Series / Uchu Sentai Kyuranger
aka: Uchuu Sentai Kyuranger

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Say the Go!

"When the universe falls into the clutches of evil, and its inhabitants are engulfed in sorrow, then, chosen by the power of the Kyutama, nine ultimate saviours will appear!"

Uchu Sentai Kyuranger (Space Squadron Kyunote -Ranger) is the 41st entry in the Super Sentai franchise. It airs alongside Kamen Rider Ex-Aid, and later, Kamen Rider Build in the Super Hero Time block, having a crossover with the former in episodes 24 of Ex-Aid and 7 of Kyuranger.

Sometime in the distant future, the eighty-eight constellations of the universe suffer under the tyrannical "Jark Matter" shogunate. When all hope seems lost, nine magical globes bearing the power of galactic constellations appear and find their way to nine chosen heroes from all across the universe. Travelling aboard a Cool Starship called the Orion, these eclectic warriors unite under the flag of "Rebellion" to liberate the cosmos as Kyuranger!

The protagonists of Kyuranger are:

Recurring Super Sentai tropes:

  • Animal-Themed Superbeing: The rangers are based on constellations, which are all animals. Tenbin Gold is the exception, being based on Libra the Scales.note 
  • Arm Cannon: In addition to being transformation devices, the Seiza Blaster doubles as a ranged weapon too.
  • Boss Subtitles: Every major character gets these when they first appear. The Kyurangers themselves even get their names in color, with a star next to them.
  • By the Power of Grayskull!: The Seiza Blaster announces "Say The Change!" ("Say" in English, with "Say-Za" punning off of "seiza"/constellation). The following transformation phrase is "Star Change!" Shou says "Wish upon a star!" as Ryu Violet and later, as Ryu Commander, he uses Garyou Tensei!note  Tsurugi's gear says "Come On The Change!", but he himself says "Star Change!" like the others.
  • Color-Coded Characters: Notable for having nine colors to start off with, including silver and gold, which are often reserved for sixth rangers. It also has the franchise's fourth Orange Ranger.
  • Combining Mecha: The Voyagers, based on each ranger's constellation. Uniquely, however, is that the majority of Voyagers can all form either an arm or a leg rather than having a single set position, something that hasn't been seen since Mirai Sentai Timeranger and never to this degree. This makes them a literal Mix and Match variety.
    • Shishi Voyager + 4 limb Voyagers = KyurenOh. Washi Voyager can also optionally attach to its back to give it a flight mode.
    • Ryu Voyager + 2 limb Voyagers = RyuteiOh
    • Shishi Voyager + Ryu Voyager + 6 limb Voyagers = Ryutei KyurenOh
    • Houou Voyager + Houou Station = Gigant Houou
    • Gigant Houou + Houhou Base + Shishi Voyager + 10 Kyutama = Kyutamajin
    • Kojishi Voyager + Shishi Voyager or KyurenOh = Super Shishi Voyager or KyurenOh
    • Exclusive to the summer movie: Cerberus Voyager + 4 limb Voyagers = Cerberios
  • Evolving Credits: Unlike series before it, there is more frequency with this as the rangers are slowly being added rather than being complete at the start, so this is much more evident. There are even things like characters who only recently joined the team changing into their uniforms the next episode (for example, Lucky and Garu appear in their default outfit in the opening for the premiere, but after that episode they appear in their Rebellion uniforms). Also, when a character does not appear in the episode, they are shown in the opening credits without the actor's credit (for example, in the more recent episodes when Kotaro is away on training, Shota Taguchi's name does not appear on the credits even though he does, unless he has at least a bit part, such as in Space 17).
    • This is most apparent during the End Credits song as, while all the Kyurangers are present, their unmorphed forms are only added after they join the team. There are even large gaps in the final pose where the non-recruited Kyurangers are clearly meant to go.
      • After Space 12, the Kyutama dance itself has evolved to replace the pelvic thrusts with arm pumping motions. Probably to account for the fact that there's a Kid Hero on the team now.
  • Five-Man Band: Zigzagged. The team consists of nine rangers plus, but Shou Ronpo implements a rule such that only five can go out of the mission at a time. As this lasts for about an episode, it's hard to associate a ranger with a role other than Shishi Red being The Leader.
  • Humongous Mecha: KyurenOh, RyuteiOh, and Gigant Houou; the former two of which have multiple versions based on which Rangers combine with Shishi or Ryu Voyager.
