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krrackknut Not here, look elsewhere from The empty Aether. Since: Jan, 2001
Not here, look elsewhere
#1: Apr 1st 2010 at 6:28:52 AM

The old thread was getting bloated, and I think it's time to start afresh.

Introduce yourself, tell us what fiction you enjoy, what tropes you use a lot, and what you're writing at the moment.

Comment and critique each others' work, practice discretion, and encourage one another. If you're being critiqued, take it in good humor and openmindedly.

If you've got something, let us know, whether it's amazingly awesome or just slightly interesting.

Feel free to re-post or re-hash.

Oh, and have fun.

An useless name, a forsaken connection.
Ronnie Respect the Red Right Hand from Surrounded by Idiots Since: Jan, 2001
Respect the Red Right Hand
#2: Apr 1st 2010 at 5:27:59 PM

I'm Ronnie, I'm 18, and I'm a very nerdy troper. I love twisting comic book tropes, but I'm a sucker for idealistic fiction, and I really dislike Darker and Edgier most of the time.

Currently Writing for Script Frenzy

Another spec-screenplay idea- originally a fanfic concept, that I filed the serial numbers off of- Tentative title Every Wish Way But Loose. It's a romantic comedy with a supernatural twist.

Delila is an unusually self-centered (for their kind), but well meaning, djinn woman, cursed to be a drifter due to a petty crime, tired of granting any spoken desire of others and unable to do anything for her own. On her journeys, she comes upon something she instantly recognizes- a classical era djinn imprisonment bottle, the sort often used by their authorities to imprison djinn who break their laws. However, it appears not to have their seal, indicating a djinn bound to it by a human. Delila then realizes there may be something in it for her- while djinn in bottles are bound to grant three wishes to its holder, there is no law that said holder cannot be another djinn. She takes the bottle, and finds in it a cynical, world-weary Jackass Genie, more selfish than even herself, and after throwing away her first two wishes, thanks to speaking without thinking, she pockets the bottle, to ponder on her third wish- opening up the Jackass Genie to take advantage of her own forced benevolence. The two travel a bit together, him teaching her the world isn't as good a place as their kind usually try to believe, and she teaching him the meaning of selflessness as they fall for each other. In the end, he is moved to wish her free of her fate, and she uses her last wish to free him of his prison. The two live Happily Ever After.

MajorTom Since: Dec, 2009
#3: Apr 1st 2010 at 6:57:48 PM

I am Major Tom, I'm not a major yet but I have one in college. I like military sci-fi with the occasional high fantasy coupled with a taste for sometimes truly bizarre stuff. Currently writing Endless Conflict.

Idea I may try for Script Frenzy: Macrocosm

Macrocosm is a possible planned Metroidvania style game detailing the adventures of our female elf protagonist Marianna washes up alongside a river after the world of Myar undergoes a magic attack Mirror Split caused by our main antagonist the demon lord Dethros. The mirror split in question folds the world of Myar into 2 separate entities where its inhabitants are separated in half reducing the world's defenses to almost nothing. Among the people sealed behind the split include Marianna's human boyfriend Miguel. But the split is not complete, for when it does Dethros himself can move in and conquer the world of Myar. Marianna now learning of this from an old sage in the village she washed up in, sets off to find Miguel and undo the damage the Mirror Split has caused and defeat Dethros once and for all. To do this, she needs to enter the realm of the Macrocosm a twisting labyrinth of caves, forests, ice fields, buildings and more. Along the way she can find and use many weapons and powerups to defeat Dethros and his minions. This game has three main endings: A Bad Ending where if you fail to acquire enough of the right powerups (and a special item), the final battle with Dethros kills you and the still trapped Miguel. A Bittersweet Ending where Dethros is defeated but Miguel is killed in the battle and the collapse of the Macrocosm floods Marianna down a familiar river. Washing up again she can only think in despair and sadness as she dies from her wounds despite Dethros' defeat. An Earn Your Happy Ending occurs when you acquire not only the item to permanently repair the Mirror Split but the needed one for the final boss (which saves Miguel's life). In this Dethros is defeated and the Macrocosm crumbles separating the two along the river out. Marianna washes up alone but just barely before she allows herself to die, she catches a glimpse of the villagers coming to help her. Alongside them is Miguel having recovered. With this she pulls herself back from the brink and lives out a new happy life.

