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The Endless Forest is an MMORPG for Windows PCs, first released on February 15th, 2006. Every player is a deer in a forest, without goals or the ability to chat. Unique pictograms above registered deer's heads help to identify each individual. Players communicate with each other through sounds and body language. And that's all there is to it. You start the game as a fawn and play as one for 30 days before you mature into a stag. The entire time you run around in an endless forest as a deer, rubbing against trees, braying/mooing, and emoting to other players. You can also cast "forest magic" on each other, which changes pelts, masks, antlers, and even species.
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The creators (also known for The Path) get a lot of feedback for the game through the official forums, though it only gets any major updates maybe once a year. However, there is an upcoming update known as Phase Four, which plans on bringing optimization, new scenery, new types of magic, pelts, and even a mysterious being known as the "Sundeer" into the game.

The community is very dedicated to the game, even going so far as to create in-game legends such as the Deermuda Triangle, a triangle formation of three glitched (duplicated) rocks in which strange things are supposed to happen.

And did we mention that all the deer have human faces?

You can find more and download it here.

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This game provides examples of:

  • Action Bar: Players must click on various icons in order to cast spells, dance, emote, etc.
  • Alternate Animal Affection: Deer can affectionately nuzzle each other.
  • Amazing Technicolor Wildlife: The pelts your deer can wear come in many colors. From peacock, to bluejay, to bright red and more.
  • Animal Gender-Bender: For those who roleplay and insist on playing as does there is a set of antlers called "Doe Antlers," which are little nubs. All the playable deer are still male, though.
  • Animorphism: Into smaller animals.
  • Attract Mode: When you make your deer lie down and leave the mouse idle for a few minutes, the game begins to pan around the forest for players to observe its beauty.
  • Bat Out of Hell: It is possible to be transformed into a bat temporarily.
  • Bambification: Subverted. The deer are not completely pure and innocent, and are still capable of fighting and tormenting each other via Action Bar.
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  • Bug Buzz: One of the ambient forest sounds.
  • Bunnies for Cuteness: You can be transformed into an adorable white rabbit temporarily.
  • Calacas: The Day of the Dead set resembles a deer version of a calaca, with the mask resembling a human calaca skull while the pelt displays a deer skeleton and flower patterns.
  • Cool Mask: Many, but namely the festive masks like the Venetian Carnival, Luchador, and the Mardi Gras/Valentine masks, though the animal-based masks and even the Zombie Deer mask can also qualify.
  • Cute, but Cacophonic: The fawns are cute, but their call is just as loud as the adult deer. Something Awful once used this to their advantage during a long-ago raid on the game. Thanks this, the creators made it so the call gets quieter the more you use it consecutively.
  • Diurnal Nocturnal Animal: You can be turned into a bat, and it is usually daylight in the forest.
  • Emote Animation: The primary means of communication between players, as players have to bow, dance, shake and nod their heads in order to convey their feelings.
  • Endless Daytime: The forest is in constant daylight except during certain events, like Halloween for example.
  • The Fair Folk: The deer are the animal equivalent of this.
  • Fertile Feet: One of the Twin Gods' traits.
  • Flower in Her Hair: You can wear flowers on your antlers.
  • Ghibli Hills: The setting of the game, as it's a vast forest that's set on the edge (or what once was the edge, if the ruins are any indication) of human civilization.
  • Hazardous Water: When you fall in the pond you lose your pelt, antlers, and mask.
  • Hellish Deer: On Halloween a giant zombie deer summons fog and roams the forest, turning other deer into replicas of itself (albeit smaller and minus the fog).
  • Heroic Albino: Albino deer are seen as holy and pure, as their white coats are achieved by intense praying to the gods and act as a symbol of their religious devotion. Granted, the deer are not true albinos as these coats are magically-given and therefore temporary, but they're still meant to resemble albino deer based on the pink nose and antlers, and carry a heavy meaning with their coat color.
  • Idle Animation: The deer shakes, scratches, and looks around when you leave it standing but idle.
  • In Harmony with Nature: The deer get their magic from not only the gods, but also from how well-tuned they are to the forest.
  • It's Always Spring: Most of the time it's spring, unless it's Halloween.
  • The Lost Woods: It's a magical forest that never ends, and new players may quickly find themselves lost as they will be literally running in circles due to lack of borders.
  • Magic Mushroom: Eating the mushrooms you see growing on trees gives you the ability to cast magic on other deer, giving them new masks.
    • Letting your deer fall asleep in a circle of mushrooms will grant you the power to either shrink another player, or turn them into a small animal like a frog, dove, bunny, etc.
    • The fountain is located in its own special circle of mushrooms, which will strip away pelts and masks upon both entering and leaving the circle.
  • The Marvelous Deer: The deer are the only animals in the forest that can cast magic, and make any real changes to the environment. The gods are deer, and whenever they appear, they may occasionally wear golden pelts. On top of that, the god-statue-given white pelt is meant to enhance their mystique.
  • Mighty Roar: All the deer can do this, and it is used as a ways of locating and calling other deer.
  • Nature Spirit: The deer could be interpreted as this, the Twin Gods are this.
  • Noisy Nature: The deer's calls, yet again.
    • The ambience of the forest itself can also qualify as this, particularly with the constant croaking of frogs near the pond area.
  • Ominous Fog: This fills the forest on Halloween.
  • One-Gender Race: As of right now, there are no does. Later on they're supposedly going to be added as NPCs.
  • Ruins for Ruins' Sake: There are ruins in the game, which once served a purpose, but are now just there to look pretty.
  • Scenery Porn: See Attract Mode above.
  • Seldom-Seen Species: Though most pelts resemble the patterns of other animals and mythical creatures, the Great Argus, Antelope, Magpie, and the Secretary Bird sets make reference to the Great Argus bird, Gemsbok, Common Magpie, and the Secretary Bird respectively, which are seldom seen in fiction.
  • Shout-Out: A certain red mask strongly resembles the face of the Deer God from Princess Mononoke.
  • Super Not-Drowning Skills: You turn into a frog in the deeper parts of the pond.
  • Talking Animal: Averted. The deer cannot speak to each other, they can only sound out a call and use body language.
  • Themed Cursor: The cursor is shaped like a leaf.
  • Water Is Blue: Zigzagged. The murky pond erases all magic (along with masks and pelts) off a player, while the "clean" fountain water temporarily transforms players into Woodland Creatures like bunnies and squirrels. Usually, the former is an unwanted effect especially when rare or special event pelts are concerned, while the latter is seen as a neat effect albeit temporary. However, this quickly flips around when you consider dipping yourself into the pond as a quick way of cleansing your character of any unwanted spells, and the fountain water as cursed as it essentially transforms the deer into Baleful Polymorphs with limited ways to communicate to their deer brethren due to lack of Emote Animation.
  • White Bunny: It's possible to be transformed into this.
  • Woodland Creatures: You can be temporarily (and permanently, but it's very uncommon) transformed into doves, frogs, bunnies and squirrels, along with finding said animals scampering throughout the forest.
  • World Tree: There is a giant tree in the forest which hums when you enter it.

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