  • In the Name of the Moon: As with the last season but simpler, this time with each member naming their constellation and color along with their "Star" nicknames.
    Lucky: Super Star! Shishi Red!
    Stinger: Poison Star! Sasori Orange!
    Garu: Beast Star! Ookami Blue!
    Balance: Trick Star! Tenbin Gold!
    Champ: Ring Star! Oushi Black!
    Naga Ray: Silent Star! Hebitsukai Silver!
    Hammie: Shinobi Star! Chameleon Green!
    Raptor 283: Speed Star! Washi Pink!
    Spada: Food Mei-Star! Kajiki Yellow!
    Shou Ronpo: Dragon Ma-Star! Ryu Commander!
    Kotaro Sakuma: Big Star! Koguma Skyblue!
    Tsurugi Ohtori: Space Bu-Star! Houou Soldier!
    Lucky: The ultimate saviors...
    All: Uchu Sentai Kyuranger!
  • Law of Chromatic Superiority: In addition to the usual, Lucky is the only Kyuranger who always gets picked on the Kyulette the Chance. While it may be chalked up to his luck (even though this is subverted soon enough), it's undeniable that the writers do this just so there won't be an active team without a Red Ranger.
  • Make My Monster Grow: Zigzagged. Each Daikaan has an Enlarge Inrou note that automatically revives and grows them if they die, but it's a one-time use item as they burst apart upon usage. However, some don't get to use them, instead opting to use Moraimarz in fighting mode. Vice-Shoguns get special treatment in this regard - a golden idol on their right shoulders that allow them to do this repeatedly.
  • Non-Uniform Uniform: Beyond usual things such as the suit colors and helmet designs, some rangers also have additional features. Taking Shishi Red as the default, we have:
    • Sasori Orange has a stinger tail.
    • Ookami Blue has a fur ruff around his collar as though it was sticking out from his helmet. His gloves and boots also have claws. His uniform also has furry fuzz, most visible on the shoulders and thighs. The mouth part of the helmet also has fangs.
    • Tenbin Gold has a more armored form than the others, and looks somewhat mechanical.
    • Oushi Black has a much bulkier body than the others, as well as the horns of his visor extending past the helmet. He actually keeps most of his untransformed look intact. The uniform's belt even goes over his champion belt.
    • Hebitsukai Silver has a scale pattern going down his suit.
    • Chameleon Green's helmet has the chameleon's head facing upward with the eyes popped out, and the mouth acts as the visor.
    • Washi Pink has a pair of small wings on her back.
    • Kajiki Yellow has the front of his visor extend forward, much like a sword.
    • Koguma Skyblue wears a scarf around his neck and a pair of mittens that conceal bear claws inside.
    • Similarly, Champ and Balance have their own spin on the (untransformed) team jacket. Champ wears it on his arm like a matador's cape while Balance repaints his body to a similar color scheme.
  • Sixth Ranger: Shou Ronpo as Ryu Commander and Tsurugi Ootori as Houou Soldier. Koguma Skyblue also qualifies, with Kotaro joining the team shortly after Shou, though he doesn't have the usual trappings of one (unique Transformation Trinket, weapon, mecha, etc.) while Shou and Tsurugi do.
  • Sorting Algorithm of Evil: Jark Matter has a well-defined hierarchy, which gets more and more fleshed out as the Kyurangers go through those who were thought to be the most powerful ones after Don Armage himself: so far, there are the Indavers, then the Tsuyoindavers, the Daikaan, the Karo (the ones we were talking about), then the Vice-Generals, and finally the General, Don Armage himself.
  • Super Mode: Lucky gets several enhanced modes:
    • The Pegasus Kyutama summons "Pega-san", who acts as a chestplate and can fight by controlling Lucky's body.
    • The Hikari Kyutama can be used in either Sun or Moon mode. Both forms also power up a second Kyuranger, with the Sun giving Balance a bunch of extra energy while the Moon strengthens Garu, making him more poised and controlled.
  • Swiss Army Weapon: Kyu The Weapon, in practice anyway. It's actually a weapon with many forms, but each ranger has their preferred form.
  • Transformation Trinket: The wrist-worn Seiza Blaster, and the Kyutama, collectible trinkets modeled after globes and gyroscopes. Shou transforms with his Ryutsueder staff. Tsurugi similarly uses his weapons to transform, the Houou Blade and Houou Shield.
  • Transforming Mecha: Unusually for this trope, it's Jark Matter who has more of these, the Moraimarz which changes from spaceship to Planetium rig to giant robot and back, while the Kyurangers use mostly Combining Mecha.
  • Two Girls to a Team: Pink and Green.
  • Utility Belt: The Rangers' Kyu Buckle is where the Kyutama are stored and taken from if they need to use them, much like how the collectibles of Kaizoku Sentai Gokaiger are pulled from their rangers' belt buckle.