Possible weapons: (Changes the character sprite with a fancy outfit per weapon)

  • Hunter's Bow: Starter weapon. Fires arrows at a moderate rate in multiple directions. Hold down to charge arrow strength to immobilize enemies on walls and do more damage if it doesn't kill the target outright. Basic art platform.
  • Rider's Lasso: Unique weapon. Short ranged rope and lasso can grab enemies and slam them against the terrain for damage or do that and toss them into other foes. Additionally, this weapon acts as a grappling hook grabbing onto various objects to reach new heights potentially before other powerups allow. Changes character outfit to that of a Wild West cowboy(girl).
  • Fighter's Band: Martial Arts weapon. Allows a flurry of Rapid-Fire Fisticuffs and assorted Shonen fighting moves.  * Changes character outfit to that of an Oriental martial arts student.
  • Samurai's Edge: The BFS. This powerful katana can slice through foes and perform combos like the Fighter's Band. However this blade also deflects projectiles such as bullets. Attacking while airborne creates a constant spin attack. Character outfit changes to traditional samurai armor.
  • Soldier's Auto-rifle: Rapid fire ranged weapon for moderate damage per bullet. While aiming downward this can allow levitation. Creates a Bullet Hell spiral pattern when fired in an aerial spin move. Changes outfit to that of a WW 2 soldier carrying a Browning Automatic Rifle.
  • Tanker's Bane: Large powerful guided missile launcher. Homes in on foes but not scenery such as torches and other objects. Slow fire rate. Like Soldier's Auto-rifle you can Rocket Jump with this for ghetto flight. Note: Using some of the powers in conjunction with this can be used to create a player fired Macross Missile Massacre. Outfit changes to a spiffy Space Marine armor.

Abilities: (Includes those from items)

  • Recovery: heals health at the cost of Spirit Energy. Immobilizes the player.
    • Barrier Recovery: Upgrade to the above. Increases rate of heal for less Spirit Energy. Also creates a protective Barrier around the player rendering her immune to harm. Unfortunately this freezes her longer in place to move so it might not be advantageous for certain boss fights that require mobility.
  • Invisibility: Exactly What It Says on the Tin. Go invisible to enemies. Drains Spirit Energy at a constant rate while in use. While invisible you cannot collect Spirit Energy crystals from enemies or be targeted by aimed attacks from certain enemies. Even (most) bosses cannot tell where you are while invisible.
  • Levitation: The power of flight. Allows vertical or horizontal movement in flight. Drains Spirit Energy at a constant rate while in use.
    • Jump Booster: A rare passive ability that doesn't cost Spirit Energy. It is essentially the Space Jump from Super Metroid. Requires a spin jump to activate.
  • Time Freeze: A la Bunny Must Die this power freezes time for all except Marianna. One time use of Spirit Energy to trigger. Goomba Stomping enemies and setting up special weapon attack patterns (differs per weapon) drains additional Spirit Energy while in use. Some enemies are immune to this effect.
  • Great-runner's Swiftness: The Sprint Shoes ability. Allows really effing fast run speed while in use. Jumping distance is increased but not height.
    • Great-runner's Charge: Press attack key while in a dash to perform. Charges with a flaming fist of fury. While charging Marianna may seem almost unstoppable. Like in Bunny Must Die's Phoenix Kick, the Charge allows changes in altitude up or down while the charge remains airborne.
  • Freerunner's Agility: Gives the ability to Wall Jump.
  • Danmaku Rage: The Bullet Hell ability. Adds a primary Wave-Motion Gun that fires in the direction you face. Additionally, this adds assorted Bullet Hell patterns based on which weapon you have. This ability can tear big hitbox bosses a really large new one. Taking damage interrupts the ability. (You can move however kinda like a shmup if airborne) If Danmaku Rage finishes its duration (10 seconds likely less.) it explodes in massive powerful blast that obliterates all on screen projectiles a la Smart Bomb and causes large damage but also temporarily immobilizes Marianna. Danmaku Rage can only be used once a minute. Very heavy Spirit Energy cost (at least 1/3 of maximum power)

