- Heroic Sacrifice: A rare villainous version. He steps in front of the Black Knight's sword when he is about to slay Jarod.
- Number Two: To Jarod.
- Senseless Sacrifice: He sacrifices himself to save Jarod, who is killed in the very next chapter.
- The Unfought: Only appears in cutscenes and dies in one. The only reason his class is even known at all is though players routing through the game's data.
PugoA bandit leader pillaging the city of Nevassa.
- Card-Carrying Villain: Pugo is proud to be a thug that only takes from the community; going so far as to claim the Dawn Brigade is giving real thieves a bad name by giving to the people.Pugo: You give proper thieves a bad name. Hah! You like charity? Come closer! I'll show you some charity!
- Gonk: No Brows, a wide nose and a giant frown make him look menacing.
- Starter Villain: He's the first antagonist Micaiah and the player face.
IsaiyaA mercenary hired by the Begnion Occupation Army to hunt down the Dawn Brigade in the alleyway.
- Hired Guns: Isaiya is a young mercenary hired by the Begnion. Isaiya hopes his success at Daein will make his service more renowned at home.
- No Brows: Isaiya lacks eyebrows and his forehead is slanted.
- Skippable Boss: On Normal and Hard difficulties, you can slip past him and escape without engaging him in combat.
- Suicidal Overconfidence: Seems to think he can singlehandedly wipe out the Dawn Brigade that has long plagued the occupation army, it ends badly for him.Isaiya: How generous of them. Ill wipe them out and advertise my exploits to our commanders back home.
ZaitanA knight keeping watch of the stolen provisions in a manor.
- Skippable Boss: On Normal and Hard difficulties, Laura can seize the objective without you having to fight him.
BurtonA captain of the Begnion Occupation Army who serves as a warden in the Glaive Prison, watching over Micaiah and the other prisoners who they make their escape.
- Skippable Boss: On Normal and Hard difficulties, you can slip past him and escape by taking the east route.
Pain & AgonyTwin Tiger Laguz who made their home in an ancient temple, working as bandits. They attacked Micaiah and the Dawn Brigade for trespassing while she heard a strange voice.
- Ax-Crazy: As opposed to the usual Affably Evil demeanor of the bandit twins, Pain and Agony are completely psychotic.Pain: " Mwah-ha-ha! Ill listen while Im gnawing on your bones!"Agony: "Mwah-ha-ha! Im gonna rip your throat out!"
- Dual Boss: The two have a support together with contrasting affinities.
- Names to Run Away from Really Fast: Pain and Agony. Their Japanese are even scarier: Death and Hell.
- Those Two Guys: The obligatory bandit twins.
- Sapient Eat Sapient: The two threaten to eat Micaiah.Pain: " Mwah-ha-ha! Ill listen while Im gnawing on your bones!"
WystanA mage besieging a base of the Daein Occupation Army, likely after the heir of the Daein throne.
- Fantastic Racism: Calls Volug a foul sub-human if he fights him.
- Skippable Boss: On Normal and Hard difficulties, he can be skipped due to being the boss of a defend chapter.
LavertonA soldier in the Occupation Forces who controls his troops stationed in Marado.
- Fantastic Racism: Calls Volug a sub-human and a vile beast if he fights him.
- I Lied: He offers to release some hostages if Micaiah and co. surrender, but orders them killed the minute they drop their weapons.
- Kick the Dog: Deconstructed. He takes several villagers hostage in order to force Micaiah to surrender, and then decides to kill them once she plays along. This act of pointless cruelty causes Fiona to mutiny on the spot and gets him killed.
DjurA soldier in the Occupation Forces stationed in the Umono Prison Camp, the work camp in Daein.
RadminA commander in the Occupation Forces ordered to execute civilians in order to lure Micaiah into a trap.
- Fantastic Racism: Refers to Muarim, Vika, Volug, and Nailah as sub-humans if he fights them.
ZeffrenA Begnion dracoknight trespassing in Crimean skies. He wants to capture Leanne for the bounty.
- Jerkass: His former comrade Haar describes him as greedy, corrupt, and stupid.
YeardleyA subordinate of Ludveck recruiting young men of Ohma for the rebellion.
- Nice Job Fixing It, Villain!: He's kind (stupid) enough to give Brom and Nephenee the name of his benefactor before you kill him.
- You Just Told Me: Heather confirms that Ludveck is pulling his strings this way.
MarajA subordinate of Ludveck who attacks Lucia in order to prevent her from escaping with evidence of Ludveck's rebellion.
- Fantastic Racism: Calls Lethe, Mordecai, and Nealuchi beasts if he fights them.
- He Knows Too Much: Attempts to pull this on Lucia and her companions. He fails miserably.
TashoriaA subordinate of Ludveck left behind to stall Geoffrey and the Royal Knights.
- Horrible Judge of Character: In addition to thinking Elincia is a cruel tyrant, Tashoria fervently believes Ludveck will send reinforcements to save him, unable or unwilling to comprehend that he is meant to delay Geoffrey and that whether he lives or dies is irrelevant.
