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A video game made by Joakim Sandberg, heavily inspired by The Legend of Zelda series, but ultimately a Platform Game in its own right. Classifies lightly as a Fan Remake, though the intent was more to explore dynamic level generation in response to the player's choice of equipment.


Tropes appearing:

  • Boss Subtitles: King Gohnad is an "armored monster with crippling weak point".
  • Fearful Symmetry: Dark Link, to the point that he gains a copy of whatever projectile weapon you're using, and almost all your moves. You can't attack head on because of this trope.
  • Go for the Eye: Played with with King Ghonad, as his eye is invulnerable like most of him is. This would be an aversion but he has another, different weak-spot, and considering the trend for Zelda bosses to have their eyes as weakspots, it's a Subverted Trope here....
  • Mirror Monster: Variant with a reflection off water instead, courtesy of Dark Link, before he rises out of the reflection to fight. He attacks you from the reflection as well, late into the fight, via Sword Plant.
  • My Brain Is Big: King Gohnads' brain, while not overly big, is the weak point.

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