and โ€˜โ€™Mists of Pandariaโ€™โ€™ drew criticism for having large amounts of Horde heroes fall victim to both Sudden Sequel Heel and Death Syndrome. The thing is similar happened as early as Warcraft II: Tides of Darkness, in which two Horde heroes betrayed their faction and died at the end of their campaign. The difference was both characters Gulโ€™dan and Choโ€™gall, eventually turning traitor later in the campaign, was heavily foreshadowed in the manual and the games were much less character focused back then.

Many extremely popular threads with other ten thousand likes and replies have mentioned player's being frustrated with Horde characters both turning heel and then being killed.

Edited by Monsund on Jun 6th 2021 at 8:50:11 AM

Siegfried1337 Unofficial co-Wiki Curator for Magnificent Bastard from the Ashes Since: Sep, 2018 Relationship Status: A cockroach, nothing can kill it.
#6: Jun 6th 2021 at 8:22:51 PM

Fixed some parts for ya:

  • Many expansions for World of Warcraft like Burning Crusade and Mists of Pandaria drew criticism for having large amounts of Horde heroes fall victim to suddenly becoming evil and abruptly dying afterwards. The thing is similar happened early as Warcraft II: Tides of Darkness, where two Horde heroes betrayed their faction and died at the end of their campaign. The difference was both characters Gul'dan and Cho'gall, eventually turning traitor, was heavily foreshadowed in the manual and the games were much less character focused back then.

That being said, like someone else suggested, if you're having problems with grammar, you should consult the Get Help with English Here thread.

Edited by Siegfried1337 on Jun 6th 2021 at 8:24:51 AM

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Monsund Since: Jan, 2001
#7: Jun 6th 2021 at 8:50:49 PM

I'm ok, sometimes I just type too fast.

Siegfried1337 Unofficial co-Wiki Curator for Magnificent Bastard from the Ashes Since: Sep, 2018 Relationship Status: A cockroach, nothing can kill it.
#8: Jun 6th 2021 at 11:51:05 PM

Okay, just asking.

Now that I think about it, Franchise Original Sin happens to be one of the tropes in TRS. I'll put the entry in and then consult them about FranchiseOriginalSin.World Of Warcraft in case there happens to be some remaining complaints.

Edited by Siegfried1337 on Jun 6th 2021 at 11:51:15 AM

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ChrisX ..... from ..... Since: Jan, 2001 Relationship Status: Singularity
.....
#9: Aug 27th 2021 at 9:16:20 PM

So, excuse me, I'm gonna save this portion of future Fallen Creator addition, so others can discuss on other possible problems that pop up. Generally, I believe that we may want to wait for at earliest a few months after the release of Diablo II Resurrected so we can finally know whether we're being too hasty or not.

