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Awesome / God of War (PS4)

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WARNING: Spoilers Off applies to Awesome Moments pages.

  • Meta: The first E3 reveal. The entire audience started cheering as soon as Kratos showed up and then it turned out to be a playable demo! With a live orchestra playing!
  • The first boss fight, between Kratos and the Stranger. It's the one of the few times that Kratos faces an enemy that can match him blow for blow.
    • The introduction of the Stranger itself. A reed-thin, tattoo-covered nobody standing about a full foot shorter than Kratos, and giving shades of just being some guy looking for a fight. He punches Kratos after being warned before Kratos punches him back. He buckles down, seemingly out, then after regaining himself uppercuts Kratos so hard he launches Kratos several dozen feet into the sky. It's at this point that the player realizes that the Stranger isn't just some cocky Norseman punching above his weight class, but rather, a foe capable of not only matching Kratos, but damn near beating him.
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    • Kratos himself also gets a moment of awesome for, shockingly enough, NOT being violent for once. As he's trying to conquer his own personal issues and move on, he brushes off the Stranger's initial insults and even a slap to the face, whereas in the past he likely would have tried to immediately pound the man to paste. Of course, once he has had enough, he delivers an absolutely chilling line:
    Kratos Leave. My. Home.
    • After the famous brawler's lock as shown in the pic, the Stranger proceeds to punch Kratos into the air. You notice that it starts getting foggy while they punch each other in the sky. That's right: the Stranger punched Kratos into the atmosphere.
    • The second boss fight, which is Kratos going full Papa Wolf:
      Kratos (as he's beating the shit out of the Stranger): STAY! AWAY! FROM! MY! SON!
    • The final battle is noteworthy too as it has Kratos and Atreus in perfect union as a badass father-and-son fighting duo collectively giving the guy a No-Holds-Barred Beatdown of epic proportions.
      • Special mention goes to Atreus several times during the battle, while in the air or during mid-fall, firing arrows into Baldur with perfect control. At one point Kratos throws Atreus in the air with the latter readjusting himself mid-air to fire another arrow at Baldur. Keep in mind this was the boy who, at the very beginning of the game, struggled to hit a huge deer with his bow from a standstill position. By the end of the game he could give Robin Hood a run for his money.
  • Though funny how about the fact that Sindri in his first meeting with Kratos outright THREATENS THE GOD OF WAR TO HIS FACE, and giving the way he's shaking he knows exactly how outclassed he is and still does it.
    • Doubly awesome is also Sindri's reason for doing this, "I am... Well... Quite fond of her. And I would be somewhat... displeased if you did anything to her" Jesus that is dedication there.
    • The reunion of the Huldra Brothers is another moment for Sindri: He takes the initiative to reunite with Brok, coincidentally arriving to explain just how to build the key Kratos and Atreus need for Tyr's temple. Brok is dismissive, asking Sindri where they can find the skap slag they would need. Sindri, who had been looking for the material earlier in the story, pulls a fist-sized chunk from his satchel, explaining to a surprised Brok that he "had to get his hands dirty." Brok is impressed enough to team up with Sindri again.
  • The introduction of Mimir into the game is one in and of itself for the titular sage. All others of his station in previous God of War entries have been little more than sacrificial lambs, mewling and sobbing for freedom or death to be released from their torment. Not Mimir. And when the Stranger mentioned prior on this page comes sniffing around to dig info out of him with the sons of Thor as additional muscle, well...
    The Stranger: Tell me what I want to know, and I'll talk to Odin...
    Mimir: Your father won't let me go, Baldur, and he won't let you kill me. You have nothing to offer me. So take your questions, take your threats, take these two worthless wankers, and piss off.
  • The fight against Hræzlyr is pretty awesome too. Hræzlyr is a giant lightning breathing dragon whose fight is an awesome reminder of Kratos' previous monster-slaying adventures. Several highlights include Kratos plunging into Hræzlyr's mouth and hacking at its tongue, and the awesome finisher the god inflicts on the monster.
