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* The ''VideoGame/{{Myth}}'' series (Macintosh, PC)(1997-1999, plus [[ContestedSequel a 2001 prequel by a third party]])

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* The ''VideoGame/{{Myth}}'' series (Macintosh, PC)(1997-1999, plus [[ContestedSequel a 2001 prequel by a third party]])party)
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In May 2023, in addition to their continued work on the ''Destiny'' series, Bungie and Sony [[https://blog.playstation.com/2023/05/24/bungie-unveils-marathon/ announced]] a revival of ''Marathon'', reimagined as a PvP extraction shooter.


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In May 2023, in addition to their continued work on the ''Destiny'' series, Bungie and Sony [[https://blog.playstation.com/2023/05/24/bungie-unveils-marathon/ announced]] a revival of ''Marathon'', reimagined as a PvP [=PvP=] extraction shooter.

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In addition to ''Halo'', Bungie was also well known as one of the more successful UsefulNotes/{{Macintosh}} game developers, which made their selling out to Microsoft to provide a launch title for the UsefulNotes/XBox an announcement of substantial proportions.

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In addition to ''Halo'', Bungie was also well known as one of the more successful UsefulNotes/{{Macintosh}} Platform/{{Macintosh}} game developers, which made their selling out to Microsoft to provide a launch title for the UsefulNotes/XBox Platform/XBox an announcement of substantial proportions.



** ''Marathon'' (UsefulNotes/PlayStation5, UsefulNotes/XboxSeriesXAndS, PC)

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** ''Marathon'' (UsefulNotes/PlayStation5, UsefulNotes/XboxSeriesXAndS, (Platform/PlayStation5, Platform/XboxSeriesXAndS, PC)



* ''VideoGame/{{Oni}}'' (Macintosh, PC, UsefulNotes/PlayStation2)(2001)
* The ''Franchise/{{Halo}}'' series (Xbox, UsefulNotes/Xbox360, PC)(2001-2010)

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* ''VideoGame/{{Oni}}'' (Macintosh, PC, UsefulNotes/PlayStation2)(2001)
Platform/PlayStation2)(2001)
* The ''Franchise/{{Halo}}'' series (Xbox, UsefulNotes/Xbox360, Platform/Xbox360, PC)(2001-2010)



** ''VideoGame/{{Halo 3}}'' (2007) (UsefulNotes/Xbox360)
** ''VideoGame/{{Halo 3 ODST}}'' (2009) (UsefulNotes/Xbox360)
** ''VideoGame/HaloReach'' (2010) (UsefulNotes/Xbox360)
* ''{{VideoGame/Destiny}}'' (2013-2018) (UsefulNotes/PlayStation3, UsefulNotes/Xbox360, UsefulNotes/PlayStation4)
** ''VideoGame/{{Destiny 2}}'' (2017) (UsefulNotes/PlayStation4, UsefulNotes/XboxOne, PC)

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** ''VideoGame/{{Halo 3}}'' (2007) (UsefulNotes/Xbox360)
(Platform/Xbox360)
** ''VideoGame/{{Halo 3 ODST}}'' (2009) (UsefulNotes/Xbox360)
(Platform/Xbox360)
** ''VideoGame/HaloReach'' (2010) (UsefulNotes/Xbox360)
(Platform/Xbox360)
* ''{{VideoGame/Destiny}}'' (2013-2018) (UsefulNotes/PlayStation3, UsefulNotes/Xbox360, UsefulNotes/PlayStation4)
(Platform/PlayStation3, Platform/Xbox360, Platform/PlayStation4)
** ''VideoGame/{{Destiny 2}}'' (2017) (UsefulNotes/PlayStation4, UsefulNotes/XboxOne, (Platform/PlayStation4, Platform/XboxOne, PC)



* Step 2: Dominate [[UsefulNotes/AppleMacintosh Mac platform]]: Launch assault on [[UsefulNotes/{{Xbox}} Windows platform]].

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* Step 2: Dominate [[UsefulNotes/AppleMacintosh [[Platform/AppleMacintosh Mac platform]]: Launch assault on [[UsefulNotes/{{Xbox}} [[Platform/{{Xbox}} Windows platform]].
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In May 2023, in addition to their continued work on the ''Destiny'' series, Bungie and Sony [https://blog.playstation.com/2023/05/24/bungie-unveils-marathon/ announced] a revival of ''Marathon'', reimagined as a PvP extraction shooter.


to:

In May 2023, in addition to their continued work on the ''Destiny'' series, Bungie and Sony [https://blog.[[https://blog.playstation.com/2023/05/24/bungie-unveils-marathon/ announced] announced]] a revival of ''Marathon'', reimagined as a PvP extraction shooter.

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to:

In May 2023, in addition to their continued work on the ''Destiny'' series, Bungie and Sony [https://blog.playstation.com/2023/05/24/bungie-unveils-marathon/ announced] a revival of ''Marathon'', reimagined as a PvP extraction shooter.