    Possible Fallen Creator Entry 
  • Blizzard Entertainment was once hailed by the fandom as one of the most premiere Western video game developers. Some of their accomplishments include both the Real-Time Strategy juggernauts that truly left their marks in the world and media in general: Warcraft and Starcraftnote  series, and the dark Western RPG Diablo series. They also created the biggest and most profitable Massively Multiplayer Online Role-Playing Game title World of Warcraft, a status that stood and was unmatched for decades. Their entry to Trading Card Game and Hero Shooter genres, Hearthstone: Heroes of Warcraft and Overwatch were greatly praised. Even with several cracks, they always managed to get back up (such as the Diablo III launch or several poorly received WoW expansions). But unfortunately, by 2018, they started to show a lot of continuous cracks that completely destroyed the image of the company once referred as 'can do no wrong':
    • During Blizzcon 2018, completely ignoring that their playerbase are mostly Westerners with little interest in mobile, they decided to use that grand event to announce a mobile game based on Diablo: Diablo Immortal, teaming up with Tencent (a Chinese mobile company), while responding to player concerns with mockery such as "Do you not have phones?". This event was so negatively received that fans have started fearing that Blizzard has been pandering so much to China instead of their loyal fans at the West, at that point under the rule of Xi Jinping and the CCP.
    • As a direct continuation of that, a year later, during a Hearthstone tournament, one of their pro-players, the Hong Kong native Blitzchung, made a political statement to support Hong Kong protesters from China's takeover. While it was a breaching of rules, Blizzard went out of the way to punish Blitzchung by banning him from tournaments, taking away his prizes and also banning his casters. Multiple players were disgusted at this and committed a mass deletion of their accounts (and Blizzard even at one point prevented them from being able to delete their account), and even Nintendo cancelled their promotion of the Overwatch port on their Nintendo Switch (while one of its characters, Mei, was turned into an anti-CCP symbol by the fandom). While Blizzard hit the brakes for a bit by lessening Blitzchung's punishment, the damage is done.
    • And in the very next year, Blizzard launched a remaster of one of their classics, Warcraft III Reforged, only for the game to be in an extreme Obvious Beta, not giving what was promised in the trailers, coming with a lot of controversial terms of service, screwing over original owners of the game (that the older, more stable version will be forcefully replaced with the buggy version), and when Blizzard was forced to issue a public apology, it was considered 'half-hearted' and not serious. The game went on to be one of the worst rated game ever in the internet and was considered by the older fans as a proof on how disconnected the modern Blizzard was with the beloved classic Blizzard.
    • In 2021, Blizzard seemed to be on track to genuinely restoring their reputationExamples  Unfortunately, they were all instantly swept away when Blizzard was hit with a lawsuit, revealing that they had such an abusive workplace environment not too different with Konami's, except based on what was called 'a Frat Bro culture' and most damningly, a female worker was sexually harassed repeatedly up until she committed suicide because of it. Rubbing the salt in the wound, the next patch of Shadowlands (and the one after) turned out to be greatly under-delivering in both lore and gameplay standpoints. As the lawsuit continued, even Blizzard sometimes was found shredding evidences of their misdeeds, attempting to rig the lawsuit in their favor instead of admitting their mistake. This had severe consequences for Blizzard themselves that do not endear the fandom at all:
      • Blizzard subscribers hit an all new low and a lot of important crews left the companynote , very much crippling them of manpower on creating future new games while the new replacements were considered not too good for the field by the fans. After what gamers have experienced with Konami, gamers generally already had a good insight of what to come for Blizzard's future games, and what they expected isn't good at all.
      • There was a notable exodus of gamers and content creators from their former games onto rivaling games as a result. Most notably would be the massive exodus from World of Warcraft into Final Fantasy XIV, where a phenomenon occurred that many ex-WoW players and content creators were surprised with the difference of the culture of gaming between their game and FFXIV and how passionate the FFXIV team under Naoki Yoshida was in maintaining their game, therefore, ex-WoW fans likened the experience in their old game to be like an 'abusive relationship'.
      • At first, fans seemed okay with Diablo II Resurrected, but the game ended up rated very low (but not as bad as Warcraft III Reforged) for a rather damning fact that the controversy diverted Blizzard's attention to the game that the online feature was plagued with server problems not too different with what they experienced in Diablo III, and thus, it ended up not being the game that would save the reputation of Blizzard.
      • As noted in the above bullet, with many of their core crews leaving en masse, Blizzard ended up announcing that both Diablo IV and Overwatch 2 would be delayed to 2023, which means fans of those franchises would face a whole year of 2022 without new contents. Much like the case of WoW, this causes some disgruntled fans to make an exodus (though not as big as WoW, of course) to rivaling games such as Path of Exile (for Diablo) and either Team Fortress 2 or Paladins (for Overwatch). And additionally, for the first time ever, Blizzard cancelled their annual BlizzCon for 2022, which would also cut their revenue.
    • In the end, the once mighty Western Video Game Developer is now seen as a husk of its former self (as all of the old guards have left), only filled with greedy people only interested in money and showcasing the problems within modern AAA game industry, not a single year passed by since 2018 without a serious controversy Blizzard participated in, making them look like being addicted to controversies on themselves that they self-destructed. note  Disgruntled fans now chant one of the phrases Blizzard games used to cite during its climax to describe the fallen company: "At long last, no King rules forever."

Also I found out that in the Dork Age page, the Blizzard part is written in a similar manner than this. Any ways to encapsulate it, making it look truly like a Dork Age entry instead of List of Transgressions? That looked like something more fitting on FC.

Edited by ChrisX on Nov 9th 2021 at 5:41:04 PM

Siegfried1337 Unofficial co-Wiki Curator for Magnificent Bastard from the Ashes Since: Sep, 2018 Relationship Status: A cockroach, nothing can kill it.
#10: Aug 27th 2021 at 9:21:22 PM

Correct Latter to later in the Warcraft labelnote.

Edited by Siegfried1337 on Aug 27th 2021 at 9:21:32 AM

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ChrisX ..... from ..... Since: Jan, 2001 Relationship Status: Singularity
.....
#11: Aug 27th 2021 at 9:42:36 PM

Fixed. In the meantime, here's my proposed writeup for Blizzard's Dork Age entry:

