Bungie is an American video game development house most famous for its creation of the enormously successful Halo franchise and its loving relationship with its fans. Opinions are divided on how the company got its name, with some saying that "Bungie" is the punchline to a dirty joke, while Word of God states that it just sounds "fun."
In addition to Halo, Bungie was also well known as one of the more successful Macintosh game developers, which made their selling out to Microsoft to provide a launch title for the Xbox an announcement of substantial proportions.
Bungie is also unique in the gaming studio world in that it has a close relationship with its fanbase, due in large part to its ambitious bungie.net online multiplayer system. Many of its employees are Promoted Fanboys, and many players may encounter a Bungie employee while playing online. Their workplace overall is known to be pretty relaxed, with little need for suits and a fondness for Toilet Humor.
Despite the very deep storylines of Bungie's games, and those games' overall quality, Halo has gained the reputation for being fit only for twelve-year-olds and fratboys, partially because of Halo's popularity, partly the hype that Bungie games accumulate before launch, and partly because many players don't bother with the plot at all.
After Halo 3's release, Bungie announced that it would do two more Gaiden games before splitting off from Microsoft and leaving the Halo franchise to the newly formed 343 Industries, a company primarily composed of former Bungie employees.
In April 2010, Bungie announced that they would be entering a publishing deal with Activision, who would gain the exclusive rights to publish all games in Bungie's new IP Destiny for the next 10 years. Catch a first look of it here.
In early 2019, over creative differences toward the handling of the Destiny IP, Bungie split from Activision, taking out Destiny from Activision Blizzard's Battle.Net into Steam, and subsequently, making the base game and two Year 1 content of the second Destiny game free-to-play.
Bungie's games include (in chronological order):
- Minotaur: The Labyrinths Of Crete (1992)
- Pathways into Darkness (Macintosh)(1993)
- The Marathon series (iPhone/iPod, Macintosh, PC)(1994-1996)
- Marathon (iPhone/iPod, Macintosh)
- Marathon 2: Durandal (Macintosh, PC)
- Marathon Infinity (Macintosh)
- Marathon Trilogy (Macintosh)
- Super Marathon (Bandai Pippin)
- The Myth series (Macintosh, PC)(1997-1999, plus a 2001 prequel by a third party)
- Myth: The Fallen Lords (Macintosh, PC)
- Myth II: Chimera (Macintosh, PC)
- Myth II: Soulblighter (Macintosh, PC)
- Oni (Macintosh, PC, PlayStation 2)(2001)
- The Halo series (Xbox, Xbox 360, PC)(2001-2010)
- Destiny (2013-2018) (PlayStation 3, Xbox 360, PlayStation 4)
- Pimps At Sea (2001-?)
There were also a number of games published by or licensed from Bungie, including (in chronological order):
- Odyssey: The Legend of Nemesis (1995) A single-player RPG using Minotaur's engine
- Abuse (1996)
- Prime Target (1996)
- ZPC (1996)
- Weekend Warrior (1997)
- Damage Incorporated (1997) An unusual merger of RTS and FPS
- Stubbs the Zombie (2005)
- Crimson Steam Pirates (2011)
- Step 1: Start independent gaming software company.
- Status: COMPLETE (1991)
- Step 2: Dominate Mac platform: Launch assault on Windows platform.
- Status: COMPLETE (1994)
- Step 3: Announce killer gaming title.
- Status: COMPLETE (Halo: Combat Evolved, Summer 2001)
- Step 4: Acquire strangely addictive Chinese food company.
- Step 5: Recover Ling Ling's head. note
- Status: COMPLETE
- Step 6: Stage bloody coup of parent company.
- Status: COMPLETE (October 2, 2007)
- HISTORY REPEATS (January 10, 2019)
- Status: COMPLETE (October 2, 2007)
- Step 7: Take Over the World. Shoot enemies into the sun with giant slingshot.
- Status: IN PROGRESS... note