Tropes Present in Uchu Sentai Kyuranger

  • Academy of Evil: There's a Malistrate University in Space 22 on the grounds that once had the Tsurugi Ohtori Science Laboratory.
  • Alternate Universe: Space 18 cements the thesis that Kyuranger takes place in one, while reinforcing the idea that each Sentai series is its own universe while crossovers are at least one other different one, as five of the Kyurangers and Madako meet Gavan and the Dekarangers after travelling through a wormhole. The Kyurangers, in particular, are amazed at finding a peaceful universe protected by a Space Police.
  • Artistic License Physics: Space 10. The Orion would need to travel at half the speed of light to reach the sun in 15 minutes. That's still plenty.
  • Ascended Extra: Normally, robotic allies are either mascots, assistants, or Sixth Rangers/Extra Heroes. This time around, three of them are a part of the core team to begin with.
  • Aside Comment: Twice in Space 6, Naga looks at the camera and tells us that he thinks Shou Ronpo is lying.
  • BBC Quarry: The alien planets are really just various familiar Toei tokusatsu places but with props, civilians with costumes and make-up, or filter!
  • Beach Episode: Space 15 with a twist taking place in a mostly oceanic planet. Then subverted as Jark Matter has already polluted the ocean and beaches to a horrific level, and the team never got to relax in the scenery. Onscreen, anyway; the next episode implies they got to enjoy the surf after they kicked Jark Matter out.
  • Birthday Episode: Space 7 is about a monster that steals birthdays. He even ruins Balance's 300th birthday!
  • Brick Joke: Space 22 has Balance picked by Kyulette to find Eris again, and Balance thinks it'll be piss-easy - except that episode had Eris not only rejecting him but going from Spada to Lucky by the end of it. Amusingly, the payoff is in Space 23 (Eris just slaps Balance across the face, twice).
  • The Caper: The real premise of Space 7. Ignoring the rather ridiculous Monster of the Week gimmick and the Crossover with Kamen Rider Ex-Aid, they have a rare case of coordinating all the Kyurangers' skills to break into the enemy stronghold and get something out, complete with "Mission: Impossible" Cable Drop courtesy of Naga!
  • Common Tongue: Implied to be the oral form of the Cypher Language appearing in signs and posters around the show. Notably, the Earthlings' picket signs in Space 20 are written in this language rather than Japanese.
  • Constellations: The motif of the series, with each ranger being based off a different constellation.
  • Continuity Cavalcade: Space 25 attempts this by bringing back a whole bunch of past characters as solidified memories from the Kyurangers, going as far back as Eridoron.
  • Crossover: Space 18 had the Kyurangers meeting the Dekarangersnote  and Gavannote  as a way to promote Space Squad: Dekaranger vs. Gavan.
  • Cypher Language: The alien language used in the show. Fans have taken time to translate it too.
  • Darker and Edgier: Despite the general quirkiness of the cast, the series still starts with one of the most brutal Downer Beginnings in Super Sentai history, with evil having conquered the universe, and actually showing citizens getting killed by the enemy. Kyuranger is shaping up to be a rather dark series.
    • It also features a Sentai Ranger death, courtesy of Scorpio blowing Champ to bits with his finisher. What's jarring here compared to other notable Ranger deaths (Sentai or PR) is that it happened on episode 16; unlike the others which happened at either two-thirds of the storynote , near/during the final arc/episodenote , post-finalenote , or before the series begannote . Only Mika's death happened earlier than Champ, with her dying on episode 10 of her series. Although it should be considered that Champ underwent repairs at the Rebellion HQ and came back at Space 20.
    • The otherwise adventurous Space 18 reveals there is no police whatsoever in the Kyurangers' home universe, which puts Jark Matter's conquering campaign into perspective.
  • Debut Queue: The first episode introduces Champ, Hammie and Spada as the rangers before being joined by Lucky and Garu, and Raptor 283 being the pilot of Orion but not a ranger. The second episode introduces Balance and Naga Ray. The third episode introduces Stinger and the team commander Shou Ronpo.
