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  • Annoying Video-Game Helper: Conan O'Brien will be around the non-planet hub areas in Batman 3. However, his little speeches about each area constantly loop and never change, tiring the dialogue and making you want to murder him. He's an invulnerable NPC, however, and unlike Alfred in the previous game, he cannot be muted. And if you're customizing characters, you'll hear the same speech a few times over.
  • Author's Saving Throw:
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    • One of the biggest complaints against LEGO Batman 2: DC Super Heroes is a perceived overuse of Batman and his various characters, with Superman and other Justice League members not really getting involved until mid-game, as well as general lack of representation of DC's large universe. LEGO Batman 3, showcases members of the Justice League in far more important roles, along with more representation of obscure or underused characters (it doesn't keep it from still being named after Batman, however...)
    • Racing missions are much more manageable in LEGO Batman 3 than they were in LEGO Marvel.
    • With LEGO DC Supervillains, while there's a lot of focus put upon the Joker in marketing, Batman's name has finally been dropped from the title, giving the game a title that better represents the DC Universe as a whole.
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    • Darkseid shows up in the Bizarro DLC for LEGO Batman 3, but is defeated offscreen, which was considered disappointing. He's not only a character in the base game for LEGO DC Supervillains, but is one of the members of the game's Big-Bad Ensemble, between his forces on Apokolips and the Crime Syndicate.
    • After LEGO Batman 3's whopping six cameo characters (Geoff Johns, Jim Lee, Adam West, Kevin Smith, Daffy Duck, and Conan O'Brien), DC Supervillains returns the focus to DC characters and includes no celebrity cameos.
  • Base-Breaking Character: Conan O'Brien's inclusion in LEGO Batman 3 has been a little controversial. Some don't mind him being in it, since he's One of Us and a funny guy, whereas others think that his position as Mission Control shoehorns him in slightly. This changed when the game actually came out (see The Scrappy).
  • Broken Base:
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    • Several characters being recast in LEGO Batman 3 has been divisive.
    • The fairly heavy presence of celebrities in Beyond Gotham has split the fanbase. While people are seemingly happy with Adam West as the Citizen in Peril and Stephen Amell reprising his role from Arrow (if perhaps being underused), Kevin Smith is more divisive (some fans find him funny, others think he is okay but unnecessary, some wish he wasn't in it at all). Seemingly the one thing that everyone can agree on is that Conan O'Brien is fairly annoying.
  • Crosses the Line Twice: Killer Croc vomiting up Doctor Fate's helmet, after implying that he ate him.
  • Ensemble Dark Horse: Firefly has a fair number of fans despite having a more minor role in the plot of Beyond Gotham.
  • Even Better Sequel: LEGO Batman was a good game with some great starting points, but when 2 came along, we got a (slightly) widened ensemble cast complete with all the improvements that had been made since the first game, such as free roaming. Oh yeah, and actual voice acting allowed for a better plot.
  • Faux Symbolism: The Gotham City hub world in Batman 2 has the hint of a sunrise or sunset in the background. Whether it means something or is there to look pretty is unknown.
  • Game-Breaker: Superman can't be killed (by anything without Super Strength, at least), can fly, destroys everything he touches in the overworld, and has four different abilities. Wonder Woman and several other Super Heroes count but Superman is unlocked while the main game is still in motion.
  • Good Bad Bugs: A bizarre glitch in Lego Batman 3 causes planets to become fused at complete random, completely screwing up their appearance, collision detection, and physics in hilarious ways. Want to swim in midair on the moon or walk upside down on the Hall of Justice ceiling? Now you can! Certain fusions also result in impressive Scenery Porn; Oa, in particular, appears to have collided with the planet it's fused to.
  • Harsher in Hindsight: Classic Wally West is playable in LEGO DC Super-Villains with his modern outfit for the first time, just a month after Heroes in Crisis infamously killed him off offpanel. Which was only the beginning of how it controversially handled his character.
  • Hilarious in Hindsight:
    • In Lego Batman 2, when you finish the first act (capture The Joker), Superman appears (late) to help and mentions that Batman should be more careful about destroying the city when he fights supervillains...then sometime later comes Man of Steel and its infamous final battle...
    • Lego Batman 3 has an Early-Bird Cameo of the Arkham Knight Batmobile, which only purpose in the game is to be destroyed to build the Burton batmobile. The Arkham Knight batmobile's negative reception turns its destroyable nature into this.
    • Come LEGO DC Supervillains, this is now the second time Charlie Schlatter has been replaced with Michael Rosenbaum as the Flash.
  • Ho Yay:
    • Joker is rather...flirty with Luthor.
      Joker: Oh, Leeeeex? [holds up kryptonite] It's a boy!
    • Goes even further in Beyond Gotham, when some of the heroes and villains get a particular emotion corresponding to that of a Lantern amplified. And Joker was hit by "love"...yeah, you know how this will turn out.
    • Robin making a heart at Batman in the trailer for Beyond Gotham.
    • One of Joker's random chatter lines in Batman 3 could be applied to this context.
      Joker: It was the Batman who made me the happy soul I am today.
  • Moral Event Horizon: Lex Luthor easily crosses it by trying to murder everybody in Wayne Tower, because Wayne snubbed him at the Man of the Year Awards.
  • Most Annoying Sound:
    • Conan O'Brien NEVER. SHUTS. UP. Well, at least until some unknown godsend turns off the automatic speeches and lets the player activate him by choosing to. What causes this is unknown.