- We Have Reserves: Tashoria is on the receiving end of this; his superior, Ludveck told him that he would be reinforced if he held the line, when Tashoria was actually left to die.
SilvanoSeptimus's subordinate who was made to take up arms when his officer flees the fight.
- Beleaguered Assistant: Serves as this to Septimus, having to take over for him when he chickens out against the Laguz Alliance.
- Fantastic Racism: Refers to the laguz as sub-humans in his battle quote.
RommitA Begnion commander in charge of the defense of the fortress town of Mugill.
- Fantastic Racism: He refers to the laguz as sub-humans when fighting Ike, Lethe, or Lyre.
IstvanThe commander of the forces of the Duke of Seliora.
- Fantastic Racism: Refers to the laguz as sub-human filth if he fights Ike.
- Funetik Aksent: His manner of speech and reference to his soldiers as "comrades" suggest a Russian accent.
VeyonaA Begnion commander in charge of defending the senators' camp.
- Dark Is Not Evil: He's one of four named dark magic users in the game, but he's a Punch-Clock Villain who holds the senators in contempt.
- My Master, Right or Wrong: He admits that the senators are fools that he'd like to see out of power, but that he is bound to serve them as a soldier of Begnion.
- Politically Correct Villain: Notably Veyona refers to Laguz as such instead of using slurs like many beorc.
- Punch-Clock Villain: His lack of respect for the senators he serves and his distinct lack of Fantastic Racism make him come off as a guy who's just doing his job.
- Skippable Boss: He can be avoided, as the objective of his map is to burn the supplies.
CallumA Begnion soldier stationed in the West of Soze Pass to prevent anyone from interfering with Zelgius's duel with Skrimir.
- Fantastic Racism: Calls Ranulf a sub-human if he fights him.
- You Are Too Late: In his death quote, he tells the Laguz Alliance that they are too late to stop Zelgius's duel. He's right.
LombrosoA Begnion soldier ordered by the Senate to hunt down the retreating Laguz Alliance.
- Skippable Boss: As the boss of a defend chapter, you don't have to fight him.
- Zerg Rush: A firm believer that tactics and skill mean nothing in the face of sheer numbers.
KezhdaA Cat Laguz leading the retreating Laguz Alliance through the Ribahn River. Replaces Lethe if she dies before Chapter 3-5.
- Hero Antagonist: He's fighting a legitimate punitive war.
- Optional Boss: He's only encountered if Lethe died prior to the chapter you fight her in. Due to the mass tendency to reset whenever an unit dies, most players will never encounter him.
- Skippable Boss: Even if you do encounter him, you don't have to fight him since the map ends if you kill a certain number of enemies.
SeptimusA Begnion general whose fear of laguz makes him particularly memorable.
- Bait-and-Switch Boss: Appears to be the boss of the Part 3 Prologue, but runs away before your units can get close enough to attack him, leaving his subordinate to serve as the boss instead.
- Dirty Coward: Runs away after a few turns in his first appearance, and his dialogue suggests that he doesn't want any part of any missions involving laguz. In his second appearance, he'll try to run away from your party if you approach him.
- Fantastic Racism: He refers to the laguz as sub-humans and mongrels if he fights them.
- Large Ham: "The beasts....the beasts wish to...CONSUME me!"
- Politically Incorrect Villain: Usually refers to the laguz as "beasts", although if you fight him with a laguz, he'll refer to them as "sub-humans" and "mongrels".
- Recurring Boss: Sort of. He runs away as soon as your army gets close in his first appearance, only to serve as the boss eight chapters later.
RoarkA Begnion commander tasked with raiding Crimean villages to supply the war effort.
- Awakening the Sleeping Giant: His actions ultimately lead to Crimea entering the war on the Laguz Alliance's side.
- Rape, Pillage, and Burn: Inflicts this on a Crimean border village, with emphasis on the pillaging.
SergeiA subordinate of Valtome ordered to kill Elincia for interfering in Begnion affairs.
GoranA Daein soldier guarding the Oribes Bridge.
- Crippling Overspecialization: He is equipped with a crossbow, so the damage inflicted is based purely on defense so any unit with high defense take minuscule damage. Leaving a Pegasus Knight or a Hawk Laguz, on the other hand...
- Fantastic Racism: He refers to the laguz as sub-humans and filthy creatures.
- The Fundamentalist: He believes in Micaiah's miracles to the point of fanaticism, even denouncing Sanaki as a false apostle.
- Villain Respect: He commends Ike's skill if they face each other in battle.
A Begnion soldier turned Order of Disciples, leading them to attack the Silver Team in a derelict town.
- Bling of War: As a Disciple, he dons golden armor.
- Fantastic Racism: He refers to the laguz as filthy sub-humans and despicable rabid beasts if he fights Skrimir.
- Large Ham: He makes several colorful threats and insults to the heroes at the top of his lungs.
A Begnion soldier turned Order of Disciples, ambushing the Greil Team at night.