  • Demoted to Extra: Most works involving the constellations like Saint Seiya or Kamen Rider Fourze will give special priority to the 12 Horoscopes, emphasising the completed lineup, but here we have some of them like Cancer and Pisces relegated to attack powerups while lesser-known ones like the eagle, swordfish and chameleon are turned into Rangers alongside known ones like Libra, Taurus and Leo. It helps avoid Small Reference Pools in a way.
  • Diabolus ex Nihilo: The deathworm the team encounters in Space 11; it's a wild, irrational creature which no one knows how ended up on Earth and can feed off the living things in an entire city, all by itself. The Kyurangers give it top priority (especially after Kotaro and Stinger go missing while fending it off) while Ikagen and Madako have the good sense of pulling back while it's running amok, proving that Jark Matter doesn't even have a hand in its rampage.
  • Downer Ending:
    • Ep 11. Because Lucky starts having a run of bad luck, the first of the three Kyu Globes needed to revive the Argo falls into Ikagen's hands and Lucky's confidence and happy-go-lucky nature are shattered, causing him to start recalling his Mysterious Dark and Troubled Past.
    • By the end of Ep 16, Champ is destroyed, having been killed by Scorpio. Downplayed that since Champ is a robot, he is temporally sent to the HQ to be rebuilt, but there's a chance he might not have his old memories...
  • Earth Is the Center of the Universe: Played with. On the one hand, none of the Kyurangers are from Earth; Hammie had never heard of it and Champ confirms that it's "in the middle of nowhere". On the other hand, Earth has some sort of secret to it that leads Jark Matter to station an absurd number of their forces there, and one of the Kyurangers' main goals is to discover that secret and liberate the planet. They also recruit an Earth-born Kyuranger in Koguma Skyblue, and one of the three Kyutama that summon the Argo happens to be found on Earth by chance. It turns out that Earth's secret is that it's where the Argo itself was hidden, which holds another Earthling Kyuranger.
  • Earth-Shattering Kaboom: Space 28. Our heroes learn that the supposed final battle between Tsurugi's old team and Don Armage led to one of these.
  • Enhance Button: Done in Space 16 by Balance, using a widescreen TV that he uses to broadcast footage sneaked out of Jark Matter's own CCTV network.
  • Eureka Moment: Played for Laughs in Space 14, when Shou attempts to spin whatever Raptor just said into his next move to aid the Kyurangers - which only sends them through one shenanigan after another until Raptor has freaking had it.
    "WILL YOU STOP TWISTING MY WORDS INTO INSPIRATION?!?!?"
  • Everything's Better with Dinosaurs: Team Tsurugi's time travel mission is sabotaged by Indavers, and we get a good idea just how far off course they are when they come face to face with a T-Rex. And it looks familiar...
  • Fashions Never Change: The visuals accompanying Tsurugi's stories imply that fashions have gone nowhere AFTER 300 YEARS.
  • Fish-Eye Lens: Used in the ending theme to simulate a spherical shot.
  • Fun with Acronyms: The Orion, the Kyurangers' mothership, is apparently an acronym for "Offensive Resistance Interstellar Orbiter of REBELLION".
  • Fun with Homophones: The series loves to pun on different meanings for "kyu". Some major ones:
    • Lucky declares the team the "ultimate saviors" at the end of the roll call, using the words "kyukyoku" (ultimate) and "kyuseishu" (savior).
    • The Chi Kyutama. "Chi" on its own means "life energy", but together it could be "Chikyu-tama"; "Chikyu" is the Japanese word for the planet Earth.
  • Getting Crap Past the Radar: In Space 25, Madako (in her seductress incarnation) hits on Spada while stroking his beak-shaped visor. It kind of looks like he enjoys it.
  • Gratuitous English: Starts being used as of Space 4. When the Kyurangers are first surveying Earth, we see a Jark Matter pamphlet that clearly reads "SURRENDER, YOU LOST", and Raptor posts in her blog in English (which, while technically correct, is funny to read - "It's the importance a dream is believed, isn't it?").
  • Human Aliens: Half of the background aliens are people with strange clothing.
  • Ironic Echo: Stinger has to deal with an evolved Tsuyoindaver that survived an actual battle during one of the Transformation Lessons - it was Played for Laughs at the time, but then Scorpio does the same thing in Space 13, and it's not meant to be funny at all.
  • It Can Think: The Orion, as shown at the end of Space 4. He is apparently an artificial intelligence like Raptor.