    • Indigo-1's insults during her boss fight when she is rendered sociopathic after the Indigo Power Battery is damaged. "You ugly, foul-smelling morons!"
      Flash: I know she doesn't have any compassion, but does she have to keep insulting us like that?
  • Pandering to the Base: Seems to have played a significant part in who was in the voice cast of LEGO DC Supervillains; several characters were recast in favor of much more familiar actors, often from the DC Animated Universe or Young Justice, and even some of the Arrowverse shows.
  • The Scrappy: While Conan O'Brien was something of a Base-Breaking Character before launch, after the game came out fans and critics came to dislike his role, since the jokes got old fairly quickly and he was seen as shoehorned in.
  • Scrappy Mechanic: The random but regular gang fights in Batman 2. You can be walking around the Gotham open world, and a group of villains can spawn at any time, which will trigger another piece of music which quickly gets annoying. The music can be turned off and the fights can be avoided, but it's a pain nonetheless.
  • Special Effects Failure:
    • In the first game, using Joker's joybuzzer on somebody will reveal their skeleton as they get shocked. Use it on a rat found in some levels, however, and it still shows a human skeleton.
    • The Joker-Copter in Batman 2. Its blades don't even spin.
  • That One Level:
    • "Zoo's Company". Lily-Pad Bouncing Segment. That is all.
    • "An Icy Reception". Almost the entire level is situated on catwalks over a precarious Bottomless Pit, and some of the platforms have rather dodgy hit detection. Filling up the Super Hero Bar is more or less impossible in story mode due to the incredibly strict amount of studs you need. It certainly doesn't help that Mr. Freeze is That One Boss who can kill both players in less than one second. To top it all off, it's the second level.
    • "Joker’s Home Turf". The Joker campaign starts off on a boring slog of a level. By the time you’re done about twenty minutes later. You fight the Mad Hatter which is bad enough, because it should have been Scarecrow who is a better boss to have in a chemical plant than Mad Hatter. He isn’t even that good of a boss because all you have to do is to dump him in toxic waste twice and punch him three times.
    • In the first two LEGO Batman games, there are several chase levels. Be assured that, if there is flying involved — whether you're piloting an aircraft or playing as Superman — you will be intensely frustrated.
  • That One Sidequest: Arctic World's minikit canisters on the ice slide, where you have to pass through five or so gates. You only get one try, and if you mess up, you have to restart the lengthy level again.
  • They Wasted a Perfectly Good Character:
    • Firefly doesn't play as big a role in the story for Beyond Gotham as the rest of the Legion of Doom do, and thus feels a bit wasted. The scenes he is in are generally considered to be good.
    • In 2, you can't buy Supergirl until you've collected 250 gold bricks, which basically means 100% completion. With no more challenges, levels or side missions to play, most players won't be using Supergirl at all.
    • Metallo in Lego DC Super-Villains. After the first level, most people thought he would be in the story. Instead, he's only a one episode character and doesn't appear afterwards. Plus, when you unlock him in free play, he doesn't have the flight ability he had in the first level.
  • They Wasted a Perfectly Good Plot:
    • LEGO Batman 2 was promoted with having other heroes from the DCU available, but, in the story, only Superman and his supporting cast get any focus. The rest of the Justice League only show up near the end. However, their late appearance is only due to the message of Batman needing to trust others, and they're the focus from the beginning of Beyond Gotham, so it's actually pretty well played.
    • They implement the traditional Kryptonite weakness in LEGO Batman 2, but don't utilize Metallo as a boss fight nor do they include the character in the game. Metallo is included in LEGO Batman 3, but only as an unlockable character with no plot importance. Finally rectified in LEGO DC Super-Villains where Metallo does go up against Superman.
    • The Dark Knight DLC for LEGO Batman 3 takes place in the car chase sequence from the second film, but the famous truck flip stunt from that film was just relegated to a comic panel cutscene. Who wouldn't have wanted to see that reproduced in LEGO?
    • The end of Bizarro's DLC for Beyond Gotham ends with Darkseid being beaten offscreen.
  • Tough Act to Follow:
  • Uncanny Valley: The Joker Robot in LEGO Batman 2 is freaky because of its face. It has a large jaw with red "lips" and the way it flaps when it "laughs" is pretty creepy. The jaw is just a ring, too, and the synthesized laughs are unsettling. When destroying it, the head spins around and falls off, leaving the jaw attached to the body. It's eerily similar to the appearance of the Joker's disembodied face in the New 52. Given the Joker, this is probably intentional.
  • Unexpected Character:
    • Due to the first game being predominantly based upon Batman: The Animated Series, with music and locations from the films utilized, Hush, a character who had no presence outside comics media at the time, was a surprise.
    • Among the massive cast of characters, LEGO Batman 3 includes;
    • Due to their rarity of appearances in other media, it's rather surprising to see the Crime Syndicate, the Mirror Universe counterparts of the Justice League, as major antagonists in LEGO DC Supervillains.
  • Video-Game Movies Suck: Inverted depending on your opinion regarding LEGO Batman: The Movie - DC Superheroes Unite.
  • What an Idiot!: There's lots of this in DC Super Villains. Examples being Captain Boomerang cutting off Ivy's vines instead of walking by, Harley dropping her phone and doesn't run to get it, resulting in it getting stolen, and more.
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