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** ''Marathon'' (UsefulNotes/PlayStation5, UsefulNotes/XboxSeriesXAndS, PC)
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** ''VideoGame/{{Halo 2}}'' (2004} (Xbox, PC)

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** ''VideoGame/{{Halo 2}}'' (2004} (2004) (Xbox, PC)
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In January 2022, it was announced that Bungie was acquired by Creator/SonyInteractiveEntertainment in a deal worth $3.6 billion. The acquisition sees Bungie becoming a subsidiary of [=SIE=] separate but related to its [=PlayStation=] Studios label, with Bungie remaining an autonomous, multiplatform developer and publisher under Sony. Sony will help Bungie with its growth ambitions and extending the ''Destiny'' property outside of video games, while Bungie's expertise in multiplayer and live-service games will support Sony's own ambitions with creating such content.


to:

In January 2022, it was announced that Bungie was acquired by Creator/SonyInteractiveEntertainment in a deal worth $3.6 billion. The acquisition sees Bungie becoming a subsidiary of [=SIE=] separate but related to its [=PlayStation=] Studios label, with Bungie remaining an autonomous, multiplatform developer and publisher under Sony. Sony will help Bungie with its growth ambitions and extending the ''Destiny'' property outside of video games, while Bungie's expertise in multiplayer and live-service games will support Sony's own ambitions with creating such content.

content. On July 15, 2022, the acquisition of Bungie was completed, making Sony's ownership of them official.

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** Status: '''IN PROGRESS...''' [[note]]Fans speculate that the enemy in question is either Creator/{{Activision}} or Creator/ElectronicArts.[[/note]]

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** Status: '''IN PROGRESS...''' [[note]]Fans speculate that the enemy in question is either Creator/{{Activision}} or Creator/ElectronicArts.Creator/{{Activision}}. Bungie has broken away from Activision and joined the Sony family.[[/note]]
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Minor edit.


In January 2022, it was announced that Bungie was acquired by Creator/SonyInteractiveEntertainment in a deal worth $3.6 billion. The acquisition sees Bungie becoming a subsidiary of [=SIE=] separate but related to its [=PlayStatio=] Studios label, with Bungie remaining an autonomous, multiplatform developer and publisher under Sony. Sony will help Bungie with its growth ambitions and extending the ''Destiny'' property outside of video games, while Bungie's expertise in multiplayer and live-service games will support Sony's own ambitions with creating such content.


to:

In January 2022, it was announced that Bungie was acquired by Creator/SonyInteractiveEntertainment in a deal worth $3.6 billion. The acquisition sees Bungie becoming a subsidiary of [=SIE=] separate but related to its [=PlayStatio=] [=PlayStation=] Studios label, with Bungie remaining an autonomous, multiplatform developer and publisher under Sony. Sony will help Bungie with its growth ambitions and extending the ''Destiny'' property outside of video games, while Bungie's expertise in multiplayer and live-service games will support Sony's own ambitions with creating such content.

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On January 31, 2022 Bungie were purchased by Sony, who announced afterwards that any future titles would still be multiplatform.

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On In January 31, 2022 Bungie were purchased by Sony, who 2022, it was announced afterwards that any future titles would still be multiplatform.
Bungie was acquired by Creator/SonyInteractiveEntertainment in a deal worth $3.6 billion. The acquisition sees Bungie becoming a subsidiary of [=SIE=] separate but related to its [=PlayStatio=] Studios label, with Bungie remaining an autonomous, multiplatform developer and publisher under Sony. Sony will help Bungie with its growth ambitions and extending the ''Destiny'' property outside of video games, while Bungie's expertise in multiplayer and live-service games will support Sony's own ambitions with creating such content.

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On January 31, 2022 Bungie were purchased by Sony, who announced afterwards that any future titles would still be multiplatform.
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In 2021, Bungie continued to assert itself as a player in the Games Industry with shifting focus to new IP and getting new people on the Board of Directors including the Creator/ViacomCBS CEO.
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Added their current logo.


[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/Bungie_001_7447.gif]]

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[[quoteright:200:https://static.[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/Bungie_001_7447.gif]]
org/pmwiki/pub/images/bungie_logo.png]]
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In early 2019, over creative differences toward the handling of the ''Destiny'' IP, Bungie split from Activision, taking out Destiny from Activision Blizzard's [=Battle.Net=] into Steam, and subsequently, making the base game and two Year 1 content of the second Destiny game free-to-play.
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[[quoteright:225:https://static.tvtropes.org/pmwiki/pub/images/Bungie_001_7447.gif]]

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[[quoteright:225:https://static.[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/Bungie_001_7447.gif]]
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Internet Backdraft being dewicked per TRS.


Despite the very deep storylines of Bungie's games, and those games' overall quality, ''{{Franchise/Halo}}'' has gained the reputation for being fit only for twelve-year-olds and fratboys, [[ItsPopularNowItSucks partially because of Halo's popularity]], partly the hype that Bungie games accumulate before launch, and partly because many players [[PlayTheGameSkipTheStory don't bother with the plot at all]]. Regardless of what one thinks, it often attracts plenty of InternetBackdraft.

to:

Despite the very deep storylines of Bungie's games, and those games' overall quality, ''{{Franchise/Halo}}'' has gained the reputation for being fit only for twelve-year-olds and fratboys, [[ItsPopularNowItSucks partially because of Halo's popularity]], partly the hype that Bungie games accumulate before launch, and partly because many players [[PlayTheGameSkipTheStory don't bother with the plot at all]]. Regardless of what one thinks, it often attracts plenty of InternetBackdraft.
all]].
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* Step 6: [[MilitaryCoup Stage bloody coup]] of [[Creator/MicrosoftStudios parent]][[Creator/{{Activision}} company]].