Items and Objects:

  • Greatrunner's sandals: Allows Great-runner's Swiftness and Charge. Found after the second boss (of like 12+).
  • Vessel of Vitality: The Heart Container. +5 Hit Points. Maximum health in game is 100 HP.
  • Tarot Card: The Mana Meter power up. Tarot Cards grant additional Spirit Energy and the various Spirit abilities not granted by other items. The first card grants Time Freeze, the second Invisibility, the third Recovery and so on.
  • Life Power Elixir: Extra lives of sort. These can be used upon death to restore life power (otherwise within 5 seconds Game Over). Once used you cannot use another for 10 seconds. There are 21 Life Power Elixirs total in the game.
  • Freerunner's Sneakers: Allows the Freerunner's Agility.
  • Avenger's Armor: When switched to, this reduces incoming damage by half (minimum one damage) and also doubles current weapon damage. But Avenger's Armor significantly impairs mobility. Jumping won't be as high and dashing won't be as fast.
  • Item Pedestal: Places where certain items are placed. Usually these have Tarot Cards or other items resting on them.
  • Torch: Basic light source. With the Freerunner's Sneakers you can bounce off these. Torches can also drop Spirit Energy crystals that automatically (unless invisible) are drawn to you or certain foes. Alternatively they may contain weapons.
  • Chest: A basic chest. Almost always contains a weapon. Break them open to get the item inside.
  • Spike: Durrr. Avoid these they hurt. With enough health you can survive them but yeah.
  • Door: Assorted doors and other entry ways. Nothing too special. Some require shot a la Metroid to open.
  • Gravity Trap: Assorted traps that swing, fall or press down on you. Avoid if possible.
  • Spirit Energy Crystal: Shards of life force generated by all things on Myar. Upon a creature's or object's demise, the extra Spirit Energy all beings have outside their souls breaks free and condenses into these crystals. Attuned or certain powerful individuals can instinctively draw these crystals to themselves to absorb them. Replenishes Spirit Energy.
  • Shinigami Shrine: These are anchors to time and the spirit realm. If you die and it is not your time you may elect to be revived on the most recently respected one of these anchors. Those already living who pay proper respect to the shrine will find their vitality and Spirit Energy refreshed. In case you don't realize, this is the Save Point of Macrocosm.
  • Mirror Prism: Needed to undo the damage of the Mirror Split and restore the people to their proper world. Use this item on the Mirror Shard Rift in the Macrocosm. (As the split is not complete, occasional leaks or messages from the other side will show up from time to time.)
  • Faith Medallion: Special item needed for the final boss fight. The Faith Medallion nullifies Dethros' Mortal Barrier in the Macrocosm. It is also said to have the power to restore life to those pure of heart who have fallen.

And to think all of this came to me in an idea earlier via a very bizarre dream after an early playthrough of Bunny Must Die.

edited 1st Apr '10 7:07:40 PM by MajorTom

Morgulion An accurate depiction from Cornholes Since: May, 2009
An accurate depiction
#4: Apr 1st 2010 at 7:18:58 PM

New Writing

A bit between a very powerful, Cloud Cuckoo Lander magician and a woman he meets while on a job. The thing on his eyepatch, BTW, is a very drippy ^, as in the happy eye.

The eye patch is fairly interesting, unlike most of the dreary coverings. I had drawn a stylization of my eye on it, a symmetrical, arching slit; the red ink dripped, leaving bloody tears, and exemplifying my reason for not being an artist. I tattooed similar glyphs in a line under my real eye, lines in a dead language, an inscription for graves.

I’m tall, slightly hunched, flesh white yet in excellent condition, haircut short and standing in clumps; my clothing consists of a trenchcoat and pants tucked into boots, wear unsuitable for the cold and fine for now. In a few months, ice will start to form on me, but no matter; it is better to enjoy life for now.

Pulling out a flask of water, I pour a handful, wiping the gore form my body, and tossed it to her. “Dehydration isn’t good in this place, nor in any other. Now that my bleeding guts aren’t distracting ya, maybe you’d be kind enough to point out where I could get the bounty-” I slung the lightweight corpse over my shoulder, “for this?”

