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When life robs Colton White of all that matters, the only thing he can trust is his GUN.
A Wide Open SandboxWesternThird-Person Shooter.Colton "Cole" White lives a life of a Mountain Man with his father Ned. However, after a routine hunting mission, he encounters a Sinister Minister named Reed at a river steamboat where he and Ned sell their game. Reed leads an attack on the ship with help of the local Renegades and just before Colton falls overboard, Ned tells him a startling truth: He isn't Colton's father, and there's a small treasure waiting for him.After recovering, Colton sets out to find Reed for some good ol' revenge. He ends up crossing paths with Magruder, Reed's boss, who has closer ties to Colton's past than he knows.GUN was a Multi-Platform release for Playstation 2, Gamecube, Xbox, Xbox 360 and PC. It also got an Updated Re-release on PSP as Gun: Showdown.
Has the examples of:
100% Completion: Easier to get than a lot of games of this type, thanks to the small exploration area.
The Schofield Revolver is a downplayed example. Jenny gives Cole Ned's old revolver that Sadie had been keeping for him. Cole notes that Ned never really cared for revolvers, preferring rifles and tomahawks.
And Your Reward Is Clothes: Your clothes change as you progress through the game. You get your final set by completing all the hunting missions.
Artificial Stupidity: Enemies don't react at all to their buddies being sniped just a few feet in front of them, as long as you use the bow (which is silent, while gunfire causes everybody on the map to instantly aggro).
Awesome but Impractical: The Nock Gun and the Cannon Nock Gun. Sure, they're ridiculously powerful weapons, but the only way to get them is to beat the main missions (for the Nock Gun) and all the side missions (for the Cannon Nock Gun), at which point, the only use for them is to wipe out towns or take out random bandit attacks which occur from time to time. There is an easter egg that lets you replay earlier levels with your advanced weapons and skills once you've finished the game.
Even Evil Has Standards: Despite looking like Rob Zombie's great grandfather returned from the dead, and being a little Axe Crazy, Sergeant Hollister is a pretty accommodating host when he captures Colton and Soapy, offering them drinks and even some captured Indian women. Granted, he's doing this while he tries to figure out whether or not to KILL them and gut their corpses. But still, can't say he's not a gracious host.
Pistol-Whipping: Ned is shown whacking Renegades with his rifle when he runs out of bullets at the end of the steamboat battle.
Plot Hole: Clay's information about when he believed Ned to have been killed, combined with Colt being an infant that Ned found during this incident means that Colt cannot possibly be older than 12 years old.
Made even worse by the fact that Colt mentions via a flashback that around a dozen years prior to the game, he was attacked and almost killed by a cougar.
The Remnant: Sergeant Hollister and his army of Renegades can be considered this. Also, Thomas Magruder's army of Elite Mooks appear to be the Confederate soldiers that served under him in the Civil War.
The Revolution Will Not Be Civilized: You fight against the Apache in the first few missions, where they kill lots of civilians in attacks on railway workers, stagecoaches, and settlements. You learn fairly early on that they're actually La Résistance against Macgruder, a mass-murdering tyrant, and switch over to their side, but it doesn't change the fact that they themselves have been slaughtering civilians by the truckload to achieve their ends.
Possible shout-out comes in the form of one of the Bounty missions you can take on, which asks you to track down and subdue a man called "Mad Dog" MacGrady, which could be a possible shout-out to the classic live-action interactive Cowboy game Mad Dog McCree from the early 90's.
The Renegade fort's location up a river, along with it's population consisting of absolutely batshit insane U.S Army soldiers is very Apocalypse Now.
Simple Yet Opulent: The rich ladies wear long, black dresses that have a little bit of lace.
Sinister Minister: Josiah Reed, one mean bastard who fancies himself a man of god... while ruthlessly murdering innocent people.
Space Compression: Especially noticeable at one point, when Honest Tom states that Dodge City is a day's ride from where he meets Cole...even though it in fact only takes five minutes of riding on horseback and ferrying to get there.
Taking You with Me: When defeated, Sgt. Hollister puts a few dynamite sticks into his wounds and attempts to blow you up.
Token Romance: Subverted. Though Colt sleeps with Jenny early on and there seems to be chemistry between them, Reed slits her throat less than halfway into the game.
Trick Arrow: Standard, fire, and explosive arrows are all available to the player.
Two Shots from Behind the Bar: After Jenny is taken hostage at the Alhambra Saloon, the bartender unlocks a cabinet behind the bar and pulls out what appears to be a rifle. However, after the cutscene ends, he actually uses a pistol instead.
Video Game Cruelty Potential: The Dynamite Arrows have this in spades. Hit a civilian with one and they'll run away (the standard reaction to being attacked); a few seconds later, *BOOM*. Except for prostitutes, who will run towards you in an attempt to knife you, so only attack them from a safe distance.
You can also harm and kill horses that aren't a danger to you.
Video Game Cruelty Punishment: Go around murdering civilians, and a "Town Patience" meter will pop up. If that meter drops to zero, then the town's militia will start coming after you.