  • While Blizzard Entertainment had many of its downs and ups note , fans have believed that the whole company entered a massive, lowest-point of Dork Age since 2018, with them generating controversy once per year, each of them getting more ridiculously damaging and showing how disconnected they are to the fandom (2018 was the year they announced Diablo Immortal, which damaged their fanbase; 2019 was the year they unfairly banned the Hearthstone: Heroes of Warcraft pro player Blitzchung for voicing a political concern for his country; 2020 showed that Warcraft III Reforged was a massive disaster that screwed up creators and fans alike; and in 2021, they got hit with two damning lawsuit that condemned their toxic workplace environment and sexual abuses that led to a female worker committing suicide), in addition of World of Warcraft expansions released around this timeline (such as Battle for Azeroth and Shadowlands) were considered the newest lows of the game. This is to the point that even the most loyal followers no longer believe Blizzard, especially based on their yearly basis since 2018, thus the Dork Age is an ongoing, long one.
    • For some, the Dork Age of Blizzard started the moment they merged with Activision, which is considered to be a small problem for its time that eventually spiraled out of control due to not being attended well in its early stages as noted above, while the earlier merging times saw the decrease of quality in World of Warcraft after their peak at Wrath of the Lich King as well as the disastrous Auction House for Diablo III vanilla release. Though they did find some successes with the releases of Hearthstone: Heroes of Warcraft, Overwatch and Heroes of the Storm released in that time span to mitigate this, a lot has considered that the merging with Activision was the beginning of the time Blizzard start entering the Dork Age.

So let me know if the writeup was fine, and the comparison between 'merge with Activision' and 'one controversy per year' was apt.

Edited by ChrisX on Aug 28th 2021 at 1:30:10 AM

Siegfried1337 Unofficial co-Wiki Curator for Magnificent Bastard from the Ashes Since: Sep, 2018 Relationship Status: A cockroach, nothing can kill it.
#12: Aug 27th 2021 at 11:34:43 PM

Dork Age is reserved for periods of downturn in work quality, Seasonal Rot is a permanent downturn in quality (and even then it only applies to various series, not companies).

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ChrisX ..... from ..... Since: Jan, 2001 Relationship Status: Singularity
.....
#13: Oct 17th 2021 at 10:02:22 PM

Well it's been awhile. The game is out. While people has been... the usual, on them... We've got a score from Metacritic.

It's 3.4.

Granted, it's better than Warcraft 3 Reforged, but it's still pretty low for a legendary game and several connection issues are still happening. In those regards, is it a right time to finally push in the Fallen Creator proposal, or do we wait more?

Siegfried1337 Unofficial co-Wiki Curator for Magnificent Bastard from the Ashes Since: Sep, 2018 Relationship Status: A cockroach, nothing can kill it.
#14: Oct 17th 2021 at 11:35:31 PM

Can we get to the main issues first (as in, what is the cause of those low scores aside from negative reception towards Blizzard)

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ChrisX ..... from ..... Since: Jan, 2001 Relationship Status: Singularity
.....
#15: Oct 18th 2021 at 1:33:44 AM

From what I heard, there were also troubles for those trying to log in to the Battle.net servers. I don't know if it's a repeat of Diablo 3's disastrous vanilla launch, but... there's that. Additionally some takes offense on the art directions, but I feel that it was just minor nitpicking over 'agenda-pushing' or 'controversy damage control', which I think don't have much weights in it.

Probably you're gonna need to ask those in VG forums.

ChrisX ..... from ..... Since: Jan, 2001 Relationship Status: Singularity
.....
#16: Nov 9th 2021 at 2:30:54 AM

All right, the Fallen Creator post have been updated, though I think it could use a lot more trimming now. I'm hoping that we don't end up instead making a List of Transgressions.

Crossover-Enthusiast from an abaondoned mall (Lucky 7) Relationship Status: Chocolate!
#17: Nov 9th 2021 at 3:49:13 AM

Don't follow Blizzard, but I do have two things:

  1. It definitely needs to be trimmed, and I'd recommend condensing some of the points - I don't know if Fallen Creator has different rules, but that many third level bullets definitely ain't kosher - and the amount of double bullets is pushing it as well.
  2. Regarding Nintendo and Overwatch, I feel it's notable to mention that Nintendo offered refunds of the game following that fiasco, which they rarely do.

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ChrisX ..... from ..... Since: Jan, 2001 Relationship Status: Singularity
.....
#18: Nov 9th 2021 at 8:07:28 AM

In Fallen Creator, occasionally there is a case that we ended up having to list down the process of how the creator fell from grace. We've done that to both Konami and Keiji Inafune, although it's still open for trimming if necessary (I will try later).

But back on Blizzard, the thing about Blizzard that it is important to lay out the 'Screwing up once per year in 4 consecutive years', one of the most important aspects of their ultimate fall from grace (Diablo Immortal -> Blitzchung Incident -> Warcraft III Reforged -> Workplace Abuse Lawsuit).