She composes herself, and pointed, setting out on the road alongside me. “So, uh… you’re a bounty hunter? I haven’t met many before. I’m Helen, by the way. Scavenger.”

I smile lightly, pulling aside my coat to show the texts engraved into my gut and chest, filled with black ink. “Bounty hunter is a very inaccurate word. Sanctmag would be entirely true.” “Sanctmag? Sanctioned magus?”

I glance at her with a raised eyebrow. “Good knowledge of military slang. So, what were you looking for?”

She shrugs, brushing her short hair from her eyes. She’s wearing normal clothes, the standard wear for most out in these lands. Light rucksack, too, and probably a pistol. “Anything of use. Guns, food, tech. We’re safe now, but later on, there might be something.”

“Interesting. That was some fun time, though…” I like unexpected occurrences. They always brighten the day. “Ooh, I forgot to introduce myself. Vereor is what I go by for now. I don’t think you’ve heard of me, or maybe you have. And don’t simply say yes.”

“Of course I’ve heard of you,” she says, smiling as she hits me playfully on the shoulder. “Slit-eye Vereor, master of dust. That’s the common name; some prefer ‘the damn bastard with a smiley eye on his eyepatch’.”

“Slit-eye.” I raise my free hand to the heavens. “Oy, there’s a name for the ages. So, how much longer do we walk? This client is starting to get annoying.”

This is this.
K*SPAM from Control Room Since: Oct, 2009
#5: Apr 1st 2010 at 9:12:17 PM

Introduction

I'm baaaack!

New Writing

The following is the death scene of my main character (he gets better).

Asa: "It's over."
*Horatio's arm suddenly bursts out from the rubble and takes Asa by the throat*
Horatio: "Over? What curious concept. It implies that there is an end to anything. That's impossible. Energy cannot be destroyed, only redirected. Matter doesn't cease to be either, it is recycled into numerous other forms throughout it's endless life cycle. Nothing ends, boy. It only moves on. Time for you to do the same."
*Spikes erupt out of Asa's body, giving him the appearance of a human pincushion*
Violet: "Asaaa!"
Horatio: "Here. Take it."
*Horatio throws Asa at Violet, knocking her off her feet*
Violet: "Asa?"
*Asa's breath can barely be heard. His flaccid body suddenly jerks up and he heaves blood all over himself and Violet. Violet gasps with horror, as tears slowly begin to fall from her eyes. A few fall on Asa's face like rain. He slowly turns his head to loo up at her.*
Asa: "What's this? Are you... crying?"
*Asa slowly lifts a bloodied hand to Violet's face*
Asa: "Please... don't cry. You don't have to cry... for me..."
*Asa's hand goes limp, leaving a trail of blood on Violet's cheek. Whatever remaining color was present in his eyes quickly begins to fade.*
Violet: "No! Please! Asa!!"

Any comments? I can provide the rest if anyone's interested.

edited 1st Apr '10 10:37:37 PM by K*SPAM

krrackknut Not here, look elsewhere from The empty Aether. Since: Jan, 2001
Not here, look elsewhere
#6: Apr 1st 2010 at 11:04:58 PM

To Morgulion:

The design kind of sounds rather humorous.

Wait, he throws water at her? Also, maybe you could describe the tattoos a little more. Whether the designs are smooth, organic, jagged, spiraled, or just squiggly.

All-in-all, it seems interesting and I'd like to know more.

To K*SPAM:

I like that speech. It's seems like something a villainous animist would say. I'd like to see the rest, actually.

Also, so this is a script?

An useless name, a forsaken connection.
Morven Nemesis from Seattle, WA, USA Since: Jan, 2001
Nemesis
#7: Apr 1st 2010 at 11:15:33 PM

To Morgulion: I like it. Your characters speak well, believably.

A brighter future for a darker age.
K*SPAM from Control Room Since: Oct, 2009
#8: Apr 1st 2010 at 11:21:08 PM

@krackknut: Yeah, for a webcomic it seems like I'm never going to start some daystongue.

