Super Beard Bros initially started out solely as a spin-off series from The Completionist, but has since, after overcoming several hurdles, grown to become its own independent show on That One Video Gamer.
The show started in November of 2012, as "a journalistic approach to Let's Plays", and featured Jirard Khalil and Alex Faciane from The Completionist. Greg Wilmot eventually joined the team and the show was renamed "Super Beard Bros. DELUXE". However, the show was cancelled in 2013 after ten different series* , and finished up its run in 2014 after completing the games they were currently on and doing a Completionist episode on each one.
However, the show returned triumphantly in April of 2014. Relaunched, and rebranded, the show was radically different from its predecessor. The show now consists of different mini-shows looking at certain aspects of gaming* . An episode of one of these series is released every Monday, Wednesday and Friday.
That being said, the original format still exists in the traditional Super Beard Bros. Let's Plays, which are done two at a time, with one episode of each being played every Saturday and Sunday* .
Tropes found in Super Beard Bros. include:
- Blatant Lies: Alex tends to use this for comedic effect, but the most recurring one is that he is the creator of Marionote .
- Catchphrase: "Clench!"
- Complaining About Shows You Don't Watch: The Bros. talk about how this is a pet peeve of theirs, they highly dislike people who make snap judgements about games just from a few leaks or screenshots, especially since bad early press can really damage a game even if the team who worked on it was trying really hard to make something enjoyable. They also don't like it when people jump on a game hating bandwagon even if they have never personally played the games themselves. This is especially annoying when the two actually do play a game and say they like it, and someone who's never played it argues that they 'heard that game sucked'.
- Epic Fail: The first half of their Yoshi's Story playthrough is veritable gong show; losing half of the original Yoshi's in the second level, and the Black Yoshi while carrying the White Egg in the third level. To cap it all off, they lost one more before the midgame boss!
- Exposition Fairy: Alex's knowledge of trivia and gaming is central to the channel along with Jirard's gameplay. The two even get put to the test in Super Trivia Bros.
- Good Bad Bugs: In A Link to the Past, Jirard and Alex use the game-breaking glitch to pass through one of the dungeons. Thanks, Snitches!
- Intoxication Ensues: Super Drunk Bros. Jirard and Alex declare it their worst idea ever. It doesn't help that they drink terrible mixed drinks and play horrible games (such as Mario Is Missing).
- Keep Circulating the Tapes: In-Universe. Alex and Jirard's teammate Fraiser was once on an episode of the MTV "reality show" Parental Control, in which he played a very mean and completely out-of-character version of himself, doing such things as shouting utterly nonsensical swearwords. Alex and Jirard want to find this episode insanely bad and even recruited their fans to help them track down the episode. Fraiser, of course, has a recorded copy of the whole thing, but doesn't want to share it.
- As of 2019, they found the tapes, and organized a special show to invite fans to watch it.
- Million-to-One Chance: In "Super Weird Bros.", Jirard is stuck on a certain section, and his controller his broken, so he can't stop running forward. Despite the protests that he'll never finish it from Alex and Jon, Jirard decides that He Likes Those Odds, after which he ''actually manages to pull it off! And then the trope is Averted when he screws himself completely with save states and is forced to restart anyway.
- Mundane Made Awesome: They take great pride in completing the first ever "Elbow Pad Run" of Secret of Mana, which simply means playing the entire game with an elbow pad in their inventory. Though Jared does equip the elbow pad for the final boss battle, turning it into a very minor Self-Imposed Challenge at least.
- Nintendo Hard: Kaizo Mario World, which both infuriates and amuses Jirard.
- Which has continued with both Kaizo 2 and 3, and now I Wanna Be the Guy
- Once per Episode: The question of the day and unusual hashtags.
- Orphaned Series: The Dark Souls III playthrough is technically this. While they did finish the base game, they didn't touch the DLC. They were planning on doing it... but then Jirard goofed and accidentally deleted the character they were using for the playthrough when he covered the game for The Completionist.
- Perfectly Cromulent Word: "Goochy," meaning the space between two Munchers. It later came to mean any sufficiently tight space.
- Running Gag: The "Ghost Dolphins" and "I Save-Stated" in the Kaizo Mario playthrough.
- "Ladies and gentlemen... The Bullet.", which debuted in the Kaizo Mario series and has since returned in the Kaizo Mario 2 run.
- Ganon's "secret base" in their Link To The Past playthrough.
- Hashtags related to Fassad in their Mother 3 playthrough, starting with '#EatFassad'.
- "Weet", "Gritch", "Get got by art", and references to Tony Shalhoub in their Super Meat Boy playthrough.
- Alex is Miyamoto.
- In the Dark Souls III playthrough, they frequently wonder if a giant Venus flytrap will suddenly swoop down out of nowhere and eat Alex's character for an instant kill, especially when he's made significant progress without encountering a bonfire and/or has a large amount of souls on him. Naturally, this carries over to the Bloodborne playthrough.
- In Donkey Kong Country 3, Alex simply cannot remember Kiddy Kong's name no matter how many times he's told it, and calls him by the wrong name at least Once per Episode.
- Bloodborne has Jirard being totally sleep-deprived and utterly incapable of keeping his eyes open. He spends the majority of the time fast asleep and is periodically woken up by Alex's shrieking, at which point he pretends to react to what just happened like he was awake to see it before conking right back out again.
- Sanity Slippage:
- Save Scumming: In "Super Weird Bros.", where Jirard uses save states for this technique. Not that it makes the game much easier.
- So Bad, It's Good: their initial impression of the Saw video game, until they get farther into it and realize that it's actually So Bad, It's Horrible. They try to give the benefit of the doubt to the sequel. Keyword: Try. they're not even halfway through the first episode before they realize that it's as bad as, or worse than, the original game, starting with Jirard activating the lockpicking game for the first time.
- Special Guest:
- Survival Mantra: "Tight bois take their time" for the Dark Souls III playthrough.
- The All-Solving Hammer: Jirard and Alex don't realize during the climax of Saw that they're supposed to lead the Pigmask around and lure it into a trap to win the fight. Instead, Jirard punches it to death. Twice.