    • And as mentioned on the heartwarming page, saving Sindri from Hræzlyr is the first genuinely heroic thing Kratos has ever done; there's no negative consequences, and nobody dies.
  • Atreus has an Offscreen Moment of Awesome that proves he's worthy of his lineage. After Kratos returns from the pillar of light, it turns out that he was gone far longer than a few moments. During that time, Atreus killed a veritable army of Dark Elves, the platform littered with their bodies.
    • Atreus's progress is astounding. At the very beginning, he plays Annoying Arrows straight, just dealing enough to distract enemies so Kratos can get a blown in. With certain choices in his skill tree, he can be killing low level enemies on your way up the first mountain.
  • The return of The Blades of Chaos is appropriately amazing as Kratos has shown that even though he prefers the Leviathan Axe, he can still use these things to kill those that dare to threaten his family.
    • Watching the body language of Kratos adds another layer onto it. Kratos is clearly scared by what he's about to do. But he's going to do it anyway because he loves his son.
    • As Kratos is preparing to leave, who should show up but Athena, to taunt him about how futile Kratos' chance at redemption is. Athena mocks Kratos with a Hannibal Lecture. Kratos will have none of it.
      Athena: There's nowhere you can hide, Spartan. Put as much distance between you and the truth as you want, it changes nothing. Pretend to be everything you are not: teacher, husband, father. But there is one unavoidable truth you will never escape: You cannot change. You will always be... a monster.
      Kratos: I know... but I am your monster no longer.
      [Kratos strides through the doorway, not as the God he was in the past, not as the father he wanted to be, but as something... better, and banishes Athena's spirit]
    • Throughout the speech, Kratos is trying to ignore Athena's taunts as she calls him a fraud as a husband and teacher, but the moment she implies he is not even a real father, Kratos instantly glares daggers at her.
      • Credit to Athena where it's due. It's been... what... several hundred years and she's still lingering on after death. Only Kratos has, so far, managed that.
    • The best thing about the Blades of Chaos? They use the same moveset from the previous games, like Kratos never lost a step.
      • Props to the game developers for managing to retain the feel of wielding the Blades of Chaos across entirely different combat systems.
  • The World Serpent speaks an ancient, long dead tongue predating most of mankind that only ONE other person Mimir, the smartest man in the world and also a god even knows how to speak. By the end of the game, after only a few limited exchanges, Atreus has picked up enough of this long-dead language to talk to the World Serpent and ask him to save them from a reanimated Frost Giant being controlled by Freya himself!
    • Kratos' reaction deserves a mention too. When Atreus says he has an idea and suddenly starts talking the Ancient Tongue, Kratos confusedly says "Boy?" at this, when he realizes his son just spoke to the World Serpent that results in the snake lunging in to help them, to which Kratos can only give a stunned "Well done, boy!"
    • What's more awesome is that it literally shows up from out of nowhere and lunges at the reanimated frost giant hard enough to take its head off.
    • Even more awesome is that after the revelation at the end, you find out that Atreus is Loki. The world serpent is his son from the future, so it was a 3-generation team-up.
    • Notice how his eyes starts glowing for a few seconds as he calls for The World Serpent.
  • The secret ending of the game. Not so much that it was ending but that it was hinting at who Kratos will be fighting in the next game.
    Kratos: Who are you?! *Cue the figure revealing a VERY familiar hammer*
    • Throughout the game details about Tyr’s journey are revealed and give hints about the possible future of the franchise like interactions with the Egyptian, Shinto, Celtic, and Aztec gods.
  • Sure, it might be gutwrenching, but Christopher Judge manages to get the old Kratos's bloodlust and rage obsession perfectly for the two lines and screams during the torments of Helheim, given his portrayal of Kratos the rest of the time being that of the calmer, restrained father.
  • Atreus' willingness to call his own father out when he feels he deserves it. He respects the man and does as he's told, but he sure as hell doesn't fear him.