The villain in question is an Eldritch Abomination, so the vast understanding thing kinda comes with the position. I thought that a larger, more cosmic viewpoint would kinda fit such an eternal being.

edited 1st Apr '10 11:21:52 PM by K*SPAM

krrackknut Not here, look elsewhere from The empty Aether. Since: Jan, 2001
Not here, look elsewhere
#9: Apr 1st 2010 at 11:59:20 PM

New Idea

In the previous thread, I talked about Knox, the city of corporate mercenaries.

Now, I thought of a leadership-picking process that could possibly make sense. During the time of election, candidates promote themselves to gain supporters. When there are enough supporters, the candidates duel, and the last man standing gains the office and title of the city's champion.

Basically, a mix of democracy and trial by combat. Thoughts?

edited 1st Apr '10 11:59:44 PM by krrackknut

An useless name, a forsaken connection.
K*SPAM from Control Room Since: Oct, 2009
#10: Apr 2nd 2010 at 12:20:00 AM

@krackknut: I like it. An interesting take on Authority Equals Asskicking. Maybe if there's enough crowd approval, the loser can still live and possibly have a chance at a rematch?

New Writing

An expansion of the last.

Horatio: "Why are you fighting me? All I wish is to further your race's potential."
Asa: "You can't make that kind of decision for us! Taking away those people's freedom, their wishes, dreams! It's a sin against god!"
*Horatio appears behind him*
Horatio: "God? In my time, I was worshipped as one of these things you call gods. And if you're willing to accept the existence of a being so great that they created and direct your existence, isn't that going against your own philosophy? Gods exist because people can't stand on their own as individuals. They need someone or something to prop them up. Thusly, in order to free themselves, the people must become God. Now do you see? All I wish to do is to free you. To show you God's light!"
Asa: "You? A god? I don't goddamn think so!"
*Asa rushes at Horatio and delivers a roundhouse kick square in Horatio's jaw. His attack is intercepted by the same unfeeling grip. Asa raises his gun, and shoots Horatio, driving him into the floor, creating an impact crater. Asa pumps the entire clip into the crater, each deepening and widening the gaping hole in the once pristine temple floor*
Asa: "It's over."

edited 2nd Apr '10 12:21:38 AM by K*SPAM

krrackknut Not here, look elsewhere from The empty Aether. Since: Jan, 2001
Not here, look elsewhere
#11: Apr 2nd 2010 at 12:33:09 AM

To K*SPAM

Well, it certainly fits. Good work. I'd certainly like to read this webcomic now.

Also, the fight's never to the death. Knoxans firmly believe in not wasting anything that could be useful.

An useless name, a forsaken connection.
TheEnigma411 from New York Since: Dec, 1969
#12: Apr 2nd 2010 at 4:28:15 PM

Introduction

Hello. I'm The Enigma 411, but you can just call me Enigma. The trope I often use are Slice of Life and Coming of Age Story. I never know how to end my stories and have more notes than actual story content.

edited 3rd Apr '10 11:26:37 AM by TheEnigma411

DoomTay Since: Oct, 2009
#13: Apr 2nd 2010 at 8:22:39 PM

Introduction

Hey, I'm DoomTay. Working on the pilot for The Protector: The Seven Crystals, parts 1-3 are somewhere in the first thread. Kind of a bummer I can't find them that easily.

New Concept

Back to concepts. I was thinking that Bob could make use of super-reflexes kind of power, shown with slow motion. On the downside, this might make said slomo effect kind of annoying. Should I incorporate this kind of power?

TheLuckyStar Keep the faith. from the cozzymoses. Since: Feb, 2010
Keep the faith.
#14: Apr 3rd 2010 at 3:56:39 AM

Introduction

I'm Lucky/Nick, and I like stories that are idealistic, classical, comedic, thought-provoking, fantastic and/or weird. I'm a fan of anime/manga-styled stories mainly, but not exclusively. I like cosmic fantasy, Crazy Awesome, Reconstructions, over-the-top action and colourful dreamscape worlds. Some of my more prevalent/enjoyed tropes would be (in no particular order):

I'm currently working on Starlight Days, an anime-styled cosmic fantasy story about a young lad who finds a mysterious MacGuffin, joins a motley crew of interstellar outlaws and embarks on a quest to save the universe from an evil empire. Hopefully Better Than It Sounds.