  • Leaning on the Fourth Wall: Space 25. The 12 keys all over Planet Tokei have to be turned within 30 minutes of each other or the entire mission will be for naught. The main reason it isn't is because that's literally the same length as the show.
  • Locked Room Mystery: Invoked for Space 10. When the Orion starts flying out of control and Naga is found collapsed on the floor, Shou immediately declares it as one. Turns out the Orion was being controlled by the Monster of the Week's microbes, which followed the Voyagers onto the ship and fortunately work like a Keystone Army, while Naga's accident was his own damn fault.
  • Odd Name Out: All of the members have an animal theme to them... except for Tenbin Gold, who's themed after balancing scales.
  • Oddly Named Sequel: This is the first series since Juken Sentai Gekiranger to not abbreviate the "-ranger" suffix in its title as "-ger".
  • One Extra Member: The "Nine-rangers" have more than nine members. Lampshaded when Shou becomes the tenth and suggests they change the team name to match; but the others reject it. See Pun-Based Title below, and one of the Mythology Gags on that page.
  • Orange/Blue Contrast: Stinger and Kotaro, the Orange and Sky Blue Rangers, are considered a two-man team within the show.
  • Painting the Medium: Space 27. Tsurugi realises at some point that the Indavers are just matching up their past appearances with episode footage that just happens to have Indavers in the same color suits as them, then gets bored and starts pushing it aside.
  • Planet of Hats: Naga's homeworld takes this Up to Eleven by being a Planet Of One Guy.
  • Produce Pelting: The Earthlings pelt pebbles and various bottles and cans to the active Kyuranger Team in Space 20 after being informed by Scorpio that the reason Earth's imminent destruction by a horde of Moraimarz is due to the Kyurangers' presence.
  • Psycho Rangers: Space 27 gives us Jark Sentai Indaver, who have their own roll call and everything. However, unlike Jaden Sentai Neziranger, they turn out to be joke characters, as the only time the heroes need to transform against them is to use their finishing move - and even then, it's only Tsurugi who transforms.
  • Pun: Part of their catchphrase involves the phrase "say the" (e.g. "Say the Change!"), which is phonetically similar to "seiza" ("constellation")
  • Pun-Based Title: The word "kyu" can apply in many ways here. It can mean "nine" and there are nine core rangers. It can also mean "sphere" or "globe", which part of their design revolves around, particularly the collectibles. "Kyu" also ties into the word for "starsign"note . The Japanese words for "ultimate"note  and "savior"note  begin with kyu, so the Kyurangers are sometimes referred to as "the ultimate saviors"note  or "the nine saviors"note  as puns on their name.
  • Put on a Bus: Space 13 does this to three Kyurangers all at once: Kotaro is sent to Resistance HQ for basic training while Stinger and Champ leave the Orion (with Shou's permission) in order to investigate Stinger's brother Scorpio.
  • Ragtag Bunch of Misfits: Lampshaded by Tsurugi in #22, as he really isn't impressed that the rest of the team aren't warriors. He describes the other Kyurangers active in the episode as a man who relies on luck, an assistant, a chef, an emotional blank slate, a teenager, a kid, and a dog.
  • Ridiculously Human Robot: All three robots in the team are capable of feeling emotions, pain and dreaming. Balance even gets poisoned by Stinger's attack in Space 3!
  • Ripple Effect-Proof Memory: Space 28. It might be the Kyutama at work, but all our heroes are proven to benefit from this after Team Tsurugi's time travel mission went tits up centuries ago. Confirmed in Space 30 when Lucky retrieves all our heroes except Shou and Champ and returns to the present, where Hammie clearly remembers them despite the present day having gone From Bad to Worse.
  • Rubber-Forehead Aliens: The other half of the background alien extras are people with props attached to them or have make-up. Some are full suits.
  • Running Gag: Every evolved Tsuyoindaver tends to wind up with an Overly Long Name. Which doesn't help much.
  • Scary Dogmatic Aliens: Anyone from Jark Matter could count, but there's also the matter of Naga's countrymen from the Ophicius system. When they learn that Naga is now expressing his repressed emotions, they send someone to eliminate him.