    Atreus: (in a comically deep voice) Boy, read this! Boy, what does that say? (normal voice) The only time you ever talk to me is when you need someth-
  • Any time you defeated a Valkyrie, with each one of them could be considered That One Boss if you do not know the pattern or do not react quick enough to their attacks. Especially if you defeated all of them and gets to fight Queen Sigrun herself, the toughest boss in the game, who will put your skills to the ultimate test as she rains hell on you with all the attacks of every previous Valkyrie you have fought. Finally defeating her at long last (and you'll have to earn that victory) will make you feel like a true God of War, even on lowest difficulty.
  • In a meta sense, just seeing the full buffet of Norse myth and folklore they managed to cram into a single game. Norse mythology is some of the most well known and robust legends to be found in the modern era, and for those well read on the subject it was a real treat to encounter, interact, and occasionally destroy them. Of particular note is when Atreus obtains the shafts of mistletoe; those familier with the lore can tell right away how they're going to be used, and subsequently who our intrepid young boy is destined to become...
  • Kratos and Atreus defeat a dragon, which topples down to it's death - it's open mouth lands either side of Kratos, which Kratos just stood there as if to say "Land on me, I dare you". The God of War still has it, despite being about 300 now!
  • Kratos flipping the entire Upside-Down Temple on it's axis so that they can enter the place. The sheer scale of the temple when you see it rotating to the other size is a nice reminder of just how strong Kratos really is when he was not under Gameplay and Story Segregation and is indeed the same person who brute forced his way out of getting crushed by the Titans particularly Cronos. Word of God even stated that the reason why he is so strong during the cinematics and the quick time events and yet struggle to open the chests was that if they applied his actual strength to the gameplay, there wouldn't be much of a game outside of the bosses.
  • Magni and Móði's boss fight, while not as epic as The Stranger's or Hræzlyr's. They still prove their worth as a boss fight since Kratos and Atreus have to fight both of them at the same time and beat the remaining brother before the incapacitated one finishes regenerating. The Snowblind is also awesome since you have to be back-to-back with Atreus while keeping an eye out for Magni and Móði, who will start doing fake-outs during the second phase to catch you off guard. The music is bombastic and their strategies become more frantic and electric with each phase.
    • Extra points go to Magni for the intro to the fight, as he effortlessly fights an Ogre and throws its corpse aside into the chasm.
    • During the second Snowblind, Mimir gets a pretty good one. This also doubles as a funny moment:
      Magni: The Sons of Thor are willing to destroy you.
      Kratos: HEAD!
      Mímir: Sorry. Overstepped, yeah?
  • Another Meta example, as of the 2018 Video Game Awards, God of War won game of the year, beating out titles such as Red Dead Redemption 2 and Spider Man on the PS4, both very good games in their own right.
  • Jormungandr's first appearance. Kratos just realized his axe won't come back to his hand, and there's a honest-to-God Kaiju spitting it in the boat. The characters could be held within its eye. Maybe it doesn't reach its mythic height, but truly the creature doesn't shame its nickname of World-Serpent.
    • Oh, and Mimir explains the World Serpent exists in the present because it fought so intensely with Thor at Ragnarök, Time itself was shattered and sent the beast to the past. Kratos killed his entire pantheon, but his grandson made physics itself his bitch!
    • His Big Damn Heroes moment against the giant corpse about to freeze Kratos and Atreus solid. You wouldn't believe such a huge beast could move so quickly.
    • What's more, according to Mimir, the World Serpent being sent back in time is what allows him to grow to his massive size for his battle with Thor. Kratos may have kick started Ragnarok ahead of scheduled, but it's entirely possible that Jormungandr is still growing (either at a steady pace or in bursts) and could potentially get even bigger.
  • In the final fight, Atreus shows he is definitely his father's son by improvising. At one point he falls and Kratos catches him by the foot, so Atreus uses that position to aim a shot, which then gets him thrown into the air so that he can aim and shoot another. Then when his father and Baldur fall, he leaps after and uses the height to shoot several arrows into Baldur.
  • The teaser trailer for the sequel. It's ominous, and chilling, and epic all at once. Ragnarök is coming.

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