edited 3rd Apr '10 3:58:45 AM by TheLuckyStar

SNUGGLERAPE.
K*SPAM from Control Room Since: Oct, 2009
#15: Apr 3rd 2010 at 8:55:55 AM

Shoehorning

Okay, so I've had an idea I've been tossing around for a while. My webcomic's resident Nebulous Evil Organisation, The Institute, is well established having performed many, many, many horrific human experiments. They're primarily a military organization, so I've been thinking. What's better than recruiting soldiers? Manufacturing them of course! So the idea is that they once had a project in which they attempted to mass produce psychic soldiers through experimentation on normal humans. The problem is, the brain of a psychic and the brain of a normal person are very different. The reconfiguration procedure inevitably causes irreversible brain damage, turning a once normal human into a slackjawed weapon of mass destruction. Since control over these psuedo-soldiers is minimal at best, The Institute just sends them in as suicide bombers. However, I'm not exactly sure where I can fit this in. It's one of many ideas I'm not sure I have a place for. So, should I include it?

Leradny Since: Jan, 2001
#16: Apr 3rd 2010 at 1:29:15 PM

Introduction
Hi, I'm Leradny. I'm writing short stories (gestures to signature) and a novel.

Morgulion
Tense consistency!

Pulling out a flask of water, I pour a handful, wiping the gore form my body, and tossed it to her.

She composes herself, and pointed, setting out on the road alongside me.

Also, you could use a bit of variation in sentences. There are an awful lot of "I/she (verb)s", which is fine until two paragraphs in a row start off with one. It doesn't help that you have a mild case of Talking Heads, either—try describing the surroundings more. But as Talking Heads go, the dialogue is good and your characters feel well-rounded.

K*SPAM
The first excerpt was a bit too short for my tastes, and the script format takes a lot out of the dramatic impact. But it can definitely work—especially after I read the second excerpt.

If you don't have a way to put in the psychic suicide bombers, I'd suggest saving it for another story.

krackknut
Errr, all I can say is: Authority Equals Asskicking for the win.

Doom Tay
I don't think it would be annoying if you supported it well enough—try starting off with a short scene (less than a minute) in slow motion.

edited 4th Apr '10 12:41:26 PM by Leradny

Ronnie Respect the Red Right Hand from Surrounded by Idiots Since: Jan, 2001
Respect the Red Right Hand
#17: Apr 3rd 2010 at 1:56:18 PM

Concern

Is there any mythos aside from Disney's Aladdin with the whole "free genie= legs, bound genie= vapor trail" thing? And if not, would that be considered specific enough to be dangerous copyright-wise? I don't want to be on the bad side of the Sue-Happiest Place on Earth.

edited 3rd Apr '10 1:56:45 PM by Ronnie

Seamus Another Perfect Day from the Quantum Savanna Since: Jul, 2009
Another Perfect Day
#18: Apr 3rd 2010 at 3:08:37 PM

Introduction Mi nombre Seamus. I don't read as much as I used to, but this site has introduced me to some books I'd like to check out. I like writing action comedy and neo-noir. Most of my stories tend to be fairly light-hearted or intensely dark; there isn't much in-between. I've been thinking up a universe that, as of now, stretches back to the American Civil War.

I've got two guns pointed west and a broken compass.
krrackknut Not here, look elsewhere from The empty Aether. Since: Jan, 2001
Not here, look elsewhere
#19: Apr 3rd 2010 at 3:43:34 PM

To Doom Tay:

I dunno. The only way to predict whether the slo-mo effect would be irritating would be according to viewer preference, and all viewers have different thresholds.

To K*SPAM:

Well, what does your webcomic have, already?

To Ronnie:

I think you're fine. I've seen countless works with genies with vapor trails, and they all don't have legal troubles.

Besides, the time of frivolous lawsuits is coming to an end.

An useless name, a forsaken connection.
Raz_Fox Good Egg from Riding the Lightning Since: Jul, 2009
Good Egg
#20: Apr 3rd 2010 at 3:47:50 PM

Introduction Well, I'm Raz, and my parents foolishly exposed me to Tolkien and Alexander at a young age, beginning my long love of Fantasy. More recently, I realized that I also liked Urban Fantasy and Superheroes; more importantly, I discovered that I actually could piece together a half-way decent story. So, I have been seriously applying myself as a writer since... oh, last November.