  • Seldom-Seen Species: In addition to the oft reused lion, wolf, bull, and eagle, there is also a swordfish and chameleon. There's also a scorpion and snakes, which are usually reserved for more villainous characters, on the heroes' side.
    • And then there's the completely inanimate Scales of Justice as a motif.
  • Serial Escalation: Most Sentai teams are fighting to save the Earth. The Kyurangers? They're fighting to save the universe. Also, in most Sentai series, the Evil Overlord ruling a planet with an iron fist would be the Big Bad. Here? They're Monsters of the Week. The real big bad is the Evil Overlord of the entire universe. The fact that they come to Earth not too long after the start of the series, though, might mean that Toei hasn't strayed too far from the formula, although they do go on off-Earth adventures now and then.
  • Ship Tease: In #22, Spada flips out when he sees Tsurugi seemingly doing a Wall Pin of Love to Raptor; later on he claims that his concern was completely paternal.
  • Shout-Out:
  • The Slow Path: Invoked in Space 28. The Orion's mission to 300 years in the past failed, resulting in its wreckage having been left to rot for just that long by the time our heroes find it in the present.
  • Solar and Lunar: The Hikari Kyutama, which Lucky can use for Sun and Moon power-up forms.
  • Space Is Cold: In Space 1, when Lucky gets thrown into space by Jark Matter.
  • Space Opera: Super Sentai style. The series ticks off most of the requirement. From The Saving the World plot, the larger than life hero and heroines, the alien and exotic creatures, etc.
  • Spell My Name with an "S": A gigantic spoiler pun has been staring us in the face this whole time, hidden by Japanese Ranguage: Orion doubles as Olion. As in "Oh-lion". "King Lion".
  • Spiritual Successor: In many ways, the series feels like one to Kaizoku Sentai Gokaiger - the core team are all aliens, the series starts off with an invasion of Earth, the villains are evil empires, the team can all be compared to the Gokaigers in some waynote , the team all have bounties placed on their head, and the team gain an Earthling Sixth Ranger.
  • Spoiler Opening: The openings show a few clips from the episode, so they're bound to have a spoiler scene therein sometimes.
  • Stock Ness Monster: Space 15 has one of the fake monster variety. Aside from being the Monster of the Week as well. To wit, it's a real monster masquerading as a fake monster based on an actual real monster...
  • Superpowered Evil Side: Naga gains one with the Dark Kyutama, becoming Hebitsukai Metal.
  • The Future: It is stated that this series takes place in the distant future.
  • Villain Forgot to Level Grind: Invoked in Space 25 when our heroes wind up facing solidified memories of some of their worst foes (and some Monsters of the Week to pad out the numbers). It's done and over with much faster, not because of time constraints, but because the villains as they were then can never beat the heroes as they are now.
  • Villain World: Taken Up to Eleven, as Jark Matter managed to conquer the entire universe.
  • Visual Pun: Impracticality aside, the way how the people in Orion send extra Kyutama to the Kyurangers on the field involve playing billiards in a pool, with the Kyutama being set to be hit by the other balls or the cue ball... or a kyu ball.
  • Wham Episode:
    • At the end of Space 16, Scorpio blew Champ into bits.
    • Space 22 reveals that Don Amarge should have been dead a long time ago, as Houhou Soldier had personally slain him before going to sleep.
    • Space 29 reveals that Don Amarge really is alive and survived Houhou Soldier's attack in the past and first full physical appearance from under the hood had him shooting Lucky, gravelly wounding him.
    • Space 30 manages to escalate things as Don Armage is apparently destroyed by ShishiRed Orion, and Shou and Champ get Put on a Bus while everyone else returns to the present - only to learn that not only has Naga joined the Co-Dragons, but Don Armage is still active.
  • Wham Shot: Space 28. The Orion's mission to travel back in time not only failed, but the Orion wreckage that our heroes see has been there for centuries.
  • Written by the Winners: According to Tsurugi, Jark Matter has used their control to cover up everything that happened 300 years ago, including his own existence and Don Armage's death.

Alternative Title(s): Uchuu Sentai Kyuranger

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