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* Step 6: [[MilitaryCoup Stage bloody coup]] of [[Creator/MicrosoftStudios parent]][[Creator/{{Activision}} parent]] [[Creator/{{Activision}} company]].
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* Step 6: [[MilitaryCoup Stage bloody coup]] of [[Creator/MicrosoftStudios new parent company]].

to:

* Step 6: [[MilitaryCoup Stage bloody coup]] of [[Creator/MicrosoftStudios new parent parent]][[Creator/{{Activision}} company]].
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*** '''HISTORY REPEATS''' ([[https://www.polygon.com/2019/1/10/18177457/destiny-bungie-activision-split January 10, 2019]])
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* ''Odyssey: The Legend of Nemesis'' (1995) – A single-player RPG using ''Minotaur''[='s=] engine

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* ''Odyssey: The Legend of Nemesis'' ''VideoGame/OdysseyTheLegendOfNemesis'' (1995) – A single-player RPG using ''Minotaur''[='s=] engine
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About fans and critics praising it such audiences think it doesn't measure up. Not just disappointment.


Despite the very deep storylines of Bungie's games, and those games' overall quality, ''{{Franchise/Halo}}'' has gained the reputation for being fit only for twelve-year-olds and fratboys, [[ItsPopularNowItSucks partially because of Halo's popularity]], partly [[HypeBacklash the hype that Bungie games accumulate]] before launch, and partly because many players [[PlayTheGameSkipTheStory don't bother with the plot at all]]. Regardless of what one thinks, it often attracts plenty of InternetBackdraft.

to:

Despite the very deep storylines of Bungie's games, and those games' overall quality, ''{{Franchise/Halo}}'' has gained the reputation for being fit only for twelve-year-olds and fratboys, [[ItsPopularNowItSucks partially because of Halo's popularity]], partly [[HypeBacklash the hype that Bungie games accumulate]] accumulate before launch, and partly because many players [[PlayTheGameSkipTheStory don't bother with the plot at all]]. Regardless of what one thinks, it often attracts plenty of InternetBackdraft.
Is there an issue? Send a MessageReason:


Despite the very deep storylines of Bungie's games, and those games' overall quality, ''{{Franchise/Halo}}'' has gained the reputation for being fit only for twelve-year-olds and fratboys, [[ItsPopularNowItSucks partially because of Halo's popularity]], partly [[HypeBacklash the hype that Bungie games accumulate]] before launch, and partly because many players [[PlayTheGameSkipTheStory don't bother with the plot at all]]. Regardless of what one thinks, it often attracts plenty of InternetBackdraft, FanDumb and HateDumb.

to:

Despite the very deep storylines of Bungie's games, and those games' overall quality, ''{{Franchise/Halo}}'' has gained the reputation for being fit only for twelve-year-olds and fratboys, [[ItsPopularNowItSucks partially because of Halo's popularity]], partly [[HypeBacklash the hype that Bungie games accumulate]] before launch, and partly because many players [[PlayTheGameSkipTheStory don't bother with the plot at all]]. Regardless of what one thinks, it often attracts plenty of InternetBackdraft, FanDumb and HateDumb.
InternetBackdraft.
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* Step 6: [[MilitaryCoup Stage bloody coup]] of [[MicrosoftStudios new parent company]].

to:

* Step 6: [[MilitaryCoup Stage bloody coup]] of [[MicrosoftStudios [[Creator/MicrosoftStudios new parent company]].
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** Status: '''IN PROGRESS...''' [[note]]Fans speculate that the enemy in question is either Creator/{{Activision}} or Main/ElectronicArts.[[/note]]

to:

** Status: '''IN PROGRESS...''' [[note]]Fans speculate that the enemy in question is either Creator/{{Activision}} or Main/ElectronicArts.Creator/ElectronicArts.[[/note]]
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In addition to ''Halo'', Bungie was also well known as one of the more successful {{Macintosh}} game developers, which made their selling out to Microsoft to provide a launch title for the XBox an announcement of substantial proportions.

to:

In addition to ''Halo'', Bungie was also well known as one of the more successful {{Macintosh}} UsefulNotes/{{Macintosh}} game developers, which made their selling out to Microsoft to provide a launch title for the XBox UsefulNotes/XBox an announcement of substantial proportions.
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* Step 2: Dominate [[AppleMacintosh Mac platform]]: Launch assault on [[UsefulNotes/{{Xbox}} Windows platform]].

to:

* Step 2: Dominate [[AppleMacintosh [[UsefulNotes/AppleMacintosh Mac platform]]: Launch assault on [[UsefulNotes/{{Xbox}} Windows platform]].

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