I like Tricksters, perferably with interesting grins. A lot. Other than that, I tend to have good vs. evil, even when some characters bounce between the two sides; writing from and contrasting different points of view; Animal Motifs and Meaningful Names, and messing around with worldbuilding, especially when coming up with how "Magic" works.

But, as a young writer, I'm awful at writing description and dialogue. And coming up with coherent plots. Don't get me started, because I will talk your ear off if you ask me about my flaws.

Anyway. Currently bouncing between several projects: - Continuing work on my Na No Wri Mo novel, which hit 50,000 right as I realized I didn't know how to set up the climax; - Working on a Teen Titans fanfic, because I love that show (points to avatar); - Aaand probably half a dozen small things that I work on irregularly. (Essays for school, JLU fanfic, worldbuilding for potential stories, etc.)

Condensed: This looks like an interesting thread. I shall begin utilizing it.

edited 3rd Apr '10 3:49:33 PM by Raz_Fox

Time keeps dragging on.
TheEnigma411 from New York Since: Dec, 1969
#21: Apr 3rd 2010 at 5:20:06 PM

edited 4th Apr '10 2:54:59 PM by TheEnigma411

K*SPAM from Control Room Since: Oct, 2009
#22: Apr 3rd 2010 at 6:16:08 PM

@krackknut: It has Psychic Powers, a Nebulous Evil Organization, a villain masquerading as a good guy For the Evulz, a Vigilante Man main character, Eldritch Abominations, Tomes Of Eldritch Lore, a particularly potent Psycho Serum, Alien Geometries, and Gray-and-Gray Morality, with a little bit of Blue-and-Orange Morality for the aforementioned cosmic horrors. That help?

edited 3rd Apr '10 6:17:40 PM by K*SPAM

DoomTay Since: Oct, 2009
#23: Apr 3rd 2010 at 7:07:30 PM

How about this: once I established the slo-mo=reflex power, I treat it like I would a regular slo-mo: use it for the tense, dramatic instances.

New Idea

I want to go to the "Subverted All Just a Dream" situation. For the uninformed, Bob normally has adventures in this other world, Ilia. One time, he gets knocked out and finds that it was All Just a Dream, part of some project. But soon it becomes clear that the "project" world is the actual dream.

People suggested that if the "project" world has visual inconsistencies, this can accomplish the part of making it clear that this is the dream, as opposed to the "Ilia" reality, and how Bob realizes this.

I still need help on pre-Jossing the notion that it's based on some other part of the "real" reality. (Real within the context of the verse, anyway). I'm worried that showing bob on Earth at the beginning of the entire story and the end might not be enough. In this "project" world, Bob has no idea what's going on, and explains it to the managers as "I got so involved in the dream, I forgot it was a dream". I still need to show that he's solely playing along, and that's just an act.

edited 3rd Apr '10 7:12:29 PM by DoomTay

krrackknut Not here, look elsewhere from The empty Aether. Since: Jan, 2001
Not here, look elsewhere
#24: Apr 3rd 2010 at 11:25:13 PM

To The Enigma 411:

Yeah...I got nothing. No experience with Asperger's, sorry. But I can tell you this; it should be "Judy kicked her feet into the water and stared at her reflection."

Reading aloud what you've written helps a lot. If it doesn't sound right, it's not right.

To K*SPAM:

Yeah, throw it in. Why not? It sounds interesting.

To Doom Tay:

I got nothing. Sorry.

An useless name, a forsaken connection.
Leradny Since: Jan, 2001
#25: Apr 4th 2010 at 12:52:27 PM

Ronnie
I don't think there are enough similarities for you to get sued.

The Enigma 411
Unfortunately I have no experience with or know anyone who has Asperger's. However, the writing could use a little more description of the surroundings. It's very bland and I have no idea where they are.

Doom Tay
That is super-complicated and I regret to say I have no idea how to help you on that.

edited 7th Apr '10 10:25:04 AM by Leradny


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