Story Of Seasons: Friends of Mineral Town is a 2019 Nintendo Switch remake of the previous Story of Seasons title Harvest Moon: Friends Of Mineral Town (which itself was a remake of Harvest Moon: Back to Nature). It comes out in October 17, 2019 in Asian regions and has an unspecified release date in North America and Europe.
The game takes features from both Friends of Mineral Town and its Distaff Counterpart More Friends of Mineral Town. You have a choice of playing as Pete, Claire, or two original main characters that are more in-line with the modern Story of Seasons art-style. The game is done in a Super-Deformed style similarly to the original Playstation title, but the character portraits themselves have been redesigned to fit contemporary Story of Seasons art.
Story Of Seasons: Friends of Mineral Town feature many deviations from its original game, including new love interests and more animals to rear.
This game provides examples of:
- Adaptational Attractiveness: Much of the cast has been given this to go with the series' Art Evolution since Harvest Moon: Tree of Tranquility:
- Prelease material shows that Rick is no longer a homely, nerdy looking character anymore. He is a Long-Haired Pretty Boy.
- Cliff looks less noticeably homeless and rugged in prerelease material.
- Kappa has been slimmed down and given a more humanoid design in prelease material.
- Adaptational Curves: According to prerelease official art, Harris has gone from very skinny to fat.
- Adaptational Ugliness: While not exactly ugly, Carter's redesign is less youthful and attractive according to prerelease material.
- Adaptation Dye-Job:
- According to prerelease screenshots and official art, Karen's hair is no longer brown with blonde bangs. It's completely brown like in Harvest Moon DS.
- Prerelease material shows that Cliff is missing his blond highlights and is exclusively a brunet.
- Prerelease material shows that Carter has dark brown hair instead of dark blond hair.
- Art Evolution: The characters have changed from their last appearances in Harvest Moon: Sunshine Islands and Harvest Moon: My Little Shop a decade prior. Prerelease material shows that the art design is less stylized and the general style has changed.
- Divergent Character Evolution: According to prerelease material and interviews, the game contains self-divergent evolution by doing away with several artifacts from Harvest Moon 64. For example, Gray's design made sense when he was a farmer but is unusual for a blacksmith, so it was changed up a bit. Karen's Girliness Upgrade suits her more toned down Cool Big Sis personality more than her punkier 64 design.
- Dork in a Sweater: Prerelease screenshots show that Jeff wears a purple cardigan to accentuate his awkward Nervous Wreck personality.
- Girliness Upgrade:
- Media prior to release show that Karen has been given this. Her hard-edged, punk aesthetic is missing and has been replaced with a more feminine one. She traded in her jacket and white shirt for a simple sweater, plus she now wears make-up. Karen's expressions are also more delicate.
- Prerelease screenshots show that Ann has traded in her tomboyish looking overralls for a more feminine dress. Her original clothes were an artifact from when she worked on a ranch in Harvest Moon 64, but they were still fitting for her character.
- Non-Mammalian Hair: According to official art shown off prior to release, Kappa has a mop of green hair, despite not being mammalian.
- You Don't Look Like You:
- According to prerelease material, Carter has been redesigned from the ground-up and doesn't resemble the same character. He wears completely different clothes, has a hat on, has a different hairstyle, and has dark brown hair instead of dirty blond hair.
- According to prerelease footage, the Harvest Goddess isn't in the classic design she uses in most games. Her signature Odango Hair has been let loose and she's wearing different clothes.