The last one probably could use a big trimming though, so... here's my attempt:

    Possible Fallen Creator Entry - Updated and Trimmed 
  • Blizzard Entertainment was once hailed by the fandom as one of the most premiere Western video game developers. Some of their accomplishments include both the Real-Time Strategy juggernauts that truly left their marks in the world and media in general: Warcraft and Starcraftnote  series, and the dark Western RPG Diablo series. They also created the biggest and most profitable Massively Multiplayer Online Role-Playing Game title World of Warcraft, a status that stood and was unmatched for decades. Their entry to Trading Card Game and Hero Shooter genres, Hearthstone: Heroes of Warcraft and Overwatch were greatly praised. Even with several cracks, they always managed to get back up (such as the Diablo III launch or several poorly received WoW expansions). But unfortunately, by 2018, they started to show a lot of continuous cracks that completely destroyed the image of the company once referred as 'can do no wrong':
    • During Blizzcon 2018, completely ignoring that their playerbase are mostly Westerners with little interest in mobile, they decided to use that grand event to announce a mobile game based on Diablo: Diablo Immortal, teaming up with Tencent (a Chinese mobile company), while responding to player concerns with mockery such as "Do you not have phones?". This event was so negatively received that fans have started fearing that Blizzard has been pandering so much to China instead of their loyal fans at the West, at that point under the rule of Xi Jinping and the CCP.
    • As a direct continuation of that, a year later, during a Hearthstone tournament, one of their pro-players, the Hong Kong native Blitzchung, made a political statement to support Hong Kong protesters from China's takeover. While it was a breaching of rules, Blizzard went out of the way to punish Blitzchung by banning him from tournaments, taking away his prizes and also banning his casters. Multiple players were disgusted at this and committed a mass deletion of their accounts (and Blizzard even at one point prevented them from being able to delete their account), and even Nintendo cancelled their promotion of the Overwatch port on their Nintendo Switch and offered refunds for those who bought its Switch port (while one of its characters, Mei, was turned into an anti-CCP symbol by the fandom). While Blizzard hit the brakes for a bit by lessening Blitzchung's punishment, the damage is done.
    • And in the very next year, Blizzard launched a remaster of one of their classics, Warcraft III Reforged, only for the game to be in an extreme Obvious Beta, not giving what was promised in the trailers, coming with a lot of controversial terms of service, screwing over original owners of the game (that the older, more stable version will be forcefully replaced with the buggy version), and when Blizzard was forced to issue a public apology, it was considered 'half-hearted' and not serious. The game went on to be one of the worst rated game ever in the internet and was considered by the older fans as a proof on how disconnected the modern Blizzard was with the beloved classic Blizzard.
    • 2021 is considered the lowest part, as Blizzard got hit with a lawsuit that revealed that they had such an abusive workplace environment based on a Frat Bro culture that culminates in a female worker being harassed repeatedly up until she committed suicide because of it. And before they sorted it out, Blizzard got hit with another lawsuit that condemned them for making light of their workplace environment, and Blizzard didn't help things when they were found out shredding evidences. At that point, whatever attempts Blizzard made for restoring their reputation became hollow, and disgruntled fans and content creators jumped ship from their games into their rival games (chiefly Final Fantasy XIV) and worse, many key figures in the company decided to resign (or let off to avoid further controversies), resulting delays on some of their planned magnum opus (Diablo IV and Overwatch 2) that they could have used as redeeming points, while their attempt at Author's Saving Throw, Diablo II Resurrected, ended up being Overshadowed by Controversy, many sponsors (mostly for their e-sports scene) pulled their supports from Blizzard to the point it became one of the lowest revenue-making companies under Activision as envisioned for the next year.
    • In the end, the once mighty Western Video Game Developer is now seen as a husk of its former self (as all of the old guards have left), only filled with greedy people only interested in money and showcasing the problems within modern AAA game industry, not a single year passed by since 2018 without a serious controversy Blizzard participated in, making them look like being addicted to controversies on themselves that they self-destructed. note  Disgruntled fans now chant one of the phrases Blizzard games used to cite during its climax to describe the fallen company: "At long last, no King rules forever."

How does it go? Let me know your version if you have objections.

Edited by ChrisX on Nov 9th 2021 at 11:30:25 PM

Siegfried1337 Unofficial co-Wiki Curator for Magnificent Bastard from the Ashes Since: Sep, 2018 Relationship Status: A cockroach, nothing can kill it.
Nen_desharu Nintendo Fanatic Extraordinaire from Greater Smash Bros. Universe or Toronto Since: Aug, 2020 Relationship Status: Who needs love when you have waffles?
Nintendo Fanatic Extraordinaire
#20: Jan 29th 2022 at 11:57:04 AM

Should we make a note about Microsoft purchasing Blizzard Entertainment?

Kirby is awesome.
Siegfried1337 Unofficial co-Wiki Curator for Magnificent Bastard from the Ashes Since: Sep, 2018 Relationship Status: A cockroach, nothing can kill it.
#21: Feb 15th 2022 at 1:50:11 PM

Later on. We'll need to see if all of these had any effect on them.

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